1use std::sync::LazyLock;
33
34use rustc_hash::FxHashSet;
35
36use crate::access::Role;
37use crate::anim::{Easing, Repeat};
38use crate::color::Color;
39use crate::cursor::CursorShape;
40use crate::enter::Enter;
41use crate::keyframes::Keyframe;
42use crate::spec::{
43 Align, Bound, FontFamily, NodeSpec, PadShorthand, Sizing, TextStyle, TextWrap, UnderlineStyle,
44};
45use crate::value::Value;
46use crate::window::{WindowButton, WindowConfig};
47
48mod doors;
49pub use doors::{Cell, DOORS, Door, GUEST};
50
51pub const P_DIR: u32 = 1;
53pub const P_WIDTH: u32 = 2;
54pub const P_HEIGHT: u32 = 3;
55pub const P_MIN_W: u32 = 4;
56pub const P_MAX_W: u32 = 5;
57pub const P_MIN_H: u32 = 6;
58pub const P_MAX_H: u32 = 7;
59pub const P_PAD: u32 = 8;
60pub const P_GAP: u32 = 9;
61pub const P_MAIN_ALIGN: u32 = 10;
62pub const P_CROSS_ALIGN: u32 = 11;
63pub const P_BG: u32 = 12;
64pub const P_BORDER: u32 = 13;
65pub const P_RADIUS: u32 = 14;
66pub const P_OVERFLOW: u32 = 15;
67pub const P_FLOAT: u32 = 16;
68pub const P_HOVERABLE: u32 = 17;
69pub const P_ON_CLICK: u32 = 18;
70pub const P_ON_DRAG: u32 = 19;
71pub const P_ON_KEY: u32 = 20;
72pub const P_WINDOW: u32 = 21;
73pub const P_KEY_FOCUS: u32 = 22;
74pub const P_CENTER: u32 = 23;
75pub const P_SIZE: u32 = 24;
76pub const P_LINE_HEIGHT: u32 = 25;
77pub const P_COLOR: u32 = 26;
78pub const P_FAMILY: u32 = 27;
79pub const P_KEY: u32 = 28;
80pub const P_TITLE: u32 = 29;
81pub const P_TOOLTIP: u32 = 30;
82pub const P_TRANSITION: u32 = 31;
83pub const P_EASING: u32 = 32;
84pub const P_SLIDE: u32 = 33;
85pub const P_HOVER_BG: u32 = 34;
86pub const P_PRESSED_BG: u32 = 35;
87pub const P_HOVER_GROUP: u32 = 36;
88pub const P_ON_HOVER: u32 = 37;
89pub const P_RADIUS_TL: u32 = 38;
90pub const P_RADIUS_TR: u32 = 39;
91pub const P_RADIUS_BR: u32 = 40;
92pub const P_RADIUS_BL: u32 = 41;
93pub const P_FONT: u32 = 42;
94pub const P_KEYFRAMES: u32 = 43;
95pub const P_REPEAT: u32 = 44;
96pub const P_DELAY: u32 = 45;
97pub const P_WRAP: u32 = 46;
98pub const P_MAX_LINES: u32 = 47;
99pub const P_ELLIPSIS: u32 = 48;
100pub const P_ENTER: u32 = 49;
101pub const P_CLICK_SOUND: u32 = 50;
102pub const P_HOVER_SOUND: u32 = 51;
103pub const P_ON_LAYOUT: u32 = 52;
104pub const P_ROLE: u32 = 53;
105pub const P_LABEL: u32 = 54;
106pub const P_CHECKED: u32 = 55;
107pub const P_VALUE_NOW: u32 = 56;
108pub const P_VALUE_MIN: u32 = 57;
109pub const P_VALUE_MAX: u32 = 58;
110pub const P_CARET: u32 = 59;
111pub const P_SELECTION_ANCHOR: u32 = 60;
112pub const P_FOCUSABLE: u32 = 61;
113pub const P_DISABLED: u32 = 62;
114pub const P_FOCUS_BG: u32 = 63;
115pub const P_MODAL: u32 = 64;
116pub const P_ON_CONTEXT_MENU: u32 = 65;
117pub const P_CURSOR: u32 = 66;
118pub const P_SELECTED: u32 = 67;
119pub const P_EXPANDED: u32 = 68;
120pub const P_OPACITY: u32 = 69;
121pub const P_SHADOW_COLOR: u32 = 70;
122pub const P_SHADOW_BLUR: u32 = 71;
123pub const P_SHADOW_X: u32 = 72;
124pub const P_SHADOW_Y: u32 = 73;
125pub const P_SHADOW_SPREAD: u32 = 74;
126pub const P_WRAP_CHILDREN: u32 = 75;
127pub const P_CROSS_GAP: u32 = 76;
128pub const P_INITIAL_FOCUS: u32 = 77;
129pub const P_EXIT: u32 = 78;
130pub const P_WINDOWS: u32 = 79;
131pub const P_LIVE: u32 = 80;
132pub const P_KEY_UP: u32 = 81;
133pub const P_VALUE_TEXT: u32 = 82;
134pub const P_DESCRIPTION: u32 = 83;
135pub const P_FEATURES: u32 = 84;
136pub const P_UNDERLINE: u32 = 85;
137pub const P_STRIKETHROUGH: u32 = 86;
138pub const P_ANIMATE: u32 = 87;
139pub const P_ACCENT: u32 = 88;
140pub const P_INDEX: u32 = 89;
141pub const P_SELECTABLE: u32 = 90;
142pub const P_ON_FORCE_CLICK: u32 = 91;
143pub const P_FOCUS_REGION: u32 = 92;
144pub const P_SCROLLBAR: u32 = 93;
145pub const P_SCROLLBAR_WIDTH: u32 = 94;
146pub const P_SCROLLBAR_COLOR: u32 = 95;
147pub const P_SCROLLBAR_ACTIVE_COLOR: u32 = 96;
148pub const P_ANCHOR: u32 = 97;
149pub const P_ALWAYS_ON_TOP: u32 = 98;
150pub const P_ON_SCROLL: u32 = 99;
151pub const P_ROW_COUNT: u32 = 100;
152pub const P_UNDERLINE_COLOR: u32 = 101;
153pub const P_UNDERLINE_STYLE: u32 = 102;
154pub const P_ON_DROP: u32 = 103;
155pub const P_DROP_BG: u32 = 104;
156pub const P_CARET_SOLID: u32 = 105;
157pub const P_SECURE_INPUT: u32 = 106;
158pub const P_ASPECT_RATIO: u32 = 107;
159pub const P_MIXED: u32 = 108;
160pub const P_VALUE_STEP: u32 = 109;
161pub const P_ON_CHANGE: u32 = 110;
162pub const P_PIXEL_SNAP: u32 = 111;
163pub const P_KEEP_FOCUS: u32 = 112;
164pub const P_ON_FOCUS: u32 = 113;
165pub const P_RULES: u32 = 114;
166pub const P_RULE_WIDTH: u32 = 115;
167pub const P_ON_BUTTON: u32 = 116;
168pub const P_BUTTONS: u32 = 117;
169pub const P_OVERSCROLL: u32 = 118;
170pub const P_SCROLL_AXES: u32 = 119;
171pub const P_MODIFIER_KEYS: u32 = 120;
172pub const P_OPTION_AS_ALT: u32 = 121;
173pub const P_BOUNCE: u32 = 122;
174pub const P_GRADIENT: u32 = 123;
175pub const P_SCROLL_MODS: u32 = 124;
176pub const P_IME_OFF: u32 = 125;
177pub const P_BACKDROP_BLUR: u32 = 126;
178
179pub const ALIGNS: &[&str] = &[
184 "start",
185 "center",
186 "end",
187 "spaceBetween",
188 "spaceAround",
189 "spaceEvenly",
190 "baseline",
191];
192pub const WINDOW_ROLES: &[&str] = &["drag", "close", "minimize", "maximize"];
193pub const SCROLLBARS: &[&str] = &["visible", "hidden", "auto"];
198pub const OVERSCROLLS: &[&str] = &["auto", "contain"];
203pub const SCROLL_AXES: &[&str] = &["both", "x", "y"];
207pub const FAMILIES: &[&str] = &["sans", "serif", "mono"];
210pub const CURSORS: &[&str] = &[
213 "default",
214 "text",
215 "pointer",
216 "grab",
217 "grabbing",
218 "notAllowed",
219 "ewResize",
220 "nsResize",
221 "nwseResize",
222 "neswResize",
223];
224
225pub fn cursor_idx(i: usize) -> CursorShape {
226 CURSORS
227 .get(i)
228 .and_then(|n| CursorShape::parse(n))
229 .unwrap_or(CursorShape::Default)
230}
231pub const WRAPS: &[&str] = &["word", "glyph", "none", "break-spaces"];
232pub const UNDERLINE_STYLES: &[&str] = UnderlineStyle::NAMES;
234pub const EXPANDED: &[&str] = &["collapsed", "expanded"];
239pub const LIVE: &[&str] = &["off", "polite", "assertive"];
243pub const ROLES: &[&str] = &[
249 "none",
250 "button",
251 "checkbox",
252 "radio",
253 "switch",
254 "slider",
255 "tab",
256 "tabList",
257 "link",
258 "heading",
259 "list",
260 "listItem",
261 "image",
262 "dialog",
263 "group",
264 "textInput",
265 "multilineTextInput",
266 "line",
267 "radioGroup",
271 "menu",
272 "menuItem",
273 "terminal",
275];
276
277pub const ORIENTATIONS: &[&str] = &["horizontal", "vertical"];
283
284pub const APPEARANCES: &[&str] = &["unknown", "light", "dark"];
290
291pub const MOTIONS: &[&str] = &["unknown", "full", "reduced"];
294
295pub const ASSISTIVE: &[&str] = &["unknown", "none", "listening"];
299
300pub const AUDIO_DEVICES: &[&str] = &["closed", "opening", "open", "failed"];
304
305pub const BACKDROPS: &[&str] = &["opaque", "transparent", "blur", "tinted"];
309
310pub const DERIVED_ONLY: &[(&str, &str)] = &[
317 (
318 "window",
319 "the root node of a frame, named by the window title",
320 ),
321 ("titleBar", "a `windowDrag` node"),
322 ("staticText", "a text node"),
323 ("scrollView", "a `scrollX` / `scrollY` node"),
324];
325
326pub fn role_idx(i: usize) -> Role {
349 ROLES
350 .get(i)
351 .and_then(|n| Role::parse(n))
352 .unwrap_or(Role::Group)
353}
354pub const EASINGS: &[&str] = &[
357 "easeOut",
358 "linear",
359 "easeIn",
360 "easeInOut",
361 "spring",
362 "bouncy",
363 "smooth",
364 "snappy",
365];
366
367pub const REPEATS: &[&str] = &["normal", "reverse", "alternate", "alternateReverse"];
369
370pub fn repeat_idx(i: usize) -> Repeat {
371 Repeat::from_index(i)
372}
373
374pub fn easing_idx(i: usize) -> Easing {
375 Easing::from_index(i)
376}
377
378pub enum Kind {
380 F32,
382 Color,
385 Flag,
387 Enum(&'static [&'static str]),
389 Sizing,
395 Min,
400 Max,
404 Msg,
406 Tag,
413 Str,
415 Family,
419 Resource,
423 Keyframes,
427 Enter,
430 Gradient,
434}
435
436pub enum Apply {
438 SpecF32(fn(NodeSpec, f32) -> NodeSpec),
439 SpecColor(fn(NodeSpec, Color) -> NodeSpec),
440 SpecFlag(fn(NodeSpec) -> NodeSpec),
441 SpecEnum(fn(NodeSpec, usize) -> NodeSpec),
442 SpecSizing(fn(NodeSpec, Sizing) -> NodeSpec),
443 SpecBound(fn(NodeSpec, Bound) -> NodeSpec),
444 SpecMsg(fn(NodeSpec, Value) -> NodeSpec),
445 SpecStr(fn(NodeSpec, &str) -> NodeSpec),
446 SpecKeyframes(fn(NodeSpec, Vec<Keyframe>) -> NodeSpec),
447 SpecEnter(fn(NodeSpec, Enter) -> NodeSpec),
448 SpecGradient(fn(NodeSpec, crate::gradient::Gradient) -> NodeSpec),
449 SpecResource(fn(NodeSpec, u64) -> NodeSpec),
450 StyleF32(fn(TextStyle, f32) -> TextStyle),
451 StyleColor(fn(TextStyle, Color) -> TextStyle),
452 StyleEnum(fn(TextStyle, usize) -> TextStyle),
453 StyleFlag(fn(TextStyle) -> TextStyle),
454 StyleResource(fn(TextStyle, u64) -> TextStyle),
455 StyleStr(fn(TextStyle, &str) -> TextStyle),
456 StyleFamily(fn(TextStyle, FontFamily) -> TextStyle),
457}
458
459#[derive(Clone, Copy, Debug, PartialEq, Eq)]
460pub enum Target {
461 Spec,
463 Style,
465}
466
467pub struct PropDef {
468 pub name: &'static str,
470 pub id: u32,
471 pub kind: Kind,
472 pub apply: Apply,
473 pub doc: &'static str,
474}
475
476impl PropDef {
477 pub fn target(&self) -> Target {
478 match self.apply {
479 Apply::StyleF32(_)
480 | Apply::StyleColor(_)
481 | Apply::StyleEnum(_)
482 | Apply::StyleFlag(_)
483 | Apply::StyleResource(_)
484 | Apply::StyleStr(_)
485 | Apply::StyleFamily(_) => Target::Style,
486 _ => Target::Spec,
487 }
488 }
489
490 pub fn snake_name(&self) -> &'static str {
492 SNAKE_NAMES[self.index()]
493 }
494
495 fn index(&self) -> usize {
496 PROPS
499 .iter()
500 .position(|d| d.name == self.name)
501 .expect("PropDef not from PROPS")
502 }
503}
504
505pub fn align_idx(i: usize) -> Align {
506 match i {
507 1 => Align::Center,
508 2 => Align::End,
509 3 => Align::SpaceBetween,
510 4 => Align::SpaceAround,
511 5 => Align::SpaceEvenly,
512 6 => Align::Baseline,
513 _ => Align::Start,
514 }
515}
516
517pub fn min_num(mode: u32, value: f64) -> Bound {
521 match mode {
522 1 => Bound::Fit,
523 _ => Bound::Px(value as f32),
524 }
525}
526
527pub fn sizing_num(mode: u32, value: f64) -> Sizing {
529 match mode {
530 1 => Sizing::Fit,
531 2 => Sizing::Grow(value as f32),
532 3 => Sizing::Percent(value as f32),
533 _ => Sizing::Fixed(value as f32),
534 }
535}
536
537pub const PROPS: &[PropDef] = &[
538 PropDef {
539 name: "width",
540 id: P_WIDTH,
541 kind: Kind::Sizing,
542 apply: Apply::SpecSizing(|s, v| s.width(v)),
543 doc: "Horizontal size: px | \"fit\" | \"grow\" | \"N%\" | a size expression — \
544 `\"clamp(400px, 80%, 1000px)\"`, `\"min(720px, 100%)\"`, `\"max(50%, 300)\"`, \
545 nested — which layout resolves against the parent's content box, the box a \
546 percentage takes its cut of (backlog F109). An expression with no percentage \
547 in it is a length; a calc does not ease under `transition`. A percentage \
548 or an expression gives, with the fit children, when its parent overflows \
549 — two `\"50%\"` children and a gap fit their row (backlog F110) — where a \
550 px size keeps its own. A row holding one gives as CSS's flex items do: \
551 every child that can give gives in proportion to its size, and stops at \
552 its content — the widest thing in it that cannot wrap, a label's longest \
553 word — unless `minWidth` says otherwise (backlog RG92). The process keeps \
554 65 536 distinct expressions and never lets one go: past that a new one leaves \
555 its prop at its default, with a `size-expressions-full` warning, so declare \
556 one per layout — a px size for the part that moves each frame, a splitter's \
557 drag — not one per frame (backlog RG93).",
558 },
559 PropDef {
560 name: "height",
561 id: P_HEIGHT,
562 kind: Kind::Sizing,
563 apply: Apply::SpecSizing(|s, v| s.height(v)),
564 doc: "Vertical size: px | \"fit\" | \"grow\" | \"N%\" | a size expression (see `width`).",
565 },
566 PropDef {
567 name: "minWidth",
568 id: P_MIN_W,
569 kind: Kind::Min,
570 apply: Apply::SpecBound(|s, v| s.min_width(v)),
571 doc: "Lower width clamp: logical px, a size expression (see `width`; a percentage \
572 clamp is none until the parent's width is known, as in CSS), or \"fit\" for \
573 the node's own fit width. \
574 \"fit\" under `width=\"grow\"` is a content floor — CSS's `flex: 1 0 auto` — \
575 which is what an i3-style tab bar is: tabs that split the bar evenly \
576 while they fit and sit at their label's width, scrolling, once they do \
577 not. Opt-in, because a fit width is the unwrapped one: a paragraph in a \
578 grow column would stop wrapping under it. Left out, a child giving in an \
579 overflowing row that holds a percentage or a size expression stops at its \
580 content, CSS's `min-width: auto`; `0` lets it go below, CSS's \
581 `min-width: 0` (backlog RG92). A fit node across a column is no wider \
582 than the column's box — CSS's `fit-content` — down to this floor, 0 left \
583 out, unless the column scrolls x, so a text one wrapper deep in a capped \
584 card wraps there; \"fit\" keeps its content's width and runs past \
585 (backlog F116).",
586 },
587 PropDef {
588 name: "maxWidth",
589 id: P_MAX_W,
590 kind: Kind::Max,
591 apply: Apply::SpecBound(|s, v| s.max_width(v)),
592 doc: "Upper width clamp: logical px or a size expression (see `width`); \
593 grow+maxWidth is the responsive-width pattern.",
594 },
595 PropDef {
596 name: "minHeight",
597 id: P_MIN_H,
598 kind: Kind::Min,
599 apply: Apply::SpecBound(|s, v| s.min_height(v)),
600 doc: "Lower height clamp: logical px, a size expression, or \"fit\" for the node's own fit height. Undeclared, it is the node's content where its column overflows — CSS's `min-height: auto`, none for a node that scrolls or clips — so a row keeps the height of its text; `0` asks for the squeeze back (see `minWidth`).",
601 },
602 PropDef {
603 name: "maxHeight",
604 id: P_MAX_H,
605 kind: Kind::Max,
606 apply: Apply::SpecBound(|s, v| s.max_height(v)),
607 doc: "Upper height clamp: logical px or a size expression (see `width`).",
608 },
609 PropDef {
610 name: "gap",
611 id: P_GAP,
612 kind: Kind::F32,
613 apply: Apply::SpecF32(|s, v| s.gap(v)),
614 doc: "Space between children along the main axis.",
615 },
616 PropDef {
620 name: "wrapChildren",
621 id: P_WRAP_CHILDREN,
622 kind: Kind::Flag,
623 apply: Apply::SpecFlag(NodeSpec::wrap),
624 doc: "Children that don't fit the main axis start a new line instead of overflowing or shrinking. Rows only (a column is ignored, with a warning), and never on a scrollX row.",
625 },
626 PropDef {
627 name: "crossGap",
628 id: P_CROSS_GAP,
629 kind: Kind::F32,
630 apply: Apply::SpecF32(|s, v| s.cross_gap(v)),
631 doc: "Space between wrap lines, across the main axis (`gap` stays the space along it).",
632 },
633 PropDef {
634 name: "mainAlign",
635 id: P_MAIN_ALIGN,
636 kind: Kind::Enum(ALIGNS),
637 apply: Apply::SpecEnum(|s, i| s.main_align(align_idx(i))),
638 doc: "Child alignment along the main axis. `start`, `center` and `end` put the children together; `spaceBetween` deals the free space out between them (none at the ends), `spaceAround` gives each child an equal share split to its two sides, and `spaceEvenly` makes every gap and both ends equal — CSS's `justify-content`. The spread is added to `gap`, and there is none when nothing is free: a `grow` child takes it all, and an overflowing run keeps its gaps. `baseline` means nothing here and lays out as `start`, with a warning.",
639 },
640 PropDef {
641 name: "crossAlign",
642 id: P_CROSS_ALIGN,
643 kind: Kind::Enum(ALIGNS),
644 apply: Apply::SpecEnum(|s, i| s.cross_align(align_idx(i))),
645 doc: "Child alignment across the main axis. On a row, `baseline` lines up the first baselines of the children's text, so a label and a larger value read as one line; a child with no text aligns by its bottom edge, a `grow` or percent height fills the line from its top, and a fit-height row grows to hold the aligned children. A column lays `baseline` out as `start` (as CSS does), and the three spreads mean nothing across an axis — each with a warning.",
646 },
647 PropDef {
648 name: "aspectRatio",
649 id: P_ASPECT_RATIO,
650 kind: Kind::F32,
651 apply: Apply::SpecF32(|s, v| s.aspect_ratio(v)),
652 doc: "Width over height — `16/9`, `1` for a square — CSS's `aspect-ratio`. It sizes the axis left `fit`: a fit height is the final width over the ratio (so `width: grow` and a ratio is a box that keeps its shape as the window resizes), and a fit width under a fixed height is that height times it. With both axes declared, or a fit width under a `grow` or percent height, it has nothing it can set and warns. The derived axis is neither shrunk nor fitted to the children, which overflow it; `minHeight: 'fit'` floors it at them. On an image it wins over the pixels' own aspect.",
653 },
654 PropDef {
655 name: "bg",
656 id: P_BG,
657 kind: Kind::Color,
658 apply: Apply::SpecColor(|s, c| s.bg(c)),
659 doc: "Background fill.",
660 },
661 PropDef {
662 name: "radius",
663 id: P_RADIUS,
664 kind: Kind::F32,
665 apply: Apply::SpecF32(|s, v| s.radius(v)),
666 doc: "Corner radius for all four corners (logical px); the per-corner props override it when listed after it. On a node that also clips or scrolls it rounds the clip as well, so children stay inside the corners.",
667 },
668 PropDef {
669 name: "opacity",
670 id: P_OPACITY,
671 kind: Kind::F32,
672 apply: Apply::SpecF32(|s, v| s.opacity(v)),
673 doc: "Group opacity 0..1 (default 1): fades this node and its whole subtree. A per-quad alpha multiply rather than an offscreen composite, so overlapping pieces of one subtree show their seams through the fade. Layout, hit-testing and the access tree are untouched; eases with `transition`, and `enter: { opacity: 0 }` fades a panel in.",
674 },
675 PropDef {
676 name: "pixelSnap",
677 id: P_PIXEL_SNAP,
678 kind: Kind::Flag,
679 apply: Apply::SpecFlag(|s| s.pixel_snap()),
680 doc: "Paint this node's background, border, shadow and fragment with each edge on a whole physical pixel: `x` and `x + width` rounded on their own, from where layout put them, as a text's span backgrounds are. Off by default, and a box is drawn where layout put it, so a 1 px `gap` between boxes is there at any scale. On, boxes that share an edge in layout meet on one pixel line, where a join inside a pixel was drawn by halves and left a seam — rows of a band stacked at a pitch that is not whole pixels, or a box that continues a text's selection. Layout, hit-testing, the clip and the children are untouched. A snapped box can draw up to half a pixel from its layout edge and its size can differ by a pixel, so a snapped hairline is 1 or 2 px thick by where it sits.",
681 },
682 PropDef {
683 name: "shadowColor",
684 id: P_SHADOW_COLOR,
685 kind: Kind::Color,
686 apply: Apply::SpecColor(|s, c| s.shadow_color(c)),
687 doc: "Drop-shadow color; nothing else about a shadow draws without it. On its own it is a hard shadow exactly behind the node — add `shadowBlur` / `shadowY` to lift it. Outer shadows only, and the shape is not knocked out of the middle, so a translucent background shows it through.",
688 },
689 PropDef {
690 name: "shadowBlur",
691 id: P_SHADOW_BLUR,
692 kind: Kind::F32,
693 apply: Apply::SpecF32(|s, v| s.shadow_blur(v)),
694 doc: "Drop-shadow blur radius (logical px): the edge ramps over this distance and reaches this far past the shape. 0 = a hard edge.",
695 },
696 PropDef {
697 name: "shadowX",
698 id: P_SHADOW_X,
699 kind: Kind::F32,
700 apply: Apply::SpecF32(|s, v| s.shadow_x(v)),
701 doc: "Drop-shadow horizontal offset (logical px).",
702 },
703 PropDef {
704 name: "shadowY",
705 id: P_SHADOW_Y,
706 kind: Kind::F32,
707 apply: Apply::SpecF32(|s, v| s.shadow_y(v)),
708 doc: "Drop-shadow vertical offset (logical px); positive casts downward.",
709 },
710 PropDef {
711 name: "shadowSpread",
712 id: P_SHADOW_SPREAD,
713 kind: Kind::F32,
714 apply: Apply::SpecF32(|s, v| s.shadow_spread(v)),
715 doc: "Grows (or, negative, shrinks) the drop shadow's shape before blurring (logical px).",
716 },
717 PropDef {
718 name: "radiusTL",
719 id: P_RADIUS_TL,
720 kind: Kind::F32,
721 apply: Apply::SpecF32(|s, v| s.radius_tl(v)),
722 doc: "Top-left corner radius (logical px).",
723 },
724 PropDef {
725 name: "radiusTR",
726 id: P_RADIUS_TR,
727 kind: Kind::F32,
728 apply: Apply::SpecF32(|s, v| s.radius_tr(v)),
729 doc: "Top-right corner radius (logical px).",
730 },
731 PropDef {
732 name: "radiusBR",
733 id: P_RADIUS_BR,
734 kind: Kind::F32,
735 apply: Apply::SpecF32(|s, v| s.radius_br(v)),
736 doc: "Bottom-right corner radius (logical px).",
737 },
738 PropDef {
739 name: "radiusBL",
740 id: P_RADIUS_BL,
741 kind: Kind::F32,
742 apply: Apply::SpecF32(|s, v| s.radius_bl(v)),
743 doc: "Bottom-left corner radius (logical px).",
744 },
745 PropDef {
746 name: "center",
747 id: P_CENTER,
748 kind: Kind::Flag,
749 apply: Apply::SpecFlag(|s| s.center()),
750 doc: "Center children on both axes.",
751 },
752 PropDef {
753 name: "hoverable",
754 id: P_HOVERABLE,
755 kind: Kind::Flag,
756 apply: Apply::SpecFlag(|s| s.hoverable()),
757 doc: "Hover-track without a click payload (for isHovered-driven styling).",
758 },
759 PropDef {
760 name: "animate",
761 id: P_ANIMATE,
762 kind: Kind::Flag,
763 apply: Apply::SpecFlag(|s| s.animate()),
764 doc: "Ask for another frame after this one, every frame this node is declared. What a `fragment` that reads `time` needs, and what anything driving itself off the clock rather than off input needs. Opt-in like `exit`, and for the same reason: it takes the loop off input-driven and onto the display's cadence for as long as it is declared, so a still node must not carry it. One node asking is enough for the whole window.",
765 },
766 PropDef {
767 name: "accent",
768 id: P_ACCENT,
769 kind: Kind::Flag,
770 apply: Apply::SpecFlag(|s| s.accent()),
771 doc: "Paint this node's background in the OS accent colour — `env.system.accent` — keeping the declared `bg` on a host that cannot tell what it is. The one prop whose paint depends on the environment, which is why it is opt-in: the same tree is a different colour on two machines, and that is the point here and a surprise anywhere else. On the stock button it does the whole job — the hover and pressed shades are derived from the accent, and the label goes black or white by its luminance, so a yellow accent is still readable — which is what `<button accent>` is for.",
772 },
773 PropDef {
774 name: "selectable",
775 id: P_SELECTABLE,
776 kind: Kind::Flag,
777 apply: Apply::SpecFlag(|s| s.selectable()),
778 doc: "Makes this node a selection scope: the text of every node inside it is one selectable run, in tree order, and a press-drag across them selects the lot — as do Shift with Left / Right / Home / End on a focused node inside it, a character or a word at a time, a scope with nothing selected anchoring at its start (`docs/adr/0017-selection-as-a-scope.md`). Declared on the container and not on each label, because what a reader selects is a paragraph or a card rather than one run of it — three labels in a column under one `selectable` select as three lines of one text. The selection is the window's: starting one anywhere clears the last, an editor's included. Scopes do not nest; an outer one around an inner one is warned about (`nested-selection-scope`) and the innermost owns the text. Text scrolled out of view inside the scope is still part of it — selection and copy reach it, hit-testing does not. On a `cells` grid the scope selects in cells rather than in bytes: a drag takes lines (with a modifier, a rectangle), a double click the word under the pointer and a triple click the whole row, its ends are absolute lines so a scroll does not move them, and a copy trims each line's trailing blanks.",
779 },
780 PropDef {
781 name: "focusable",
782 id: P_FOCUSABLE,
783 kind: Kind::Flag,
784 apply: Apply::SpecFlag(|s| s.focusable()),
785 doc: "Reachable by Tab (and focused by a click) without a click payload or a control role — a row that opens on Enter. Editors, key sinks, `onClick` boxes and the control roles are focusable already.",
786 },
787 PropDef {
788 name: "keepFocus",
789 id: P_KEEP_FOCUS,
790 kind: Kind::Flag,
791 apply: Apply::SpecFlag(|s| s.keep_focus()),
792 doc: "A press on this node, or anywhere inside it, leaves keyboard focus where it was: a toolbar button, a tab or a divider that acts without taking the keyboard from the editor or key sink that had it. Without it a press on an `onClick` node focuses the node, and the app's keys stop reaching the sink until it takes focus back. The press also leaves a text or cell selection and the Tab ring where they were, so a Copy button copies what was selected. An `<edit>` inside still takes its caret and focus, as the keyboard's own owner. The click, drag and hover are unchanged, and Tab and assistive technology still reach the node.",
793 },
794 PropDef {
795 name: "focusRegion",
796 id: P_FOCUS_REGION,
797 kind: Kind::Flag,
798 apply: Apply::SpecFlag(|s| s.focus_region()),
799 doc: "Makes this node's subtree a focus region: a Tab ring of its own that the ring outside never enters and that never leaves — a devtools dock, an inspector beside the app (`docs/adr/0022-focus-regions.md`). Entered on purpose: `focusRegion(name)` (`Ui::focus_region`, `env.focus_region`, `kui_focus_region`) moves focus in — to the focus the region last held, else its `initialFocus`, else its first stop — and `focusRegion(null)` moves it back to the main ring the same way; a press inside the region, or an explicit focus on a node in it, enters it too. Tab then walks that ring alone, wrapping inside it; with nothing focused, Tab enters the ring of the region in effect (`region()`). A region that stops being declared hands focus back to what the main ring last held. Only the ring is scoped: keys still bubble through the boundary to the sink above (a region that wants its own keymap is an `onKey` sink), the pointer and assistive technology see a plain node, and a `modal` in effect is the ring wherever it sits. Nested regions are skipped by the outer ring the way the main ring skips them.",
800 },
801 PropDef {
802 name: "scrollbar",
803 id: P_SCROLLBAR,
804 kind: Kind::Enum(SCROLLBARS),
805 apply: Apply::SpecEnum(|s, i| s.scrollbar(crate::spec::ScrollbarMode::ALL[i])),
806 doc: "When a scrolling node draws its bars: `visible` (the default — the stock overlay thumb, drawn while the content overflows), `hidden` (no thumb, no track to press; the wheel, the keyboard, `reveal` and the caret still scroll it — for a list that draws its own indicator, or a pane whose bar would sit on a border), or `auto` (shown while the scroll state is changing — the offset or the content's extent moved, the pointer is on the track, a thumb is dragged — and for a second after, then faded out over a quarter of one; a node first seen shows it the same second; what an overlay bar does on macOS). `auto` needs the driver's clock and is `visible` without one. The bars are overlays and take no layout space in any mode. From the last change until it has faded — a second and a quarter — an `auto` bar asks for frames the way a transition of that length would (nothing else could wake the core when the hold ends); while the pointer holds it, it asks for none.",
807 },
808 PropDef {
809 name: "anchor",
810 id: P_ANCHOR,
811 kind: Kind::Flag,
812 apply: Apply::SpecFlag(|s| s.anchor()),
813 doc: "Scroll anchoring on a scrolling node (backlog C26, CSS's `overflow-anchor`): the first child in view keeps its place on screen when the content before it changes size — a chat that prepends history, a log that inserts rows above the viewport, a list whose row heights are corrected as they are measured — with no `setScroll` and no arithmetic in the view. The core remembers which child was first in view and where its edge was, and moves the offset by however far that edge moved in the next layout, before the offset is clamped; a wheel notch or a `setScroll` between the frames is kept and the correction added to it. The child is found by key, so give the rows stable keys (a `key` or an `index`); a child that is gone anchors nothing that frame. On the scroll axis that is the node's main axis only — `scrollY` on a column, `scrollX` on a row — and content appended *after* the anchor moves nothing, so a log that is tailing still asks for the end itself.",
814 },
815 PropDef {
816 name: "scrollbarWidth",
817 id: P_SCROLLBAR_WIDTH,
818 kind: Kind::F32,
819 apply: Apply::SpecF32(|s, v| s.scrollbar_width(v)),
820 doc: "The thumb's width at rest, logical px (default 4); under the pointer or dragged it is 2 px wider. The grabbable track grows to fit a wide thumb.",
821 },
822 PropDef {
823 name: "scrollbarColor",
824 id: P_SCROLLBAR_COLOR,
825 kind: Kind::Color,
826 apply: Apply::SpecColor(|s, c| s.scrollbar_color(c)),
827 doc: "The thumb at rest; the default is the theme's `scrollbar` role, a translucent wash over whatever it sits on.",
828 },
829 PropDef {
830 name: "scrollbarActiveColor",
831 id: P_SCROLLBAR_ACTIVE_COLOR,
832 kind: Kind::Color,
833 apply: Apply::SpecColor(|s, c| s.scrollbar_active_color(c)),
834 doc: "The thumb under the pointer or while dragged; the default is the theme's `scrollbar_active` role.",
835 },
836 PropDef {
837 name: "overscroll",
838 id: P_OVERSCROLL,
839 kind: Kind::Enum(OVERSCROLLS),
840 apply: Apply::SpecEnum(|s, i| s.overscroll(crate::spec::Overscroll::ALL[i])),
841 doc: "What a scroll gesture that starts over this scroller does when it is already at its limit that way (backlog F107, CSS's `overscroll-behavior`): `auto` (the default) passes the gesture on to the scroller around it, `contain` keeps it here, moving nothing until it turns back. A gesture picks its target once, when it starts — the innermost scroller under the pointer that can still move the way it goes — and keeps it until it ends, wherever the pointer or the content has gone; one that reaches a limit midway stops there, whatever this says. Only on the axes the node scrolls: a `scrollY` list that contains still passes a sideways swipe to the strip around it. For a panel or a popup's list whose scrolling must never move what is behind it.",
842 },
843 PropDef {
844 name: "disabled",
845 id: P_DISABLED,
846 kind: Kind::Flag,
847 apply: Apply::SpecFlag(|s| s.disabled(true)),
848 doc: "Inert: no click, drag or key sink, no hover / pressed / focus background, skipped by Tab, reported disabled to assistive technology; hover tracking stays so a `tooltip` can say why.",
849 },
850 PropDef {
851 name: "hoverBg",
852 id: P_HOVER_BG,
853 kind: Kind::Color,
854 apply: Apply::SpecColor(|s, c| s.hover_bg(c)),
855 doc: "Background while hovered (or while any node in its hoverGroup is); implies hover tracking, eases with `transition`.",
856 },
857 PropDef {
858 name: "gradient",
859 id: P_GRADIENT,
860 kind: Kind::Gradient,
861 apply: Apply::SpecGradient(|s, g| s.gradient(g)),
862 doc: "A gradient painted over the node's `bg` and under its border and its children (`docs/adr/0042-a-gradient-is-an-image-the-core-paints.md`): `{ to: 'bottom', stops: [...] }` towards a side or a corner (`right`, `bottom left`, …; the default is `bottom`), `{ angle: 0.125, stops }` in turns clockwise from east, or `{ radial: true, at: [0.5, 0], stops }` out from a centre (fractions of the box, the middle by default) to its farthest corner. A stop is a colour — a `$token` too — or `[colour, position]` with the position 0 to 1; stops without one are spaced evenly between those with. Two stops at one position are a hard edge. The gradient is defined on the box's unit square and stretched to it, so a side or a corner is CSS's and any other `angle` runs corner to corner at an eighth of a turn whatever the box's aspect, where CSS's pixel-measured `45deg` does not. Stops mix in straight sRGB with the alpha premultiplied, as CSS's do. What it costs is one image quad: the core rasterizes each distinct gradient once into the glyph atlas — a 256-texel strip along an axis, a 128-texel square otherwise, within half an 8-bit level of the gradient computed per pixel for a linear one and 1.2 for a radial — keyed by the gradient and not the box, so a box that resizes and a thousand boxes that share one rasterize nothing, and a host that draws an image draws it; a gradient box costs about 55 ns over a flat one, so ten thousand of them are half a millisecond. A hard edge is as soft as the raster stretched to the box (a 256th of its length along a strip); stripes are boxes. It does not tween — `transition` eases the `bg` under it and `opacity` fades it — and `hoverBg` and the other state backgrounds replace `bg`, not the gradient; one that changes every frame is a raster a frame, and a shimmer is a `fragment`'s. Ignored on a `line`, a `polygon` and a `path`. Fewer than two stops are an error in JSX and Lua, as a malformed `keyframes` is, and draw nothing in Rust and C. A stop whose `$token` misses is not an error: it is raised as `unknown-token` and left out, as a miss leaves any slot unset, and the rest are spaced as if it had not been declared — so a gradient left with fewer than two stops, a two-stop one with a typo, draws nothing over its `bg` (backlog RG118).",
863 },
864 PropDef {
865 name: "backdropBlur",
866 id: P_BACKDROP_BLUR,
867 kind: Kind::F32,
868 apply: Apply::SpecF32(|s, v| s.backdrop_blur(v)),
869 doc: "Blur what was drawn beneath the node, inside its rounded box, by this radius in logical px — CSS's `backdrop-filter: blur()`, the radius its standard deviation (backlog F129). What blurs is everything painted before the node: its ancestors' backgrounds, the siblings under it, content scrolling beneath it, the window's `backdrop` where the window has one. The node's own `bg`, border and children paint over the blur, so a translucent `bg` (`#ffffff40`) makes frosted glass and an opaque one hides it. Clipped as the node is, faded by its `opacity`; 0 is none. The GPU renderer reads back only the box (and a margin of three radii around it) and blurs it at reduced resolution, so it costs a copy and three small passes per blurred node on a frame that has one and nothing on a frame that does not. A renderer that cannot read back what it drew — a host's own, or anything older — leaves the node over an unblurred backdrop; the display list carries it as a `backdrop` quad (`KUI_QUAD_BACKDROP` in C) either way.",
870 },
871 PropDef {
872 name: "rules",
873 id: P_RULES,
874 kind: Kind::Color,
875 apply: Apply::SpecColor(|s, c| s.rules(c)),
876 doc: "On a table (`dir=\"table\"`, ADR 0033): grid lines of this colour between its columns and between its rows (backlog DX21) — down the middle of each gap between the columns of its widest row, from the first row's top to the last row's bottom, and across the middle of each gap between rows, the content box wide. Drawn with the table's box, under its cells and on whole pixels, so give the table and its rows a `gap` at least `ruleWidth` for the lines to show between cells; the outer edge is the table's `border`. Ignored on anything but a table.",
877 },
878 PropDef {
879 name: "ruleWidth",
880 id: P_RULE_WIDTH,
881 kind: Kind::F32,
882 apply: Apply::SpecF32(|s, v| s.rule_width(v)),
883 doc: "The width of a table's `rules` in logical px; 1 when unset.",
884 },
885 PropDef {
886 name: "dropBg",
887 id: P_DROP_BG,
888 kind: Kind::Color,
889 apply: Apply::SpecColor(|s, c| s.drop_bg(c)),
890 doc: "Background while files dragged in from the OS are over this node (ADR 0031); wins over pressedBg, focusBg and hoverBg, clears when they leave, land or the drag is cancelled. Implies hover tracking, eases with `transition`.",
891 },
892 PropDef {
893 name: "pressedBg",
894 id: P_PRESSED_BG,
895 kind: Kind::Color,
896 apply: Apply::SpecColor(|s, c| s.pressed_bg(c)),
897 doc: "Background while pressed (or while its hoverGroup is); implies hover tracking.",
898 },
899 PropDef {
900 name: "focusBg",
901 id: P_FOCUS_BG,
902 kind: Kind::Color,
903 apply: Apply::SpecColor(|s, c| s.focus_bg(c)),
904 doc: "Background while the node holds keyboard-visible focus (moved there by Tab or assistive technology, not a click); replaces the default focus ring. Pressed wins over focus wins over hover; eases with `transition`.",
905 },
906 PropDef {
907 name: "modal",
908 id: P_MODAL,
909 kind: Kind::Tag,
910 apply: Apply::SpecMsg(|s, v| s.modal(v)),
911 doc: "Modal surface: the Tab ring becomes this node's subtree, everything outside it is inert to the pointer, the wheel and assistive technology, and Escape or a press outside emits {kind:\"dismiss\", reason:\"escape\"|\"outside\", tag} on it — the app stops declaring the node. The last one declared in tree order is the one in effect (a confirm inside a dialog); a modal that must cover the app is a float. The access tree is not pruned to the modal: it keeps every node of the frame and marks the one in effect `modal` (`docs/adr/0003-modal-surfaces.md`, decision 7), which is what assistive technology acts on.",
912 },
913 PropDef {
914 name: "initialFocus",
915 id: P_INITIAL_FOCUS,
916 kind: Kind::Flag,
917 apply: Apply::SpecFlag(|s| s.initial_focus()),
918 doc: "Where focus lands when the enclosing `modal` scope is entered: the first node in the modal\'s Tab ring declaring it, so a destructive confirm opens on its Cancel rather than on whichever control is declared first. Read on entry only — a Tab press afterwards stands, and the scope re-entered (a nested confirm closing) leaves focus where it was. Declared on nothing, or only on nodes the ring skips (disabled, `role=\"none\"`, not focusable), entry stays the ring\'s first node.",
919 },
920 PropDef {
921 name: "hoverGroup",
922 id: P_HOVER_GROUP,
923 kind: Kind::Str,
924 apply: Apply::SpecStr(|s, name| s.hover_group(name)),
925 doc: "Nodes sharing a group name show hoverBg/pressedBg together (a split button, a multi-piece shape).",
926 },
927 PropDef {
928 name: "onHover",
929 id: P_ON_HOVER,
930 kind: Kind::Tag,
931 apply: Apply::SpecMsg(|s, v| s.on_hover(v)),
932 doc: "Hover tag: the pointer entering/leaving emits {kind:\"hover\", phase:\"enter\"|\"leave\", tag} events.",
933 },
934 PropDef {
935 name: "onDrop",
936 id: P_ON_DROP,
937 kind: Kind::Tag,
938 apply: Apply::SpecMsg(|s, v| s.on_drop(v)),
939 doc: "Drop-zone tag (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): files dragged in from the OS over this node emit {kind:\"drop\", phase:\"enter\"|\"move\"|\"leave\"|\"drop\", paths, x, y, tag} — `paths` the OS paths as strings, `x`/`y` the pointer in logical viewport coordinates (absent on `leave`). The zone under the files is the topmost zone by paint order: a node inside a zone is the zone's (a button in it, a field in it), and a node that is no zone and has none enclosing it is looked past, so an overlay shown on `enter` cannot make the zone lose the files. No `leave` follows a `drop`; a drop off every zone is refused by the driver. Implies hover tracking. No access row — a screen-reader user's way in is a button beside the zone. On Windows and Linux the position is the OS cursor at enter and release only, so `move` never fires there.",
940 },
941 PropDef {
942 name: "onLayout",
943 id: P_ON_LAYOUT,
944 kind: Kind::Tag,
945 apply: Apply::SpecMsg(|s, v| s.on_layout(v)),
946 doc: "Layout tag: the node's laid-out rect arrives as {kind:\"layout\", x, y, w, h, parent, tag} on its first frame and whenever it changes (needs a stable key).",
947 },
948 PropDef {
949 name: "onClick",
950 id: P_ON_CLICK,
951 kind: Kind::Msg,
952 apply: Apply::SpecMsg(|s, v| s.on_click(v)),
953 doc: "Message emitted when clicked (data, not a callback).",
954 },
955 PropDef {
956 name: "onDrag",
957 id: P_ON_DRAG,
958 kind: Kind::Tag,
959 apply: Apply::SpecMsg(|s, v| s.on_drag(v)),
960 doc: "Drag tag: emits {kind:\"drag\", phase, x, y, dx, dy, parent, tag} events, `dx`/`dy` measured from the press point in every phase. On a `cells` grid the events also carry `cell: {row, col}`; inside an `onKey` sink that draws `role=\"line\"` rows they carry `line`, `byte` and `clicks` — see the events table.",
961 },
962 PropDef {
963 name: "onKey",
964 id: P_ON_KEY,
965 kind: Kind::Tag,
966 apply: Apply::SpecMsg(|s, v| s.on_key(v)),
967 doc: "Key-sink tag: with key focus held, presses arrive as {kind:\"key\", phase:\"down\", code, ...} events. Releases only with `keyUp` beside it.",
968 },
969 PropDef {
970 name: "keyUp",
971 id: P_KEY_UP,
972 kind: Kind::Flag,
973 apply: Apply::SpecFlag(|s| s.key_up()),
974 doc: "With `onKey`: releases arrive too, as the same payload with phase:\"up\" (`text` null, `repeat` false) — for a held-key interaction (WASD, press-and-hold, a key that arms a mode while it is down). A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so nothing is left stuck down. Without it a sink hears presses only, which is what a keymap wants — one that heard both halves would run every binding twice.",
975 },
976 PropDef {
977 name: "modifierKeys",
978 id: P_MODIFIER_KEYS,
979 kind: Kind::Flag,
980 apply: Apply::SpecFlag(|s| s.modifier_keys()),
981 doc: "With `onKey`: the modifier and lock keys arrive as keys of their own (backlog F108) — `code` \"shift\", \"ctrl\", \"alt\", \"super\", \"capslock\", \"numlock\", \"scrolllock\", which side in `location` (\"left\" / \"right\"), releases too with `keyUp`. Without it a modifier is only ever held — the next key's `shift`, `ctrl`, … and the `modifiers` event — so a keymap mid-sequence never reads a Shift as a key between two others. For a terminal speaking kitty's keyboard protocol, or a game that binds a lone Shift.",
982 },
983 PropDef {
984 name: "onContextMenu",
985 id: P_ON_CONTEXT_MENU,
986 kind: Kind::Tag,
987 apply: Apply::SpecMsg(|s, v| s.on_context_menu(v)),
988 doc: "Context-menu tag: a secondary-button (right) press emits {kind:\"contextmenu\", x, y, tag} on the node, at the logical viewport point to open the menu at. The press moves no focus, places no caret and produces no click, so right-clicking a selection keeps it. Asked of the topmost node under the pointer, and when that node offers no menu the press reaches the nearest enclosing node that does — a container declaring a menu for everything inside it is the common case — the way an unclaimed key reaches the enclosing sink (`docs/adr/0011`): the event carries the *owner's* key and tag, a nested declaration wins over its ancestor's, a disabled node's own is skipped, and the walk stops at the modal boundary.",
989 },
990 PropDef {
991 name: "onForceClick",
992 id: P_ON_FORCE_CLICK,
993 kind: Kind::Tag,
994 apply: Apply::SpecMsg(|s, v| s.on_force_click(v)),
995 doc: "Force-click tag: a press that deepens past the second stage of a Force Touch trackpad emits {kind:\"forceclick\", x, y, tag} on the node, at the logical viewport point it happened at (`docs/adr/0017-selection-as-a-scope.md`). Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, with no walk to an enclosing declaration — and the ordinary click the press is still producing arrives afterwards, as it does on macOS. Text needs none of this: a force click over an `edit` or a `selectable` scope selects the word under it and asks the host for its Look Up panel. macOS-only in practice, and there the user can switch the gesture off, so nothing may declare itself the only way to reach something.",
996 },
997 PropDef {
998 name: "onButton",
999 id: P_ON_BUTTON,
1000 kind: Kind::Tag,
1001 apply: Apply::SpecMsg(|s, v| s.on_button(v)),
1002 doc: "Button tag (backlog F105): a press of a non-primary button — middle, secondary, or one past those — emits {kind:\"button\", phase:\"press\", button, x, y, clicks, tag} on the node, and the button is then captured by it: every pointer move while it is held arrives as phase:\"move\" and its release as phase:\"release\", on this node wherever the pointer is. `button` is `\"secondary\"`, `\"middle\"` or a further button's number (3 and up); `x`/`y` are logical viewport coordinates, and on a `cells` grid each event carries `cell: {row, col}` as a click does. Several buttons can be held at once, each its own capture, and a primary drag is untouched. `buttons` says which buttons it claims — all of them unless it narrows them. Asked of the topmost node under the pointer, and when that node claims no such button the press reaches the nearest enclosing node that does, the way a context menu's does: a disabled node's own is skipped and the walk stops at the modal boundary. A claimed secondary press is this event *instead of* a `contextmenu` event and the stock menu (a nearer `onContextMenu` still wins, being the nested declaration). Like every non-primary press it moves no focus, places no caret and touches no selection or scrollbar. For a terminal's middle-click paste, and the mouse reports a program in it asked for.",
1003 },
1004 PropDef {
1005 name: "buttons",
1006 id: P_BUTTONS,
1007 kind: Kind::Str,
1008 apply: Apply::SpecStr(|s, v| s.buttons(crate::input::Buttons::parse(v))),
1009 doc: "Which non-primary buttons `onButton` claims (backlog F105): `\"secondary\"`, `\"middle\"` and `\"other\"` (every button past those), separated by spaces or commas — `\"middle\"`, `\"secondary middle\"`. Unset, all three: a node that wants the middle button and leaves the secondary one to its context menu says `\"middle\"`. A word that is none of the three is skipped, so a string of none of them claims nothing, and a typo never takes the secondary button from a context menu. Meaningless without `onButton`.",
1010 },
1011 PropDef {
1012 name: "onScroll",
1013 id: P_ON_SCROLL,
1014 kind: Kind::Tag,
1015 apply: Apply::SpecMsg(|s, v| s.on_scroll(v)),
1016 doc: "Scroll tag: the wheel over this node emits {kind:\"scroll\", x, y, dx, dy, lines, tag} on it instead of scrolling anything — `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer, and `lines` on a `cells` grid the whole lines the delta covers (positive = later history, the sign `originLine` grows in; the fraction is carried to the next notch so a trackpad's small steps add up) and null on any other node. The node takes the wheel on the axes `scrollAxes` names (both unless it narrows them): a gesture that starts over it is its own whether or not it has anywhere to go — except on an axis the node also scrolls (`scrollX`/`scrollY`, its offset the app's to set), where it is answered by its room as a container is, so at its edge a gesture that way passes to the scroller around it (backlog F118) — and stays its own until it ends, wherever the pointer goes (backlog F107); it reaches no scroll container above it, and a scroller inside it still takes the axes it scrolls while it can move that way, passing this node the rest — the other axis, and a gesture that begins with that scroller at its limit (`overscroll: \"contain\"` on the scroller keeps it there). The core moves nothing — a grid re-declares `originLine`, a canvas zooms. A drag-select held past a `cells` grid's top or bottom edge arrives here too, once a frame with the lines that frame scrolled by (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
1017 },
1018 PropDef {
1019 name: "scrollAxes",
1020 id: P_SCROLL_AXES,
1021 kind: Kind::Enum(SCROLL_AXES),
1022 apply: Apply::SpecEnum(|s, i| s.scroll_axes(crate::spec::ScrollAxes::ALL[i])),
1023 doc: "Which axes `onScroll` takes (backlog F107): `both` (the default), `x` or `y`. A scroll gesture on an axis the node does not take passes it by, to the scroller around it, and hears nothing here: a terminal that scrolls its history says `y`, and a sideways swipe that starts over it moves the strip it sits in. (A swipe that started elsewhere is not the node's either way: a gesture keeps the target it started with.) Meaningless without `onScroll`.",
1024 },
1025 PropDef {
1026 name: "scrollMods",
1027 id: P_SCROLL_MODS,
1028 kind: Kind::Str,
1029 apply: Apply::SpecStr(|s, v| s.scroll_mods(crate::input::KeyMods::parse(v))),
1030 doc: "The modifiers `onScroll` is for (backlog F122): `\"shift\"`, `\"ctrl\"`, `\"alt\"` and `\"super\"` (⌘, the Windows key), separated by spaces or commas — `\"ctrl super\"`. With any named, the node hears only a scroll gesture that began with one of them held, and hears it first: ahead of every scroll container and every `onScroll` that names none, wherever under the pointer the gesture began, the innermost such node winning — so a Ctrl-wheel zoom declared on the window's root is heard over a list, and the list does not scroll. A wheel with none of them held passes the node by, as if it had no `onScroll`: a node that scrolls as well (`overflow`) scrolls for it as any container does. Its `scroll` events carry `mods`, the modifiers held when the gesture began; the gesture stays the node's to the end of its glide, whatever is let go meanwhile, and one begun without them never becomes its. A word that is none of the four is skipped. Unset, a handler like any other. Meaningless without `onScroll`.",
1031 },
1032 PropDef {
1033 name: "window",
1034 id: P_WINDOW,
1035 kind: Kind::Enum(WINDOW_ROLES),
1036 apply: Apply::SpecEnum(|s, i| match i {
1037 0 => s.window_drag(),
1038 1 => s.window_button(WindowButton::Close),
1039 2 => s.window_button(WindowButton::Minimize),
1040 3 => s.window_button(WindowButton::Maximize),
1041 _ => s,
1042 }),
1043 doc: "Window-chrome role: interactions become window commands, not events.",
1044 },
1045 PropDef {
1046 name: "cursor",
1047 id: P_CURSOR,
1048 kind: Kind::Enum(CURSORS),
1049 apply: Apply::SpecEnum(|s, i| s.cursor(cursor_idx(i))),
1050 doc: "The pointer shape over this node. Unset, the pointer is `text` over an editor or a `selectable` scope and `default` over everything else — an `onClick`, `focusable` or `onDrag` node included, as a native button is — so a hand (`pointer`) over a control, a `grab` over a handle (and `grabbing` while its drag runs, which the view declares as its drag state changes), a splitter's `ewResize` / `nsResize` and a `disabled` control's `notAllowed` are all declared. The stock `button` declares `pointer` itself. A captured drag keeps the dragged node's shape wherever the pointer goes.",
1051 },
1052 PropDef {
1053 name: "transition",
1054 id: P_TRANSITION,
1055 kind: Kind::F32,
1056 apply: Apply::SpecF32(|s, v| s.transition(v)),
1057 doc: "Animate sizing/colors/radius changes over this many ms — and, on a scroll container, the offset a reveal or a set_scroll moves it to (needs a stable key).",
1058 },
1059 PropDef {
1060 name: "easing",
1061 id: P_EASING,
1062 kind: Kind::Enum(EASINGS),
1063 apply: Apply::SpecEnum(|s, i| s.easing(easing_idx(i))),
1064 doc: "Easing for `transition` (default easeOut). The springs — `smooth` (no overshoot), `snappy`, `spring` and `bouncy` (the most), each a `bounce` of its own — integrate with momentum, so a value retargeted mid-flight keeps moving the way it was; `transition` is then about how long one takes to get there.",
1065 },
1066 PropDef {
1067 name: "bounce",
1068 id: P_BOUNCE,
1069 kind: Kind::F32,
1070 apply: Apply::SpecF32(|s, v| s.bounce(v)),
1071 doc: "How far a spring overshoots its target: 0 glides in with none, 0.5 bounces visibly, and values past 0.9 are held there (a spring at 1 would never settle). It replaces a spring `easing`'s own bounce (`smooth` 0, `snappy` 0.15, `spring` 0.25, `bouncy` 0.5), and on a timed easing makes the transition a spring — so `transition` plus `bounce` is a spring of that length and bounce.",
1072 },
1073 PropDef {
1074 name: "slide",
1075 id: P_SLIDE,
1076 kind: Kind::Flag,
1077 apply: Apply::SpecFlag(|s| s.slide()),
1078 doc: "With transition: also ease the node's position (reordered siblings slide). While it eases, the node is drawn between where it was and where this frame put it — not at the declared `dx`/`dy`, or its slot in the row — so anything else positioned from those numbers drifts for the transition's length: a canvas of floats eases everything or nothing.",
1079 },
1080 PropDef {
1081 name: "keyframes",
1082 id: P_KEYFRAMES,
1083 kind: Kind::Keyframes,
1084 apply: Apply::SpecKeyframes(|s, k| s.keyframes(k)),
1085 doc: "CSS-style stops `[{ at?, width?, height?, bg?, radius?, opacity? }, …]`: the slots they name cycle through them over `transition` ms, forever, without the view redrawing; `at` is 0..1 and spreads evenly when omitted.",
1086 },
1087 PropDef {
1088 name: "enter",
1089 id: P_ENTER,
1090 kind: Kind::Enter,
1091 apply: Apply::SpecEnter(|s, e| s.enter(e)),
1092 doc: "Where the node starts the first frame it is seen `{ dx?, dy?, width?, height?, bg?, radius?, opacity? }`: those slots ease in from there over `transition` ms instead of snapping (`dx`/`dy` slide it in from that far away, `opacity: 0` fades the whole subtree in).",
1093 },
1094 PropDef {
1095 name: "exit",
1096 id: P_EXIT,
1097 kind: Kind::Enter,
1098 apply: Apply::SpecEnter(|s, e| s.exit(e)),
1099 doc: "Where the node ends the frame after the view stops declaring it `{ dx?, dy?, width?, height?, bg?, radius?, opacity? }` — an `enter` read the other way. It plays when the node itself is removed, its parent still declared; a node that goes because an ancestor went — a tab switched away, a panel closed around it — goes at once with it, unless that ancestor has an `exit` of its own, whose picture carries it (backlog DX19; React's `AnimatePresence` rule). With a `transition`, the departing subtree is copied out of the last frame that had it and replayed frozen, in its place (the pass it painted in, just under the node that painted after it — a panel under a HUD leaves under it) and inert (no clicks, no Tab stop, no access row) while those slots ease from where they were, then dropped; without one it vanishes at once as it always did. `width`/`height` resize the departing node's own box only — the subtree inside it is a picture and is not laid out again. Needs a stable key across frames.",
1100 },
1101 PropDef {
1102 name: "repeat",
1103 id: P_REPEAT,
1104 kind: Kind::Enum(REPEATS),
1105 apply: Apply::SpecEnum(|s, i| s.repeat(repeat_idx(i))),
1106 doc: "How `keyframes` cycle (CSS `animation-direction`, default normal). Lua: `direction`, since `repeat` is a keyword.",
1107 },
1108 PropDef {
1109 name: "delay",
1110 id: P_DELAY,
1111 kind: Kind::F32,
1112 apply: Apply::SpecF32(|s, v| s.delay(v)),
1113 doc: "Holds the `keyframes` cycle back by this many ms (CSS `animation-delay`); siblings with different delays run out of phase.",
1114 },
1115 PropDef {
1116 name: "clickSound",
1117 id: P_CLICK_SOUND,
1118 kind: Kind::Resource,
1119 apply: Apply::SpecResource(|s, id| s.click_sound(crate::resources::SoundId::from_ffi(id))),
1120 doc: "A registered sound (addSound) played when the node is clicked; implies hover tracking.",
1121 },
1122 PropDef {
1123 name: "hoverSound",
1124 id: P_HOVER_SOUND,
1125 kind: Kind::Resource,
1126 apply: Apply::SpecResource(|s, id| s.hover_sound(crate::resources::SoundId::from_ffi(id))),
1127 doc: "A registered sound (addSound) played when the pointer enters the node; implies hover tracking.",
1128 },
1129 PropDef {
1130 name: "lineHeight",
1131 id: P_LINE_HEIGHT,
1132 kind: Kind::F32,
1133 apply: Apply::StyleF32(|t, v| t.line_height(v)),
1134 doc: "Line height (logical px); default size * 1.35.",
1135 },
1136 PropDef {
1137 name: "color",
1138 id: P_COLOR,
1139 kind: Kind::Color,
1140 apply: Apply::StyleColor(|t, c| t.color(c)),
1141 doc: "Text color; default foreground when omitted.",
1142 },
1143 PropDef {
1144 name: "family",
1145 id: P_FAMILY,
1146 kind: Kind::Family,
1147 apply: Apply::StyleFamily(|t, f| t.family(f)),
1148 doc: "Font family: `sans`, `serif` or `mono`, kui's own, or the name of an installed family or one loaded with `loadFontsDir` / `loadFontFile` — `\"Berkeley Mono\"` — drawn in its face in the frame that names it (ADR 0037). A name is matched as `addSystemFont` matches it and registered in the session on first sight, exactly as the font database spells it (`\"menlo\"` is not `\"Menlo\"`); the session's first registration of any font maps the installed font files once (~30 ms on a Mac, backlog DX24), which a family named in a view pays in that frame. `systemFonts()` lists the names there are. A name nothing matches shapes as sans and raises `unknown-family`. It and `font` set the same thing, so declare one.",
1149 },
1150 PropDef {
1151 name: "font",
1152 id: P_FONT,
1153 kind: Kind::Resource,
1154 apply: Apply::StyleResource(|t, id| t.font(crate::resources::FontId::from_ffi(id))),
1155 doc: "A registered font handle (addFont / addSystemFont); overrides `family`.",
1156 },
1157 PropDef {
1158 name: "wrap",
1159 id: P_WRAP,
1160 kind: Kind::Enum(WRAPS),
1161 apply: Apply::StyleEnum(|t, i| match i {
1162 1 => t.wrap(TextWrap::Glyph),
1163 2 => t.wrap(TextWrap::None),
1164 3 => t.wrap(TextWrap::BreakSpaces),
1165 _ => t.wrap(TextWrap::Word),
1166 }),
1167 doc: "Line breaking at the node's width: between words (default), anywhere, never (one line per paragraph, clipped to the node), or between words with whitespace taking its room (`break-spaces`: a space that does not fit starts the next row rather than hanging past the edge — an editor's wrapped line). On a single-line `edit` — a field, which otherwise takes one line and scrolls it — declaring it is what makes the field fold to its width like a document, by this mode, while Enter still submits (see `edit`).",
1168 },
1169 PropDef {
1170 name: "maxLines",
1171 id: P_MAX_LINES,
1172 kind: Kind::F32,
1173 apply: Apply::StyleF32(|t, v| t.max_lines(v.max(0.0) as u32)),
1174 doc: "Lay out at most this many lines (0 = unlimited); with `ellipsis`, a line clamp.",
1175 },
1176 PropDef {
1177 name: "ellipsis",
1178 id: P_ELLIPSIS,
1179 kind: Kind::Flag,
1180 apply: Apply::StyleFlag(|t| t.ellipsis()),
1181 doc: "End the last line with an ellipsis when the text is cut off: a single line unless `maxLines` says otherwise.",
1182 },
1183 PropDef {
1184 name: "underline",
1185 id: P_UNDERLINE,
1186 kind: Kind::Flag,
1187 apply: Apply::StyleFlag(|t| t.underline()),
1188 doc: "A line under the text, where the face puts its underline and as thick as it says, in the text colour. Paint only. On a `<span>` it covers the span alone and follows it across a wrap, one rect per line. `underlineColor` gives it a colour of its own and `underlineStyle` a shape; either implies it.",
1189 },
1190 PropDef {
1191 name: "underlineColor",
1192 id: P_UNDERLINE_COLOR,
1193 kind: Kind::Color,
1194 apply: Apply::StyleColor(|t, c| t.underline_color(c)),
1195 doc: "The underline's own colour — a diagnostic's red under keyword-coloured text (backlog K4). Implies `underline`. On a `<span>` the span's; a span with no colour of its own takes the text's.",
1196 },
1197 PropDef {
1198 name: "underlineStyle",
1199 id: P_UNDERLINE_STYLE,
1200 kind: Kind::Enum(UNDERLINE_STYLES),
1201 apply: Apply::StyleEnum(|t, i| t.underline_style(UnderlineStyle::from_index(i as u32))),
1202 doc: "The underline's shape (backlog K4): `solid` (the face's line), `wavy` (three strokes tall around the line, a six-stroke period — a diagnostic's squiggle, a terminal's undercurl) or `dotted` (dots two strokes across, four apart). Implies `underline`. A wave or dots are runs of the segment primitive a `line` draws, so no backend learns a kind; the cost is two quads per period.",
1203 },
1204 PropDef {
1205 name: "strikethrough",
1206 id: P_STRIKETHROUGH,
1207 kind: Kind::Flag,
1208 apply: Apply::StyleFlag(|t| t.strikethrough()),
1209 doc: "A line through the text, where the face puts its strikeout. Paint only; on a `<span>` the span alone, per line.",
1210 },
1211 PropDef {
1212 name: "features",
1213 id: P_FEATURES,
1214 kind: Kind::Str,
1215 apply: Apply::StyleStr(|t, s| t.features(crate::spec::FontFeatures::parse(s))),
1216 doc: "OpenType features for the shaper, as `tag=value` pairs separated by spaces or commas — a bare `tag` is 1, `-tag` is 0: `\"liga=0 calt=0\"` keeps a coding font from joining `->` and `!=` (what a terminal built on runs needs to hold its grid), `\"tnum\"` lines figures up in a gutter, `\"ss01\"` picks a stylistic set. Unset, the font's own defaults apply. At most 8; part of what the text is shaped as, so two texts differing only here are shaped twice.",
1217 },
1218 PropDef {
1219 name: "role",
1220 id: P_ROLE,
1221 kind: Kind::Enum(ROLES),
1222 apply: Apply::SpecEnum(|s, i| s.role(role_idx(i))),
1223 doc: "What the node is to assistive technology. Unset, the core derives one (an `onClick` node is a button, an editor a text input, a scrolling box a scroll view, a plain box nothing); `none` hides the node and its subtree from the access tree. A `radio` belongs inside a `radioGroup` and a `tab` inside a `tabList`, labelled with what the choice is: the pair is a composite (`docs/adr/0007-composite-keyboard-patterns.md`) — one Tab stop for the set, the arrows, Home and End moving the choice inside it (each step is the item's click, so the choice follows focus), and a screen reader reading \"2 of 3\". A `radio` or `tab` with no container above it is a Tab stop of its own that no arrow moves, and the core warns (`item-outside-container`). `menu` holds `menuItem`s and `list` holds `listItem`s the same way.",
1224 },
1225 PropDef {
1226 name: "label",
1227 id: P_LABEL,
1228 kind: Kind::Str,
1229 apply: Apply::SpecStr(|s, v| s.label(v)),
1230 doc: "The accessible name. Without one a button, link, tab or heading is named by the text inside it; an image, an icon-only button and a `modal` dialog have none, and the core warns (`image-without-label`, `control-without-name`, `modal-without-name`).",
1231 },
1232 PropDef {
1233 name: "description",
1234 id: P_DESCRIPTION,
1235 kind: Kind::Str,
1236 apply: Apply::SpecStr(|s, v| s.description(v)),
1237 doc: "The accessible description: the extra sentence a reader says after the name, for what the name cannot say on its own — what a button will do, why a control is disabled, what format a field wants. `tooltip` is the shorthand that also draws the string and hover-tracks the node; this is the description alone, for a hint that is spoken and never drawn. Both write the one slot, so a node declaring both keeps whichever its binding applied last. It reads only on a node that reaches the access tree — a role, a label, a control — since a plain box is elided and takes its description with it.",
1238 },
1239 PropDef {
1240 name: "checked",
1241 id: P_CHECKED,
1242 kind: Kind::Flag,
1243 apply: Apply::SpecFlag(|s| s.checked(true)),
1244 doc: "The on state of a `checkbox` / `radio` / `switch` role.",
1245 },
1246 PropDef {
1247 name: "mixed",
1248 id: P_MIXED,
1249 kind: Kind::Flag,
1250 apply: Apply::SpecFlag(|s| s.mixed(true)),
1251 doc: "A `checkbox` that is neither on nor off — the select-all box over a list some of whose rows are selected (ADR 0034). Read as mixed by assistive technology whatever `checked` says, and drawn as a dash by the stock `<checkbox>`. Meaningful on the checkbox role alone.",
1252 },
1253 PropDef {
1254 name: "selected",
1255 id: P_SELECTED,
1256 kind: Kind::Flag,
1257 apply: Apply::SpecFlag(|s| s.selected(true)),
1258 doc: "The current one of a set: which `tab` a `tabList` shows, which `listItem` a list has picked, which `link` is the page you are on. A `tab` always carries the state — its siblings read as \"not selected\" — while a list row or a link carries it only where it is set, since an ordinary list or navigation bar is not a selection and a reader saying \"not selected\" on every row of it is noise.",
1259 },
1260 PropDef {
1261 name: "expanded",
1262 id: P_EXPANDED,
1263 kind: Kind::Enum(EXPANDED),
1264 apply: Apply::SpecEnum(|s, i| s.expanded(i == 1)),
1265 doc: "A disclosure's state: what a node that shows and hides something (a twisty, an accordion header, a menu button) reads as. Unset, the node does not expand at all — which is why this names its state instead of being a flag.",
1266 },
1267 PropDef {
1268 name: "live",
1269 id: P_LIVE,
1270 kind: Kind::Enum(LIVE),
1271 apply: Apply::SpecEnum(|s, i| s.live(crate::access::Live::from_index(i))),
1272 doc: "Marks this node a live region: when the text inside it changes, a screen reader reads the change without being asked — `polite` at the next pause, `assertive` interrupting. Put it on the smallest node that holds the message, since everything inside a live node is live. For a one-off with no node behind it (\"Saved\") the binding's `announce` verb is the other half.",
1273 },
1274 PropDef {
1275 name: "valueNow",
1276 id: P_VALUE_NOW,
1277 kind: Kind::F32,
1278 apply: Apply::SpecF32(|s, v| s.value_now(v)),
1279 doc: "A `slider` role's current value (the drawing stays yours; this is what assistive technology reads).",
1280 },
1281 PropDef {
1282 name: "valueMin",
1283 id: P_VALUE_MIN,
1284 kind: Kind::F32,
1285 apply: Apply::SpecF32(|s, v| s.value_min(v)),
1286 doc: "A `slider` role's minimum.",
1287 },
1288 PropDef {
1289 name: "valueMax",
1290 id: P_VALUE_MAX,
1291 kind: Kind::F32,
1292 apply: Apply::SpecF32(|s, v| s.value_max(v)),
1293 doc: "A `slider` role's maximum.",
1294 },
1295 PropDef {
1296 name: "valueText",
1297 id: P_VALUE_TEXT,
1298 kind: Kind::Str,
1299 apply: Apply::SpecStr(|s, v| s.value_text(v)),
1300 doc: "What a `slider` role's position reads as (ARIA's `aria-valuetext`). Without one a reader has only `valueNow` and the range and says a percentage — 25 in [5..60] is \"36 percent\" — so a value whose unit carries the meaning says it here: \"25 minutes\". It replaces the number in the reading rather than joining it, and a nudge announces the new text. Meaningful on the slider role alone, like the three numbers; putting the reading in `label` instead renames the control on every nudge, which is the wrong attribute.",
1301 },
1302 PropDef {
1303 name: "valueStep",
1304 id: P_VALUE_STEP,
1305 kind: Kind::F32,
1306 apply: Apply::SpecF32(|s, v| s.value_step(v)),
1307 doc: "How far one arrow key moves a `slider` role, and the grid a value the pointer sets snaps to (ADR 0034). Unset, a hundredth of the range. PageUp / PageDown move ten steps. Read by the core only where the slider declares `onChange`; reported to assistive technology either way.",
1308 },
1309 PropDef {
1310 name: "onFocus",
1311 id: P_ON_FOCUS,
1312 kind: Kind::Tag,
1313 apply: Apply::SpecMsg(|s, v| s.on_focus(v)),
1314 doc: "Keyboard focus entering or leaving this node's subtree — the node itself, or anything focused inside it — emits `{kind:\"focus\", phase:\"in\"|\"out\", by, tag}` (backlog DX18). `by` is what moved it: `pointer` (a press), `keyboard` (Tab, a key a control answered), `assistive` (a screen reader's request) or `program` (the view or the app — `keyFocus`, `setFocus`, a modal's entry). Reported once the move settles, after the input that made it or at the end of the frame that declared it, so an app hears a pane taking the keyboard instead of diffing the focused key every frame. Leaving is reported innermost first, entering outermost first. It makes nothing focusable or interactive.",
1315 },
1316 PropDef {
1317 name: "onChange",
1318 id: P_ON_CHANGE,
1319 kind: Kind::Tag,
1320 apply: Apply::SpecMsg(|s, v| s.on_change(v)),
1321 doc: "A `slider` role's changes (ADR 0034): the core turns a press on the node into the value under the pointer, a drag into the value under it, the arrows and assistive technology's increment / decrement into one `valueStep`, PageUp / PageDown into ten, Home / End into the range's ends — clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step — and emits `{kind:\"change\", value, phase, tag}`: `phase` is `\"move\"` while the pointer holds the slider and `\"end\"` when it lets go or a key moved it. The value is proposed and never applied; the slider moves when the view declares it as `valueNow`. A key that lands where the slider already is proposes nothing. The pointer reads the node's content box along its main axis, so a `dir=\"column\"` slider runs bottom to top. Without it a slider's arrows reach the app as `{kind:\"access\", action}`. Ignored on any other role.",
1322 },
1323 PropDef {
1324 name: "caret",
1325 id: P_CARET,
1326 kind: Kind::F32,
1327 apply: Apply::SpecF32(|s, v| s.caret(v.max(0.0) as u32)),
1328 doc: "On a `line` of a custom editor (a `textInput` / `multilineTextInput` role drawn by the app): the caret's byte offset into that line's text.",
1329 },
1330 PropDef {
1331 name: "selectionAnchor",
1332 id: P_SELECTION_ANCHOR,
1333 kind: Kind::F32,
1334 apply: Apply::SpecF32(|s, v| s.selection_anchor(v.max(0.0) as u32)),
1335 doc: "On a `line` of a custom editor: the byte offset where the selection's other end sits (the caret is `caret`, possibly on another line).",
1336 },
1337 PropDef {
1338 name: "caretSolid",
1339 id: P_CARET_SOLID,
1340 kind: Kind::Flag,
1341 apply: Apply::SpecFlag(|s| s.caret_solid()),
1342 doc: "On a `line` declaring `caret`: the caret is solid — a block caret in a modal editor's normal mode — so the driver's blink clock is not armed on it and `caretVisible` stays true, while the offset still anchors the IME and reads to assistive technology. Without it a declared `caret` is a caret to blink, and the one thing that asks an idle app for a frame twice a second; an editor whose caret only blinks while typing declares this on every other mode's line.",
1343 },
1344];
1345
1346pub struct CustomProp {
1350 pub name: &'static str,
1351 pub id: u32,
1352 pub jsx_names: &'static [&'static str],
1359 pub lua_names: &'static [&'static str],
1361 pub jsx: &'static str,
1363 pub lua: &'static str,
1365 pub c: &'static str,
1367 pub odin: &'static str,
1371 pub doc: &'static str,
1372}
1373
1374pub const CUSTOM: &[CustomProp] = &[
1375 CustomProp {
1376 name: "dir",
1377 id: P_DIR,
1378 jsx_names: &["dir"],
1379 lua_names: &[],
1380 jsx: "`dir=\"row\" | \"column\" | \"table\"`",
1381 lua: "`row { }` / `column { }` / `grid { }`",
1382 c: "`dir` (`KUI_ROW` / `KUI_COLUMN` / `KUI_TABLE`)",
1383 odin: "`Spec.dir` (`.Column` / `.Row` / `.Table`); `kui.row` and `kui.column` set it",
1384 doc: "Main axis; column is the default. `table` is a column whose rows' children line up in columns (the `table` element).",
1385 },
1386 CustomProp {
1387 name: "size",
1388 id: P_SIZE,
1389 jsx_names: &["size"],
1390 lua_names: &["size"],
1391 jsx: "`size` (text)",
1392 lua: "`size`",
1393 c: "`KuiTextStyle.size`; `KuiSpan.size`",
1394 odin: "`Text_Style.size`",
1395 doc: "Font size in logical px; the text style is constructed from it, so declare it for the other style props to apply at that size.",
1396 },
1397 CustomProp {
1398 name: "pad",
1399 id: P_PAD,
1400 jsx_names: &["pad", "padX", "padY", "padL", "padR", "padT", "padB"],
1401 lua_names: &["pad"],
1402 jsx: "`pad`, `padX`, `padY`, `padL`, `padR`, `padT`, `padB`",
1403 lua: "`pad = n` or `pad = { all=, x=, y=, l=, r=, t=, b= }`",
1404 c: "`pad_l`, `pad_r`, `pad_t`, `pad_b`",
1405 odin: "`Spec.pad`: `kui.pad(16)`, `kui.pad(16, 8)`, or `{l = .., r = .., t = .., b = ..}`",
1406 doc: "Padding; a frontend reports the names it saw and `PadShorthand::resolve` turns them into four edges — an edge falls back to its axis, an axis to the all-round `pad`, and the specific one always wins.",
1407 },
1408 CustomProp {
1409 name: "border",
1410 id: P_BORDER,
1411 jsx_names: &["borderW", "borderColor"],
1412 lua_names: &["border"],
1413 jsx: "`borderW`, `borderColor`",
1414 lua: "`border = { w=, color= }`",
1415 c: "`border_w`, `border_color`",
1416 odin: "`Spec.border_w`, `Spec.border_color`",
1417 doc: "Border width and color (drawn inside the rect).",
1418 },
1419 CustomProp {
1420 name: "overflow",
1421 id: P_OVERFLOW,
1422 jsx_names: &["clip", "scrollX", "scrollY"],
1423 lua_names: &["clip", "scroll", "scroll_x", "scroll_y"],
1424 jsx: "`clip`, `scrollX`, `scrollY`",
1425 lua: "`clip`, `scroll_x`, `scroll_y` (`scroll` = `scroll_y`)",
1426 c: "`overflow` bits `KUI_CLIP` | `KUI_SCROLL_X` | `KUI_SCROLL_Y`",
1427 odin: "`Spec.overflow`: `{.Clip}`, `{.Scroll_X}`, `{.Scroll_Y}`",
1428 doc: "Clip children; scroll (implies clip) with retained offsets and live scrollbars. A `radius` on the same node rounds the clip, so a rounded card does not show square corners poking out of it; nesting two rounded clippers keeps only the corners neither of them moved, and hit-testing stays rectangular. Every frontend ORs the same bits and hands them to `NodeSpec::overflow_bits`. The wheel goes to the scroller under the pointer on the axes it scrolls, and the rest of the notch to the one around it: a `scrollY` list inside a `scrollX` strip moves the strip on a sideways swipe (backlog DX13). A scroll gesture — a swipe and its glide, a wheel spun without a pause — picks that scroller when it starts, skipping one already at its limit that way for the one around it (unless it says `overscroll: contain`), and keeps it until it ends, so content moving under a still pointer does not hand the rest of a swipe to what came under it (backlog F107). An offset is kept while the key is declared; an undeclared one is kept until the budget needs the room (1024 undeclared entries, longest-undeclared evicted first).",
1429 },
1430 CustomProp {
1431 name: "float",
1432 id: P_FLOAT,
1433 jsx_names: &["float"],
1434 lua_names: &["float"],
1435 jsx: "`float=\"below\" | \"above\" | \"parent\" | \"viewport\"` or `{ anchor, at, self, dx, dy, fit, clip }`",
1436 lua: "`float = \"below\"` or `float = { anchor=, at=, self=, dx=, dy=, fit=, clip= }`",
1437 c: "`float_mode`, `float_anchor_x/y`, `float_self_x/y`, `float_dx/dy`, `float_fit`, `float_clip`; `kui_spec_float_preset` fills them from a preset name",
1438 odin: "`Spec.float`, a `Float` (`mode`, `anchor_x/y`, `self_x/y`, `dx/dy`, `fit`, `clip`); `kui.float_preset` fills one from a preset name",
1439 doc: "Out-of-flow positioning against the parent or the viewport; `fit` flips/clamps to stay on screen. A float escapes every ancestor's clip — a tooltip is not cut by the scroller it hangs from — unless it declares `clip` and is anchored to its parent (`parent`, `below`, `above`): then the parent's clip holds it as it holds a child, so a node on a `clip` canvas panned past the canvas's edge is cut there and cannot be hit past it; it still paints as a layer over its in-flow siblings. A `line`, `polygon` or `path` in its parent's box is always clipped this way. The four preset names resolve in `FloatConfig::preset`, and `anchor` takes any of them — an override left out keeps the preset's own value, so `{ anchor: \"below\", dx: 4 }` still hangs below with its 6px gap. A float is a layer of its own: above the in-flow tree and every float that opened before it, under every float that opened after, and hit-tested in the same order — so a tooltip that appears over an open menu is over it, and a popover over a scroller's bar takes the press there. A scroller's bars and the focus ring belong to the layer that owns them. There is no z-index; a float declared under a fresh key reopens on top (`docs/adr/0023-layers-stack-in-the-order-they-open.md`).",
1440 },
1441 CustomProp {
1442 name: "keyFocus",
1443 id: P_KEY_FOCUS,
1444 jsx_names: &["keyFocus"],
1445 lua_names: &["key_focus"],
1446 jsx: "`keyFocus`",
1447 lua: "`key_focus`",
1448 c: "`kui_set_key_focus`",
1449 odin: "`Spec.key_focus`, which calls `kui.set_key_focus` on the node",
1450 doc: "Focuses this node (an `onKey` sink, an editor, any focusable node) when it starts being declared: declared every frame it takes focus once, so a later Tab press is not clobbered. Declaring it on the frame a `modal` stops being declared is how a view says where focus lands on the way out — the edge stands, and the focus the modal displaced is not handed back over it (`docs/adr/0003-modal-surfaces.md`, decision 4). To move focus at any time call the binding's focus verb (`ctx.focus`, `kui_focus`, `env.set_focus`).",
1451 },
1452 CustomProp {
1453 name: "key",
1454 id: P_KEY,
1455 jsx_names: &["key"],
1456 lua_names: &["key"],
1457 jsx: "`key`",
1458 lua: "`key`",
1459 c: "`kui_open_keyed` label",
1460 odin: "`Spec.key`, which opens the node keyed",
1461 doc: "Stable identity for retained state (scroll offsets, editors, transitions; keys are hashes of the path from the root). Retained state outlives the key's absence, under a budget on the states nobody declares (see `<edit>` and the overflow props).",
1462 },
1463 CustomProp {
1464 name: "index",
1465 id: P_INDEX,
1466 jsx_names: &["index"],
1467 lua_names: &["index"],
1468 jsx: "`index`",
1469 lua: "`index`",
1470 c: "`kui_open_indexed`",
1471 odin: "`Spec.index`, a `Maybe(u64)`, which opens the node indexed",
1472 doc: "Stable identity by *data* index rather than by name: the key auto-keying would have given this node as the `i`th child, given to it wherever it actually sits. What a virtualised list is for — a view that builds rows 900..930 of ten thousand opens each with its own row number, so the row keeps its hover, focus, edit buffer and tweens as the built range slides over it, and a list that builds every row agrees with one that builds a screenful. Wherever `key` names a node this numbers it (a box, a `line`, a `cells`, a `fragment`); declared beside `key` the index wins. Indices and names are separate namespaces, so a spacer keyed `\"lead\"` cannot collide with row 0 — but two rows on one index do, exactly as two on one name would.",
1473 },
1474 CustomProp {
1475 name: "rowCount",
1476 id: P_ROW_COUNT,
1477 jsx_names: &["rowCount"],
1478 lua_names: &["row_count"],
1479 jsx: "`rowCount`",
1480 lua: "`row_count`",
1481 c: "`kui_row_count`",
1482 odin: "`Spec.row_count`, a `Maybe(u64)`, which calls `kui.row_count` on the node",
1483 doc: "How many `index`ed rows this node's virtual list has, built or not. `uniformList` / `uniform_list` / `widgets::uniform_list` and `widgets::list` declare it on their container; a list composed by hand says it beside `scrollY`. What it buys: Select All (Cmd/Ctrl-A, the menu's row) inside a `selectable` virtual list selects the *data*, rows `0..rowCount`, rather than the rows the frame built, and the copy is a `selectionrange` ask whose `to.byte` is past the last row's length when that row is not built — cut it to the row. Without it Select All is the built rows, which is all the core can see.",
1484 },
1485 CustomProp {
1486 name: "title",
1487 id: P_TITLE,
1488 jsx_names: &["title"],
1489 lua_names: &["window_title"],
1490 jsx: "`title` (root box only)",
1491 lua: "`window_title` (root table)",
1492 c: "`kui_window_title`",
1493 odin: "`kui.window_title`",
1494 doc: "Declares the window title for this frame; the driver diffs and applies.",
1495 },
1496 CustomProp {
1497 name: "alwaysOnTop",
1498 id: P_ALWAYS_ON_TOP,
1499 jsx_names: &["alwaysOnTop"],
1500 lua_names: &["always_on_top"],
1501 jsx: "`alwaysOnTop` (root box only)",
1502 lua: "`always_on_top = true` (root table)",
1503 c: "`kui_set_always_on_top`",
1504 odin: "`kui.set_always_on_top`",
1505 doc: "Declares that this frame wants the window kept above every other app's — a floating palette, a picture-in-picture player, a timer (backlog C30). Frame state the way `title` is, applied by the driver on change and free on the frames it does not change, but with a default of false rather than \"leave as-is\": a frame that stops declaring it lowers the window again, so a pin button is a toggle on the app's own state and nothing has to remember to undo it. Whether the platform has a level to set is `env.window.always_on_top`, which is what the pin button should draw its state from — Wayland has no call for it at all, so there the window never moves and the reading says so; it is the driver's record of what it set, not a query, so a level the OS dropped afterwards (a fullscreen space, a tiling manager) is not reported. A popup keeps its own level whatever its owner declares.",
1506 },
1507 CustomProp {
1508 name: "secureInput",
1509 id: P_SECURE_INPUT,
1510 jsx_names: &["secureInput"],
1511 lua_names: &["secure_input"],
1512 jsx: "`secureInput` (root box only)",
1513 lua: "`secure_input = true` (root table)",
1514 c: "`kui_set_secure_input`",
1515 odin: "`kui.set_secure_input`",
1516 doc: "Declares that this frame wants the keyboard to this window kept from every other process while the window has it — macOS's Secure Keyboard Entry, what a terminal turns on at a password prompt (backlog F85). Frame state the way `alwaysOnTop` is, default false: declare it on every frame the prompt is up, and the frame that stops is what turns it off, so nothing has to remember to undo it. The runner owns the platform call and its balance: `EnableSecureEventInput` is process-wide and counted, and the runner holds one count while a window whose frame asked has the keyboard, giving it back when that window loses the keyboard, closes or stops asking, and at exit — Apple's rule, since while it is on no other process can read the keyboard at all (a launcher's hotkey, a text expander, an accessibility tool). Nothing on Windows or Linux, which have no such switch. A C host with its own loop reads the ask with `kui_secure_input_get` and makes the call itself.",
1517 },
1518 CustomProp {
1519 name: "optionAsAlt",
1520 id: P_OPTION_AS_ALT,
1521 jsx_names: &["optionAsAlt"],
1522 lua_names: &["option_as_alt"],
1523 jsx: "`optionAsAlt=\"left\"` — `\"none\"`, `\"left\"`, `\"right\"`, `\"both\"` (root box only)",
1524 lua: "`option_as_alt = \"left\"` (root table)",
1525 c: "`kui_set_option_as_alt` (`KUI_OPTION_AS_ALT_*`)",
1526 odin: "`kui.set_option_as_alt` (an `Option_As_Alt`)",
1527 doc: "Declares which Option keys act as Alt in this window on macOS (backlog F113). On a Mac, Option composes: ⌥m types `µ`, and ⌥u, ⌥e, ⌥i, ⌥n and ⌥` are dead keys that start an accent and wait for the next key, so the press never reaches the app as a key and a keymap binding `<A-u>` never hears it. An Option key named here is Alt instead: it composes nothing and types nothing, and a key under it arrives as a chord of the key the layout prints unmodified — a terminal's \"Option as Meta\", an editor's Alt bindings. `\"left\"` or `\"right\"` leaves the other side composing, so a user keeps `ü` on one Option; `\"both\"` takes both; `\"none\"`, the default, is the Mac's own behaviour. Frame state the way `alwaysOnTop` is: declare it on every frame, and the frame that stops gives the Option keys back to the layout; the runner applies it to the window on change, never per frame. A popup's keys arrive through its owner, so the owner's declaration is the one they are read under. Nothing on Windows or Linux, whose Alt composes nothing. A C host with its own loop reads the ask with `kui_option_as_alt_get` and applies it itself.",
1528 },
1529 CustomProp {
1530 name: "imeOff",
1531 id: P_IME_OFF,
1532 jsx_names: &["imeOff"],
1533 lua_names: &["ime_off"],
1534 jsx: "`imeOff` (root box only)",
1535 lua: "`ime_off = true` (root table)",
1536 c: "`kui_set_ime_off`",
1537 odin: "`kui.set_ime_off`",
1538 doc: "Declares that this window takes the keyboard as keys, with the platform's input method off (backlog F125): no composition and no candidate window, and on a Mac no dead key waiting for the next and no press-and-hold — an input method too, so a held letter repeats instead of opening the accent picker, whatever the user's `ApplePressAndHoldEnabled` says. A `key` event's `text` is still the layout's character; what goes is everything the OS would have composed from it. What a modal editor's normal mode wants — `jjjj` is how one moves, and an IME left on eats the keymap — while its insert mode stops declaring it and gets accents, dead keys and the IME back. Frame state the way `alwaysOnTop` is, default false: declare it on every frame the mode wants it, and the frame that stops gives the input method back; the runner applies it to the window on change, never per frame, and a composition in progress when it turns off ends without a commit, as an empty `preedit`. The window's, not a node's: a stock editor focused under it composes nothing either. A popup's keys arrive through its owner, so the owner's declaration is the one they are read under. On Windows and Linux the window's IME is disabled the same way, and only that: their dead keys are the layout's, and still compose. A C host with its own loop reads the ask with `kui_ime_off_get` and applies it itself.",
1539 },
1540 CustomProp {
1541 name: "windows",
1542 id: P_WINDOWS,
1543 jsx_names: &["windows"],
1544 lua_names: &["windows"],
1545 jsx: "`windows={[{ name, kind?, anchor?, width?, height?, activates? }]}` (root box only; `windows: (model) => [...]` in the loop config)",
1546 lua: "`windows = { { name=, kind=, anchor=, width=, height=, activates= } }` (root table)",
1547 c: "`kui_window_declare`",
1548 odin: "`kui.window_declare`",
1549 doc: "Declares which windows exist this frame, by stable name (`docs/adr/0004-multi-window.md`). A window opens on the first frame any window's frame declares it — its config is read then and never again, since the user owns its geometry once it exists — and closes on the first frame none does. The driver drains the `Open` / `Close` that result, and the app sees `{kind:\"window\", phase, name, id}`. A window the user closed does not reopen while it is still declared: stop declaring it, then declare it again. `kind: \"popup\"` makes it a menu surface instead: borderless, off the taskbar, owned by the window that declared it and closed with it, placed in screen coordinates against `anchor` — the `{x, y, w, h}` an `onLayout` node reported — and non-activating unless `activates` says otherwise, so the field that opened it keeps the focus ring while the arrows walk the list. A press outside it or Escape raises `{kind:\"dismiss\", reason, name, id}` and closes nothing, exactly as a `modal` node's does: stop declaring the window. Reach for a popup only for the placements a float cannot make — a list taller than the window, a menu with nowhere in-window to go, a panel beside the app; everything else stays `fit` plus a `modal` float, which costs one tree instead of an OS surface.",
1550 },
1551 CustomProp {
1552 name: "tooltip",
1553 id: P_TOOLTIP,
1554 jsx_names: &["tooltip"],
1555 lua_names: &["tooltip"],
1556 jsx: "`tooltip=\"hint\"`",
1557 lua: "`tooltip = \"hint\"`",
1558 c: "`KuiSpec.tooltip` (`kui_tooltip` / `kui_tooltip_with` draw a hint that is not hover-gated)",
1559 odin: "`Spec.tooltip` (`kui.tooltip` / `kui.tooltip_with` draw a hint that is not hover-gated)",
1560 doc: "Floats a hint below the node while hovered. All three effects — hover tracking, the accessible description, and the float itself — come from `PropsOut::apply_tooltip`, so no frontend can implement two of them; a Rust view has all three in `NodeSpec::tooltip` (`NodeSpec::apply_tooltip` is the spec half, for a caller that floats the hint itself). The `description` row is that middle effect on its own, for a hint that is spoken and never drawn. On a box or a `fragment` the float is the node's last child; a leaf holds no children — a `line`, `polygon`, `path`, `cells` grid, `image` or `edit` — and its hint floats beside it instead, anchored to it, and lands below its box the same way, out of every clip and flipping above near the window's bottom (backlog RG113; `PropsOut::for_leaf`). A leaf draws its description, which is the hint unless a `description` applied after it overwrote the slot. A `line`, `polygon` or `path` is hovered by its shape, so its hint shows while the pointer is on the stroke or inside the outline, not anywhere in its box.",
1561 },
1562];
1563
1564pub const C_FIELDS: &[(&str, &str)] = &[
1567 ("width", "`width` (KuiSizing)"),
1568 ("height", "`height` (KuiSizing)"),
1569 ("center", "`main_align` + `cross_align` = `KUI_CENTER`"),
1570 ("window", "`window_role` (`KUI_WINDOW_*`)"),
1571 ("transition", "`transition_ms`"),
1572 ("easing", "`easing` (`KUI_EASE_*`)"),
1573 (
1574 "keyframes",
1575 "`keyframes` + `keyframes_len` (`KuiKeyframe[]`)",
1576 ),
1577 ("gradient", "`gradient` (`const KuiGradient *`)"),
1578 ("repeat", "`repeat` (`KUI_REPEAT_*`)"),
1579 ("delay", "`delay_ms`"),
1580 ("enter", "`enter` (`KuiEnter`, with `set` bits)"),
1581 ("exit", "`exit` (`KuiEnter`, with `set` bits)"),
1582 ("opacity", "`opacity` with `opacity_set`"),
1583 ("radiusTL", "`radius_tl` with `per_corner`"),
1584 ("radiusTR", "`radius_tr` with `per_corner`"),
1585 ("radiusBR", "`radius_br` with `per_corner`"),
1586 ("radiusBL", "`radius_bl` with `per_corner`"),
1587 ("hoverGroup", "`hover_group` (KuiStr)"),
1588 ("role", "`role` (`KUI_ROLE_*`)"),
1589 ("expanded", "`expanded` (`KUI_EXPANDED_*`)"),
1590 ("live", "`live` (`KUI_LIVE_*`)"),
1591 ("cursor", "`cursor` (`KUI_CURSOR_*`)"),
1592 ("label", "`label` (KuiStr)"),
1593 (
1594 "valueNow",
1595 "`value_now` with `KUI_VALUE_NOW` in `value_set`",
1596 ),
1597 (
1598 "valueMin",
1599 "`value_min` with `KUI_VALUE_MIN` in `value_set`",
1600 ),
1601 (
1602 "valueMax",
1603 "`value_max` with `KUI_VALUE_MAX` in `value_set`",
1604 ),
1605 ("valueText", "`value_text` (KuiStr)"),
1606 ("caret", "`caret` with `KUI_VALUE_CARET` in `value_set`"),
1607 (
1608 "selectionAnchor",
1609 "`selection_anchor` with `KUI_VALUE_ANCHOR` in `value_set`",
1610 ),
1611 (
1612 "onClick",
1613 "`on_click` argument of `kui_open` / `kui_open_with`",
1614 ),
1615 (
1616 "onDrag",
1617 "`on_drag` argument of `kui_open_draggable` / `kui_open_with`",
1618 ),
1619 ("onKey", "`on_key` argument of `kui_open_with`"),
1620 (
1621 "onContextMenu",
1622 "`on_context_menu` (a borrowed `KuiValue*`, cloned while the node opens)",
1623 ),
1624 (
1625 "onButton",
1626 "`on_button` (a borrowed `KuiValue*`, cloned while the node opens)",
1627 ),
1628 (
1629 "buttons",
1630 "`buttons` (`KUI_BUTTONS_*` bits; zeroed, all three)",
1631 ),
1632 (
1633 "modal",
1634 "`modal` (a borrowed `KuiValue*`, cloned while the node opens)",
1635 ),
1636 (
1637 "onScroll",
1638 "`on_scroll` (a borrowed `KuiValue*`, cloned while the node opens)",
1639 ),
1640 ("onHover", "`on_hover` argument of `kui_open_with`"),
1641 (
1642 "onFocus",
1643 "`on_focus` (a borrowed `KuiValue*`, cloned while the node opens)",
1644 ),
1645 ("ruleWidth", "`rule_w`"),
1646 (
1647 "overscroll",
1648 "`overscroll` (`KUI_OVERSCROLL_*`; zeroed, auto)",
1649 ),
1650 (
1651 "scrollAxes",
1652 "`scroll_axes` (`KUI_SCROLL_AXES_*`; zeroed, both)",
1653 ),
1654 (
1655 "scrollMods",
1656 "`scroll_mods` (`KUI_KMOD_*` bits; zeroed, none)",
1657 ),
1658 (
1659 "onDrop",
1660 "`on_drop` (a borrowed `KuiValue*`, cloned while the node opens)",
1661 ),
1662 (
1663 "onLayout",
1664 "`on_layout` (a borrowed `KuiValue*`, cloned while the node opens)",
1665 ),
1666 (
1667 "family",
1668 "`KuiTextStyle.family` (`KUI_FONT_*`); `KuiSpan.family` (with `KUI_SPAN_FAMILY`)",
1669 ),
1670 (
1671 "font",
1672 "`KuiTextStyle.font` (from `kui_font_add*`); `KuiSpan.font`",
1673 ),
1674 ("lineHeight", "`KuiTextStyle.line_height`"),
1675 ("wrap", "`KuiTextStyle.wrap` (`KUI_WRAP_*`)"),
1676 ("maxLines", "`KuiTextStyle.max_lines`"),
1677 ("ellipsis", "`KuiTextStyle.ellipsis`"),
1678 (
1679 "features",
1680 "`KuiTextStyle.features` (a `KuiStr`, the same spelling)",
1681 ),
1682 (
1683 "underline",
1684 "`KuiTextStyle.decoration` (`KUI_DECO_UNDERLINE`); `KuiSpan.flags` (`KUI_SPAN_UNDERLINE`)",
1685 ),
1686 (
1687 "strikethrough",
1688 "`KuiTextStyle.decoration` (`KUI_DECO_STRIKETHROUGH`); `KuiSpan.flags` (`KUI_SPAN_STRIKETHROUGH`)",
1689 ),
1690 (
1691 "underlineColor",
1692 "`KuiTextStyle.underline_color`; `KuiSpan.underline_color`",
1693 ),
1694 (
1695 "underlineStyle",
1696 "`KuiTextStyle.underline_style` (`KUI_UNDERLINE_*`); `KuiSpan.underline_style`",
1697 ),
1698 ("color", "`KuiTextStyle.color`"),
1699];
1700
1701pub fn c_field(def: &PropDef) -> String {
1703 C_FIELDS
1704 .iter()
1705 .find(|(n, _)| *n == def.name)
1706 .map(|(_, c)| (*c).to_string())
1707 .unwrap_or_else(|| format!("`{}`", def.snake_name()))
1708}
1709
1710pub fn odin_field(def: &PropDef) -> String {
1713 let record = match def.target() {
1714 Target::Spec => "Spec",
1715 Target::Style => "Text_Style",
1716 };
1717 format!("`{record}.{}`", def.snake_name())
1718}
1719
1720pub fn odin_from_c(c: &str) -> String {
1726 c.replace("kui_", "kui.")
1727 .replace("KuiSpec.", "Spec.")
1728 .replace("KuiTextStyle.", "Text_Style.")
1729}
1730
1731pub struct ElementDef {
1736 pub name: &'static str,
1737 pub jsx_own: &'static [&'static str],
1743 pub lua_own: &'static [&'static str],
1745 pub jsx_rows: Option<&'static [&'static str]>,
1753 pub lua_rows: Option<&'static [&'static str]>,
1754 pub jsx: &'static str,
1755 pub lua: &'static str,
1756 pub c: &'static str,
1757 pub odin: &'static str,
1760 pub doc: &'static str,
1761}
1762
1763pub const TEXT_ROWS_JSX: &[&str] = &[
1774 "size",
1775 "lineHeight",
1776 "color",
1777 "family",
1778 "font",
1779 "wrap",
1780 "maxLines",
1781 "ellipsis",
1782 "underline",
1783 "underlineColor",
1784 "underlineStyle",
1785 "strikethrough",
1786 "features",
1787];
1788pub const TEXT_ROWS_LUA: &[&str] = &[
1789 "size",
1790 "line_height",
1791 "color",
1792 "family",
1793 "font",
1794 "wrap",
1795 "max_lines",
1796 "ellipsis",
1797 "underline",
1798 "underline_color",
1799 "underline_style",
1800 "strikethrough",
1801 "features",
1802];
1803
1804pub const BUTTON_ROWS_JSX: &[&str] = &[
1812 "onClick",
1813 "key",
1814 "index",
1815 "label",
1816 "description",
1817 "tooltip",
1818 "disabled",
1819 "accent",
1820];
1821pub const BUTTON_ROWS_LUA: &[&str] = &[
1822 "on_click",
1823 "key",
1824 "index",
1825 "label",
1826 "description",
1827 "tooltip",
1828 "disabled",
1829 "accent",
1830];
1831
1832pub const TOGGLE_ROWS_JSX: &[&str] = &[
1837 "onClick",
1838 "key",
1839 "label",
1840 "description",
1841 "tooltip",
1842 "disabled",
1843 "checked",
1844 "mixed",
1845];
1846pub const TOGGLE_ROWS_LUA: &[&str] = &[
1847 "on_click",
1848 "key",
1849 "label",
1850 "description",
1851 "tooltip",
1852 "disabled",
1853 "checked",
1854 "mixed",
1855];
1856pub const SLIDER_ROWS_JSX: &[&str] = &[
1860 "key",
1861 "label",
1862 "description",
1863 "tooltip",
1864 "disabled",
1865 "valueNow",
1866 "valueMin",
1867 "valueMax",
1868 "valueStep",
1869 "valueText",
1870 "onChange",
1871 "width",
1872 "minWidth",
1873 "maxWidth",
1874];
1875pub const SLIDER_ROWS_LUA: &[&str] = &[
1876 "key",
1877 "label",
1878 "description",
1879 "tooltip",
1880 "disabled",
1881 "value_now",
1882 "value_min",
1883 "value_max",
1884 "value_step",
1885 "value_text",
1886 "on_change",
1887 "width",
1888 "min_width",
1889 "max_width",
1890];
1891
1892pub const ELEMENTS: &[ElementDef] = &[
1893 ElementDef {
1894 name: "box",
1895 jsx_own: &[],
1896 lua_own: &[],
1897 jsx_rows: None,
1898 lua_rows: None,
1899 jsx: "`<box>`",
1900 lua: "`row { }`, `column { }`",
1901 c: "`kui_open*` … `kui_close`",
1902 odin: "`kui.box` / `kui.row` / `kui.column` in an `if`, closed at its end; `kui.open` … `kui.close` unscoped",
1903 doc: "A container: every container prop applies.",
1904 },
1905 ElementDef {
1906 name: "table",
1907 jsx_own: &[],
1908 lua_own: &[],
1909 jsx_rows: None,
1910 lua_rows: None,
1911 jsx: "`<box dir=\"table\">`",
1912 lua: "`grid { }`",
1913 c: "`kui_open*` with `dir = KUI_TABLE`",
1914 odin: "`kui.box` with `dir = .Table`",
1915 doc: "A column whose rows' children line up in columns (`docs/adr/0033-a-table-is-a-column-whose-cells-align.md`): its children are the rows, each row's in-flow children its cells, the nth cell of every row column n, and a column as wide as its widest cell — so a label column sits at its longest label with nothing measured and no width picked by hand, in every binding, since the alignment is the layout's and not a widget's. A cell's `width` says how its column sizes: `fit` (the default) and a fixed number are content the column's fit width is the max of; `grow` makes the whole column grow with the table, `grow` factors splitting the room the fit columns leave; a percent takes its cut of the row; and a column's `minWidth` / `maxWidth` are the strictest its cells declared. Fit columns that overflow the row are compressed toward their floors largest first, as a row's children are, unless the table scrolls x; a fixed column never is. A bare text is a cell too, held at its column's width, so a text straight inside a row is a column; an image straight in a row is a cell the same way, its box the column wide and its own aspect tall, the pixels meeting the box by its `fit` row (wrap an icon in a box to keep its own width). The rows are the table's `row` children, ordinary rows — give them `width=\"grow\"` for the columns to grow into (a `fit` row sits at the columns' width) — with their own `gap` between cells, their own padding, background, click, hover and access rows; a row of a table never wraps (`wrap-ignored`). Anything else straight under the table — a text, a `column` section, another table — is a child with its own width and no cells. The table's own `fit` width is its columns', whatever its rows' sizing, so a table with no width is the aligned list; a `scrollX` table's rows are at least as wide as its columns, and it scrolls to them. Everything else is a column's: `gap` is the space between rows, `scrollY` scrolls them, a float in a row is not a cell. Spelled `grid { }` in Lua, since `table` is Lua's own.",
1916 },
1917 ElementDef {
1918 name: "text",
1919 jsx_own: &["bold", "italic", "bg", "bgRadius"],
1920 lua_own: &["value", "spans"],
1921 jsx_rows: Some(TEXT_ROWS_JSX),
1922 lua_rows: Some(TEXT_ROWS_LUA),
1923 jsx: "`<text>` with `<span bold italic underline strikethrough bg bgRadius color family font size>` children",
1924 lua: "`text(\"s\", {…})`, `text({ \"a\", { \"b\", bold = true, underline = true, bg = 0x.., bg_radius = 4 }, { \"code\", family = \"mono\", size = 13 } })`",
1925 c: "`kui_text`, `kui_rich_text`",
1926 odin: "`kui.text`, `kui.rich_text`",
1927 doc: "Plain or rich text; spans shape as one paragraph, so wrapping crosses style boundaries. A text is content plus a style and no box of its own, so the rows it reads are the style rows (`size`, `lineHeight`, `color`, `family`, `font`, `wrap`, `maxLines`, `ellipsis`, `underline`, `strikethrough`, `features`) and nothing else: a container row, an access row (`label`, `role`, `live`), `key` or `onClick` on a text is dropped with an `unknown-prop` warning naming the rows it does take — put them on the box around it. `wrap`, `maxLines` and `ellipsis` control line breaking. A span's `bg` is a background behind its glyphs alone, one rect per line it spans, so it follows the span across a wrap the way a box around a run cannot. With `bgRadius` (`bg_radius` in Lua, `KuiSpan.bg_radius` in C, `Span::bg_radius` in Rust; logical px) the background is rounded and joined into one shape with every rounded background of the same colour and radius it meets: a piece whose edge touches it exactly on the line above or below and overlaps it sideways, or that meets it end to end on its own line, in this text or another. Its corners are then convex where a line reaches past its neighbour, a fillet where it falls short, and round where nothing meets it — a selection over many rows, or over the wrapped lines of a paragraph, is one rounded outline, joined after every text of the frame is laid out and painted, so it is never a frame behind. Nothing names the shape: two that touch are one; `underline` and `strikethrough` on a span or on the whole text are lines where the face puts them. A span takes a face and a size of its own: `family` (a stock name or an installed family's, as the text's) or `font` (a handle, which wins) — inline code in `mono` inside a sans paragraph — and `size` in logical px, its line height scaled at the paragraph's ratio (`Span::family` / `Span::mono` / `Span::size` in Rust, `KuiSpan.family` with `KUI_SPAN_FAMILY`, `.font` and `.size` in C). Its glyphs are shaped in that face, so a caret, a hit, a selection and the measurement read the same glyphs and byte positions stay exact across the change; a line is as tall as its tallest span, and a span's background is its own height around its glyphs. A paragraph with a sized span is shaped whole, never in chunks. A text with no line breaks that is 4096 bytes or longer (and no `maxLines` or `ellipsis`), plain or spans alike, is shaped in ~1 KB chunks as they come on screen, so a minified bundle or a log line with a blob in it costs the screenful it shows and a keystroke into it — or a span moving along it, an editor's caret — costs the chunk it lands in; wrapped, the rows are broken from the chunks' positions, so a 100k-character paragraph costs the rows it shows. Its size is estimated from the first chunk until the rest shape (exact under monospace), and the access tree carries its value without its runs.",
1928 },
1929 ElementDef {
1930 name: "button",
1931 jsx_own: &[],
1932 lua_own: &["text"],
1933 jsx_rows: Some(BUTTON_ROWS_JSX),
1934 lua_rows: Some(BUTTON_ROWS_LUA),
1935 jsx: "`<button onClick key|index label description tooltip disabled accent>`",
1936 lua: "`button { label=, on_click=, key= | index=, text=, description=, tooltip=, disabled=, accent= }`",
1937 c: "`kui_button`, `kui_button_with`",
1938 odin: "`kui.button`",
1939 doc: "The stock button: `widgets::button_spec(&theme, &metrics)` — the theme's accent trio as its three backgrounds, declared on the node and resolved by the core — keyed by its text (`key` overrides). It paints from the palette like every stock widget (backlog AR41): the OS's accent where the host reports one, the app's where it set or pinned one, kui's blue otherwise; the label goes black or white by the background's luminance. Its look is its spec, so the layout and paint rows are closed — declared, they are dropped with an `unknown-prop` warning naming the rows it does read — and those are the access rows: `label` when the text is not the name, `description`, `tooltip`, and `disabled` (inert, and dimmed to half). The one paint row it takes is `accent`, which on a button changes nothing (it is the accent already) and is kept for the box's sake. In Lua `label` is the name and the text both unless `text` says otherwise; in C the rows ride a `KuiSpec` whose other fields `kui_button_with` ignores. A button that needs any other row is a box with `role=\"button\"` and the same rows spelled out.",
1940 },
1941 ElementDef {
1942 name: "edit",
1943 jsx_own: &["id", "initial", "multiline", "autofocus"],
1944 lua_own: &["initial", "multiline", "autofocus"],
1945 jsx_rows: None,
1946 lua_rows: None,
1947 jsx: "`<edit key initial multiline autofocus>`, `<input label initial>`",
1948 lua: "`edit { key=, initial=, … }`, `input { label=, initial= }`",
1949 c: "`kui_text_edit`, `kui_text_input`",
1950 odin: "`kui.text_edit`, `kui.text_input`",
1951 doc: "Retained editor state by key; read it back with `editText(key)` after a `changed` event. `initial` seeds a new editor only — a key declared again keeps the draft the user typed, and `setEditText(name, text)` is what resets one (it leaves the caret at the end). Name it by the label its `key` prop declares — `setEditText(\'note\', text)` — or by the hex key an event carried. It reaches an editor that does not exist yet: the text is held for the frame that declares that name and seeds it there, over `initial`, so the `update` that opens a rename field can fill it in the same turn, which is what the label spelling is for — the hex key comes from an event an editor being opened has not fired. A name nothing declares on that frame drops its text with an `edit-text-without-editor` warning. A single-line editor is a field and a `multiline` one a document, which decides how each is laid out as well as how it reads: a field takes one line whatever its box, sizes to the text it holds when its width is `fit`, and scrolls that line under the caret when it is not, while a document wraps to its box. The one exception is a field with `wrap` declared (`wrap=\"word\"` or `\"glyph\"`): it folds to its width the way a document does and keeps a field\'s keyboard — Enter still submits, a newline is still never admitted, the caret still opens at the end — so a rename field breaks where the label it renames breaks, and with `width=\"fit\"` plus `maxWidth` it sizes to its wrapped draft on the keystroke frame. A single-line editor opens with the caret after its seeded text, as a native field does; a multiline one is a document and opens at its top — a held `setEditText` is the call, not a seed, so it opens at the end either way. State is kept while the key is declared; an undeclared one is kept until the budget needs the room (256 undeclared editors, longest-undeclared evicted first). `autofocus` asks once: the editor takes focus on the frame the flag starts being declared — a new editor, or one whose flag just turned on — and only while nothing holds focus, so a blur afterwards stands and a focused control is never robbed (`docs/adr/0022-focus-regions.md`, decision 9); `focus(key)` is the call for taking it at any other time.",
1952 },
1953 ElementDef {
1954 name: "select",
1955 jsx_own: &["label", "options", "current"],
1956 lua_own: &["label", "options", "current"],
1957 jsx_rows: Some(&[]),
1960 lua_rows: Some(&[]),
1961 jsx: "`<select label options={[…]} current>`",
1962 lua: "`dropdown { label=, options={…}, current= }`",
1963 c: "`kui_select`",
1964 odin: "`kui.select`",
1965 doc: "The stock select (`widgets::select_items`, backlog F72): a field showing the choice in force that, clicked, opens the core's own menu of the options under it with the current one checked — the menu a right-click opens, drawn in the frame or the platform's where the host shows menus itself, dismissed by Escape or a press outside, its rows walked by the arrows and read as a menu. `label` is the key and the accessible name both; `options` is a list whose entries are strings (an option by its label, posting it) or menu-item objects `{ label, id, enabled }` (posting `id`), and a `{ role: \"separator\" }` is a separator; `current` is the index in force, counted from 0 in JSX and C and from 1 in Lua, or none — one past the options or on a separator is none, with a `select-current-ignored` warning on the field; an empty `options` is refused, and a key of an option object no row reads (`disabled`, where the key is `enabled`) is an `unknown-prop` warning. The app holds no open state: the choice arrives as the `menu` event a menu row posts, on the field's key — `{kind: \"menu\", role: \"custom\", item: <the option>}` — and drawing the field again with the new `current` is the whole loop. A reader hears a button named by the field, described by its choice, expanded while the menu is open. Its look is its spec, so it reads no other row: a layout, paint or access row on it is dropped with an `unknown-prop` warning. Lua spells it `dropdown`, since `select` is Lua's own.",
1966 },
1967 ElementDef {
1968 name: "checkbox",
1969 jsx_own: &[],
1970 lua_own: &["text"],
1971 jsx_rows: Some(TOGGLE_ROWS_JSX),
1972 lua_rows: Some(TOGGLE_ROWS_LUA),
1973 jsx: "`<checkbox checked mixed onClick key label description tooltip disabled>text</checkbox>`",
1974 lua: "`checkbox { label=, checked=, mixed=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
1975 c: "`kui_checkbox`",
1976 odin: "`kui.checkbox`",
1977 doc: "The stock checkbox (`widgets::toggle_with`, ADR 0034): a box drawn from the state the view declares — `checked`, or `mixed` for the select-all box over a list some of whose rows are selected, drawn as a dash and read as mixed — and its label beside it, keyed by its text (`key` overrides). The state is the app's: a press by the pointer, Space, Enter or assistive technology posts `onClick`, and the view flips its model and draws it again. Its look is its spec, so the layout and paint rows are closed and dropped with an `unknown-prop` warning; the rows it reads are its state and the access rows. In Lua `label` is the name and the text both unless `text` says otherwise. The box is the metrics' control text plus one (16 px comfortable), so `compact` and `scaled` move it with the stock button.",
1978 },
1979 ElementDef {
1980 name: "radio",
1981 jsx_own: &[],
1982 lua_own: &["text"],
1983 jsx_rows: Some(TOGGLE_ROWS_JSX),
1984 lua_rows: Some(TOGGLE_ROWS_LUA),
1985 jsx: "`<radio checked onClick key label description tooltip disabled>text</radio>`",
1986 lua: "`radio { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
1987 c: "`kui_radio`",
1988 odin: "`kui.radio`",
1989 doc: "The stock radio (`widgets::toggle_with`, ADR 0034): a circle drawn from `checked`, and its label, keyed by its text. Put radios in a `radioGroup`, which makes them one Tab stop whose arrows, Home and End move the choice and press the radio they land on (ADR 0007), so radios whose `onClick` each set the choice answer the keyboard with no more code. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
1990 },
1991 ElementDef {
1992 name: "radioGroup",
1993 jsx_own: &[],
1994 lua_own: &[],
1995 jsx_rows: None,
1996 lua_rows: None,
1997 jsx: "`<radioGroup label>…radios…</radioGroup>`",
1998 lua: "`radio_group { label=, … }`",
1999 c: "`kui_radio_group_open` … `kui_close`",
2000 odin: "`kui.radio_group` in an `if`, closed at its end",
2001 doc: "A container of radios (`widgets::radio_group_with`, ADR 0034): the `radioGroup` role, named by its `label`, laid out as a column with the stock gap — a `dir=\"row\"` lays the radios across, and its arrows run across with it. It reads every box row; the role and the name are its own whatever the rows say.",
2002 },
2003 ElementDef {
2004 name: "switch",
2005 jsx_own: &[],
2006 lua_own: &["text"],
2007 jsx_rows: Some(TOGGLE_ROWS_JSX),
2008 lua_rows: Some(TOGGLE_ROWS_LUA),
2009 jsx: "`<switch checked onClick key label description tooltip disabled>text</switch>`",
2010 lua: "`switch { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
2011 c: "`kui_switch`",
2012 odin: "`kui.toggle`",
2013 doc: "The stock switch (`widgets::toggle_with`, ADR 0034): a track and a knob drawn from `checked`, the knob sliding across when it changes, and its label; read as a switch, on or off. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
2014 },
2015 ElementDef {
2016 name: "slider",
2017 jsx_own: &[],
2018 lua_own: &[],
2019 jsx_rows: Some(SLIDER_ROWS_JSX),
2020 lua_rows: Some(SLIDER_ROWS_LUA),
2021 jsx: "`<slider label valueNow valueMin valueMax valueStep valueText onChange width description tooltip disabled/>`",
2022 lua: "`slider { label=, value_now=, value_min=, value_max=, value_step=, value_text=, on_change=, width=, … }`",
2023 c: "`kui_slider`",
2024 odin: "`kui.slider`",
2025 doc: "The stock slider (`widgets::slider_with`, ADR 0034): a track, a fill to `valueNow` and a thumb, as wide as a menu (`width` sizes it), keyed by its `label`, which is also its accessible name. With `onChange` the core does the arithmetic: a press proposes the value under the pointer, a drag each new step, the arrows one `valueStep`, PageUp / PageDown ten, Home / End the ends, all clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step, as `{kind:\"change\", value, phase:\"move\"|\"end\", tag}`. The value is proposed, never applied: the view stores it and declares it as `valueNow`. Its look is its spec, so the rows it reads are the value rows, the access rows and its width.",
2026 },
2027 ElementDef {
2028 name: "image",
2029 jsx_own: &["src", "sampling", "fit"],
2030 lua_own: &["id", "sampling", "fit"],
2031 jsx_rows: None,
2032 lua_rows: None,
2033 jsx: "`<image src={id} sampling fit>`",
2034 lua: "`image { id=, sampling=, fit= }`",
2035 c: "`kui_image`, `kui_image_with`",
2036 odin: "`kui.image`, `kui.image_with`",
2037 doc: "A registered RGBA image. Sizing: `width=\"fit\"` takes the pixel size, a fit height against a resolved width keeps the aspect, `radius` rounds it. Two rows say how the pixels meet the box (`docs/adr/0025-the-image-is-the-canvas.md`): `sampling` is `linear` (the default) or `nearest` — pixel art, an emulator, a data grid that must stay square under zoom; `fit` is `fill` (the default: the pixels stretch to the box), `contain` (the largest rect of the image's aspect that fits, centred, the rest of the box showing what is behind) or `cover` (the box filled and the pixels that do not fit cropped, centred). The box — its layout, its hit region, its access rect — is the same in every mode. The pixels come from the atlas, or from a texture of the image's own once `updateImage` has replaced them or when no atlas page could hold them; the node cannot tell and need not.",
2038 },
2039 ElementDef {
2040 name: "polygon",
2041 jsx_own: &["points"],
2043 lua_own: &["points"],
2044 jsx_rows: None,
2045 lua_rows: None,
2046 jsx: "`<polygon points={[[x,y],…]} bg/>`",
2047 lua: "`polygon { points={{x,y},…}, bg= }`",
2048 c: "`kui_polygon`",
2049 odin: "`kui.polygon`, its points a `[][2]f32`",
2050 doc: "A filled polygon through up to eight `points`, the fill in `bg` (`docs/adr/0025-the-image-is-the-canvas.md`, decision 6): an arrowhead, a pie slice, the area under a curve. Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box a pixel out on each side, so it takes no room in a row or column, and painted in the parent's layer at its place in the tree, over the siblings before it and under those after (backlog F123). A polygon in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` polygon escapes (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `transition` eases the fill and, with `slide`, its position. The outline may be concave; a self-intersecting one fills even-odd, its overlaps unfilled. Hit by its outline (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside the outline hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable wedge is a button), so name it. A ninth point and later are dropped with `polygon-points-truncated`; fewer than three draw nothing; no `bg`, no fill. On the wire it is one `fragment` quad painted by a WGSL function the core registers itself, so a host that draws the list gets its source from `kui_fragment_source` like any other; what it costs is that quad and one pipeline switch per run of polygons. A stroked outline is a closed `line` over it.",
2051 },
2052 ElementDef {
2053 name: "path",
2054 jsx_own: &["d", "fillRule", "rotate", "pivot", "dash", "dashOffset"],
2058 lua_own: &[
2059 "d",
2060 "ops",
2061 "fill_rule",
2062 "rotate",
2063 "pivot",
2064 "dash",
2065 "dash_offset",
2066 ],
2067 jsx_rows: None,
2068 lua_rows: None,
2069 jsx: "`<path d=\"M … Z\" bg width color fillRule rotate pivot dash dashOffset/>`",
2070 lua: "`path { d = \"M … Z\", bg=, width=, color=, fill_rule=, rotate=, pivot=, dash=, dash_offset= }`",
2071 c: "`kui_path`",
2072 odin: "`kui.path`, `kui.path_d`",
2073 doc: "Any outline — SVG's `d`, a pie wedge with a round arc, a map's region, an icon — filled with `bg` by `fillRule` (`nonzero`, the default, or `evenodd`) and stroked `width` wide in `color` when `width` is given, the stroke over the fill (`docs/adr/0040-a-path-is-a-mask-in-the-atlas.md`). `d` is SVG path data (`M L H V C S Q T A Z`, absolute or relative), parsed by one parser in the core, so every binding draws the same shape; one that does not parse raises `path-malformed` and draws nothing. JSX also takes `d` as a flat number array of op codes and operands, Lua the same as `ops`, and C only that form (`kui_path_parse` turns a string into it). Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box two pixels out on each side (half the stroke's width further), so it takes no room in a row or column, held by the parent's clip as a child is and painted in the parent's layer at its place in the tree (backlog F123). `transition` eases the fill and, with `slide`, its position; the stroke's colour does not tween, as a box's border does not. Hit by its outline under the fill rule (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; a stroke with no fill is hit by its stroke as a line is; with input it derives an access row as a box would (a clickable wedge is a button), so name it. On the wire it is one glyph-mask quad per paint, fill and stroke: the outline is rasterized once per shape, scale and quarter-pixel position into the glyph atlas and tinted like a glyph, so a host that draws text draws paths, and nothing is re-rasterized for a colour tween, a hover or a slide. The fill bleeds half a pixel, so two paths sharing an edge meet without the background showing through; a chart that wants separators gaps its own geometry. A mask a quarter of the biggest atlas page or more, or a path whose ops change twice within a few frames, draws from a texture of its own instead (a `texture` quad), and one past 8192 px on a side draws nothing, with `path-too-large`. `rotate` turns the path, in turns clockwise, about `pivot` — a point in the path's own coordinates, the centre of its box without one (`docs/adr/0041-a-mask-turns-about-its-centre.md`): the turn is the quad's and not the mask's, so a path that only turns — a spinner's arc about its circle's centre — is rasterized once and stays in the atlas at every angle. A path with `rotate` or `pivot` is boxed by the square the turn sweeps, its mask centred on the pivot on a whole pixel, and it is hit where it is drawn; `rotate` does not tween. `dash` and `dashOffset` cut the stroke into marks and gaps as a `line`'s do (backlog V2) — lengths as seen, round-capped marks, a gap the dots overlap closed — restarting at every subpath as SVG's do; the pattern is part of the stroke's mask, so a dashed stroke costs what a solid one does, a stroke with no fill is still hit along its gaps, and a `dashOffset` that changes every frame is a shape that changes every frame: the path leaves the atlas for a texture of its own while it marches.",
2074 },
2075 ElementDef {
2076 name: "fragment",
2077 jsx_own: &["src", "image", "params", "animate"],
2078 lua_own: &["id", "image", "params", "animate"],
2079 jsx_rows: None,
2080 lua_rows: None,
2081 jsx: "`<fragment src={id} image={id} params={[…]} animate>`",
2082 lua: "`fragment { id=, image=, params={…}, animate= }`",
2083 c: "`kui_fragment`, `kui_fragment_with`",
2084 odin: "`kui.fragment`, `kui.fragment_with`; `kui.fragment_open` in an `if` holds children",
2085 doc: "A box a registered WGSL function paints (`docs/adr/0015-a-fragment-element-and-the-painter-it-is-not.md`): a conic or a moving gradient, rings, noise, shimmer — anything the paint vocabulary has no prop for. An ordinary node otherwise — it lays out, rounds, clips, fades, takes input and holds children, which paint over it — but with **no intrinsic size**, so give it a `width`/`height` or `fill` or it is zero by zero. `src` is a handle from `add_fragment`, which validates the source and warns rather than minting one that cannot compile. `params` is up to sixteen numbers the shader reads as four `vec4<f32>`; more are dropped with a warning. `image` is a registered image the function reads — `kui_sample(uv)` (bilinear) and `kui_sample_nearest(uv)` return its texels at `uv` in `[0,1]²`, and `in.image` is its texel rect, `zw` the size — which is what makes a replaced image a waveform, a heatmap, a 50k-point line or an image effect from one quad (`docs/adr/0025-the-image-is-the-canvas.md`, decision 7); the core binds the atlas or the image's own texture, whichever holds it, and a fragment whose image is not live draws nothing, as one whose `src` is not does. `animate` asks for a frame every frame, which is what a fragment that reads `time` needs and what a still one must not declare.",
2086 },
2087 ElementDef {
2088 name: "cells",
2089 jsx_own: &[
2090 "rows",
2091 "cols",
2092 "cells",
2093 "cursorAt",
2094 "cursorShape",
2095 "cursorColor",
2096 "originLine",
2097 ],
2098 lua_own: &[
2099 "rows",
2100 "cols",
2101 "lines",
2102 "runs",
2103 "cursor_at",
2104 "cursor_shape",
2105 "cursor_color",
2106 "origin_line",
2107 ],
2108 jsx_rows: None,
2109 lua_rows: None,
2110 jsx: "`<cells rows cols cells={Uint32Array} cursorAt={[row, col]} cursorShape cursorColor size family lineHeight/>`",
2111 lua: "`cells { rows=, cols=, lines={\"row text\", …}, runs={{row, col, len, fg, bg, flags}, …}, cursor_at={row, col}, cursor_shape=, cursor_color=, size=, family= }`",
2112 c: "`kui_cells`",
2113 odin: "`kui.cells`",
2114 doc: "A terminal's screen as one node (backlog C20): `rows × cols` cells, each a character, a foreground and background as `0xRRGGBBAA` (0 = no background), and attribute bits — 1 bold, 2 italic, 4 underline, 8 strikethrough, 16 wide (the glyph spans this cell and the next, which the app leaves blank), 32 the underline is a wave (a terminal's undercurl, SGR 4:3) and 64 dotted (SGR 4:4), either implying it — plus, optionally, the underline's own colour (SGR 58), 0 for the foreground (backlog K4). A glyph is shaped once per character and style variant and thereafter placed at `col × cell_w` without shaping, so a screen whose every cell is new each frame costs what a still one costs (~60 µs for 200 × 50). The cell width is `M`'s advance in the style's font snapped to whole pixels, the height its `lineHeight`; a cell is a cell, so ligatures never form. A character the family has no glyph for is asked of a monospaced face before the platform's fallback list, shaped smaller where it is still wider than its cells (two under wide), and drawn in their middle (backlog F120); the private use area's icons are left as they fall. Box drawing and block elements (U+2500–U+259F) and the Powerline separators (U+E0B0–U+E0BF: the arrows, and the Powerline Extra half circles and wedges) are not shaped at all but drawn from the cell box — a font's are its own line box tall, a cell is `lineHeight` tall, and through the font every `│` was a dash with a gap under it (backlog F66) and a rounded cap a fallback font's squiggle (F112) — so a TUI's frames and rounded rows are seamless in any font, and bold does not thicken a light line (the set has its heavy variants). JSX passes the cells as a `Uint32Array` (or number array) of four entries per cell — codepoint, fg, bg, flags — or five, with the underline colour, in row-major order; Lua a string per row in `lines` plus `runs` of `{row, col, len, fg, bg, flags, ul}` over them (a run's fg, bg or ul of 0 keeps the default: the style's colour, no background, the foreground); C a `KuiCell` array with `ul`. `cursorAt` (`cursor_at`) names a cell to paint under its glyph in `cursorColor` as a `block` (default), `bar` or `underline` — its own name, since `cursor` is the pointer shape. `originLine` (`origin_line`) is the absolute line number of row 0: a grid is one screenful of the app's own history, so a row number means a different line after every scroll, and stamping where the screen sits is what lets a selection keep its ends across one (`docs/adr/0017-selection-as-a-scope.md`). Saying nothing is 0, and a selection then holds only while the screen does not move. The node's own rows apply — an `onKey` makes it the terminal's sink, an `onClick` or `onDrag` carries `cell: {row, col}` on its events — and its access row is `terminal`, the rows joined as its value.",
2115 },
2116 ElementDef {
2117 name: "line",
2118 jsx_own: &["from", "to", "points", "curve", "dash", "dashOffset"],
2121 lua_own: &["from", "to", "points", "curve", "dash", "dash_offset"],
2122 jsx_rows: None,
2123 lua_rows: None,
2124 jsx: "`<line from={[x,y]} to={[x,y]} width color/>`, `<line points={[[x,y],…]} curve dash={[6, 4]} dashOffset/>`",
2125 lua: "`line { from={x,y}, to={x,y}, width=, color= }`, `line { points={{x,y},…}, curve=true, dash={6, 4}, dash_offset= }`",
2126 c: "`kui_line`, `kui_polyline`",
2127 odin: "`kui.line`, `kui.polyline` (points, `[][2]f32`)",
2128 doc: "A round-capped stroke: one segment, a polyline through `points`, or a smooth curve through them with `curve`. Always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box, so it takes no room in a row or column — but a float for the room alone: in its parent's box space it paints in the parent's layer at its place in the tree, over the siblings declared before it and under those after, as a child does, and opens no layer of its own (backlog F123; a connector meant to sit under two cards is declared before them). A stroke in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` stroke escapes, and is a layer of its own (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `width` is the stroke width (default 1) and `color` the stroke colour; `transition` eases the colour, and with `slide` beside it the stroke's position too — the points ride its box, so a stroke whose ends all move together slides with them, while one whose ends move apart resizes at once (a canvas of floats eases everything or nothing, connectors included). Hit by its shape (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press within half the width of any piece hits it — at least 4 px of grab, so a hairline is a target — and a press elsewhere in its bounding box falls through to what is under; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable connector is a button), so name it. What it costs: one quad per segment, and a curve is flattened in the core at one piece per 6 logical px of chord (at most 32 per span) — fixed rather than tolerance-driven so every binding gets the same pieces and the corpus can pin them — so a nine-point curve over ~50 px spans is ~60 quads, and a `quadCount` budget should expect it. `dash` cuts the stroke into marks and gaps (backlog V2): one length (marks and gaps alike), a mark and a gap, or four lengths for a dash-dot, in px **as seen** — every mark is a short stroke with the stroke's round caps, so `dash` 6, 4 is 6 px of ink and 4 px of nothing at any width up to 6 (SVG's `stroke-dasharray` measures the centre line instead, so with round caps its `4 4` at a width of 4 is solid; this pattern is SVG's `mark − width, gap + width`). A mark no longer than the stroke is wide is a dot as wide as the stroke, in the same period, so its gap is that much shorter; where a mark and its gap together come to no more than the width the dots meet and the gap closes — the marks either side of it are one, and a pattern with no gap left, `dash` 2, 2 at a width of 8, draws solid (backlog RG118). The pattern runs along the stroke's whole length, so it keeps its phase round the corners of a polyline and the pieces of a curve, and `dashOffset` starts that far into it — growing it moves the marks towards the first point, a marquee's marching ants; neither tweens. A pattern with no gap, a mark and gap under a physical pixel together, or more than 16384 marks draws solid. A dashed stroke is hit along its whole length, gaps included, and costs a quad per mark per piece the mark lies on.",
2129 },
2130 ElementDef {
2131 name: "titlebar",
2132 jsx_own: &[],
2133 lua_own: &["title"],
2136 jsx_rows: None,
2137 lua_rows: None,
2138 jsx: "`<titlebar title>` or `<titlebar>…</titlebar>`",
2139 lua: "`titlebar { title= }` / `titlebar { … }`",
2140 c: "`kui_titlebar`, `kui_titlebar_with`",
2141 odin: "`kui.titlebar`, `kui.titlebar_with`",
2142 doc: "Adaptive titlebar for custom chrome: drag strip, native-control inset, window buttons.",
2143 },
2144 ElementDef {
2145 name: "menuBar",
2146 jsx_own: &["menu"],
2147 lua_own: &["menu"],
2148 jsx_rows: None,
2149 lua_rows: None,
2150 jsx: "`<menuBar menu={[{ label, items: [{ label, id?, role?, accel?, enabled?, checked?, items? }] }]}/>`",
2151 lua: "`menu_bar { menu = { { label=, items= { { label=, id=, role=, accel=, enabled=, checked=, items= } } } } }`",
2152 c: "`kui_menu_bar`",
2153 odin: "`kui.menu_bar`",
2154 doc: "The application menu (`docs/adr/0018-a-menu-bar-the-app-declares.md`): `menu` is what it *is*, and where this element sits is where its titles go when they have to be drawn in the window. One call and not two, because declaring the menu and placing the strip are one decision. It draws **nothing** where the platform owns the bar — macOS, where the driver hands the same declaration to the OS — so the frame has still said what the app's menu is and the strip simply is not there; that is the contract `windowButtons` has under native decorations, and it is what makes one view portable. Its rows are the rows a context menu has: the same `role`s the core performs itself (`copy`, `paste`, `selectAll`, `cut`, `lookUp`), the same `id` payload, the same `accel` text, plus `checked` for a setting — and choosing one posts the same `{kind:\"menu\", role, item}` event, so an app handles one thing whichever menu it came from. Declared every frame and diffed: an unchanged menu costs a comparison, and an empty list takes it away. An accelerator kui can parse is rewritten into the platform's spelling, so `\"mod+s\"` reads as `⌘S` on macOS and `Ctrl+S` elsewhere and binds that key in the platform's own bar. On macOS the first menu is the application menu, which the OS titles with the app's own name whatever the label says. While a menu is open the bar is the frame's modal scope, so hovering across the titles moves the open menu, a press on the open title closes it, and Escape or a press in the app below closes it and reaches nothing else.",
2155 },
2156 ElementDef {
2157 name: "windowButtons",
2158 jsx_own: &[],
2159 lua_own: &[],
2160 jsx_rows: None,
2161 lua_rows: None,
2162 jsx: "`<windowButtons/>`",
2163 lua: "`window_buttons()`",
2164 c: "`kui_window_buttons`",
2165 odin: "`kui.window_buttons`",
2166 doc: "Just the min/max/close buttons, for fully custom titlebars.",
2167 },
2168 ElementDef {
2169 name: "tooltip",
2170 jsx_own: &["value"],
2171 lua_own: &["value"],
2172 jsx_rows: None,
2173 lua_rows: None,
2174 jsx: "`<tooltip value=\"hint\"/>` / `<tooltip>…</tooltip>` nodes, or the `tooltip=\"hint\"` prop (see composites)",
2175 lua: "`tooltip(\"hint\")` / `tooltip { … }` nodes, or the prop",
2176 c: "`kui_tooltip`, `kui_tooltip_with`",
2177 odin: "`kui.tooltip`, `kui.tooltip_with`",
2178 doc: "A float hanging below the parent; the node form always draws, the prop form is hover-gated.",
2179 },
2180 ElementDef {
2181 name: "latencyGraph",
2182 jsx_own: &["at"],
2183 lua_own: &["at"],
2184 jsx_rows: None,
2185 lua_rows: None,
2186 jsx: "`<latencyGraph/>`, `<latencyHud at/>`",
2187 lua: "`latency_graph()`, `latency_hud { at= }`",
2188 c: "`kui_latency_graph`, `kui_latency_hud`",
2189 odin: "`kui.latency_graph`, `kui.latency_hud`",
2190 doc: "Per-phase frame timing (windowed drivers fill it; headless shows the chrome empty).",
2191 },
2192 ElementDef {
2193 name: "audio",
2194 jsx_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2195 lua_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2196 jsx_rows: None,
2197 lua_rows: None,
2198 jsx: "`<audio src={id} loop volume paused finish tag/>`",
2199 lua: "`audio { src=, loop=, volume=, paused=, finish=, tag= }`",
2200 c: "`kui_audio`",
2201 odin: "`kui.audio`",
2202 doc: "A playback retained by node key: present = playing (once, or looped), gone = stopped; `volume` / `paused` apply live, a changed `src` restarts; a `tag` brings back `{kind:\"sound\", phase:\"ended\", tag}`. Draws nothing. `finish` changes what *gone* means: the node's removal releases the playback rather than stopping it, so a one-shot plays to its end and the view need not know the asset's length to declare the node for it (a loop still stops on removal — there is no end to reach — and a paused playback released has nothing to finish). Without it, the way to play a sound whole is to hold the node declared until the `tag`'s `ended` message arrives. A released playback is not free: it holds one of the device's 128 voices until its file ends, and the 129th play is refused — reported as a `playback-refused` warning and, for a `tag`, `phase: \"refused\"` rather than a wait that never returns. In the app's units, voices held = sound length × release rate: a 1.4 s chime released four times a second holds 6 of the 128 at any moment, a 10 s ambience released once a second holds 10, and every playback still declared (a loop included) counts beside them — a `refused` `sound` event is what arriving at 128 sounds like.",
2203 },
2204];
2205
2206pub struct EventDef {
2208 pub kind: &'static str,
2209 pub payload: &'static str,
2210 pub doc: &'static str,
2211}
2212
2213pub const EVENTS: &[EventDef] = &[
2214 EventDef {
2215 kind: "click",
2216 payload: "the `onClick` payload as-is",
2217 doc: "A press and release on the node (suppressed when a drag moved past the slop). A map payload gains fields where the node can say more: `cell: {row, col}` on a `cells` grid, and inside an `onKey` sink that draws `role=\"line\"` rows, `line`, `byte` and `clicks` as a `drag` inside one carries them.",
2218 },
2219 EventDef {
2220 kind: "drag",
2221 payload: "`{ kind: \"drag\", phase: \"start\" | \"move\" | \"end\", x, y, dx, dy, parent: { x, y, w, h }, tag }`",
2222 doc: "A pointer-captured drag on an `onDrag` node. `x`/`y` are where the pointer is; `dx`/`dy` are its displacement **from the press point**, in every phase — `start` carries zero, a `move` how far the pointer is from where it pressed, `end` the whole distance — so a handler sets `value = start + dx` rather than summing deltas, and can commit from `end` alone. Nothing is dropped under the click slop (3 px, measured from the press): the first `move` already carries the whole distance. `parent` is the container rect, so fractions need no geometry query. On a `cells` grid every phase also carries `cell: {row, col}`. Inside an `onKey` sink that draws `role=\"line\"` rows — an editor the app owns — every phase carries `line` (the ordinal among the sink's lines, the numbering its `access` events use), `byte` (where the point falls in that line's text, what `textHit` would answer) and `clicks` (the press's count), so click-to-caret, drag-select and double-click-word are arithmetic on the event with no query and no frame of lag; a point above the first line is the first, below the last the last, and one in a `role=\"none\"` gutter is the line beside it. Nothing is added where the sink draws no lines.",
2223 },
2224 EventDef {
2225 kind: "key",
2226 payload: "`{ kind: \"key\", phase: \"down\" | \"up\", code, physical, shift, ctrl, alt, super, text, repeat, location, caps_lock, num_lock, tag }`",
2227 doc: "A key press or release on the focused `onKey` sink; `code` is a character or a name (`\"left\"`, `\"f5\"`) and is what a keymap binds against. `physical` is the US-QWERTY key at that *position*, spelled the same way — bind it instead when you want the finger rather than the label (WASD stays a square on every layout). `code` follows the layout while the layout speaks ASCII, so a chord lands on the key the user can see (Dvorak's `⌥v` on the key printed V); on a layout that does not (Cyrillic, Greek, Hebrew, Arabic) the position's US key stands in, as Shift prints it (`J`, `:`; unshifted under Alt, as a chord reads it), so a Latin keymap keeps matching instead of matching nothing. A shifted letter arrives as the upper-case letter — `Z` with `shift` set for ⇧⌘Z, `physical` staying `z` — so a keymap that binds letters folds a one-character `code` to lower case under a chord; a headless press is spelled the same way, since no door re-spells it (`\"z\"` with `shift` is a chord no keyboard produces). `repeat` marks a press the OS auto-repeated; `text` is what the press would insert — always the layout's own character — and is null on every release. A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so a held-key binding (WASD, press-and-hold) cannot be left stuck down. `location` says which of a key's twins it was (backlog F108): `\"left\"` or `\"right\"` for a modifier, `\"numpad\"` for the keypad's digits, operators, Enter and (Num Lock off) arrows — `code` still `\"1\"`, `\"enter\"` — else `\"standard\"`; `caps_lock` and `num_lock` what the lock keys held. The keys F13–F35, `printscreen`, `pause`, `menu`, `clear` and the media keys (`mediaplaypause`, `volumeup`, …) are keys like any other; the modifier and lock keys themselves (`shift`, `ctrl`, `alt`, `super`, `capslock`, `numlock`, `scrolllock`) reach only a sink that says `modifierKeys`.",
2228 },
2229 EventDef {
2230 kind: "text",
2231 payload: "`{ kind: \"text\", text, pasted?: true, concealed?: true, transient?: true, tag }`",
2232 doc: "Text an IME committed at the end of a composition — or the clipboard's text, when the app asked for a paste with `requestPaste` / `request_paste` / `kui_request_paste` — on the focused `onKey` sink (or the nearest one above the focused control, or the root sink with nothing focused) — the one committed text the platform never reports as a key press carrying `text`, so a custom editor inserts it as it would a key's `text`. Plain typing does not arrive this way: the `key` event already carries what the press would insert, and a sink hearing both would type every character twice. A focused `<edit>` takes the commit itself and reports `changed`. A paste's answer carries `pasted: true` (backlog DX14) — an answer being the host's paste reply, or any commit while a paste is outstanding — so a sink that asked tells the clipboard's text from an IME's commit without keeping its own flag; an IME commit has no `pasted`. It also says what the pasteboard marked it (backlog F84): `concealed: true` for a secret — a password manager's copy, which a view should not show, log or keep — and `transient: true` for text not to keep in a history, after the nspasteboard.org convention (on Windows the clipboard's exclusion formats); a marker that is not set is absent, never false. The runner reads them on macOS and Windows; on Linux, and from a host that answers with a bare commit, a paste arrives unmarked.",
2233 },
2234 EventDef {
2235 kind: "preedit",
2236 payload: "`{ kind: \"preedit\", text, cursor: [start, end] | null, tag }`",
2237 doc: "An in-progress IME composition on the focused `onKey` sink: `text` is the uncommitted string to show inline at the caret, `cursor` the byte range inside it the IME's own caret covers (null when it does not say), and an empty `text` means the composition ended without a commit, so what was shown goes away. The OS candidate window is anchored for you: the `line` carrying `caret` says where. A focused `<edit>` draws the composition itself.",
2238 },
2239 EventDef {
2240 kind: "selectionrange",
2241 payload: "`{ kind: \"selectionrange\", from: { index, byte }, to: { index, byte } }` on the scope",
2242 doc: "A copy reached rows of a `selectable` virtual list that no frame built (`docs/adr/0017-selection-as-a-scope.md`, tier 3): the core cannot read text it never laid out, so it asks the app for the range — `index` is a row's data index (its `index` prop), `byte` an offset into that row's text, past the row's length for \"the whole row\" (a Select All over a list that declared `rowCount` ends that way, on its last row) — and the app answers with `answerSelectionRange(text)` / `answer_selection_range` / `kui_answer_selection_range`, which is what reaches the clipboard as a `setClipboard` action. Raised only while a copy is outstanding (`requestCopy()` answered `asked`, or the runner's Cmd/Ctrl-C did); a late answer changes nothing. `examples/rust/features/clipboard.rs` and its Node twin show the round trip.",
2243 },
2244 EventDef {
2245 kind: "contextmenu",
2246 payload: "`{ kind: \"contextmenu\", x, y, tag }`",
2247 doc: "A secondary-button press on an `onContextMenu` node, on the press rather than the release; `x`/`y` are logical viewport coordinates — where the menu goes. The core opens nothing: the app declares the menu (a `modal` float) and stops declaring it on `dismiss`.",
2248 },
2249 EventDef {
2250 kind: "menu",
2251 payload: "`{ kind: \"menu\", role, item }`",
2252 doc: "A row of the core's own context menu was chosen (`openMenu` / `open_menu` / `kui_open_menu`), on the node the menu was about. `item` is the row's `id`, or its label when it declared none; `role` is the row's standard role or `custom`. Every chosen row posts, the standard ones included: a `cut` or `paste` role is carried out by the core (its clipboard work queued for the host) *and* reported, so an app can hear its editor being cut from and is free to ignore it (`docs/adr/0017-selection-as-a-scope.md`, decision 5).",
2253 },
2254 EventDef {
2255 kind: "forceclick",
2256 payload: "`{ kind: \"forceclick\", x, y, tag }`",
2257 doc: "A press that deepened past the second stage of a Force Touch trackpad, on an `onForceClick` node, at the logical viewport point it happened at. Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, and the ordinary click the press is still producing arrives afterwards. Text needs none of this: over an `edit` or a `selectable` scope the core selects the word under it and asks the host for its Look Up panel instead. macOS-only in practice.",
2258 },
2259 EventDef {
2260 kind: "button",
2261 payload: "`{ kind: \"button\", phase: \"press\" | \"move\" | \"release\", button: \"secondary\" | \"middle\" | number, x, y, clicks, cell?: { row, col }, line?, byte?, tag }`",
2262 doc: "A non-primary button on an `onButton` node that claims it (`buttons`), backlog F105: `press` where it went down — with the driver's click count, `clicks`, which the native runner keeps for the primary button alone and so always reports as 1 here — then `move` for every pointer move while it is held and `release` where it came up, both on the same node wherever the pointer went, since the press captured the button. `button` is the button's name, or for one past the middle button its number (`3 + n`, as `kui_input_mouse_button` takes it; Node's `ctx.mouse` takes the three names only); `x`/`y` are logical viewport coordinates. On a `cells` grid each carries `cell: {row, col}`, clamped to the grid, and inside an `onKey` sink that draws `role=\"line\"` rows `line` and `byte` as a drag does. A claimed secondary press is this event instead of `contextmenu`; the press moves no focus, caret, selection or scrollbar.",
2263 },
2264 EventDef {
2265 kind: "scroll",
2266 payload: "`{ kind: \"scroll\", x, y, dx, dy, lines, mods?: { shift, ctrl, alt, super }, tag }`",
2267 doc: "The wheel over an `onScroll` node, or a drag-select held past a `cells` grid's top or bottom edge: `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer in logical viewport coordinates, `lines` the whole lines a `cells` grid's `dy` covers — positive is later history, the sign `originLine` grows in, the fraction carried to the next notch — and null on any other node. The core scrolls nothing for it: the app re-declares the grid's `originLine`, or zooms its canvas. From the edge drag it comes once a frame while the pointer is held past the edge, with the lines that frame's step covers, and the selection's absolute lines survive the scroll the app answers with (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
2268 },
2269 EventDef {
2270 kind: "focus",
2271 payload: "`{ kind: \"focus\", phase: \"in\" | \"out\", by: \"pointer\" | \"keyboard\" | \"assistive\" | \"program\", tag }`",
2272 doc: "Keyboard focus entered or left an `onFocus` node's subtree (backlog DX18). `by` is what moved it — a press, a key, a screen reader's request, or the view and the app — so a pane that follows a click into its sink tells that apart from a move the app made itself.",
2273 },
2274 EventDef {
2275 kind: "hover",
2276 payload: "`{ kind: \"hover\", phase: \"enter\" | \"leave\", by: \"pointer\" | \"content\", tag }`",
2277 doc: "The pointer entered or left an `onHover` node — also when a new frame moved it under a still cursor. `by` says which (backlog DX20): `pointer` when the pointer moved or left the window, `content` when it stayed and what is under it changed — a list scrolled by the wheel or the keys, a row that grew, a float that opened. A picker whose selection follows the pointer ignores `content`, or the rows sliding under a still pointer as the keys scroll the list drag the selection with them.",
2278 },
2279 EventDef {
2280 kind: "drop",
2281 payload: "`{ kind: \"drop\", phase: \"enter\" | \"move\" | \"leave\" | \"drop\", paths: string[], x, y, tag }`",
2282 doc: "Files dragged in from the OS over an `onDrop` node (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): `enter` when they come over the zone, `move` while they move over it (never twice for one point), `leave` when they go to another zone, to no zone or out of the window, `drop` when they land — and no `leave` after a `drop`. `paths` are the OS paths as strings; `x`/`y` the pointer in logical viewport coordinates, absent on `leave`. The zone is the topmost one under the pointer by paint order; a node inside it is its, and a node that is no zone is looked past (an overlay shown on `enter` does not end the hover). Nothing is re-resolved when a frame lands: only the driver's next report moves the files, so a zone the view stops declaring hears its `leave` then.",
2283 },
2284 EventDef {
2285 kind: "files",
2286 payload: "`{ kind: \"files\", paths: string[], tag }`",
2287 doc: "A file dialog's answer (backlog C51): what an Open, Save or folder dialog asked for with `requestFiles` / `request_files` / `kui_request_files` picked — the OS paths, as a `drop` carries them — or no paths when the user cancelled. `tag` is the dialog's own. It reaches whoever asked: the host, or the extension whose fill asked; one dialog is out at a time.",
2288 },
2289 EventDef {
2290 kind: "open",
2291 payload: "`{ kind: \"open\", paths: string[] }` on the root",
2292 doc: "The OS asked the app to open documents (backlog F124): the Finder's Open With, a file dropped on the Dock icon, `open -a App file`, a double-click on a document of a type the app's `Info.plist` declares under `CFBundleDocumentTypes`. Delivered to the host on the root whether or not anything asked — unlike `files`, which answers an ask. `paths` are file-system paths as strings; a URL of a scheme the app registers is not one, and is not carried (room is left for a `urls` beside `paths`). The macOS runner sends it at launch — held until the main window has opened, since AppKit hands the documents over before it exists and puts none in the arguments — and while the app runs; a host driving its own window sends it as input (`openDocuments`, `kui_input_open`, `InputEvent::Open`). Windows and Linux pass documents in the process's arguments instead, and nothing sends it there.",
2293 },
2294 EventDef {
2295 kind: "layout",
2296 payload: "`{ kind: \"layout\", x, y, w, h, parent: { x, y, w, h }, scale, tag }`",
2297 doc: "The rect layout gave an `onLayout` node (logical px, viewport coords, after scrolling and easing): on its first frame and whenever it changes, never on a frame that left it alone. `scale` is physical px per logical px at the node — `w × scale` by `h × scale` is how many pixels to render for it before `updateImage` (the frame's scale today; where a zoom would compose in).",
2298 },
2299 EventDef {
2300 kind: "resize",
2301 payload: "`{ kind: \"resize\", width, height, scale }`",
2302 doc: "The viewport changed size or DPI (logical px, delivered to the host on the root): the window less the devtools' dock while the panel is docked (`docs/adr/0024`), so a dock coming, going or being dragged is a resize too. `KuiWindow.size()` queries the same numbers, before the first frame as well (backlog F43). The first frame establishes the viewport rather than reporting it, so a dock present at launch posts none.",
2303 },
2304 EventDef {
2305 kind: "window",
2306 payload: "`{ kind: \"window\", phase: \"opened\" | \"closed\" | \"focused\" | \"blurred\", name, id }`",
2307 doc: "A declared window opened (the diff queued its `Open`) or closed — because nothing declares it any more, or because the user closed it, in which case it stays closed while still declared: stop declaring `name`, then declare it again to reopen. `id` is what its events carry; the event itself is on the root of whichever window's frame noticed. `focused` and `blurred` are this window gaining and losing the keyboard (backlog DX18) — `env.focused` changing, as the driver reports it — so an app that saves on blur or re-reads the clipboard on return hears it once instead of diffing `env.focused` every frame.",
2308 },
2309 EventDef {
2310 kind: "system",
2311 payload: "`{ kind: \"system\", appearance, accent, motion, locale, assistive }`",
2312 doc: "An OS setting the user changed while the app was open — the light/dark appearance, the accent colour, reduced motion, or the UI language — or assistive technology starting to listen (delivered to the host on the root, one per window that noticed). The payload is `env.system` as it now reads, in the same spellings and with the same nulls, so a handler can keep the whole reading or take the one field it branches on. The first frame establishes the reading rather than reporting it, the way the viewport does; a host whose view is a function the runner calls every frame can equally re-read `env` and ignore this, but a host that retains the tree it was handed (Node, C, Lua) only re-runs its view for a message, so this is how a palette follows the OS.",
2313 },
2314 EventDef {
2315 kind: "fonts",
2316 payload: "`{ kind: \"fonts\" }`",
2317 doc: "The system's installed fonts changed: a rescan found a face installed or removed since the last one (delivered to the host on the root, one per window that noticed). The winit runner rescans itself when macOS or Windows says the set changed; elsewhere it is the app calling `reloadSystemFonts`. Re-read `systemFonts()` / `systemFontFamilies()` here if the model holds them; a view naming a family by `family` needs nothing, it resolves on the same frame. A font the app loads itself raises none, and the first frame establishes the set rather than reporting it.",
2318 },
2319 EventDef {
2320 kind: "modifiers",
2321 payload: "`{ kind: \"modifiers\", shift, ctrl, alt, super }`",
2322 doc: "The physical modifier state changed (delivered to the host on the root).",
2323 },
2324 EventDef {
2325 kind: "changed",
2326 payload: "`{ kind: \"changed\" }`, with the editor's key on the event",
2327 doc: "An editor's text changed.",
2328 },
2329 EventDef {
2330 kind: "submit",
2331 payload: "`{ kind: \"submit\" }`, with the editor's key on the event",
2332 doc: "Enter in a single-line editor.",
2333 },
2334 EventDef {
2335 kind: "sound",
2336 payload: "`{ kind: \"sound\", phase: \"ended\" | \"refused\", playback, tag }`",
2337 doc: "A tagged playback (`play(id, { tag })` or `<audio tag>`) finished on its own — never when something stopped it. `phase: \"refused\"` instead when the device would not take the play at all (its 128 voices are all held, or the sound did not decode): that playback never starts and so never ends, so this is what arrives in place of the `ended` a view would otherwise wait forever for.",
2338 },
2339 EventDef {
2340 kind: "dismiss",
2341 payload: "`{ kind: \"dismiss\", reason: \"escape\" | \"outside\", tag }` on a node; `{ kind: \"dismiss\", reason, name, id }` on the root for a popup window",
2342 doc: "The user asked for a surface to go away — Escape, or a press that landed outside it. The core closes nothing: the app stops declaring the surface (or asks first). A `modal` node gets one on the node, carrying its tag, and only the modal in effect does; a `kind: \"popup\"` window gets one on the root, carrying the window's `name` and `id`, reported by the driver because a press outside a window and a key sent to a non-activating one are both facts only the OS has. The two are the same event, so a dropdown that graduates from a modal float to a popup window changes its declaration and not its handler.",
2343 },
2344 EventDef {
2345 kind: "access",
2346 payload: "`{ kind: \"access\", action, tag, text?, value?, anchor?: { line, offset }, focus?: { line, offset } }`",
2347 doc: "Assistive technology — or the keyboard — asked for what only the app can do: `increment` / `decrement` on a `slider` role that declared no `onChange` (a reader's nudge, or the arrow keys on the focused slider), and `setValue` there with the number asked for as `value` (Windows' UI Automation sets a slider rather than nudging it); `setValue` / `replaceSelectedText` (with `text`) / `setTextSelection` (with `anchor` and `focus` as line ordinals and byte offsets) on a custom editor. `tag` is the node's `onClick` payload (or its `onDrag` / `onKey` tag). Every other request resolves in the core and arrives as the events a pointer would have produced.",
2348 },
2349 EventDef {
2350 kind: "change",
2351 payload: "`{ kind: \"change\", value, phase: \"move\" | \"end\", tag }`",
2352 doc: "A `slider` that declared `onChange` (the stock `<slider>`, ADR 0034): the core turned a press into the value under the pointer, a drag into each new step, an arrow or assistive technology's increment / decrement into one `valueStep` and its set value into that value snapped, PageUp / PageDown into ten, Home / End into the ends — clamped to `valueMin`..`valueMax` and snapped to the step, the decimal the step names. `phase` is `move` while the pointer holds the slider and `end` when it lets go or a key moved it; a key that lands where the slider is proposes nothing. The value is proposed: declare it as `valueNow`. `tag` is the `onChange` payload.",
2353 },
2354];
2355
2356pub struct ResourceDef {
2358 pub what: &'static str,
2359 pub node: &'static str,
2360 pub lua: &'static str,
2361 pub c: &'static str,
2362}
2363
2364pub const RESOURCES: &[ResourceDef] = &[
2365 ResourceDef {
2366 what: "image",
2367 node: "`ctx.addImage(w, h, rgba)` → id for `<image src>`",
2368 lua: "the host registers; `image { id }`",
2369 c: "`kui_image_add` → `kui_image`",
2370 },
2371 ResourceDef {
2372 what: "fragment (WGSL)",
2373 node: "`ctx.addFragment(src)` → id for `<fragment src>`",
2374 lua: "the host registers; `fragment { id }`",
2375 c: "`kui_fragment_add` → `kui_fragment`",
2376 },
2377 ResourceDef {
2378 what: "font from bytes",
2379 node: "`ctx.addFont(buffer)` → id for `font`",
2380 lua: "the host registers; `font = id`",
2381 c: "`kui_font_add` → `KuiTextStyle.font`",
2382 },
2383 ResourceDef {
2384 what: "font file by path",
2385 node: "`ctx.loadFontFile(\"fonts/Antonio.ttf\")` → id for `font`",
2386 lua: "the host registers; `font = id`",
2387 c: "`kui_font_load_file`",
2388 },
2389 ResourceDef {
2390 what: "a folder of fonts",
2391 node: "`ctx.loadFontsDir(\"fonts\")`, then pick by name",
2392 lua: "the host loads",
2393 c: "`kui_font_load_dir`",
2394 },
2395 ResourceDef {
2396 what: "font by family name (installed or loaded)",
2397 node: "`ctx.addSystemFont(\"Antonio\")` (see `systemFontFamilies()`)",
2398 lua: "the host registers; `font = id`",
2399 c: "`kui_font_add_system` (see `kui_font_families`)",
2400 },
2401 ResourceDef {
2402 what: "sound (wav / ogg / mp3 / flac bytes)",
2403 node: "`ctx.addSound(buffer)` → id for `<audio src>`, `clickSound`, `play(id)`",
2404 lua: "the host registers; `audio { src = id }`, `click_sound = id`",
2405 c: "`kui_sound_add` → `kui_audio`, `KuiSpec.click_sound`, `kui_play`",
2406 },
2407];
2408
2409pub struct EnvField {
2429 pub name: &'static str,
2431 pub from: &'static str,
2434 pub node: &'static [&'static str],
2438 pub lua: &'static [&'static str],
2441 pub c: &'static str,
2445 pub doc: &'static str,
2446 pub get: fn(&EnvFacts) -> Value,
2454}
2455
2456#[derive(Clone, Copy, Debug)]
2459pub struct EnvFacts {
2460 pub env: crate::env::Env,
2461 pub viewport: crate::geom::Size,
2462 pub scale: f32,
2463 pub focus: Option<crate::key::Key>,
2464 pub focus_visible: bool,
2465 pub region: Option<crate::key::Key>,
2466 pub caret_visible: bool,
2467}
2468
2469fn key_value(k: Option<crate::key::Key>) -> Value {
2470 k.map_or(Value::Null, |k| Value::Int(k.0 as i64))
2471}
2472
2473fn rect_value(r: crate::geom::Rect) -> Value {
2474 Value::map([
2475 ("x", Value::Float(r.x as f64)),
2476 ("y", Value::Float(r.y as f64)),
2477 ("w", Value::Float(r.w as f64)),
2478 ("h", Value::Float(r.h as f64)),
2479 ])
2480}
2481
2482pub const ENV_FIELDS: &[EnvField] = &[
2483 EnvField {
2484 name: "refresh_hz",
2485 get: |f| {
2486 f.env
2487 .refresh_hz
2488 .map_or(Value::Null, |hz| Value::Float(hz as f64))
2489 },
2490 from: "`Env::refresh_hz`",
2491 node: &["refreshHz"],
2492 lua: &["refresh_hz"],
2493 c: "`kui_env_set(refresh_hz)`",
2494 doc: "Display refresh rate in Hz. \"The host cannot tell\" is `null` in Node (a stable shape to destructure, typed `number | null`), an absent key in Lua, and a rate at or below zero in C.",
2495 },
2496 EnvField {
2497 name: "frame_budget_ms",
2498 get: |f| Value::Float(f.env.frame_budget_ms() as f64),
2499 from: "`Env::frame_budget_ms()`, derived",
2500 node: &["frameBudgetMs"],
2501 lua: &["frame_budget_ms"],
2502 c: "—",
2503 doc: "One vsync interval at `refresh_hz`, or at 120 Hz when the host cannot tell: the per-frame time budget, and what the latency HUD draws its line at. Derived, and in the reading anyway, so no view restates the fallback. A C host is the one that knows the rate and computes its own.",
2504 },
2505 EnvField {
2506 name: "focused",
2507 get: |f| Value::Bool(f.env.focused),
2508 from: "`Env::focused`",
2509 node: &["focused"],
2510 lua: &["focused"],
2511 c: "`kui_env_set(focused)`",
2512 doc: "Whether the *window* has the keyboard at all. Not the focused node — that is the `focus` row.",
2513 },
2514 EnvField {
2515 name: "system.appearance",
2516 get: |f| Value::str(f.env.system.appearance.name()),
2517 from: "`SystemEnv::appearance`",
2518 node: &["system.appearance"],
2519 lua: &["system.appearance"],
2520 c: "`kui_env_set_system(appearance)`",
2521 doc: "The OS light/dark setting: `\"light\"`, `\"dark\"`, or `\"unknown\"` when the host has no way to ask (`KUI_APPEARANCE_*` in C, where unknown is 0). Unknown is a real answer and the default — a view picks its own palette for it rather than being handed a guess. The core acts on it in one way: the theme is derived from it (ADR 0019), so the stock widgets and a `<text>` with no colour follow the setting — and nothing of the app's own repaints, because only the view knows which of its colours is the background.",
2522 },
2523 EnvField {
2524 name: "system.accent",
2525 get: |f| {
2526 f.env
2527 .system
2528 .accent
2529 .map_or(Value::Null, |c| Value::Int(c.to_hex() as i64))
2530 },
2531 from: "`SystemEnv::accent`",
2532 node: &["system.accent"],
2533 lua: &["system.accent"],
2534 c: "`kui_env_set_system(accent)`",
2535 doc: "The OS accent/highlight colour as `0xRRGGBBAA`, ready to pass straight back as a `bg` or `color`. \"The host cannot tell\" is `null` in Node, an absent key in Lua, and 0 in C — a fully transparent accent is not a colour anyone was given, the way a refresh rate of zero is not a rate. Node's `setEnv` also takes the `\"#rrggbb\"` spelling a prop takes.",
2536 },
2537 EnvField {
2538 name: "system.motion",
2539 get: |f| Value::str(f.env.system.motion.name()),
2540 from: "`SystemEnv::motion`",
2541 node: &["system.motion"],
2542 lua: &["system.motion"],
2543 c: "`kui_env_set_system(motion)`",
2544 doc: "The OS reduce-motion setting: `\"reduced\"` when the user asked for less animation, `\"full\"` when they did not, `\"unknown\"` when nobody asked the OS (`KUI_MOTION_*` in C, unknown 0). Spelled as what the user wants rather than as a `reduceMotion` boolean, because the third reading has no place in a boolean. Nothing in the core shortens an animation for it — a view that honours it does so where it declares one.",
2545 },
2546 EnvField {
2547 name: "system.locale",
2548 get: |f| {
2549 f.env
2550 .system
2551 .locale
2552 .map_or(Value::Null, |l| Value::str(l.as_str()))
2553 },
2554 from: "`SystemEnv::locale`",
2555 node: &["system.locale"],
2556 lua: &["system.locale"],
2557 c: "`kui_env_set_system(locale)`",
2558 doc: "The UI language as a BCP-47 tag (`\"en\"`, `\"en-US\"`, `\"zh-Hant-HK\"`), for whatever the view formats dates and numbers with; kui does not parse it. Carried inline (31 ASCII bytes, `Locale`) so the reading stays `Copy`, and anything that does not fit reads back as unknown: `null` in Node, an absent key in Lua, an empty `KuiStr` in C.",
2559 },
2560 EnvField {
2561 name: "system.assistive",
2562 get: |f| Value::str(f.env.system.assistive.name()),
2563 from: "`SystemEnv::assistive`",
2564 node: &["system.assistive"],
2565 lua: &["system.assistive"],
2566 c: "`kui_env_set_assistive(assistive)`",
2567 doc: "Whether assistive technology is listening: `\"listening\"` once an accessibility client has asked this window for its tree, `\"none\"` while the bridge is up and nobody has, `\"unknown\"` where there is no bridge — a headless `Ctx`, a runner built without `accesskit`, a C host that never called the setter (`KUI_ASSISTIVE_*`, unknown 0). The reading that changes what a view *says* rather than what it draws: an alert that announces when something is listening and blinks when nothing is. Reported through the `system` event when it changes, like the other four. Two limits are the platform's, not kui's. *Any* client counts — a probe, an accessibility inspector, a test driving the AX API and VoiceOver alike all ask for the tree, and nothing tells them apart — so it says something is listening, not that a person is. And it falls back to `\"none\"` only where the adapter reports deactivation, which in the pinned AccessKit is AT-SPI alone (the session's accessibility bus going away); on macOS and Windows nothing reports a client leaving, so once it has risen it stays `\"listening\"` for the window's life.",
2568 },
2569 EnvField {
2570 name: "window.id",
2571 get: |f| Value::Int(f.env.window.id.0 as i64),
2572 from: "`WindowEnv::id`",
2573 node: &["window.id"],
2574 lua: &["window.id"],
2575 c: "`kui_env_set_window(window)`, read back by `kui_ctx_window`",
2576 doc: "Which window this frame draws, assigned by the driver: 0 for the window the app starts in. Every event from it carries the same number.",
2577 },
2578 EnvField {
2579 name: "window.custom_chrome",
2580 get: |f| Value::Bool(f.env.window.custom_chrome),
2581 from: "`WindowEnv::custom_chrome`",
2582 node: &["window.customChrome"],
2583 lua: &["window.custom_chrome"],
2584 c: "`kui_env_set_window(custom_chrome)`",
2585 doc: "The host asked the app to draw its own chrome, so there is no native titlebar to sit under. `<titlebar>` and `<windowButtons>` build nothing when this is false.",
2586 },
2587 EnvField {
2588 name: "window.maximized",
2589 get: |f| Value::Bool(f.env.window.maximized),
2590 from: "`WindowEnv::maximized`",
2591 node: &["window.maximized"],
2592 lua: &["window.maximized"],
2593 c: "`kui_env_set_window(maximized)`",
2594 doc: "The window is maximized — what picks the restore glyph over the maximize one.",
2595 },
2596 EnvField {
2597 name: "window.fullscreen",
2598 get: |f| Value::Bool(f.env.window.fullscreen),
2599 from: "`WindowEnv::fullscreen`",
2600 node: &["window.fullscreen"],
2601 lua: &["window.fullscreen"],
2602 c: "`kui_env_set_window(fullscreen)`",
2603 doc: "The window is fullscreen.",
2604 },
2605 EnvField {
2606 name: "window.always_on_top",
2607 get: |f| Value::Bool(f.env.window.always_on_top),
2608 from: "`WindowEnv::always_on_top`",
2609 node: &["window.alwaysOnTop"],
2610 lua: &["window.always_on_top"],
2611 c: "`kui_env_set_always_on_top(always_on_top)`",
2612 doc: "The window is above every other app's: the level the driver set after the frame asked for it (`alwaysOnTop` / `always_on_top` / `kui_set_always_on_top`, backlog C30), on a platform that has one. On Wayland winit has no call for it, so a driver there reports false however often the app asks — which is why a pin button draws its state from this and not from the app's own flag. It is the driver's record of what it set and not a query (winit has no level getter), so a level the OS dropped afterwards — a fullscreen space, a tiling manager — is not seen here. A C host reports it through its own setter rather than an argument on `kui_env_set_window`, the way `kui_env_set_assistive` is, so an older host that never applies a level has nothing to recompile.",
2613 },
2614 EnvField {
2615 name: "window.native_controls",
2616 get: |f| f.env.window.native_controls.map_or(Value::Null, rect_value),
2617 from: "`WindowEnv::native_controls`",
2618 node: &["window.nativeControls"],
2619 lua: &["window.controls_w", "window.controls_h"],
2620 c: "`kui_env_set_window(controls_w, controls_h)`",
2621 doc: "Area (logical px, window coordinates) covered by controls the OS still draws over our content — the macOS traffic lights under custom chrome. Keep out of it. Node hands back the `Rect` the core holds (`{x, y, w, h}`, or `null` for none); Lua and C flatten it to a width and height anchored at the window origin (absent in Lua, `0` in C, for none), which is the shape C's two numbers can express and where the one real instance sits.",
2622 },
2623 EnvField {
2624 name: "window.backdrop",
2625 get: |f| Value::str(f.env.window.backdrop.name()),
2626 from: "`WindowEnv::backdrop`",
2627 node: &["window.backdrop"],
2628 lua: &["window.backdrop"],
2629 c: "`kui_env_set_backdrop(backdrop)`; read back with `kui_ctx_backdrop()`",
2630 doc: "What is behind the window's transparent pixels, as the driver got it (backlog F126): `\"opaque\"` (the default, and every headless core's), `\"transparent\"` (the desktop as it is), `\"blur\"` (a live blur of what is behind the window) or `\"tinted\"` (the desktop's colour, not live) — `KUI_BACKDROP_*` in C, opaque 0. The app asks with `Launcher::backdrop` and decides which regions show it by painting them with alpha; this is the answer, which is less where the platform has less — a blur asked of GNOME reads `\"tinted\"`, the wallpaper kui draws itself, or `\"opaque\"` where none could be read — so a view paints its translucent regions opaque when this says so. A C host reports it through its own setter, as `always_on_top` is; a C app asks with `KuiRunConfig.backdrop` and its view reads the answer with `kui_ctx_backdrop`.",
2631 },
2632 EnvField {
2633 name: "audio.device",
2634 get: |f| Value::str(f.env.audio.device.name()),
2635 from: "`AudioEnv::device`",
2636 node: &["audio.device"],
2637 lua: &["audio.device"],
2638 c: "`kui_env_set_audio(device)`",
2639 doc: "What the driver's output device is doing: `\"closed\"` (the default, and a headless driver's answer), `\"opening\"` (the ~90 ms open, on its own thread), `\"open\"`, or `\"failed\"` (it refused, and commands are dropped) — `KUI_AUDIO_DEVICE_*` in C, closed 0. A fact and not a verb: nothing lets a view close it, the driver does that itself once it has been idle a while. Worth reading because an open stream is a real-time thread whether or not anything plays, which is the whole of an idle app's CPU once a session has held a sound.",
2640 },
2641 EnvField {
2642 name: "audio.live",
2643 get: |f| Value::Int(f.env.audio.live as i64),
2644 from: "`AudioEnv::live`",
2645 node: &["audio.live"],
2646 lua: &["audio.live"],
2647 c: "`kui_env_set_audio(live)`",
2648 doc: "Playbacks started and not yet ended, plus any waiting on the device to open. Zero with the device still `\"open\"` is the idle stream the row above is about. A play that arrives while the device is `\"opening\"` counts here from the frame it was asked, until the open answers: if the device refuses, the play is refused on the next apply — `{kind:\"sound\", phase:\"refused\"}` for a tagged one — and leaves the count with it, so what a machine with no output device shows is `opening`/1 then `failed`/0 with the refusal between (backlog F63).",
2649 },
2650 EnvField {
2651 name: "viewport.w",
2652 get: |f| Value::Float(f.viewport.w as f64),
2653 from: "`Core::viewport()`, the frame's",
2654 node: &["viewport.width"],
2655 lua: &["viewport_w"],
2656 c: "`kui_frame_begin(w)`",
2657 doc: "The logical width of the current (or last) frame's viewport — the window less the devtools' dock while the panel is docked (`docs/adr/0024`), the same number a `resize` reports and Node's `KuiWindow.size()` answers — the other host fact a view wants at the same moment, so it rides in the same reading. Zero before the first frame, since the frame establishes it (backlog F43: this row once read the window instead, so an app under `KUI_DEVTOOLS` sized itself to a viewport it did not have). Node's `viewport` is the `WindowSize` shape `runWindowed` already uses.",
2658 },
2659 EnvField {
2660 name: "viewport.h",
2661 get: |f| Value::Float(f.viewport.h as f64),
2662 from: "`Core::viewport()`, the frame's",
2663 node: &["viewport.height"],
2664 lua: &["viewport_h"],
2665 c: "`kui_frame_begin(h)`",
2666 doc: "Its logical height.",
2667 },
2668 EnvField {
2669 name: "scale",
2670 get: |f| Value::Float(f.scale as f64),
2671 from: "`Core::scale()`, the frame's",
2672 node: &["viewport.scale"],
2673 lua: &[],
2674 c: "`kui_frame_begin(scale)`",
2675 doc: "Device pixels per logical px. Lua has no reading: a script sees logical px only.",
2676 },
2677 EnvField {
2678 name: "focus",
2679 get: |f| key_value(f.focus),
2680 from: "`Core::focus()`, the frame's",
2681 node: &[],
2682 lua: &["focus"],
2683 c: "`kui_focused()`",
2684 doc: "The focused *node*'s key, as events carry it (absent for none). A value the host wrote before the view ran, so it lags a same-frame verb by one frame; `env.is_focused(key)` is the live query. Node spells it as the call `focused()` on the context, and C as `kui_focused`, rather than a key on `env`.",
2685 },
2686 EnvField {
2687 name: "focus_visible",
2688 get: |f| Value::Bool(f.focus_visible),
2689 from: "`Core::focus_visible()`, the frame's",
2690 node: &[],
2691 lua: &["focus_visible"],
2692 c: "`kui_focus_visible()`",
2693 doc: "Whether focus shows — the keyboard or assistive technology put it where it is, or acted on it there; a click alone does not. Node: `focusVisible()` on the context.",
2694 },
2695 EnvField {
2696 name: "caret_visible",
2697 get: |f| Value::Bool(f.caret_visible),
2698 from: "`Core::caret_visible()`, the frame's",
2699 node: &[],
2700 lua: &["caret_visible"],
2701 c: "`kui_caret_visible()`",
2702 doc: "The caret's blink phase — `true` draws it (backlog C35). The driver's clock sets it while there is a caret to blink: a focused `edit`'s, or the `caret` a `line` under a focused `onKey` sink declares; a custom editor draws its caret node on the on phase and skips it on the off, keeping the `caret` row on its `line` either way, so it blinks in step with the stock editor and, in a window without the keyboard, not at all. Always `true` headless. Node: `caretVisible()` on the context (`setCaretVisible` is the driver's half, for a test that drives the phase).",
2703 },
2704 EnvField {
2705 name: "region",
2706 get: |f| key_value(f.region),
2707 from: "`Core::region()`, the frame's",
2708 node: &[],
2709 lua: &["region"],
2710 c: "`kui_region()`",
2711 doc: "The focus region in effect — the key of the `focusRegion` node whose ring Tab walks (absent for the main ring; `docs/adr/0022-focus-regions.md`). What a chord that toggles between a dock and the app reads to know which way it is going. Node spells it as the call `region()` on the context, and C as `kui_region`.",
2712 },
2713];
2714
2715pub struct ThemeRole {
2726 pub name: &'static str,
2728 pub node: &'static str,
2730 pub doc: &'static str,
2731 pub get: fn(&crate::theme::Theme) -> crate::color::Color,
2733 pub set: fn(&mut crate::theme::Theme, crate::color::Color),
2736}
2737
2738pub const THEME_ROLES: &[ThemeRole] = &[
2739 ThemeRole {
2740 name: "bg",
2741 node: "bg",
2742 get: |t| t.bg,
2743 set: |t, c| t.bg = c,
2744 doc: "The window behind everything.",
2745 },
2746 ThemeRole {
2747 name: "surface",
2748 node: "surface",
2749 get: |t| t.surface,
2750 set: |t, c| t.surface = c,
2751 doc: "A card, panel or list sitting on `bg`.",
2752 },
2753 ThemeRole {
2754 name: "raised",
2755 node: "raised",
2756 get: |t| t.raised,
2757 set: |t, c| t.raised = c,
2758 doc: "A surface floating above content: a menu, a tooltip, a popover. Under a light theme it is no lighter than `surface` — a float on a white page separates by its border.",
2759 },
2760 ThemeRole {
2761 name: "sunken",
2762 node: "sunken",
2763 get: |t| t.sunken,
2764 set: |t, c| t.sunken = c,
2765 doc: "A well cut into a surface: a text field, a code block, a track.",
2766 },
2767 ThemeRole {
2768 name: "border",
2769 node: "border",
2770 get: |t| t.border,
2771 set: |t, c| t.border = c,
2772 doc: "The hairline between two surfaces.",
2773 },
2774 ThemeRole {
2775 name: "border_strong",
2776 node: "borderStrong",
2777 get: |t| t.border_strong,
2778 set: |t, c| t.border_strong = c,
2779 doc: "A border that has to be seen — a float's edge, a focused field.",
2780 },
2781 ThemeRole {
2782 name: "fg",
2783 node: "fg",
2784 get: |t| t.fg,
2785 set: |t, c| t.fg = c,
2786 doc: "Body text, and what a `color`-less text run resolves to.",
2787 },
2788 ThemeRole {
2789 name: "muted",
2790 node: "muted",
2791 get: |t| t.muted,
2792 set: |t, c| t.muted = c,
2793 doc: "Secondary text: captions, hints, an accelerator beside a label.",
2794 },
2795 ThemeRole {
2796 name: "faint",
2797 node: "faint",
2798 get: |t| t.faint,
2799 set: |t, c| t.faint = c,
2800 doc: "Text that is barely there: a placeholder, a gutter number.",
2801 },
2802 ThemeRole {
2803 name: "accent",
2804 node: "accent",
2805 get: |t| t.accent,
2806 set: |t, c| t.accent = c,
2807 doc: "The one saturated colour: the OS accent where the host reports one, the app's where it pinned one, kui's blue otherwise. The `accent` prop paints from this.",
2808 },
2809 ThemeRole {
2810 name: "accent_hover",
2811 node: "accentHover",
2812 get: |t| t.accent_hover,
2813 set: |t, c| t.accent_hover = c,
2814 doc: "`accent` under a pointer.",
2815 },
2816 ThemeRole {
2817 name: "accent_pressed",
2818 node: "accentPressed",
2819 get: |t| t.accent_pressed,
2820 set: |t, c| t.accent_pressed = c,
2821 doc: "`accent` under a press.",
2822 },
2823 ThemeRole {
2824 name: "on_accent",
2825 node: "onAccent",
2826 get: |t| t.on_accent,
2827 set: |t, c| t.on_accent = c,
2828 doc: "Black or white — whichever a reader can see on `accent`. What a button's label is.",
2829 },
2830 ThemeRole {
2831 name: "accent_soft",
2832 node: "accentSoft",
2833 get: |t| t.accent_soft,
2834 set: |t, c| t.accent_soft = c,
2835 doc: "The accent as a translucent wash rather than a fill: a selected menu row, a chosen tab, a highlighted list item. Keeps `fg` readable over it on both bases, which a fill does not.",
2836 },
2837 ThemeRole {
2838 name: "selection",
2839 node: "selection",
2840 get: |t| t.selection,
2841 set: |t, c| t.selection = c,
2842 doc: "What a text selection is painted under, in an editor and over a `selectable` scope alike.",
2843 },
2844 ThemeRole {
2845 name: "focus_ring",
2846 node: "focusRing",
2847 get: |t| t.focus_ring,
2848 set: |t, c| t.focus_ring = c,
2849 doc: "The default keyboard focus ring (ADR 0002).",
2850 },
2851 ThemeRole {
2852 name: "hover",
2853 node: "hover",
2854 get: |t| t.hover,
2855 set: |t, c| t.hover = c,
2856 doc: "A translucent wash over a hovered neutral control. An overlay, not a fill, so one value works on every surface.",
2857 },
2858 ThemeRole {
2859 name: "pressed",
2860 node: "pressed",
2861 get: |t| t.pressed,
2862 set: |t, c| t.pressed = c,
2863 doc: "The same over a pressed one, and the firmer of the two on both bases.",
2864 },
2865 ThemeRole {
2866 name: "success",
2867 node: "success",
2868 get: |t| t.success,
2869 set: |t, c| t.success = c,
2870 doc: "A good outcome. Readable on `surface` on both bases, which is why it is not one colour for both.",
2871 },
2872 ThemeRole {
2873 name: "warning",
2874 node: "warning",
2875 get: |t| t.warning,
2876 set: |t, c| t.warning = c,
2877 doc: "Something that wants attention.",
2878 },
2879 ThemeRole {
2880 name: "danger",
2881 node: "danger",
2882 get: |t| t.danger,
2883 set: |t, c| t.danger = c,
2884 doc: "A destructive action or a failure. The close button's hover, too.",
2885 },
2886 ThemeRole {
2887 name: "scrollbar",
2888 node: "scrollbar",
2889 get: |t| t.scrollbar,
2890 set: |t, c| t.scrollbar = c,
2891 doc: "The scrollbar thumb at rest.",
2892 },
2893 ThemeRole {
2894 name: "scrollbar_active",
2895 node: "scrollbarActive",
2896 get: |t| t.scrollbar_active,
2897 set: |t, c| t.scrollbar_active = c,
2898 doc: "The thumb while hovered or dragged.",
2899 },
2900];
2901
2902pub struct MetricRole {
2907 pub name: &'static str,
2909 pub node: &'static str,
2911 pub doc: &'static str,
2912 pub get: fn(&crate::metrics::Metrics) -> f32,
2913 pub set: fn(&mut crate::metrics::Metrics, f32),
2914 pub platform: Option<PlatformValue>,
2921}
2922
2923#[derive(Clone, Copy, Debug, PartialEq)]
2925pub struct PlatformValue {
2926 pub windows: f32,
2927 pub elsewhere: f32,
2928}
2929
2930impl PlatformValue {
2931 pub const fn here(self) -> f32 {
2933 if cfg!(target_os = "windows") {
2934 self.windows
2935 } else {
2936 self.elsewhere
2937 }
2938 }
2939}
2940
2941macro_rules! metric_role {
2942 ($field:ident, $node:literal, $doc:literal) => {
2943 MetricRole {
2944 name: stringify!($field),
2945 node: $node,
2946 get: |m| m.$field,
2947 set: |m, v| m.$field = v,
2948 doc: $doc,
2949 platform: None,
2950 }
2951 };
2952 ($field:ident, $node:literal, $doc:literal, windows $w:expr, elsewhere $e:expr) => {
2953 MetricRole {
2954 name: stringify!($field),
2955 node: $node,
2956 get: |m| m.$field,
2957 set: |m, v| m.$field = v,
2958 doc: $doc,
2959 platform: Some(PlatformValue {
2960 windows: $w,
2961 elsewhere: $e,
2962 }),
2963 }
2964 };
2965}
2966
2967pub const METRIC_ROLES: &[MetricRole] = &[
2968 metric_role!(
2969 control_text,
2970 "controlText",
2971 "A stock control's label: the button's text size."
2972 ),
2973 metric_role!(
2974 chrome_text,
2975 "chromeText",
2976 "The chrome's text: a menu row, a menu-bar title, the titlebar's title."
2977 ),
2978 metric_role!(hint_text, "hintText", "A tooltip's text."),
2979 metric_role!(
2980 radius,
2981 "radius",
2982 "The corner of every stock surface: a button, a field, a menu, a tooltip."
2983 ),
2984 metric_role!(
2985 radius_inner,
2986 "radiusInner",
2987 "The corner of a row inside one: a menu row, a menu-bar title."
2988 ),
2989 metric_role!(
2990 control_pad_x,
2991 "controlPadX",
2992 "A button's horizontal padding."
2993 ),
2994 metric_role!(control_pad_y, "controlPadY", "A button's vertical padding."),
2995 metric_role!(
2996 field_pad_x,
2997 "fieldPadX",
2998 "A text field's horizontal padding."
2999 ),
3000 metric_role!(field_pad_y, "fieldPadY", "A text field's vertical padding."),
3001 metric_role!(hint_pad_x, "hintPadX", "A tooltip's horizontal padding."),
3002 metric_role!(hint_pad_y, "hintPadY", "A tooltip's vertical padding."),
3003 metric_role!(
3004 menu_pad_x,
3005 "menuPadX",
3006 "A menu row's horizontal padding, and a menu-bar title's."
3007 ),
3008 metric_role!(
3009 menu_pad_y,
3010 "menuPadY",
3011 "A menu row's vertical padding; a menu-bar title's is two px less."
3012 ),
3013 metric_role!(menu_width, "menuWidth", "A menu panel's width."),
3014 metric_role!(menu_bar_h, "menuBarH", "The drawn menu bar's height."),
3015 metric_role!(
3016 titlebar_h,
3017 "titlebarH",
3018 "The titlebar's height where the strip is the app's alone: the platform's caption height, 32 on Windows and 34 elsewhere. Under macOS custom chrome the strip is the OS's own titlebar, as tall as `window.native_controls` measures it (32 on macOS 27, 28 before), and this row is not read (`widgets::titlebar_height`).",
3019 windows crate::metrics::TITLEBAR_H_WINDOWS,
3020 elsewhere crate::metrics::TITLEBAR_H_ELSEWHERE
3021 ),
3022];
3023
3024static SNAKE_NAMES: LazyLock<Vec<&'static str>> = LazyLock::new(|| {
3025 PROPS
3026 .iter()
3027 .map(|d| Box::leak(snake_case(d.name).into_boxed_str()) as &'static str)
3028 .collect()
3029});
3030
3031pub fn snake_case(name: &str) -> String {
3034 let mut out = String::with_capacity(name.len() + 2);
3035 let mut prev_upper = false;
3036 for c in name.chars() {
3037 if c.is_ascii_uppercase() {
3038 if !prev_upper {
3039 out.push('_');
3040 }
3041 out.push(c.to_ascii_lowercase());
3042 prev_upper = true;
3043 } else {
3044 out.push(c);
3045 prev_upper = false;
3046 }
3047 }
3048 out
3049}
3050
3051pub fn by_name(name: &str) -> Option<&'static PropDef> {
3052 PROPS.iter().find(|d| d.name == name)
3053}
3054
3055pub fn by_snake_name(name: &str) -> Option<&'static PropDef> {
3056 SNAKE_NAMES
3057 .iter()
3058 .position(|n| *n == name)
3059 .map(|i| &PROPS[i])
3060}
3061
3062pub fn by_id(id: u32) -> Option<&'static PropDef> {
3063 PROPS.iter().find(|d| d.id == id)
3064}
3065
3066#[derive(Clone, Copy, Debug, PartialEq, Eq)]
3071pub enum Spelling {
3072 Camel,
3073 Snake,
3074}
3075
3076pub const LUA_ALIASES: &[(&str, &str)] = &[("direction", "repeat")];
3081
3082pub fn lua_alias(name: &str) -> Option<&'static str> {
3085 LUA_ALIASES
3086 .iter()
3087 .find(|(alias, _)| *alias == name)
3088 .map(|(_, real)| *real)
3089}
3090
3091static SHARED_NAMES: LazyLock<[FxHashSet<&'static str>; 2]> = LazyLock::new(|| {
3094 let mut camel: FxHashSet<&'static str> = PROPS.iter().map(|d| d.name).collect();
3095 let mut snake: FxHashSet<&'static str> = PROPS.iter().map(|d| d.snake_name()).collect();
3096 for c in CUSTOM {
3097 camel.extend(c.jsx_names);
3098 snake.extend(c.lua_names);
3099 }
3100 snake.extend(LUA_ALIASES.iter().map(|(alias, _)| *alias));
3101 [camel, snake]
3102});
3103
3104fn shared_names(spelling: Spelling) -> &'static FxHashSet<&'static str> {
3105 &SHARED_NAMES[(spelling == Spelling::Snake) as usize]
3106}
3107
3108pub fn element_own(element: &str, spelling: Spelling) -> &'static [&'static str] {
3111 match ELEMENTS.iter().find(|e| e.name == element) {
3112 Some(e) if spelling == Spelling::Camel => e.jsx_own,
3113 Some(e) => e.lua_own,
3114 None => &[],
3115 }
3116}
3117
3118pub fn element_rows(element: &str, spelling: Spelling) -> Option<&'static [&'static str]> {
3122 let e = ELEMENTS.iter().find(|e| e.name == element)?;
3123 if spelling == Spelling::Camel {
3124 e.jsx_rows
3125 } else {
3126 e.lua_rows
3127 }
3128}
3129
3130pub fn shared_prop(name: &str, spelling: Spelling) -> bool {
3136 shared_names(spelling).contains(name)
3137}
3138
3139pub fn known_prop(element: &str, name: &str, spelling: Spelling) -> bool {
3144 if element_own(element, spelling).contains(&name) {
3145 return true;
3146 }
3147 match element_rows(element, spelling) {
3148 Some(rows) => rows.contains(&name),
3149 None => shared_names(spelling).contains(name),
3150 }
3151}
3152
3153pub fn suggest(element: &str, name: &str, spelling: Spelling) -> Option<&'static str> {
3158 let squash = |s: &str| s.replace('_', "").to_ascii_lowercase();
3159 let want = squash(name);
3160 let near = |c: &&&str| squash(c) == want;
3161 let own = element_own(element, spelling).iter();
3162 match element_rows(element, spelling) {
3164 Some(rows) => rows.iter().chain(own).find(near).copied(),
3165 None => shared_names(spelling).iter().chain(own).find(near).copied(),
3166 }
3167}
3168
3169pub enum Parsed {
3171 F32(f32),
3172 Color(Color),
3173 Flag,
3174 Enum(usize),
3175 Sizing(Sizing),
3176 Bound(Bound),
3178 Msg(Value),
3179 Str(String),
3180 Resource(u64),
3181 Keyframes(Vec<Keyframe>),
3182 Enter(Enter),
3183 Gradient(crate::gradient::Gradient),
3184 Family(FontFamily),
3186}
3187
3188#[derive(Clone, Debug, PartialEq)]
3190pub struct PropsOut {
3191 pub spec: NodeSpec,
3192 pub style: TextStyle,
3193 pub key: Option<String>,
3194 pub index: Option<u64>,
3197 pub row_count: Option<u64>,
3200 pub title: Option<String>,
3201 pub always_on_top: bool,
3204 pub secure_input: bool,
3207 pub option_as_alt: crate::OptionAsAlt,
3210 pub ime_off: bool,
3213 pub key_focus: bool,
3214 pub tooltip: Option<String>,
3217 pub windows: Vec<(String, WindowConfig)>,
3219 pub wrap: bool,
3224}
3225
3226#[derive(Clone, Copy, Debug, PartialEq)]
3230pub enum Identity<'a> {
3231 Auto,
3232 Label(&'a str),
3233 Index(u64),
3234}
3235
3236impl PropsOut {
3237 pub fn identity(&self) -> Identity<'_> {
3239 match (self.index, &self.key) {
3240 (Some(i), _) => Identity::Index(i),
3241 (None, Some(label)) => Identity::Label(label),
3242 (None, None) => Identity::Auto,
3243 }
3244 }
3245
3246 pub fn new() -> Self {
3247 PropsOut {
3248 spec: NodeSpec::column(),
3249 style: TextStyle::new(16.0),
3250 key: None,
3251 index: None,
3252 row_count: None,
3253 title: None,
3254 always_on_top: false,
3255 secure_input: false,
3256 option_as_alt: crate::OptionAsAlt::None,
3257 ime_off: false,
3258 key_focus: false,
3259 tooltip: None,
3260 windows: Vec::new(),
3261 wrap: false,
3262 }
3263 }
3264
3265 pub fn with_spec(&mut self, f: impl FnOnce(NodeSpec) -> NodeSpec) {
3267 self.spec = f(std::mem::take(&mut self.spec));
3268 }
3269
3270 pub fn apply_tooltip(&mut self, hint: impl Into<String>) {
3275 let hint = hint.into();
3276 self.with_spec(|s| s.apply_tooltip(&hint));
3277 self.tooltip = Some(hint);
3278 }
3279
3280 pub fn for_leaf(mut self) -> Self {
3289 if self.tooltip.is_some() {
3290 self.spec.access_mut().tooltip = true;
3291 }
3292 self
3293 }
3294
3295 pub fn apply_pad(&mut self, pad: PadShorthand) {
3299 if pad.declared() {
3300 let edges = pad.resolve();
3301 self.with_spec(|s| s.padding(edges));
3302 }
3303 }
3304}
3305
3306impl Default for PropsOut {
3307 fn default() -> Self {
3308 Self::new()
3309 }
3310}
3311
3312pub fn apply(def: &PropDef, value: Parsed, out: &mut PropsOut) -> Result<(), String> {
3316 let spec = std::mem::take(&mut out.spec);
3317 let style = out.style;
3318 out.wrap |= def.id == P_WRAP;
3321 match (&def.apply, value) {
3322 (Apply::SpecF32(f), Parsed::F32(v)) => out.spec = f(spec, v),
3323 (Apply::SpecColor(f), Parsed::Color(v)) => out.spec = f(spec, v),
3324 (Apply::SpecFlag(f), Parsed::Flag) => out.spec = f(spec),
3325 (Apply::SpecEnum(f), Parsed::Enum(v)) => out.spec = f(spec, v),
3326 (Apply::SpecSizing(f), Parsed::Sizing(v)) => out.spec = f(spec, v),
3327 (Apply::SpecBound(f), Parsed::Bound(v)) => out.spec = f(spec, v),
3328 (Apply::SpecMsg(f), Parsed::Msg(v)) => out.spec = f(spec, v),
3329 (Apply::SpecStr(f), Parsed::Str(v)) => out.spec = f(spec, &v),
3330 (Apply::SpecKeyframes(f), Parsed::Keyframes(v)) => out.spec = f(spec, v),
3331 (Apply::SpecEnter(f), Parsed::Enter(v)) => out.spec = f(spec, v),
3332 (Apply::SpecGradient(f), Parsed::Gradient(v)) => out.spec = f(spec, v),
3333 (Apply::SpecResource(f), Parsed::Resource(v)) => out.spec = f(spec, v),
3334 (Apply::StyleF32(f), Parsed::F32(v)) => {
3335 out.spec = spec;
3336 out.style = f(style, v);
3337 }
3338 (Apply::StyleColor(f), Parsed::Color(v)) => {
3339 out.spec = spec;
3340 out.style = f(style, v);
3341 }
3342 (Apply::StyleEnum(f), Parsed::Enum(v)) => {
3343 out.spec = spec;
3344 out.style = f(style, v);
3345 }
3346 (Apply::StyleFlag(f), Parsed::Flag) => {
3347 out.spec = spec;
3348 out.style = f(style);
3349 }
3350 (Apply::StyleResource(f), Parsed::Resource(v)) => {
3351 out.spec = spec;
3352 out.style = f(style, v);
3353 }
3354 (Apply::StyleStr(f), Parsed::Str(v)) => {
3355 out.spec = spec;
3356 out.style = f(style, &v);
3357 }
3358 (Apply::StyleFamily(f), Parsed::Family(v)) => {
3359 out.spec = spec;
3360 out.style = f(style, v);
3361 }
3362 _ => {
3363 out.spec = spec;
3364 return Err(format!("prop {} value/kind mismatch", def.name));
3365 }
3366 }
3367 Ok(())
3368}
3369
3370pub fn enum_index(names: &[&str], s: &str) -> Result<usize, String> {
3372 names
3373 .iter()
3374 .position(|n| *n == s)
3375 .ok_or_else(|| format!("bad value {s:?} (one of {names:?})"))
3376}
3377
3378pub fn color_num(hex: u32) -> Color {
3383 if hex == 0 {
3384 Color::TRANSPARENT
3385 } else {
3386 Color::hex(hex)
3387 }
3388}
3389
3390pub fn color_hex_str(s: &str) -> Result<Color, String> {
3392 let bad = || format!("bad color {s:?}");
3393 let hex = s.strip_prefix('#').ok_or_else(bad)?;
3394 let expanded = match hex.len() {
3395 3 => hex
3396 .chars()
3397 .flat_map(|c| [c, c])
3398 .chain("ff".chars())
3399 .collect::<String>(),
3400 6 => format!("{hex}ff"),
3401 8 => hex.to_string(),
3402 _ => return Err(bad()),
3403 };
3404 let n = u32::from_str_radix(&expanded, 16).map_err(|_| bad())?;
3405 Ok(Color::hex(n))
3406}
3407
3408pub const SIZE_MODE_CALC: u32 = 4;
3411
3412pub const SIZE_MODE_TREE: u32 = 5;
3417
3418pub fn min_str(s: &str) -> Result<Bound, String> {
3421 match s {
3422 "fit" => Ok(Bound::Fit),
3423 _ => crate::calc::bound(s)
3424 .map_err(|e| format!("bad min {s:?} (number | \"fit\" | a size expression): {e}")),
3425 }
3426}
3427
3428pub fn max_str(s: &str) -> Result<Bound, String> {
3430 crate::calc::bound(s).map_err(|e| format!("bad max {s:?} (number | a size expression): {e}"))
3431}
3432
3433pub fn sizing_str(s: &str) -> Result<Sizing, String> {
3436 match s {
3437 "fit" => Ok(Sizing::Fit),
3438 "grow" => Ok(Sizing::Grow(1.0)),
3439 _ => crate::calc::sizing(s).map_err(|e| {
3440 format!("bad sizing {s:?} (fit | grow | number | \"N%\" | a size expression): {e}")
3441 }),
3442 }
3443}
3444
3445#[cfg(test)]
3446mod tests {
3447 use super::*;
3448
3449 #[test]
3456 fn every_enum_list_is_its_enum_s_all_by_name() {
3457 fn names(it: &[&'static str]) -> Vec<&'static str> {
3458 it.to_vec()
3459 }
3460 assert_eq!(
3461 Easing::ALL.iter().map(|e| e.name()).collect::<Vec<_>>(),
3462 names(EASINGS)
3463 );
3464 assert_eq!(
3465 Repeat::ALL.iter().map(|r| r.name()).collect::<Vec<_>>(),
3466 names(REPEATS)
3467 );
3468 assert_eq!(
3469 crate::access::Live::ALL
3470 .iter()
3471 .map(|l| l.name())
3472 .collect::<Vec<_>>(),
3473 names(LIVE)
3474 );
3475 assert_eq!(
3476 FontFamily::ALL
3477 .iter()
3478 .map(|f| f.name().expect("a stock family has a name"))
3479 .collect::<Vec<_>>(),
3480 names(FAMILIES)
3481 );
3482 for (i, e) in Easing::ALL.iter().enumerate() {
3484 assert_eq!(easing_idx(i), *e);
3485 }
3486 for (i, r) in Repeat::ALL.iter().enumerate() {
3487 assert_eq!(repeat_idx(i), *r);
3488 }
3489 for (i, l) in crate::access::Live::ALL.iter().enumerate() {
3490 assert_eq!(crate::access::Live::from_index(i), *l);
3491 }
3492 for (i, f) in FontFamily::ALL.iter().enumerate() {
3493 assert_eq!(FontFamily::from_index(i), *f);
3494 }
3495 assert_eq!(easing_idx(99), Easing::default());
3497 assert_eq!(repeat_idx(99), Repeat::default());
3498 assert_eq!(FontFamily::from_index(99), FontFamily::Sans);
3499 }
3500
3501 #[test]
3502 fn ids_and_names_are_unique() {
3503 let all: Vec<(&str, u32)> = PROPS
3504 .iter()
3505 .map(|d| (d.name, d.id))
3506 .chain(CUSTOM.iter().map(|c| (c.name, c.id)))
3507 .collect();
3508 for (i, (name, id)) in all.iter().enumerate() {
3509 for (other_name, other_id) in &all[i + 1..] {
3510 assert_ne!(name, other_name, "duplicate prop name");
3511 assert_ne!(id, other_id, "duplicate wire id for {name} / {other_name}");
3512 }
3513 }
3514 }
3515
3516 fn snake_to_camel(name: &str) -> String {
3518 let mut out = String::new();
3519 let mut up = false;
3520 for ch in name.chars() {
3521 if ch == '_' {
3522 up = true;
3523 } else if up {
3524 out.extend(ch.to_uppercase());
3525 up = false;
3526 } else {
3527 out.push(ch);
3528 }
3529 }
3530 out
3531 }
3532
3533 #[test]
3537 fn metric_roles_restate_the_metrics_exactly() {
3538 use crate::metrics::Metrics;
3539 let m = Metrics::compact();
3540 let Metrics {
3541 control_text,
3542 chrome_text,
3543 hint_text,
3544 radius,
3545 radius_inner,
3546 control_pad_x,
3547 control_pad_y,
3548 field_pad_x,
3549 field_pad_y,
3550 hint_pad_x,
3551 hint_pad_y,
3552 menu_pad_x,
3553 menu_pad_y,
3554 menu_width,
3555 menu_bar_h,
3556 titlebar_h,
3557 } = m;
3558 let fields: &[(&str, f32)] = &[
3559 ("control_text", control_text),
3560 ("chrome_text", chrome_text),
3561 ("hint_text", hint_text),
3562 ("radius", radius),
3563 ("radius_inner", radius_inner),
3564 ("control_pad_x", control_pad_x),
3565 ("control_pad_y", control_pad_y),
3566 ("field_pad_x", field_pad_x),
3567 ("field_pad_y", field_pad_y),
3568 ("hint_pad_x", hint_pad_x),
3569 ("hint_pad_y", hint_pad_y),
3570 ("menu_pad_x", menu_pad_x),
3571 ("menu_pad_y", menu_pad_y),
3572 ("menu_width", menu_width),
3573 ("menu_bar_h", menu_bar_h),
3574 ("titlebar_h", titlebar_h),
3575 ];
3576 assert_eq!(METRIC_ROLES.len(), fields.len(), "a metric has no row");
3577 for (name, value) in fields {
3578 let row = METRIC_ROLES
3579 .iter()
3580 .find(|r| r.name == *name)
3581 .unwrap_or_else(|| panic!("no METRIC_ROLES row for {name}"));
3582 assert_eq!((row.get)(&m), *value, "{name}'s row reads another field");
3583 let mut w = m;
3584 (row.set)(&mut w, 1.0);
3585 assert_eq!((row.get)(&w), 1.0, "{name}'s row writes another field");
3586 }
3587 for row in METRIC_ROLES {
3588 assert!(
3589 fields.iter().any(|(n, _)| *n == row.name),
3590 "METRIC_ROLES names a field Metrics does not have: {}",
3591 row.name
3592 );
3593 let camel = snake_to_camel(row.name);
3594 assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3595 if let Some(p) = row.platform {
3599 assert_eq!(
3600 (row.get)(&Metrics::default()),
3601 p.here(),
3602 "{}'s stock value",
3603 row.name
3604 );
3605 assert_eq!(
3606 (row.get)(&m),
3607 p.here(),
3608 "{}: compact leaves a platform row alone",
3609 row.name
3610 );
3611 }
3612 }
3613 assert!(
3614 METRIC_ROLES.iter().any(|r| r.platform.is_some()),
3615 "titlebar_h is the platform's; its row says so"
3616 );
3617 }
3618
3619 #[test]
3627 fn theme_roles_restate_the_theme_exactly() {
3628 use crate::theme::Theme;
3629 let t = Theme::dark();
3630 let Theme {
3631 appearance: _,
3632 disabled_opacity: _,
3633 bg,
3634 surface,
3635 raised,
3636 sunken,
3637 border,
3638 border_strong,
3639 fg,
3640 muted,
3641 faint,
3642 accent,
3643 accent_hover,
3644 accent_pressed,
3645 on_accent,
3646 accent_soft,
3647 selection,
3648 focus_ring,
3649 hover,
3650 pressed,
3651 success,
3652 warning,
3653 danger,
3654 scrollbar,
3655 scrollbar_active,
3656 } = t;
3657 let fields: &[(&str, crate::color::Color)] = &[
3658 ("bg", bg),
3659 ("surface", surface),
3660 ("raised", raised),
3661 ("sunken", sunken),
3662 ("border", border),
3663 ("border_strong", border_strong),
3664 ("fg", fg),
3665 ("muted", muted),
3666 ("faint", faint),
3667 ("accent", accent),
3668 ("accent_hover", accent_hover),
3669 ("accent_pressed", accent_pressed),
3670 ("on_accent", on_accent),
3671 ("accent_soft", accent_soft),
3672 ("selection", selection),
3673 ("focus_ring", focus_ring),
3674 ("hover", hover),
3675 ("pressed", pressed),
3676 ("success", success),
3677 ("warning", warning),
3678 ("danger", danger),
3679 ("scrollbar", scrollbar),
3680 ("scrollbar_active", scrollbar_active),
3681 ];
3682 assert_eq!(THEME_ROLES.len(), fields.len(), "a role has no row");
3683 for (name, value) in fields {
3684 let row = THEME_ROLES
3685 .iter()
3686 .find(|r| r.name == *name)
3687 .unwrap_or_else(|| panic!("no THEME_ROLES row for {name}"));
3688 assert_eq!((row.get)(&t), *value, "{name}'s row reads another field");
3689 }
3690 for row in THEME_ROLES {
3691 assert!(
3692 fields.iter().any(|(n, _)| *n == row.name),
3693 "{} names no field",
3694 row.name
3695 );
3696 let camel = {
3698 let mut out = String::new();
3699 let mut up = false;
3700 for ch in row.name.chars() {
3701 if ch == '_' {
3702 up = true;
3703 } else if up {
3704 out.extend(ch.to_uppercase());
3705 up = false;
3706 } else {
3707 out.push(ch);
3708 }
3709 }
3710 out
3711 };
3712 assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3713 }
3714 }
3715
3716 #[test]
3723 fn env_fields_restate_env_and_window_env_exactly() {
3724 use crate::env::{AudioEnv, Env, SystemEnv};
3725 use crate::window::WindowEnv;
3726 let Env {
3727 refresh_hz: _,
3728 focused: _,
3729 system,
3730 window,
3731 audio,
3732 } = Env::default();
3733 let AudioEnv { device: _, live: _ } = audio;
3734 let SystemEnv {
3735 appearance: _,
3736 accent: _,
3737 motion: _,
3738 locale: _,
3739 assistive: _,
3740 } = system;
3741 let WindowEnv {
3742 id: _,
3743 custom_chrome: _,
3744 maximized: _,
3745 fullscreen: _,
3746 always_on_top: _,
3747 native_controls: _,
3748 backdrop: _,
3749 } = window;
3750 let stored = [
3751 "refresh_hz",
3752 "focused",
3753 "system.appearance",
3754 "system.accent",
3755 "system.motion",
3756 "system.locale",
3757 "system.assistive",
3758 "window.id",
3759 "window.custom_chrome",
3760 "window.maximized",
3761 "window.fullscreen",
3762 "window.always_on_top",
3763 "window.native_controls",
3764 "window.backdrop",
3765 "audio.device",
3766 "audio.live",
3767 ];
3768 let from_structs: Vec<&str> = ENV_FIELDS
3771 .iter()
3772 .filter(|f| !f.from.contains('('))
3773 .map(|f| {
3774 let (strukt, field) = match f.name.split_once('.') {
3775 Some(("window", field)) => ("WindowEnv", field),
3776 Some(("system", field)) => ("SystemEnv", field),
3777 Some(("audio", field)) => ("AudioEnv", field),
3778 Some((group, _)) => panic!("{}: no struct holds a {group} fact", f.name),
3779 None => ("Env", f.name),
3780 };
3781 assert_eq!(f.from, format!("`{strukt}::{field}`"), "{}", f.name);
3782 f.name
3783 })
3784 .collect();
3785 assert_eq!(from_structs, stored);
3786 for f in ENV_FIELDS.iter().filter(|f| f.from.contains('(')) {
3787 assert!(
3788 f.from.contains("derived") || f.from.contains("the frame's"),
3789 "{}: a call in `from` is derived or the frame's, and says which",
3790 f.name
3791 );
3792 }
3793 }
3794
3795 #[test]
3799 fn env_field_spellings_are_unique_and_complete() {
3800 let mut names: Vec<&str> = ENV_FIELDS.iter().map(|f| f.name).collect();
3801 let mut node: Vec<&str> = ENV_FIELDS
3802 .iter()
3803 .flat_map(|f| f.node.iter().copied())
3804 .collect();
3805 let mut lua: Vec<&str> = ENV_FIELDS
3806 .iter()
3807 .flat_map(|f| f.lua.iter().copied())
3808 .collect();
3809 for list in [&mut names, &mut node, &mut lua] {
3810 let before = list.len();
3811 list.sort_unstable();
3812 list.dedup();
3813 assert_eq!(list.len(), before, "a spelling is used twice");
3814 }
3815 for f in ENV_FIELDS {
3816 assert!(!f.c.is_empty() && !f.doc.is_empty(), "{}", f.name);
3817 if f.node.is_empty() {
3820 assert!(
3821 f.doc.contains("Node"),
3822 "{}: where does Node carry it?",
3823 f.name
3824 );
3825 }
3826 if f.lua.is_empty() {
3827 assert!(
3828 f.doc.contains("Lua"),
3829 "{}: where does Lua carry it?",
3830 f.name
3831 );
3832 }
3833 }
3834 }
3835
3836 #[test]
3840 fn admitted_rows_are_shared_rows_in_both_spellings() {
3841 for e in ELEMENTS {
3842 let (Some(jsx), Some(lua)) = (e.jsx_rows, e.lua_rows) else {
3843 assert!(
3844 e.jsx_rows.is_none() && e.lua_rows.is_none(),
3845 "{}: one spelling only",
3846 e.name
3847 );
3848 continue;
3849 };
3850 assert_eq!(
3851 jsx.len(),
3852 lua.len(),
3853 "{}: the lists differ in length",
3854 e.name
3855 );
3856 for (j, l) in jsx.iter().zip(lua) {
3857 assert!(
3858 shared_prop(j, Spelling::Camel),
3859 "{}: `{j}` is not a row",
3860 e.name
3861 );
3862 assert!(
3863 shared_prop(l, Spelling::Snake),
3864 "{}: `{l}` is not a row",
3865 e.name
3866 );
3867 assert_eq!(
3868 snake_case(j),
3869 *l,
3870 "{}: `{j}` and `{l}` are not one row",
3871 e.name
3872 );
3873 }
3874 if jsx.contains(&"onClick") {
3879 assert!(jsx.contains(&"label"), "{}: `label` missing", e.name);
3880 }
3881 }
3882 assert!(known_prop("button", "description", Spelling::Camel));
3883 assert!(known_prop("button", "on_click", Spelling::Snake));
3884 assert!(known_prop("button", "text", Spelling::Snake));
3885 assert!(!known_prop("button", "radius", Spelling::Camel));
3886 assert!(!known_prop("button", "text", Spelling::Camel));
3887 assert!(known_prop("box", "radius", Spelling::Camel));
3888 assert_eq!(
3891 suggest("button", "on_click", Spelling::Camel),
3892 Some("onClick")
3893 );
3894 assert_eq!(suggest("button", "hover_bg", Spelling::Camel), None);
3895 assert_eq!(suggest("box", "hover_bg", Spelling::Camel), Some("hoverBg"));
3896 }
3897
3898 #[test]
3904 fn text_admits_exactly_the_style_rows() {
3905 let style: Vec<&str> = PROPS
3906 .iter()
3907 .filter(|d| d.target() == Target::Style)
3908 .map(|d| d.name)
3909 .collect();
3910 let mut expect = vec!["size"];
3911 expect.extend(style);
3912 let mut got = TEXT_ROWS_JSX.to_vec();
3913 expect.sort_unstable();
3914 got.sort_unstable();
3915 assert_eq!(got, expect, "TEXT_ROWS_JSX is not the style rows");
3916 for name in ["lineHeight", "color", "wrap", "size"] {
3917 assert!(known_prop("text", name, Spelling::Camel), "{name}");
3918 }
3919 for name in ["live", "role", "label", "onClick", "key", "pad", "bg"] {
3920 assert_eq!(
3921 known_prop("text", name, Spelling::Camel),
3922 name == "bg",
3923 "{name}: `bg` is the element's own (a span's), the rest are not rows it reads"
3924 );
3925 }
3926 assert!(known_prop("text", "line_height", Spelling::Snake));
3927 assert!(known_prop("text", "value", Spelling::Snake));
3928 assert!(!known_prop("text", "live", Spelling::Snake));
3929 assert!(!known_prop("text", "on_click", Spelling::Snake));
3930 assert_eq!(
3933 suggest("text", "max_lines", Spelling::Camel),
3934 Some("maxLines")
3935 );
3936 assert_eq!(suggest("text", "hover_bg", Spelling::Camel), None);
3937 }
3938
3939 #[test]
3940 fn snake_names_round_trip() {
3941 assert_eq!(by_snake_name("min_width").unwrap().name, "minWidth");
3942 assert_eq!(by_snake_name("on_click").unwrap().name, "onClick");
3943 assert_eq!(by_snake_name("bg").unwrap().name, "bg");
3944 assert!(by_snake_name("minWidth").is_none());
3945 assert_eq!(by_name("lineHeight").unwrap().snake_name(), "line_height");
3946 assert_eq!(by_name("radiusTL").unwrap().snake_name(), "radius_tl");
3947 assert_eq!(by_snake_name("radius_bl").unwrap().name, "radiusBL");
3948 }
3949
3950 #[test]
3954 fn the_allow_list_is_per_spelling() {
3955 use Spelling::{Camel, Snake};
3956 assert!(known_prop("box", "hoverBg", Camel));
3957 assert!(known_prop("box", "hover_bg", Snake));
3958 assert!(!known_prop("box", "hover_bg", Camel));
3959 assert!(!known_prop("box", "hoverBg", Snake));
3960 assert!(known_prop("box", "padX", Camel) && !known_prop("box", "padX", Snake));
3962 assert!(known_prop("box", "scroll", Snake) && !known_prop("box", "scroll", Camel));
3963 assert!(known_prop("box", "direction", Snake));
3965 assert_eq!(lua_alias("direction"), Some("repeat"));
3966 assert!(known_prop("edit", "initial", Camel));
3968 assert!(!known_prop("box", "initial", Camel));
3969 assert!(known_prop("edit", "wrap", Camel) && known_prop("edit", "wrap", Snake));
3972 assert!(known_prop("image", "src", Camel) && known_prop("image", "id", Snake));
3973 assert!(!known_prop("box", "colour", Camel));
3975 }
3976
3977 #[test]
3978 fn a_suggestion_is_the_same_word_in_the_right_convention() {
3979 use Spelling::{Camel, Snake};
3980 assert_eq!(suggest("box", "hoverBg", Snake), Some("hover_bg"));
3981 assert_eq!(suggest("box", "onclick", Camel), Some("onClick"));
3982 assert_eq!(suggest("box", "SCROLL_X", Camel), Some("scrollX"));
3983 assert_eq!(suggest("edit", "Initial", Camel), Some("initial"));
3984 assert_eq!(suggest("box", "colour", Camel), None);
3986 }
3987
3988 #[test]
3991 fn every_composite_and_element_prop_is_in_the_allow_list() {
3992 for c in CUSTOM {
3993 for n in c.jsx_names {
3994 assert!(known_prop("box", n, Spelling::Camel), "jsx `{n}`");
3995 }
3996 for n in c.lua_names {
3997 assert!(known_prop("box", n, Spelling::Snake), "lua `{n}`");
3998 }
3999 }
4000 for e in ELEMENTS {
4001 for n in e.jsx_own {
4002 assert!(known_prop(e.name, n, Spelling::Camel), "{}.{n}", e.name);
4003 }
4004 for n in e.lua_own {
4005 assert!(known_prop(e.name, n, Spelling::Snake), "{}.{n}", e.name);
4006 }
4007 }
4008 }
4009
4010 #[test]
4011 fn every_row_applies_a_sample_of_its_kind() {
4012 for def in PROPS {
4013 let f = if def.name == "opacity" { 0.5 } else { 7.0 };
4016 let sample = match def.kind {
4017 Kind::F32 => Parsed::F32(f),
4018 Kind::Color => Parsed::Color(Color::hex(0x11223344)),
4019 Kind::Flag => Parsed::Flag,
4020 Kind::Enum(_) => Parsed::Enum(1),
4021 Kind::Sizing => Parsed::Sizing(Sizing::Percent(0.5)),
4022 Kind::Min => Parsed::Bound(Bound::Fit),
4023 Kind::Max => Parsed::Bound(Bound::Px(10.0)),
4024 Kind::Msg | Kind::Tag => Parsed::Msg(Value::Int(1)),
4025 Kind::Str if def.name == "scrollMods" => Parsed::Str("ctrl".into()),
4028 Kind::Str => Parsed::Str("name".into()),
4029 Kind::Family => Parsed::Family(FontFamily::Mono),
4030 Kind::Resource => Parsed::Resource(7),
4031 Kind::Keyframes => Parsed::Keyframes(vec![Keyframe::default().radius(7.0)]),
4032 Kind::Enter => Parsed::Enter(Enter::from(-7.0, 0.0)),
4033 Kind::Gradient => Parsed::Gradient(crate::gradient::Gradient::to(
4034 crate::gradient::Side::Right,
4035 [Color::hex(0x11223344), Color::WHITE],
4036 )),
4037 };
4038 let mut out = PropsOut::new();
4039 apply(def, sample, &mut out).unwrap();
4040 let changed = match def.target() {
4041 Target::Spec => out.spec != NodeSpec::column(),
4042 Target::Style => out.style != TextStyle::new(16.0),
4043 };
4044 assert!(changed, "{} applied a sample but nothing changed", def.name);
4045 }
4046 }
4047
4048 #[test]
4051 fn a_null_tag_still_declares_the_behaviour() {
4052 let mut out = PropsOut::new();
4053 apply(
4054 by_name("onKey").unwrap(),
4055 Parsed::Msg(Value::Null),
4056 &mut out,
4057 )
4058 .unwrap();
4059 assert_eq!(out.spec.events().on_key, Some(Value::Null));
4060 assert!(out.spec.hover_tracked());
4061 let mut out = PropsOut::new();
4062 apply(
4063 by_name("onLayout").unwrap(),
4064 Parsed::Msg(Value::Null),
4065 &mut out,
4066 )
4067 .unwrap();
4068 assert_eq!(out.spec.events().on_layout, Some(Value::Null));
4069 }
4070
4071 #[test]
4081 fn every_declarable_role_name_is_a_real_role() {
4082 for (i, name) in ROLES.iter().enumerate() {
4083 let role = Role::parse(name)
4084 .unwrap_or_else(|| panic!("ROLES[{i}] = {name:?} is not a Role::ALL name"));
4085 assert_eq!(role_idx(i), role, "role index {i} lowers to the wrong role");
4086 assert_eq!(role_idx(i).name(), *name);
4087 }
4088 }
4089
4090 #[test]
4099 fn every_role_is_declarable_or_derived() {
4100 for role in Role::ALL {
4101 let declarable = ROLES.contains(&role.name());
4102 let derived = DERIVED_ONLY.iter().any(|(n, _)| *n == role.name());
4103 assert!(
4104 declarable || derived,
4105 "Role::{role:?} is in Role::ALL but no view can declare it and \
4106 DERIVED_ONLY does not say the core derives it — add {:?} to \
4107 ROLES, or to DERIVED_ONLY with the reason",
4108 role.name()
4109 );
4110 assert!(
4111 !(declarable && derived),
4112 "Role::{role:?} is in ROLES, so it is declarable — drop it from \
4113 DERIVED_ONLY"
4114 );
4115 }
4116 for (name, why) in DERIVED_ONLY {
4117 assert!(!why.is_empty(), "{name:?} is exempted without a reason");
4118 assert!(
4119 Role::parse(name).is_some(),
4120 "DERIVED_ONLY names {name:?}, which is not a Role::ALL name"
4121 );
4122 }
4123 let derived = roles_one_frame_derives();
4124 for (name, _) in DERIVED_ONLY {
4125 assert!(
4126 derived.contains(&Role::parse(name).unwrap()),
4127 "DERIVED_ONLY keeps {name:?} out of ROLES because the core \
4128 derives it, but no frame does any more — either it belongs in \
4129 ROLES now, or the exemption is stale"
4130 );
4131 }
4132 }
4133
4134 fn roles_one_frame_derives() -> Vec<Role> {
4138 let mut core = crate::Core::new();
4139 let mut ui = core.frame(crate::Size::new(200.0, 200.0), 1.0);
4140 ui.window_title("Demo");
4141 ui.configure_root(NodeSpec::column().fill());
4142 ui.leaf_keyed("titlebar", NodeSpec::row().window_drag());
4143 ui.text_in_keyed(
4144 "scroll",
4145 NodeSpec::column().height(40.0).scroll_y(),
4146 "hello",
4147 TextStyle::new(12.0),
4148 );
4149 ui.finish();
4150 core.access_tree().nodes.iter().map(|n| n.role).collect()
4151 }
4152
4153 #[test]
4154 fn colors_and_sizings_parse() {
4155 assert_eq!(color_hex_str("#fff").unwrap(), Color::hex(0xffffffff));
4156 assert_eq!(color_hex_str("#11223344").unwrap(), Color::hex(0x11223344));
4157 assert!(color_hex_str("fff").is_err());
4158 assert_eq!(sizing_str("50%").unwrap(), Sizing::Percent(0.5));
4159 assert_eq!(sizing_str("grow").unwrap(), Sizing::Grow(1.0));
4160 assert!(sizing_str("wide").is_err());
4161 }
4162}