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kui_core/
enter.rs

1//! Entrance transitions: where a node's animatable slots start on the
2//! first frame it is seen.
3//!
4//! Without one, a node's first sight snaps into place. `NodeSpec::enter`
5//! takes an [`Enter`] naming where the slots start instead (`dx`/`dy` for
6//! the position, plus width, height, bg, radius, opacity, rotate and
7//! scale), and they
8//! ease from there to what the view declares over the node's
9//! `transition`. `NodeSpec::exit` takes the same type read the other way:
10//! where the slots end after the view stops declaring the node.
11//!
12//! ```rust
13//! use kui_core::{Core, Enter, NodeSpec, Size};
14//!
15//! let mut core = Core::new();
16//! let mut ui = core.frame(Size::new(400.0, 300.0), 1.0);
17//! // A toast that rises 24 px and fades in over 200 ms when it first appears,
18//! // and does the reverse when the view stops declaring it.
19//! ui.leaf_keyed(
20//!     "toast",
21//!     NodeSpec::row()
22//!         .size(200.0, 40.0)
23//!         .transition(200.0)
24//!         .enter(Enter::from(0.0, 24.0).opacity(0.0))
25//!         .exit(Enter::from(0.0, 24.0).opacity(0.0)),
26//! );
27//! ui.finish();
28//! ```
29//!
30//! `dx`/`dy` move the node's position in place, subtree and all; a node
31//! with `enter` but no `slide` eases only its entrance, and a later layout
32//! move still snaps. Slots a `keyframes` stop names are sampled, not
33//! tweened, so `enter` leaves them alone. A node that leaves and comes
34//! back enters again.
35
36use crate::slots::{Slots, slot_builders};
37use crate::value::Value;
38
39/// Where a node's slots start on first sight. Every field is optional: a
40/// slot `enter` doesn't name simply snaps as it always did. Derefs to its
41/// [`Slots`], so `enter.bg` reads the slot.
42#[derive(Clone, Copy, Debug, Default, PartialEq)]
43pub struct Enter {
44    /// Position offset (logical px) the node eases in from — `dx: -300`
45    /// slides in from the left.
46    pub dx: f32,
47    pub dy: f32,
48    /// Width, height, bg, radius, opacity, rotate and scale — the slots a
49    /// keyframe stop names too.
50    pub slots: Slots,
51}
52
53slot_builders!(Enter);
54
55impl Enter {
56    /// Slide in from `dx`/`dy` px away.
57    pub fn from(dx: f32, dy: f32) -> Self {
58        Self {
59            dx,
60            dy,
61            ..Self::default()
62        }
63    }
64
65    pub fn offset(mut self, dx: f32, dy: f32) -> Self {
66        self.dx = dx;
67        self.dy = dy;
68        self
69    }
70
71    /// Whether the entrance moves the node's position.
72    pub fn offsets(&self) -> bool {
73        self.dx != 0.0 || self.dy != 0.0
74    }
75}
76
77/// An entrance from plain data: a map with any of `dx`, `dy`, `width`,
78/// `height`, `bg`, `radius`, `opacity`, `rotate`, `scale`, in the forms the props themselves take (the
79/// same shapes a keyframe stop accepts). Every binding funnels `enter`
80/// through here, so the shape is the same in JSX, Lua and C.
81pub fn parse(v: &Value) -> Result<Enter, String> {
82    parse_with(v, None)
83}
84
85/// [`parse`] with a token lookup, as `keyframes::parse_with`: a `$name`
86/// in `width`, `height`, `bg` or `radius` resolves, and a miss leaves the
87/// slot unnamed and is remembered on the refs.
88pub fn parse_with(
89    v: &Value,
90    mut refs: Option<&mut crate::tokens::NameRefs<'_>>,
91) -> Result<Enter, String> {
92    let Value::Map(fields) = v else {
93        return Err("enter must be an object".into());
94    };
95    let mut e = Enter::default();
96    for (k, v) in fields {
97        let bad = |what: &str| format!("enter: {what}");
98        if e.slots
99            .parse_field(k, v, refs.as_deref_mut())
100            .map_err(|e| bad(&e))?
101        {
102            continue;
103        }
104        let num = |what: &str| {
105            v.as_float()
106                .map(|n| n as f32)
107                .ok_or_else(|| bad(&format!("{what} must be a number")))
108        };
109        match k.as_str() {
110            "dx" => e.dx = num("dx")?,
111            "dy" => e.dy = num("dy")?,
112            other => return Err(bad(&format!("unknown field {other:?}"))),
113        }
114    }
115    Ok(e)
116}
117
118#[cfg(test)]
119mod tests {
120    use super::*;
121    use crate::color::Color;
122    use crate::spec::Sizing;
123
124    #[test]
125    fn parses_prop_shaped_values() {
126        let e = parse(&Value::map([
127            ("dx", Value::Int(-40)),
128            ("dy", Value::Float(2.5)),
129            ("width", Value::map([("grow", Value::Int(0))])),
130            ("height", Value::str("50%")),
131            ("bg", Value::str("#ff000000")),
132            ("radius", Value::Int(3)),
133            ("opacity", Value::Float(0.0)),
134        ]))
135        .unwrap();
136        assert_eq!(
137            e,
138            Enter::from(-40.0, 2.5)
139                .width(Sizing::Grow(0.0))
140                .height(Sizing::Percent(0.5))
141                .bg(Color::hex(0xff000000))
142                .radius(3.0)
143                .opacity(0.0)
144        );
145        assert!(e.offsets());
146        assert!(!Enter::default().bg(Color::WHITE).offsets());
147    }
148
149    #[test]
150    fn rejects_bad_shapes() {
151        let bad = |v: Value| parse(&v).unwrap_err();
152        assert!(bad(Value::List(vec![])).contains("object"));
153        assert!(bad(Value::map([("dx", Value::str("far"))])).contains("dx must be a number"));
154        assert!(bad(Value::map([("colour", Value::str("#fff"))])).contains("unknown field"));
155        assert!(bad(Value::map([("width", Value::str("wide"))])).contains("bad sizing"));
156    }
157}