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kui_core/
schema.rs

1//! The prop schema: the one table of node props, elements, events and
2//! readings that every kui binding is generated from or checked against.
3//!
4//! A Rust app does not read this module; it builds a `NodeSpec` with its
5//! methods. The tables here are for the bindings and for tooling. Each
6//! [`PROPS`] row names a prop (camelCase, with the snake_case spelling
7//! derived), its wire id, its value kind, how it applies to a `NodeSpec`
8//! and its documentation: `kui-node` parses JSON and its binary stream by
9//! kind and generates the TypeScript types from the rows, `kui-lua` looks
10//! each table key up by name, and `kui-ffi` mirrors the rows in a C struct
11//! that a parity test pins to this table. [`CUSTOM`] lists the composite
12//! props a binding extracts itself (padding shorthands, border, overflow,
13//! floats), [`ELEMENTS`] the props each element lowers, [`DOORS`] the
14//! verbs (calls rather than props) with their spelling in every binding,
15//! and [`known_prop`] answers whether a name is any of these, which is
16//! what an `unknown-prop` warning checks against.
17//!
18//! ```rust
19//! use kui_core::schema::{PROPS, P_WIDTH};
20//!
21//! let width = PROPS.iter().find(|p| p.id == P_WIDTH).expect("a core prop");
22//! assert_eq!(width.name, "width");
23//! assert!(!width.doc.is_empty());
24//! ```
25//!
26//! Adding a simple prop is one row here (plus `npm run gen` for the TS
27//! types, and a field in the C struct when the parity test says so).
28//! Composite props need per-binding extraction but not per-binding
29//! decisions: what a shorthand means lives in one place in `spec`, and
30//! `crate::conformance` makes every binding agree on behaviour.
31
32use std::sync::LazyLock;
33
34use rustc_hash::{FxHashMap, FxHashSet};
35
36use crate::access::Role;
37use crate::anim::{Easing, Repeat};
38use crate::color::Color;
39use crate::cursor::CursorShape;
40use crate::enter::Enter;
41use crate::keyframes::Keyframe;
42use crate::spec::{
43    Align, Bound, FontFamily, NodeSpec, PadShorthand, Sizing, TextStyle, TextWrap, UnderlineStyle,
44};
45use crate::value::Value;
46use crate::window::{WindowButton, WindowConfig};
47
48mod doors;
49pub use doors::{Cell, DOORS, Door, GUEST};
50
51// Wire ids, stable within a binary protocol version (see kui-node).
52pub const P_DIR: u32 = 1;
53pub const P_WIDTH: u32 = 2;
54pub const P_HEIGHT: u32 = 3;
55pub const P_MIN_W: u32 = 4;
56pub const P_MAX_W: u32 = 5;
57pub const P_MIN_H: u32 = 6;
58pub const P_MAX_H: u32 = 7;
59pub const P_PAD: u32 = 8;
60pub const P_GAP: u32 = 9;
61pub const P_MAIN_ALIGN: u32 = 10;
62pub const P_CROSS_ALIGN: u32 = 11;
63pub const P_BG: u32 = 12;
64pub const P_BORDER: u32 = 13;
65pub const P_RADIUS: u32 = 14;
66pub const P_OVERFLOW: u32 = 15;
67pub const P_FLOAT: u32 = 16;
68pub const P_HOVERABLE: u32 = 17;
69pub const P_ON_CLICK: u32 = 18;
70pub const P_ON_DRAG: u32 = 19;
71pub const P_ON_KEY: u32 = 20;
72pub const P_WINDOW: u32 = 21;
73pub const P_KEY_FOCUS: u32 = 22;
74pub const P_CENTER: u32 = 23;
75pub const P_SIZE: u32 = 24;
76pub const P_LINE_HEIGHT: u32 = 25;
77pub const P_COLOR: u32 = 26;
78pub const P_FAMILY: u32 = 27;
79pub const P_KEY: u32 = 28;
80pub const P_TITLE: u32 = 29;
81pub const P_TOOLTIP: u32 = 30;
82pub const P_TRANSITION: u32 = 31;
83pub const P_EASING: u32 = 32;
84pub const P_SLIDE: u32 = 33;
85pub const P_HOVER_BG: u32 = 34;
86pub const P_PRESSED_BG: u32 = 35;
87pub const P_HOVER_GROUP: u32 = 36;
88pub const P_ON_HOVER: u32 = 37;
89pub const P_RADIUS_TL: u32 = 38;
90pub const P_RADIUS_TR: u32 = 39;
91pub const P_RADIUS_BR: u32 = 40;
92pub const P_RADIUS_BL: u32 = 41;
93pub const P_FONT: u32 = 42;
94pub const P_KEYFRAMES: u32 = 43;
95pub const P_REPEAT: u32 = 44;
96pub const P_DELAY: u32 = 45;
97pub const P_WRAP: u32 = 46;
98pub const P_MAX_LINES: u32 = 47;
99pub const P_ELLIPSIS: u32 = 48;
100pub const P_ENTER: u32 = 49;
101pub const P_CLICK_SOUND: u32 = 50;
102pub const P_HOVER_SOUND: u32 = 51;
103pub const P_ON_LAYOUT: u32 = 52;
104pub const P_ROLE: u32 = 53;
105pub const P_LABEL: u32 = 54;
106pub const P_CHECKED: u32 = 55;
107pub const P_VALUE_NOW: u32 = 56;
108pub const P_VALUE_MIN: u32 = 57;
109pub const P_VALUE_MAX: u32 = 58;
110pub const P_CARET: u32 = 59;
111pub const P_SELECTION_ANCHOR: u32 = 60;
112pub const P_FOCUSABLE: u32 = 61;
113pub const P_DISABLED: u32 = 62;
114pub const P_FOCUS_BG: u32 = 63;
115pub const P_MODAL: u32 = 64;
116pub const P_ON_CONTEXT_MENU: u32 = 65;
117pub const P_CURSOR: u32 = 66;
118pub const P_SELECTED: u32 = 67;
119pub const P_EXPANDED: u32 = 68;
120pub const P_OPACITY: u32 = 69;
121pub const P_SHADOW_COLOR: u32 = 70;
122pub const P_SHADOW_BLUR: u32 = 71;
123pub const P_SHADOW_X: u32 = 72;
124pub const P_SHADOW_Y: u32 = 73;
125pub const P_SHADOW_SPREAD: u32 = 74;
126pub const P_WRAP_CHILDREN: u32 = 75;
127pub const P_CROSS_GAP: u32 = 76;
128pub const P_INITIAL_FOCUS: u32 = 77;
129pub const P_EXIT: u32 = 78;
130pub const P_WINDOWS: u32 = 79;
131pub const P_LIVE: u32 = 80;
132pub const P_KEY_UP: u32 = 81;
133pub const P_VALUE_TEXT: u32 = 82;
134pub const P_DESCRIPTION: u32 = 83;
135pub const P_FEATURES: u32 = 84;
136pub const P_UNDERLINE: u32 = 85;
137pub const P_STRIKETHROUGH: u32 = 86;
138pub const P_ANIMATE: u32 = 87;
139pub const P_ACCENT: u32 = 88;
140pub const P_INDEX: u32 = 89;
141pub const P_SELECTABLE: u32 = 90;
142pub const P_ON_FORCE_CLICK: u32 = 91;
143pub const P_FOCUS_REGION: u32 = 92;
144pub const P_SCROLLBAR: u32 = 93;
145pub const P_SCROLLBAR_WIDTH: u32 = 94;
146pub const P_SCROLLBAR_COLOR: u32 = 95;
147pub const P_SCROLLBAR_ACTIVE_COLOR: u32 = 96;
148pub const P_ANCHOR: u32 = 97;
149pub const P_ALWAYS_ON_TOP: u32 = 98;
150pub const P_ON_SCROLL: u32 = 99;
151pub const P_ROW_COUNT: u32 = 100;
152pub const P_UNDERLINE_COLOR: u32 = 101;
153pub const P_UNDERLINE_STYLE: u32 = 102;
154pub const P_ON_DROP: u32 = 103;
155pub const P_DROP_BG: u32 = 104;
156pub const P_CARET_SOLID: u32 = 105;
157pub const P_SECURE_INPUT: u32 = 106;
158pub const P_ASPECT_RATIO: u32 = 107;
159pub const P_MIXED: u32 = 108;
160pub const P_VALUE_STEP: u32 = 109;
161pub const P_ON_CHANGE: u32 = 110;
162pub const P_PIXEL_SNAP: u32 = 111;
163pub const P_KEEP_FOCUS: u32 = 112;
164pub const P_ON_FOCUS: u32 = 113;
165pub const P_RULES: u32 = 114;
166pub const P_RULE_WIDTH: u32 = 115;
167pub const P_ON_BUTTON: u32 = 116;
168pub const P_BUTTONS: u32 = 117;
169pub const P_OVERSCROLL: u32 = 118;
170pub const P_SCROLL_AXES: u32 = 119;
171pub const P_MODIFIER_KEYS: u32 = 120;
172pub const P_OPTION_AS_ALT: u32 = 121;
173pub const P_BOUNCE: u32 = 122;
174pub const P_GRADIENT: u32 = 123;
175pub const P_SCROLL_MODS: u32 = 124;
176pub const P_IME_OFF: u32 = 125;
177pub const P_BACKDROP_BLUR: u32 = 126;
178pub const P_ROTATE: u32 = 127;
179pub const P_SCALE: u32 = 128;
180pub const P_PIVOT_X: u32 = 129;
181pub const P_PIVOT_Y: u32 = 130;
182pub const P_ITERATIONS: u32 = 131;
183pub const P_BOLD: u32 = 132;
184pub const P_OVER_SIBLINGS: u32 = 133;
185pub const P_INITIAL_LETTER: u32 = 134;
186
187/// The `mainAlign` / `crossAlign` rows and a float's attach points, in
188/// `Align`'s order. Append-only: the Lua and Node wires carry the index,
189/// and C's `KUI_ALIGN_*` is it. The spreads mean something on `mainAlign`
190/// and `baseline` on a row's `crossAlign` only.
191pub const ALIGNS: &[&str] = &[
192    "start",
193    "center",
194    "end",
195    "spaceBetween",
196    "spaceAround",
197    "spaceEvenly",
198    "baseline",
199];
200pub const WINDOW_ROLES: &[&str] = &["drag", "close", "minimize", "maximize"];
201/// The `scrollbar` row, in `ScrollbarMode::ALL`'s order: the stock
202/// overlay bar, none, or one that fades out when the scroll state has not
203/// changed. C spells it as the index plus one (`KUI_SCROLLBAR_*`), so a
204/// zeroed field is "unset".
205pub const SCROLLBARS: &[&str] = &["visible", "hidden", "auto"];
206/// The `overscroll` row, in `Overscroll::ALL`'s order: a
207/// scroll gesture starting over a scroller at its limit goes on to the one
208/// around it, or stays. C spells it as the index plus one
209/// (`KUI_OVERSCROLL_*`), a zeroed field being `auto`.
210pub const OVERSCROLLS: &[&str] = &["auto", "contain"];
211/// The `scrollAxes` row, in `ScrollAxes::ALL`'s order: the
212/// axes an `onScroll` node takes. C spells it as the index plus one
213/// (`KUI_SCROLL_AXES_*`), a zeroed field being `both`.
214pub const SCROLL_AXES: &[&str] = &["both", "x", "y"];
215/// The stock families (`FontFamily::name` spellings, in `FontFamily::ALL`
216/// order); a registered font travels as the `font` row's handle instead.
217pub const FAMILIES: &[&str] = &["sans", "serif", "mono"];
218/// The pointer shapes a view can declare (`CursorShape::name` spellings, in
219/// `CursorShape::ALL` order — a `cursor.rs` test pins the two together).
220pub const CURSORS: &[&str] = &[
221    "default",
222    "text",
223    "pointer",
224    "grab",
225    "grabbing",
226    "notAllowed",
227    "ewResize",
228    "nsResize",
229    "nwseResize",
230    "neswResize",
231];
232
233pub fn cursor_idx(i: usize) -> CursorShape {
234    CURSORS
235        .get(i)
236        .and_then(|n| CursorShape::parse(n))
237        .unwrap_or(CursorShape::Default)
238}
239pub const WRAPS: &[&str] = &["word", "glyph", "none", "break-spaces"];
240/// `underlineStyle` / `underline_style`; `UnderlineStyle::NAMES`.
241pub const UNDERLINE_STYLES: &[&str] = UnderlineStyle::NAMES;
242/// `expanded` names its state rather than being a flag: a disclosure that
243/// is shut has to say "collapsed", and an absent flag cannot — absent has
244/// to keep meaning "this node does not expand" (AccessKit's `expanded`,
245/// ARIA's `aria-expanded`, are three-state for the same reason).
246pub const EXPANDED: &[&str] = &["collapsed", "expanded"];
247/// How urgently a reader should read a change it was not asked to read
248/// (`crate::access::Live::name` spellings, in wire order — a binding
249/// sends the index). `off` is the default and means "not a live region".
250pub const LIVE: &[&str] = &["off", "polite", "assertive"];
251/// The roles a view can declare (`crate::access::Role::name` spellings),
252/// in wire order — a binding sends the index. The purely derived roles are
253/// the ones [`DERIVED_ONLY`] names, and every other `Role::ALL` variant is
254/// here; `textInput`, `multilineTextInput` and `line` are, because an app
255/// that draws its own text declares them.
256pub const ROLES: &[&str] = &[
257    "none",
258    "button",
259    "checkbox",
260    "radio",
261    "switch",
262    "slider",
263    "tab",
264    "tabList",
265    "link",
266    "heading",
267    "list",
268    "listItem",
269    "image",
270    "dialog",
271    "group",
272    "textInput",
273    "multilineTextInput",
274    "line",
275    // Appended later. The tail is the only free position,
276    // which is what makes "the first fifteen can be declared" a list rather
277    // than a range.
278    "radioGroup",
279    "menu",
280    "menuItem",
281    // Appended later: a cell grid's derived role.
282    "terminal",
283];
284
285/// How a composite container arranges its items
286/// (`crate::access::Orientation::name` spellings), in wire order. Derived
287/// from the container's `dir` and reported on its access node, never
288/// declared — so unlike [`ROLES`] this is not a prop's enum, only a list
289/// the C header restates.
290pub const ORIENTATIONS: &[&str] = &["horizontal", "vertical"];
291
292/// The OS light/dark setting (`crate::env::Appearance::name` spellings, in
293/// `Appearance::ALL` order — an `env.rs` test pins the two together). Like
294/// [`ORIENTATIONS`] this is not a prop's enum: it is a fact a host pushes
295/// and every binding spells the same way. Index 0 is `unknown`, so a
296/// zeroed C call reports what it actually knows.
297pub const APPEARANCES: &[&str] = &["unknown", "light", "dark"];
298
299/// The OS reduce-motion setting (`crate::env::MotionPref::name` spellings, in
300/// `MotionPref::ALL` order), `unknown` first for the same reason.
301pub const MOTIONS: &[&str] = &["unknown", "full", "reduced"];
302
303/// Whether assistive technology is listening (`crate::env::Assistive::name`
304/// spellings, in `Assistive::ALL` order), `unknown` first for the same
305/// reason: a host with no bridge reports that it cannot tell.
306pub const ASSISTIVE: &[&str] = &["unknown", "none", "listening"];
307
308/// The audio output device's state (`crate::env::AudioDevice::name`
309/// spellings, in `AudioDevice::ALL` order), `closed` first so a zeroed C
310/// call reports the default.
311pub const AUDIO_DEVICES: &[&str] = &["closed", "opening", "open", "failed"];
312
313/// What is behind a window's transparent pixels
314/// (`crate::window::Backdrop::name` spellings, in `Backdrop::ALL` order),
315/// `opaque` first so a zeroed C call reports the default.
316pub const BACKDROPS: &[&str] = &["opaque", "transparent", "blur", "tinted"];
317
318/// The roles no view can declare, because the core derives them itself,
319/// with what derives each one. Every
320/// [`Role::ALL`] variant is on this list or in [`ROLES`], and
321/// `every_role_is_declarable_or_derived` keeps both halves honest: a role
322/// exempted here has to be one a frame really does derive, so the list
323/// cannot absorb a variant that was simply forgotten from `ROLES`.
324pub const DERIVED_ONLY: &[(&str, &str)] = &[
325    (
326        "window",
327        "the root node of a frame, named by the window title",
328    ),
329    ("titleBar", "a `windowDrag` node"),
330    ("staticText", "a text node"),
331    ("scrollView", "a `scrollX` / `scrollY` node"),
332];
333
334/// The role at wire index `i` — `ROLES`' order is the protocol, so this
335/// and [`ROLES`] are pinned to each other by
336/// `every_declarable_role_name_is_a_real_role`.
337///
338/// Neither way of missing can happen today. A name in `ROLES` that no
339/// longer parses is what that test catches, by construction rather than
340/// at run time. Out of range cannot arrive through a transport: Node's
341/// binary reader rejects `i >= names.len()` before it builds a
342/// `Parsed::Enum`, Node's JSON and Lua resolve a *name* through
343/// [`enum_index`], and C carries `Role::ALL` positions that
344/// [`crate::access::Role`] itself bounds.
345///
346/// So the fallback is reachable only from a future transport that forgets
347/// its check, and it is `Role::Group` rather than `Role::None` for that
348/// reader: `None` takes the node *and its whole subtree* out of the access
349/// tree, which is a destructive answer to "an index I do not have", while
350/// a group is what the core already derives for a box that is merely
351/// somewhere focus can land — the node keeps its children, and a wrong
352/// role is recoverable where a missing subtree is not. It stays silent
353/// because this is a pure schema function with no warning sink, and the
354/// transports' own errors name the prop and the index, which is a better
355/// report than a warning here.
356pub fn role_idx(i: usize) -> Role {
357    ROLES
358        .get(i)
359        .and_then(|n| Role::parse(n))
360        .unwrap_or(Role::Group)
361}
362/// The easing curves (`Easing::name` spellings, in `Easing::ALL` order —
363/// the test below pins the two together, as `CURSORS` is pinned).
364pub const EASINGS: &[&str] = &[
365    "easeOut",
366    "linear",
367    "easeIn",
368    "easeInOut",
369    "spring",
370    "bouncy",
371    "smooth",
372    "snappy",
373];
374
375/// CSS's `animation-direction` values, in `Repeat::ALL`'s order.
376pub const REPEATS: &[&str] = &["normal", "reverse", "alternate", "alternateReverse"];
377
378pub fn repeat_idx(i: usize) -> Repeat {
379    Repeat::from_index(i)
380}
381
382pub fn easing_idx(i: usize) -> Easing {
383    Easing::from_index(i)
384}
385
386/// How a prop's value is parsed (per transport) and encoded (binary slots).
387pub enum Kind {
388    /// One number, or a `"$length"` token. Binary: 1 slot.
389    F32,
390    /// One color: `0xRRGGBBAA` number or `#hex` string, or a `"$color"`
391    /// token. Binary: 1 slot (u32).
392    Color,
393    /// Marker, present-or-absent (`false` = absent). Binary: 0 slots.
394    Flag,
395    /// One of a closed name list. Binary: 1 slot (index).
396    Enum(&'static [&'static str]),
397    /// A sizing: number | "fit" | "grow" | "N%" | a size expression
398    /// (`"clamp(400px, 80%, 1000px)"`, [`crate::calc`]) | {grow} |
399    /// {percent}, or a `"$length"` token (a fixed length). Binary: 2 slots
400    /// (mode, value), or with mode [`SIZE_MODE_CALC`] the mode and a
401    /// strref, the expression's spelling (v19); tagged, 1 slot (the index).
402    Sizing,
403    /// A lower clamp: number | "fit" (the node's own fit size on that axis)
404    /// | a size expression, or a `"$length"` token. Binary: 2 slots (mode,
405    /// value), a sizing's first two modes, or [`SIZE_MODE_CALC`] and a
406    /// strref; tagged, 1 slot (the index).
407    Min,
408    /// An upper clamp: number | a size expression, or a `"$length"` token.
409    /// Binary as a `Min` (v19; a plain number before): mode 0 and px, or
410    /// [`SIZE_MODE_CALC`] and a strref; tagged, 1 slot (the index).
411    Max,
412    /// An arbitrary message payload (a `Value`). Binary: strref to JSON.
413    Msg,
414    /// A message merged into the core's own event under `tag` (`onDrag`,
415    /// `onKey`, `onHover`, `onLayout`). Parsed and carried exactly like a
416    /// `Msg`, but null is a legal value: the node still gets the behaviour
417    /// (a key sink, a drag source) and its events simply carry no `tag` —
418    /// so an app whose messages are a typed union needs no inert member
419    /// just to name a sink.
420    Tag,
421    /// A plain string (a name, not a message). Binary: strref.
422    Str,
423    /// A font family: one of the stock names (`FAMILIES`) or an installed
424    /// or loaded family's name, which the parser registers and turns into
425    /// its handle. Binary: strref (v18).
426    Family,
427    /// A registered resource handle (a font or sound id): the integer form
428    /// of the slotmap key. JSON/binary carry it as the 16-hex string the
429    /// addon hands out; Lua as an integer; C as a `uint64_t`.
430    Resource,
431    /// A keyframe stop list (`crate::keyframes::parse` reads the plain-data
432    /// form). JSON/binary/Lua carry it like a `Msg` and parse it in the
433    /// core; C passes a `KuiKeyframe` array.
434    Keyframes,
435    /// An entrance (`crate::enter::parse` reads the plain-data form).
436    /// Carried like a `Msg` and parsed in the core; C fills a `KuiEnter`.
437    Enter,
438    /// A gradient (`crate::gradient::parse` reads the plain-data form).
439    /// Carried like a `Msg` and parsed in the core; C fills a
440    /// `KuiGradient`.
441    Gradient,
442}
443
444/// Where a parsed value lands. `PropDef::target` derives from this.
445pub enum Apply {
446    SpecF32(fn(NodeSpec, f32) -> NodeSpec),
447    SpecColor(fn(NodeSpec, Color) -> NodeSpec),
448    SpecFlag(fn(NodeSpec) -> NodeSpec),
449    SpecEnum(fn(NodeSpec, usize) -> NodeSpec),
450    SpecSizing(fn(NodeSpec, Sizing) -> NodeSpec),
451    SpecBound(fn(NodeSpec, Bound) -> NodeSpec),
452    SpecMsg(fn(NodeSpec, Value) -> NodeSpec),
453    SpecStr(fn(NodeSpec, &str) -> NodeSpec),
454    SpecKeyframes(fn(NodeSpec, Vec<Keyframe>) -> NodeSpec),
455    SpecEnter(fn(NodeSpec, Enter) -> NodeSpec),
456    SpecGradient(fn(NodeSpec, crate::gradient::Gradient) -> NodeSpec),
457    SpecResource(fn(NodeSpec, u64) -> NodeSpec),
458    StyleF32(fn(TextStyle, f32) -> TextStyle),
459    StyleColor(fn(TextStyle, Color) -> TextStyle),
460    StyleEnum(fn(TextStyle, usize) -> TextStyle),
461    StyleFlag(fn(TextStyle) -> TextStyle),
462    StyleResource(fn(TextStyle, u64) -> TextStyle),
463    StyleStr(fn(TextStyle, &str) -> TextStyle),
464    StyleFamily(fn(TextStyle, FontFamily) -> TextStyle),
465}
466
467#[derive(Clone, Copy, Debug, PartialEq, Eq)]
468pub enum Target {
469    /// Lands on the node's `NodeSpec` (containers, edits, images).
470    Spec,
471    /// Lands on a `TextStyle` (text, rich text, edits).
472    Style,
473}
474
475pub struct PropDef {
476    /// Canonical camelCase name (the JSX prop). Lua uses `snake_name()`.
477    pub name: &'static str,
478    pub id: u32,
479    pub kind: Kind,
480    pub apply: Apply,
481    pub doc: &'static str,
482}
483
484impl PropDef {
485    pub fn target(&self) -> Target {
486        match self.apply {
487            Apply::StyleF32(_)
488            | Apply::StyleColor(_)
489            | Apply::StyleEnum(_)
490            | Apply::StyleFlag(_)
491            | Apply::StyleResource(_)
492            | Apply::StyleStr(_)
493            | Apply::StyleFamily(_) => Target::Style,
494            _ => Target::Spec,
495        }
496    }
497
498    /// The Lua-side name: `minWidth` → `min_width`.
499    pub fn snake_name(&self) -> &'static str {
500        SNAKE_NAMES[self.index()]
501    }
502
503    fn index(&self) -> usize {
504        // By name, not by address: `PROPS` is a const, so another crate
505        // iterating it sees its own copy of the rows.
506        PROPS
507            .iter()
508            .position(|d| d.name == self.name)
509            .expect("PropDef not from PROPS")
510    }
511}
512
513pub fn align_idx(i: usize) -> Align {
514    match i {
515        1 => Align::Center,
516        2 => Align::End,
517        3 => Align::SpaceBetween,
518        4 => Align::SpaceAround,
519        5 => Align::SpaceEvenly,
520        6 => Align::Baseline,
521        _ => Align::Start,
522    }
523}
524
525/// Binary min or max decode: (mode, value) → a clamp, the first two
526/// sizing modes ([`SIZE_MODE_CALC`] is read by the transport, which
527/// holds the strref).
528pub fn min_num(mode: u32, value: f64) -> Bound {
529    match mode {
530        1 => Bound::Fit,
531        _ => Bound::Px(value as f32),
532    }
533}
534
535/// Binary sizing decode: (mode, value) → Sizing.
536pub fn sizing_num(mode: u32, value: f64) -> Sizing {
537    match mode {
538        1 => Sizing::Fit,
539        2 => Sizing::Grow(value as f32),
540        3 => Sizing::Percent(value as f32),
541        _ => Sizing::Fixed(value as f32),
542    }
543}
544
545pub const PROPS: &[PropDef] = &[
546    PropDef {
547        name: "width",
548        id: P_WIDTH,
549        kind: Kind::Sizing,
550        apply: Apply::SpecSizing(|s, v| s.width(v)),
551        doc: "Horizontal size: px | \"fit\" | \"grow\" | \"N%\" | a size expression — \
552              `\"clamp(400px, 80%, 1000px)\"`, `\"min(720px, 100%)\"`, `\"max(50%, 300)\"`, \
553              nested — which layout resolves against the parent's content box, the box a \
554              percentage takes its cut of (backlog F109). An expression with no percentage \
555              in it is a length; a calc does not ease under `transition`. A percentage \
556              or an expression gives, with the fit children, when its parent overflows \
557              — two `\"50%\"` children and a gap fit their row (backlog F110) — where a \
558              px size keeps its own. A row holding one gives as CSS's flex items do: \
559              every child that can give gives in proportion to its size, and stops at \
560              its content — the widest thing in it that cannot wrap, a label's longest \
561              word — unless `minWidth` says otherwise (backlog RG92). The process keeps \
562              65 536 distinct expressions and never lets one go: past that a new one leaves \
563              its prop at its default, with a `size-expressions-full` warning, so declare \
564              one per layout — a px size for the part that moves each frame, a splitter's \
565              drag — not one per frame (backlog RG93).",
566    },
567    PropDef {
568        name: "height",
569        id: P_HEIGHT,
570        kind: Kind::Sizing,
571        apply: Apply::SpecSizing(|s, v| s.height(v)),
572        doc: "Vertical size: px | \"fit\" | \"grow\" | \"N%\" | a size expression (see `width`).",
573    },
574    PropDef {
575        name: "minWidth",
576        id: P_MIN_W,
577        kind: Kind::Min,
578        apply: Apply::SpecBound(|s, v| s.min_width(v)),
579        doc: "Lower width clamp: logical px, a size expression (see `width`; a percentage \
580              clamp is none until the parent's width is known, as in CSS), or \"fit\" for \
581              the node's own fit width. \
582              \"fit\" under `width=\"grow\"` is a content floor — CSS's `flex: 1 0 auto` — \
583              which is what an i3-style tab bar is: tabs that split the bar evenly \
584              while they fit and sit at their label's width, scrolling, once they do \
585              not. Opt-in, because a fit width is the unwrapped one: a paragraph in a \
586              grow column would stop wrapping under it. Left out, a child giving in an \
587              overflowing row that holds a percentage or a size expression stops at its \
588              content, CSS's `min-width: auto`; `0` lets it go below, CSS's \
589              `min-width: 0` (backlog RG92). A fit node across a column is no wider \
590              than the column's box — CSS's `fit-content` — down to this floor, 0 left \
591              out, unless the column scrolls x, so a text one wrapper deep in a capped \
592              card wraps there; \"fit\" keeps its content's width and runs past \
593              (backlog F116).",
594    },
595    PropDef {
596        name: "maxWidth",
597        id: P_MAX_W,
598        kind: Kind::Max,
599        apply: Apply::SpecBound(|s, v| s.max_width(v)),
600        doc: "Upper width clamp: logical px or a size expression (see `width`); \
601              grow+maxWidth is the responsive-width pattern.",
602    },
603    PropDef {
604        name: "minHeight",
605        id: P_MIN_H,
606        kind: Kind::Min,
607        apply: Apply::SpecBound(|s, v| s.min_height(v)),
608        doc: "Lower height clamp: logical px, a size expression, or \"fit\" for the node's own fit height. Undeclared, it is the node's content where its column overflows — CSS's `min-height: auto`, none for a node that scrolls or clips — so a row keeps the height of its text; `0` asks for the squeeze back (see `minWidth`).",
609    },
610    PropDef {
611        name: "maxHeight",
612        id: P_MAX_H,
613        kind: Kind::Max,
614        apply: Apply::SpecBound(|s, v| s.max_height(v)),
615        doc: "Upper height clamp: logical px or a size expression (see `width`).",
616    },
617    PropDef {
618        name: "gap",
619        id: P_GAP,
620        kind: Kind::F32,
621        apply: Apply::SpecF32(|s, v| s.gap(v)),
622        doc: "Space between children along the main axis.",
623    },
624    // Not `wrap`: that name is taken, by the text prop that picks where a
625    // line breaks inside one paragraph. One name cannot mean both, and the
626    // two meet on `<edit>`, which takes container and text props at once.
627    PropDef {
628        name: "wrapChildren",
629        id: P_WRAP_CHILDREN,
630        kind: Kind::Flag,
631        apply: Apply::SpecFlag(NodeSpec::wrap),
632        doc: "Children that don't fit the main axis start a new line instead of overflowing or shrinking. Rows only (a column is ignored, with a warning), and never on a scrollX row.",
633    },
634    PropDef {
635        name: "crossGap",
636        id: P_CROSS_GAP,
637        kind: Kind::F32,
638        apply: Apply::SpecF32(|s, v| s.cross_gap(v)),
639        doc: "Space between wrap lines, across the main axis (`gap` stays the space along it).",
640    },
641    PropDef {
642        name: "mainAlign",
643        id: P_MAIN_ALIGN,
644        kind: Kind::Enum(ALIGNS),
645        apply: Apply::SpecEnum(|s, i| s.main_align(align_idx(i))),
646        doc: "Child alignment along the main axis. `start`, `center` and `end` put the children together; `spaceBetween` deals the free space out between them (none at the ends), `spaceAround` gives each child an equal share split to its two sides, and `spaceEvenly` makes every gap and both ends equal — CSS's `justify-content`. The spread is added to `gap`, and there is none when nothing is free: a `grow` child takes it all, and an overflowing run keeps its gaps. `baseline` means nothing here and lays out as `start`, with a warning.",
647    },
648    PropDef {
649        name: "crossAlign",
650        id: P_CROSS_ALIGN,
651        kind: Kind::Enum(ALIGNS),
652        apply: Apply::SpecEnum(|s, i| s.cross_align(align_idx(i))),
653        doc: "Child alignment across the main axis. On a row, `baseline` lines up the first baselines of the children's text, so a label and a larger value read as one line; a child with no text aligns by its bottom edge, a `grow` or percent height fills the line from its top, and a fit-height row grows to hold the aligned children. A column lays `baseline` out as `start` (as CSS does), and the three spreads mean nothing across an axis — each with a warning.",
654    },
655    PropDef {
656        name: "aspectRatio",
657        id: P_ASPECT_RATIO,
658        kind: Kind::F32,
659        apply: Apply::SpecF32(|s, v| s.aspect_ratio(v)),
660        doc: "Width over height — `16/9`, `1` for a square — CSS's `aspect-ratio`. It sizes the axis left `fit`: a fit height is the final width over the ratio (so `width: grow` and a ratio is a box that keeps its shape as the window resizes), and a fit width under a fixed height is that height times it. With both axes declared, or a fit width under a `grow` or percent height, it has nothing it can set and warns. The derived axis is neither shrunk nor fitted to the children, which overflow it; `minHeight: 'fit'` floors it at them. On an image it wins over the pixels' own aspect.",
661    },
662    PropDef {
663        name: "bg",
664        id: P_BG,
665        kind: Kind::Color,
666        apply: Apply::SpecColor(|s, c| s.bg(c)),
667        doc: "Background fill.",
668    },
669    PropDef {
670        name: "radius",
671        id: P_RADIUS,
672        kind: Kind::F32,
673        apply: Apply::SpecF32(|s, v| s.radius(v)),
674        doc: "Corner radius for all four corners (logical px); the per-corner props override it when listed after it. On a node that also clips or scrolls it rounds the clip as well, so children stay inside the corners.",
675    },
676    PropDef {
677        name: "opacity",
678        id: P_OPACITY,
679        kind: Kind::F32,
680        apply: Apply::SpecF32(|s, v| s.opacity(v)),
681        doc: "Group opacity 0..1 (default 1): fades this node and its whole subtree. A per-quad alpha multiply rather than an offscreen composite, so overlapping pieces of one subtree show their seams through the fade. Layout, hit-testing and the access tree are untouched; eases with `transition`, and `enter: { opacity: 0 }` fades a panel in.",
682    },
683    PropDef {
684        name: "pixelSnap",
685        id: P_PIXEL_SNAP,
686        kind: Kind::Flag,
687        apply: Apply::SpecFlag(|s| s.pixel_snap()),
688        doc: "Paint this node's background, border, shadow and fragment with each edge on a whole physical pixel: `x` and `x + width` rounded on their own, from where layout put them, as a text's span backgrounds are. Off by default, and a box is drawn where layout put it, so a 1 px `gap` between boxes is there at any scale. On, boxes that share an edge in layout meet on one pixel line, where a join inside a pixel was drawn by halves and left a seam — rows of a band stacked at a pitch that is not whole pixels, or a box that continues a text's selection. Layout, hit-testing, the clip and the children are untouched. A snapped box can draw up to half a pixel from its layout edge and its size can differ by a pixel, so a snapped hairline is 1 or 2 px thick by where it sits.",
689    },
690    PropDef {
691        name: "shadowColor",
692        id: P_SHADOW_COLOR,
693        kind: Kind::Color,
694        apply: Apply::SpecColor(|s, c| s.shadow_color(c)),
695        doc: "Drop-shadow color; nothing else about a shadow draws without it. On its own it is a hard shadow exactly behind the node — add `shadowBlur` / `shadowY` to lift it. Outer shadows only, and the shape is not knocked out of the middle, so a translucent background shows it through.",
696    },
697    PropDef {
698        name: "shadowBlur",
699        id: P_SHADOW_BLUR,
700        kind: Kind::F32,
701        apply: Apply::SpecF32(|s, v| s.shadow_blur(v)),
702        doc: "Drop-shadow blur radius (logical px): the edge ramps over this distance and reaches this far past the shape. 0 = a hard edge.",
703    },
704    PropDef {
705        name: "shadowX",
706        id: P_SHADOW_X,
707        kind: Kind::F32,
708        apply: Apply::SpecF32(|s, v| s.shadow_x(v)),
709        doc: "Drop-shadow horizontal offset (logical px).",
710    },
711    PropDef {
712        name: "shadowY",
713        id: P_SHADOW_Y,
714        kind: Kind::F32,
715        apply: Apply::SpecF32(|s, v| s.shadow_y(v)),
716        doc: "Drop-shadow vertical offset (logical px); positive casts downward.",
717    },
718    PropDef {
719        name: "shadowSpread",
720        id: P_SHADOW_SPREAD,
721        kind: Kind::F32,
722        apply: Apply::SpecF32(|s, v| s.shadow_spread(v)),
723        doc: "Grows (or, negative, shrinks) the drop shadow's shape before blurring (logical px).",
724    },
725    PropDef {
726        name: "radiusTL",
727        id: P_RADIUS_TL,
728        kind: Kind::F32,
729        apply: Apply::SpecF32(|s, v| s.radius_tl(v)),
730        doc: "Top-left corner radius (logical px).",
731    },
732    PropDef {
733        name: "radiusTR",
734        id: P_RADIUS_TR,
735        kind: Kind::F32,
736        apply: Apply::SpecF32(|s, v| s.radius_tr(v)),
737        doc: "Top-right corner radius (logical px).",
738    },
739    PropDef {
740        name: "radiusBR",
741        id: P_RADIUS_BR,
742        kind: Kind::F32,
743        apply: Apply::SpecF32(|s, v| s.radius_br(v)),
744        doc: "Bottom-right corner radius (logical px).",
745    },
746    PropDef {
747        name: "radiusBL",
748        id: P_RADIUS_BL,
749        kind: Kind::F32,
750        apply: Apply::SpecF32(|s, v| s.radius_bl(v)),
751        doc: "Bottom-left corner radius (logical px).",
752    },
753    PropDef {
754        name: "center",
755        id: P_CENTER,
756        kind: Kind::Flag,
757        apply: Apply::SpecFlag(|s| s.center()),
758        doc: "Center children on both axes.",
759    },
760    PropDef {
761        name: "hoverable",
762        id: P_HOVERABLE,
763        kind: Kind::Flag,
764        apply: Apply::SpecFlag(|s| s.hoverable()),
765        doc: "Hover-track without a click payload (for isHovered-driven styling).",
766    },
767    PropDef {
768        name: "animate",
769        id: P_ANIMATE,
770        kind: Kind::Flag,
771        apply: Apply::SpecFlag(|s| s.animate()),
772        doc: "Ask for another frame after this one, every frame this node is declared. What a `fragment` that reads `time` needs, and what anything driving itself off the clock rather than off input needs. Opt-in like `exit`, and for the same reason: it takes the loop off input-driven and onto the display's cadence for as long as it is declared, so a still node must not carry it. One node asking is enough for the whole window.",
773    },
774    PropDef {
775        name: "accent",
776        id: P_ACCENT,
777        kind: Kind::Flag,
778        apply: Apply::SpecFlag(|s| s.accent()),
779        doc: "Paint this node's background in the OS accent colour — `env.system.accent` — keeping the declared `bg` on a host that cannot tell what it is. The one prop whose paint depends on the environment, which is why it is opt-in: the same tree is a different colour on two machines, and that is the point here and a surprise anywhere else. On the stock button it does the whole job — the hover and pressed shades are derived from the accent, and the label goes black or white by its luminance, so a yellow accent is still readable — which is what `<button accent>` is for.",
780    },
781    PropDef {
782        name: "selectable",
783        id: P_SELECTABLE,
784        kind: Kind::Flag,
785        apply: Apply::SpecFlag(|s| s.selectable()),
786        doc: "Makes this node a selection scope: the text of every node inside it is one selectable run, in tree order, and a press-drag across them selects the lot — as do Shift with Left / Right / Home / End on a focused node inside it, a character or a word at a time, a scope with nothing selected anchoring at its start (`docs/adr/0017-selection-as-a-scope.md`). Declared on the container and not on each label, because what a reader selects is a paragraph or a card rather than one run of it — three labels in a column under one `selectable` select as three lines of one text. The selection is the window's: starting one anywhere clears the last, an editor's included. Scopes do not nest; an outer one around an inner one is warned about (`nested-selection-scope`) and the innermost owns the text. Text scrolled out of view inside the scope is still part of it — selection and copy reach it, hit-testing does not. On a `cells` grid the scope selects in cells rather than in bytes: a drag takes lines (with a modifier, a rectangle), a double click the word under the pointer and a triple click the whole row, its ends are absolute lines so a scroll does not move them, and a copy trims each line's trailing blanks.",
787    },
788    PropDef {
789        name: "focusable",
790        id: P_FOCUSABLE,
791        kind: Kind::Flag,
792        apply: Apply::SpecFlag(|s| s.focusable()),
793        doc: "Reachable by Tab (and focused by a click) without a click payload or a control role — a row that opens on Enter. Editors, key sinks, `onClick` boxes and the control roles are focusable already.",
794    },
795    PropDef {
796        name: "keepFocus",
797        id: P_KEEP_FOCUS,
798        kind: Kind::Flag,
799        apply: Apply::SpecFlag(|s| s.keep_focus()),
800        doc: "A press on this node, or anywhere inside it, leaves keyboard focus where it was: a toolbar button, a tab or a divider that acts without taking the keyboard from the editor or key sink that had it. Without it a press on an `onClick` node focuses the node, and the app's keys stop reaching the sink until it takes focus back. The press also leaves a text or cell selection and the Tab ring where they were, so a Copy button copies what was selected. An `<edit>` inside still takes its caret and focus, as the keyboard's own owner. The click, drag and hover are unchanged, and Tab and assistive technology still reach the node.",
801    },
802    PropDef {
803        name: "focusRegion",
804        id: P_FOCUS_REGION,
805        kind: Kind::Flag,
806        apply: Apply::SpecFlag(|s| s.focus_region()),
807        doc: "Makes this node's subtree a focus region: a Tab ring of its own that the ring outside never enters and that never leaves — a devtools dock, an inspector beside the app (`docs/adr/0022-focus-regions.md`). Entered on purpose: `focusRegion(name)` (`Ui::focus_region`, `env.focus_region`, `kui_focus_region`) moves focus in — to the focus the region last held, else its `initialFocus`, else its first stop — and `focusRegion(null)` moves it back to the main ring the same way; a press inside the region, or an explicit focus on a node in it, enters it too. Tab then walks that ring alone, wrapping inside it; with nothing focused, Tab enters the ring of the region in effect (`region()`). A region that stops being declared hands focus back to what the main ring last held. Only the ring is scoped: keys still bubble through the boundary to the sink above (a region that wants its own keymap is an `onKey` sink), the pointer and assistive technology see a plain node, and a `modal` in effect is the ring wherever it sits. Nested regions are skipped by the outer ring the way the main ring skips them.",
808    },
809    PropDef {
810        name: "scrollbar",
811        id: P_SCROLLBAR,
812        kind: Kind::Enum(SCROLLBARS),
813        apply: Apply::SpecEnum(|s, i| s.scrollbar(crate::spec::ScrollbarMode::ALL[i])),
814        doc: "When a scrolling node draws its bars: `visible` (the default — the stock overlay thumb, drawn while the content overflows), `hidden` (no thumb, no track to press; the wheel, the keyboard, `reveal` and the caret still scroll it — for a list that draws its own indicator, or a pane whose bar would sit on a border), or `auto` (shown while the scroll state is changing — the offset or the content's extent moved, the pointer is on the track, a thumb is dragged — and for a second after, then faded out over a quarter of one; a node first seen shows it the same second; what an overlay bar does on macOS). `auto` needs the driver's clock and is `visible` without one. The bars are overlays and take no layout space in any mode. From the last change until it has faded — a second and a quarter — an `auto` bar asks for frames the way a transition of that length would (nothing else could wake the core when the hold ends); while the pointer holds it, it asks for none.",
815    },
816    PropDef {
817        name: "anchor",
818        id: P_ANCHOR,
819        kind: Kind::Flag,
820        apply: Apply::SpecFlag(|s| s.anchor()),
821        doc: "Scroll anchoring on a scrolling node (backlog C26, CSS's `overflow-anchor`): the first child in view keeps its place on screen when the content before it changes size — a chat that prepends history, a log that inserts rows above the viewport, a list whose row heights are corrected as they are measured — with no `setScroll` and no arithmetic in the view. The core remembers which child was first in view and where its edge was, and moves the offset by however far that edge moved in the next layout, before the offset is clamped; a wheel notch or a `setScroll` between the frames is kept and the correction added to it. The child is found by key, so give the rows stable keys (a `key` or an `index`); a child that is gone anchors nothing that frame. On the scroll axis that is the node's main axis only — `scrollY` on a column, `scrollX` on a row — and content appended *after* the anchor moves nothing, so a log that is tailing still asks for the end itself.",
822    },
823    PropDef {
824        name: "scrollbarWidth",
825        id: P_SCROLLBAR_WIDTH,
826        kind: Kind::F32,
827        apply: Apply::SpecF32(|s, v| s.scrollbar_width(v)),
828        doc: "The thumb's width at rest, logical px (default 4); under the pointer or dragged it is 2 px wider. The grabbable track grows to fit a wide thumb.",
829    },
830    PropDef {
831        name: "scrollbarColor",
832        id: P_SCROLLBAR_COLOR,
833        kind: Kind::Color,
834        apply: Apply::SpecColor(|s, c| s.scrollbar_color(c)),
835        doc: "The thumb at rest; the default is the theme's `scrollbar` role, a translucent wash over whatever it sits on.",
836    },
837    PropDef {
838        name: "scrollbarActiveColor",
839        id: P_SCROLLBAR_ACTIVE_COLOR,
840        kind: Kind::Color,
841        apply: Apply::SpecColor(|s, c| s.scrollbar_active_color(c)),
842        doc: "The thumb under the pointer or while dragged; the default is the theme's `scrollbar_active` role.",
843    },
844    PropDef {
845        name: "overscroll",
846        id: P_OVERSCROLL,
847        kind: Kind::Enum(OVERSCROLLS),
848        apply: Apply::SpecEnum(|s, i| s.overscroll(crate::spec::Overscroll::ALL[i])),
849        doc: "What a scroll gesture that starts over this scroller does when it is already at its limit that way (backlog F107, CSS's `overscroll-behavior`): `auto` (the default) passes the gesture on to the scroller around it, `contain` keeps it here, moving nothing until it turns back. A gesture picks its target once, when it starts — the innermost scroller under the pointer that can still move the way it goes — and keeps it until it ends, wherever the pointer or the content has gone; one that reaches a limit midway stops there, whatever this says. Only on the axes the node scrolls: a `scrollY` list that contains still passes a sideways swipe to the strip around it. For a panel or a popup's list whose scrolling must never move what is behind it.",
850    },
851    PropDef {
852        name: "disabled",
853        id: P_DISABLED,
854        kind: Kind::Flag,
855        apply: Apply::SpecFlag(|s| s.disabled(true)),
856        doc: "Inert: no click, drag or key sink, no hover / pressed / focus background, skipped by Tab, reported disabled to assistive technology; hover tracking stays so a `tooltip` can say why.",
857    },
858    PropDef {
859        name: "hoverBg",
860        id: P_HOVER_BG,
861        kind: Kind::Color,
862        apply: Apply::SpecColor(|s, c| s.hover_bg(c)),
863        doc: "Background while hovered (or while any node in its hoverGroup is); implies hover tracking, eases with `transition`.",
864    },
865    PropDef {
866        name: "gradient",
867        id: P_GRADIENT,
868        kind: Kind::Gradient,
869        apply: Apply::SpecGradient(|s, g| s.gradient(g)),
870        doc: "A gradient painted over the node's `bg` and under its border and its children (`docs/adr/0042-a-gradient-is-an-image-the-core-paints.md`): `{ to: 'bottom', stops: [...] }` towards a side or a corner (`right`, `bottom left`, …; the default is `bottom`), `{ angle: 0.125, stops }` in turns clockwise from east, or `{ radial: true, at: [0.5, 0], stops }` out from a centre (fractions of the box, the middle by default) to its farthest corner. A stop is a colour — a `$token` too — or `[colour, position]` with the position 0 to 1; stops without one are spaced evenly between those with. Two stops at one position are a hard edge. The gradient is defined on the box's unit square and stretched to it, so a side or a corner is CSS's and any other `angle` runs corner to corner at an eighth of a turn whatever the box's aspect, where CSS's pixel-measured `45deg` does not. Stops mix in straight sRGB with the alpha premultiplied, as CSS's do. What it costs is one image quad: the core rasterizes each distinct gradient once into the glyph atlas — a 256-texel strip along an axis, a 128-texel square otherwise, within half an 8-bit level of the gradient computed per pixel for a linear one and 1.2 for a radial — keyed by the gradient and not the box, so a box that resizes and a thousand boxes that share one rasterize nothing, and a host that draws an image draws it; a gradient box costs about 55 ns over a flat one, so ten thousand of them are half a millisecond. A hard edge is as soft as the raster stretched to the box (a 256th of its length along a strip); stripes are boxes. It does not tween — `transition` eases the `bg` under it and `opacity` fades it — and `hoverBg` and the other state backgrounds replace `bg`, not the gradient; one that changes every frame is a raster a frame, and a shimmer is a `fragment`'s. Ignored on a `line`, a `polygon` and a `path`. Fewer than two stops are an error in JSX and Lua, as a malformed `keyframes` is, and draw nothing in Rust and C. A stop whose `$token` misses is not an error: it is raised as `unknown-token` and left out, as a miss leaves any slot unset, and the rest are spaced as if it had not been declared — so a gradient left with fewer than two stops, a two-stop one with a typo, draws nothing over its `bg` (backlog RG118).",
871    },
872    PropDef {
873        name: "backdropBlur",
874        id: P_BACKDROP_BLUR,
875        kind: Kind::F32,
876        apply: Apply::SpecF32(|s, v| s.backdrop_blur(v)),
877        doc: "Blur what was drawn beneath the node, inside its rounded box, by this radius in logical px — CSS's `backdrop-filter: blur()`, the radius its standard deviation (backlog F129). What blurs is everything painted before the node: its ancestors' backgrounds, the siblings under it, content scrolling beneath it, the window's `backdrop` where the window has one. The node's own `bg`, border and children paint over the blur, so a translucent `bg` (`#ffffff40`) makes frosted glass and an opaque one hides it. Clipped as the node is, faded by its `opacity`; 0 is none. The GPU renderer reads back only the box (and a margin of three radii around it) and blurs it at reduced resolution, so it costs a copy and three small passes per blurred node on a frame that has one and nothing on a frame that does not. A renderer that cannot read back what it drew — a host's own, or anything older — leaves the node over an unblurred backdrop; the display list carries it as a `backdrop` quad (`KUI_QUAD_BACKDROP` in C) either way.",
878    },
879    PropDef {
880        name: "rotate",
881        id: P_ROTATE,
882        kind: Kind::F32,
883        apply: Apply::SpecF32(|s, v| s.rotate(v)),
884        doc: "Turns this node and everything under it, in turns clockwise (0.25 is a quarter turn right), about its pivot — the centre unless `pivotX` / `pivotY` say — after layout (`docs/adr/0043-a-node-turns-about-its-pivot.md`). Paint-only: the node takes the room its upright self takes, nothing around it moves, `onLayout` reports the layout rect. Everything the subtree draws turns with it — backgrounds, borders, shadows, text, images, strokes, fragments — and so does what it clips: a child cut by a turned card's rounded corners stays inside them. Hit where drawn: a tilted card is grabbed on its tilted edge and a press in its box past its edge falls through; drag payloads stay in viewport px. The access rect is the bounding box. Nests by composition. Tweens with `transition` as one slot with `scale`, and an entrance, an exit or a keyframe stop may name it (`enter: { rotate: -0.02 }`, `keyframes: [{ rotate: 0 }, { rotate: 1 }]` spins a box). A float anchored to the parent turns with it; a viewport float does not. On a `path` this is the path's own turn (ADR 0041), which does not tween — wrap it in a box for one that does. Text under a turn leaves the pixel grid, as a turned mask does. `backdropBlur` under a turn blurs the upright box.",
885    },
886    PropDef {
887        name: "scale",
888        id: P_SCALE,
889        kind: Kind::F32,
890        apply: Apply::SpecF32(|s, v| s.scale(v)),
891        doc: "Scales this node and everything under it by this factor, uniformly, about its pivot, after layout (`docs/adr/0043-a-node-turns-about-its-pivot.md`); 1 is none. 0 draws nothing in Rust, Node and Lua; in C and Odin, where a zeroed field is unset, 0 is 1. Paint-only, as `rotate` is: layout, the room taken and `onLayout` are the upright node's; what it draws, clips and hits scales. Tweens with `transition` as one slot with `rotate`; `enter: { scale: 0.8 }` settles a chip in, `keyframes: [{ scale: 1.05, at: 0.5 }]` pulses. The edge ramps scale with the box, so a box scaled far up reads soft.",
892    },
893    PropDef {
894        name: "pivotX",
895        id: P_PIVOT_X,
896        kind: Kind::F32,
897        apply: Apply::SpecF32(|s, v| {
898            let fy = s.transform_spec().map_or(0.5, |t| t.pivot.y);
899            s.pivot(v, fy)
900        }),
901        doc: "Where across the box `rotate` and `scale` are about, as a fraction of its width: 0 the left edge, 0.5 (the default) the middle, 1 the right edge; outside 0..1 is a point past the box. C: `pivot_x` with `pivot_set`.",
902    },
903    PropDef {
904        name: "pivotY",
905        id: P_PIVOT_Y,
906        kind: Kind::F32,
907        apply: Apply::SpecF32(|s, v| {
908            let fx = s.transform_spec().map_or(0.5, |t| t.pivot.x);
909            s.pivot(fx, v)
910        }),
911        doc: "Where down the box `rotate` and `scale` are about, as a fraction of its height: 0 the top, 0.5 (the default) the middle, 1 the bottom. C: `pivot_y` with `pivot_set`.",
912    },
913    PropDef {
914        name: "rules",
915        id: P_RULES,
916        kind: Kind::Color,
917        apply: Apply::SpecColor(|s, c| s.rules(c)),
918        doc: "On a table (`dir=\"table\"`, ADR 0033): grid lines of this colour between its columns and between its rows (backlog DX21) — down the middle of each gap between the columns of its widest row, from the first row's top to the last row's bottom, and across the middle of each gap between rows, the content box wide. Drawn with the table's box, under its cells and on whole pixels, so give the table and its rows a `gap` at least `ruleWidth` for the lines to show between cells; the outer edge is the table's `border`. Ignored on anything but a table.",
919    },
920    PropDef {
921        name: "ruleWidth",
922        id: P_RULE_WIDTH,
923        kind: Kind::F32,
924        apply: Apply::SpecF32(|s, v| s.rule_width(v)),
925        doc: "The width of a table's `rules` in logical px; 1 when unset.",
926    },
927    PropDef {
928        name: "dropBg",
929        id: P_DROP_BG,
930        kind: Kind::Color,
931        apply: Apply::SpecColor(|s, c| s.drop_bg(c)),
932        doc: "Background while files dragged in from the OS are over this node (ADR 0031); wins over pressedBg, focusBg and hoverBg, clears when they leave, land or the drag is cancelled. Implies hover tracking, eases with `transition`.",
933    },
934    PropDef {
935        name: "pressedBg",
936        id: P_PRESSED_BG,
937        kind: Kind::Color,
938        apply: Apply::SpecColor(|s, c| s.pressed_bg(c)),
939        doc: "Background while pressed (or while its hoverGroup is); implies hover tracking.",
940    },
941    PropDef {
942        name: "focusBg",
943        id: P_FOCUS_BG,
944        kind: Kind::Color,
945        apply: Apply::SpecColor(|s, c| s.focus_bg(c)),
946        doc: "Background while the node holds keyboard-visible focus (moved there by Tab or assistive technology, not a click); replaces the default focus ring. Pressed wins over focus wins over hover; eases with `transition`.",
947    },
948    PropDef {
949        name: "modal",
950        id: P_MODAL,
951        kind: Kind::Tag,
952        apply: Apply::SpecMsg(|s, v| s.modal(v)),
953        doc: "Modal surface: the Tab ring becomes this node's subtree, everything outside it is inert to the pointer, the wheel and assistive technology, and Escape or a press outside emits {kind:\"dismiss\", reason:\"escape\"|\"outside\", tag} on it — the app stops declaring the node. The last one declared in tree order is the one in effect (a confirm inside a dialog); a modal that must cover the app is a float. The access tree is not pruned to the modal: it keeps every node of the frame and marks the one in effect `modal` (`docs/adr/0003-modal-surfaces.md`, decision 7), which is what assistive technology acts on.",
954    },
955    PropDef {
956        name: "initialFocus",
957        id: P_INITIAL_FOCUS,
958        kind: Kind::Flag,
959        apply: Apply::SpecFlag(|s| s.initial_focus()),
960        doc: "Where focus lands when the enclosing `modal` scope is entered: the first node in the modal\'s Tab ring declaring it, so a destructive confirm opens on its Cancel rather than on whichever control is declared first. Read on entry only — a Tab press afterwards stands, and the scope re-entered (a nested confirm closing) leaves focus where it was. Declared on nothing, or only on nodes the ring skips (disabled, `role=\"none\"`, not focusable), entry stays the ring\'s first node.",
961    },
962    PropDef {
963        name: "hoverGroup",
964        id: P_HOVER_GROUP,
965        kind: Kind::Str,
966        apply: Apply::SpecStr(|s, name| s.hover_group(name)),
967        doc: "Nodes sharing a group name show hoverBg/pressedBg together (a split button, a multi-piece shape).",
968    },
969    PropDef {
970        name: "onHover",
971        id: P_ON_HOVER,
972        kind: Kind::Tag,
973        apply: Apply::SpecMsg(|s, v| s.on_hover(v)),
974        doc: "Hover tag: the pointer entering/leaving emits {kind:\"hover\", phase:\"enter\"|\"leave\", tag} events.",
975    },
976    PropDef {
977        name: "onDrop",
978        id: P_ON_DROP,
979        kind: Kind::Tag,
980        apply: Apply::SpecMsg(|s, v| s.on_drop(v)),
981        doc: "Drop-zone tag (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): files dragged in from the OS over this node emit {kind:\"drop\", phase:\"enter\"|\"move\"|\"leave\"|\"drop\", paths, x, y, tag} — `paths` the OS paths as strings, `x`/`y` the pointer in logical viewport coordinates (absent on `leave`). The zone under the files is the topmost zone by paint order: a node inside a zone is the zone's (a button in it, a field in it), and a node that is no zone and has none enclosing it is looked past, so an overlay shown on `enter` cannot make the zone lose the files. No `leave` follows a `drop`; a drop off every zone is refused by the driver. Implies hover tracking. No access row — a screen-reader user's way in is a button beside the zone. On Windows and Linux the position is the OS cursor at enter and release only, so `move` never fires there.",
982    },
983    PropDef {
984        name: "onLayout",
985        id: P_ON_LAYOUT,
986        kind: Kind::Tag,
987        apply: Apply::SpecMsg(|s, v| s.on_layout(v)),
988        doc: "Layout tag: the node's laid-out rect arrives as {kind:\"layout\", x, y, w, h, parent, tag} on its first frame and whenever it changes (needs a stable key).",
989    },
990    PropDef {
991        name: "onClick",
992        id: P_ON_CLICK,
993        kind: Kind::Msg,
994        apply: Apply::SpecMsg(|s, v| s.on_click(v)),
995        doc: "Message emitted when clicked (data, not a callback).",
996    },
997    PropDef {
998        name: "onDrag",
999        id: P_ON_DRAG,
1000        kind: Kind::Tag,
1001        apply: Apply::SpecMsg(|s, v| s.on_drag(v)),
1002        doc: "Drag tag: emits {kind:\"drag\", phase, x, y, dx, dy, parent, tag} events, `dx`/`dy` measured from the press point in every phase. On a `cells` grid the events also carry `cell: {row, col}`; inside an `onKey` sink that draws `role=\"line\"` rows they carry `line`, `byte` and `clicks` — see the events table.",
1003    },
1004    PropDef {
1005        name: "onKey",
1006        id: P_ON_KEY,
1007        kind: Kind::Tag,
1008        apply: Apply::SpecMsg(|s, v| s.on_key(v)),
1009        doc: "Key-sink tag: with key focus held, presses arrive as {kind:\"key\", phase:\"down\", code, ...} events. Releases only with `keyUp` beside it.",
1010    },
1011    PropDef {
1012        name: "keyUp",
1013        id: P_KEY_UP,
1014        kind: Kind::Flag,
1015        apply: Apply::SpecFlag(|s| s.key_up()),
1016        doc: "With `onKey`: releases arrive too, as the same payload with phase:\"up\" (`text` null, `repeat` false) — for a held-key interaction (WASD, press-and-hold, a key that arms a mode while it is down). A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so nothing is left stuck down. Without it a sink hears presses only, which is what a keymap wants — one that heard both halves would run every binding twice.",
1017    },
1018    PropDef {
1019        name: "modifierKeys",
1020        id: P_MODIFIER_KEYS,
1021        kind: Kind::Flag,
1022        apply: Apply::SpecFlag(|s| s.modifier_keys()),
1023        doc: "With `onKey`: the modifier and lock keys arrive as keys of their own (backlog F108) — `code` \"shift\", \"ctrl\", \"alt\", \"super\", \"capslock\", \"numlock\", \"scrolllock\", which side in `location` (\"left\" / \"right\"), releases too with `keyUp`. Without it a modifier is only ever held — the next key's `shift`, `ctrl`, … and the `modifiers` event — so a keymap mid-sequence never reads a Shift as a key between two others. For a terminal speaking kitty's keyboard protocol, or a game that binds a lone Shift.",
1024    },
1025    PropDef {
1026        name: "onContextMenu",
1027        id: P_ON_CONTEXT_MENU,
1028        kind: Kind::Tag,
1029        apply: Apply::SpecMsg(|s, v| s.on_context_menu(v)),
1030        doc: "Context-menu tag: a secondary-button (right) press emits {kind:\"contextmenu\", x, y, tag} on the node, at the logical viewport point to open the menu at. The press moves no focus, places no caret and produces no click, so right-clicking a selection keeps it. Asked of the topmost node under the pointer, and when that node offers no menu the press reaches the nearest enclosing node that does — a container declaring a menu for everything inside it is the common case — the way an unclaimed key reaches the enclosing sink (`docs/adr/0011`): the event carries the *owner's* key and tag, a nested declaration wins over its ancestor's, a disabled node's own is skipped, and the walk stops at the modal boundary.",
1031    },
1032    PropDef {
1033        name: "onForceClick",
1034        id: P_ON_FORCE_CLICK,
1035        kind: Kind::Tag,
1036        apply: Apply::SpecMsg(|s, v| s.on_force_click(v)),
1037        doc: "Force-click tag: a press that deepens past the second stage of a Force Touch trackpad emits {kind:\"forceclick\", x, y, tag} on the node, at the logical viewport point it happened at (`docs/adr/0017-selection-as-a-scope.md`). Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, with no walk to an enclosing declaration — and the ordinary click the press is still producing arrives afterwards, as it does on macOS. Text needs none of this: a force click over an `edit` or a `selectable` scope selects the word under it and asks the host for its Look Up panel. macOS-only in practice, and there the user can switch the gesture off, so nothing may declare itself the only way to reach something.",
1038    },
1039    PropDef {
1040        name: "onButton",
1041        id: P_ON_BUTTON,
1042        kind: Kind::Tag,
1043        apply: Apply::SpecMsg(|s, v| s.on_button(v)),
1044        doc: "Button tag (backlog F105): a press of a non-primary button — middle, secondary, or one past those — emits {kind:\"button\", phase:\"press\", button, x, y, clicks, tag} on the node, and the button is then captured by it: every pointer move while it is held arrives as phase:\"move\" and its release as phase:\"release\", on this node wherever the pointer is. `button` is `\"secondary\"`, `\"middle\"` or a further button's number (3 and up); `x`/`y` are logical viewport coordinates, and on a `cells` grid each event carries `cell: {row, col}` as a click does. Several buttons can be held at once, each its own capture, and a primary drag is untouched. `buttons` says which buttons it claims — all of them unless it narrows them. Asked of the topmost node under the pointer, and when that node claims no such button the press reaches the nearest enclosing node that does, the way a context menu's does: a disabled node's own is skipped and the walk stops at the modal boundary. A claimed secondary press is this event *instead of* a `contextmenu` event and the stock menu (a nearer `onContextMenu` still wins, being the nested declaration). Like every non-primary press it moves no focus, places no caret and touches no selection or scrollbar. For a terminal's middle-click paste, and the mouse reports a program in it asked for.",
1045    },
1046    PropDef {
1047        name: "buttons",
1048        id: P_BUTTONS,
1049        kind: Kind::Str,
1050        apply: Apply::SpecStr(|s, v| s.buttons(crate::input::Buttons::parse(v))),
1051        doc: "Which non-primary buttons `onButton` claims (backlog F105): `\"secondary\"`, `\"middle\"` and `\"other\"` (every button past those), separated by spaces or commas — `\"middle\"`, `\"secondary middle\"`. Unset, all three: a node that wants the middle button and leaves the secondary one to its context menu says `\"middle\"`. A word that is none of the three is skipped, so a string of none of them claims nothing, and a typo never takes the secondary button from a context menu. Meaningless without `onButton`.",
1052    },
1053    PropDef {
1054        name: "onScroll",
1055        id: P_ON_SCROLL,
1056        kind: Kind::Tag,
1057        apply: Apply::SpecMsg(|s, v| s.on_scroll(v)),
1058        doc: "Scroll tag: the wheel over this node emits {kind:\"scroll\", x, y, dx, dy, lines, tag} on it instead of scrolling anything — `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer, and `lines` on a `cells` grid the whole lines the delta covers (positive = later history, the sign `originLine` grows in; the fraction is carried to the next notch so a trackpad's small steps add up) and null on any other node. The node takes the wheel on the axes `scrollAxes` names (both unless it narrows them): a gesture that starts over it is its own whether or not it has anywhere to go — except on an axis the node also scrolls (`scrollX`/`scrollY`, its offset the app's to set), where it is answered by its room as a container is, so at its edge a gesture that way passes to the scroller around it (backlog F118) — and stays its own until it ends, wherever the pointer goes (backlog F107); it reaches no scroll container above it, and a scroller inside it still takes the axes it scrolls while it can move that way, passing this node the rest — the other axis, and a gesture that begins with that scroller at its limit (`overscroll: \"contain\"` on the scroller keeps it there). The core moves nothing — a grid re-declares `originLine`, a canvas zooms. A drag-select held past a `cells` grid's top or bottom edge arrives here too, once a frame with the lines that frame scrolled by (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
1059    },
1060    PropDef {
1061        name: "scrollAxes",
1062        id: P_SCROLL_AXES,
1063        kind: Kind::Enum(SCROLL_AXES),
1064        apply: Apply::SpecEnum(|s, i| s.scroll_axes(crate::spec::ScrollAxes::ALL[i])),
1065        doc: "Which axes `onScroll` takes (backlog F107): `both` (the default), `x` or `y`. A scroll gesture on an axis the node does not take passes it by, to the scroller around it, and hears nothing here: a terminal that scrolls its history says `y`, and a sideways swipe that starts over it moves the strip it sits in. (A swipe that started elsewhere is not the node's either way: a gesture keeps the target it started with.) Meaningless without `onScroll`.",
1066    },
1067    PropDef {
1068        name: "scrollMods",
1069        id: P_SCROLL_MODS,
1070        kind: Kind::Str,
1071        apply: Apply::SpecStr(|s, v| s.scroll_mods(crate::input::KeyMods::parse(v))),
1072        doc: "The modifiers `onScroll` is for (backlog F122): `\"shift\"`, `\"ctrl\"`, `\"alt\"` and `\"super\"` (⌘, the Windows key), separated by spaces or commas — `\"ctrl super\"`. With any named, the node hears only a scroll gesture that began with one of them held, and hears it first: ahead of every scroll container and every `onScroll` that names none, wherever under the pointer the gesture began, the innermost such node winning — so a Ctrl-wheel zoom declared on the window's root is heard over a list, and the list does not scroll. A wheel with none of them held passes the node by, as if it had no `onScroll`: a node that scrolls as well (`overflow`) scrolls for it as any container does. Its `scroll` events carry `mods`, the modifiers held when the gesture began; the gesture stays the node's to the end of its glide, whatever is let go meanwhile, and one begun without them never becomes its. A word that is none of the four is skipped. Unset, a handler like any other. Meaningless without `onScroll`.",
1073    },
1074    PropDef {
1075        name: "window",
1076        id: P_WINDOW,
1077        kind: Kind::Enum(WINDOW_ROLES),
1078        apply: Apply::SpecEnum(|s, i| match i {
1079            0 => s.window_drag(),
1080            1 => s.window_button(WindowButton::Close),
1081            2 => s.window_button(WindowButton::Minimize),
1082            3 => s.window_button(WindowButton::Maximize),
1083            _ => s,
1084        }),
1085        doc: "Window-chrome role: interactions become window commands, not events.",
1086    },
1087    PropDef {
1088        name: "cursor",
1089        id: P_CURSOR,
1090        kind: Kind::Enum(CURSORS),
1091        apply: Apply::SpecEnum(|s, i| s.cursor(cursor_idx(i))),
1092        doc: "The pointer shape over this node. Unset, the pointer is `text` over an editor or a `selectable` scope and `default` over everything else — an `onClick`, `focusable` or `onDrag` node included, as a native button is — so a hand (`pointer`) over a control, a `grab` over a handle (and `grabbing` while its drag runs, which the view declares as its drag state changes), a splitter's `ewResize` / `nsResize` and a `disabled` control's `notAllowed` are all declared. The stock `button` declares `pointer` itself. A captured drag keeps the dragged node's shape wherever the pointer goes.",
1093    },
1094    PropDef {
1095        name: "transition",
1096        id: P_TRANSITION,
1097        kind: Kind::F32,
1098        apply: Apply::SpecF32(|s, v| s.transition(v)),
1099        doc: "Animate sizing/colors/radius changes over this many ms — and, on a scroll container, the offset a reveal or a set_scroll moves it to (needs a stable key).",
1100    },
1101    PropDef {
1102        name: "easing",
1103        id: P_EASING,
1104        kind: Kind::Enum(EASINGS),
1105        apply: Apply::SpecEnum(|s, i| s.easing(easing_idx(i))),
1106        doc: "Easing for `transition` (default easeOut). The springs — `smooth` (no overshoot), `snappy`, `spring` and `bouncy` (the most), each a `bounce` of its own — integrate with momentum, so a value retargeted mid-flight keeps moving the way it was; `transition` is then about how long one takes to get there. Between `keyframes` stops a spring is drawn as `easeOut` (see that row).",
1107    },
1108    PropDef {
1109        name: "bounce",
1110        id: P_BOUNCE,
1111        kind: Kind::F32,
1112        apply: Apply::SpecF32(|s, v| s.bounce(v)),
1113        doc: "How far a spring overshoots its target: 0 glides in with none, 0.5 bounces visibly, and values past 0.9 are held there (a spring at 1 would never settle). It replaces a spring `easing`'s own bounce (`smooth` 0, `snappy` 0.15, `spring` 0.25, `bouncy` 0.5), and on a timed easing makes the transition a spring — so `transition` plus `bounce` is a spring of that length and bounce. It does nothing between `keyframes` stops, which are sampled off the clock (see that row).",
1114    },
1115    PropDef {
1116        name: "slide",
1117        id: P_SLIDE,
1118        kind: Kind::Flag,
1119        apply: Apply::SpecFlag(|s| s.slide()),
1120        doc: "With transition: also ease the node's position (reordered siblings slide). While it eases, the node is drawn between where it was and where this frame put it — not at the declared `dx`/`dy`, or its slot in the row — so anything else positioned from those numbers drifts for the transition's length: a canvas of floats eases everything or nothing. Siblings that cross on their way paint in tree order, the one in the later place on top; `overSiblings` keeps one over the others.",
1121    },
1122    PropDef {
1123        name: "overSiblings",
1124        id: P_OVER_SIBLINGS,
1125        kind: Kind::Flag,
1126        apply: Apply::SpecFlag(|s| s.over_siblings()),
1127        doc: "Paint this node and its subtree after its siblings, over any it overlaps: a tab that glides past its neighbour under `slide` passes over it whichever way it moved, so the selected tab declared `overSiblings` stays on top without the view tracking when it moves. Siblings otherwise paint in tree order, a later place over an earlier. Only the sibling order changes: the parent still paints under it, what follows the parent over it, it keeps the parent's clip, and a float still opens above it. The hit test reads the same order, so where it overlaps a sibling it takes the press. Two siblings that both declare it paint in tree order between themselves. Not a z-index: there is no number to outbid (`docs/adr/0046-a-node-over-its-siblings-paints-after-them.md`).",
1128    },
1129    PropDef {
1130        name: "keyframes",
1131        id: P_KEYFRAMES,
1132        kind: Kind::Keyframes,
1133        apply: Apply::SpecKeyframes(|s, k| s.keyframes(k)),
1134        doc: "CSS-style stops `[{ at?, dx?, dy?, width?, height?, bg?, radius?, opacity?, rotate?, scale? }, …]`: the slots they name cycle through them over `transition` ms, for ever unless `iterations` says how many times, without the view redrawing; `at` is 0..1 and spreads evenly when omitted. `dx` / `dy` are logical px from where layout put the node (backlog F132), as an entrance's are: the node and its subtree are drawn and hit that far away at the stop, a lane a stop leaves out is 0, and the offset adds to a `slide`'s, so `[{ dy: 0 }, { dy: -6 }]` with `repeat: 'alternate'` bobs a box and a sparkle drifts up its stops. Paint, hit and access only: layout and the room the node takes are its own place's, and an `onLayout` node reports its layout rect, not the cycle, which would post an event every frame it runs. The `easing` applies to each step between two stops, as CSS applies its timing function per keyframe; a spring easing there is drawn as `easeOut` and `bounce` does nothing, since a cycle is sampled off the clock and a spring has to be integrated (backlog F141) — an overshoot in a cycle is a stop past the target, `[{ scale: 1 }, { scale: 1.15, at: 0.6 }, { scale: 1 }]`.",
1135    },
1136    PropDef {
1137        name: "enter",
1138        id: P_ENTER,
1139        kind: Kind::Enter,
1140        apply: Apply::SpecEnter(|s, e| s.enter(e)),
1141        doc: "Where the node starts the first frame it is seen `{ dx?, dy?, width?, height?, bg?, radius?, opacity?, rotate?, scale? }`: those slots ease in from there over `transition` ms instead of snapping (`dx`/`dy` slide it in from that far away, `opacity: 0` fades the whole subtree in, `scale: 0.8` settles it in).",
1142    },
1143    PropDef {
1144        name: "exit",
1145        id: P_EXIT,
1146        kind: Kind::Enter,
1147        apply: Apply::SpecEnter(|s, e| s.exit(e)),
1148        doc: "Where the node ends the frame after the view stops declaring it `{ dx?, dy?, width?, height?, bg?, radius?, opacity?, rotate?, scale? }` — an `enter` read the other way. It plays when the node itself is removed, its parent still declared; a node that goes because an ancestor went — a tab switched away, a panel closed around it — goes at once with it, unless that ancestor has an `exit` of its own, whose picture carries it (backlog DX19; React's `AnimatePresence` rule). With a `transition`, the departing subtree is copied out of the last frame that had it and replayed frozen, in its place (the pass it painted in, just under the node that painted after it — a panel under a HUD leaves under it) and inert (no clicks, no Tab stop, no access row) while those slots ease from where they were, then dropped; without one it vanishes at once as it always did. `width`/`height` resize the departing node's own box only — the subtree inside it is a picture and is not laid out again. The exit read is the one the last frame that had the node declared, unless `exit_with` named another for the frame it went in: a card a button throws left or right is aimed by the handler that removes it, with no frame drawn first to point it. Needs a stable key across frames.",
1149    },
1150    PropDef {
1151        name: "repeat",
1152        id: P_REPEAT,
1153        kind: Kind::Enum(REPEATS),
1154        apply: Apply::SpecEnum(|s, i| s.repeat(repeat_idx(i))),
1155        doc: "How `keyframes` cycle (CSS `animation-direction`, default normal). Lua: `direction`, since `repeat` is a keyword.",
1156    },
1157    PropDef {
1158        name: "delay",
1159        id: P_DELAY,
1160        kind: Kind::F32,
1161        apply: Apply::SpecF32(|s, v| s.delay(v)),
1162        doc: "Holds the `keyframes` cycle back by this many ms (CSS `animation-delay`); siblings with different delays run out of phase.",
1163    },
1164    PropDef {
1165        name: "iterations",
1166        id: P_ITERATIONS,
1167        kind: Kind::F32,
1168        apply: Apply::SpecF32(|s, v| s.iterations(v)),
1169        doc: "How many times the `keyframes` cycle runs (CSS `animation-iteration-count`, backlog F133); left out, for ever. A finite cycle plays from the first frame the node is declared with it — a node that leaves and comes back plays again — holds its first stop through its `delay`, and rests where its last iteration ended (CSS's fill `both`): `1` plays a burst or a shake once, `2` with `repeat: \"alternate\"` goes out and back and ends where it began, `0.5` stops halfway. Once it is over the node owes no frame, so `animating()` and `owed()` go quiet as a settled transition's do; `delay` plus `iterations: 1` staggers one-shots. A count that is not a positive number is for ever. C: 0 is for ever.",
1170    },
1171    PropDef {
1172        name: "clickSound",
1173        id: P_CLICK_SOUND,
1174        kind: Kind::Resource,
1175        apply: Apply::SpecResource(|s, id| s.click_sound(crate::resources::SoundId::from_ffi(id))),
1176        doc: "A registered sound (addSound) played when the node is clicked; implies hover tracking.",
1177    },
1178    PropDef {
1179        name: "hoverSound",
1180        id: P_HOVER_SOUND,
1181        kind: Kind::Resource,
1182        apply: Apply::SpecResource(|s, id| s.hover_sound(crate::resources::SoundId::from_ffi(id))),
1183        doc: "A registered sound (addSound) played when the pointer enters the node; implies hover tracking.",
1184    },
1185    PropDef {
1186        name: "lineHeight",
1187        id: P_LINE_HEIGHT,
1188        kind: Kind::F32,
1189        apply: Apply::StyleF32(|t, v| t.line_height(v)),
1190        doc: "Line height (logical px); default size * 1.35.",
1191    },
1192    PropDef {
1193        name: "color",
1194        id: P_COLOR,
1195        kind: Kind::Color,
1196        apply: Apply::StyleColor(|t, c| t.color(c)),
1197        doc: "Text color; default foreground when omitted.",
1198    },
1199    PropDef {
1200        name: "family",
1201        id: P_FAMILY,
1202        kind: Kind::Family,
1203        apply: Apply::StyleFamily(|t, f| t.family(f)),
1204        doc: "Font family: `sans`, `serif` or `mono`, kui's own, or the name of an installed family or one loaded with `loadFontsDir` / `loadFontFile` — `\"Berkeley Mono\"` — drawn in its face in the frame that names it (ADR 0037). A name is matched as `addSystemFont` matches it and registered in the session on first sight, exactly as the font database spells it (`\"menlo\"` is not `\"Menlo\"`); the session's first registration of any font maps the installed font files once (~30 ms on a Mac, backlog DX24), which a family named in a view pays in that frame. `systemFonts()` lists the names there are. A name nothing matches shapes as sans and raises `unknown-family`. It and `font` set the same thing, so declare one.",
1205    },
1206    PropDef {
1207        name: "font",
1208        id: P_FONT,
1209        kind: Kind::Resource,
1210        apply: Apply::StyleResource(|t, id| t.font(crate::resources::FontId::from_ffi(id))),
1211        doc: "A registered font handle (addFont / addSystemFont); overrides `family`.",
1212    },
1213    PropDef {
1214        name: "wrap",
1215        id: P_WRAP,
1216        kind: Kind::Enum(WRAPS),
1217        apply: Apply::StyleEnum(|t, i| match i {
1218            1 => t.wrap(TextWrap::Glyph),
1219            2 => t.wrap(TextWrap::None),
1220            3 => t.wrap(TextWrap::BreakSpaces),
1221            _ => t.wrap(TextWrap::Word),
1222        }),
1223        doc: "Line breaking at the node's width: between words (default), anywhere, never (one line per paragraph, clipped to the node), or between words with whitespace taking its room (`break-spaces`: a space that does not fit starts the next row rather than hanging past the edge — an editor's wrapped line). On a single-line `edit` — a field, which otherwise takes one line and scrolls it — declaring it is what makes the field fold to its width like a document, by this mode, while Enter still submits (see `edit`).",
1224    },
1225    PropDef {
1226        name: "maxLines",
1227        id: P_MAX_LINES,
1228        kind: Kind::F32,
1229        apply: Apply::StyleF32(|t, v| t.max_lines(v.max(0.0) as u32)),
1230        doc: "Lay out at most this many lines (0 = unlimited); with `ellipsis`, a line clamp.",
1231    },
1232    PropDef {
1233        name: "ellipsis",
1234        id: P_ELLIPSIS,
1235        kind: Kind::Flag,
1236        apply: Apply::StyleFlag(|t| t.ellipsis()),
1237        doc: "End the last line with an ellipsis when the text is cut off: a single line unless `maxLines` says otherwise.",
1238    },
1239    PropDef {
1240        name: "initialLetter",
1241        id: P_INITIAL_LETTER,
1242        kind: Kind::F32,
1243        apply: Apply::StyleF32(|t, v| t.initial_letter(v.max(0.0) as u32)),
1244        doc: "The first letter as an initial — a drop cap — this many lines tall (backlog F164), as CSS's `initial-letter`: its top level with the first line's capitals, its foot on the last one's baseline, the lines beside it moved in past it and the ones below at full width again. The letter is the text's first, with any opening quote or bracket before it; it keeps its span's face and colour and is sized to the drop. Still one text: a caret, a hit, a selection and the access tree read it where it is drawn, and the text is at least as tall as the lines it drops through. 0 and 1 are none (the default); a text with `maxLines` or `ellipsis`, a right-to-left one and an `edit` have none.",
1245    },
1246    PropDef {
1247        name: "underline",
1248        id: P_UNDERLINE,
1249        kind: Kind::Flag,
1250        apply: Apply::StyleFlag(|t| t.underline()),
1251        doc: "A line under the text, where the face puts its underline and as thick as it says, in the text colour. Paint only. On a `<span>` it covers the span alone and follows it across a wrap, one rect per line. `underlineColor` gives it a colour of its own and `underlineStyle` a shape; either implies it.",
1252    },
1253    PropDef {
1254        name: "underlineColor",
1255        id: P_UNDERLINE_COLOR,
1256        kind: Kind::Color,
1257        apply: Apply::StyleColor(|t, c| t.underline_color(c)),
1258        doc: "The underline's own colour — a diagnostic's red under keyword-coloured text (backlog K4). Implies `underline`. On a `<span>` the span's; a span with no colour of its own takes the text's.",
1259    },
1260    PropDef {
1261        name: "underlineStyle",
1262        id: P_UNDERLINE_STYLE,
1263        kind: Kind::Enum(UNDERLINE_STYLES),
1264        apply: Apply::StyleEnum(|t, i| t.underline_style(UnderlineStyle::from_index(i as u32))),
1265        doc: "The underline's shape (backlog K4): `solid` (the face's line), `wavy` (three strokes tall around the line, a six-stroke period — a diagnostic's squiggle, a terminal's undercurl) or `dotted` (dots two strokes across, four apart). Implies `underline`. A wave or dots are runs of the segment primitive a `line` draws, so no backend learns a kind; the cost is two quads per period.",
1266    },
1267    PropDef {
1268        name: "strikethrough",
1269        id: P_STRIKETHROUGH,
1270        kind: Kind::Flag,
1271        apply: Apply::StyleFlag(|t| t.strikethrough()),
1272        doc: "A line through the text, where the face puts its strikeout. Paint only; on a `<span>` the span alone, per line.",
1273    },
1274    PropDef {
1275        name: "bold",
1276        id: P_BOLD,
1277        kind: Kind::Flag,
1278        apply: Apply::StyleFlag(|t| t.bold()),
1279        doc: "The family's bold, on a whole text or an editor (backlog F150) — a heading, a table's header, a title field: its bold face, or its regular drawn bold where the family has none, as a `<span bold>` is. A span inside a bold text is bold too.",
1280    },
1281    PropDef {
1282        name: "features",
1283        id: P_FEATURES,
1284        kind: Kind::Str,
1285        apply: Apply::StyleStr(|t, s| t.features(crate::spec::FontFeatures::parse(s))),
1286        doc: "OpenType features for the shaper, as `tag=value` pairs separated by spaces or commas — a bare `tag` is 1, `-tag` is 0: `\"liga=0 calt=0\"` keeps a coding font from joining `->` and `!=` (what a terminal built on runs needs to hold its grid), `\"tnum\"` lines figures up in a gutter, `\"ss01\"` picks a stylistic set. Unset, the font's own defaults apply. At most 8; part of what the text is shaped as, so two texts differing only here are shaped twice.",
1287    },
1288    PropDef {
1289        name: "role",
1290        id: P_ROLE,
1291        kind: Kind::Enum(ROLES),
1292        apply: Apply::SpecEnum(|s, i| s.role(role_idx(i))),
1293        doc: "What the node is to assistive technology. Unset, the core derives one (an `onClick` node is a button, an editor a text input, a scrolling box a scroll view, a plain box nothing); `none` hides the node and its subtree from the access tree — the decorative door, for what a reader need not hear: an icon beside the text that says the same, or a caption under the button it repeats. A text takes no `role` (it has no box), so `none` goes on the box around it; `ambiguous-name` points at it when a caption and its control share a name (backlog F140). Where the caption is all a control says, a `label` on the control that says what it does is the better answer. A `radio` belongs inside a `radioGroup` and a `tab` inside a `tabList`, labelled with what the choice is: the pair is a composite (`docs/adr/0007-composite-keyboard-patterns.md`) — one Tab stop for the set, the arrows, Home and End moving the choice inside it (each step is the item's click, so the choice follows focus), and a screen reader reading \"2 of 3\". A `radio` or `tab` with no container above it is a Tab stop of its own that no arrow moves, and the core warns (`item-outside-container`). `menu` holds `menuItem`s and `list` holds `listItem`s the same way.",
1294    },
1295    PropDef {
1296        name: "label",
1297        id: P_LABEL,
1298        kind: Kind::Str,
1299        apply: Apply::SpecStr(|s, v| s.label(v)),
1300        doc: "The accessible name. Without one a button, link, tab or heading is named by the text inside it; an image, an icon-only button and a `modal` dialog have none, and the core warns (`image-without-label`, `control-without-name`, `modal-without-name`). Not the key label a `key` prop or `with_keyed` declares, which `key_of` looks up and a reader never hears; `key_named` looks a node up by this name.",
1301    },
1302    PropDef {
1303        name: "description",
1304        id: P_DESCRIPTION,
1305        kind: Kind::Str,
1306        apply: Apply::SpecStr(|s, v| s.description(v)),
1307        doc: "The accessible description: the extra sentence a reader says after the name, for what the name cannot say on its own — what a button will do, why a control is disabled, what format a field wants. `tooltip` is the shorthand that also draws the string and hover-tracks the node; this is the description alone, for a hint that is spoken and never drawn. Both write the one slot, so a node declaring both keeps whichever its binding applied last. It reads only on a node that reaches the access tree — a role, a label, a control — since a plain box is elided and takes its description with it.",
1308    },
1309    PropDef {
1310        name: "checked",
1311        id: P_CHECKED,
1312        kind: Kind::Flag,
1313        apply: Apply::SpecFlag(|s| s.checked(true)),
1314        doc: "The on state of a `checkbox` / `radio` / `switch` role.",
1315    },
1316    PropDef {
1317        name: "mixed",
1318        id: P_MIXED,
1319        kind: Kind::Flag,
1320        apply: Apply::SpecFlag(|s| s.mixed(true)),
1321        doc: "A `checkbox` that is neither on nor off — the select-all box over a list some of whose rows are selected (ADR 0034). Read as mixed by assistive technology whatever `checked` says, and drawn as a dash by the stock `<checkbox>`. Meaningful on the checkbox role alone.",
1322    },
1323    PropDef {
1324        name: "selected",
1325        id: P_SELECTED,
1326        kind: Kind::Flag,
1327        apply: Apply::SpecFlag(|s| s.selected(true)),
1328        doc: "The current one of a set: which `tab` a `tabList` shows, which `listItem` a list has picked, which `link` is the page you are on. A `tab` always carries the state — its siblings read as \"not selected\" — while a list row or a link carries it only where it is set, since an ordinary list or navigation bar is not a selection and a reader saying \"not selected\" on every row of it is noise.",
1329    },
1330    PropDef {
1331        name: "expanded",
1332        id: P_EXPANDED,
1333        kind: Kind::Enum(EXPANDED),
1334        apply: Apply::SpecEnum(|s, i| s.expanded(i == 1)),
1335        doc: "A disclosure's state: what a node that shows and hides something (a twisty, an accordion header, a menu button) reads as. Unset, the node does not expand at all — which is why this names its state instead of being a flag.",
1336    },
1337    PropDef {
1338        name: "live",
1339        id: P_LIVE,
1340        kind: Kind::Enum(LIVE),
1341        apply: Apply::SpecEnum(|s, i| s.live(crate::access::Live::from_index(i))),
1342        doc: "Marks this node a live region: when the text inside it changes, a screen reader reads the change without being asked — `polite` at the next pause, `assertive` interrupting. Put it on the smallest node that holds the message, since everything inside a live node is live. For a one-off with no node behind it (\"Saved\") the binding's `announce` verb is the other half.",
1343    },
1344    PropDef {
1345        name: "valueNow",
1346        id: P_VALUE_NOW,
1347        kind: Kind::F32,
1348        apply: Apply::SpecF32(|s, v| s.value_now(v)),
1349        doc: "A `slider` role's current value (the drawing stays yours; this is what assistive technology reads).",
1350    },
1351    PropDef {
1352        name: "valueMin",
1353        id: P_VALUE_MIN,
1354        kind: Kind::F32,
1355        apply: Apply::SpecF32(|s, v| s.value_min(v)),
1356        doc: "A `slider` role's minimum.",
1357    },
1358    PropDef {
1359        name: "valueMax",
1360        id: P_VALUE_MAX,
1361        kind: Kind::F32,
1362        apply: Apply::SpecF32(|s, v| s.value_max(v)),
1363        doc: "A `slider` role's maximum.",
1364    },
1365    PropDef {
1366        name: "valueText",
1367        id: P_VALUE_TEXT,
1368        kind: Kind::Str,
1369        apply: Apply::SpecStr(|s, v| s.value_text(v)),
1370        doc: "What a `slider` role's position reads as (ARIA's `aria-valuetext`). Without one a reader has only `valueNow` and the range and says a percentage — 25 in [5..60] is \"36 percent\" — so a value whose unit carries the meaning says it here: \"25 minutes\". It replaces the number in the reading rather than joining it, and a nudge announces the new text. Meaningful on the slider role alone, like the three numbers; putting the reading in `label` instead renames the control on every nudge, which is the wrong attribute.",
1371    },
1372    PropDef {
1373        name: "valueStep",
1374        id: P_VALUE_STEP,
1375        kind: Kind::F32,
1376        apply: Apply::SpecF32(|s, v| s.value_step(v)),
1377        doc: "How far one arrow key moves a `slider` role, and the grid a value the pointer sets snaps to (ADR 0034). Unset, a hundredth of the range. PageUp / PageDown move ten steps. Read by the core only where the slider declares `onChange`; reported to assistive technology either way.",
1378    },
1379    PropDef {
1380        name: "onFocus",
1381        id: P_ON_FOCUS,
1382        kind: Kind::Tag,
1383        apply: Apply::SpecMsg(|s, v| s.on_focus(v)),
1384        doc: "Keyboard focus entering or leaving this node's subtree — the node itself, or anything focused inside it — emits `{kind:\"focus\", phase:\"in\"|\"out\", by, tag}` (backlog DX18). `by` is what moved it: `pointer` (a press), `keyboard` (Tab, a key a control answered), `assistive` (a screen reader's request) or `program` (the view or the app — `keyFocus`, `setFocus`, a modal's entry). Reported once the move settles, after the input that made it or at the end of the frame that declared it, so an app hears a pane taking the keyboard instead of diffing the focused key every frame. Leaving is reported innermost first, entering outermost first. It makes nothing focusable or interactive.",
1385    },
1386    PropDef {
1387        name: "onChange",
1388        id: P_ON_CHANGE,
1389        kind: Kind::Tag,
1390        apply: Apply::SpecMsg(|s, v| s.on_change(v)),
1391        doc: "A `slider` role's changes (ADR 0034): the core turns a press on the node into the value under the pointer, a drag into the value under it, the arrows and assistive technology's increment / decrement into one `valueStep`, PageUp / PageDown into ten, Home / End into the range's ends — clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step — and emits `{kind:\"change\", value, phase, tag}`: `phase` is `\"move\"` while the pointer holds the slider and `\"end\"` when it lets go or a key moved it. The value is proposed and never applied; the slider moves when the view declares it as `valueNow`. A key that lands where the slider already is proposes nothing. The pointer reads the node's content box along its main axis, so a `dir=\"column\"` slider runs bottom to top. Without it a slider's arrows reach the app as `{kind:\"access\", action}`. Ignored on any other role.",
1392    },
1393    PropDef {
1394        name: "caret",
1395        id: P_CARET,
1396        kind: Kind::F32,
1397        apply: Apply::SpecF32(|s, v| s.caret(v.max(0.0) as u32)),
1398        doc: "On a `line` of a custom editor (a `textInput` / `multilineTextInput` role drawn by the app): the caret's byte offset into that line's text.",
1399    },
1400    PropDef {
1401        name: "selectionAnchor",
1402        id: P_SELECTION_ANCHOR,
1403        kind: Kind::F32,
1404        apply: Apply::SpecF32(|s, v| s.selection_anchor(v.max(0.0) as u32)),
1405        doc: "On a `line` of a custom editor: the byte offset where the selection's other end sits (the caret is `caret`, possibly on another line).",
1406    },
1407    PropDef {
1408        name: "caretSolid",
1409        id: P_CARET_SOLID,
1410        kind: Kind::Flag,
1411        apply: Apply::SpecFlag(|s| s.caret_solid()),
1412        doc: "On a `line` declaring `caret`: the caret is solid — a block caret in a modal editor's normal mode — so the driver's blink clock is not armed on it and `caretVisible` stays true, while the offset still anchors the IME and reads to assistive technology. Without it a declared `caret` is a caret to blink, and the one thing that asks an idle app for a frame twice a second; an editor whose caret only blinks while typing declares this on every other mode's line.",
1413    },
1414];
1415
1416/// A prop every binding handles by hand (a composite with real logic, or a
1417/// constructor-order special), with its wire id so transports agree on
1418/// identity and its per-binding spelling so the docs can say so.
1419pub struct CustomProp {
1420    pub name: &'static str,
1421    pub id: u32,
1422    /// Every prop name a JSX view may write for it — the machine-readable
1423    /// half of `jsx`, which is prose for the docs. A composite is spelled
1424    /// differently in each binding (`borderW` here, `border = {…}` there),
1425    /// so the two lists are separate; together with `PROPS` and an element's
1426    /// own props they are the whole allow-list a binding checks a view
1427    /// against (see [`known_prop`]).
1428    pub jsx_names: &'static [&'static str],
1429    /// The same for a Lua node table.
1430    pub lua_names: &'static [&'static str],
1431    /// How JSX spells it.
1432    pub jsx: &'static str,
1433    /// How a Lua table spells it.
1434    pub lua: &'static str,
1435    /// Where it lands in C.
1436    pub c: &'static str,
1437    /// Where it lands in Odin (packages/odin): a `Spec` / `Text_Style`
1438    /// field, or a `kui.` procedure for a window-level row. The Odin
1439    /// generator checks every name here is one its package has.
1440    pub odin: &'static str,
1441    pub doc: &'static str,
1442}
1443
1444pub const CUSTOM: &[CustomProp] = &[
1445    CustomProp {
1446        name: "dir",
1447        id: P_DIR,
1448        jsx_names: &["dir"],
1449        lua_names: &[],
1450        jsx: "`dir=\"row\" | \"column\" | \"table\"`",
1451        lua: "`row { }` / `column { }` / `grid { }`",
1452        c: "`dir` (`KUI_ROW` / `KUI_COLUMN` / `KUI_TABLE`)",
1453        odin: "`Spec.dir` (`.Column` / `.Row` / `.Table`); `kui.row` and `kui.column` set it",
1454        doc: "Main axis; column is the default. `table` is a column whose rows' children line up in columns (the `table` element).",
1455    },
1456    CustomProp {
1457        name: "size",
1458        id: P_SIZE,
1459        jsx_names: &["size"],
1460        lua_names: &["size"],
1461        jsx: "`size` (text)",
1462        lua: "`size`",
1463        c: "`KuiTextStyle.size`; `KuiSpan.size`",
1464        odin: "`Text_Style.size`",
1465        doc: "Font size in logical px; the text style is constructed from it, so declare it for the other style props to apply at that size.",
1466    },
1467    CustomProp {
1468        name: "pad",
1469        id: P_PAD,
1470        jsx_names: &["pad", "padX", "padY", "padL", "padR", "padT", "padB"],
1471        lua_names: &["pad"],
1472        jsx: "`pad`, `padX`, `padY`, `padL`, `padR`, `padT`, `padB`",
1473        lua: "`pad = n` or `pad = { all=, x=, y=, l=, r=, t=, b= }`",
1474        c: "`pad_l`, `pad_r`, `pad_t`, `pad_b`",
1475        odin: "`Spec.pad`: `kui.pad(16)`, `kui.pad(16, 8)`, or `{l = .., r = .., t = .., b = ..}`",
1476        doc: "Padding; a frontend reports the names it saw and `PadShorthand::resolve` turns them into four edges — an edge falls back to its axis, an axis to the all-round `pad`, and the specific one always wins.",
1477    },
1478    CustomProp {
1479        name: "border",
1480        id: P_BORDER,
1481        jsx_names: &["borderW", "borderColor"],
1482        lua_names: &["border"],
1483        jsx: "`borderW`, `borderColor`",
1484        lua: "`border = { w=, color= }`",
1485        c: "`border_w`, `border_color`",
1486        odin: "`Spec.border_w`, `Spec.border_color`",
1487        doc: "Border width and color (drawn inside the rect).",
1488    },
1489    CustomProp {
1490        name: "overflow",
1491        id: P_OVERFLOW,
1492        jsx_names: &["clip", "scrollX", "scrollY"],
1493        lua_names: &["clip", "scroll", "scroll_x", "scroll_y"],
1494        jsx: "`clip`, `scrollX`, `scrollY`",
1495        lua: "`clip`, `scroll_x`, `scroll_y` (`scroll` = `scroll_y`)",
1496        c: "`overflow` bits `KUI_CLIP` | `KUI_SCROLL_X` | `KUI_SCROLL_Y`",
1497        odin: "`Spec.overflow`: `{.Clip}`, `{.Scroll_X}`, `{.Scroll_Y}`",
1498        doc: "Clip children; scroll (implies clip) with retained offsets and live scrollbars. A `radius` on the same node rounds the clip, so a rounded card does not show square corners poking out of it; nesting two rounded clippers keeps only the corners neither of them moved, and hit-testing stays rectangular. Every frontend ORs the same bits and hands them to `NodeSpec::overflow_bits`. The wheel goes to the scroller under the pointer on the axes it scrolls, and the rest of the notch to the one around it: a `scrollY` list inside a `scrollX` strip moves the strip on a sideways swipe (backlog DX13). A scroll gesture — a swipe and its glide, a wheel spun without a pause — picks that scroller when it starts, skipping one already at its limit that way for the one around it (unless it says `overscroll: contain`), and keeps it until it ends, so content moving under a still pointer does not hand the rest of a swipe to what came under it (backlog F107). An offset is kept while the key is declared; an undeclared one is kept until the budget needs the room (1024 undeclared entries, longest-undeclared evicted first).",
1499    },
1500    CustomProp {
1501        name: "float",
1502        id: P_FLOAT,
1503        jsx_names: &["float"],
1504        lua_names: &["float"],
1505        jsx: "`float=\"below\" | \"above\" | \"parent\" | \"viewport\"` or `{ anchor, at, self, dx, dy, fit, clip }`",
1506        lua: "`float = \"below\"` or `float = { anchor=, at=, self=, dx=, dy=, fit=, clip= }`",
1507        c: "`float_mode`, `float_anchor_x/y`, `float_self_x/y`, `float_dx/dy`, `float_fit`, `float_clip`; `kui_spec_float_preset` fills them from a preset name",
1508        odin: "`Spec.float`, a `Float` (`mode`, `anchor_x/y`, `self_x/y`, `dx/dy`, `fit`, `clip`); `kui.float_preset` fills one from a preset name",
1509        doc: "Out-of-flow positioning against the parent or the viewport; `fit` flips/clamps to stay on screen. A float escapes every ancestor's clip — a tooltip is not cut by the scroller it hangs from — unless it declares `clip` and is anchored to its parent (`parent`, `below`, `above`): then the parent's clip holds it as it holds a child, so a node on a `clip` canvas panned past the canvas's edge is cut there and cannot be hit past it; it still paints as a layer over its in-flow siblings. A `line`, `polygon` or `path` in its parent's box is always clipped this way. The four preset names resolve in `FloatConfig::preset`, and `anchor` takes any of them — an override left out keeps the preset's own value, so `{ anchor: \"below\", dx: 4 }` still hangs below with its 6px gap. A float is a layer of its own: above the in-flow tree and every float that opened before it, under every float that opened after, and hit-tested in the same order — so a tooltip that appears over an open menu is over it, and a popover over a scroller's bar takes the press there. A scroller's bars and the focus ring belong to the layer that owns them. There is no z-index; a float declared under a fresh key reopens on top (`docs/adr/0023-layers-stack-in-the-order-they-open.md`).",
1510    },
1511    CustomProp {
1512        name: "keyFocus",
1513        id: P_KEY_FOCUS,
1514        jsx_names: &["keyFocus"],
1515        lua_names: &["key_focus"],
1516        jsx: "`keyFocus`",
1517        lua: "`key_focus`",
1518        c: "`kui_set_key_focus`",
1519        odin: "`Spec.key_focus`, which calls `kui.set_key_focus` on the node",
1520        doc: "Focuses this node (an `onKey` sink, an editor, any focusable node) when it starts being declared: declared every frame it takes focus once, so a later Tab press is not clobbered. Declaring it on the frame a `modal` stops being declared is how a view says where focus lands on the way out — the edge stands, and the focus the modal displaced is not handed back over it (`docs/adr/0003-modal-surfaces.md`, decision 4). To move focus at any time call the binding's focus verb (`ctx.focus`, `kui_focus`, `env.set_focus`).",
1521    },
1522    CustomProp {
1523        name: "key",
1524        id: P_KEY,
1525        jsx_names: &["key"],
1526        lua_names: &["key"],
1527        jsx: "`key`",
1528        lua: "`key`",
1529        c: "`kui_open_keyed` label",
1530        odin: "`Spec.key`, which opens the node keyed",
1531        doc: "Stable identity for retained state (scroll offsets, editors, transitions; keys are hashes of the path from the root). Retained state outlives the key's absence, under a budget on the states nobody declares (see `<edit>` and the overflow props).",
1532    },
1533    CustomProp {
1534        name: "index",
1535        id: P_INDEX,
1536        jsx_names: &["index"],
1537        lua_names: &["index"],
1538        jsx: "`index`",
1539        lua: "`index`",
1540        c: "`kui_open_indexed`",
1541        odin: "`Spec.index`, a `Maybe(u64)`, which opens the node indexed",
1542        doc: "Stable identity by *data* index rather than by name: the key auto-keying would have given this node as the `i`th child, given to it wherever it actually sits. What a virtualised list is for — a view that builds rows 900..930 of ten thousand opens each with its own row number, so the row keeps its hover, focus, edit buffer and tweens as the built range slides over it, and a list that builds every row agrees with one that builds a screenful. Wherever `key` names a node this numbers it (a box, a `line`, a `cells`, a `fragment`); declared beside `key` the index wins. Indices and names are separate namespaces, so a spacer keyed `\"lead\"` cannot collide with row 0 — but two rows on one index do, exactly as two on one name would.",
1543    },
1544    CustomProp {
1545        name: "rowCount",
1546        id: P_ROW_COUNT,
1547        jsx_names: &["rowCount"],
1548        lua_names: &["row_count"],
1549        jsx: "`rowCount`",
1550        lua: "`row_count`",
1551        c: "`kui_row_count`",
1552        odin: "`Spec.row_count`, a `Maybe(u64)`, which calls `kui.row_count` on the node",
1553        doc: "How many `index`ed rows this node's virtual list has, built or not. `uniformList` / `uniform_list` / `widgets::uniform_list` and `widgets::list` declare it on their container; a list composed by hand says it beside `scrollY`. What it buys: Select All (Cmd/Ctrl-A, the menu's row) inside a `selectable` virtual list selects the *data*, rows `0..rowCount`, rather than the rows the frame built, and the copy is a `selectionrange` ask whose `to.byte` is past the last row's length when that row is not built — cut it to the row. Without it Select All is the built rows, which is all the core can see.",
1554    },
1555    CustomProp {
1556        name: "title",
1557        id: P_TITLE,
1558        jsx_names: &["title"],
1559        lua_names: &["window_title"],
1560        jsx: "`title` (root box only)",
1561        lua: "`window_title` (root table)",
1562        c: "`kui_window_title`",
1563        odin: "`kui.window_title`",
1564        doc: "Declares the window title for this frame; the driver diffs and applies.",
1565    },
1566    CustomProp {
1567        name: "alwaysOnTop",
1568        id: P_ALWAYS_ON_TOP,
1569        jsx_names: &["alwaysOnTop"],
1570        lua_names: &["always_on_top"],
1571        jsx: "`alwaysOnTop` (root box only)",
1572        lua: "`always_on_top = true` (root table)",
1573        c: "`kui_set_always_on_top`",
1574        odin: "`kui.set_always_on_top`",
1575        doc: "Declares that this frame wants the window kept above every other app's — a floating palette, a picture-in-picture player, a timer (backlog C30). Frame state the way `title` is, applied by the driver on change and free on the frames it does not change, but with a default of false rather than \"leave as-is\": a frame that stops declaring it lowers the window again, so a pin button is a toggle on the app's own state and nothing has to remember to undo it. Whether the platform has a level to set is `env.window.always_on_top`, which is what the pin button should draw its state from — Wayland has no call for it at all, so there the window never moves and the reading says so; it is the driver's record of what it set, not a query, so a level the OS dropped afterwards (a fullscreen space, a tiling manager) is not reported. A popup keeps its own level whatever its owner declares.",
1576    },
1577    CustomProp {
1578        name: "secureInput",
1579        id: P_SECURE_INPUT,
1580        jsx_names: &["secureInput"],
1581        lua_names: &["secure_input"],
1582        jsx: "`secureInput` (root box only)",
1583        lua: "`secure_input = true` (root table)",
1584        c: "`kui_set_secure_input`",
1585        odin: "`kui.set_secure_input`",
1586        doc: "Declares that this frame wants the keyboard to this window kept from every other process while the window has it — macOS's Secure Keyboard Entry, what a terminal turns on at a password prompt (backlog F85). Frame state the way `alwaysOnTop` is, default false: declare it on every frame the prompt is up, and the frame that stops is what turns it off, so nothing has to remember to undo it. The runner owns the platform call and its balance: `EnableSecureEventInput` is process-wide and counted, and the runner holds one count while a window whose frame asked has the keyboard, giving it back when that window loses the keyboard, closes or stops asking, and at exit — Apple's rule, since while it is on no other process can read the keyboard at all (a launcher's hotkey, a text expander, an accessibility tool). Nothing on Windows or Linux, which have no such switch. A C host with its own loop reads the ask with `kui_secure_input_get` and makes the call itself.",
1587    },
1588    CustomProp {
1589        name: "optionAsAlt",
1590        id: P_OPTION_AS_ALT,
1591        jsx_names: &["optionAsAlt"],
1592        lua_names: &["option_as_alt"],
1593        jsx: "`optionAsAlt=\"left\"` — `\"none\"`, `\"left\"`, `\"right\"`, `\"both\"` (root box only)",
1594        lua: "`option_as_alt = \"left\"` (root table)",
1595        c: "`kui_set_option_as_alt` (`KUI_OPTION_AS_ALT_*`)",
1596        odin: "`kui.set_option_as_alt` (an `Option_As_Alt`)",
1597        doc: "Declares which Option keys act as Alt in this window on macOS (backlog F113). On a Mac, Option composes: ⌥m types `µ`, and ⌥u, ⌥e, ⌥i, ⌥n and ⌥` are dead keys that start an accent and wait for the next key, so the press never reaches the app as a key and a keymap binding `<A-u>` never hears it. An Option key named here is Alt instead: it composes nothing and types nothing, and a key under it arrives as a chord of the key the layout prints unmodified — a terminal's \"Option as Meta\", an editor's Alt bindings. `\"left\"` or `\"right\"` leaves the other side composing, so a user keeps `ü` on one Option; `\"both\"` takes both; `\"none\"`, the default, is the Mac's own behaviour. Frame state the way `alwaysOnTop` is: declare it on every frame, and the frame that stops gives the Option keys back to the layout; the runner applies it to the window on change, never per frame. A popup's keys arrive through its owner, so the owner's declaration is the one they are read under. Nothing on Windows or Linux, whose Alt composes nothing. A C host with its own loop reads the ask with `kui_option_as_alt_get` and applies it itself.",
1598    },
1599    CustomProp {
1600        name: "imeOff",
1601        id: P_IME_OFF,
1602        jsx_names: &["imeOff"],
1603        lua_names: &["ime_off"],
1604        jsx: "`imeOff` (root box only)",
1605        lua: "`ime_off = true` (root table)",
1606        c: "`kui_set_ime_off`",
1607        odin: "`kui.set_ime_off`",
1608        doc: "Declares that this window takes the keyboard as keys, with the platform's input method off (backlog F125): no composition and no candidate window, and on a Mac no dead key waiting for the next and no press-and-hold — an input method too, so a held letter repeats instead of opening the accent picker, whatever the user's `ApplePressAndHoldEnabled` says. A `key` event's `text` is still the layout's character; what goes is everything the OS would have composed from it. What a modal editor's normal mode wants — `jjjj` is how one moves, and an IME left on eats the keymap — while its insert mode stops declaring it and gets accents, dead keys and the IME back. Frame state the way `alwaysOnTop` is, default false: declare it on every frame the mode wants it, and the frame that stops gives the input method back; the runner applies it to the window on change, never per frame, and a composition in progress when it turns off ends without a commit, as an empty `preedit`. The window's, not a node's: a stock editor focused under it composes nothing either. A popup's keys arrive through its owner, so the owner's declaration is the one they are read under. On Windows and Linux the window's IME is disabled the same way, and only that: their dead keys are the layout's, and still compose. A C host with its own loop reads the ask with `kui_ime_off_get` and applies it itself.",
1609    },
1610    CustomProp {
1611        name: "windows",
1612        id: P_WINDOWS,
1613        jsx_names: &["windows"],
1614        lua_names: &["windows"],
1615        jsx: "`windows={[{ name, kind?, anchor?, width?, height?, activates? }]}` (root box only; `windows: (model) => [...]` in the loop config)",
1616        lua: "`windows = { { name=, kind=, anchor=, width=, height=, activates= } }` (root table)",
1617        c: "`kui_window_declare`",
1618        odin: "`kui.window_declare`",
1619        doc: "Declares which windows exist this frame, by stable name (`docs/adr/0004-multi-window.md`). A window opens on the first frame any window's frame declares it — its config is read then and never again, since the user owns its geometry once it exists — and closes on the first frame none does. The driver drains the `Open` / `Close` that result, and the app sees `{kind:\"window\", phase, name, id}`. A window the user closed does not reopen while it is still declared: stop declaring it, then declare it again. `kind: \"popup\"` makes it a menu surface instead: borderless, off the taskbar, owned by the window that declared it and closed with it, placed in screen coordinates against `anchor` — the `{x, y, w, h}` an `onLayout` node reported — and non-activating unless `activates` says otherwise, so the field that opened it keeps the focus ring while the arrows walk the list. A press outside it or Escape raises `{kind:\"dismiss\", reason, name, id}` and closes nothing, exactly as a `modal` node's does: stop declaring the window. Reach for a popup only for the placements a float cannot make — a list taller than the window, a menu with nowhere in-window to go, a panel beside the app; everything else stays `fit` plus a `modal` float, which costs one tree instead of an OS surface.",
1620    },
1621    CustomProp {
1622        name: "tooltip",
1623        id: P_TOOLTIP,
1624        jsx_names: &["tooltip"],
1625        lua_names: &["tooltip"],
1626        jsx: "`tooltip=\"hint\"`",
1627        lua: "`tooltip = \"hint\"`",
1628        c: "`KuiSpec.tooltip` (`kui_tooltip` / `kui_tooltip_with` draw a hint that is not hover-gated)",
1629        odin: "`Spec.tooltip` (`kui.tooltip` / `kui.tooltip_with` draw a hint that is not hover-gated)",
1630        doc: "Floats a hint below the node while hovered. All three effects — hover tracking, the accessible description, and the float itself — come from `PropsOut::apply_tooltip`, so no frontend can implement two of them; a Rust view has all three in `NodeSpec::tooltip` (`NodeSpec::apply_tooltip` is the spec half, for a caller that floats the hint itself). The `description` row is that middle effect on its own, for a hint that is spoken and never drawn. On a box or a `fragment` the float is the node's last child; a leaf holds no children — a `line`, `polygon`, `path`, `cells` grid, `image` or `edit` — and its hint floats beside it instead, anchored to it, and lands below its box the same way, out of every clip and flipping above near the window's bottom (backlog RG113; `PropsOut::for_leaf`). A leaf draws its description, which is the hint unless a `description` applied after it overwrote the slot. A `line`, `polygon` or `path` is hovered by its shape, so its hint shows while the pointer is on the stroke or inside the outline, not anywhere in its box.",
1631    },
1632];
1633
1634/// Where a schema row lands in C when it is not simply the `KuiSpec` /
1635/// `KuiTextStyle` field of the row's snake_case name (`c_field`).
1636pub const C_FIELDS: &[(&str, &str)] = &[
1637    ("width", "`width` (KuiSizing)"),
1638    ("height", "`height` (KuiSizing)"),
1639    ("center", "`main_align` + `cross_align` = `KUI_CENTER`"),
1640    ("window", "`window_role` (`KUI_WINDOW_*`)"),
1641    ("transition", "`transition_ms`"),
1642    ("easing", "`easing` (`KUI_EASE_*`)"),
1643    (
1644        "keyframes",
1645        "`keyframes` + `keyframes_len` (`KuiKeyframe[]`)",
1646    ),
1647    ("gradient", "`gradient` (`const KuiGradient *`)"),
1648    ("repeat", "`repeat` (`KUI_REPEAT_*`)"),
1649    ("delay", "`delay_ms`"),
1650    ("iterations", "`iterations` (0 is for ever)"),
1651    ("enter", "`enter` (`KuiEnter`, with `set` bits)"),
1652    ("exit", "`exit` (`KuiEnter`, with `set` bits)"),
1653    ("opacity", "`opacity` with `opacity_set`"),
1654    ("scale", "`scale` (0 is 1)"),
1655    ("pivotX", "`pivot_x` with `pivot_set`"),
1656    ("pivotY", "`pivot_y` with `pivot_set`"),
1657    ("radiusTL", "`radius_tl` with `per_corner`"),
1658    ("radiusTR", "`radius_tr` with `per_corner`"),
1659    ("radiusBR", "`radius_br` with `per_corner`"),
1660    ("radiusBL", "`radius_bl` with `per_corner`"),
1661    ("hoverGroup", "`hover_group` (KuiStr)"),
1662    ("role", "`role` (`KUI_ROLE_*`)"),
1663    ("expanded", "`expanded` (`KUI_EXPANDED_*`)"),
1664    ("live", "`live` (`KUI_LIVE_*`)"),
1665    ("cursor", "`cursor` (`KUI_CURSOR_*`)"),
1666    ("label", "`label` (KuiStr)"),
1667    (
1668        "valueNow",
1669        "`value_now` with `KUI_VALUE_NOW` in `value_set`",
1670    ),
1671    (
1672        "valueMin",
1673        "`value_min` with `KUI_VALUE_MIN` in `value_set`",
1674    ),
1675    (
1676        "valueMax",
1677        "`value_max` with `KUI_VALUE_MAX` in `value_set`",
1678    ),
1679    ("valueText", "`value_text` (KuiStr)"),
1680    ("caret", "`caret` with `KUI_VALUE_CARET` in `value_set`"),
1681    (
1682        "selectionAnchor",
1683        "`selection_anchor` with `KUI_VALUE_ANCHOR` in `value_set`",
1684    ),
1685    (
1686        "onClick",
1687        "`on_click` argument of `kui_open` / `kui_open_with`",
1688    ),
1689    (
1690        "onDrag",
1691        "`on_drag` argument of `kui_open_draggable` / `kui_open_with`",
1692    ),
1693    ("onKey", "`on_key` argument of `kui_open_with`"),
1694    (
1695        "onContextMenu",
1696        "`on_context_menu` (a borrowed `KuiValue*`, cloned while the node opens)",
1697    ),
1698    (
1699        "onButton",
1700        "`on_button` (a borrowed `KuiValue*`, cloned while the node opens)",
1701    ),
1702    (
1703        "buttons",
1704        "`buttons` (`KUI_BUTTONS_*` bits; zeroed, all three)",
1705    ),
1706    (
1707        "modal",
1708        "`modal` (a borrowed `KuiValue*`, cloned while the node opens)",
1709    ),
1710    (
1711        "onScroll",
1712        "`on_scroll` (a borrowed `KuiValue*`, cloned while the node opens)",
1713    ),
1714    ("onHover", "`on_hover` argument of `kui_open_with`"),
1715    (
1716        "onFocus",
1717        "`on_focus` (a borrowed `KuiValue*`, cloned while the node opens)",
1718    ),
1719    ("ruleWidth", "`rule_w`"),
1720    (
1721        "overscroll",
1722        "`overscroll` (`KUI_OVERSCROLL_*`; zeroed, auto)",
1723    ),
1724    (
1725        "scrollAxes",
1726        "`scroll_axes` (`KUI_SCROLL_AXES_*`; zeroed, both)",
1727    ),
1728    (
1729        "scrollMods",
1730        "`scroll_mods` (`KUI_KMOD_*` bits; zeroed, none)",
1731    ),
1732    (
1733        "onDrop",
1734        "`on_drop` (a borrowed `KuiValue*`, cloned while the node opens)",
1735    ),
1736    (
1737        "onLayout",
1738        "`on_layout` (a borrowed `KuiValue*`, cloned while the node opens)",
1739    ),
1740    (
1741        "family",
1742        "`KuiTextStyle.family` (`KUI_FONT_*`); `KuiSpan.family` (with `KUI_SPAN_FAMILY`)",
1743    ),
1744    (
1745        "font",
1746        "`KuiTextStyle.font` (from `kui_font_add*`); `KuiSpan.font`",
1747    ),
1748    ("lineHeight", "`KuiTextStyle.line_height`"),
1749    ("wrap", "`KuiTextStyle.wrap` (`KUI_WRAP_*`)"),
1750    ("maxLines", "`KuiTextStyle.max_lines`"),
1751    ("initialLetter", "`KuiTextStyle.initial_letter`"),
1752    ("ellipsis", "`KuiTextStyle.ellipsis`"),
1753    (
1754        "features",
1755        "`KuiTextStyle.features` (a `KuiStr`, the same spelling)",
1756    ),
1757    (
1758        "underline",
1759        "`KuiTextStyle.decoration` (`KUI_DECO_UNDERLINE`); `KuiSpan.flags` (`KUI_SPAN_UNDERLINE`)",
1760    ),
1761    (
1762        "strikethrough",
1763        "`KuiTextStyle.decoration` (`KUI_DECO_STRIKETHROUGH`); `KuiSpan.flags` (`KUI_SPAN_STRIKETHROUGH`)",
1764    ),
1765    (
1766        "bold",
1767        "`KuiTextStyle.bold`; `KuiSpan.flags` (`KUI_SPAN_BOLD`)",
1768    ),
1769    (
1770        "underlineColor",
1771        "`KuiTextStyle.underline_color`; `KuiSpan.underline_color`",
1772    ),
1773    (
1774        "underlineStyle",
1775        "`KuiTextStyle.underline_style` (`KUI_UNDERLINE_*`); `KuiSpan.underline_style`",
1776    ),
1777    ("color", "`KuiTextStyle.color`"),
1778];
1779
1780/// The C spelling of a schema row, for docs.
1781pub fn c_field(def: &PropDef) -> String {
1782    C_FIELDS
1783        .iter()
1784        .find(|(n, _)| *n == def.name)
1785        .map(|(_, c)| (*c).to_string())
1786        .unwrap_or_else(|| format!("`{}`", def.snake_name()))
1787}
1788
1789/// The Odin spelling of a schema row: the `Spec` or `Text_Style` field of
1790/// its snake_case name, which is what the Odin generator names every field.
1791pub fn odin_field(def: &PropDef) -> String {
1792    let record = match def.target() {
1793        Target::Spec => "Spec",
1794        Target::Style => "Text_Style",
1795    };
1796    format!("`{record}.{}`", def.snake_name())
1797}
1798
1799/// A C cell in Odin's words, for the rows where Odin's door is C's: the
1800/// binding's procedures are kui.h's functions under `kui.` without their
1801/// `kui_`, and its node and text fields are `Spec.` / `Text_Style.`.
1802/// `RESOURCES` and `ENV_FIELDS` take their Odin column from here, and the
1803/// Odin generator checks each name it produces.
1804pub fn odin_from_c(c: &str) -> String {
1805    c.replace("kui_", "kui.")
1806        .replace("KuiSpec.", "Spec.")
1807        .replace("KuiTextStyle.", "Text_Style.")
1808}
1809
1810/// An element (node type) and its spelling in each binding. Elements are
1811/// hand-lowered per binding (their shapes differ: JSX children, Lua
1812/// tables, C calls with body callbacks), so this table is documentation
1813/// and a checklist, not a code generator's input.
1814pub struct ElementDef {
1815    pub name: &'static str,
1816    /// The props this element lowers itself, which are therefore in neither
1817    /// `PROPS` nor `CUSTOM`: `<edit initial multiline>`, `<image src>`. They
1818    /// ride in the same prop list as the node's, so a binding needs them to
1819    /// tell a legitimate element prop from a misspelling (see
1820    /// [`known_prop`]) — JSX's spellings here, Lua's below.
1821    pub jsx_own: &'static [&'static str],
1822    /// The same for a Lua node table.
1823    pub lua_own: &'static [&'static str],
1824    /// The schema rows this element reads, or `None` for every one. A
1825    /// composite whose look *is* its spec — the stock button, whose
1826    /// padding, colours and radius are `widgets::button_spec` — cannot take
1827    /// the whole prop list: `dir` alone rebuilds the spec from nothing. It
1828    /// names the rows it reads instead, and a binding drops the rest with a
1829    /// warning that says which rows it does take ([`known_prop`],
1830    /// `diag::unknown_prop`). JSX spellings here, Lua's below.
1831    pub jsx_rows: Option<&'static [&'static str]>,
1832    pub lua_rows: Option<&'static [&'static str]>,
1833    pub jsx: &'static str,
1834    pub lua: &'static str,
1835    pub c: &'static str,
1836    /// The Odin procedures (`kui.` and the name); checked by the Odin
1837    /// generator like the composites' column.
1838    pub odin: &'static str,
1839    pub doc: &'static str,
1840}
1841
1842/// The rows a `text` reads (`ElementDef::jsx_rows` / `lua_rows`): the
1843/// `TextStyle` rows and `size`, the composite the style is built from —
1844/// and nothing else, because every door lowers a text as content plus a
1845/// style and no spec (`Core::text_node`), so a container or access row
1846/// on it reaches no tree. Before AR13 the element admitted every shared
1847/// row, and `<text live="polite">`, `<text role="heading">`, `<text
1848/// label>` and `<text onClick>` were dropped silently by all four
1849/// bindings — no `unknown-prop`, and `live-region-without-name` could
1850/// never fire for them. Pinned equal to the `Target::Style` rows by a
1851/// test, so a style row added to `PROPS` is a row here or a red test.
1852pub const TEXT_ROWS_JSX: &[&str] = &[
1853    "size",
1854    "lineHeight",
1855    "color",
1856    "family",
1857    "font",
1858    "wrap",
1859    "maxLines",
1860    "ellipsis",
1861    "initialLetter",
1862    "underline",
1863    "underlineColor",
1864    "underlineStyle",
1865    "strikethrough",
1866    "bold",
1867    "features",
1868];
1869pub const TEXT_ROWS_LUA: &[&str] = &[
1870    "size",
1871    "line_height",
1872    "color",
1873    "family",
1874    "font",
1875    "wrap",
1876    "max_lines",
1877    "ellipsis",
1878    "initial_letter",
1879    "underline",
1880    "underline_color",
1881    "underline_style",
1882    "strikethrough",
1883    "bold",
1884    "features",
1885];
1886
1887/// The rows the stock button reads (`ElementDef::jsx_rows` / `lua_rows`):
1888/// the click, the identity (`key`, or `index` in a virtual list — declared
1889/// beside `key` the index wins, as on a box), the access
1890/// rows — what a button *is* and what a reader says of it — and the one
1891/// paint row it takes, `accent`, which is not a colour but a question put
1892/// to the OS. The two lists are the same rows in each spelling, index for
1893/// index.
1894pub const BUTTON_ROWS_JSX: &[&str] = &[
1895    "onClick",
1896    "key",
1897    "index",
1898    "label",
1899    "description",
1900    "tooltip",
1901    "disabled",
1902    "accent",
1903];
1904pub const BUTTON_ROWS_LUA: &[&str] = &[
1905    "on_click",
1906    "key",
1907    "index",
1908    "label",
1909    "description",
1910    "tooltip",
1911    "disabled",
1912    "accent",
1913];
1914
1915/// The rows a stock toggle — `checkbox`, `radio`, `switch` — reads
1916/// (`widgets::toggle_with`): the button's access rows, its state
1917/// and no layout or paint row, since its look is its spec. `mixed` means
1918/// something on a checkbox alone.
1919pub const TOGGLE_ROWS_JSX: &[&str] = &[
1920    "onClick",
1921    "key",
1922    "label",
1923    "description",
1924    "tooltip",
1925    "disabled",
1926    "checked",
1927    "mixed",
1928];
1929pub const TOGGLE_ROWS_LUA: &[&str] = &[
1930    "on_click",
1931    "key",
1932    "label",
1933    "description",
1934    "tooltip",
1935    "disabled",
1936    "checked",
1937    "mixed",
1938];
1939/// The rows the stock slider reads (`widgets::slider_with`): the
1940/// value rows, its change tag, the access rows, and its width — the one
1941/// piece of its look an app sizes.
1942pub const SLIDER_ROWS_JSX: &[&str] = &[
1943    "key",
1944    "label",
1945    "description",
1946    "tooltip",
1947    "disabled",
1948    "valueNow",
1949    "valueMin",
1950    "valueMax",
1951    "valueStep",
1952    "valueText",
1953    "onChange",
1954    "width",
1955    "minWidth",
1956    "maxWidth",
1957];
1958pub const SLIDER_ROWS_LUA: &[&str] = &[
1959    "key",
1960    "label",
1961    "description",
1962    "tooltip",
1963    "disabled",
1964    "value_now",
1965    "value_min",
1966    "value_max",
1967    "value_step",
1968    "value_text",
1969    "on_change",
1970    "width",
1971    "min_width",
1972    "max_width",
1973];
1974
1975pub const ELEMENTS: &[ElementDef] = &[
1976    ElementDef {
1977        name: "box",
1978        jsx_own: &[],
1979        lua_own: &[],
1980        jsx_rows: None,
1981        lua_rows: None,
1982        jsx: "`<box>`",
1983        lua: "`row { }`, `column { }`",
1984        c: "`kui_open*` … `kui_close`",
1985        odin: "`kui.box` / `kui.row` / `kui.column` in an `if`, closed at its end; `kui.open` … `kui.close` unscoped",
1986        doc: "A container: every container prop applies.",
1987    },
1988    ElementDef {
1989        name: "table",
1990        jsx_own: &[],
1991        lua_own: &[],
1992        jsx_rows: None,
1993        lua_rows: None,
1994        jsx: "`<box dir=\"table\">`",
1995        lua: "`grid { }`",
1996        c: "`kui_open*` with `dir = KUI_TABLE`",
1997        odin: "`kui.box` with `dir = .Table`",
1998        doc: "A column whose rows' children line up in columns (`docs/adr/0033-a-table-is-a-column-whose-cells-align.md`): its children are the rows, each row's in-flow children its cells, the nth cell of every row column n, and a column as wide as its widest cell — so a label column sits at its longest label with nothing measured and no width picked by hand, in every binding, since the alignment is the layout's and not a widget's. A cell's `width` says how its column sizes: `fit` (the default) and a fixed number are content the column's fit width is the max of; `grow` makes the whole column grow with the table, `grow` factors splitting the room the fit columns leave; a percent takes its cut of the row; and a column's `minWidth` / `maxWidth` are the strictest its cells declared. Fit columns that overflow the row are compressed toward their floors largest first, as a row's children are, unless the table scrolls x; a fixed column never is. A bare text is a cell too, held at its column's width, so a text straight inside a row is a column; an image straight in a row is a cell the same way, its box the column wide and its own aspect tall, the pixels meeting the box by its `fit` row (wrap an icon in a box to keep its own width). The rows are the table's `row` children, ordinary rows — give them `width=\"grow\"` for the columns to grow into (a `fit` row sits at the columns' width) — with their own `gap` between cells, their own padding, background, click, hover and access rows; a row of a table never wraps (`wrap-ignored`). Anything else straight under the table — a text, a `column` section, another table — is a child with its own width and no cells. The table's own `fit` width is its columns', whatever its rows' sizing, so a table with no width is the aligned list; a `scrollX` table's rows are at least as wide as its columns, and it scrolls to them. Everything else is a column's: `gap` is the space between rows, `scrollY` scrolls them, a float in a row is not a cell. Spelled `grid { }` in Lua, since `table` is Lua's own.",
1999    },
2000    ElementDef {
2001        name: "text",
2002        jsx_own: &["bold", "italic", "bg", "bgRadius"],
2003        lua_own: &["value", "spans"],
2004        jsx_rows: Some(TEXT_ROWS_JSX),
2005        lua_rows: Some(TEXT_ROWS_LUA),
2006        jsx: "`<text>` with `<span bold italic underline strikethrough bg bgRadius color family font size>` children",
2007        lua: "`text(\"s\", {…})`, `text({ \"a\", { \"b\", bold = true, underline = true, bg = 0x.., bg_radius = 4 }, { \"code\", family = \"mono\", size = 13 } })`",
2008        c: "`kui_text`, `kui_rich_text`",
2009        odin: "`kui.text`, `kui.rich_text`",
2010        doc: "Plain or rich text; spans shape as one paragraph, so wrapping crosses style boundaries. A text is content plus a style and no box of its own, so the rows it reads are the style rows (`size`, `lineHeight`, `color`, `family`, `font`, `wrap`, `maxLines`, `ellipsis`, `initialLetter`, `underline`, `strikethrough`, `features`) and nothing else: a container row, an access row (`label`, `role`, `live`), `key` or `onClick` on a text is dropped with an `unknown-prop` warning naming the rows it does take — put them on the box around it. `wrap`, `maxLines` and `ellipsis` control line breaking. A span's `bg` is a background behind its glyphs alone, one rect per line it spans, so it follows the span across a wrap the way a box around a run cannot. With `bgRadius` (`bg_radius` in Lua, `KuiSpan.bg_radius` in C, `Span::bg_radius` in Rust; logical px) the background is rounded and joined into one shape with every rounded background of the same colour and radius it meets: a piece whose edge touches it exactly on the line above or below and overlaps it sideways, or that meets it end to end on its own line, in this text or another. Its corners are then convex where a line reaches past its neighbour, a fillet where it falls short, and round where nothing meets it — a selection over many rows, or over the wrapped lines of a paragraph, is one rounded outline, joined after every text of the frame is laid out and painted, so it is never a frame behind. Nothing names the shape: two that touch are one; `underline` and `strikethrough` on a span or on the whole text are lines where the face puts them. A span takes a face and a size of its own: `family` (a stock name or an installed family's, as the text's) or `font` (a handle, which wins) — inline code in `mono` inside a sans paragraph — and `size` in logical px, its line height scaled at the paragraph's ratio (`Span::family` / `Span::mono` / `Span::size` in Rust, `KuiSpan.family` with `KUI_SPAN_FAMILY`, `.font` and `.size` in C). Its glyphs are shaped in that face, so a caret, a hit, a selection and the measurement read the same glyphs and byte positions stay exact across the change; a line is as tall as its tallest span, and a span's background is its own height around its glyphs. A paragraph with a sized span is shaped whole, never in chunks. A text with no line breaks that is 4096 bytes or longer (and no `maxLines` or `ellipsis`), plain or spans alike, is shaped in ~1 KB chunks as they come on screen, so a minified bundle or a log line with a blob in it costs the screenful it shows and a keystroke into it — or a span moving along it, an editor's caret — costs the chunk it lands in; wrapped, the rows are broken from the chunks' positions, so a 100k-character paragraph costs the rows it shows. Its size is estimated from the first chunk until the rest shape (exact under monospace), and the access tree carries its value without its runs.",
2011    },
2012    ElementDef {
2013        name: "button",
2014        jsx_own: &[],
2015        lua_own: &["text"],
2016        jsx_rows: Some(BUTTON_ROWS_JSX),
2017        lua_rows: Some(BUTTON_ROWS_LUA),
2018        jsx: "`<button onClick key|index label description tooltip disabled accent>`",
2019        lua: "`button { label=, on_click=, key= | index=, text=, description=, tooltip=, disabled=, accent= }`",
2020        c: "`kui_button`, `kui_button_with`",
2021        odin: "`kui.button`",
2022        doc: "The stock button: `widgets::button_spec(&theme, &metrics)` — the theme's accent trio as its three backgrounds, declared on the node and resolved by the core — keyed by its text (`key` overrides). It paints from the palette like every stock widget (backlog AR41): the OS's accent where the host reports one, the app's where it set or pinned one, kui's blue otherwise; the label goes black or white by the background's luminance. Its look is its spec, so the layout and paint rows are closed — declared, they are dropped with an `unknown-prop` warning naming the rows it does read — and those are the access rows: `label` when the text is not the name, `description`, `tooltip`, and `disabled` (inert, and dimmed to half). The one paint row it takes is `accent`, which on a button changes nothing (it is the accent already) and is kept for the box's sake. In Lua `label` is the name and the text both unless `text` says otherwise; in C the rows ride a `KuiSpec` whose other fields `kui_button_with` ignores. A button that needs any other row is a box with `role=\"button\"` and the same rows spelled out.",
2023    },
2024    ElementDef {
2025        name: "edit",
2026        jsx_own: &[
2027            "id",
2028            "initial",
2029            "multiline",
2030            "autofocus",
2031            "keepTab",
2032            "placeholder",
2033        ],
2034        lua_own: &[
2035            "initial",
2036            "multiline",
2037            "autofocus",
2038            "keep_tab",
2039            "placeholder",
2040        ],
2041        jsx_rows: None,
2042        lua_rows: None,
2043        jsx: "`<edit key initial multiline autofocus keepTab placeholder>`, `<input label initial>`",
2044        lua: "`edit { key=, initial=, keep_tab=, placeholder=, … }`, `input { label=, initial= }`",
2045        c: "`kui_text_edit`, `kui_text_edit_placeholder`, `kui_text_input`",
2046        odin: "`kui.text_edit`, `kui.text_input`",
2047        doc: "Retained editor state by key; read it back with `editText(key)` after a `changed` event. `initial` seeds a new editor only — a key declared again keeps the draft the user typed, and `setEditText(name, text)` is what resets one (it leaves the caret at the end). Name it by the label its `key` prop declares — `setEditText(\'note\', text)` — or by the hex key an event carried. It reaches an editor that does not exist yet: the text is held for the frame that declares that name and seeds it there, over `initial`, so the `update` that opens a rename field can fill it in the same turn, which is what the label spelling is for — the hex key comes from an event an editor being opened has not fired. A name nothing declares on that frame drops its text with an `edit-text-without-editor` warning. A single-line editor is a field and a `multiline` one a document, which decides how each is laid out as well as how it reads: a field takes one line whatever its box, sizes to the text it holds when its width is `fit`, and scrolls that line under the caret when it is not, while a document wraps to its box. The one exception is a field with `wrap` declared (`wrap=\"word\"` or `\"glyph\"`): it folds to its width the way a document does and keeps a field\'s keyboard — Enter still submits, a newline is still never admitted, the caret still opens at the end — so a rename field breaks where the label it renames breaks, and with `width=\"fit\"` plus `maxWidth` it sizes to its wrapped draft on the keystroke frame. A single-line editor opens with the caret after its seeded text, as a native field does; a multiline one is a document and opens at its top — a held `setEditText` is the call, not a seed, so it opens at the end either way. State is kept while the key is declared; an undeclared one is kept until the budget needs the room (256 undeclared editors, longest-undeclared evicted first). `autofocus` asks once: the editor takes focus on the frame the flag starts being declared — a new editor, or one whose flag just turned on — and only while nothing holds focus, so a blur afterwards stands and a focused control is never robbed (`docs/adr/0022-focus-regions.md`, decision 9); `focus(key)` is the call for taking it at any other time. A focused editor keeps the keys it acts on — the editing keys, what it types, the clipboard and undo chords — and a chord it does not (⌘N, Ctrl+K) goes to the nearest `onKey` sink above it, as a chord bubbles from a control (`docs/adr/0011-keys-bubble-to-the-enclosing-sink.md`, amended 2026-10-09). `keepTab` makes a field's Tab the app's: Tab and Shift-Tab do not walk the focus ring from it, and the press goes to the sink above it the same way, so a list or an outline built from fields indents on Tab; a `multiline` editor keeps Tab for indentation either way. An arrow, Backspace or Delete that meets the edge of the text emits `boundary` (see the events). `placeholder` is what an empty editor shows where its text would be, in the theme's `faint` — never part of the value, gone with the first character typed or composed, and read as the field's accessible description when it declares none.",
2048    },
2049    ElementDef {
2050        name: "select",
2051        jsx_own: &["label", "options", "current"],
2052        lua_own: &["label", "options", "current"],
2053        // Its look is its own, like the button's, and it has no rows of
2054        // the box's to read: the three it takes are all its own.
2055        jsx_rows: Some(&[]),
2056        lua_rows: Some(&[]),
2057        jsx: "`<select label options={[…]} current>`",
2058        lua: "`dropdown { label=, options={…}, current= }`",
2059        c: "`kui_select`",
2060        odin: "`kui.select`",
2061        doc: "The stock select (`widgets::select_items`, backlog F72): a field showing the choice in force that, clicked, opens the core's own menu of the options under it with the current one checked — the menu a right-click opens, drawn in the frame or the platform's where the host shows menus itself, dismissed by Escape or a press outside, its rows walked by the arrows and read as a menu. `label` is the key and the accessible name both; `options` is a list whose entries are strings (an option by its label, posting it) or menu-item objects `{ label, id, enabled }` (posting `id`), and a `{ role: \"separator\" }` is a separator; `current` is the index in force, counted from 0 in JSX and C and from 1 in Lua, or none — one past the options or on a separator is none, with a `select-current-ignored` warning on the field; an empty `options` is refused, and a key of an option object no row reads (`disabled`, where the key is `enabled`) is an `unknown-prop` warning. The app holds no open state: the choice arrives as the `menu` event a menu row posts, on the field's key — `{kind: \"menu\", role: \"custom\", item: <the option>}` — and drawing the field again with the new `current` is the whole loop. A reader hears a button named by the field, described by its choice, expanded while the menu is open. Its look is its spec, so it reads no other row: a layout, paint or access row on it is dropped with an `unknown-prop` warning. Lua spells it `dropdown`, since `select` is Lua's own.",
2062    },
2063    ElementDef {
2064        name: "checkbox",
2065        jsx_own: &[],
2066        lua_own: &["text"],
2067        jsx_rows: Some(TOGGLE_ROWS_JSX),
2068        lua_rows: Some(TOGGLE_ROWS_LUA),
2069        jsx: "`<checkbox checked mixed onClick key label description tooltip disabled>text</checkbox>`",
2070        lua: "`checkbox { label=, checked=, mixed=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
2071        c: "`kui_checkbox`",
2072        odin: "`kui.checkbox`",
2073        doc: "The stock checkbox (`widgets::toggle_with`, ADR 0034): a box drawn from the state the view declares — `checked`, or `mixed` for the select-all box over a list some of whose rows are selected, drawn as a dash and read as mixed — and its label beside it, keyed by its text (`key` overrides). The state is the app's: a press by the pointer, Space, Enter or assistive technology posts `onClick`, and the view flips its model and draws it again. Its look is its spec, so the layout and paint rows are closed and dropped with an `unknown-prop` warning; the rows it reads are its state and the access rows. In Lua `label` is the name and the text both unless `text` says otherwise. The box is the metrics' control text plus one (16 px comfortable), so `compact` and `scaled` move it with the stock button.",
2074    },
2075    ElementDef {
2076        name: "radio",
2077        jsx_own: &[],
2078        lua_own: &["text"],
2079        jsx_rows: Some(TOGGLE_ROWS_JSX),
2080        lua_rows: Some(TOGGLE_ROWS_LUA),
2081        jsx: "`<radio checked onClick key label description tooltip disabled>text</radio>`",
2082        lua: "`radio { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
2083        c: "`kui_radio`",
2084        odin: "`kui.radio`",
2085        doc: "The stock radio (`widgets::toggle_with`, ADR 0034): a circle drawn from `checked`, and its label, keyed by its text. Put radios in a `radioGroup`, which makes them one Tab stop whose arrows, Home and End move the choice and press the radio they land on (ADR 0007), so radios whose `onClick` each set the choice answer the keyboard with no more code. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
2086    },
2087    ElementDef {
2088        name: "radioGroup",
2089        jsx_own: &[],
2090        lua_own: &[],
2091        jsx_rows: None,
2092        lua_rows: None,
2093        jsx: "`<radioGroup label>…radios…</radioGroup>`",
2094        lua: "`radio_group { label=, … }`",
2095        c: "`kui_radio_group_open` … `kui_close`",
2096        odin: "`kui.radio_group` in an `if`, closed at its end",
2097        doc: "A container of radios (`widgets::radio_group_with`, ADR 0034): the `radioGroup` role, named by its `label`, laid out as a column with the stock gap — a `dir=\"row\"` lays the radios across, and its arrows run across with it. It reads every box row; the role and the name are its own whatever the rows say.",
2098    },
2099    ElementDef {
2100        name: "switch",
2101        jsx_own: &[],
2102        lua_own: &["text"],
2103        jsx_rows: Some(TOGGLE_ROWS_JSX),
2104        lua_rows: Some(TOGGLE_ROWS_LUA),
2105        jsx: "`<switch checked onClick key label description tooltip disabled>text</switch>`",
2106        lua: "`switch { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
2107        c: "`kui_switch`",
2108        odin: "`kui.toggle`",
2109        doc: "The stock switch (`widgets::toggle_with`, ADR 0034): a track and a knob drawn from `checked`, the knob sliding across when it changes, and its label; read as a switch, on or off. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
2110    },
2111    ElementDef {
2112        name: "slider",
2113        jsx_own: &[],
2114        lua_own: &[],
2115        jsx_rows: Some(SLIDER_ROWS_JSX),
2116        lua_rows: Some(SLIDER_ROWS_LUA),
2117        jsx: "`<slider label valueNow valueMin valueMax valueStep valueText onChange width description tooltip disabled/>`",
2118        lua: "`slider { label=, value_now=, value_min=, value_max=, value_step=, value_text=, on_change=, width=, … }`",
2119        c: "`kui_slider`",
2120        odin: "`kui.slider`",
2121        doc: "The stock slider (`widgets::slider_with`, ADR 0034): a track, a fill to `valueNow` and a thumb, as wide as a menu (`width` sizes it), keyed by its `label`, which is also its accessible name. With `onChange` the core does the arithmetic: a press proposes the value under the pointer, a drag each new step, the arrows one `valueStep`, PageUp / PageDown ten, Home / End the ends, all clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step, as `{kind:\"change\", value, phase:\"move\"|\"end\", tag}`. The value is proposed, never applied: the view stores it and declares it as `valueNow`. Its look is its spec, so the rows it reads are the value rows, the access rows and its width.",
2122    },
2123    ElementDef {
2124        name: "image",
2125        jsx_own: &["src", "sampling", "fit"],
2126        lua_own: &["id", "sampling", "fit"],
2127        jsx_rows: None,
2128        lua_rows: None,
2129        jsx: "`<image src={id} sampling fit>`",
2130        lua: "`image { id=, sampling=, fit= }`",
2131        c: "`kui_image`, `kui_image_with`",
2132        odin: "`kui.image`, `kui.image_with`",
2133        doc: "A registered RGBA image. Sizing: `width=\"fit\"` takes the pixel size, a fit height against a resolved width keeps the aspect, `radius` rounds it. Two rows say how the pixels meet the box (`docs/adr/0025-the-image-is-the-canvas.md`): `sampling` is `linear` (the default) or `nearest` — pixel art, an emulator, a data grid that must stay square under zoom; `fit` is `fill` (the default: the pixels stretch to the box), `contain` (the largest rect of the image's aspect that fits, centred, the rest of the box showing what is behind) or `cover` (the box filled and the pixels that do not fit cropped, centred). The box — its layout, its hit region, its access rect — is the same in every mode. The pixels come from the atlas, or from a texture of the image's own once `updateImage` has replaced them or when no atlas page could hold them; the node cannot tell and need not. Drawn at less than half its texels a pixel, a `linear` image is drawn from a level the core halved it to (`docs/adr/0044-an-image-drawn-smaller-is-drawn-from-a-level.md`): the deepest level with at least a texel a pixel, the 2×2 means taken in linear light, made once per session at the first draw that wants it and kept in the atlas in place of the whole image — so a photo registered as decoded and shown on a card is neither resampled by the app nor aliased on screen. The display's scale and any `scale` the node is drawn through count. `nearest` and an image ever updated (a stream) draw the whole image.",
2134    },
2135    ElementDef {
2136        name: "polygon",
2137        // `bg` is a schema row already; on a polygon it is the fill.
2138        jsx_own: &["points"],
2139        lua_own: &["points"],
2140        jsx_rows: None,
2141        lua_rows: None,
2142        jsx: "`<polygon points={[[x,y],…]} bg/>`",
2143        lua: "`polygon { points={{x,y},…}, bg= }`",
2144        c: "`kui_polygon`",
2145        odin: "`kui.polygon`, its points a `[][2]f32`",
2146        doc: "A filled polygon through up to eight `points`, the fill in `bg` (`docs/adr/0025-the-image-is-the-canvas.md`, decision 6): an arrowhead, a pie slice, the area under a curve. Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box a pixel out on each side, so it takes no room in a row or column, and painted in the parent's layer at its place in the tree, over the siblings before it and under those after (backlog F123). A polygon in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` polygon escapes (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `transition` eases the fill and, with `slide`, its position. The outline may be concave; a self-intersecting one fills even-odd, its overlaps unfilled. Hit by its outline (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside the outline hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable wedge is a button), so name it. A ninth point and later are dropped with `polygon-points-truncated`; fewer than three draw nothing; no `bg`, no fill. On the wire it is one `fragment` quad painted by a WGSL function the core registers itself, so a host that draws the list gets its source from `kui_fragment_source` like any other; what it costs is that quad and one pipeline switch per run of polygons. A stroked outline is a closed `line` over it.",
2147    },
2148    ElementDef {
2149        name: "path",
2150        // `bg` is a schema row already; on a path it is the fill. `width`
2151        // and `color` are rows too; on a path they are the stroke's, as on
2152        // a line.
2153        jsx_own: &["d", "fillRule", "rotate", "pivot", "dash", "dashOffset"],
2154        lua_own: &[
2155            "d",
2156            "ops",
2157            "fill_rule",
2158            "rotate",
2159            "pivot",
2160            "dash",
2161            "dash_offset",
2162        ],
2163        jsx_rows: None,
2164        lua_rows: None,
2165        jsx: "`<path d=\"M … Z\" bg width color fillRule rotate pivot dash dashOffset/>`",
2166        lua: "`path { d = \"M … Z\", bg=, width=, color=, fill_rule=, rotate=, pivot=, dash=, dash_offset= }`",
2167        c: "`kui_path`",
2168        odin: "`kui.path`, `kui.path_d`",
2169        doc: "Any outline — SVG's `d`, a pie wedge with a round arc, a map's region, an icon — filled with `bg` by `fillRule` (`nonzero`, the default, or `evenodd`) and stroked `width` wide in `color` when `width` is given, the stroke over the fill (`docs/adr/0040-a-path-is-a-mask-in-the-atlas.md`). `d` is SVG path data (`M L H V C S Q T A Z`, absolute or relative), parsed by one parser in the core, so every binding draws the same shape; one that does not parse raises `path-malformed` and draws nothing. JSX also takes `d` as a flat number array of op codes and operands, Lua the same as `ops`, and C only that form (`kui_path_parse` turns a string into it). Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box two pixels out on each side (half the stroke's width further), so it takes no room in a row or column, held by the parent's clip as a child is and painted in the parent's layer at its place in the tree (backlog F123). `transition` eases the fill and, with `slide`, its position; the stroke's colour does not tween, as a box's border does not. Hit by its outline under the fill rule (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; a stroke with no fill is hit by its stroke as a line is; with input it derives an access row as a box would (a clickable wedge is a button), so name it. On the wire it is one glyph-mask quad per paint, fill and stroke: the outline is rasterized once per shape, scale and quarter-pixel position into the glyph atlas and tinted like a glyph, so a host that draws text draws paths, and nothing is re-rasterized for a colour tween, a hover or a slide. The fill bleeds half a pixel, so two paths sharing an edge meet without the background showing through; a chart that wants separators gaps its own geometry. A mask a quarter of the biggest atlas page or more, or a path whose ops change twice within a few frames, draws from a texture of its own instead (a `texture` quad), and one past 8192 px on a side draws nothing, with `path-too-large`. `rotate` turns the path, in turns clockwise, about `pivot` — a point in the path's own coordinates, the centre of its box without one (`docs/adr/0041-a-mask-turns-about-its-centre.md`): the turn is the quad's and not the mask's, so a path that only turns — a spinner's arc about its circle's centre — is rasterized once and stays in the atlas at every angle. A path with `rotate` or `pivot` is boxed by the square the turn sweeps, its mask centred on the pivot on a whole pixel, and it is hit where it is drawn; `rotate` does not tween. `dash` and `dashOffset` cut the stroke into marks and gaps as a `line`'s do (backlog V2) — lengths as seen, round-capped marks, a gap the dots overlap closed — restarting at every subpath as SVG's do; the pattern is part of the stroke's mask, so a dashed stroke costs what a solid one does, a stroke with no fill is still hit along its gaps, and a `dashOffset` that changes every frame is a shape that changes every frame: the path leaves the atlas for a texture of its own while it marches.",
2170    },
2171    ElementDef {
2172        name: "fragment",
2173        jsx_own: &["src", "image", "params", "animate"],
2174        lua_own: &["id", "image", "params", "animate"],
2175        jsx_rows: None,
2176        lua_rows: None,
2177        jsx: "`<fragment src={id} image={id} params={[…]} animate>`",
2178        lua: "`fragment { id=, image=, params={…}, animate= }`",
2179        c: "`kui_fragment`, `kui_fragment_with`",
2180        odin: "`kui.fragment`, `kui.fragment_with`; `kui.fragment_open` in an `if` holds children",
2181        doc: "A box a registered WGSL function paints (`docs/adr/0015-a-fragment-element-and-the-painter-it-is-not.md`): a conic or a moving gradient, rings, noise, shimmer — anything the paint vocabulary has no prop for. An ordinary node otherwise — it lays out, rounds, clips, fades, takes input and holds children, which paint over it — but with **no intrinsic size**, so give it a `width`/`height` or `fill` or it is zero by zero. `src` is a handle from `add_fragment`, which validates the source and warns rather than minting one that cannot compile. `params` is up to sixteen numbers the shader reads as four `vec4<f32>`; more are dropped with a warning. `image` is a registered image the function reads — `kui_sample(uv)` (bilinear) and `kui_sample_nearest(uv)` return its texels at `uv` in `[0,1]²`, and `in.image` is its texel rect, `zw` the size — which is what makes a replaced image a waveform, a heatmap, a 50k-point line or an image effect from one quad (`docs/adr/0025-the-image-is-the-canvas.md`, decision 7); the core binds the atlas or the image's own texture, whichever holds it, and a fragment whose image is not live draws nothing, as one whose `src` is not does. `animate` asks for a frame every frame, which is what a fragment that reads `time` needs and what a still one must not declare.",
2182    },
2183    ElementDef {
2184        name: "cells",
2185        jsx_own: &[
2186            "rows",
2187            "cols",
2188            "cells",
2189            "cursorAt",
2190            "cursorShape",
2191            "cursorColor",
2192            "originLine",
2193        ],
2194        lua_own: &[
2195            "rows",
2196            "cols",
2197            "lines",
2198            "runs",
2199            "cursor_at",
2200            "cursor_shape",
2201            "cursor_color",
2202            "origin_line",
2203        ],
2204        jsx_rows: None,
2205        lua_rows: None,
2206        jsx: "`<cells rows cols cells={Uint32Array} cursorAt={[row, col]} cursorShape cursorColor size family lineHeight/>`",
2207        lua: "`cells { rows=, cols=, lines={\"row text\", …}, runs={{row, col, len, fg, bg, flags}, …}, cursor_at={row, col}, cursor_shape=, cursor_color=, size=, family= }`",
2208        c: "`kui_cells`",
2209        odin: "`kui.cells`",
2210        doc: "A terminal's screen as one node (backlog C20): `rows × cols` cells, each a character, a foreground and background as `0xRRGGBBAA` (0 = no background), and attribute bits — 1 bold, 2 italic, 4 underline, 8 strikethrough, 16 wide (the glyph spans this cell and the next, which the app leaves blank), 32 the underline is a wave (a terminal's undercurl, SGR 4:3) and 64 dotted (SGR 4:4), either implying it — plus, optionally, the underline's own colour (SGR 58), 0 for the foreground (backlog K4). A glyph is shaped once per character and style variant and thereafter placed at `col × cell_w` without shaping, so a screen whose every cell is new each frame costs what a still one costs (~60 µs for 200 × 50). The cell width is `M`'s advance in the style's font snapped to whole pixels, the height its `lineHeight`; a cell is a cell, so ligatures never form. A character the family has no glyph for is asked of a monospaced face before the platform's fallback list, shaped smaller where it is still wider than its cells (two under wide), and drawn in their middle (backlog F120); the private use area's icons are left as they fall. Box drawing and block elements (U+2500–U+259F) and the Powerline separators (U+E0B0–U+E0BF: the arrows, and the Powerline Extra half circles and wedges) are not shaped at all but drawn from the cell box — a font's are its own line box tall, a cell is `lineHeight` tall, and through the font every `│` was a dash with a gap under it (backlog F66) and a rounded cap a fallback font's squiggle (F112) — so a TUI's frames and rounded rows are seamless in any font, and bold does not thicken a light line (the set has its heavy variants). JSX passes the cells as a `Uint32Array` (or number array) of four entries per cell — codepoint, fg, bg, flags — or five, with the underline colour, in row-major order; Lua a string per row in `lines` plus `runs` of `{row, col, len, fg, bg, flags, ul}` over them (a run's fg, bg or ul of 0 keeps the default: the style's colour, no background, the foreground); C a `KuiCell` array with `ul`. `cursorAt` (`cursor_at`) names a cell to paint under its glyph in `cursorColor` as a `block` (default), `bar` or `underline` — its own name, since `cursor` is the pointer shape. `originLine` (`origin_line`) is the absolute line number of row 0: a grid is one screenful of the app's own history, so a row number means a different line after every scroll, and stamping where the screen sits is what lets a selection keep its ends across one (`docs/adr/0017-selection-as-a-scope.md`). Saying nothing is 0, and a selection then holds only while the screen does not move. The node's own rows apply — an `onKey` makes it the terminal's sink, an `onClick` or `onDrag` carries `cell: {row, col}` on its events — and its access row is `terminal`, the rows joined as its value.",
2211    },
2212    ElementDef {
2213        name: "line",
2214        // `width` and `color` are schema rows already (a sizing and the text
2215        // colour); on a line they are the stroke's width and colour.
2216        jsx_own: &["from", "to", "points", "curve", "dash", "dashOffset"],
2217        lua_own: &["from", "to", "points", "curve", "dash", "dash_offset"],
2218        jsx_rows: None,
2219        lua_rows: None,
2220        jsx: "`<line from={[x,y]} to={[x,y]} width color/>`, `<line points={[[x,y],…]} curve dash={[6, 4]} dashOffset/>`",
2221        lua: "`line { from={x,y}, to={x,y}, width=, color= }`, `line { points={{x,y},…}, curve=true, dash={6, 4}, dash_offset= }`",
2222        c: "`kui_line`, `kui_polyline`",
2223        odin: "`kui.line`, `kui.polyline` (points, `[][2]f32`)",
2224        doc: "A round-capped stroke: one segment, a polyline through `points`, or a smooth curve through them with `curve`. Always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box, so it takes no room in a row or column — but a float for the room alone: in its parent's box space it paints in the parent's layer at its place in the tree, over the siblings declared before it and under those after, as a child does, and opens no layer of its own (backlog F123; a connector meant to sit under two cards is declared before them). A stroke in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` stroke escapes, and is a layer of its own (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `width` is the stroke width (default 1) and `color` the stroke colour; `transition` eases the colour, and with `slide` beside it the stroke's position too — the points ride its box, so a stroke whose ends all move together slides with them, while one whose ends move apart resizes at once (a canvas of floats eases everything or nothing, connectors included). Hit by its shape (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press within half the width of any piece hits it — at least 4 px of grab, so a hairline is a target — and a press elsewhere in its bounding box falls through to what is under; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable connector is a button), so name it. What it costs: one quad per segment, and a curve is flattened in the core at one piece per 6 logical px of chord (at most 32 per span) — fixed rather than tolerance-driven so every binding gets the same pieces and the corpus can pin them — so a nine-point curve over ~50 px spans is ~60 quads, and a `quadCount` budget should expect it. `dash` cuts the stroke into marks and gaps (backlog V2): one length (marks and gaps alike), a mark and a gap, or four lengths for a dash-dot, in px **as seen** — every mark is a short stroke with the stroke's round caps, so `dash` 6, 4 is 6 px of ink and 4 px of nothing at any width up to 6 (SVG's `stroke-dasharray` measures the centre line instead, so with round caps its `4 4` at a width of 4 is solid; this pattern is SVG's `mark − width, gap + width`). A mark no longer than the stroke is wide is a dot as wide as the stroke, in the same period, so its gap is that much shorter; where a mark and its gap together come to no more than the width the dots meet and the gap closes — the marks either side of it are one, and a pattern with no gap left, `dash` 2, 2 at a width of 8, draws solid (backlog RG118). The pattern runs along the stroke's whole length, so it keeps its phase round the corners of a polyline and the pieces of a curve, and `dashOffset` starts that far into it — growing it moves the marks towards the first point, a marquee's marching ants; neither tweens. A pattern with no gap, a mark and gap under a physical pixel together, or more than 16384 marks draws solid. A dashed stroke is hit along its whole length, gaps included, and costs a quad per mark per piece the mark lies on.",
2225    },
2226    ElementDef {
2227        name: "titlebar",
2228        jsx_own: &[],
2229        // The window's own title is `window_title` on the root table; this
2230        // is the string the titlebar draws.
2231        lua_own: &["title"],
2232        jsx_rows: None,
2233        lua_rows: None,
2234        jsx: "`<titlebar title>` or `<titlebar>…</titlebar>`",
2235        lua: "`titlebar { title= }` / `titlebar { … }`",
2236        c: "`kui_titlebar`, `kui_titlebar_with`",
2237        odin: "`kui.titlebar`, `kui.titlebar_with`",
2238        doc: "Adaptive titlebar for custom chrome: drag strip, native-control inset, window buttons.",
2239    },
2240    ElementDef {
2241        name: "menuBar",
2242        jsx_own: &["menu"],
2243        lua_own: &["menu"],
2244        jsx_rows: None,
2245        lua_rows: None,
2246        jsx: "`<menuBar menu={[{ label, items: [{ label, id?, role?, accel?, enabled?, checked?, items? }] }]}/>`",
2247        lua: "`menu_bar { menu = { { label=, items= { { label=, id=, role=, accel=, enabled=, checked=, items= } } } } }`",
2248        c: "`kui_menu_bar`",
2249        odin: "`kui.menu_bar`",
2250        doc: "The application menu (`docs/adr/0018-a-menu-bar-the-app-declares.md`): `menu` is what it *is*, and where this element sits is where its titles go when they have to be drawn in the window. One call and not two, because declaring the menu and placing the strip are one decision. It draws **nothing** where the platform owns the bar — macOS, where the driver hands the same declaration to the OS — so the frame has still said what the app's menu is and the strip simply is not there; that is the contract `windowButtons` has under native decorations, and it is what makes one view portable. Its rows are the rows a context menu has: the same `role`s the core performs itself (`copy`, `paste`, `selectAll`, `cut`, `lookUp`), the same `id` payload, the same `accel` text, plus `checked` for a setting — and choosing one posts the same `{kind:\"menu\", role, item}` event, so an app handles one thing whichever menu it came from. Declared every frame and diffed: an unchanged menu costs a comparison, and an empty list takes it away. An accelerator kui can parse is rewritten into the platform's spelling, so `\"mod+s\"` reads as `⌘S` on macOS and `Ctrl+S` elsewhere and binds that key in the platform's own bar. On macOS the first menu is the application menu, which the OS titles with the app's own name whatever the label says. While a menu is open the bar is the frame's modal scope, so hovering across the titles moves the open menu, a press on the open title closes it, and Escape or a press in the app below closes it and reaches nothing else.",
2251    },
2252    ElementDef {
2253        name: "windowButtons",
2254        jsx_own: &[],
2255        lua_own: &[],
2256        jsx_rows: None,
2257        lua_rows: None,
2258        jsx: "`<windowButtons/>`",
2259        lua: "`window_buttons()`",
2260        c: "`kui_window_buttons`",
2261        odin: "`kui.window_buttons`",
2262        doc: "Just the min/max/close buttons, for fully custom titlebars.",
2263    },
2264    ElementDef {
2265        name: "tooltip",
2266        jsx_own: &["value"],
2267        lua_own: &["value"],
2268        jsx_rows: None,
2269        lua_rows: None,
2270        jsx: "`<tooltip value=\"hint\"/>` / `<tooltip>…</tooltip>` nodes, or the `tooltip=\"hint\"` prop (see composites)",
2271        lua: "`tooltip(\"hint\")` / `tooltip { … }` nodes, or the prop",
2272        c: "`kui_tooltip`, `kui_tooltip_with`",
2273        odin: "`kui.tooltip`, `kui.tooltip_with`",
2274        doc: "A float hanging below the parent; the node form always draws, the prop form is hover-gated.",
2275    },
2276    ElementDef {
2277        name: "latencyGraph",
2278        jsx_own: &["at"],
2279        lua_own: &["at"],
2280        jsx_rows: None,
2281        lua_rows: None,
2282        jsx: "`<latencyGraph/>`, `<latencyHud at/>`",
2283        lua: "`latency_graph()`, `latency_hud { at= }`",
2284        c: "`kui_latency_graph`, `kui_latency_hud`",
2285        odin: "`kui.latency_graph`, `kui.latency_hud`",
2286        doc: "Per-phase frame timing (windowed drivers fill it; headless shows the chrome empty).",
2287    },
2288    ElementDef {
2289        name: "audio",
2290        jsx_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2291        lua_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2292        jsx_rows: None,
2293        lua_rows: None,
2294        jsx: "`<audio src={id} loop volume paused finish tag/>`",
2295        lua: "`audio { src=, loop=, volume=, paused=, finish=, tag= }`",
2296        c: "`kui_audio`",
2297        odin: "`kui.audio`",
2298        doc: "A playback retained by node key: present = playing (once, or looped), gone = stopped; `volume` / `paused` apply live, a changed `src` restarts; a `tag` brings back `{kind:\"sound\", phase:\"ended\", tag}`. Draws nothing. `finish` changes what *gone* means: the node's removal releases the playback rather than stopping it, so a one-shot plays to its end and the view need not know the asset's length to declare the node for it (a loop still stops on removal — there is no end to reach — and a paused playback released has nothing to finish). Without it, the way to play a sound whole is to hold the node declared until the `tag`'s `ended` message arrives. A released playback is not free: it holds one of the device's 128 voices until its file ends, and the 129th play is refused — reported as a `playback-refused` warning and, for a `tag`, `phase: \"refused\"` rather than a wait that never returns. In the app's units, voices held = sound length × release rate: a 1.4 s chime released four times a second holds 6 of the 128 at any moment, a 10 s ambience released once a second holds 10, and every playback still declared (a loop included) counts beside them — a `refused` `sound` event is what arriving at 128 sounds like.",
2299    },
2300];
2301
2302/// An event kind hosts receive, with its payload shape.
2303pub struct EventDef {
2304    pub kind: &'static str,
2305    pub payload: &'static str,
2306    pub doc: &'static str,
2307}
2308
2309pub const EVENTS: &[EventDef] = &[
2310    EventDef {
2311        kind: "click",
2312        payload: "the `onClick` payload as-is",
2313        doc: "A press and release on the node (suppressed when a drag moved past the slop). A map payload gains fields where the node can say more: `cell: {row, col}` on a `cells` grid, and inside an `onKey` sink that draws `role=\"line\"` rows, `line`, `byte`, `inside` and `clicks` as a `drag` inside one carries them.",
2314    },
2315    EventDef {
2316        kind: "drag",
2317        payload: "`{ kind: \"drag\", phase: \"start\" | \"move\" | \"end\", x, y, dx, dy, parent: { x, y, w, h }, tag }`",
2318        doc: "A pointer-captured drag on an `onDrag` node. `x`/`y` are where the pointer is; `dx`/`dy` are its displacement **from the press point**, in every phase — `start` carries zero, a `move` how far the pointer is from where it pressed, `end` the whole distance — so a handler sets `value = start + dx` rather than summing deltas, and can commit from `end` alone. Nothing is dropped under the click slop (3 px, measured from the press): the first `move` already carries the whole distance. `parent` is the container rect, so fractions need no geometry query. On a `cells` grid every phase also carries `cell: {row, col}`. Inside an `onKey` sink that draws `role=\"line\"` rows — an editor the app owns — every phase carries `line` (the ordinal among the sink's lines, the numbering its `access` events use), `byte` (where the point falls in that line's text, what `textHit` would answer) and `clicks` (the press's count), so click-to-caret, drag-select and double-click-word are arithmetic on the event with no query and no frame of lag; a point above the first line is the first, below the last the last, and one in a `role=\"none\"` gutter is the line beside it, and `inside` says whether the point is within that line's own box at all — false above, below and in the margin beside a row, so a margin gesture (block selection) is told from a press on the text without comparing `x` to a rect. Nothing is added where the sink draws no lines.",
2319    },
2320    EventDef {
2321        kind: "key",
2322        payload: "`{ kind: \"key\", phase: \"down\" | \"up\", code, physical, shift, ctrl, alt, super, text, repeat, location, caps_lock, num_lock, tag }`",
2323        doc: "A key press or release on the focused `onKey` sink; `code` is a character or a name (`\"left\"`, `\"f5\"`) and is what a keymap binds against. `physical` is the US-QWERTY key at that *position*, spelled the same way — bind it instead when you want the finger rather than the label (WASD stays a square on every layout). `code` follows the layout while the layout speaks ASCII, so a chord lands on the key the user can see (Dvorak's `⌥v` on the key printed V); on a layout that does not (Cyrillic, Greek, Hebrew, Arabic) the position's US key stands in, as Shift prints it (`J`, `:`; unshifted under Alt, as a chord reads it), so a Latin keymap keeps matching instead of matching nothing. A shifted letter arrives as the upper-case letter — `Z` with `shift` set for ⇧⌘Z, `physical` staying `z` — so a keymap that binds letters folds a one-character `code` to lower case under a chord; a headless press is spelled the same way, since no door re-spells it (`\"z\"` with `shift` is a chord no keyboard produces). `repeat` marks a press the OS auto-repeated; `text` is what the press would insert — always the layout's own character — and is null on every release. A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so a held-key binding (WASD, press-and-hold) cannot be left stuck down. `location` says which of a key's twins it was (backlog F108): `\"left\"` or `\"right\"` for a modifier, `\"numpad\"` for the keypad's digits, operators, Enter and (Num Lock off) arrows — `code` still `\"1\"`, `\"enter\"` — else `\"standard\"`; `caps_lock` and `num_lock` what the lock keys held. The keys F13–F35, `printscreen`, `pause`, `menu`, `clear` and the media keys (`mediaplaypause`, `volumeup`, …) are keys like any other; the modifier and lock keys themselves (`shift`, `ctrl`, `alt`, `super`, `capslock`, `numlock`, `scrolllock`) reach only a sink that says `modifierKeys`.",
2324    },
2325    EventDef {
2326        kind: "text",
2327        payload: "`{ kind: \"text\", text, pasted?: true, concealed?: true, transient?: true, tag }`",
2328        doc: "Text an IME committed at the end of a composition — or the clipboard's text, when the app asked for a paste with `requestPaste` / `request_paste` / `kui_request_paste` — on the focused `onKey` sink (or the nearest one above the focused control, or the root sink with nothing focused) — the one committed text the platform never reports as a key press carrying `text`, so a custom editor inserts it as it would a key's `text`. Plain typing does not arrive this way: the `key` event already carries what the press would insert, and a sink hearing both would type every character twice. A focused `<edit>` takes the commit itself and reports `changed`. A paste's answer carries `pasted: true` (backlog DX14) — an answer being the host's paste reply, or any commit while a paste is outstanding — so a sink that asked tells the clipboard's text from an IME's commit without keeping its own flag; an IME commit has no `pasted`. It also says what the pasteboard marked it (backlog F84): `concealed: true` for a secret — a password manager's copy, which a view should not show, log or keep — and `transient: true` for text not to keep in a history, after the nspasteboard.org convention (on Windows the clipboard's exclusion formats); a marker that is not set is absent, never false. The runner reads them on macOS and Windows; on Linux, and from a host that answers with a bare commit, a paste arrives unmarked.",
2329    },
2330    EventDef {
2331        kind: "preedit",
2332        payload: "`{ kind: \"preedit\", text, cursor: [start, end] | null, tag }`",
2333        doc: "An in-progress IME composition on the focused `onKey` sink: `text` is the uncommitted string to show inline at the caret, `cursor` the byte range inside it the IME's own caret covers (null when it does not say), and an empty `text` means the composition ended without a commit, so what was shown goes away. The OS candidate window is anchored for you: the `line` carrying `caret` says where. A focused `<edit>` draws the composition itself.",
2334    },
2335    EventDef {
2336        kind: "selectionrange",
2337        payload: "`{ kind: \"selectionrange\", from: { index, byte }, to: { index, byte } }` on the scope",
2338        doc: "A copy reached rows of a `selectable` virtual list that no frame built (`docs/adr/0017-selection-as-a-scope.md`, tier 3): the core cannot read text it never laid out, so it asks the app for the range — `index` is a row's data index (its `index` prop), `byte` an offset into that row's text, past the row's length for \"the whole row\" (a Select All over a list that declared `rowCount` ends that way, on its last row) — and the app answers with `answerSelectionRange(text)` / `answer_selection_range` / `kui_answer_selection_range`, which is what reaches the clipboard as a `setClipboard` action. Raised only while a copy is outstanding (`requestCopy()` answered `asked`, or the runner's Cmd/Ctrl-C did); a late answer changes nothing. `examples/rust/features/clipboard.rs` and its Node twin show the round trip.",
2339    },
2340    EventDef {
2341        kind: "contextmenu",
2342        payload: "`{ kind: \"contextmenu\", x, y, tag }`",
2343        doc: "A secondary-button press on an `onContextMenu` node, on the press rather than the release; `x`/`y` are logical viewport coordinates — where the menu goes. The core opens nothing: the app declares the menu (a `modal` float) and stops declaring it on `dismiss`.",
2344    },
2345    EventDef {
2346        kind: "menu",
2347        payload: "`{ kind: \"menu\", role, item }`",
2348        doc: "A row of the core's own context menu was chosen (`openMenu` / `open_menu` / `kui_open_menu`), on the node the menu was about. `item` is the row's `id`, or its label when it declared none; `role` is the row's standard role or `custom`. Every chosen row posts, the standard ones included: a `cut` or `paste` role is carried out by the core (its clipboard work queued for the host) *and* reported, so an app can hear its editor being cut from and is free to ignore it (`docs/adr/0017-selection-as-a-scope.md`, decision 5).",
2349    },
2350    EventDef {
2351        kind: "forceclick",
2352        payload: "`{ kind: \"forceclick\", x, y, tag }`",
2353        doc: "A press that deepened past the second stage of a Force Touch trackpad, on an `onForceClick` node, at the logical viewport point it happened at. Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, and the ordinary click the press is still producing arrives afterwards. Text needs none of this: over an `edit` or a `selectable` scope the core selects the word under it and asks the host for its Look Up panel instead. macOS-only in practice.",
2354    },
2355    EventDef {
2356        kind: "button",
2357        payload: "`{ kind: \"button\", phase: \"press\" | \"move\" | \"release\", button: \"secondary\" | \"middle\" | number, x, y, clicks, cell?: { row, col }, line?, byte?, inside?, tag }`",
2358        doc: "A non-primary button on an `onButton` node that claims it (`buttons`), backlog F105: `press` where it went down — with the driver's click count, `clicks`, which the native runner keeps for the primary button alone and so always reports as 1 here — then `move` for every pointer move while it is held and `release` where it came up, both on the same node wherever the pointer went, since the press captured the button. `button` is the button's name, or for one past the middle button its number (`3 + n`, as `kui_input_mouse_button` takes it; Node's `ctx.mouse` takes the three names only); `x`/`y` are logical viewport coordinates. On a `cells` grid each carries `cell: {row, col}`, clamped to the grid, and inside an `onKey` sink that draws `role=\"line\"` rows `line`, `byte` and `inside` as a drag does. A claimed secondary press is this event instead of `contextmenu`; the press moves no focus, caret, selection or scrollbar.",
2359    },
2360    EventDef {
2361        kind: "scroll",
2362        payload: "`{ kind: \"scroll\", x, y, dx, dy, lines, mods?: { shift, ctrl, alt, super }, tag }`",
2363        doc: "The wheel over an `onScroll` node, or a drag-select held past a `cells` grid's top or bottom edge: `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer in logical viewport coordinates, `lines` the whole lines a `cells` grid's `dy` covers — positive is later history, the sign `originLine` grows in, the fraction carried to the next notch — and null on any other node. The core scrolls nothing for it: the app re-declares the grid's `originLine`, or zooms its canvas. From the edge drag it comes once a frame while the pointer is held past the edge, with the lines that frame's step covers, and the selection's absolute lines survive the scroll the app answers with (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
2364    },
2365    EventDef {
2366        kind: "focus",
2367        payload: "`{ kind: \"focus\", phase: \"in\" | \"out\", by: \"pointer\" | \"keyboard\" | \"assistive\" | \"program\", tag }`",
2368        doc: "Keyboard focus entered or left an `onFocus` node's subtree (backlog DX18). `by` is what moved it — a press, a key, a screen reader's request, or the view and the app — so a pane that follows a click into its sink tells that apart from a move the app made itself.",
2369    },
2370    EventDef {
2371        kind: "hover",
2372        payload: "`{ kind: \"hover\", phase: \"enter\" | \"leave\", by: \"pointer\" | \"content\", tag }`",
2373        doc: "The pointer entered or left an `onHover` node — also when a new frame moved it under a still cursor. `by` says which (backlog DX20): `pointer` when the pointer moved or left the window, `content` when it stayed and what is under it changed — a list scrolled by the wheel or the keys, a row that grew, a float that opened. A picker whose selection follows the pointer ignores `content`, or the rows sliding under a still pointer as the keys scroll the list drag the selection with them.",
2374    },
2375    EventDef {
2376        kind: "drop",
2377        payload: "`{ kind: \"drop\", phase: \"enter\" | \"move\" | \"leave\" | \"drop\", paths: string[], x, y, tag }`",
2378        doc: "Files dragged in from the OS over an `onDrop` node (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): `enter` when they come over the zone, `move` while they move over it (never twice for one point), `leave` when they go to another zone, to no zone or out of the window, `drop` when they land — and no `leave` after a `drop`. `paths` are the OS paths as strings; `x`/`y` the pointer in logical viewport coordinates, absent on `leave`. The zone is the topmost one under the pointer by paint order; a node inside it is its, and a node that is no zone is looked past (an overlay shown on `enter` does not end the hover). Nothing is re-resolved when a frame lands: only the driver's next report moves the files, so a zone the view stops declaring hears its `leave` then.",
2379    },
2380    EventDef {
2381        kind: "files",
2382        payload: "`{ kind: \"files\", paths: string[], tag }`",
2383        doc: "A file dialog's answer (backlog C51): what an Open, Save or folder dialog asked for with `requestFiles` / `request_files` / `kui_request_files` picked — the OS paths, as a `drop` carries them — or no paths when the user cancelled. `tag` is the dialog's own. It reaches whoever asked: the host, or the extension whose fill asked; one dialog is out at a time.",
2384    },
2385    EventDef {
2386        kind: "open",
2387        payload: "`{ kind: \"open\", paths: string[] }` on the root",
2388        doc: "The OS asked the app to open documents (backlog F124): the Finder's Open With, a file dropped on the Dock icon, `open -a App file`, a double-click on a document of a type the app's `Info.plist` declares under `CFBundleDocumentTypes`. Delivered to the host on the root whether or not anything asked — unlike `files`, which answers an ask. `paths` are file-system paths as strings; a URL of a scheme the app registers is not one, and is not carried (room is left for a `urls` beside `paths`). The macOS runner sends it at launch — held until the main window has opened, since AppKit hands the documents over before it exists and puts none in the arguments — and while the app runs; a host driving its own window sends it as input (`openDocuments`, `kui_input_open`, `InputEvent::Open`). Windows and Linux pass documents in the process's arguments instead, and nothing sends it there.",
2389    },
2390    EventDef {
2391        kind: "layout",
2392        payload: "`{ kind: \"layout\", x, y, w, h, parent: { x, y, w, h }, scale, tag }`",
2393        doc: "The rect layout gave an `onLayout` node (logical px, viewport coords, after scrolling and easing): on its first frame and whenever it changes, never on a frame that left it alone. `scale` is physical px per logical px at the node — `w × scale` by `h × scale` is how many pixels to render for it before `updateImage` (the frame's scale today; where a zoom would compose in).",
2394    },
2395    EventDef {
2396        kind: "resize",
2397        payload: "`{ kind: \"resize\", width, height, scale }`",
2398        doc: "The viewport changed size or DPI (logical px, delivered to the host on the root): the window less the devtools' dock while the panel is docked (`docs/adr/0024`), so a dock coming, going or being dragged is a resize too. `KuiWindow.size()` queries the same numbers, before the first frame as well (backlog F43). The first frame establishes the viewport rather than reporting it, so a dock present at launch posts none.",
2399    },
2400    EventDef {
2401        kind: "window",
2402        payload: "`{ kind: \"window\", phase: \"opened\" | \"closed\" | \"focused\" | \"blurred\", name, id }`",
2403        doc: "A declared window opened (the diff queued its `Open`) or closed — because nothing declares it any more, or because the user closed it, in which case it stays closed while still declared: stop declaring `name`, then declare it again to reopen. `id` is what its events carry; the event itself is on the root of whichever window's frame noticed. `focused` and `blurred` are this window gaining and losing the keyboard (backlog DX18) — `env.focused` changing, as the driver reports it — so an app that saves on blur or re-reads the clipboard on return hears it once instead of diffing `env.focused` every frame.",
2404    },
2405    EventDef {
2406        kind: "system",
2407        payload: "`{ kind: \"system\", appearance, accent, motion, locale, assistive }`",
2408        doc: "An OS setting the user changed while the app was open — the light/dark appearance, the accent colour, reduced motion, or the UI language — or assistive technology starting to listen (delivered to the host on the root, one per window that noticed). The payload is `env.system` as it now reads, in the same spellings and with the same nulls, so a handler can keep the whole reading or take the one field it branches on. The first frame establishes the reading rather than reporting it, the way the viewport does; a host whose view is a function the runner calls every frame can equally re-read `env` and ignore this, but a host that retains the tree it was handed (Node, C, Lua) only re-runs its view for a message, so this is how a palette follows the OS.",
2409    },
2410    EventDef {
2411        kind: "fonts",
2412        payload: "`{ kind: \"fonts\" }`",
2413        doc: "The system's installed fonts changed: a rescan found a face installed or removed since the last one (delivered to the host on the root, one per window that noticed). The winit runner rescans itself when macOS or Windows says the set changed; elsewhere it is the app calling `reloadSystemFonts`. Re-read `systemFonts()` / `systemFontFamilies()` here if the model holds them; a view naming a family by `family` needs nothing, it resolves on the same frame. A font the app loads itself raises none, and the first frame establishes the set rather than reporting it.",
2414    },
2415    EventDef {
2416        kind: "modifiers",
2417        payload: "`{ kind: \"modifiers\", shift, ctrl, alt, super }`",
2418        doc: "The physical modifier state changed (delivered to the host on the root).",
2419    },
2420    EventDef {
2421        kind: "changed",
2422        payload: "`{ kind: \"changed\" }`, with the editor's key on the event",
2423        doc: "An editor's text changed.",
2424    },
2425    EventDef {
2426        kind: "submit",
2427        payload: "`{ kind: \"submit\" }`, with the editor's key on the event",
2428        doc: "Enter in a single-line editor.",
2429    },
2430    EventDef {
2431        kind: "cancel",
2432        payload: "`{ kind: \"cancel\" }`, with the editor's key on the event",
2433        doc: "Escape let go of a focused editor: the keyboard leaves it, as it does for a click elsewhere, and this says it was Escape — a draft abandoned, where `submit` is one confirmed and a plain blur is neither. A field that commits on blur cancels here instead.",
2434    },
2435    EventDef {
2436        kind: "boundary",
2437        payload: "`{ kind: \"boundary\", key: \"up\" | \"down\" | \"left\" | \"right\" | \"backspace\" | \"delete\", edge: \"start\" | \"end\", word, doc }`, with the editor's key on the event",
2438        doc: "An editing key that met the edge of an editor's text and did nothing: ↑ on the first line, ← or Backspace at the start (`edge: \"start\"`), ↓ on the last line, → or Delete at the end (`\"end\"`) — from a caret with no selection and without Shift. What a block editor joins blocks and moves between fields by. A field has one line, so its ↑ and ↓ always report. `word` and `doc` are the editing modifiers the key carried (Option or Ctrl, ⌘ or Ctrl — `docs/adr/0002`).",
2439    },
2440    EventDef {
2441        kind: "sound",
2442        payload: "`{ kind: \"sound\", phase: \"ended\" | \"refused\", playback, tag }`",
2443        doc: "A tagged playback (`play(id, { tag })` or `<audio tag>`) finished on its own — never when something stopped it. `phase: \"refused\"` instead when the device would not take the play at all (its 128 voices are all held, or the sound did not decode): that playback never starts and so never ends, so this is what arrives in place of the `ended` a view would otherwise wait forever for.",
2444    },
2445    EventDef {
2446        kind: "dismiss",
2447        payload: "`{ kind: \"dismiss\", reason: \"escape\" | \"outside\", tag }` on a node; `{ kind: \"dismiss\", reason, name, id }` on the root for a popup window",
2448        doc: "The user asked for a surface to go away — Escape, or a press that landed outside it. The core closes nothing: the app stops declaring the surface (or asks first). A `modal` node gets one on the node, carrying its tag, and only the modal in effect does; a `kind: \"popup\"` window gets one on the root, carrying the window's `name` and `id`, reported by the driver because a press outside a window and a key sent to a non-activating one are both facts only the OS has. The two are the same event, so a dropdown that graduates from a modal float to a popup window changes its declaration and not its handler.",
2449    },
2450    EventDef {
2451        kind: "access",
2452        payload: "`{ kind: \"access\", action, tag, text?, value?, anchor?: { line, offset }, focus?: { line, offset } }`",
2453        doc: "Assistive technology — or the keyboard — asked for what only the app can do: `increment` / `decrement` on a `slider` role that declared no `onChange` (a reader's nudge, or the arrow keys on the focused slider), and `setValue` there with the number asked for as `value` (Windows' UI Automation sets a slider rather than nudging it); `setValue` / `replaceSelectedText` (with `text`) / `setTextSelection` (with `anchor` and `focus` as line ordinals and byte offsets) on a custom editor. `tag` is the node's `onClick` payload (or its `onDrag` / `onKey` tag). Every other request resolves in the core and arrives as the events a pointer would have produced.",
2454    },
2455    EventDef {
2456        kind: "change",
2457        payload: "`{ kind: \"change\", value, phase: \"move\" | \"end\", tag }`",
2458        doc: "A `slider` that declared `onChange` (the stock `<slider>`, ADR 0034): the core turned a press into the value under the pointer, a drag into each new step, an arrow or assistive technology's increment / decrement into one `valueStep` and its set value into that value snapped, PageUp / PageDown into ten, Home / End into the ends — clamped to `valueMin`..`valueMax` and snapped to the step, the decimal the step names. `phase` is `move` while the pointer holds the slider and `end` when it lets go or a key moved it; a key that lands where the slider is proposes nothing. The value is proposed: declare it as `valueNow`. `tag` is the `onChange` payload.",
2459    },
2460];
2461
2462/// A host-registered resource and how each binding registers it.
2463pub struct ResourceDef {
2464    pub what: &'static str,
2465    pub node: &'static str,
2466    pub lua: &'static str,
2467    pub c: &'static str,
2468}
2469
2470pub const RESOURCES: &[ResourceDef] = &[
2471    ResourceDef {
2472        what: "image",
2473        node: "`ctx.addImage(w, h, rgba)` → id for `<image src>`",
2474        lua: "the host registers; `image { id }`",
2475        c: "`kui_image_add` → `kui_image`",
2476    },
2477    ResourceDef {
2478        what: "fragment (WGSL)",
2479        node: "`ctx.addFragment(src)` → id for `<fragment src>`",
2480        lua: "the host registers; `fragment { id }`",
2481        c: "`kui_fragment_add` → `kui_fragment`",
2482    },
2483    ResourceDef {
2484        what: "font from bytes",
2485        node: "`ctx.addFont(buffer)` → id for `font`",
2486        lua: "the host registers; `font = id`",
2487        c: "`kui_font_add` → `KuiTextStyle.font`",
2488    },
2489    ResourceDef {
2490        what: "font file by path",
2491        node: "`ctx.loadFontFile(\"fonts/Antonio.ttf\")` → id for `font`",
2492        lua: "the host registers; `font = id`",
2493        c: "`kui_font_load_file`",
2494    },
2495    ResourceDef {
2496        what: "a folder of fonts",
2497        node: "`ctx.loadFontsDir(\"fonts\")`, then pick by name",
2498        lua: "the host loads",
2499        c: "`kui_font_load_dir`",
2500    },
2501    ResourceDef {
2502        what: "font by family name (installed or loaded)",
2503        node: "`ctx.addSystemFont(\"Antonio\")` (see `systemFontFamilies()`)",
2504        lua: "the host registers; `font = id`",
2505        c: "`kui_font_add_system` (see `kui_font_families`)",
2506    },
2507    ResourceDef {
2508        what: "sound (wav / ogg / mp3 / flac bytes)",
2509        node: "`ctx.addSound(buffer)` → id for `<audio src>`, `clickSound`, `play(id)`",
2510        lua: "the host registers; `audio { src = id }`, `click_sound = id`",
2511        c: "`kui_sound_add` → `kui_audio`, `KuiSpec.click_sound`, `kui_play`",
2512    },
2513];
2514
2515/// One value in the host-environment reading a view gets — `ui.env()` in
2516/// Rust, `view(env)` in Lua, `ctx.env()` / `win.env()` in Node — and the
2517/// key each binding puts it under. C has no reading: a C host is the frame
2518/// driver, so it is the *writer* (`kui_env_set`, `kui_env_set_window`), and
2519/// its column names the argument that carries the fact in.
2520///
2521/// `Env` and `WindowEnv` are the shape; this table is the cross-binding
2522/// restatement of it, and every restatement is pinned to it rather than
2523/// trusted: `schema`'s tests check the rows against the two structs, the
2524/// Lua and Node key-set tests check each binding's reading against the
2525/// `lua` / `node` columns, and kui-ffi checks the header's two prototypes
2526/// against the `c` column. The frame facts a view wants at the same moment
2527/// (the viewport, the focused node) ride in the same reading and have rows
2528/// here too, marked as the frame's rather than `Env`'s.
2529///
2530/// Two divergences are deliberate and named in their rows: `native_controls`
2531/// is the `Rect` the core holds in Node and a width/height at the window
2532/// origin in Lua and C, and `frame_budget_ms` is derived from `refresh_hz`
2533/// but part of the reading everywhere.
2534pub struct EnvField {
2535    /// The canonical name: the Rust field path (`window.custom_chrome`).
2536    pub name: &'static str,
2537    /// Where it comes from — the Rust struct and field for a stored fact,
2538    /// the call for a derived or frame fact.
2539    pub from: &'static str,
2540    /// The key path(s) it occupies in Node's `ctx.env()`; empty when Node
2541    /// carries the fact as a call on the context instead (the `doc` says
2542    /// which) or not at all.
2543    pub node: &'static [&'static str],
2544    /// The same for Lua's `view(env)` table. Two entries where Lua flattens
2545    /// one fact into two keys.
2546    pub lua: &'static [&'static str],
2547    /// The C spelling: `function(argument)` for the setter argument that
2548    /// writes it — the first thing in the cell, so kui-ffi can parse it —
2549    /// or the call that reads it.
2550    pub c: &'static str,
2551    pub doc: &'static str,
2552    /// The fact's reading, as plain data: `Null` for "the host cannot
2553    /// tell", an enum as its wire name, a key as its integer, a rect as
2554    /// `{x, y, w, h}`. What makes the table a reader and not only a pin —
2555    /// a binding iterates the rows and asks each for its value, then
2556    /// spells the key its own way, so a fact added here reaches every
2557    /// reading with no reader restated beside it (the way
2558    /// [`ThemeRole::get`] does for the palette).
2559    pub get: fn(&EnvFacts) -> Value,
2560}
2561
2562/// Everything an env reading is taken from: the stored [`Env`](crate::env::Env) and the
2563/// frame's own facts beside it (`Core::env_facts`).
2564#[derive(Clone, Copy, Debug)]
2565pub struct EnvFacts {
2566    pub env: crate::env::Env,
2567    pub viewport: crate::geom::Size,
2568    pub scale: f32,
2569    pub focus: Option<crate::key::Key>,
2570    pub focus_visible: bool,
2571    pub region: Option<crate::key::Key>,
2572    pub caret_visible: bool,
2573    /// The frame clock in seconds (`Core::now`, backlog F134).
2574    pub now: f64,
2575}
2576
2577fn key_value(k: Option<crate::key::Key>) -> Value {
2578    k.map_or(Value::Null, |k| Value::Int(k.0 as i64))
2579}
2580
2581fn rect_value(r: crate::geom::Rect) -> Value {
2582    Value::map([
2583        ("x", Value::Float(r.x as f64)),
2584        ("y", Value::Float(r.y as f64)),
2585        ("w", Value::Float(r.w as f64)),
2586        ("h", Value::Float(r.h as f64)),
2587    ])
2588}
2589
2590pub const ENV_FIELDS: &[EnvField] = &[
2591    EnvField {
2592        name: "refresh_hz",
2593        get: |f| {
2594            f.env
2595                .refresh_hz
2596                .map_or(Value::Null, |hz| Value::Float(hz as f64))
2597        },
2598        from: "`Env::refresh_hz`",
2599        node: &["refreshHz"],
2600        lua: &["refresh_hz"],
2601        c: "`kui_env_set(refresh_hz)`",
2602        doc: "Display refresh rate in Hz. \"The host cannot tell\" is `null` in Node (a stable shape to destructure, typed `number | null`), an absent key in Lua, and a rate at or below zero in C.",
2603    },
2604    EnvField {
2605        name: "frame_budget_ms",
2606        get: |f| Value::Float(f.env.frame_budget_ms() as f64),
2607        from: "`Env::frame_budget_ms()`, derived",
2608        node: &["frameBudgetMs"],
2609        lua: &["frame_budget_ms"],
2610        c: "—",
2611        doc: "One vsync interval at `refresh_hz`, or at 120 Hz when the host cannot tell: the per-frame time budget, and what the latency HUD draws its line at. Derived, and in the reading anyway, so no view restates the fallback. A C host is the one that knows the rate and computes its own.",
2612    },
2613    EnvField {
2614        name: "focused",
2615        get: |f| Value::Bool(f.env.focused),
2616        from: "`Env::focused`",
2617        node: &["focused"],
2618        lua: &["focused"],
2619        c: "`kui_env_set(focused)`",
2620        doc: "Whether the *window* has the keyboard at all. Not the focused node — that is the `focus` row.",
2621    },
2622    EnvField {
2623        name: "system.appearance",
2624        get: |f| Value::str(f.env.system.appearance.name()),
2625        from: "`SystemEnv::appearance`",
2626        node: &["system.appearance"],
2627        lua: &["system.appearance"],
2628        c: "`kui_env_set_system(appearance)`",
2629        doc: "The OS light/dark setting: `\"light\"`, `\"dark\"`, or `\"unknown\"` when the host has no way to ask (`KUI_APPEARANCE_*` in C, where unknown is 0). Unknown is a real answer and the default — a view picks its own palette for it rather than being handed a guess. The core acts on it in one way: the theme is derived from it (ADR 0019), so the stock widgets and a `<text>` with no colour follow the setting — and nothing of the app's own repaints, because only the view knows which of its colours is the background.",
2630    },
2631    EnvField {
2632        name: "system.accent",
2633        get: |f| {
2634            f.env
2635                .system
2636                .accent
2637                .map_or(Value::Null, |c| Value::Int(c.to_hex() as i64))
2638        },
2639        from: "`SystemEnv::accent`",
2640        node: &["system.accent"],
2641        lua: &["system.accent"],
2642        c: "`kui_env_set_system(accent)`",
2643        doc: "The OS accent/highlight colour as `0xRRGGBBAA`, ready to pass straight back as a `bg` or `color`. \"The host cannot tell\" is `null` in Node, an absent key in Lua, and 0 in C — a fully transparent accent is not a colour anyone was given, the way a refresh rate of zero is not a rate. Node's `setEnv` also takes the `\"#rrggbb\"` spelling a prop takes.",
2644    },
2645    EnvField {
2646        name: "system.motion",
2647        get: |f| Value::str(f.env.system.motion.name()),
2648        from: "`SystemEnv::motion`",
2649        node: &["system.motion"],
2650        lua: &["system.motion"],
2651        c: "`kui_env_set_system(motion)`",
2652        doc: "The OS reduce-motion setting: `\"reduced\"` when the user asked for less animation, `\"full\"` when they did not, `\"unknown\"` when nobody asked the OS (`KUI_MOTION_*` in C, unknown 0). Spelled as what the user wants rather than as a `reduceMotion` boolean, because the third reading has no place in a boolean. Nothing in the core shortens an animation for it — a view that honours it does so where it declares one.",
2653    },
2654    EnvField {
2655        name: "system.locale",
2656        get: |f| {
2657            f.env
2658                .system
2659                .locale
2660                .map_or(Value::Null, |l| Value::str(l.as_str()))
2661        },
2662        from: "`SystemEnv::locale`",
2663        node: &["system.locale"],
2664        lua: &["system.locale"],
2665        c: "`kui_env_set_system(locale)`",
2666        doc: "The UI language as a BCP-47 tag (`\"en\"`, `\"en-US\"`, `\"zh-Hant-HK\"`), for whatever the view formats dates and numbers with; kui does not parse it. Carried inline (31 ASCII bytes, `Locale`) so the reading stays `Copy`, and anything that does not fit reads back as unknown: `null` in Node, an absent key in Lua, an empty `KuiStr` in C.",
2667    },
2668    EnvField {
2669        name: "system.assistive",
2670        get: |f| Value::str(f.env.system.assistive.name()),
2671        from: "`SystemEnv::assistive`",
2672        node: &["system.assistive"],
2673        lua: &["system.assistive"],
2674        c: "`kui_env_set_assistive(assistive)`",
2675        doc: "Whether assistive technology is listening: `\"listening\"` once an accessibility client has asked this window for its tree, `\"none\"` while the bridge is up and nobody has, `\"unknown\"` where there is no bridge — a headless `Ctx`, a runner built without `accesskit`, a C host that never called the setter (`KUI_ASSISTIVE_*`, unknown 0). The reading that changes what a view *says* rather than what it draws: an alert that announces when something is listening and blinks when nothing is. Reported through the `system` event when it changes, like the other four. Two limits are the platform's, not kui's. *Any* client counts — a probe, an accessibility inspector, a test driving the AX API and VoiceOver alike all ask for the tree, and nothing tells them apart — so it says something is listening, not that a person is. And it falls back to `\"none\"` only where the adapter reports deactivation, which in the pinned AccessKit is AT-SPI alone (the session's accessibility bus going away); on macOS and Windows nothing reports a client leaving, so once it has risen it stays `\"listening\"` for the window's life.",
2676    },
2677    EnvField {
2678        name: "window.id",
2679        get: |f| Value::Int(f.env.window.id.0 as i64),
2680        from: "`WindowEnv::id`",
2681        node: &["window.id"],
2682        lua: &["window.id"],
2683        c: "`kui_env_set_window(window)`, read back by `kui_ctx_window`",
2684        doc: "Which window this frame draws, assigned by the driver: 0 for the window the app starts in. Every event from it carries the same number.",
2685    },
2686    EnvField {
2687        name: "window.custom_chrome",
2688        get: |f| Value::Bool(f.env.window.custom_chrome),
2689        from: "`WindowEnv::custom_chrome`",
2690        node: &["window.customChrome"],
2691        lua: &["window.custom_chrome"],
2692        c: "`kui_env_set_window(custom_chrome)`",
2693        doc: "The host asked the app to draw its own chrome, so there is no native titlebar to sit under. `<titlebar>` and `<windowButtons>` build nothing when this is false.",
2694    },
2695    EnvField {
2696        name: "window.maximized",
2697        get: |f| Value::Bool(f.env.window.maximized),
2698        from: "`WindowEnv::maximized`",
2699        node: &["window.maximized"],
2700        lua: &["window.maximized"],
2701        c: "`kui_env_set_window(maximized)`",
2702        doc: "The window is maximized — what picks the restore glyph over the maximize one.",
2703    },
2704    EnvField {
2705        name: "window.fullscreen",
2706        get: |f| Value::Bool(f.env.window.fullscreen),
2707        from: "`WindowEnv::fullscreen`",
2708        node: &["window.fullscreen"],
2709        lua: &["window.fullscreen"],
2710        c: "`kui_env_set_window(fullscreen)`",
2711        doc: "The window is fullscreen.",
2712    },
2713    EnvField {
2714        name: "window.always_on_top",
2715        get: |f| Value::Bool(f.env.window.always_on_top),
2716        from: "`WindowEnv::always_on_top`",
2717        node: &["window.alwaysOnTop"],
2718        lua: &["window.always_on_top"],
2719        c: "`kui_env_set_always_on_top(always_on_top)`",
2720        doc: "The window is above every other app's: the level the driver set after the frame asked for it (`alwaysOnTop` / `always_on_top` / `kui_set_always_on_top`, backlog C30), on a platform that has one. On Wayland winit has no call for it, so a driver there reports false however often the app asks — which is why a pin button draws its state from this and not from the app's own flag. It is the driver's record of what it set and not a query (winit has no level getter), so a level the OS dropped afterwards — a fullscreen space, a tiling manager — is not seen here. A C host reports it through its own setter rather than an argument on `kui_env_set_window`, the way `kui_env_set_assistive` is, so an older host that never applies a level has nothing to recompile.",
2721    },
2722    EnvField {
2723        name: "window.native_controls",
2724        get: |f| f.env.window.native_controls.map_or(Value::Null, rect_value),
2725        from: "`WindowEnv::native_controls`",
2726        node: &["window.nativeControls"],
2727        lua: &["window.controls_w", "window.controls_h"],
2728        c: "`kui_env_set_window(controls_w, controls_h)`",
2729        doc: "Area (logical px, window coordinates) covered by controls the OS still draws over our content — the macOS traffic lights under custom chrome. Keep out of it. Node hands back the `Rect` the core holds (`{x, y, w, h}`, or `null` for none); Lua and C flatten it to a width and height anchored at the window origin (absent in Lua, `0` in C, for none), which is the shape C's two numbers can express and where the one real instance sits.",
2730    },
2731    EnvField {
2732        name: "window.backdrop",
2733        get: |f| Value::str(f.env.window.backdrop.name()),
2734        from: "`WindowEnv::backdrop`",
2735        node: &["window.backdrop"],
2736        lua: &["window.backdrop"],
2737        c: "`kui_env_set_backdrop(backdrop)`; read back with `kui_ctx_backdrop()`",
2738        doc: "What is behind the window's transparent pixels, as the driver got it (backlog F126): `\"opaque\"` (the default, and every headless core's), `\"transparent\"` (the desktop as it is), `\"blur\"` (a live blur of what is behind the window) or `\"tinted\"` (the desktop's colour, not live) — `KUI_BACKDROP_*` in C, opaque 0. The app asks with `Launcher::backdrop` and decides which regions show it by painting them with alpha; this is the answer, which is less where the platform has less — a blur asked of GNOME reads `\"tinted\"`, the wallpaper kui draws itself, or `\"opaque\"` where none could be read — so a view paints its translucent regions opaque when this says so. A C host reports it through its own setter, as `always_on_top` is; a C app asks with `KuiRunConfig.backdrop` and its view reads the answer with `kui_ctx_backdrop`.",
2739    },
2740    EnvField {
2741        name: "audio.device",
2742        get: |f| Value::str(f.env.audio.device.name()),
2743        from: "`AudioEnv::device`",
2744        node: &["audio.device"],
2745        lua: &["audio.device"],
2746        c: "`kui_env_set_audio(device)`",
2747        doc: "What the driver's output device is doing: `\"closed\"` (the default, and a headless driver's answer), `\"opening\"` (the ~90 ms open, on its own thread), `\"open\"`, or `\"failed\"` (it refused, and commands are dropped) — `KUI_AUDIO_DEVICE_*` in C, closed 0. A fact and not a verb: nothing lets a view close it, the driver does that itself once it has been idle a while. Worth reading because an open stream is a real-time thread whether or not anything plays, which is the whole of an idle app's CPU once a session has held a sound.",
2748    },
2749    EnvField {
2750        name: "audio.live",
2751        get: |f| Value::Int(f.env.audio.live as i64),
2752        from: "`AudioEnv::live`",
2753        node: &["audio.live"],
2754        lua: &["audio.live"],
2755        c: "`kui_env_set_audio(live)`",
2756        doc: "Playbacks started and not yet ended, plus any waiting on the device to open. Zero with the device still `\"open\"` is the idle stream the row above is about. A play that arrives while the device is `\"opening\"` counts here from the frame it was asked, until the open answers: if the device refuses, the play is refused on the next apply — `{kind:\"sound\", phase:\"refused\"}` for a tagged one — and leaves the count with it, so what a machine with no output device shows is `opening`/1 then `failed`/0 with the refusal between (backlog F63).",
2757    },
2758    EnvField {
2759        name: "viewport.w",
2760        get: |f| Value::Float(f.viewport.w as f64),
2761        from: "`Core::viewport()`, the frame's",
2762        node: &["viewport.width"],
2763        lua: &["viewport_w"],
2764        c: "`kui_frame_begin(w)`",
2765        doc: "The logical width of the current (or last) frame's viewport — the window less the devtools' dock while the panel is docked (`docs/adr/0024`), the same number a `resize` reports and Node's `KuiWindow.size()` answers — the other host fact a view wants at the same moment, so it rides in the same reading. Zero before the first frame, since the frame establishes it (backlog F43: this row once read the window instead, so an app under `KUI_DEVTOOLS` sized itself to a viewport it did not have). Node's `viewport` is the `WindowSize` shape `runWindowed` already uses.",
2766    },
2767    EnvField {
2768        name: "viewport.h",
2769        get: |f| Value::Float(f.viewport.h as f64),
2770        from: "`Core::viewport()`, the frame's",
2771        node: &["viewport.height"],
2772        lua: &["viewport_h"],
2773        c: "`kui_frame_begin(h)`",
2774        doc: "Its logical height.",
2775    },
2776    EnvField {
2777        name: "scale",
2778        get: |f| Value::Float(f.scale as f64),
2779        from: "`Core::scale()`, the frame's",
2780        node: &["viewport.scale"],
2781        lua: &[],
2782        c: "`kui_frame_begin(scale)`",
2783        doc: "Device pixels per logical px. Lua has no reading: a script sees logical px only.",
2784    },
2785    EnvField {
2786        name: "focus",
2787        get: |f| key_value(f.focus),
2788        from: "`Core::focus()`, the frame's",
2789        node: &[],
2790        lua: &["focus"],
2791        c: "`kui_focused()`",
2792        doc: "The focused *node*'s key, as events carry it (absent for none). A value the host wrote before the view ran, so it lags a same-frame verb by one frame; `env.is_focused(key)` is the live query. Node spells it as the call `focused()` on the context, and C as `kui_focused`, rather than a key on `env`.",
2793    },
2794    EnvField {
2795        name: "focus_visible",
2796        get: |f| Value::Bool(f.focus_visible),
2797        from: "`Core::focus_visible()`, the frame's",
2798        node: &[],
2799        lua: &["focus_visible"],
2800        c: "`kui_focus_visible()`",
2801        doc: "Whether focus shows — the keyboard or assistive technology put it where it is, or acted on it there; a click alone does not. Node: `focusVisible()` on the context.",
2802    },
2803    EnvField {
2804        name: "caret_visible",
2805        get: |f| Value::Bool(f.caret_visible),
2806        from: "`Core::caret_visible()`, the frame's",
2807        node: &[],
2808        lua: &["caret_visible"],
2809        c: "`kui_caret_visible()`",
2810        doc: "The caret's blink phase — `true` draws it (backlog C35). The driver's clock sets it while there is a caret to blink: a focused `edit`'s, or the `caret` a `line` under a focused `onKey` sink declares; a custom editor draws its caret node on the on phase and skips it on the off, keeping the `caret` row on its `line` either way, so it blinks in step with the stock editor and, in a window without the keyboard, not at all. Always `true` headless. Node: `caretVisible()` on the context (`setCaretVisible` is the driver's half, for a test that drives the phase).",
2811    },
2812    EnvField {
2813        name: "now",
2814        get: |f| Value::Float(f.now),
2815        from: "`Core::now()`, the frame's",
2816        node: &[],
2817        lua: &["now"],
2818        c: "`kui_now()`",
2819        doc: "The frame clock in seconds (backlog F134): the driver's monotonic clock, any origin, the one `transition` and `keyframes` read this frame — 0 before a driver sets one. Read a deadline off it (a toast's expiry, a sequence's beats) rather than off a clock of the app's own, so a test that moves the frame clock moves both. Node: `now()` on the context.",
2820    },
2821    EnvField {
2822        name: "region",
2823        get: |f| key_value(f.region),
2824        from: "`Core::region()`, the frame's",
2825        node: &[],
2826        lua: &["region"],
2827        c: "`kui_region()`",
2828        doc: "The focus region in effect — the key of the `focusRegion` node whose ring Tab walks (absent for the main ring; `docs/adr/0022-focus-regions.md`). What a chord that toggles between a dock and the app reads to know which way it is going. Node spells it as the call `region()` on the context, and C as `kui_region`.",
2829    },
2830];
2831
2832/// One colour role in a [`crate::theme::Theme`], with the spelling each
2833/// binding reads it under and the reading itself.
2834///
2835/// The same pin `ENV_FIELDS` is: the palette is one contract, so the roles
2836/// are written down once and every binding's reading is generated from
2837/// this table rather than restated beside it. `get` is what makes that
2838/// possible — a binding iterates the rows and asks each one for its
2839/// colour, so adding a token is one row here and nothing anywhere else.
2840/// The test below destructures [`crate::theme::Theme`] exhaustively, so a
2841/// field added to it stops the crate compiling until it has a row.
2842pub struct ThemeRole {
2843    /// The Rust field, and the name used everywhere but Node.
2844    pub name: &'static str,
2845    /// What Node calls it (camelCase).
2846    pub node: &'static str,
2847    pub doc: &'static str,
2848    /// This role's colour out of a theme.
2849    pub get: fn(&crate::theme::Theme) -> crate::color::Color,
2850    /// The same colour written: what a binding's theme setter uses, so
2851    /// writing a palette is the table's business the way reading one is.
2852    pub set: fn(&mut crate::theme::Theme, crate::color::Color),
2853}
2854
2855pub const THEME_ROLES: &[ThemeRole] = &[
2856    ThemeRole {
2857        name: "bg",
2858        node: "bg",
2859        get: |t| t.bg,
2860        set: |t, c| t.bg = c,
2861        doc: "The window behind everything.",
2862    },
2863    ThemeRole {
2864        name: "surface",
2865        node: "surface",
2866        get: |t| t.surface,
2867        set: |t, c| t.surface = c,
2868        doc: "A card, panel or list sitting on `bg`.",
2869    },
2870    ThemeRole {
2871        name: "raised",
2872        node: "raised",
2873        get: |t| t.raised,
2874        set: |t, c| t.raised = c,
2875        doc: "A surface floating above content: a menu, a tooltip, a popover. Under a light theme it is no lighter than `surface` — a float on a white page separates by its border.",
2876    },
2877    ThemeRole {
2878        name: "sunken",
2879        node: "sunken",
2880        get: |t| t.sunken,
2881        set: |t, c| t.sunken = c,
2882        doc: "A well cut into a surface: a text field, a code block, a track.",
2883    },
2884    ThemeRole {
2885        name: "border",
2886        node: "border",
2887        get: |t| t.border,
2888        set: |t, c| t.border = c,
2889        doc: "The hairline between two surfaces.",
2890    },
2891    ThemeRole {
2892        name: "border_strong",
2893        node: "borderStrong",
2894        get: |t| t.border_strong,
2895        set: |t, c| t.border_strong = c,
2896        doc: "A border that has to be seen — a float's edge, a focused field.",
2897    },
2898    ThemeRole {
2899        name: "fg",
2900        node: "fg",
2901        get: |t| t.fg,
2902        set: |t, c| t.fg = c,
2903        doc: "Body text, and what a `color`-less text run resolves to.",
2904    },
2905    ThemeRole {
2906        name: "muted",
2907        node: "muted",
2908        get: |t| t.muted,
2909        set: |t, c| t.muted = c,
2910        doc: "Secondary text: captions, hints, an accelerator beside a label.",
2911    },
2912    ThemeRole {
2913        name: "faint",
2914        node: "faint",
2915        get: |t| t.faint,
2916        set: |t, c| t.faint = c,
2917        doc: "Text that is barely there: a placeholder, a gutter number.",
2918    },
2919    ThemeRole {
2920        name: "accent",
2921        node: "accent",
2922        get: |t| t.accent,
2923        set: |t, c| t.accent = c,
2924        doc: "The one saturated colour: the OS accent where the host reports one, the app's where it pinned one, kui's blue otherwise. The `accent` prop paints from this.",
2925    },
2926    ThemeRole {
2927        name: "accent_hover",
2928        node: "accentHover",
2929        get: |t| t.accent_hover,
2930        set: |t, c| t.accent_hover = c,
2931        doc: "`accent` under a pointer.",
2932    },
2933    ThemeRole {
2934        name: "accent_pressed",
2935        node: "accentPressed",
2936        get: |t| t.accent_pressed,
2937        set: |t, c| t.accent_pressed = c,
2938        doc: "`accent` under a press.",
2939    },
2940    ThemeRole {
2941        name: "on_accent",
2942        node: "onAccent",
2943        get: |t| t.on_accent,
2944        set: |t, c| t.on_accent = c,
2945        doc: "Black or white — whichever a reader can see on `accent`. What a button's label is.",
2946    },
2947    ThemeRole {
2948        name: "accent_soft",
2949        node: "accentSoft",
2950        get: |t| t.accent_soft,
2951        set: |t, c| t.accent_soft = c,
2952        doc: "The accent as a translucent wash rather than a fill: a selected menu row, a chosen tab, a highlighted list item. Keeps `fg` readable over it on both bases, which a fill does not.",
2953    },
2954    ThemeRole {
2955        name: "selection",
2956        node: "selection",
2957        get: |t| t.selection,
2958        set: |t, c| t.selection = c,
2959        doc: "What a text selection is painted under, in an editor and over a `selectable` scope alike.",
2960    },
2961    ThemeRole {
2962        name: "focus_ring",
2963        node: "focusRing",
2964        get: |t| t.focus_ring,
2965        set: |t, c| t.focus_ring = c,
2966        doc: "The default keyboard focus ring (ADR 0002).",
2967    },
2968    ThemeRole {
2969        name: "hover",
2970        node: "hover",
2971        get: |t| t.hover,
2972        set: |t, c| t.hover = c,
2973        doc: "A translucent wash over a hovered neutral control. An overlay, not a fill, so one value works on every surface.",
2974    },
2975    ThemeRole {
2976        name: "pressed",
2977        node: "pressed",
2978        get: |t| t.pressed,
2979        set: |t, c| t.pressed = c,
2980        doc: "The same over a pressed one, and the firmer of the two on both bases.",
2981    },
2982    ThemeRole {
2983        name: "success",
2984        node: "success",
2985        get: |t| t.success,
2986        set: |t, c| t.success = c,
2987        doc: "A good outcome. Readable on `surface` on both bases, which is why it is not one colour for both.",
2988    },
2989    ThemeRole {
2990        name: "warning",
2991        node: "warning",
2992        get: |t| t.warning,
2993        set: |t, c| t.warning = c,
2994        doc: "Something that wants attention.",
2995    },
2996    ThemeRole {
2997        name: "danger",
2998        node: "danger",
2999        get: |t| t.danger,
3000        set: |t, c| t.danger = c,
3001        doc: "A destructive action or a failure. The close button's hover, too.",
3002    },
3003    ThemeRole {
3004        name: "scrollbar",
3005        node: "scrollbar",
3006        get: |t| t.scrollbar,
3007        set: |t, c| t.scrollbar = c,
3008        doc: "The scrollbar thumb at rest.",
3009    },
3010    ThemeRole {
3011        name: "scrollbar_active",
3012        node: "scrollbarActive",
3013        get: |t| t.scrollbar_active,
3014        set: |t, c| t.scrollbar_active = c,
3015        doc: "The thumb while hovered or dragged.",
3016    },
3017];
3018
3019/// One size the stock widgets are built from (`crate::metrics::Metrics`), pinned the way [`ThemeRole`] pins a colour: a binding
3020/// iterates the rows to read or write a set, so a field added to
3021/// `Metrics` is one row here and nothing anywhere else. The test below
3022/// destructures the struct exhaustively.
3023pub struct MetricRole {
3024    /// The Rust field, and the name used everywhere but Node.
3025    pub name: &'static str,
3026    /// What Node calls it (camelCase).
3027    pub node: &'static str,
3028    pub doc: &'static str,
3029    pub get: fn(&crate::metrics::Metrics) -> f32,
3030    pub set: fn(&mut crate::metrics::Metrics, f32),
3031    /// `Some` for a row whose stock value is the platform's own rather
3032    /// than a density's: the value on Windows, then everywhere else.
3033    /// `get` answers for the running platform; a generator prints the
3034    /// pair, so `docs/props.md` reads the same whichever machine wrote it.
3035    /// Stock and compact share it — the test below pins
3036    /// that `compact()` leaves such a row alone.
3037    pub platform: Option<PlatformValue>,
3038}
3039
3040/// A metric's value per platform (see [`MetricRole::platform`]).
3041#[derive(Clone, Copy, Debug, PartialEq)]
3042pub struct PlatformValue {
3043    pub windows: f32,
3044    pub elsewhere: f32,
3045}
3046
3047impl PlatformValue {
3048    /// The member in force on the platform this was compiled for.
3049    pub const fn here(self) -> f32 {
3050        if cfg!(target_os = "windows") {
3051            self.windows
3052        } else {
3053            self.elsewhere
3054        }
3055    }
3056}
3057
3058macro_rules! metric_role {
3059    ($field:ident, $node:literal, $doc:literal) => {
3060        MetricRole {
3061            name: stringify!($field),
3062            node: $node,
3063            get: |m| m.$field,
3064            set: |m, v| m.$field = v,
3065            doc: $doc,
3066            platform: None,
3067        }
3068    };
3069    ($field:ident, $node:literal, $doc:literal, windows $w:expr, elsewhere $e:expr) => {
3070        MetricRole {
3071            name: stringify!($field),
3072            node: $node,
3073            get: |m| m.$field,
3074            set: |m, v| m.$field = v,
3075            doc: $doc,
3076            platform: Some(PlatformValue {
3077                windows: $w,
3078                elsewhere: $e,
3079            }),
3080        }
3081    };
3082}
3083
3084pub const METRIC_ROLES: &[MetricRole] = &[
3085    metric_role!(
3086        control_text,
3087        "controlText",
3088        "A stock control's label: the button's text size."
3089    ),
3090    metric_role!(
3091        chrome_text,
3092        "chromeText",
3093        "The chrome's text: a menu row, a menu-bar title, the titlebar's title."
3094    ),
3095    metric_role!(hint_text, "hintText", "A tooltip's text."),
3096    metric_role!(
3097        radius,
3098        "radius",
3099        "The corner of every stock surface: a button, a field, a menu, a tooltip."
3100    ),
3101    metric_role!(
3102        radius_inner,
3103        "radiusInner",
3104        "The corner of a row inside one: a menu row, a menu-bar title."
3105    ),
3106    metric_role!(
3107        control_pad_x,
3108        "controlPadX",
3109        "A button's horizontal padding."
3110    ),
3111    metric_role!(control_pad_y, "controlPadY", "A button's vertical padding."),
3112    metric_role!(
3113        field_pad_x,
3114        "fieldPadX",
3115        "A text field's horizontal padding."
3116    ),
3117    metric_role!(field_pad_y, "fieldPadY", "A text field's vertical padding."),
3118    metric_role!(hint_pad_x, "hintPadX", "A tooltip's horizontal padding."),
3119    metric_role!(hint_pad_y, "hintPadY", "A tooltip's vertical padding."),
3120    metric_role!(
3121        menu_pad_x,
3122        "menuPadX",
3123        "A menu row's horizontal padding, and a menu-bar title's."
3124    ),
3125    metric_role!(
3126        menu_pad_y,
3127        "menuPadY",
3128        "A menu row's vertical padding; a menu-bar title's is two px less."
3129    ),
3130    metric_role!(menu_width, "menuWidth", "A menu panel's width."),
3131    metric_role!(menu_bar_h, "menuBarH", "The drawn menu bar's height."),
3132    metric_role!(
3133        titlebar_h,
3134        "titlebarH",
3135        "The titlebar strip's height: the platform's caption height, 32 on Windows and 34 elsewhere, or the window's own where the runner knows it (backlog W22) — 40 and 52 off macOS for a launcher's `medium` or `tall` titlebar under custom chrome, and under macOS custom chrome the OS's own titlebar as `window.native_controls` measures it (32, 40 or 52 on macOS 27). The stock number stands for that window's height, so a set of the app's keeps it unless it names a number of its own. Under macOS custom chrome the strip is drawn at the measured height whatever this row says (`widgets::titlebar_height`).",
3136        windows crate::metrics::TITLEBAR_H_WINDOWS,
3137        elsewhere crate::metrics::TITLEBAR_H_ELSEWHERE
3138    ),
3139];
3140
3141static SNAKE_NAMES: LazyLock<Vec<&'static str>> = LazyLock::new(|| {
3142    PROPS
3143        .iter()
3144        .map(|d| Box::leak(snake_case(d.name).into_boxed_str()) as &'static str)
3145        .collect()
3146});
3147
3148/// `minWidth` → `min_width`, `radiusTL` → `radius_tl` (a run of capitals
3149/// is one word); names without capitals pass through.
3150pub fn snake_case(name: &str) -> String {
3151    let mut out = String::with_capacity(name.len() + 2);
3152    let mut prev_upper = false;
3153    for c in name.chars() {
3154        if c.is_ascii_uppercase() {
3155            if !prev_upper {
3156                out.push('_');
3157            }
3158            out.push(c.to_ascii_lowercase());
3159            prev_upper = true;
3160        } else {
3161            out.push(c);
3162            prev_upper = false;
3163        }
3164    }
3165    out
3166}
3167
3168pub fn by_name(name: &str) -> Option<&'static PropDef> {
3169    PROPS.iter().find(|d| d.name == name)
3170}
3171
3172/// The rows by their snake_case name, for a binding that looks one up per
3173/// prop per node every frame (kui-lua's walk, backlog F143): a scan of the
3174/// ~200 names was 8% of a Lua view's lowering.
3175static BY_SNAKE: LazyLock<FxHashMap<&'static [u8], usize>> = LazyLock::new(|| {
3176    SNAKE_NAMES
3177        .iter()
3178        .enumerate()
3179        .map(|(i, n)| (n.as_bytes(), i))
3180        .collect()
3181});
3182
3183pub fn by_snake_name(name: &str) -> Option<&'static PropDef> {
3184    by_snake_bytes(name.as_bytes())
3185}
3186
3187/// [`by_snake_name`] by the name's bytes: a key read off a Lua table is
3188/// bytes, and is looked up without being checked as UTF-8 first.
3189pub fn by_snake_bytes(name: &[u8]) -> Option<&'static PropDef> {
3190    BY_SNAKE.get(name).map(|&i| &PROPS[i])
3191}
3192
3193pub fn by_id(id: u32) -> Option<&'static PropDef> {
3194    PROPS.iter().find(|d| d.id == id)
3195}
3196
3197/// The spelling a binding writes prop names in: JSX's camelCase rows, or the
3198/// snake_case ones a Lua table takes. The allow-list below is per spelling,
3199/// so `hover_bg` in JSX and `hoverBg` in Lua are each as unknown as a typo —
3200/// which is what they are: neither binding reads the other's spelling.
3201#[derive(Clone, Copy, Debug, PartialEq, Eq)]
3202pub enum Spelling {
3203    Camel,
3204    Snake,
3205}
3206
3207/// A name one binding takes for a row it cannot spell the usual way, with
3208/// the row's own snake_case name: `repeat` is a Lua keyword, so that row
3209/// also answers to CSS's own name for it. The Lua binding remaps through
3210/// this table, and the check below accepts both sides of it.
3211pub const LUA_ALIASES: &[(&str, &str)] = &[("direction", "repeat")];
3212
3213/// `direction` → `repeat`: the schema name a Lua table key stands for, when
3214/// it is not the name itself.
3215pub fn lua_alias(name: &str) -> Option<&'static str> {
3216    LUA_ALIASES
3217        .iter()
3218        .find(|(alias, _)| *alias == name)
3219        .map(|(_, real)| *real)
3220}
3221
3222/// Every prop name that is not tied to one element, per spelling: the schema
3223/// rows, every spelling of every composite, and the aliases.
3224static SHARED_NAMES: LazyLock<[FxHashSet<&'static str>; 2]> = LazyLock::new(|| {
3225    let mut camel: FxHashSet<&'static str> = PROPS.iter().map(|d| d.name).collect();
3226    let mut snake: FxHashSet<&'static str> = PROPS.iter().map(|d| d.snake_name()).collect();
3227    for c in CUSTOM {
3228        camel.extend(c.jsx_names);
3229        snake.extend(c.lua_names);
3230    }
3231    snake.extend(LUA_ALIASES.iter().map(|(alias, _)| *alias));
3232    [camel, snake]
3233});
3234
3235fn shared_names(spelling: Spelling) -> &'static FxHashSet<&'static str> {
3236    &SHARED_NAMES[(spelling == Spelling::Snake) as usize]
3237}
3238
3239/// The props only this element takes, in `spelling`. An element the table
3240/// does not know has none.
3241pub fn element_own(element: &str, spelling: Spelling) -> &'static [&'static str] {
3242    match ELEMENTS.iter().find(|e| e.name == element) {
3243        Some(e) if spelling == Spelling::Camel => e.jsx_own,
3244        Some(e) => e.lua_own,
3245        None => &[],
3246    }
3247}
3248
3249/// The schema rows `element` reads, in `spelling`, when it does not read
3250/// them all (`ElementDef::jsx_rows`); `None` for an element that takes
3251/// every row, and for one the table does not know.
3252pub fn element_rows(element: &str, spelling: Spelling) -> Option<&'static [&'static str]> {
3253    let e = ELEMENTS.iter().find(|e| e.name == element)?;
3254    if spelling == Spelling::Camel {
3255        e.jsx_rows
3256    } else {
3257        e.lua_rows
3258    }
3259}
3260
3261/// Is `name` a row every element reads — a schema row, a composite, an
3262/// alias — as opposed to a misspelling? What [`known_prop`] answers for an
3263/// element that admits only some rows still depends on this: a row the
3264/// element does not read is dropped like a misspelling, but the warning
3265/// can say so instead of hunting for a nearer spelling.
3266pub fn shared_prop(name: &str, spelling: Spelling) -> bool {
3267    shared_names(spelling).contains(name)
3268}
3269
3270/// Is `name` a prop `element` reads — a schema row, a composite, an alias,
3271/// or one of the element's own? A binding drops everything else on the
3272/// floor, so everything else is a `diag::UNKNOWN_PROP` warning. An element
3273/// that names its rows reads those and its own, and nothing else.
3274pub fn known_prop(element: &str, name: &str, spelling: Spelling) -> bool {
3275    if element_own(element, spelling).contains(&name) {
3276        return true;
3277    }
3278    match element_rows(element, spelling) {
3279        Some(rows) => rows.contains(&name),
3280        None => shared_names(spelling).contains(name),
3281    }
3282}
3283
3284/// The name an unknown one was probably meant to be: the same word in the
3285/// other convention (`hoverBg` for `hover_bg`, `onClick` for `onclick`),
3286/// which is what a wrong spelling almost always is. Nothing fuzzier — a
3287/// confident suggestion or none.
3288pub fn suggest(element: &str, name: &str, spelling: Spelling) -> Option<&'static str> {
3289    let squash = |s: &str| s.replace('_', "").to_ascii_lowercase();
3290    let want = squash(name);
3291    let near = |c: &&&str| squash(c) == want;
3292    let own = element_own(element, spelling).iter();
3293    // An element that names its rows is not sent to a row it would drop.
3294    match element_rows(element, spelling) {
3295        Some(rows) => rows.iter().chain(own).find(near).copied(),
3296        None => shared_names(spelling).iter().chain(own).find(near).copied(),
3297    }
3298}
3299
3300/// A parsed prop value, transport-independent.
3301pub enum Parsed {
3302    F32(f32),
3303    Color(Color),
3304    Flag,
3305    Enum(usize),
3306    Sizing(Sizing),
3307    /// A `Min` or a `Max` row's clamp.
3308    Bound(Bound),
3309    Msg(Value),
3310    Str(String),
3311    Resource(u64),
3312    Keyframes(Vec<Keyframe>),
3313    Enter(Enter),
3314    Gradient(crate::gradient::Gradient),
3315    /// A family, already resolved by the parser (`NameRefs::family`).
3316    Family(FontFamily),
3317}
3318
3319/// Everything a prop list can carry; elements pick the parts they use.
3320#[derive(Clone, Debug, PartialEq)]
3321pub struct PropsOut {
3322    pub spec: NodeSpec,
3323    pub style: TextStyle,
3324    pub key: Option<String>,
3325    /// `index`: the data index this node is opened under, which beats `key`
3326    /// when a binding is handed both.
3327    pub index: Option<u64>,
3328    /// `rowCount`: how many indexed rows the node's virtual list has
3329    /// (`Core::row_count`).
3330    pub row_count: Option<u64>,
3331    pub title: Option<String>,
3332    /// `alwaysOnTop`: the root asked for the window above every other
3333    /// app's this frame (`Core::set_always_on_top`).
3334    pub always_on_top: bool,
3335    /// `secureInput`: the root asked for secure keyboard entry while the
3336    /// window has the keyboard (`Core::set_secure_input`).
3337    pub secure_input: bool,
3338    /// `optionAsAlt`: which Option keys the root asked to act as Alt this
3339    /// frame (`Core::set_option_as_alt`).
3340    pub option_as_alt: crate::OptionAsAlt,
3341    /// `imeOff`: the root asked for the platform's input method off in
3342    /// its window this frame (`Core::set_ime_off`).
3343    pub ime_off: bool,
3344    pub key_focus: bool,
3345    /// Hover hint: the element lowering floats `widgets::tooltip` below the
3346    /// node while it is hovered (the parser also marks the spec hoverable).
3347    pub tooltip: Option<String>,
3348    /// The windows the root declared (`Core::declare_window`, in order).
3349    pub windows: Vec<(String, WindowConfig)>,
3350    /// Whether the `wrap` row was declared: the mode is in `style.wrap`,
3351    /// whose default is `Word`, so the style alone cannot say. A
3352    /// single-line editor folds to its width when it was
3353    /// (`EditOptions::wrap`); nothing else reads it.
3354    pub wrap: bool,
3355}
3356
3357/// Which key a prop list opens its node under: the next auto key, the
3358/// `key` label, or — beating the label when a binding is handed both — the
3359/// `index` a virtual list opens its rows by.
3360#[derive(Clone, Copy, Debug, PartialEq)]
3361pub enum Identity<'a> {
3362    Auto,
3363    Label(&'a str),
3364    Index(u64),
3365}
3366
3367impl PropsOut {
3368    /// The identity the list gave the node (see [`Identity`]).
3369    pub fn identity(&self) -> Identity<'_> {
3370        match (self.index, &self.key) {
3371            (Some(i), _) => Identity::Index(i),
3372            (None, Some(label)) => Identity::Label(label),
3373            (None, None) => Identity::Auto,
3374        }
3375    }
3376
3377    pub fn new() -> Self {
3378        PropsOut {
3379            spec: NodeSpec::column(),
3380            style: TextStyle::new(16.0),
3381            key: None,
3382            index: None,
3383            row_count: None,
3384            title: None,
3385            always_on_top: false,
3386            secure_input: false,
3387            option_as_alt: crate::OptionAsAlt::None,
3388            ime_off: false,
3389            key_focus: false,
3390            tooltip: None,
3391            windows: Vec::new(),
3392            wrap: false,
3393        }
3394    }
3395
3396    /// Applies a builder step to the spec in place.
3397    pub fn with_spec(&mut self, f: impl FnOnce(NodeSpec) -> NodeSpec) {
3398        self.spec = f(std::mem::take(&mut self.spec));
3399    }
3400
3401    /// All three effects of the `tooltip` prop at once: hover tracking and
3402    /// the accessible description (both [`NodeSpec::apply_tooltip`]), plus
3403    /// the hint the element lowering floats. A parser that only extracted
3404    /// the string cannot end up implementing two of the three.
3405    pub fn apply_tooltip(&mut self, hint: impl Into<String>) {
3406        let hint = hint.into();
3407        self.with_spec(|s| s.apply_tooltip(&hint));
3408        self.tooltip = Some(hint);
3409    }
3410
3411    /// The list for a leaf — a `line`, `polygon`, `path`, `cells` grid,
3412    /// `image` or `edit` — whose `tooltip` the core floats beside it rather
3413    /// than as its last child, since a leaf holds none (backlog RG113): the
3414    /// spec asks for the hint drawn ([`crate::spec::AccessSpec::tooltip`]), and
3415    /// the leaf's door floats it while the leaf is hovered. `Core::open_from`
3416    /// calls it for the leaves it opens; a binding that lowers an `image`
3417    /// or an `edit` through its own door calls it before handing the spec
3418    /// over. A list with no tooltip comes back as it went in.
3419    pub fn for_leaf(mut self) -> Self {
3420        if self.tooltip.is_some() {
3421            self.spec.access_mut().tooltip = true;
3422        }
3423        self
3424    }
3425
3426    /// Resolves the `pad` shorthand family and applies it — a no-op when the
3427    /// frontend saw none of the seven names, so a spec built from another
3428    /// source keeps its padding.
3429    pub fn apply_pad(&mut self, pad: PadShorthand) {
3430        if pad.declared() {
3431            let edges = pad.resolve();
3432            self.with_spec(|s| s.padding(edges));
3433        }
3434    }
3435}
3436
3437impl Default for PropsOut {
3438    fn default() -> Self {
3439        Self::new()
3440    }
3441}
3442
3443/// Applies one parsed value through its row. Errors on a kind mismatch,
3444/// which can only come from a transport bug (each transport parses by the
3445/// same `Kind`).
3446pub fn apply(def: &PropDef, value: Parsed, out: &mut PropsOut) -> Result<(), String> {
3447    let spec = std::mem::take(&mut out.spec);
3448    let style = out.style;
3449    // Declared at all is a fact of its own for one element (see
3450    // `PropsOut::wrap`); the mode still lands in the style below.
3451    out.wrap |= def.id == P_WRAP;
3452    match (&def.apply, value) {
3453        (Apply::SpecF32(f), Parsed::F32(v)) => out.spec = f(spec, v),
3454        (Apply::SpecColor(f), Parsed::Color(v)) => out.spec = f(spec, v),
3455        (Apply::SpecFlag(f), Parsed::Flag) => out.spec = f(spec),
3456        (Apply::SpecEnum(f), Parsed::Enum(v)) => out.spec = f(spec, v),
3457        (Apply::SpecSizing(f), Parsed::Sizing(v)) => out.spec = f(spec, v),
3458        (Apply::SpecBound(f), Parsed::Bound(v)) => out.spec = f(spec, v),
3459        (Apply::SpecMsg(f), Parsed::Msg(v)) => out.spec = f(spec, v),
3460        (Apply::SpecStr(f), Parsed::Str(v)) => out.spec = f(spec, &v),
3461        (Apply::SpecKeyframes(f), Parsed::Keyframes(v)) => out.spec = f(spec, v),
3462        (Apply::SpecEnter(f), Parsed::Enter(v)) => out.spec = f(spec, v),
3463        (Apply::SpecGradient(f), Parsed::Gradient(v)) => out.spec = f(spec, v),
3464        (Apply::SpecResource(f), Parsed::Resource(v)) => out.spec = f(spec, v),
3465        (Apply::StyleF32(f), Parsed::F32(v)) => {
3466            out.spec = spec;
3467            out.style = f(style, v);
3468        }
3469        (Apply::StyleColor(f), Parsed::Color(v)) => {
3470            out.spec = spec;
3471            out.style = f(style, v);
3472        }
3473        (Apply::StyleEnum(f), Parsed::Enum(v)) => {
3474            out.spec = spec;
3475            out.style = f(style, v);
3476        }
3477        (Apply::StyleFlag(f), Parsed::Flag) => {
3478            out.spec = spec;
3479            out.style = f(style);
3480        }
3481        (Apply::StyleResource(f), Parsed::Resource(v)) => {
3482            out.spec = spec;
3483            out.style = f(style, v);
3484        }
3485        (Apply::StyleStr(f), Parsed::Str(v)) => {
3486            out.spec = spec;
3487            out.style = f(style, &v);
3488        }
3489        (Apply::StyleFamily(f), Parsed::Family(v)) => {
3490            out.spec = spec;
3491            out.style = f(style, v);
3492        }
3493        _ => {
3494            out.spec = spec;
3495            return Err(format!("prop {} value/kind mismatch", def.name));
3496        }
3497    }
3498    Ok(())
3499}
3500
3501/// Looks an enum name up in its row's list.
3502pub fn enum_index(names: &[&str], s: &str) -> Result<usize, String> {
3503    names
3504        .iter()
3505        .position(|n| *n == s)
3506        .ok_or_else(|| format!("bad value {s:?} (one of {names:?})"))
3507}
3508
3509// ---------------------------------------------------------------------------
3510// Value parsing shared by transports
3511
3512/// 0 = transparent, anything else 0xRRGGBBAA.
3513pub fn color_num(hex: u32) -> Color {
3514    if hex == 0 {
3515        Color::TRANSPARENT
3516    } else {
3517        Color::hex(hex)
3518    }
3519}
3520
3521/// `#rgb` / `#rrggbb` / `#rrggbbaa`.
3522pub fn color_hex_str(s: &str) -> Result<Color, String> {
3523    let bad = || format!("bad color {s:?}");
3524    let hex = s.strip_prefix('#').ok_or_else(bad)?;
3525    let expanded = match hex.len() {
3526        3 => hex
3527            .chars()
3528            .flat_map(|c| [c, c])
3529            .chain("ff".chars())
3530            .collect::<String>(),
3531        6 => format!("{hex}ff"),
3532        8 => hex.to_string(),
3533        _ => return Err(bad()),
3534    };
3535    let n = u32::from_str_radix(&expanded, 16).map_err(|_| bad())?;
3536    Ok(Color::hex(n))
3537}
3538
3539/// The mode a sizing's, a min's or a max's first binary slot holds for a
3540/// size expression, whose spelling follows as a strref (v19).
3541pub const SIZE_MODE_CALC: u32 = 4;
3542
3543/// The mode for a size expression as data: a count of slots follows,
3544/// then the expression in prefix code ([`crate::calc::from_code`]) —
3545/// what the Node encoder sends for `{ clamp: [...] }`, so the addon
3546/// reads numbers and parses no text (v19).
3547pub const SIZE_MODE_TREE: u32 = 5;
3548
3549/// The string forms of a min: `"fit"`, or a size expression
3550/// ([`crate::calc`]). A number arrives as a number.
3551pub fn min_str(s: &str) -> Result<Bound, String> {
3552    match s {
3553        "fit" => Ok(Bound::Fit),
3554        _ => crate::calc::bound(s)
3555            .map_err(|e| format!("bad min {s:?} (number | \"fit\" | a size expression): {e}")),
3556    }
3557}
3558
3559/// The string forms of a max: a size expression.
3560pub fn max_str(s: &str) -> Result<Bound, String> {
3561    crate::calc::bound(s).map_err(|e| format!("bad max {s:?} (number | a size expression): {e}"))
3562}
3563
3564/// The string forms of a sizing: "fit" | "grow" | "N%" | a size
3565/// expression ([`crate::calc`]).
3566pub fn sizing_str(s: &str) -> Result<Sizing, String> {
3567    match s {
3568        "fit" => Ok(Sizing::Fit),
3569        "grow" => Ok(Sizing::Grow(1.0)),
3570        _ => crate::calc::sizing(s).map_err(|e| {
3571            format!("bad sizing {s:?} (fit | grow | number | \"N%\" | a size expression): {e}")
3572        }),
3573    }
3574}
3575
3576#[cfg(test)]
3577mod tests {
3578    use super::*;
3579
3580    /// An enum row's name list is the wire order — a binding sends the
3581    /// index — so each list is its enum's `ALL` by `name`, and the index
3582    /// map is a lookup in `ALL` and not a second table (`Easing`, `Repeat`, `Live` and `FontFamily` were hand maps that a
3583    /// variant appended or a list reordered put one off, with nothing to
3584    /// say so). `CURSORS` has the same pin in `cursor.rs`, `ROLES` its
3585    /// own below.
3586    #[test]
3587    fn every_enum_list_is_its_enum_s_all_by_name() {
3588        fn names(it: &[&'static str]) -> Vec<&'static str> {
3589            it.to_vec()
3590        }
3591        assert_eq!(
3592            Easing::ALL.iter().map(|e| e.name()).collect::<Vec<_>>(),
3593            names(EASINGS)
3594        );
3595        assert_eq!(
3596            Repeat::ALL.iter().map(|r| r.name()).collect::<Vec<_>>(),
3597            names(REPEATS)
3598        );
3599        assert_eq!(
3600            crate::access::Live::ALL
3601                .iter()
3602                .map(|l| l.name())
3603                .collect::<Vec<_>>(),
3604            names(LIVE)
3605        );
3606        assert_eq!(
3607            FontFamily::ALL
3608                .iter()
3609                .map(|f| f.name().expect("a stock family has a name"))
3610                .collect::<Vec<_>>(),
3611            names(FAMILIES)
3612        );
3613        // And the index map round-trips through the list, every index.
3614        for (i, e) in Easing::ALL.iter().enumerate() {
3615            assert_eq!(easing_idx(i), *e);
3616        }
3617        for (i, r) in Repeat::ALL.iter().enumerate() {
3618            assert_eq!(repeat_idx(i), *r);
3619        }
3620        for (i, l) in crate::access::Live::ALL.iter().enumerate() {
3621            assert_eq!(crate::access::Live::from_index(i), *l);
3622        }
3623        for (i, f) in FontFamily::ALL.iter().enumerate() {
3624            assert_eq!(FontFamily::from_index(i), *f);
3625        }
3626        // An index this build lacks is the default, not a panic.
3627        assert_eq!(easing_idx(99), Easing::default());
3628        assert_eq!(repeat_idx(99), Repeat::default());
3629        assert_eq!(FontFamily::from_index(99), FontFamily::Sans);
3630    }
3631
3632    #[test]
3633    fn ids_and_names_are_unique() {
3634        let all: Vec<(&str, u32)> = PROPS
3635            .iter()
3636            .map(|d| (d.name, d.id))
3637            .chain(CUSTOM.iter().map(|c| (c.name, c.id)))
3638            .collect();
3639        for (i, (name, id)) in all.iter().enumerate() {
3640            for (other_name, other_id) in &all[i + 1..] {
3641                assert_ne!(name, other_name, "duplicate prop name");
3642                assert_ne!(id, other_id, "duplicate wire id for {name} / {other_name}");
3643            }
3644        }
3645    }
3646
3647    /// `menu_bar_h` → `menuBarH`: what a role's Node spelling is.
3648    fn snake_to_camel(name: &str) -> String {
3649        let mut out = String::new();
3650        let mut up = false;
3651        for ch in name.chars() {
3652            if ch == '_' {
3653                up = true;
3654            } else if up {
3655                out.extend(ch.to_uppercase());
3656                up = false;
3657            } else {
3658                out.push(ch);
3659            }
3660        }
3661        out
3662    }
3663
3664    /// `METRIC_ROLES` restates `Metrics` the way `THEME_ROLES` restates
3665    /// `Theme`, and this is the same pin: an exhaustive pattern on the
3666    /// struct, then the names both ways.
3667    #[test]
3668    fn metric_roles_restate_the_metrics_exactly() {
3669        use crate::metrics::Metrics;
3670        let m = Metrics::compact();
3671        let Metrics {
3672            control_text,
3673            chrome_text,
3674            hint_text,
3675            radius,
3676            radius_inner,
3677            control_pad_x,
3678            control_pad_y,
3679            field_pad_x,
3680            field_pad_y,
3681            hint_pad_x,
3682            hint_pad_y,
3683            menu_pad_x,
3684            menu_pad_y,
3685            menu_width,
3686            menu_bar_h,
3687            titlebar_h,
3688        } = m;
3689        let fields: &[(&str, f32)] = &[
3690            ("control_text", control_text),
3691            ("chrome_text", chrome_text),
3692            ("hint_text", hint_text),
3693            ("radius", radius),
3694            ("radius_inner", radius_inner),
3695            ("control_pad_x", control_pad_x),
3696            ("control_pad_y", control_pad_y),
3697            ("field_pad_x", field_pad_x),
3698            ("field_pad_y", field_pad_y),
3699            ("hint_pad_x", hint_pad_x),
3700            ("hint_pad_y", hint_pad_y),
3701            ("menu_pad_x", menu_pad_x),
3702            ("menu_pad_y", menu_pad_y),
3703            ("menu_width", menu_width),
3704            ("menu_bar_h", menu_bar_h),
3705            ("titlebar_h", titlebar_h),
3706        ];
3707        assert_eq!(METRIC_ROLES.len(), fields.len(), "a metric has no row");
3708        for (name, value) in fields {
3709            let row = METRIC_ROLES
3710                .iter()
3711                .find(|r| r.name == *name)
3712                .unwrap_or_else(|| panic!("no METRIC_ROLES row for {name}"));
3713            assert_eq!((row.get)(&m), *value, "{name}'s row reads another field");
3714            let mut w = m;
3715            (row.set)(&mut w, 1.0);
3716            assert_eq!((row.get)(&w), 1.0, "{name}'s row writes another field");
3717        }
3718        for row in METRIC_ROLES {
3719            assert!(
3720                fields.iter().any(|(n, _)| *n == row.name),
3721                "METRIC_ROLES names a field Metrics does not have: {}",
3722                row.name
3723            );
3724            let camel = snake_to_camel(row.name);
3725            assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3726            // A platform row's pair is what the struct reads on this
3727            // platform, in both sets: the generator prints the pair for
3728            // both columns on the strength of this.
3729            if let Some(p) = row.platform {
3730                assert_eq!(
3731                    (row.get)(&Metrics::default()),
3732                    p.here(),
3733                    "{}'s stock value",
3734                    row.name
3735                );
3736                assert_eq!(
3737                    (row.get)(&m),
3738                    p.here(),
3739                    "{}: compact leaves a platform row alone",
3740                    row.name
3741                );
3742            }
3743        }
3744        assert!(
3745            METRIC_ROLES.iter().any(|r| r.platform.is_some()),
3746            "titlebar_h is the platform's; its row says so"
3747        );
3748    }
3749
3750    /// `THEME_ROLES` restates `Theme`; this pins the two together the way
3751    /// `ENV_FIELDS` pins `Env`. The exhaustive pattern is the pin on the
3752    /// struct — a role added to `Theme` stops this compiling until it has
3753    /// a row — and the names are then checked in both directions, so a
3754    /// row cannot be forgotten and a row cannot name a field that is not
3755    /// there. `appearance` and `disabled_opacity` are not colours and are
3756    /// carried beside the roles rather than among them.
3757    #[test]
3758    fn theme_roles_restate_the_theme_exactly() {
3759        use crate::theme::Theme;
3760        let t = Theme::dark();
3761        let Theme {
3762            appearance: _,
3763            disabled_opacity: _,
3764            bg,
3765            surface,
3766            raised,
3767            sunken,
3768            border,
3769            border_strong,
3770            fg,
3771            muted,
3772            faint,
3773            accent,
3774            accent_hover,
3775            accent_pressed,
3776            on_accent,
3777            accent_soft,
3778            selection,
3779            focus_ring,
3780            hover,
3781            pressed,
3782            success,
3783            warning,
3784            danger,
3785            scrollbar,
3786            scrollbar_active,
3787        } = t;
3788        let fields: &[(&str, crate::color::Color)] = &[
3789            ("bg", bg),
3790            ("surface", surface),
3791            ("raised", raised),
3792            ("sunken", sunken),
3793            ("border", border),
3794            ("border_strong", border_strong),
3795            ("fg", fg),
3796            ("muted", muted),
3797            ("faint", faint),
3798            ("accent", accent),
3799            ("accent_hover", accent_hover),
3800            ("accent_pressed", accent_pressed),
3801            ("on_accent", on_accent),
3802            ("accent_soft", accent_soft),
3803            ("selection", selection),
3804            ("focus_ring", focus_ring),
3805            ("hover", hover),
3806            ("pressed", pressed),
3807            ("success", success),
3808            ("warning", warning),
3809            ("danger", danger),
3810            ("scrollbar", scrollbar),
3811            ("scrollbar_active", scrollbar_active),
3812        ];
3813        assert_eq!(THEME_ROLES.len(), fields.len(), "a role has no row");
3814        for (name, value) in fields {
3815            let row = THEME_ROLES
3816                .iter()
3817                .find(|r| r.name == *name)
3818                .unwrap_or_else(|| panic!("no THEME_ROLES row for {name}"));
3819            assert_eq!((row.get)(&t), *value, "{name}'s row reads another field");
3820        }
3821        for row in THEME_ROLES {
3822            assert!(
3823                fields.iter().any(|(n, _)| *n == row.name),
3824                "{} names no field",
3825                row.name
3826            );
3827            // Node's spelling is this one in camelCase, always.
3828            let camel = {
3829                let mut out = String::new();
3830                let mut up = false;
3831                for ch in row.name.chars() {
3832                    if ch == '_' {
3833                        up = true;
3834                    } else if up {
3835                        out.extend(ch.to_uppercase());
3836                        up = false;
3837                    } else {
3838                        out.push(ch);
3839                    }
3840                }
3841                out
3842            };
3843            assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3844        }
3845    }
3846
3847    /// `ENV_FIELDS` restates `Env` and `WindowEnv`; this pins the three
3848    /// together. The exhaustive patterns are the pin on the structs — a
3849    /// field added to either stops this compiling until it is named here
3850    /// — and the list beside them is then checked against the table in
3851    /// both directions, so a row cannot be forgotten and a row cannot
3852    /// claim a field that does not exist.
3853    #[test]
3854    fn env_fields_restate_env_and_window_env_exactly() {
3855        use crate::env::{AudioEnv, Env, SystemEnv};
3856        use crate::window::WindowEnv;
3857        let Env {
3858            refresh_hz: _,
3859            focused: _,
3860            system,
3861            window,
3862            audio,
3863        } = Env::default();
3864        let AudioEnv { device: _, live: _ } = audio;
3865        let SystemEnv {
3866            appearance: _,
3867            accent: _,
3868            motion: _,
3869            locale: _,
3870            assistive: _,
3871        } = system;
3872        let WindowEnv {
3873            id: _,
3874            custom_chrome: _,
3875            maximized: _,
3876            fullscreen: _,
3877            always_on_top: _,
3878            native_controls: _,
3879            backdrop: _,
3880        } = window;
3881        let stored = [
3882            "refresh_hz",
3883            "focused",
3884            "system.appearance",
3885            "system.accent",
3886            "system.motion",
3887            "system.locale",
3888            "system.assistive",
3889            "window.id",
3890            "window.custom_chrome",
3891            "window.maximized",
3892            "window.fullscreen",
3893            "window.always_on_top",
3894            "window.native_controls",
3895            "window.backdrop",
3896            "audio.device",
3897            "audio.live",
3898        ];
3899        // A stored fact's `from` is the struct and the field, spelled the
3900        // one way; everything else in the column is a call.
3901        let from_structs: Vec<&str> = ENV_FIELDS
3902            .iter()
3903            .filter(|f| !f.from.contains('('))
3904            .map(|f| {
3905                let (strukt, field) = match f.name.split_once('.') {
3906                    Some(("window", field)) => ("WindowEnv", field),
3907                    Some(("system", field)) => ("SystemEnv", field),
3908                    Some(("audio", field)) => ("AudioEnv", field),
3909                    Some((group, _)) => panic!("{}: no struct holds a {group} fact", f.name),
3910                    None => ("Env", f.name),
3911                };
3912                assert_eq!(f.from, format!("`{strukt}::{field}`"), "{}", f.name);
3913                f.name
3914            })
3915            .collect();
3916        assert_eq!(from_structs, stored);
3917        for f in ENV_FIELDS.iter().filter(|f| f.from.contains('(')) {
3918            assert!(
3919                f.from.contains("derived") || f.from.contains("the frame's"),
3920                "{}: a call in `from` is derived or the frame's, and says which",
3921                f.name
3922            );
3923        }
3924    }
3925
3926    /// Every spelling in `ENV_FIELDS` is unique per binding — two rows
3927    /// cannot land on one key — and every row says something in every
3928    /// column, so the generated table has no blank cells to wonder about.
3929    #[test]
3930    fn env_field_spellings_are_unique_and_complete() {
3931        let mut names: Vec<&str> = ENV_FIELDS.iter().map(|f| f.name).collect();
3932        let mut node: Vec<&str> = ENV_FIELDS
3933            .iter()
3934            .flat_map(|f| f.node.iter().copied())
3935            .collect();
3936        let mut lua: Vec<&str> = ENV_FIELDS
3937            .iter()
3938            .flat_map(|f| f.lua.iter().copied())
3939            .collect();
3940        for list in [&mut names, &mut node, &mut lua] {
3941            let before = list.len();
3942            list.sort_unstable();
3943            list.dedup();
3944            assert_eq!(list.len(), before, "a spelling is used twice");
3945        }
3946        for f in ENV_FIELDS {
3947            assert!(!f.c.is_empty() && !f.doc.is_empty(), "{}", f.name);
3948            // A binding that has no key for a fact says where it went
3949            // instead, so the empty cell is explained by the row itself.
3950            if f.node.is_empty() {
3951                assert!(
3952                    f.doc.contains("Node"),
3953                    "{}: where does Node carry it?",
3954                    f.name
3955                );
3956            }
3957            if f.lua.is_empty() {
3958                assert!(
3959                    f.doc.contains("Lua"),
3960                    "{}: where does Lua carry it?",
3961                    f.name
3962                );
3963            }
3964        }
3965    }
3966
3967    /// An element's admitted rows are real rows in each spelling and the
3968    /// same rows in both, so the JSX check and the Lua check admit the
3969    /// same button.
3970    #[test]
3971    fn admitted_rows_are_shared_rows_in_both_spellings() {
3972        for e in ELEMENTS {
3973            let (Some(jsx), Some(lua)) = (e.jsx_rows, e.lua_rows) else {
3974                assert!(
3975                    e.jsx_rows.is_none() && e.lua_rows.is_none(),
3976                    "{}: one spelling only",
3977                    e.name
3978                );
3979                continue;
3980            };
3981            assert_eq!(
3982                jsx.len(),
3983                lua.len(),
3984                "{}: the lists differ in length",
3985                e.name
3986            );
3987            for (j, l) in jsx.iter().zip(lua) {
3988                assert!(
3989                    shared_prop(j, Spelling::Camel),
3990                    "{}: `{j}` is not a row",
3991                    e.name
3992                );
3993                assert!(
3994                    shared_prop(l, Spelling::Snake),
3995                    "{}: `{l}` is not a row",
3996                    e.name
3997                );
3998                assert_eq!(
3999                    snake_case(j),
4000                    *l,
4001                    "{}: `{j}` and `{l}` are not one row",
4002                    e.name
4003                );
4004            }
4005            // The row a reader hears first: a stock button without a name
4006            // is the warning `control-without-name`, so `label` is never
4007            // the row a closed *control* leaves out. A text is its own
4008            // name.
4009            if jsx.contains(&"onClick") {
4010                assert!(jsx.contains(&"label"), "{}: `label` missing", e.name);
4011            }
4012        }
4013        assert!(known_prop("button", "description", Spelling::Camel));
4014        assert!(known_prop("button", "on_click", Spelling::Snake));
4015        assert!(known_prop("button", "text", Spelling::Snake));
4016        assert!(!known_prop("button", "radius", Spelling::Camel));
4017        assert!(!known_prop("button", "text", Spelling::Camel));
4018        assert!(known_prop("box", "radius", Spelling::Camel));
4019        // The other spelling is looked for among the rows it reads: a row
4020        // it would drop is not offered as the fix.
4021        assert_eq!(
4022            suggest("button", "on_click", Spelling::Camel),
4023            Some("onClick")
4024        );
4025        assert_eq!(suggest("button", "hover_bg", Spelling::Camel), None);
4026        assert_eq!(suggest("box", "hover_bg", Spelling::Camel), Some("hoverBg"));
4027    }
4028
4029    /// AR13: a text is content plus a style, so the rows it admits are
4030    /// exactly the rows that land on a `TextStyle`, plus `size`, the
4031    /// composite the style is built from. Every other row — a container's,
4032    /// an access row, `key` — is the `unknown-prop` warning in every
4033    /// binding rather than a silent drop.
4034    #[test]
4035    fn text_admits_exactly_the_style_rows() {
4036        let style: Vec<&str> = PROPS
4037            .iter()
4038            .filter(|d| d.target() == Target::Style)
4039            .map(|d| d.name)
4040            .collect();
4041        let mut expect = vec!["size"];
4042        expect.extend(style);
4043        let mut got = TEXT_ROWS_JSX.to_vec();
4044        expect.sort_unstable();
4045        got.sort_unstable();
4046        assert_eq!(got, expect, "TEXT_ROWS_JSX is not the style rows");
4047        for name in ["lineHeight", "color", "wrap", "size"] {
4048            assert!(known_prop("text", name, Spelling::Camel), "{name}");
4049        }
4050        for name in ["live", "role", "label", "onClick", "key", "pad", "bg"] {
4051            assert_eq!(
4052                known_prop("text", name, Spelling::Camel),
4053                name == "bg",
4054                "{name}: `bg` is the element's own (a span's), the rest are not rows it reads"
4055            );
4056        }
4057        assert!(known_prop("text", "line_height", Spelling::Snake));
4058        assert!(known_prop("text", "value", Spelling::Snake));
4059        assert!(!known_prop("text", "live", Spelling::Snake));
4060        assert!(!known_prop("text", "on_click", Spelling::Snake));
4061        // A misspelling is still steered to a row it reads, and to nothing
4062        // it would drop.
4063        assert_eq!(
4064            suggest("text", "max_lines", Spelling::Camel),
4065            Some("maxLines")
4066        );
4067        assert_eq!(suggest("text", "hover_bg", Spelling::Camel), None);
4068    }
4069
4070    #[test]
4071    fn snake_names_round_trip() {
4072        assert_eq!(by_snake_name("min_width").unwrap().name, "minWidth");
4073        assert_eq!(by_snake_name("on_click").unwrap().name, "onClick");
4074        assert_eq!(by_snake_name("bg").unwrap().name, "bg");
4075        assert!(by_snake_name("minWidth").is_none());
4076        assert_eq!(by_name("lineHeight").unwrap().snake_name(), "line_height");
4077        assert_eq!(by_name("radiusTL").unwrap().snake_name(), "radius_tl");
4078        assert_eq!(by_snake_name("radius_bl").unwrap().name, "radiusBL");
4079    }
4080
4081    /// The allow-list is per spelling, so each binding's own names pass and
4082    /// the other's do not — which is the point: neither binding reads the
4083    /// other's, so `hover_bg` in JSX is as dropped as `hoverBgg` would be.
4084    #[test]
4085    fn the_allow_list_is_per_spelling() {
4086        use Spelling::{Camel, Snake};
4087        assert!(known_prop("box", "hoverBg", Camel));
4088        assert!(known_prop("box", "hover_bg", Snake));
4089        assert!(!known_prop("box", "hover_bg", Camel));
4090        assert!(!known_prop("box", "hoverBg", Snake));
4091        // Composites, each in the spelling its binding takes.
4092        assert!(known_prop("box", "padX", Camel) && !known_prop("box", "padX", Snake));
4093        assert!(known_prop("box", "scroll", Snake) && !known_prop("box", "scroll", Camel));
4094        // `repeat` is a Lua keyword; the alias stands in for the row.
4095        assert!(known_prop("box", "direction", Snake));
4096        assert_eq!(lua_alias("direction"), Some("repeat"));
4097        // An element's own props are its own: `initial` is an editor's.
4098        assert!(known_prop("edit", "initial", Camel));
4099        assert!(!known_prop("box", "initial", Camel));
4100        // A shared text row on an editor is the editor's too: `wrap` is
4101        // what folds a single-line one, and it must not warn.
4102        assert!(known_prop("edit", "wrap", Camel) && known_prop("edit", "wrap", Snake));
4103        assert!(known_prop("image", "src", Camel) && known_prop("image", "id", Snake));
4104        // And nothing claims a typo.
4105        assert!(!known_prop("box", "colour", Camel));
4106    }
4107
4108    #[test]
4109    fn a_suggestion_is_the_same_word_in_the_right_convention() {
4110        use Spelling::{Camel, Snake};
4111        assert_eq!(suggest("box", "hoverBg", Snake), Some("hover_bg"));
4112        assert_eq!(suggest("box", "onclick", Camel), Some("onClick"));
4113        assert_eq!(suggest("box", "SCROLL_X", Camel), Some("scrollX"));
4114        assert_eq!(suggest("edit", "Initial", Camel), Some("initial"));
4115        // Nothing fuzzy: a guess or nothing.
4116        assert_eq!(suggest("box", "colour", Camel), None);
4117    }
4118
4119    /// Every name a binding hand-lowers has to be in one of the tables, or
4120    /// the binding warns about a prop it reads perfectly well.
4121    #[test]
4122    fn every_composite_and_element_prop_is_in_the_allow_list() {
4123        for c in CUSTOM {
4124            for n in c.jsx_names {
4125                assert!(known_prop("box", n, Spelling::Camel), "jsx `{n}`");
4126            }
4127            for n in c.lua_names {
4128                assert!(known_prop("box", n, Spelling::Snake), "lua `{n}`");
4129            }
4130        }
4131        for e in ELEMENTS {
4132            for n in e.jsx_own {
4133                assert!(known_prop(e.name, n, Spelling::Camel), "{}.{n}", e.name);
4134            }
4135            for n in e.lua_own {
4136                assert!(known_prop(e.name, n, Spelling::Snake), "{}.{n}", e.name);
4137            }
4138        }
4139    }
4140
4141    #[test]
4142    fn every_row_applies_a_sample_of_its_kind() {
4143        for def in PROPS {
4144            // `opacity` is a 0..=1 slot whose default is the top of the
4145            // range, so the shared sample would clamp back to it.
4146            let f = if def.name == "opacity" { 0.5 } else { 7.0 };
4147            let sample = match def.kind {
4148                Kind::F32 => Parsed::F32(f),
4149                Kind::Color => Parsed::Color(Color::hex(0x11223344)),
4150                Kind::Flag => Parsed::Flag,
4151                Kind::Enum(_) => Parsed::Enum(1),
4152                Kind::Sizing => Parsed::Sizing(Sizing::Percent(0.5)),
4153                Kind::Min => Parsed::Bound(Bound::Fit),
4154                Kind::Max => Parsed::Bound(Bound::Px(10.0)),
4155                Kind::Msg | Kind::Tag => Parsed::Msg(Value::Int(1)),
4156                // A list of four names, and a string of none of them is
4157                // the default: none.
4158                Kind::Str if def.name == "scrollMods" => Parsed::Str("ctrl".into()),
4159                Kind::Str => Parsed::Str("name".into()),
4160                Kind::Family => Parsed::Family(FontFamily::Mono),
4161                Kind::Resource => Parsed::Resource(7),
4162                Kind::Keyframes => Parsed::Keyframes(vec![Keyframe::default().radius(7.0)]),
4163                Kind::Enter => Parsed::Enter(Enter::from(-7.0, 0.0)),
4164                Kind::Gradient => Parsed::Gradient(crate::gradient::Gradient::to(
4165                    crate::gradient::Side::Right,
4166                    [Color::hex(0x11223344), Color::WHITE],
4167                )),
4168            };
4169            let mut out = PropsOut::new();
4170            apply(def, sample, &mut out).unwrap();
4171            let changed = match def.target() {
4172                Target::Spec => out.spec != NodeSpec::column(),
4173                Target::Style => out.style != TextStyle::new(16.0),
4174            };
4175            assert!(changed, "{} applied a sample but nothing changed", def.name);
4176        }
4177    }
4178
4179    /// A null tag keeps the behaviour and drops the `tag` field; the
4180    /// contract every transport relies on to accept `null` for `Tag` rows.
4181    #[test]
4182    fn a_null_tag_still_declares_the_behaviour() {
4183        let mut out = PropsOut::new();
4184        apply(
4185            by_name("onKey").unwrap(),
4186            Parsed::Msg(Value::Null),
4187            &mut out,
4188        )
4189        .unwrap();
4190        assert_eq!(out.spec.events().on_key, Some(Value::Null));
4191        assert!(out.spec.hover_tracked());
4192        let mut out = PropsOut::new();
4193        apply(
4194            by_name("onLayout").unwrap(),
4195            Parsed::Msg(Value::Null),
4196            &mut out,
4197        )
4198        .unwrap();
4199        assert_eq!(out.spec.events().on_layout, Some(Value::Null));
4200    }
4201
4202    /// `ROLES` is the wire order for the `role` enum — a binding sends the
4203    /// index — so a typo, or a spelling that drifted from `access.rs`, does
4204    /// not fail anywhere: the name simply stops parsing, and every view
4205    /// declaring that role silently gets [`role_idx`]'s fallback instead.
4206    /// Until this test that fallback was `Role::None`, which takes the node
4207    /// *and its whole subtree* out of the access tree — a drifted spelling
4208    /// would have removed part of the app from every screen reader, with
4209    /// nothing failing and nothing warning. Both halves are pinned here:
4210    /// each name is a real role, and index `i` still means `ROLES[i]`.
4211    #[test]
4212    fn every_declarable_role_name_is_a_real_role() {
4213        for (i, name) in ROLES.iter().enumerate() {
4214            let role = Role::parse(name)
4215                .unwrap_or_else(|| panic!("ROLES[{i}] = {name:?} is not a Role::ALL name"));
4216            assert_eq!(role_idx(i), role, "role index {i} lowers to the wrong role");
4217            assert_eq!(role_idx(i).name(), *name);
4218        }
4219    }
4220
4221    /// The C header pins its role enum to `Role::ALL` by construction
4222    /// (`kui-ffi`'s `abi_enum!`), so a new role fails the C build until the
4223    /// header names it. Lua, Node and JSX have no such pin — they read
4224    /// `ROLES` — and a role added to `Role::ALL` and forgotten there is
4225    /// simply undeclarable from all three, silently. This is that pin: a
4226    /// role is declarable or derived, never neither and never both, and an
4227    /// exemption has to be one a frame really does derive, so `DERIVED_ONLY`
4228    /// cannot become somewhere to put a forgotten row.
4229    #[test]
4230    fn every_role_is_declarable_or_derived() {
4231        for role in Role::ALL {
4232            let declarable = ROLES.contains(&role.name());
4233            let derived = DERIVED_ONLY.iter().any(|(n, _)| *n == role.name());
4234            assert!(
4235                declarable || derived,
4236                "Role::{role:?} is in Role::ALL but no view can declare it and \
4237                 DERIVED_ONLY does not say the core derives it — add {:?} to \
4238                 ROLES, or to DERIVED_ONLY with the reason",
4239                role.name()
4240            );
4241            assert!(
4242                !(declarable && derived),
4243                "Role::{role:?} is in ROLES, so it is declarable — drop it from \
4244                 DERIVED_ONLY"
4245            );
4246        }
4247        for (name, why) in DERIVED_ONLY {
4248            assert!(!why.is_empty(), "{name:?} is exempted without a reason");
4249            assert!(
4250                Role::parse(name).is_some(),
4251                "DERIVED_ONLY names {name:?}, which is not a Role::ALL name"
4252            );
4253        }
4254        let derived = roles_one_frame_derives();
4255        for (name, _) in DERIVED_ONLY {
4256            assert!(
4257                derived.contains(&Role::parse(name).unwrap()),
4258                "DERIVED_ONLY keeps {name:?} out of ROLES because the core \
4259                 derives it, but no frame does any more — either it belongs in \
4260                 ROLES now, or the exemption is stale"
4261            );
4262        }
4263    }
4264
4265    /// One frame that derives each of `DERIVED_ONLY`'s roles: the root is
4266    /// the window, a `window_drag` row the title bar, a scrolling box the
4267    /// scroll view, and the text inside it static text.
4268    fn roles_one_frame_derives() -> Vec<Role> {
4269        let mut core = crate::Core::new();
4270        let mut ui = core.frame(crate::Size::new(200.0, 200.0), 1.0);
4271        ui.window_title("Demo");
4272        ui.configure_root(NodeSpec::column().fill());
4273        ui.leaf_keyed("titlebar", NodeSpec::row().window_drag());
4274        ui.text_in_keyed(
4275            "scroll",
4276            NodeSpec::column().height(40.0).scroll_y(),
4277            "hello",
4278            TextStyle::new(12.0),
4279        );
4280        ui.finish();
4281        core.access_tree().nodes.iter().map(|n| n.role).collect()
4282    }
4283
4284    #[test]
4285    fn colors_and_sizings_parse() {
4286        assert_eq!(color_hex_str("#fff").unwrap(), Color::hex(0xffffffff));
4287        assert_eq!(color_hex_str("#11223344").unwrap(), Color::hex(0x11223344));
4288        assert!(color_hex_str("fff").is_err());
4289        assert_eq!(sizing_str("50%").unwrap(), Sizing::Percent(0.5));
4290        assert_eq!(sizing_str("grow").unwrap(), Sizing::Grow(1.0));
4291        assert!(sizing_str("wide").is_err());
4292    }
4293}