kui_core/runtime/dispatch.rs
1//! Input dispatch: one event in, the UI events it resolved to out.
2//!
3//! `handle_input` routes pointer, wheel, key, text and access events
4//! against the last finished frame — its hit regions, edit buffers and
5//! focus — and stamps each result with this window. Focus motion itself
6//! lives in `focus`, the arrow-key patterns in `composites`.
7
8use super::*;
9use crate::input::Target;
10
11impl Core {
12 /// Feeds one input event; returns any UI events it resolved to,
13 /// hit-tested against the previous frame's layout.
14 pub fn handle_input(&mut self, ev: InputEvent) -> Vec<UiEvent> {
15 // The next frame's reason (backlog F111).
16 self.trace_input(&ev);
17 // What a focus move this input makes is reported as (DX18).
18 let by = match &ev {
19 InputEvent::CursorMoved(_)
20 | InputEvent::CursorLeft
21 | InputEvent::MouseDown { .. }
22 | InputEvent::MouseUp { .. }
23 | InputEvent::Scroll(_)
24 | InputEvent::ScrollGesture { .. } => "pointer",
25 InputEvent::Access(_) => "assistive",
26 InputEvent::Key(..)
27 | InputEvent::KeyDown(_)
28 | InputEvent::KeyUp(_)
29 | InputEvent::Text(_)
30 | InputEvent::Commit(_)
31 | InputEvent::Preedit(..) => "keyboard",
32 _ => "program",
33 };
34 // A move the app made since the last report — `set_focus`,
35 // `set_key_focus`, a handler's verb (ADR 0036) — with no frame
36 // finished since to report it: the program's, and before this
37 // input's own, which would otherwise carry this input's `by`
38 // (DX18, the alpha.22 regression pass).
39 let mut moved = Vec::new();
40 self.report_focus("program", &mut moved);
41 // The devtools' chords are acted on before anything is routed
42 // (ADR 0024, decision 4): the press goes no further, and what
43 // was pending still goes out.
44 let mut out = if self.devtools_intercept(&ev) {
45 std::mem::take(&mut self.pending)
46 } else {
47 self.route_input(ev)
48 };
49 if !moved.is_empty() {
50 moved.append(&mut out);
51 out = moved;
52 }
53 // Whatever the event itself made pending — the synthetic key
54 // releases a focus move forces — belongs to this batch, not to the
55 // next frame's drain.
56 out.append(&mut self.pending);
57 self.report_focus(by, &mut out);
58 // A click on a select field opens its menu and is nobody's
59 // (`widgets::select`); before the menu's own consumer, since the
60 // menu it opens is that one's from here on.
61 self.consume_select_events(&mut out);
62 // A row of the core's own context menu is not the app's click, and
63 // neither is that menu's dismissal: taken back here, acted on, and
64 // reported as one `menu` event on the node the menu was about (ADR
65 // 0017, decision 5). Here rather than inside `route_input` because
66 // several of its arms return early — the modal press among them,
67 // which is exactly the one that dismisses a menu.
68 self.consume_menu_events(&mut out);
69 // And the drawn menu bar's own nodes, on the same terms: its
70 // titles and rows post ordinary clicks, and none of them is the
71 // app's (`docs/adr/0018-a-menu-bar-the-app-declares.md`).
72 self.consume_menu_bar_events(&mut out);
73 self.outbound(&mut out);
74 out
75 }
76
77 /// The way out for every batch of events the app is about to hear,
78 /// whichever door made them — an input, or a host's own menu
79 /// answering (`activate_menu_item`), which is not an input and used
80 /// to skip this: a devtools select chosen from a native menu posted
81 /// its action to the app instead of the panel. The devtools panel's
82 /// own controls are taken back (nobody's but the core's); what is
83 /// left is translated, stamped with its window and logged on its way
84 /// out.
85 pub(crate) fn outbound(&mut self, out: &mut Vec<UiEvent>) {
86 self.devtools_consume(out);
87 self.devtools_translate(out);
88 self.stamp(out);
89 self.devtools_log(out);
90 // An event the app was handed is "the user did something": what
91 // separates a message repeated on purpose from a view announcing
92 // every frame (`announce`).
93 if !out.is_empty() {
94 self.events_answered += 1;
95 }
96 }
97
98 /// A click or drag says where it landed, in the terms of the node it
99 /// landed on — the one pass both shapes go through, run on
100 /// the `n` events at the end of `out` that `Interaction::handle` just
101 /// made from a press, and on nothing else: a click Enter, Space or a
102 /// screen reader made has no point and no count, and the cursor is
103 /// wherever the mouse happens to rest. Only a map payload can carry
104 /// the fields.
105 ///
106 /// On a `cells` grid, `cell: {row, col}` — the same arithmetic a
107 /// selection uses (`cell_row_col`), so the app never divides by a
108 /// cell size it did not choose. Inside a key sink that
109 /// draws `role="line"` rows, `line` — the ordinal among the sink's
110 /// lines, the numbering its `access` events use — `byte` — where the
111 /// point falls in that line's text, what `text_hit` would answer —
112 /// and `clicks` — the press's count, so a double click is a word
113 /// without a timer the app keeps; a point above the
114 /// first line is the first, below the last the last, and one in a
115 /// gutter is the line beside it. The point is the event's own for a
116 /// drag and the cursor's for a click. Not opt-in, like `cell`: the
117 /// fields appear wherever the shape they describe is drawn, and a
118 /// handler that does not read them is not slower for their being
119 /// there.
120 fn attach_pointer(&mut self, out: &mut [UiEvent], n: usize) {
121 if n == 0 || self.tree.is_empty() || !(self.tree.any_text || self.tree.any_line) {
122 return;
123 }
124 let clicks = self.interaction.press_clicks();
125 let from = out.len() - n;
126 for ev in &mut out[from..] {
127 let Some(point) = self.pointer_point(ev) else {
128 continue;
129 };
130 let Some(i) = self.tree.index_of(ev.key) else {
131 continue;
132 };
133 if let Some((row, col)) = self.cell_row_col(ev.key, point)
134 && let Value::Map(entries) = &mut ev.payload
135 {
136 entries.push((
137 "cell".to_string(),
138 Value::map([
139 ("row", Value::Int(row as i64)),
140 ("col", Value::Int(col as i64)),
141 ]),
142 ));
143 }
144 if !self.tree.any_line {
145 continue;
146 }
147 // The sink: this node, or the nearest above it.
148 let mut sink = i;
149 while self.tree.specs[sink].events().on_key.is_none() {
150 let p = self.tree.parent[sink];
151 if p == crate::tree::NIL {
152 break;
153 }
154 sink = p as usize;
155 }
156 if self.tree.specs[sink].events().on_key.is_none() {
157 continue;
158 }
159 let lines = crate::access::lines_under(&self.tree, sink);
160 // Nearest vertically — inside one is a gap of zero — ties to
161 // the earlier line.
162 let gap = |l: usize| {
163 let (top, h) = (self.tree.pos[l].y, self.tree.size[l].h);
164 (top - point.y).max(point.y - (top + h)).max(0.0)
165 };
166 let Some((line, l)) = lines
167 .iter()
168 .enumerate()
169 .map(|(n, &l)| (n, l))
170 .min_by(|a, b| {
171 gap(a.1)
172 .partial_cmp(&gap(b.1))
173 .unwrap_or(std::cmp::Ordering::Equal)
174 })
175 else {
176 continue;
177 };
178 let byte = self
179 .text
180 .hit_at(self.tree.keys[l], point, self.building)
181 .map_or(0, |h| h.byte);
182 // A `button` event's press carries its own count and its move
183 // and release none (backlog F105): `clicks` here is the last
184 // primary press's. The core's is told by its `phase` and
185 // `button` fields, not its kind alone, which an app's click
186 // payload may spell too (backlog RG75).
187 let own_count = ev.kind() == Some("button")
188 && ev.payload.get("phase").is_some()
189 && ev.payload.get("button").is_some();
190 if let Value::Map(entries) = &mut ev.payload {
191 entries.push(("line".to_string(), Value::Int(line as i64)));
192 entries.push(("byte".to_string(), Value::Int(byte as i64)));
193 if !own_count {
194 entries.push(("clicks".to_string(), Value::Int(clicks as i64)));
195 }
196 }
197 }
198 }
199
200 /// Where a pointer-made event happened: the `x` / `y` its payload
201 /// carries (a drag's), else the cursor (a click's), else nowhere —
202 /// and nowhere for a payload that is not a map, which can carry no
203 /// field anyway.
204 fn pointer_point(&self, ev: &UiEvent) -> Option<Vec2> {
205 let Value::Map(entries) = &ev.payload else {
206 return None;
207 };
208 let field = |name: &str| {
209 entries
210 .iter()
211 .find(|(k, _)| k == name)
212 .and_then(|(_, v)| match v {
213 Value::Float(f) => Some(*f as f32),
214 Value::Int(n) => Some(*n as f32),
215 _ => None,
216 })
217 };
218 match (field("x"), field("y")) {
219 (Some(x), Some(y)) => Some(Vec2::new(x, y)),
220 _ => self.interaction.cursor(),
221 }
222 }
223
224 /// One whole key going down: both channels, in the order a window
225 /// drives them. The press reaches whatever holds key
226 /// focus, and then [`KeyPress::edit_event`] asks the core for what
227 /// that key *means* — Escape dismisses a modal, Tab walks the ring,
228 /// an arrow nudges a focused slider, a printable character reaches
229 /// the focused editor.
230 ///
231 /// This is what a driver with a real keyboard does, so it is what a
232 /// headless test should do too. [`Core::handle_input`] with a bare
233 /// `KeyDown` is still the way to drive one channel on purpose.
234 pub fn press(&mut self, key: KeyPress) -> Vec<UiEvent> {
235 // Read before the move, and before the press: the key's meaning is
236 // a property of the key, not of what the first channel did with it.
237 let edit = key.edit_event();
238 let mut out = self.handle_input(InputEvent::KeyDown(key));
239 if let Some(ev) = edit {
240 out.extend(self.handle_input(ev));
241 }
242 out
243 }
244
245 /// The same key coming up. One channel, because only one has a second
246 /// half: the editing keys act on the way down. Paired with
247 /// [`Core::press`] so a held key is a press and a release, and a sink
248 /// that asked for `key_up` hears both.
249 pub fn release(&mut self, key: KeyPress) -> Vec<UiEvent> {
250 self.handle_input(InputEvent::KeyUp(key.released()))
251 }
252
253 /// Whether this core delivered `key`'s press and has not delivered
254 /// its release — the one core a `KeyUp` for it resolves in. What a
255 /// driver with more than one core asks before routing a release: a
256 /// key pressed in a window and let go while a popup borrowed its
257 /// keyboard was released in the popup, which never saw the press, and
258 /// the owner held it until it lost focus.
259 pub fn holds_key(&self, key: &KeyPress) -> bool {
260 self.keys_held.iter().any(|h| h.same_key(key))
261 }
262
263 /// Says which window every event on its way out came from.
264 ///
265 /// Most producers cannot: hit-testing and the edit buffer are below
266 /// the level at which a window exists. A `Core` is one window, though,
267 /// and the driver already told it which one (`env.window.id`, beside
268 /// `maximized` and the rest of the window facts) — so one assignment
269 /// at each of the two exits covers every event every binding will
270 /// ever see, and a multi-window driver has only to hand each core its id.
271 ///
272 /// The one producer that does know is the audio store, whose mounts
273 /// are per window and whose `ended` / `refused` events are folded
274 /// back through whichever core the driver holds — the main one, in the
275 /// runner. An event it stamped with another window keeps that stamp; a
276 /// `MAIN` one is indistinguishable from an unstamped one and takes the
277 /// draining core's, which is right wherever the draining core is the
278 /// main window, as every driver's is.
279 pub(crate) fn stamp(&self, out: &mut [UiEvent]) {
280 let id = self.env.window.id;
281 // The slot a node was filled into, from the last frame's fill
282 // ranges (`Tree::fills`): a frame with no extension recorded none,
283 // and pays one emptiness check per batch.
284 if !self.tree.fills.is_empty() {
285 for ev in out.iter_mut() {
286 if ev.slot.is_none()
287 && let Some(i) = self.tree.index_of(ev.key)
288 {
289 ev.slot = self.tree.slot_of(i);
290 }
291 }
292 }
293 if id == WindowId::MAIN {
294 // What producers already wrote. Skipped rather than written so
295 // the single-window case stays free.
296 return;
297 }
298 for ev in out {
299 if ev.window == WindowId::MAIN {
300 ev.window = id;
301 }
302 }
303 }
304
305 fn route_input(&mut self, ev: InputEvent) -> Vec<UiEvent> {
306 let mut out = std::mem::take(&mut self.pending);
307 // Chrome commands say which window they are about, and a hit
308 // region does not know: the interaction store reads it from here.
309 self.interaction.window = self.env.window.id;
310 // The press this event is the second channel of, if it is one:
311 // a `KeyDown` leaves its modifiers for the `Key` or `Text` that
312 // follows it, and anything else is not that (AR10).
313 let pressed = self.pressed_mods.take();
314 // Whether a modifier other than Shift was down on that press — the
315 // question `route_key` asked, asked again here so the two channels
316 // agree about a chord (`docs/adr/0011`, decision 3). Without a
317 // press, the editing `Mods` are what there is.
318 let chord = |mods: Option<crate::input::Mods>| match pressed {
319 Some(m) => m.ctrl || m.alt || m.super_key,
320 None => mods.is_some_and(|m| m.word || m.doc),
321 };
322 // A paste's answer is a commit with the pasteboard's markers beside
323 // it (backlog F84), and a bare commit is one whose pasteboard marked
324 // nothing — the answer an older driver sends — so the two are one
325 // arm below.
326 let (ev, marks, paste) = match ev {
327 InputEvent::Paste { text, marks } => (InputEvent::Commit(text), marks, true),
328 ev => (ev, crate::input::ClipboardMarks::default(), false),
329 };
330 match ev {
331 // Wheel up (positive y) reveals earlier content: offset
332 // decreases. An `on_scroll` node takes it instead — the whole
333 // lines it covers on a grid, the fraction carried to the next
334 // notch on the same node (ADR 0029, decision 4). A scroller
335 // takes the axes it scrolls on and passes the rest to the
336 // region under it (backlog DX13), and a gesture keeps the
337 // targets it started with (backlog F107, `mod gesture`): a
338 // bare `Scroll` is a gesture of its own.
339 InputEvent::Scroll(delta) => self.route_scroll(delta, true, &mut out),
340 InputEvent::ScrollGesture { delta, begins } => {
341 self.route_scroll(delta, begins, &mut out)
342 }
343 InputEvent::Text(s) => {
344 if let Some(key) = self.edit.focused() {
345 if self.edit_with_fonts(|edit, fs| edit.apply_text(key, &s, fs)) {
346 self.push_edit_event(key, "changed", &mut out);
347 }
348 } else if let Some(i) = self.focused_control() {
349 // Inside a composite, printable characters search the
350 // items by name; Space extends a search already under
351 // way rather than pressing (`docs/adr/0007`, decision
352 // 9). Otherwise Space presses the focused control (a
353 // sink would have taken the press as data; an editor
354 // took the text).
355 //
356 // Unless the control claims neither and a sink above it
357 // does: the raw press already bubbled there, and the
358 // two channels have to agree about who owns the key
359 // (`docs/adr/0011`, decision 3).
360 let code = match s.chars().next() {
361 Some(c) => KeyCode::Char(c),
362 None => KeyCode::Unknown,
363 };
364 if !self.bubbles(i, code, chord(None))
365 && !self.type_ahead(i, &s, &mut out)
366 && s == " "
367 {
368 // The press shows the focus, as Enter's does
369 // (`docs/adr/0002`, decision 4a).
370 self.focus_visible = true;
371 self.click_node(self.tree.keys[i], &mut out);
372 }
373 }
374 }
375 InputEvent::Files(paths) => {
376 if let Some(ev) = self.file_ask.answer(&paths) {
377 out.push(ev);
378 }
379 }
380 // Documents the OS handed the app (backlog F124): nobody's ask,
381 // so the host's, on the root, as `system` and `fonts` are.
382 InputEvent::Open(paths) => {
383 if !paths.is_empty() {
384 out.push(UiEvent {
385 origin: OriginId::HOST,
386 window: WindowId::MAIN,
387 key: Key::ROOT,
388 payload: Value::map([
389 ("kind", Value::str("open")),
390 (
391 "paths",
392 Value::List(paths.into_iter().map(Value::Str).collect()),
393 ),
394 ]),
395 slot: None,
396 });
397 }
398 }
399 InputEvent::Commit(s) => {
400 // The paste's answer, when one was asked — a driver answers
401 // every ask, with an empty commit for an empty clipboard,
402 // which is what lets the next ask through (AR34). The same
403 // rule says whether this *is* the answer: a `Paste`, or any
404 // commit while an ask is out (backlog DX14).
405 let pasted = std::mem::replace(&mut self.awaiting_paste, false) || paste;
406 if let Some(key) = self.edit.focused() {
407 if self.edit_with_fonts(|edit, fs| edit.apply_text(key, &s, fs)) {
408 self.push_edit_event(key, "changed", &mut out);
409 }
410 } else {
411 // A custom editor: the composition's result as data,
412 // on the sink the focused node reports to (backlog
413 // C17). Never reaches the `Text` arm above, so a
414 // sink hears a commit once and a keystroke once. A
415 // marker rides along only when it is set, so a sink
416 // that never heard of them sees the payload it always
417 // did.
418 let mut fields = vec![("kind", Value::str("text")), ("text", Value::Str(s))];
419 if pasted {
420 fields.push(("pasted", Value::Bool(true)));
421 }
422 if marks.concealed {
423 fields.push(("concealed", Value::Bool(true)));
424 }
425 if marks.transient {
426 fields.push(("transient", Value::Bool(true)));
427 }
428 self.sink_event(Value::map(fields), &mut out);
429 }
430 }
431 InputEvent::Preedit(s, cursor) => {
432 if let Some(key) = self.edit.focused() {
433 self.edit_with_fonts(|edit, fs| edit.set_preedit(key, &s, cursor, fs));
434 } else {
435 let cursor = match cursor {
436 Some((a, b)) => {
437 Value::List(vec![Value::Int(a as i64), Value::Int(b as i64)])
438 }
439 None => Value::Null,
440 };
441 self.sink_event(
442 Value::map([
443 ("kind", Value::str("preedit")),
444 ("text", Value::Str(s)),
445 ("cursor", cursor),
446 ]),
447 &mut out,
448 );
449 }
450 }
451 InputEvent::Key(ek, mods) => {
452 // Inside one of the core's menus a submenu comes first: the
453 // arrows open and close one, and Escape closes the innermost
454 // before it would close the menu (backlog F128).
455 if self.submenu_key(ek) {
456 return out;
457 }
458 // A modal owns Escape: it asks to go away, and nothing
459 // else happens (see `docs/adr/0003-modal-surfaces.md`).
460 // The core closes nothing — the app stops declaring it.
461 if ek == EditKey::Escape
462 && let Some(key) = self.modal()
463 {
464 self.dismiss(key, "escape", &mut out);
465 return out;
466 }
467 // Tab walks the focus ring (Shift-Tab backwards) unless a
468 // multiline editor holds focus — there Tab stays
469 // indentation — or a key sink does: a sink is an app that
470 // owns its keyboard, Tab included (it hands focus on with
471 // `focus_next`). With nothing focused Tab enters the ring.
472 let sink = self.focused_sink();
473 let traverse = ek == EditKey::Tab
474 && match self.edit.focused() {
475 Some(k) => !self.edit.is_multiline(k),
476 None => !sink,
477 };
478 if traverse {
479 self.focus_next(!mods.shift);
480 } else if let Some(key) = self.edit.focused() {
481 let (changed, submit) =
482 self.edit_with_fonts(|edit, fs| edit.apply_key(key, ek, mods, fs));
483 self.editor_took_selection(key);
484 if changed {
485 self.push_edit_event(key, "changed", &mut out);
486 }
487 if submit {
488 self.push_edit_event(key, "submit", &mut out);
489 }
490 if ek == EditKey::Escape {
491 self.move_focus(None);
492 }
493 } else if let Some(i) = self.focused_control()
494 // A key this control does not claim has already gone to
495 // the sink above it as a raw press, so it must not act
496 // here as well (`docs/adr/0011`, decision 3). With no
497 // sink above, nothing bubbled and every arm below runs
498 // as it always did — including Escape, which is how a
499 // control with no shortcut layer over it is let go of.
500 && !edit_key_code(ek).is_some_and(|c| self.bubbles(i, c, chord(Some(mods))))
501 {
502 // A control that is neither an editor nor a sink:
503 // Enter presses it, the arrows nudge a slider (the
504 // same events assistive technology produces), Escape
505 // lets go.
506 use crate::slider::SliderMove;
507 let slider =
508 self.tree.specs[i].access().role == Some(crate::access::Role::Slider);
509 let changes = slider && self.tree.specs[i].events().on_change.is_some();
510 // Each key the core acts with shows the focus first
511 // (`docs/adr/0002`, decision 4a): pointer focus is
512 // unshown, but the moment the keyboard uses it the
513 // user is owed the answer to "which node did that?" —
514 // a button pressed with Space after a click otherwise
515 // emits its event with nothing on screen naming it.
516 // Escape acts by letting go, and a ring around nothing
517 // is not a ring; a key the control does not claim went
518 // to the sink above and never arrives here at all.
519 // Shift with a horizontal motion on a node inside a
520 // `selectable` scope moves the scope's selection
521 // (backlog AR28) — the keyboard's half of what a
522 // drag does, and the one way a keyboard user selects
523 // a label. Under a sink the press already bubbled and
524 // never arrives here, like every other motion.
525 let scope = self.scopes.get(i).copied().flatten();
526 match ek {
527 EditKey::Left | EditKey::Right | EditKey::Home | EditKey::End
528 if mods.shift && scope.is_some() =>
529 {
530 self.focus_visible = true;
531 self.keyboard_select(scope.unwrap_or(Key::ROOT), ek, mods);
532 }
533 EditKey::Enter => {
534 self.focus_visible = true;
535 self.click_node(self.tree.keys[i], &mut out);
536 }
537 EditKey::Escape => self.move_focus(None),
538 EditKey::Right | EditKey::Up if slider => {
539 self.focus_visible = true;
540 self.nudge(i, SliderMove::Step(1), &mut out);
541 }
542 EditKey::Left | EditKey::Down if slider => {
543 self.focus_visible = true;
544 self.nudge(i, SliderMove::Step(-1), &mut out);
545 }
546 // A slider that asked for its changes takes the
547 // rest of the keys a range has (ADR 0034,
548 // decision 4); one that did not leaves them be.
549 EditKey::PageUp | EditKey::PageDown | EditKey::Home | EditKey::End
550 if changes =>
551 {
552 self.focus_visible = true;
553 let mv = match ek {
554 EditKey::PageUp => SliderMove::Page(1),
555 EditKey::PageDown => SliderMove::Page(-1),
556 EditKey::Home => SliderMove::Home,
557 _ => SliderMove::End,
558 };
559 self.nudge(i, mv, &mut out);
560 }
561 // Inside a composite the arrows, Home and End move
562 // focus among the items instead (see
563 // `docs/adr/0007-composite-keyboard-patterns.md`),
564 // showing the focus where they land; on anything
565 // else they do nothing, as before.
566 EditKey::Left
567 | EditKey::Right
568 | EditKey::Up
569 | EditKey::Down
570 | EditKey::Home
571 | EditKey::End => self.composite_step(i, ek, &mut out),
572 _ => {}
573 }
574 }
575 }
576 InputEvent::KeyDown(kp) => {
577 self.pressed_mods = Some(kp.mods);
578 if self.route_key(&kp, KeyPhase::Down, &mut out) {
579 // Held from here until its release, focus moving, or
580 // the window losing the keyboard. A repeat of a key
581 // already down is the same key, not a second one —
582 // matched by position, since Shift moving mid-hold
583 // changes the repeat's `code` (`KeyPress::same_key`).
584 if !self.keys_held.iter().any(|h| h.same_key(&kp)) {
585 self.keys_held.push(kp.released());
586 }
587 }
588 }
589 InputEvent::KeyUp(kp) => {
590 // Only a key whose press was delivered has a release to
591 // deliver: one pressed while an editor held focus, or
592 // already let go of synthetically, resolves nothing.
593 if let Some(i) = self.keys_held.iter().position(|h| h.same_key(&kp)) {
594 self.keys_held.remove(i);
595 self.route_key(&kp.released(), KeyPhase::Up, &mut out);
596 }
597 }
598 InputEvent::MouseDown { button, clicks } => {
599 // Only the primary button moves anything: a secondary
600 // press asks for a context menu where it landed and leaves
601 // focus, the caret and the scrollbars exactly as they were
602 // (a right-click on a selection has to keep it). Any
603 // non-primary press an `on_button` node claims is that
604 // node's instead, and captured by it (backlog F105).
605 let primary = button == MouseButton::Primary;
606 let mut owner = None;
607 // A scrollbar wins what it was painted over — its own
608 // scroller's content, not a float over it (ADR 0023): a
609 // thumb press starts a drag, a track press jumps there
610 // first. Neither blurs the focused edit.
611 if primary
612 && let Some(p) = self.interaction.cursor()
613 && let Some(Target::Bar(bar)) = self.interaction.target_at(p)
614 {
615 let (pos, thumb_start) = match bar.axis {
616 ScrollAxis::X => (p.x, bar.thumb.x),
617 ScrollAxis::Y => (p.y, bar.thumb.y),
618 };
619 let grab = if pos >= thumb_start && pos <= thumb_start + bar.bar_len {
620 pos - thumb_start
621 } else {
622 let center = bar.bar_len / 2.0;
623 let off = bar.offset_for(p, center);
624 self.set_scroll_axis(bar.key, bar.axis, off);
625 center
626 };
627 self.interaction.scrollbar_drag = Some((bar.key, bar.axis, grab));
628 return out;
629 }
630 // Click-to-focus / caret placement / start drag-selection,
631 // against the previous frame's layout.
632 if let Some(p) = self.interaction.cursor() {
633 let hit = self.interaction.hit_at(p).map(|h| {
634 // A region that does something with a press
635 // claims it: a button inside a selectable
636 // card is a button first (ADR 0017).
637 let claimed = h.payload.is_some()
638 || h.drag.is_some()
639 || h.key_sink.is_some()
640 || h.window.is_some();
641 let scope = h.select_scope.filter(|_| !claimed);
642 (h.key, h.edit_origin, h.focusable, scope, h.origin)
643 });
644 // While a modal is up, a press outside it never
645 // touches focus: one that finds no region asks the
646 // modal to go away (a modal is hit-tracked, so its own
647 // background is not "outside"), and one that finds the
648 // only live thing out there — window chrome — is the
649 // platform's business, not the app's.
650 if let Some(key) = self.modal()
651 && !hit.as_ref().is_some_and(|(k, ..)| self.within_modal(*k))
652 {
653 if hit.is_none() {
654 self.dismiss(key, "outside", &mut out);
655 }
656 let n = self
657 .interaction
658 .handle(InputEvent::MouseDown { button, clicks }, &mut out);
659 self.attach_pointer(&mut out, n);
660 return out;
661 }
662 // A press moves focus (to a focusable node, or to the
663 // key sink the press landed inside) or drops it; either
664 // way it is pointer focus, not shown.
665 if primary {
666 // A press anywhere ends the last selection; the
667 // arms below start whichever new one it begins.
668 // One selection per window (ADR 0017) — except a
669 // press inside the core's own context menu, which
670 // is *about* that selection: a Copy row that
671 // cleared what it was going to copy would be a
672 // menu that never works.
673 // The menu bar's Edit menu is about the selection
674 // for the same reason, so a press in it is spared
675 // the same way.
676 let origin = hit.as_ref().map(|(.., o)| *o);
677 let in_bar = origin == Some(OriginId::MENU_BAR);
678 // A Shift-press inside the scope the selection is
679 // in keeps its anchor and moves the live end: it
680 // extends, so it clears nothing (ADR 0029,
681 // decision 3). Anywhere else Shift is a press.
682 let shift = self.interaction.modifiers().shift;
683 let extends = shift
684 && hit.as_ref().is_some_and(|(_, _, _, scope, _)| {
685 scope.is_some()
686 && (self.selection.map(|s| s.scope) == *scope
687 || self.cell_selection.map(|c| c.node) == *scope)
688 });
689 // A press on a `keepFocus` node — a toolbar's Copy
690 // or Bold, acting on what the sink or editor has —
691 // is spared on the same terms as the menus (backlog
692 // DX10): it leaves the selection, the focus and the
693 // ring as they are. An editor inside one is its own
694 // keyboard owner and takes its caret as ever.
695 let keep = match hit {
696 Some((_, Some(_), true, _, _)) | None => false,
697 Some((key, ..)) => self.keeps_focus(key),
698 };
699 if origin != Some(OriginId::MENU) && !in_bar && !extends && !keep {
700 self.clear_selection();
701 }
702 // And the field a menu-bar menu will be about: this
703 // press is about to move focus onto the title, so
704 // the answer has to be taken before it does. Only
705 // on the way *in* — a press with a menu already
706 // open is a row or a second title, and focus is
707 // inside the bar by then, so asking again would
708 // record "no field" over the real answer.
709 if in_bar && self.menu_bar_open().is_none() {
710 self.note_menu_bar_editor();
711 }
712 match hit {
713 Some((key, Some(origin), true, _, _)) => {
714 // A Shift-press in the focused editor
715 // extends from its caret: cosmic-text's
716 // `Drag` is the action that moves the
717 // cursor and keeps (or seeds) the
718 // selection, which is the whole gesture.
719 let extend = shift && self.edit.focused() == Some(key);
720 self.move_focus(Some(key));
721 let local = Vec2::new(p.x - origin.x, p.y - origin.y);
722 self.edit_with_fonts(|edit, fs| {
723 edit.click(key, local, clicks, extend, fs)
724 });
725 self.edit.dragging = Some((key, origin));
726 self.arm_follow(key, p);
727 }
728 // The press acts (its click is resolved on the
729 // release, as any) and moves nothing: not the
730 // focus, not the region Tab walks next — the
731 // keyboard's ring is still the one it is in —
732 // and no drag-select of its own.
733 Some(_) if keep => {}
734 // Inside a selection scope, with nothing else
735 // claiming the press: start a drag-select.
736 // One click places both ends together, two
737 // take the word, three the whole run.
738 Some((key, _, focusable, Some(scope), _)) => {
739 let target = self.press_focus(key, focusable);
740 self.move_focus(target);
741 self.settle_region(Some(key));
742 // The press arms the drag with what the
743 // click count says it moves by: a second
744 // click held and dragged selects word by
745 // word, a third run by run — in bytes or,
746 // for a grid, in cells; the arming knows.
747 // A Shift-press keeps the anchor instead
748 // and goes on by characters.
749 if self.arm_select_drag(scope, p, clicks, extends) {
750 self.arm_follow(scope, p);
751 }
752 }
753 // Everything else: a plain node, and a
754 // disabled editor (no caret to place).
755 Some((key, _, focusable, None, _)) => {
756 let target = self.press_focus(key, focusable);
757 self.move_focus(target);
758 // Whatever the press did to focus, Tab
759 // afterwards enters the ring under the
760 // pointer (`docs/adr/0022`, decision 3).
761 self.settle_region(Some(key));
762 }
763 None => {
764 self.move_focus(None);
765 self.settle_region(None);
766 }
767 }
768 self.focus_visible = false;
769 } else if let Some((key, ..)) = hit {
770 owner = self.button_owner(key, button);
771 }
772 }
773 let claimed_button = owner.is_some();
774 let n = match owner {
775 Some(owner) => self
776 .interaction
777 .press_button(button, clicks, owner, &mut out),
778 None => self
779 .interaction
780 .handle(InputEvent::MouseDown { button, clicks }, &mut out),
781 };
782 self.attach_pointer(&mut out, n);
783 // A right-click the app did not claim with `onContextMenu`
784 // or `onButton` gets the stock menu, where there is
785 // anything standard to put in one (ADR 0017, decision 5).
786 if button == MouseButton::Secondary
787 && let Some(p) = self.interaction.cursor()
788 {
789 let claimed =
790 claimed_button || out.iter().any(|e| e.kind() == Some("contextmenu"));
791 self.auto_menu(p, claimed);
792 }
793 }
794 InputEvent::CursorMoved(p) => {
795 if let Some((key, axis, grab)) = self.interaction.scrollbar_drag
796 && let Some(bar) = self
797 .interaction
798 .scrollbars
799 .iter()
800 .rev()
801 .find(|b| b.key == key && b.axis == axis)
802 .copied()
803 {
804 // Thumb drag: geometry is last frame's, which is fine —
805 // track length only changes with the container.
806 let off = bar.offset_for(p, grab);
807 self.set_scroll_axis(key, axis, off);
808 }
809 self.rehit(p);
810 self.follow_point(p);
811 let n = self
812 .interaction
813 .handle(InputEvent::CursorMoved(p), &mut out);
814 self.attach_pointer(&mut out, n);
815 }
816 InputEvent::MouseUp { button } => {
817 if button == MouseButton::Primary {
818 self.end_follow();
819 self.edit.dragging = None;
820 self.select_dragging = None;
821 self.interaction.scrollbar_drag = None;
822 }
823 let n = self
824 .interaction
825 .handle(InputEvent::MouseUp { button }, &mut out);
826 self.attach_pointer(&mut out, n);
827 }
828 InputEvent::ForceClick(p) => self.force_click(p, &mut out),
829 InputEvent::Access(req) => self.handle_access(req, &mut out),
830 other => {
831 self.interaction.handle(other, &mut out);
832 }
833 }
834 self.flush_sound_requests();
835 // Input moves focus, carets and scroll offsets: an access tree
836 // derived earlier this frame no longer describes it.
837 self.access_built = 0;
838 out
839 }
840
841 /// The node a non-primary press on region `key` goes to, with the tag
842 /// its event carries: see `enclosing_button`. Read off
843 /// the tree at the press, as a force click's tag is.
844 fn button_owner(&self, key: Key, button: MouseButton) -> Option<crate::input::ButtonOwner> {
845 let i = self.tree.index_of(key)?;
846 let j = self.enclosing_button(i, button)?;
847 Some(crate::input::ButtonOwner {
848 key: self.tree.keys[j],
849 origin: self.tree.origins[j],
850 tag: self.tree.specs[j].events().on_button.clone()?,
851 })
852 }
853
854 /// A force click. Over text — an editor or a
855 /// `selectable` scope — it selects the word under it and asks the host
856 /// for its definition panel, which is what the gesture means on the
857 /// one platform that has it. Anywhere else it reaches a node
858 /// declaring `on_force_click`, and over anything else it does
859 /// nothing at all.
860 ///
861 /// It moves no focus and places no caret: it happens *during* a press
862 /// that is still running, and stealing the caret out from under a
863 /// drag would be a gesture fighting itself.
864 fn force_click(&mut self, p: Vec2, out: &mut Vec<UiEvent>) {
865 let Some(region) = self.interaction.hit_at(p) else {
866 return;
867 };
868 let (key, origin) = (region.key, region.origin);
869 // Read off the tree rather than carried on the region: a force
870 // click is one event in a session, and a tag on `HitRegion` is a
871 // clone on every region of every frame (C15's rule — a node pays
872 // for props it does not declare).
873 let tag = self
874 .tree
875 .keys
876 .iter()
877 .position(|k| *k == key)
878 .and_then(|i| self.tree.specs[i].events().on_force_click.clone());
879 let editor = region.edit_origin.map(|origin| (key, origin));
880 let scope = region.select_scope;
881 // Text first: the word under the pointer, selected, and looked up.
882 // The press that deepened into this force click is still running,
883 // and its drag would overwrite the word the moment the finger
884 // moved a pixel — which is what "the panel says one word and the
885 // highlight is one character" looks like. The gesture takes the
886 // press over: no caret drag, no selection drag.
887 self.select_dragging = None;
888 self.edit.dragging = None;
889 self.drag_follow = None;
890 if let Some((key, content_origin)) = editor {
891 let local = Vec2::new(p.x - content_origin.x, p.y - content_origin.y);
892 self.move_focus(Some(key));
893 self.edit_with_fonts(|edit, fs| edit.click(key, local, 2, false, fs));
894 self.menu_editor = Some(key);
895 if let Some(action) = self.lookup_action() {
896 self.menu_actions.push(action);
897 }
898 return;
899 }
900 if let Some(scope) = scope {
901 // A force click is a double click that also asks for a
902 // definition, so it takes the same word the second click
903 // would have.
904 if !self.select_word_under(scope, p) {
905 return;
906 }
907 // A force click between words is a force click on nothing:
908 // looking up a space would put a dictionary panel over the
909 // page for no reason, which is not what the gesture does
910 // anywhere else on the platform.
911 if self.copy_selection().is_none_or(|t| t.trim().is_empty()) {
912 self.clear_selection();
913 return;
914 }
915 if let Some(action) = self.lookup_action() {
916 self.menu_actions.push(action);
917 }
918 return;
919 }
920 // Not text: the node's own event, if it asked for one.
921 let Some(tag) = tag else { return };
922 let payload = Value::map([
923 ("kind", Value::str("forceclick")),
924 ("x", Value::Float(p.x as f64)),
925 ("y", Value::Float(p.y as f64)),
926 ]);
927 out.push(UiEvent::on(origin, key, payload).tagged(Some(&tag)));
928 }
929
930 /// Resolves a request from assistive technology against the last
931 /// frame the way the pointer or keyboard equivalent would be (see
932 /// [`crate::access::AccessAction`]).
933 fn handle_access(&mut self, req: crate::access::AccessRequest, out: &mut Vec<UiEvent>) {
934 use crate::access::AccessAction;
935 let key = req.key;
936 let idx = self.tree.index_of(key);
937 // The gates every other channel obeys (AR18): a node outside the
938 // modal is inert (ADR 0003 decision 5) and a disabled one takes no
939 // action. Only `Click` resolved against the hit list before; a
940 // reader edited, nudged and scrolled the page behind a dialog,
941 // and `Focus` on an editor there routed typing to it until the
942 // next frame's containment.
943 if let Some(i) = idx
944 && !self.interactive(i)
945 {
946 // The access tree is not pruned (ADR 0003 decision 7), so a
947 // reader can name a node behind the modal, and its click is
948 // the press outside: the modal is asked to go away, and the
949 // node hears nothing (decision 6). Dropped on the floor, a
950 // select's field clicked a second time left its own menu
951 // open where the pointer closes it (backlog RG13). Every
952 // other request behind a modal does nothing — nothing a
953 // pointer does to the page behind a dialog moves its text.
954 if req.action == AccessAction::Click
955 && let Some(modal) = self.modal()
956 {
957 self.dismiss(modal, "outside", out);
958 }
959 return;
960 }
961 // Disabled: what the access tree refuses to advertise, so a
962 // request naming one is a reader working from a stale tree, or a
963 // headless test.
964 if let Some(i) = idx
965 && self.tree.specs[i].disabled
966 {
967 return;
968 }
969 match req.action {
970 AccessAction::Click => self.click_node(key, out),
971 AccessAction::Focus => {
972 // The reader's cursor lands where Tab would — on a node it
973 // can see (decoration is not in its tree); show it.
974 let exposed = self.access_tree().get(key).is_some();
975 if exposed && idx.is_some_and(|i| crate::access::focusable(&self.tree, i)) {
976 self.move_focus(Some(key));
977 self.focus_visible = true;
978 }
979 }
980 AccessAction::Blur => {
981 if self.focus == Some(key) {
982 self.move_focus(None);
983 }
984 }
985 AccessAction::SetValue => {
986 if self.edit.contains(key) {
987 let value = req.value.unwrap_or_default();
988 if self.edit.text(key).as_deref() != Some(value.as_str()) {
989 self.set_edit_text(key, &value);
990 self.push_edit_event(key, "changed", out);
991 }
992 } else if let Some(i) = idx
993 && crate::access::is_custom_editor(&self.tree, i)
994 {
995 // The app owns the text: hand the request over as data.
996 let payload = Value::map([
997 ("kind", Value::str("access")),
998 ("action", Value::str(req.action.name())),
999 ("text", Value::str(req.value.unwrap_or_default())),
1000 ]);
1001 out.push(
1002 UiEvent::on(self.tree.origins[i], key, payload)
1003 .tagged(self.access_tag(i).as_ref()),
1004 );
1005 } else if let Some(i) = idx {
1006 self.set_slider(i, req.value.as_deref().unwrap_or_default(), out);
1007 }
1008 }
1009 AccessAction::Increment | AccessAction::Decrement => {
1010 let Some(i) = idx else { return };
1011 let n = if req.action == AccessAction::Increment {
1012 1
1013 } else {
1014 -1
1015 };
1016 self.nudge(i, crate::slider::SliderMove::Step(n), out);
1017 }
1018 AccessAction::SetTextSelection | AccessAction::ReplaceSelectedText => {
1019 let Some(i) = idx else { return };
1020 if self.edit.contains(key) {
1021 match req.action {
1022 AccessAction::SetTextSelection => {
1023 let (Some(anchor), Some(focus)) = (req.anchor, req.focus) else {
1024 return;
1025 };
1026 // Run positions resolve against the tree of
1027 // the last frame, which is what the request
1028 // was made from.
1029 let tree = self.access_tree();
1030 let Some(node) = tree.get(key) else { return };
1031 let (Some(a), Some(f)) =
1032 (node.line_offset(anchor), node.line_offset(focus))
1033 else {
1034 return;
1035 };
1036 self.edit.set_selection(key, a, f);
1037 self.editor_took_selection(key);
1038 }
1039 _ => {
1040 let text = req.value.unwrap_or_default();
1041 if self
1042 .edit_with_fonts(|edit, fs| edit.replace_selection(key, &text, fs))
1043 {
1044 self.push_edit_event(key, "changed", out);
1045 }
1046 }
1047 }
1048 } else if crate::access::is_custom_editor(&self.tree, i) {
1049 // The app owns the text: hand the request over as data.
1050 let mut entries = vec![
1051 ("kind".to_string(), Value::str("access")),
1052 ("action".to_string(), Value::str(req.action.name())),
1053 ];
1054 if let Some(text) = req.value {
1055 entries.push(("text".to_string(), Value::str(text)));
1056 }
1057 if let (Some(anchor), Some(focus)) = (req.anchor, req.focus) {
1058 let tree = self.access_tree();
1059 let Some(node) = tree.get(key) else { return };
1060 let (Some(a), Some(f)) =
1061 (node.line_offset(anchor), node.line_offset(focus))
1062 else {
1063 return;
1064 };
1065 let pos = |(line, offset): (usize, usize)| {
1066 Value::map([
1067 ("line", Value::Int(line as i64)),
1068 ("offset", Value::Int(offset as i64)),
1069 ])
1070 };
1071 entries.push(("anchor".to_string(), pos(a)));
1072 entries.push(("focus".to_string(), pos(f)));
1073 }
1074 let ev = self.tree.specs[i].events();
1075 let tag = ev
1076 .on_click
1077 .clone()
1078 .or_else(|| ev.on_drag.clone())
1079 .or_else(|| ev.on_key.clone());
1080 out.push(
1081 UiEvent::on(self.tree.origins[i], key, Value::Map(entries))
1082 .tagged(tag.as_ref()),
1083 );
1084 }
1085 }
1086 AccessAction::ScrollIntoView => {
1087 let Some(i) = idx else { return };
1088 let rect = Rect::from_pos_size(self.tree.pos[i], self.tree.size[i]);
1089 self.scroll_rect_into_view(i, rect, false);
1090 }
1091 AccessAction::ScrollUp
1092 | AccessAction::ScrollDown
1093 | AccessAction::ScrollLeft
1094 | AccessAction::ScrollRight => {
1095 let Some(i) = idx else { return };
1096 let size = self.tree.size[i];
1097 let delta = match req.action {
1098 AccessAction::ScrollUp => Vec2::new(0.0, -size.h * 0.8),
1099 AccessAction::ScrollDown => Vec2::new(0.0, size.h * 0.8),
1100 AccessAction::ScrollLeft => Vec2::new(-size.w * 0.8, 0.0),
1101 _ => Vec2::new(size.w * 0.8, 0.0),
1102 };
1103 self.scroll.scroll_by(key, delta);
1104 }
1105 }
1106 }
1107
1108 /// The `tag` an `access` event on node `i` carries: its click payload,
1109 /// else its drag or key tag; None when there is none (or it is null).
1110 pub(crate) fn access_tag(&self, i: usize) -> Option<Value> {
1111 let ev = self.tree.specs[i].events();
1112 ev.on_click
1113 .clone()
1114 .or_else(|| ev.on_drag.clone())
1115 .or_else(|| ev.on_key.clone())
1116 .filter(|t| *t != Value::Null)
1117 }
1118
1119 /// The access tree of the last finished frame (see [`crate::access`]):
1120 /// derived on the first call after a frame, then reused. A driver that
1121 /// never asks pays nothing.
1122 pub fn access_tree(&mut self) -> &crate::access::AccessTree {
1123 if self.access_built != self.frame_no {
1124 let src = crate::access::Sources {
1125 text: &self.text,
1126 cells: &self.cells,
1127 edit: &self.edit,
1128 scroll: &self.scroll,
1129 title: self.window_title.as_deref(),
1130 focus: self.focus,
1131 modal: self.modal(),
1132 viewport: self.viewport,
1133 scale: self.scale,
1134 clips: &self.clips,
1135 };
1136 // Deriving the tree is about 480 µs on a 10,000-node frame and
1137 // is paid on every frame a screen reader is attached; hashing
1138 // what it reads is about 105 µs, because three quarters of the
1139 // work is making the nodes rather than walking to them. So a
1140 // frame that changed nothing this tree can see — a pointer
1141 // moving across hover backgrounds, a colour transition — keeps
1142 // the one it had. See `access::inputs_hash` for the invariant
1143 // that makes it safe, and ADR 0016 decision 3 for why this is
1144 // the one thing in the frame that gets cached.
1145 let hash = crate::access::inputs_hash(&self.tree, &src);
1146 if hash.is_none() || self.access_inputs != hash {
1147 self.access = crate::access::build(&self.tree, &src);
1148 self.access_rebuilds += 1;
1149 }
1150 self.access_inputs = hash;
1151 self.access_built = self.frame_no;
1152 }
1153 &self.access
1154 }
1155
1156 /// Delivers one key event to the sink it resolves to, tagged with that
1157 /// sink's `on_key` payload; returns whether anything took it. The
1158 /// focused edit widget owns the keyboard (it takes the Text/EditKey
1159 /// path), so a sink only hears while no editor is focused and it is
1160 /// still in the last frame's hit list. *Which* sink is
1161 /// [`Self::key_target`]'s answer: the focused one, or — when a control
1162 /// holds focus and does not claim this key — the nearest one above it.
1163 fn route_key(&mut self, kp: &KeyPress, phase: KeyPhase, out: &mut Vec<UiEvent>) -> bool {
1164 if self.edit.focused().is_some() {
1165 return false;
1166 }
1167 let Some(target) =
1168 self.key_target(kp.code, kp.mods.ctrl || kp.mods.alt || kp.mods.super_key)
1169 else {
1170 return false;
1171 };
1172 // A sink hears releases only by asking (`key_up`): press-only is
1173 // the keymap case, and a keymap handed both halves runs every
1174 // binding twice. The key is still tracked as held either way, so
1175 // a sink that opts in mid-hold hears the release it is owed.
1176 if phase == KeyPhase::Up
1177 && !self
1178 .sink_node(target)
1179 .is_some_and(|i| self.tree.specs[i].events().key_up)
1180 {
1181 return false;
1182 }
1183 // A modifier or lock key reaches only a sink that asked for them
1184 // (`modifier_keys`, backlog F108): to any other it is held, not
1185 // pressed, and never held as a key either — so its release has
1186 // nothing to find.
1187 if kp.code.is_modifier()
1188 && !self
1189 .sink_node(target)
1190 .is_some_and(|i| self.tree.specs[i].events().modifier_keys)
1191 {
1192 return false;
1193 }
1194 self.deliver_to_sink(target, kp.to_value(phase), out)
1195 }
1196
1197 /// The node the sink `key` names, in the last frame's tree: one that
1198 /// declares `on_key`, is not disabled, and is not shut out by a
1199 /// modal.
1200 ///
1201 /// Asked of the tree and not of the hit list, because a key is not
1202 /// pointer input. The hit list is where a *point* finds a node, and
1203 /// a node outside its scroller's clip is not under any point, so it
1204 /// has no region there (`emit_node` is never reached for it) — while
1205 /// the keyboard reaches a node by having focus, which a node keeps
1206 /// wherever it is drawn. Before F79 the delivery read the hit list
1207 /// like a click, so a focused sink scrolled out of view, or drawn
1208 /// part-way to its place by `slide` or an `enter` offset, dropped
1209 /// every key typed at it until it came back.
1210 fn sink_node(&self, key: Key) -> Option<usize> {
1211 let i = (0..self.tree.len())
1212 .rev()
1213 .find(|&i| self.tree.keys[i] == key)?;
1214 let spec = &self.tree.specs[i];
1215 (spec.events().on_key.is_some() && !spec.disabled && self.interactive(i)).then_some(i)
1216 }
1217
1218 /// Hands `payload` to the sink `target` names with the sink's tag
1219 /// merged in — the one delivery both key channels end in. False when
1220 /// the last frame declared no such sink.
1221 fn deliver_to_sink(&self, target: Key, payload: Value, out: &mut Vec<UiEvent>) -> bool {
1222 let Some(i) = self.sink_node(target) else {
1223 return false;
1224 };
1225 out.push(
1226 UiEvent::on(self.tree.origins[i], self.tree.keys[i], payload)
1227 .tagged(self.tree.specs[i].events().on_key.as_ref()),
1228 );
1229 true
1230 }
1231
1232 /// Delivers `payload` to the sink the focused node reports to — the
1233 /// focused sink itself, or the nearest one above a focused control —
1234 /// with the sink's tag merged in, the way a `key` event is. A
1235 /// composition is never a control's to claim, so unlike `route_key`
1236 /// nothing is asked about the key. False with no sink to hear it.
1237 fn sink_event(&mut self, payload: Value, out: &mut Vec<UiEvent>) -> bool {
1238 let Some(i) = self.focus_index() else {
1239 // With nothing focused, the root sink that hears every
1240 // unclaimed key (`key_target`) hears this too — a paste a
1241 // shell asked for with nothing focused would otherwise
1242 // vanish (backlog C33). Not under a modal.
1243 if self.tree.is_empty() || self.modal.is_some() {
1244 return false;
1245 }
1246 let root = &self.tree.specs[0];
1247 if root.events().on_key.is_none() || root.disabled {
1248 return false;
1249 }
1250 return self.deliver_to_sink(self.tree.keys[0], payload, out);
1251 };
1252 let target = if self.tree.specs[i].events().on_key.is_some() {
1253 self.tree.keys[i]
1254 } else {
1255 match self.enclosing_sink(i) {
1256 Some(j) => self.tree.keys[j],
1257 None => return false,
1258 }
1259 };
1260 self.deliver_to_sink(target, payload, out)
1261 }
1262
1263 /// Lets go of every key the focused sink is holding, as if the user
1264 /// had released them: each becomes a `{kind="key", phase="up"}` on the
1265 /// sink that took the press. Called when focus moves — a keymap that
1266 /// armed a mode on the way down has to hear the way up, and the node
1267 /// it moved to never saw the press — and by drivers when the window
1268 /// loses the keyboard (Cmd-Tab while a key is down otherwise leaves it
1269 /// stuck down forever).
1270 pub fn release_held_keys(&mut self) {
1271 if self.keys_held.is_empty() {
1272 return;
1273 }
1274 let mut out = Vec::new();
1275 let mut held = std::mem::take(&mut self.keys_held);
1276 while !held.is_empty() {
1277 let mut kp = held.remove(0);
1278 // A modifier key's release reports the state after it, as a
1279 // real one does (ADR 0002, decision 15): its own bit off
1280 // unless its twin is still down to be let go of next. The
1281 // press stored it on (backlog RG85).
1282 let on = held.iter().any(|h| h.code == kp.code);
1283 match kp.code {
1284 KeyCode::Shift => kp.mods.shift = on,
1285 KeyCode::Ctrl => kp.mods.ctrl = on,
1286 KeyCode::Alt => kp.mods.alt = on,
1287 KeyCode::Super => kp.mods.super_key = on,
1288 _ => {}
1289 }
1290 self.route_key(&kp, KeyPhase::Up, &mut out);
1291 }
1292 // Pending rather than returned: the writers are `set_focus` and the
1293 // driver's window-focus report, neither of which is answering an
1294 // input event. `handle_input` appends it before returning, so a
1295 // click that moved focus and the release it forced arrive together.
1296 self.pending.append(&mut out);
1297 }
1298
1299 /// The driver's report that this window gained or lost the keyboard:
1300 /// `env.focused`, plus the one rule that rides on it — a window that
1301 /// lost the keyboard lets go of every key its sink was holding, since
1302 /// the OS stops delivering key events to it and the release would
1303 /// never arrive. The rule lives here rather than in each driver so a
1304 /// Node test's `setEnv({focused: false})` and a C host's `kui_env_set`
1305 /// do what the windowed runner does, instead of each remembering to.
1306 /// The synthetic `up`s are pending, like `release_held_keys`'s, and so
1307 /// are the `release`s of the buttons `onButton` nodes held.
1308 pub fn set_focused(&mut self, focused: bool) {
1309 if self.env.focused == focused {
1310 return;
1311 }
1312 self.env.focused = focused;
1313 // The app hears it as a window event rather than diffing
1314 // `env.focused` every frame (backlog DX18).
1315 let (name, id) = (self.window_name(), self.env.window.id);
1316 self.push_window_event(if focused { "focused" } else { "blurred" }, &name, id);
1317 if !focused {
1318 self.release_held_keys();
1319 // The modifiers go with the keys: a Shift released in another
1320 // window never reaches this one, and a host that does not
1321 // resend the state on the way back (winit does; a C loop may
1322 // not) would otherwise leave every later press an extending
1323 // one. The app hears it as the `modifiers` event it is.
1324 let mut out = Vec::new();
1325 self.interaction.handle(
1326 InputEvent::Modifiers(crate::input::KeyMods::default()),
1327 &mut out,
1328 );
1329 // And the buttons an `onButton` node holds captured (backlog
1330 // F105): each owner hears its release now, with the cell it
1331 // lands in, rather than every later move as a drag.
1332 let n = self.interaction.release_buttons(&mut out);
1333 self.attach_pointer(&mut out, n);
1334 // And the primary button's hold (backlog RG75): a drag or a
1335 // slide ends where the pointer was, a caret drag, a
1336 // selection drag and a scrollbar drag stop, and the press
1337 // clicks nothing — the release, like the buttons', is not
1338 // coming here, and every move after the window came back
1339 // went on dragging with no button down.
1340 self.edit.dragging = None;
1341 self.select_dragging = None;
1342 self.interaction.scrollbar_drag = None;
1343 let n = self.interaction.release_primary(&mut out);
1344 self.attach_pointer(&mut out, n);
1345 self.pending.append(&mut out);
1346 // And a held drag's follow: the release will not come here,
1347 // and a scroller stepping toward a pointer nobody holds any
1348 // more is a window asking for frames until one does.
1349 self.drag_follow = None;
1350 }
1351 }
1352
1353 /// The sink a chord pressed now would reach, if any: the focused sink,
1354 /// the nearest one above the focused control, or the root's with
1355 /// nothing focused. What a
1356 /// driver asks before greying a menu row that spells a chord — a sink
1357 /// that would hear ⌘C may do anything with it, so the row stays lit.
1358 pub fn chord_sink(&self) -> Option<Key> {
1359 if self.edit.focused().is_some() {
1360 return None;
1361 }
1362 self.key_target(KeyCode::Char('c'), true)
1363 }
1364
1365 /// Which node hears a raw press: the focused sink, the nearest sink
1366 /// above a focused control that does not claim the key, or nothing.
1367 ///
1368 /// `chord` is whether a modifier other than Shift is down. A chord is
1369 /// never a control's key — it is what a shortcut layer is made of — so
1370 /// it bubbles whatever the focused control would have done with the
1371 /// bare key.
1372 fn key_target(&self, code: KeyCode, chord: bool) -> Option<Key> {
1373 // With nothing focused there is nothing to claim, and the sink
1374 // that hears every unclaimed key in the tree — one on the root —
1375 // hears this one too (`docs/adr/0022`, decision 8). Not under a
1376 // modal, where the root is inert like everything outside it. A
1377 // shell used to take focus on the root to get this.
1378 let Some(i) = self.focus_index() else {
1379 // Tab is still the ring's: it enters, and the sink does not
1380 // hear it — a chord on it bubbles as any chord does.
1381 if self.tree.is_empty() || self.modal.is_some() || (!chord && code == KeyCode::Tab) {
1382 return None;
1383 }
1384 let root = &self.tree.specs[0];
1385 return (root.events().on_key.is_some() && !root.disabled).then_some(self.tree.keys[0]);
1386 };
1387 // A sink that holds focus keeps everything, as it always has
1388 // (`docs/adr/0002`, decision 3).
1389 if self.tree.specs[i].events().on_key.is_some() {
1390 return Some(self.tree.keys[i]);
1391 }
1392 if !chord && self.claims(i, code) {
1393 return None;
1394 }
1395 self.enclosing_sink(i).map(|j| self.tree.keys[j])
1396 }
1397
1398 /// Whether the key `code` pressed on the focused node `i` reaches a
1399 /// sink above it instead of the node itself — the question the
1400 /// `EditKey` and `Text` channels ask, so that both agree with the raw
1401 /// press channel about who owns the key. False with no sink above, so
1402 /// a key nothing claims does exactly what it did before.
1403 fn bubbles(&self, i: usize, code: KeyCode, chord: bool) -> bool {
1404 (chord || !self.claims(i, code)) && self.enclosing_sink(i).is_some()
1405 }
1406
1407 /// Whether the focused node `i` takes `code` for itself: the keys the
1408 /// core acts on *for that node*, which are exactly the keys that never
1409 /// bubble. Static — a press is resolved
1410 /// on its way down, before the channel that would act on it arrives,
1411 /// so the question has to be answerable from the node and the key
1412 /// alone rather than from what a handler did.
1413 fn claims(&self, i: usize, code: KeyCode) -> bool {
1414 use crate::access::Role;
1415 // A space bar reported as a character is still the space bar.
1416 let code = match code {
1417 KeyCode::Char(' ') => KeyCode::Space,
1418 c => c,
1419 };
1420 // Tab belongs to the ring wherever focus is: a shell sink that
1421 // heard every Tab would be this ADR's own bug in reverse.
1422 if code == KeyCode::Tab {
1423 return true;
1424 }
1425 // Only a control the core presses itself claims anything else; a
1426 // plain box someone focused by hand claims nothing.
1427 if self.focused_control() != Some(i) {
1428 return false;
1429 }
1430 let key = self.tree.keys[i];
1431 // Enter and Space activate what there is to activate: a node with
1432 // no click payload has nothing, so its Space is free to bubble.
1433 let activates = self
1434 .interaction
1435 .hits
1436 .iter()
1437 .rev()
1438 .find(|h| h.key == key)
1439 .is_some_and(|h| h.payload.is_some() || h.window.is_some());
1440 let item = crate::composite::owner(&self.tree, i, &mut Vec::new()).is_some();
1441 let slider = self.tree.specs[i].access().role == Some(Role::Slider);
1442 let changes = slider && self.tree.specs[i].events().on_change.is_some();
1443 match code {
1444 KeyCode::Enter => activates,
1445 // Inside a composite, Space either extends a type-ahead search
1446 // or presses the item (`docs/adr/0007`, decision 9).
1447 KeyCode::Space => activates || item,
1448 KeyCode::Left | KeyCode::Right | KeyCode::Up | KeyCode::Down => slider || item,
1449 KeyCode::Home | KeyCode::End => item || changes,
1450 KeyCode::PageUp | KeyCode::PageDown => changes,
1451 // Type-ahead inside a composite; nothing anywhere else.
1452 KeyCode::Char(_) => item,
1453 _ => false,
1454 }
1455 }
1456
1457 /// Whether the focused node is a key sink (it owns its keys).
1458 fn focused_sink(&self) -> bool {
1459 self.focus_index()
1460 .is_some_and(|i| self.tree.specs[i].events().on_key.is_some())
1461 }
1462
1463 /// The focused node when it is a control the core presses itself:
1464 /// not an editor, not a key sink, and still focusable.
1465 fn focused_control(&self) -> Option<usize> {
1466 let i = self.focus_index()?;
1467 let spec = &self.tree.specs[i];
1468 let editor = matches!(self.tree.content[i], NodeContent::Edit(_));
1469 (!editor && spec.events().on_key.is_none() && crate::access::focusable(&self.tree, i))
1470 .then_some(i)
1471 }
1472
1473 /// Activates node `key` the way a pointer click would — against the
1474 /// last frame's hit regions, so a disabled node emits nothing — for
1475 /// Enter, Space and an assistive-technology `click`. Focus follows
1476 /// into an editor or a sink, as a click's would.
1477 pub(crate) fn click_node(&mut self, key: Key, out: &mut Vec<UiEvent>) {
1478 let Some(h) = self.interaction.hits.iter().rev().find(|h| h.key == key) else {
1479 return;
1480 };
1481 let (origin, payload, window, sound) =
1482 (h.origin, h.payload.clone(), h.window, h.click_sound);
1483 let takes_focus = h.focusable && (h.edit_origin.is_some() || h.key_sink.is_some());
1484 // Not a press: the payload gains no `cell` and no `line` /
1485 // `byte` / `clicks` from wherever the pointer rests — only what
1486 // `Interaction::handle` made from a press does (`attach_pointer`)
1487 // — and the count the last press carried describes nothing now.
1488 self.interaction.note_synthetic_click();
1489 if let Some(sound) = sound {
1490 self.interaction.sound_requests.push(sound);
1491 }
1492 match (window, payload) {
1493 (Some(crate::window::WindowRole::Button(b)), _) => self
1494 .interaction
1495 .window_commands
1496 .push(b.command(self.env.window.id)),
1497 (None, Some(payload)) => out.push(UiEvent {
1498 origin,
1499 window: WindowId::MAIN,
1500 key,
1501 payload,
1502 slot: None,
1503 }),
1504 _ => {}
1505 }
1506 if takes_focus {
1507 self.move_focus(Some(key));
1508 }
1509 }
1510
1511 /// The modal `key` was asked to go away — Escape, or a press outside
1512 /// it. Reaches the app as `{kind="dismiss", reason, tag}` on the modal
1513 /// node; what happens next is the app's, since only it can stop
1514 /// declaring the node.
1515 fn dismiss(&mut self, key: Key, reason: &str, out: &mut Vec<UiEvent>) {
1516 let Some(i) = self.tree.index_of(key) else {
1517 return;
1518 };
1519 let payload = Value::map([
1520 ("kind", Value::str("dismiss")),
1521 ("reason", Value::str(reason)),
1522 ]);
1523 out.push(
1524 UiEvent::on(self.tree.origins[i], key, payload)
1525 .tagged(self.tree.specs[i].events().modal.as_ref()),
1526 );
1527 }
1528
1529 pub(crate) fn push_edit_event(&self, key: Key, kind: &str, out: &mut Vec<UiEvent>) {
1530 out.push(UiEvent {
1531 origin: self.edit.origin_of(key).unwrap_or(OriginId::HOST),
1532 window: WindowId::MAIN,
1533 key,
1534 payload: Value::map([("kind", kind.into())]),
1535 slot: None,
1536 });
1537 }
1538
1539 /// The window's selected text, for clipboard integration: the
1540 /// selection in a `selectable` scope when there is one, else the
1541 /// focused editor's. Only one of the two exists at a time — starting
1542 /// either clears the other
1543 /// — so this asks in that order rather than merging them.
1544 pub fn copy_selection(&self) -> Option<String> {
1545 if self.selection.is_some() {
1546 return self.selection_text();
1547 }
1548 if self.cell_selection.is_some() {
1549 return self.cell_selection_text();
1550 }
1551 self.edit.copy_selection(self.edit.focused()?)
1552 }
1553
1554 /// One selection per window, in the direction
1555 /// `set_selection` does not cover: an editor's selection started by
1556 /// the keyboard — Select All, Shift+arrows, a reader's
1557 /// `setTextSelection` — takes the window's one selection with it, so
1558 /// a scope's or a grid's highlight goes and Cmd-A / Cmd-C read the
1559 /// editor and not the label dragged over before Tab.
1560 fn editor_took_selection(&mut self, key: Key) {
1561 if self.edit.has_selection(key) {
1562 self.selection = None;
1563 self.cell_selection = None;
1564 }
1565 }
1566
1567 /// Cuts the focused editor's selection, returning the removed text.
1568 /// A cut is an edit like any other, so the editor's `changed` is
1569 /// pending for the caller to route — like a `resize`, since the
1570 /// caller is not answering an input event.
1571 pub fn cut_selection(&mut self) -> Option<String> {
1572 let key = self.edit.focused()?;
1573 let text = self.cut_editor(key)?;
1574 let mut out = Vec::new();
1575 self.push_edit_event(key, "changed", &mut out);
1576 self.pending.append(&mut out);
1577 Some(text)
1578 }
1579
1580 /// Deletes editor `key`'s selection, returning what was there — the
1581 /// one mutation both cuts share; the `changed` is the caller's to
1582 /// post where its batch goes.
1583 pub(crate) fn cut_editor(&mut self, key: Key) -> Option<String> {
1584 let text = self.edit.copy_selection(key)?;
1585 self.edit_with_fonts(|edit, fs| edit.delete_selection(key, fs));
1586 Some(text)
1587 }
1588
1589 /// Current text of an editor by key.
1590 pub fn edit_text(&self, key: Key) -> Option<String> {
1591 self.edit.text(key)
1592 }
1593
1594 /// Replaces an editor's text, leaving the caret at the end.
1595 ///
1596 /// The key need not have an editor behind it yet: an `update` that
1597 /// opens a rename field runs a frame ahead of the view that declares
1598 /// it, so the text is held and seeds the editor the next frame
1599 /// declares under this key, over its `initial`. Held for that one
1600 /// frame — a key nothing declares on it drops its text and raises
1601 /// [`crate::diag::EDIT_TEXT_WITHOUT_EDITOR`].
1602 ///
1603 /// Returns whether the text reached an editor now. `false` is the
1604 /// held case: nothing on screen changed, and a driver that redraws on
1605 /// it re-lowers the tree that declares no editor, which is the frame
1606 /// the hold expires on — so a binding asks for a redraw
1607 /// only on `true`.
1608 pub fn set_edit_text(&mut self, key: Key, text: &str) -> bool {
1609 let sess = &mut *self.session.state();
1610 self.edit
1611 .set_text(key, text, &mut sess.fonts, &sess.resources)
1612 }
1613
1614 /// The same call by the name the view declares — an editor's `key`
1615 /// prop / `label` — for the app that has no key to give: the hex key
1616 /// comes from an event the node fired, and an editor a rename opens
1617 /// for the first time has fired none.
1618 ///
1619 /// A label some frame declared resolves now ([`Core::key_of`]) and
1620 /// this is [`Core::set_edit_text`] on that key. One nothing has
1621 /// declared — a first open, or a second one, since an editor closed
1622 /// in between was in no recent frame — is held for the next frame
1623 /// that declares an editor under it, and seeds it there. An editor
1624 /// retained while its key was off screen takes the text over its
1625 /// draft, which is what a `set_edit_text` by key cannot say.
1626 ///
1627 /// Held for that one frame: a label nothing declares on it drops its
1628 /// text and raises [`crate::diag::EDIT_TEXT_WITHOUT_EDITOR`].
1629 ///
1630 /// Returns whether the text reached an editor now, as
1631 /// [`Core::set_edit_text`] does; a label held is `false`.
1632 pub fn set_edit_text_by_label(&mut self, label: &str, text: &str) -> bool {
1633 match self.key_of(label) {
1634 Some(key) => self.set_edit_text(key, text),
1635 None => {
1636 self.edit.hold_label(label, text);
1637 false
1638 }
1639 }
1640 }
1641
1642 /// The pointer shape for wherever the pointer is now, derived from the
1643 /// frame's hit regions (see [`crate::cursor`]). Per-frame output like
1644 /// the window commands, but a query rather than a drain: it is a state,
1645 /// not a queue, so a driver reads it after each input and each frame and
1646 /// only touches the window when the answer changes. Headless drivers
1647 /// never read it, and the core stays device-free.
1648 pub fn cursor_shape(&self) -> crate::cursor::CursorShape {
1649 self.interaction.cursor_shape()
1650 }
1651}
1652
1653/// The raw key an editing key came from, for the keys a focused control
1654/// acts on — the one place the two input channels have to name the same
1655/// press. `None` for the editing vocabulary
1656/// with no control behaviour behind it (Backspace, PageUp, Undo): those
1657/// arms do nothing on a control either way.
1658fn edit_key_code(ek: EditKey) -> Option<KeyCode> {
1659 Some(match ek {
1660 EditKey::Enter => KeyCode::Enter,
1661 EditKey::Escape => KeyCode::Escape,
1662 EditKey::Tab => KeyCode::Tab,
1663 EditKey::Left => KeyCode::Left,
1664 EditKey::Right => KeyCode::Right,
1665 EditKey::Up => KeyCode::Up,
1666 EditKey::Down => KeyCode::Down,
1667 EditKey::Home => KeyCode::Home,
1668 EditKey::End => KeyCode::End,
1669 _ => return None,
1670 })
1671}
1672
1673/// The access tree is cached on a hash of what
1674/// derives it, so every input that hash misses is a frame that serves a
1675/// stale reading. One case per input `access::build` reads, each mutating
1676/// only that input and asserting the tree was derived again *and* came out
1677/// different; plus the case the cache exists for, where a frame changes
1678/// something the tree cannot see and keeps the one it had.
1679#[cfg(test)]
1680mod access_cache {
1681 use crate::access::{Live, Role};
1682 use crate::*;
1683
1684 /// Builds a frame from `spec` on a keyed node with a text child, reads
1685 /// the access tree, and reports (how many derivations have happened,
1686 /// the tree's own hash).
1687 fn frame(core: &mut Core, spec: NodeSpec) -> (u64, u64) {
1688 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1689 ui.configure_root(NodeSpec::column());
1690 ui.text_in_keyed("node", spec, "hello", TextStyle::new(12.0));
1691 ui.finish();
1692 let hash = core.access_tree().hash;
1693 (core.access_rebuilds, hash)
1694 }
1695
1696 /// The base node: a button, so it is a semantic node with a name.
1697 fn base() -> NodeSpec {
1698 NodeSpec::column()
1699 .size(40.0, 20.0)
1700 .on_click(Value::from(1.0))
1701 .label("Save")
1702 }
1703
1704 /// Draws `first`, then `second`, and says whether the second frame
1705 /// derived the tree again and whether the tree changed.
1706 fn change(first: NodeSpec, second: NodeSpec) -> (bool, bool) {
1707 let mut core = Core::new();
1708 let (b0, h0) = frame(&mut core, first.clone());
1709 let (b1, h1) = frame(&mut core, second);
1710 (b1 > b0, h1 != h0)
1711 }
1712
1713 /// The case the cache is for: a pointer moving over a hover background
1714 /// changes `style.bg` before the node is pushed, and the access tree
1715 /// cannot see a background. The tree is kept, not rebuilt.
1716 #[test]
1717 fn a_change_the_tree_cannot_see_keeps_the_tree() {
1718 let (rebuilt, moved) = change(base().bg(Color::WHITE), base().bg(Color::BLACK));
1719 assert!(!rebuilt, "a colour the access tree never reads rebuilt it");
1720 assert!(!moved, "and the tree would have been the same anyway");
1721 }
1722
1723 /// And the same frame twice: no input moved at all.
1724 #[test]
1725 fn an_identical_frame_keeps_the_tree() {
1726 assert_eq!(change(base(), base()), (false, false));
1727 }
1728
1729 macro_rules! moves_the_tree {
1730 ($($name:ident: $first:expr => $second:expr;)*) => {$(
1731 #[test]
1732 fn $name() {
1733 let (rebuilt, moved) = change($first, $second);
1734 assert!(rebuilt, "the tree was served from the cache");
1735 assert!(moved, "it was derived again but came out the same");
1736 }
1737 )*};
1738 }
1739
1740 moves_the_tree! {
1741 label: base().label("Save") => base().label("Open");
1742 description: base() => base().description("Writes the file");
1743 role: base() => base().role(Role::Checkbox);
1744 clickable: NodeSpec::column().label("x") => NodeSpec::column().label("x").on_click(Value::from(1.0));
1745 disabled: base() => base().disabled(true);
1746 live: base() => base().live(Live::Polite);
1747 checked: base().role(Role::Checkbox) => base().role(Role::Checkbox).checked(true);
1748 selected: base().role(Role::Tab) => base().role(Role::Tab).selected(true);
1749 expanded: base() => base().expanded(true);
1750 value_now: base().role(Role::Slider) => base().role(Role::Slider).value_now(3.0);
1751 value_min: base().role(Role::Slider).value_now(3.0) => base().role(Role::Slider).value_now(3.0).value_min(1.0);
1752 value_text: base().role(Role::Slider) => base().role(Role::Slider).value_text("three");
1753 focusable: NodeSpec::column().role(Role::Group).label("g")
1754 => NodeSpec::column().role(Role::Group).label("g").focusable();
1755 rect: base() => base().width(80.0);
1756 }
1757
1758 /// The text a node is named by is not in its spec at all — it is the
1759 /// child text node's content, reached through the text system.
1760 #[test]
1761 fn the_text_a_node_reads_moves_the_tree() {
1762 let mut core = Core::new();
1763 let mut draw = |s: &str| {
1764 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1765 ui.configure_root(NodeSpec::column());
1766 ui.text(s, TextStyle::new(12.0));
1767 ui.finish();
1768 let h = core.access_tree().hash;
1769 (core.access_rebuilds, h)
1770 };
1771 let (b0, h0) = draw("hello");
1772 let (b1, h1) = draw("goodbye");
1773 assert!(b1 > b0 && h1 != h0, "a changed string kept its old node");
1774 }
1775
1776 /// The clip a node was emitted under is not in its spec either: a
1777 /// clipping parent narrowing cuts the rect of a node whose own box
1778 /// stayed where it was.
1779 #[test]
1780 fn a_parents_clip_moves_the_tree() {
1781 let mut core = Core::new();
1782 let mut draw = |w: f32| {
1783 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1784 ui.configure_root(NodeSpec::column());
1785 let clipper = NodeSpec::column().size(w, 40.0).clip();
1786 ui.with(clipper, |ui| {
1787 ui.leaf_keyed("node", base());
1788 });
1789 ui.finish();
1790 let hash = core.access_tree().hash;
1791 (core.access_rebuilds, hash)
1792 };
1793 let (b0, h0) = draw(100.0);
1794 let (b1, h1) = draw(30.0);
1795 assert!(b1 > b0 && h1 != h0, "the clip moved and the tree did not");
1796 }
1797
1798 /// Focus is the core's, not any node's spec.
1799 #[test]
1800 fn focus_moves_the_tree() {
1801 let mut core = Core::new();
1802 let (b0, h0) = frame(&mut core, base().focusable());
1803 core.set_key_focus(Some(Key::ROOT.str("node")));
1804 let (b1, h1) = frame(&mut core, base().focusable());
1805 assert!(b1 > b0 && h1 != h0, "focus moved and the tree did not");
1806 }
1807
1808 /// So is the scroll offset, which is retained across frames and only
1809 /// ever reaches the tree through the store.
1810 #[test]
1811 fn a_scroll_offset_moves_the_tree() {
1812 let mut core = Core::new();
1813 // Tall content, or the offset clamps to zero and nothing moved.
1814 let scroller = || NodeSpec::column().size(40.0, 20.0).scroll_y().label("list");
1815 let draw = |core: &mut Core| {
1816 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1817 ui.configure_root(NodeSpec::column());
1818 ui.with_keyed("node", scroller(), |ui| {
1819 ui.leaf_keyed("tall", NodeSpec::column().height(400.0));
1820 });
1821 ui.finish();
1822 let h = core.access_tree().hash;
1823 (core.access_rebuilds, h)
1824 };
1825 let (b0, h0) = draw(&mut core);
1826 core.set_scroll(Key::ROOT.str("node"), Vec2::new(0.0, 7.0));
1827 let (b1, h1) = draw(&mut core);
1828 assert!(b1 > b0 && h1 != h0, "the offset moved and the tree did not");
1829 }
1830
1831 /// An editor's text reaches the tree through the store, and its shaped
1832 /// runs through a version that stands in for them.
1833 #[test]
1834 fn editor_text_moves_the_tree() {
1835 let mut core = Core::new();
1836 let draw = |core: &mut Core, text: &str| {
1837 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1838 ui.configure_root(NodeSpec::column());
1839 let key = ui.text_edit(
1840 "name",
1841 text,
1842 &Default::default(),
1843 NodeSpec::column().size(120.0, 20.0),
1844 );
1845 ui.finish();
1846 let h = core.access_tree().hash;
1847 (core.access_rebuilds, h, key)
1848 };
1849 let (b0, h0, key) = draw(&mut core, "one");
1850 core.frame(Size::new(200.0, 100.0), 1.0).finish();
1851 core.set_edit_text(key, "typed");
1852 let (b1, h1, _) = draw(&mut core, "one");
1853 assert!(
1854 b1 > b0 && h1 != h0,
1855 "the editor's text moved and the tree did not"
1856 );
1857 }
1858
1859 /// And the viewport, which is the root node's whole rect.
1860 #[test]
1861 fn the_viewport_moves_the_tree() {
1862 let mut core = Core::new();
1863 let mut draw = |w: f32| {
1864 let mut ui = core.frame(Size::new(w, 100.0), 1.0);
1865 ui.configure_root(NodeSpec::column());
1866 ui.leaf_keyed("node", base());
1867 ui.finish();
1868 let h = core.access_tree().hash;
1869 (core.access_rebuilds, h)
1870 };
1871 let (b0, h0) = draw(200.0);
1872 let (b1, h1) = draw(300.0);
1873 assert!(
1874 b1 > b0 && h1 != h0,
1875 "the viewport moved and the tree did not"
1876 );
1877 }
1878}