kui_core/runtime/dispatch.rs
1//! Input dispatch: one event in, the UI events it resolved to out.
2//!
3//! `handle_input` routes pointer, wheel, key, text and access events
4//! against the last finished frame — its hit regions, edit buffers and
5//! focus — and stamps each result with this window. Focus motion itself
6//! lives in `focus`, the arrow-key patterns in `composites`.
7
8use super::*;
9use crate::input::Target;
10
11impl Core {
12 /// Feeds one input event; returns any UI events it resolved to,
13 /// hit-tested against the previous frame's layout.
14 pub fn handle_input(&mut self, ev: InputEvent) -> Vec<UiEvent> {
15 // The next frame's reason (backlog F111).
16 self.trace_input(&ev);
17 // What a focus move this input makes is reported as (DX18).
18 let by = match &ev {
19 InputEvent::CursorMoved(_)
20 | InputEvent::CursorLeft
21 | InputEvent::MouseDown { .. }
22 | InputEvent::MouseUp { .. }
23 | InputEvent::Scroll(_)
24 | InputEvent::ScrollGesture { .. } => "pointer",
25 InputEvent::Access(_) => "assistive",
26 InputEvent::Key(..)
27 | InputEvent::KeyDown(_)
28 | InputEvent::KeyUp(_)
29 | InputEvent::Text(_)
30 | InputEvent::Commit(_)
31 | InputEvent::Preedit(..) => "keyboard",
32 _ => "program",
33 };
34 // A move the app made since the last report — `set_focus`,
35 // `set_key_focus`, a handler's verb (ADR 0036) — with no frame
36 // finished since to report it: the program's, and before this
37 // input's own, which would otherwise carry this input's `by`
38 // (DX18, the alpha.22 regression pass).
39 let mut moved = Vec::new();
40 self.report_focus("program", &mut moved);
41 // The devtools' chords are acted on before anything is routed
42 // (ADR 0024, decision 4): the press goes no further, and what
43 // was pending still goes out.
44 let mut out = if self.devtools_intercept(&ev) {
45 std::mem::take(&mut self.pending)
46 } else {
47 self.route_input(ev)
48 };
49 if !moved.is_empty() {
50 moved.append(&mut out);
51 out = moved;
52 }
53 // Whatever the event itself made pending — the synthetic key
54 // releases a focus move forces — belongs to this batch, not to the
55 // next frame's drain.
56 out.append(&mut self.pending);
57 self.report_focus(by, &mut out);
58 // A click on a select field opens its menu and is nobody's
59 // (`widgets::select`); before the menu's own consumer, since the
60 // menu it opens is that one's from here on.
61 self.consume_select_events(&mut out);
62 // A row of the core's own context menu is not the app's click, and
63 // neither is that menu's dismissal: taken back here, acted on, and
64 // reported as one `menu` event on the node the menu was about (ADR
65 // 0017, decision 5). Here rather than inside `route_input` because
66 // several of its arms return early — the modal press among them,
67 // which is exactly the one that dismisses a menu.
68 self.consume_menu_events(&mut out);
69 // And the drawn menu bar's own nodes, on the same terms: its
70 // titles and rows post ordinary clicks, and none of them is the
71 // app's (`docs/adr/0018-a-menu-bar-the-app-declares.md`).
72 self.consume_menu_bar_events(&mut out);
73 self.outbound(&mut out);
74 out
75 }
76
77 /// The way out for every batch of events the app is about to hear,
78 /// whichever door made them — an input, or a host's own menu
79 /// answering (`activate_menu_item`), which is not an input and used
80 /// to skip this: a devtools select chosen from a native menu posted
81 /// its action to the app instead of the panel. The devtools panel's
82 /// own controls are taken back (nobody's but the core's); what is
83 /// left is translated, stamped with its window and logged on its way
84 /// out.
85 pub(crate) fn outbound(&mut self, out: &mut Vec<UiEvent>) {
86 self.devtools_consume(out);
87 self.devtools_translate(out);
88 self.stamp(out);
89 self.devtools_log(out);
90 // An event the app was handed is "the user did something": what
91 // separates a message repeated on purpose from a view announcing
92 // every frame (`announce`).
93 if !out.is_empty() {
94 self.events_answered += 1;
95 }
96 }
97
98 /// A click or drag says where it landed, in the terms of the node it
99 /// landed on — the one pass both shapes go through, run on
100 /// the `n` events at the end of `out` that `Interaction::handle` just
101 /// made from a press, and on nothing else: a click Enter, Space or a
102 /// screen reader made has no point and no count, and the cursor is
103 /// wherever the mouse happens to rest. Only a map payload can carry
104 /// the fields.
105 ///
106 /// On a `cells` grid, `cell: {row, col}` — the same arithmetic a
107 /// selection uses (`cell_row_col`), so the app never divides by a
108 /// cell size it did not choose. Inside a key sink that
109 /// draws `role="line"` rows, `line` — the ordinal among the sink's
110 /// lines, the numbering its `access` events use — `byte` — where the
111 /// point falls in that line's text, what `text_hit` would answer —
112 /// and `clicks` — the press's count, so a double click is a word
113 /// without a timer the app keeps; a point above the
114 /// first line is the first, below the last the last, and one in a
115 /// gutter is the line beside it. The point is the event's own for a
116 /// drag and the cursor's for a click. Not opt-in, like `cell`: the
117 /// fields appear wherever the shape they describe is drawn, and a
118 /// handler that does not read them is not slower for their being
119 /// there.
120 fn attach_pointer(&mut self, out: &mut [UiEvent], n: usize) {
121 if n == 0 || self.tree.is_empty() || !(self.tree.any_text || self.tree.any_line) {
122 return;
123 }
124 let clicks = self.interaction.press_clicks();
125 let from = out.len() - n;
126 for ev in &mut out[from..] {
127 let Some(point) = self.pointer_point(ev) else {
128 continue;
129 };
130 let Some(i) = self.tree.index_of(ev.key) else {
131 continue;
132 };
133 if let Some((row, col)) = self.cell_row_col(ev.key, point)
134 && let Value::Map(entries) = &mut ev.payload
135 {
136 entries.push((
137 "cell".to_string(),
138 Value::map([
139 ("row", Value::Int(row as i64)),
140 ("col", Value::Int(col as i64)),
141 ]),
142 ));
143 }
144 if !self.tree.any_line {
145 continue;
146 }
147 // The sink: this node, or the nearest above it.
148 let mut sink = i;
149 while self.tree.specs[sink].events().on_key.is_none() {
150 let p = self.tree.parent[sink];
151 if p == crate::tree::NIL {
152 break;
153 }
154 sink = p as usize;
155 }
156 if self.tree.specs[sink].events().on_key.is_none() {
157 continue;
158 }
159 let lines = crate::access::lines_under(&self.tree, sink);
160 // Nearest vertically — inside one is a gap of zero — ties to
161 // the earlier line.
162 let gap = |l: usize| {
163 let (top, h) = (self.tree.pos[l].y, self.tree.size[l].h);
164 (top - point.y).max(point.y - (top + h)).max(0.0)
165 };
166 let Some((line, l)) = lines
167 .iter()
168 .enumerate()
169 .map(|(n, &l)| (n, l))
170 .min_by(|a, b| {
171 gap(a.1)
172 .partial_cmp(&gap(b.1))
173 .unwrap_or(std::cmp::Ordering::Equal)
174 })
175 else {
176 continue;
177 };
178 let byte = self
179 .text
180 .hit_at(self.tree.keys[l], point, self.building)
181 .map_or(0, |h| h.byte);
182 // A `button` event's press carries its own count and its move
183 // and release none (backlog F105): `clicks` here is the last
184 // primary press's. The core's is told by its `phase` and
185 // `button` fields, not its kind alone, which an app's click
186 // payload may spell too (backlog RG75).
187 let own_count = ev.kind() == Some("button")
188 && ev.payload.get("phase").is_some()
189 && ev.payload.get("button").is_some();
190 if let Value::Map(entries) = &mut ev.payload {
191 entries.push(("line".to_string(), Value::Int(line as i64)));
192 entries.push(("byte".to_string(), Value::Int(byte as i64)));
193 if !own_count {
194 entries.push(("clicks".to_string(), Value::Int(clicks as i64)));
195 }
196 }
197 }
198 }
199
200 /// Where a pointer-made event happened: the `x` / `y` its payload
201 /// carries (a drag's), else the cursor (a click's), else nowhere —
202 /// and nowhere for a payload that is not a map, which can carry no
203 /// field anyway.
204 fn pointer_point(&self, ev: &UiEvent) -> Option<Vec2> {
205 let Value::Map(entries) = &ev.payload else {
206 return None;
207 };
208 let field = |name: &str| {
209 entries
210 .iter()
211 .find(|(k, _)| k == name)
212 .and_then(|(_, v)| match v {
213 Value::Float(f) => Some(*f as f32),
214 Value::Int(n) => Some(*n as f32),
215 _ => None,
216 })
217 };
218 match (field("x"), field("y")) {
219 (Some(x), Some(y)) => Some(Vec2::new(x, y)),
220 _ => self.interaction.cursor(),
221 }
222 }
223
224 /// One whole key going down: both channels, in the order a window
225 /// drives them. The press reaches whatever holds key
226 /// focus, and then [`KeyPress::edit_event`] asks the core for what
227 /// that key *means* — Escape dismisses a modal, Tab walks the ring,
228 /// an arrow nudges a focused slider, a printable character reaches
229 /// the focused editor.
230 ///
231 /// This is what a driver with a real keyboard does, so it is what a
232 /// headless test should do too. [`Core::handle_input`] with a bare
233 /// `KeyDown` is still the way to drive one channel on purpose.
234 pub fn press(&mut self, key: KeyPress) -> Vec<UiEvent> {
235 // Read before the move, and before the press: the key's meaning is
236 // a property of the key, not of what the first channel did with it.
237 let edit = key.edit_event();
238 let mut out = self.handle_input(InputEvent::KeyDown(key));
239 if let Some(ev) = edit {
240 out.extend(self.handle_input(ev));
241 }
242 out
243 }
244
245 /// The same key coming up. One channel, because only one has a second
246 /// half: the editing keys act on the way down. Paired with
247 /// [`Core::press`] so a held key is a press and a release, and a sink
248 /// that asked for `key_up` hears both.
249 pub fn release(&mut self, key: KeyPress) -> Vec<UiEvent> {
250 self.handle_input(InputEvent::KeyUp(key.released()))
251 }
252
253 /// Whether this core delivered `key`'s press and has not delivered
254 /// its release — the one core a `KeyUp` for it resolves in. What a
255 /// driver with more than one core asks before routing a release: a
256 /// key pressed in a window and let go while a popup borrowed its
257 /// keyboard was released in the popup, which never saw the press, and
258 /// the owner held it until it lost focus.
259 pub fn holds_key(&self, key: &KeyPress) -> bool {
260 self.keys_held.iter().any(|h| h.same_key(key))
261 }
262
263 /// Says which window every event on its way out came from.
264 ///
265 /// Most producers cannot: hit-testing and the edit buffer are below
266 /// the level at which a window exists. A `Core` is one window, though,
267 /// and the driver already told it which one (`env.window.id`, beside
268 /// `maximized` and the rest of the window facts) — so one assignment
269 /// at each of the two exits covers every event every binding will
270 /// ever see, and a multi-window driver has only to hand each core its id.
271 ///
272 /// The one producer that does know is the audio store, whose mounts
273 /// are per window and whose `ended` / `refused` events are folded
274 /// back through whichever core the driver holds — the main one, in the
275 /// runner. An event it stamped with another window keeps that stamp; a
276 /// `MAIN` one is indistinguishable from an unstamped one and takes the
277 /// draining core's, which is right wherever the draining core is the
278 /// main window, as every driver's is.
279 pub(crate) fn stamp(&self, out: &mut [UiEvent]) {
280 let id = self.env.window.id;
281 // The slot a node was filled into, from the last frame's fill
282 // ranges (`Tree::fills`): a frame with no extension recorded none,
283 // and pays one emptiness check per batch.
284 if !self.tree.fills.is_empty() {
285 for ev in out.iter_mut() {
286 if ev.slot.is_none()
287 && let Some(i) = self.tree.index_of(ev.key)
288 {
289 ev.slot = self.tree.slot_of(i);
290 }
291 }
292 }
293 if id == WindowId::MAIN {
294 // What producers already wrote. Skipped rather than written so
295 // the single-window case stays free.
296 return;
297 }
298 for ev in out {
299 if ev.window == WindowId::MAIN {
300 ev.window = id;
301 }
302 }
303 }
304
305 fn route_input(&mut self, ev: InputEvent) -> Vec<UiEvent> {
306 let mut out = std::mem::take(&mut self.pending);
307 // Chrome commands say which window they are about, and a hit
308 // region does not know: the interaction store reads it from here.
309 self.interaction.window = self.env.window.id;
310 // The press this event is the second channel of, if it is one:
311 // a `KeyDown` leaves its modifiers for the `Key` or `Text` that
312 // follows it, and anything else is not that (AR10).
313 let pressed = self.pressed_mods.take();
314 // Whether a modifier other than Shift was down on that press — the
315 // question `route_key` asked, asked again here so the two channels
316 // agree about a chord (`docs/adr/0011`, decision 3). Without a
317 // press, the editing `Mods` are what there is.
318 let chord = |mods: Option<crate::input::Mods>| match pressed {
319 Some(m) => m.ctrl || m.alt || m.super_key,
320 None => mods.is_some_and(|m| m.word || m.doc),
321 };
322 // A paste's answer is a commit with the pasteboard's markers beside
323 // it (backlog F84), and a bare commit is one whose pasteboard marked
324 // nothing — the answer an older driver sends — so the two are one
325 // arm below.
326 let (ev, marks, paste) = match ev {
327 InputEvent::Paste { text, marks } => (InputEvent::Commit(text), marks, true),
328 ev => (ev, crate::input::ClipboardMarks::default(), false),
329 };
330 match ev {
331 // Wheel up (positive y) reveals earlier content: offset
332 // decreases. An `on_scroll` node takes it instead — the whole
333 // lines it covers on a grid, the fraction carried to the next
334 // notch on the same node (ADR 0029, decision 4). A scroller
335 // takes the axes it scrolls on and passes the rest to the
336 // region under it (backlog DX13), and a gesture keeps the
337 // targets it started with (backlog F107, `mod gesture`): a
338 // bare `Scroll` is a gesture of its own.
339 InputEvent::Scroll(delta) => self.route_scroll(delta, true, &mut out),
340 InputEvent::ScrollGesture { delta, begins } => {
341 self.route_scroll(delta, begins, &mut out)
342 }
343 InputEvent::Text(s) => {
344 if let Some(key) = self.edit.focused() {
345 if self.edit_with_fonts(|edit, fs| edit.apply_text(key, &s, fs)) {
346 self.push_edit_event(key, "changed", &mut out);
347 }
348 } else if let Some(i) = self.focused_control() {
349 // Inside a composite, printable characters search the
350 // items by name; Space extends a search already under
351 // way rather than pressing (`docs/adr/0007`, decision
352 // 9). Otherwise Space presses the focused control (a
353 // sink would have taken the press as data; an editor
354 // took the text).
355 //
356 // Unless the control claims neither and a sink above it
357 // does: the raw press already bubbled there, and the
358 // two channels have to agree about who owns the key
359 // (`docs/adr/0011`, decision 3).
360 let code = match s.chars().next() {
361 Some(c) => KeyCode::Char(c),
362 None => KeyCode::Unknown,
363 };
364 if !self.bubbles(i, code, chord(None))
365 && !self.type_ahead(i, &s, &mut out)
366 && s == " "
367 {
368 // The press shows the focus, as Enter's does
369 // (`docs/adr/0002`, decision 4a).
370 self.focus_visible = true;
371 self.click_node(self.tree.keys[i], &mut out);
372 }
373 }
374 }
375 InputEvent::Files(paths) => {
376 if let Some(ev) = self.file_ask.answer(&paths) {
377 out.push(ev);
378 }
379 }
380 // Documents the OS handed the app (backlog F124): nobody's ask,
381 // so the host's, on the root, as `system` and `fonts` are.
382 InputEvent::Open(paths) => {
383 if !paths.is_empty() {
384 out.push(UiEvent {
385 origin: OriginId::HOST,
386 window: WindowId::MAIN,
387 key: Key::ROOT,
388 payload: Value::map([
389 ("kind", Value::str("open")),
390 (
391 "paths",
392 Value::List(paths.into_iter().map(Value::Str).collect()),
393 ),
394 ]),
395 slot: None,
396 });
397 }
398 }
399 InputEvent::Commit(s) => {
400 // The paste's answer, when one was asked — a driver answers
401 // every ask, with an empty commit for an empty clipboard,
402 // which is what lets the next ask through (AR34). The same
403 // rule says whether this *is* the answer: a `Paste`, or any
404 // commit while an ask is out (backlog DX14).
405 let pasted = std::mem::replace(&mut self.awaiting_paste, false) || paste;
406 if let Some(key) = self.edit.focused() {
407 if self.edit_with_fonts(|edit, fs| edit.apply_text(key, &s, fs)) {
408 self.push_edit_event(key, "changed", &mut out);
409 }
410 } else {
411 // A custom editor: the composition's result as data,
412 // on the sink the focused node reports to (backlog
413 // C17). Never reaches the `Text` arm above, so a
414 // sink hears a commit once and a keystroke once. A
415 // marker rides along only when it is set, so a sink
416 // that never heard of them sees the payload it always
417 // did.
418 let mut fields = vec![("kind", Value::str("text")), ("text", Value::Str(s))];
419 if pasted {
420 fields.push(("pasted", Value::Bool(true)));
421 }
422 if marks.concealed {
423 fields.push(("concealed", Value::Bool(true)));
424 }
425 if marks.transient {
426 fields.push(("transient", Value::Bool(true)));
427 }
428 self.sink_event(Value::map(fields), &mut out);
429 }
430 }
431 InputEvent::Preedit(s, cursor) => {
432 if let Some(key) = self.edit.focused() {
433 self.edit_with_fonts(|edit, fs| edit.set_preedit(key, &s, cursor, fs));
434 } else {
435 let cursor = match cursor {
436 Some((a, b)) => {
437 Value::List(vec![Value::Int(a as i64), Value::Int(b as i64)])
438 }
439 None => Value::Null,
440 };
441 self.sink_event(
442 Value::map([
443 ("kind", Value::str("preedit")),
444 ("text", Value::Str(s)),
445 ("cursor", cursor),
446 ]),
447 &mut out,
448 );
449 }
450 }
451 InputEvent::Key(ek, mods) => {
452 // A modal owns Escape: it asks to go away, and nothing
453 // else happens (see `docs/adr/0003-modal-surfaces.md`).
454 // The core closes nothing — the app stops declaring it.
455 if ek == EditKey::Escape
456 && let Some(key) = self.modal()
457 {
458 self.dismiss(key, "escape", &mut out);
459 return out;
460 }
461 // Tab walks the focus ring (Shift-Tab backwards) unless a
462 // multiline editor holds focus — there Tab stays
463 // indentation — or a key sink does: a sink is an app that
464 // owns its keyboard, Tab included (it hands focus on with
465 // `focus_next`). With nothing focused Tab enters the ring.
466 let sink = self.focused_sink();
467 let traverse = ek == EditKey::Tab
468 && match self.edit.focused() {
469 Some(k) => !self.edit.is_multiline(k),
470 None => !sink,
471 };
472 if traverse {
473 self.focus_next(!mods.shift);
474 } else if let Some(key) = self.edit.focused() {
475 let (changed, submit) =
476 self.edit_with_fonts(|edit, fs| edit.apply_key(key, ek, mods, fs));
477 self.editor_took_selection(key);
478 if changed {
479 self.push_edit_event(key, "changed", &mut out);
480 }
481 if submit {
482 self.push_edit_event(key, "submit", &mut out);
483 }
484 if ek == EditKey::Escape {
485 self.move_focus(None);
486 }
487 } else if let Some(i) = self.focused_control()
488 // A key this control does not claim has already gone to
489 // the sink above it as a raw press, so it must not act
490 // here as well (`docs/adr/0011`, decision 3). With no
491 // sink above, nothing bubbled and every arm below runs
492 // as it always did — including Escape, which is how a
493 // control with no shortcut layer over it is let go of.
494 && !edit_key_code(ek).is_some_and(|c| self.bubbles(i, c, chord(Some(mods))))
495 {
496 // A control that is neither an editor nor a sink:
497 // Enter presses it, the arrows nudge a slider (the
498 // same events assistive technology produces), Escape
499 // lets go.
500 use crate::slider::SliderMove;
501 let slider =
502 self.tree.specs[i].access().role == Some(crate::access::Role::Slider);
503 let changes = slider && self.tree.specs[i].events().on_change.is_some();
504 // Each key the core acts with shows the focus first
505 // (`docs/adr/0002`, decision 4a): pointer focus is
506 // unshown, but the moment the keyboard uses it the
507 // user is owed the answer to "which node did that?" —
508 // a button pressed with Space after a click otherwise
509 // emits its event with nothing on screen naming it.
510 // Escape acts by letting go, and a ring around nothing
511 // is not a ring; a key the control does not claim went
512 // to the sink above and never arrives here at all.
513 // Shift with a horizontal motion on a node inside a
514 // `selectable` scope moves the scope's selection
515 // (backlog AR28) — the keyboard's half of what a
516 // drag does, and the one way a keyboard user selects
517 // a label. Under a sink the press already bubbled and
518 // never arrives here, like every other motion.
519 let scope = self.scopes.get(i).copied().flatten();
520 match ek {
521 EditKey::Left | EditKey::Right | EditKey::Home | EditKey::End
522 if mods.shift && scope.is_some() =>
523 {
524 self.focus_visible = true;
525 self.keyboard_select(scope.unwrap_or(Key::ROOT), ek, mods);
526 }
527 EditKey::Enter => {
528 self.focus_visible = true;
529 self.click_node(self.tree.keys[i], &mut out);
530 }
531 EditKey::Escape => self.move_focus(None),
532 EditKey::Right | EditKey::Up if slider => {
533 self.focus_visible = true;
534 self.nudge(i, SliderMove::Step(1), &mut out);
535 }
536 EditKey::Left | EditKey::Down if slider => {
537 self.focus_visible = true;
538 self.nudge(i, SliderMove::Step(-1), &mut out);
539 }
540 // A slider that asked for its changes takes the
541 // rest of the keys a range has (ADR 0034,
542 // decision 4); one that did not leaves them be.
543 EditKey::PageUp | EditKey::PageDown | EditKey::Home | EditKey::End
544 if changes =>
545 {
546 self.focus_visible = true;
547 let mv = match ek {
548 EditKey::PageUp => SliderMove::Page(1),
549 EditKey::PageDown => SliderMove::Page(-1),
550 EditKey::Home => SliderMove::Home,
551 _ => SliderMove::End,
552 };
553 self.nudge(i, mv, &mut out);
554 }
555 // Inside a composite the arrows, Home and End move
556 // focus among the items instead (see
557 // `docs/adr/0007-composite-keyboard-patterns.md`),
558 // showing the focus where they land; on anything
559 // else they do nothing, as before.
560 EditKey::Left
561 | EditKey::Right
562 | EditKey::Up
563 | EditKey::Down
564 | EditKey::Home
565 | EditKey::End => self.composite_step(i, ek, &mut out),
566 _ => {}
567 }
568 }
569 }
570 InputEvent::KeyDown(kp) => {
571 self.pressed_mods = Some(kp.mods);
572 if self.route_key(&kp, KeyPhase::Down, &mut out) {
573 // Held from here until its release, focus moving, or
574 // the window losing the keyboard. A repeat of a key
575 // already down is the same key, not a second one —
576 // matched by position, since Shift moving mid-hold
577 // changes the repeat's `code` (`KeyPress::same_key`).
578 if !self.keys_held.iter().any(|h| h.same_key(&kp)) {
579 self.keys_held.push(kp.released());
580 }
581 }
582 }
583 InputEvent::KeyUp(kp) => {
584 // Only a key whose press was delivered has a release to
585 // deliver: one pressed while an editor held focus, or
586 // already let go of synthetically, resolves nothing.
587 if let Some(i) = self.keys_held.iter().position(|h| h.same_key(&kp)) {
588 self.keys_held.remove(i);
589 self.route_key(&kp.released(), KeyPhase::Up, &mut out);
590 }
591 }
592 InputEvent::MouseDown { button, clicks } => {
593 // Only the primary button moves anything: a secondary
594 // press asks for a context menu where it landed and leaves
595 // focus, the caret and the scrollbars exactly as they were
596 // (a right-click on a selection has to keep it). Any
597 // non-primary press an `on_button` node claims is that
598 // node's instead, and captured by it (backlog F105).
599 let primary = button == MouseButton::Primary;
600 let mut owner = None;
601 // A scrollbar wins what it was painted over — its own
602 // scroller's content, not a float over it (ADR 0023): a
603 // thumb press starts a drag, a track press jumps there
604 // first. Neither blurs the focused edit.
605 if primary
606 && let Some(p) = self.interaction.cursor()
607 && let Some(Target::Bar(bar)) = self.interaction.target_at(p)
608 {
609 let (pos, thumb_start) = match bar.axis {
610 ScrollAxis::X => (p.x, bar.thumb.x),
611 ScrollAxis::Y => (p.y, bar.thumb.y),
612 };
613 let grab = if pos >= thumb_start && pos <= thumb_start + bar.bar_len {
614 pos - thumb_start
615 } else {
616 let center = bar.bar_len / 2.0;
617 let off = bar.offset_for(p, center);
618 self.set_scroll_axis(bar.key, bar.axis, off);
619 center
620 };
621 self.interaction.scrollbar_drag = Some((bar.key, bar.axis, grab));
622 return out;
623 }
624 // Click-to-focus / caret placement / start drag-selection,
625 // against the previous frame's layout.
626 if let Some(p) = self.interaction.cursor() {
627 let hit = self.interaction.hit_at(p).map(|h| {
628 // A region that does something with a press
629 // claims it: a button inside a selectable
630 // card is a button first (ADR 0017).
631 let claimed = h.payload.is_some()
632 || h.drag.is_some()
633 || h.key_sink.is_some()
634 || h.window.is_some();
635 let scope = h.select_scope.filter(|_| !claimed);
636 (h.key, h.edit_origin, h.focusable, scope, h.origin)
637 });
638 // While a modal is up, a press outside it never
639 // touches focus: one that finds no region asks the
640 // modal to go away (a modal is hit-tracked, so its own
641 // background is not "outside"), and one that finds the
642 // only live thing out there — window chrome — is the
643 // platform's business, not the app's.
644 if let Some(key) = self.modal()
645 && !hit.as_ref().is_some_and(|(k, ..)| self.within_modal(*k))
646 {
647 if hit.is_none() {
648 self.dismiss(key, "outside", &mut out);
649 }
650 let n = self
651 .interaction
652 .handle(InputEvent::MouseDown { button, clicks }, &mut out);
653 self.attach_pointer(&mut out, n);
654 return out;
655 }
656 // A press moves focus (to a focusable node, or to the
657 // key sink the press landed inside) or drops it; either
658 // way it is pointer focus, not shown.
659 if primary {
660 // A press anywhere ends the last selection; the
661 // arms below start whichever new one it begins.
662 // One selection per window (ADR 0017) — except a
663 // press inside the core's own context menu, which
664 // is *about* that selection: a Copy row that
665 // cleared what it was going to copy would be a
666 // menu that never works.
667 // The menu bar's Edit menu is about the selection
668 // for the same reason, so a press in it is spared
669 // the same way.
670 let origin = hit.as_ref().map(|(.., o)| *o);
671 let in_bar = origin == Some(OriginId::MENU_BAR);
672 // A Shift-press inside the scope the selection is
673 // in keeps its anchor and moves the live end: it
674 // extends, so it clears nothing (ADR 0029,
675 // decision 3). Anywhere else Shift is a press.
676 let shift = self.interaction.modifiers().shift;
677 let extends = shift
678 && hit.as_ref().is_some_and(|(_, _, _, scope, _)| {
679 scope.is_some()
680 && (self.selection.map(|s| s.scope) == *scope
681 || self.cell_selection.map(|c| c.node) == *scope)
682 });
683 // A press on a `keepFocus` node — a toolbar's Copy
684 // or Bold, acting on what the sink or editor has —
685 // is spared on the same terms as the menus (backlog
686 // DX10): it leaves the selection, the focus and the
687 // ring as they are. An editor inside one is its own
688 // keyboard owner and takes its caret as ever.
689 let keep = match hit {
690 Some((_, Some(_), true, _, _)) | None => false,
691 Some((key, ..)) => self.keeps_focus(key),
692 };
693 if origin != Some(OriginId::MENU) && !in_bar && !extends && !keep {
694 self.clear_selection();
695 }
696 // And the field a menu-bar menu will be about: this
697 // press is about to move focus onto the title, so
698 // the answer has to be taken before it does. Only
699 // on the way *in* — a press with a menu already
700 // open is a row or a second title, and focus is
701 // inside the bar by then, so asking again would
702 // record "no field" over the real answer.
703 if in_bar && self.menu_bar_open().is_none() {
704 self.note_menu_bar_editor();
705 }
706 match hit {
707 Some((key, Some(origin), true, _, _)) => {
708 // A Shift-press in the focused editor
709 // extends from its caret: cosmic-text's
710 // `Drag` is the action that moves the
711 // cursor and keeps (or seeds) the
712 // selection, which is the whole gesture.
713 let extend = shift && self.edit.focused() == Some(key);
714 self.move_focus(Some(key));
715 let local = Vec2::new(p.x - origin.x, p.y - origin.y);
716 self.edit_with_fonts(|edit, fs| {
717 edit.click(key, local, clicks, extend, fs)
718 });
719 self.edit.dragging = Some((key, origin));
720 self.arm_follow(key, p);
721 }
722 // The press acts (its click is resolved on the
723 // release, as any) and moves nothing: not the
724 // focus, not the region Tab walks next — the
725 // keyboard's ring is still the one it is in —
726 // and no drag-select of its own.
727 Some(_) if keep => {}
728 // Inside a selection scope, with nothing else
729 // claiming the press: start a drag-select.
730 // One click places both ends together, two
731 // take the word, three the whole run.
732 Some((key, _, focusable, Some(scope), _)) => {
733 let target = self.press_focus(key, focusable);
734 self.move_focus(target);
735 self.settle_region(Some(key));
736 // The press arms the drag with what the
737 // click count says it moves by: a second
738 // click held and dragged selects word by
739 // word, a third run by run — in bytes or,
740 // for a grid, in cells; the arming knows.
741 // A Shift-press keeps the anchor instead
742 // and goes on by characters.
743 if self.arm_select_drag(scope, p, clicks, extends) {
744 self.arm_follow(scope, p);
745 }
746 }
747 // Everything else: a plain node, and a
748 // disabled editor (no caret to place).
749 Some((key, _, focusable, None, _)) => {
750 let target = self.press_focus(key, focusable);
751 self.move_focus(target);
752 // Whatever the press did to focus, Tab
753 // afterwards enters the ring under the
754 // pointer (`docs/adr/0022`, decision 3).
755 self.settle_region(Some(key));
756 }
757 None => {
758 self.move_focus(None);
759 self.settle_region(None);
760 }
761 }
762 self.focus_visible = false;
763 } else if let Some((key, ..)) = hit {
764 owner = self.button_owner(key, button);
765 }
766 }
767 let claimed_button = owner.is_some();
768 let n = match owner {
769 Some(owner) => self
770 .interaction
771 .press_button(button, clicks, owner, &mut out),
772 None => self
773 .interaction
774 .handle(InputEvent::MouseDown { button, clicks }, &mut out),
775 };
776 self.attach_pointer(&mut out, n);
777 // A right-click the app did not claim with `onContextMenu`
778 // or `onButton` gets the stock menu, where there is
779 // anything standard to put in one (ADR 0017, decision 5).
780 if button == MouseButton::Secondary
781 && let Some(p) = self.interaction.cursor()
782 {
783 let claimed =
784 claimed_button || out.iter().any(|e| e.kind() == Some("contextmenu"));
785 self.auto_menu(p, claimed);
786 }
787 }
788 InputEvent::CursorMoved(p) => {
789 if let Some((key, axis, grab)) = self.interaction.scrollbar_drag
790 && let Some(bar) = self
791 .interaction
792 .scrollbars
793 .iter()
794 .rev()
795 .find(|b| b.key == key && b.axis == axis)
796 .copied()
797 {
798 // Thumb drag: geometry is last frame's, which is fine —
799 // track length only changes with the container.
800 let off = bar.offset_for(p, grab);
801 self.set_scroll_axis(key, axis, off);
802 }
803 self.rehit(p);
804 self.follow_point(p);
805 let n = self
806 .interaction
807 .handle(InputEvent::CursorMoved(p), &mut out);
808 self.attach_pointer(&mut out, n);
809 }
810 InputEvent::MouseUp { button } => {
811 if button == MouseButton::Primary {
812 self.end_follow();
813 self.edit.dragging = None;
814 self.select_dragging = None;
815 self.interaction.scrollbar_drag = None;
816 }
817 let n = self
818 .interaction
819 .handle(InputEvent::MouseUp { button }, &mut out);
820 self.attach_pointer(&mut out, n);
821 }
822 InputEvent::ForceClick(p) => self.force_click(p, &mut out),
823 InputEvent::Access(req) => self.handle_access(req, &mut out),
824 other => {
825 self.interaction.handle(other, &mut out);
826 }
827 }
828 self.flush_sound_requests();
829 // Input moves focus, carets and scroll offsets: an access tree
830 // derived earlier this frame no longer describes it.
831 self.access_built = 0;
832 out
833 }
834
835 /// The node a non-primary press on region `key` goes to, with the tag
836 /// its event carries: see `enclosing_button`. Read off
837 /// the tree at the press, as a force click's tag is.
838 fn button_owner(&self, key: Key, button: MouseButton) -> Option<crate::input::ButtonOwner> {
839 let i = self.tree.index_of(key)?;
840 let j = self.enclosing_button(i, button)?;
841 Some(crate::input::ButtonOwner {
842 key: self.tree.keys[j],
843 origin: self.tree.origins[j],
844 tag: self.tree.specs[j].events().on_button.clone()?,
845 })
846 }
847
848 /// A force click. Over text — an editor or a
849 /// `selectable` scope — it selects the word under it and asks the host
850 /// for its definition panel, which is what the gesture means on the
851 /// one platform that has it. Anywhere else it reaches a node
852 /// declaring `on_force_click`, and over anything else it does
853 /// nothing at all.
854 ///
855 /// It moves no focus and places no caret: it happens *during* a press
856 /// that is still running, and stealing the caret out from under a
857 /// drag would be a gesture fighting itself.
858 fn force_click(&mut self, p: Vec2, out: &mut Vec<UiEvent>) {
859 let Some(region) = self.interaction.hit_at(p) else {
860 return;
861 };
862 let (key, origin) = (region.key, region.origin);
863 // Read off the tree rather than carried on the region: a force
864 // click is one event in a session, and a tag on `HitRegion` is a
865 // clone on every region of every frame (C15's rule — a node pays
866 // for props it does not declare).
867 let tag = self
868 .tree
869 .keys
870 .iter()
871 .position(|k| *k == key)
872 .and_then(|i| self.tree.specs[i].events().on_force_click.clone());
873 let editor = region.edit_origin.map(|origin| (key, origin));
874 let scope = region.select_scope;
875 // Text first: the word under the pointer, selected, and looked up.
876 // The press that deepened into this force click is still running,
877 // and its drag would overwrite the word the moment the finger
878 // moved a pixel — which is what "the panel says one word and the
879 // highlight is one character" looks like. The gesture takes the
880 // press over: no caret drag, no selection drag.
881 self.select_dragging = None;
882 self.edit.dragging = None;
883 self.drag_follow = None;
884 if let Some((key, content_origin)) = editor {
885 let local = Vec2::new(p.x - content_origin.x, p.y - content_origin.y);
886 self.move_focus(Some(key));
887 self.edit_with_fonts(|edit, fs| edit.click(key, local, 2, false, fs));
888 self.menu_editor = Some(key);
889 if let Some(action) = self.lookup_action() {
890 self.menu_actions.push(action);
891 }
892 return;
893 }
894 if let Some(scope) = scope {
895 // A force click is a double click that also asks for a
896 // definition, so it takes the same word the second click
897 // would have.
898 if !self.select_word_under(scope, p) {
899 return;
900 }
901 // A force click between words is a force click on nothing:
902 // looking up a space would put a dictionary panel over the
903 // page for no reason, which is not what the gesture does
904 // anywhere else on the platform.
905 if self.copy_selection().is_none_or(|t| t.trim().is_empty()) {
906 self.clear_selection();
907 return;
908 }
909 if let Some(action) = self.lookup_action() {
910 self.menu_actions.push(action);
911 }
912 return;
913 }
914 // Not text: the node's own event, if it asked for one.
915 let Some(tag) = tag else { return };
916 let payload = Value::map([
917 ("kind", Value::str("forceclick")),
918 ("x", Value::Float(p.x as f64)),
919 ("y", Value::Float(p.y as f64)),
920 ]);
921 out.push(UiEvent::on(origin, key, payload).tagged(Some(&tag)));
922 }
923
924 /// Resolves a request from assistive technology against the last
925 /// frame the way the pointer or keyboard equivalent would be (see
926 /// [`crate::access::AccessAction`]).
927 fn handle_access(&mut self, req: crate::access::AccessRequest, out: &mut Vec<UiEvent>) {
928 use crate::access::AccessAction;
929 let key = req.key;
930 let idx = self.tree.index_of(key);
931 // The gates every other channel obeys (AR18): a node outside the
932 // modal is inert (ADR 0003 decision 5) and a disabled one takes no
933 // action. Only `Click` resolved against the hit list before; a
934 // reader edited, nudged and scrolled the page behind a dialog,
935 // and `Focus` on an editor there routed typing to it until the
936 // next frame's containment.
937 if let Some(i) = idx
938 && !self.interactive(i)
939 {
940 // The access tree is not pruned (ADR 0003 decision 7), so a
941 // reader can name a node behind the modal, and its click is
942 // the press outside: the modal is asked to go away, and the
943 // node hears nothing (decision 6). Dropped on the floor, a
944 // select's field clicked a second time left its own menu
945 // open where the pointer closes it (backlog RG13). Every
946 // other request behind a modal does nothing — nothing a
947 // pointer does to the page behind a dialog moves its text.
948 if req.action == AccessAction::Click
949 && let Some(modal) = self.modal()
950 {
951 self.dismiss(modal, "outside", out);
952 }
953 return;
954 }
955 // Disabled: what the access tree refuses to advertise, so a
956 // request naming one is a reader working from a stale tree, or a
957 // headless test.
958 if let Some(i) = idx
959 && self.tree.specs[i].disabled
960 {
961 return;
962 }
963 match req.action {
964 AccessAction::Click => self.click_node(key, out),
965 AccessAction::Focus => {
966 // The reader's cursor lands where Tab would — on a node it
967 // can see (decoration is not in its tree); show it.
968 let exposed = self.access_tree().get(key).is_some();
969 if exposed && idx.is_some_and(|i| crate::access::focusable(&self.tree, i)) {
970 self.move_focus(Some(key));
971 self.focus_visible = true;
972 }
973 }
974 AccessAction::Blur => {
975 if self.focus == Some(key) {
976 self.move_focus(None);
977 }
978 }
979 AccessAction::SetValue => {
980 if self.edit.contains(key) {
981 let value = req.value.unwrap_or_default();
982 if self.edit.text(key).as_deref() != Some(value.as_str()) {
983 self.set_edit_text(key, &value);
984 self.push_edit_event(key, "changed", out);
985 }
986 } else if let Some(i) = idx
987 && crate::access::is_custom_editor(&self.tree, i)
988 {
989 // The app owns the text: hand the request over as data.
990 let payload = Value::map([
991 ("kind", Value::str("access")),
992 ("action", Value::str(req.action.name())),
993 ("text", Value::str(req.value.unwrap_or_default())),
994 ]);
995 out.push(
996 UiEvent::on(self.tree.origins[i], key, payload)
997 .tagged(self.access_tag(i).as_ref()),
998 );
999 } else if let Some(i) = idx {
1000 self.set_slider(i, req.value.as_deref().unwrap_or_default(), out);
1001 }
1002 }
1003 AccessAction::Increment | AccessAction::Decrement => {
1004 let Some(i) = idx else { return };
1005 let n = if req.action == AccessAction::Increment {
1006 1
1007 } else {
1008 -1
1009 };
1010 self.nudge(i, crate::slider::SliderMove::Step(n), out);
1011 }
1012 AccessAction::SetTextSelection | AccessAction::ReplaceSelectedText => {
1013 let Some(i) = idx else { return };
1014 if self.edit.contains(key) {
1015 match req.action {
1016 AccessAction::SetTextSelection => {
1017 let (Some(anchor), Some(focus)) = (req.anchor, req.focus) else {
1018 return;
1019 };
1020 // Run positions resolve against the tree of
1021 // the last frame, which is what the request
1022 // was made from.
1023 let tree = self.access_tree();
1024 let Some(node) = tree.get(key) else { return };
1025 let (Some(a), Some(f)) =
1026 (node.line_offset(anchor), node.line_offset(focus))
1027 else {
1028 return;
1029 };
1030 self.edit.set_selection(key, a, f);
1031 self.editor_took_selection(key);
1032 }
1033 _ => {
1034 let text = req.value.unwrap_or_default();
1035 if self
1036 .edit_with_fonts(|edit, fs| edit.replace_selection(key, &text, fs))
1037 {
1038 self.push_edit_event(key, "changed", out);
1039 }
1040 }
1041 }
1042 } else if crate::access::is_custom_editor(&self.tree, i) {
1043 // The app owns the text: hand the request over as data.
1044 let mut entries = vec![
1045 ("kind".to_string(), Value::str("access")),
1046 ("action".to_string(), Value::str(req.action.name())),
1047 ];
1048 if let Some(text) = req.value {
1049 entries.push(("text".to_string(), Value::str(text)));
1050 }
1051 if let (Some(anchor), Some(focus)) = (req.anchor, req.focus) {
1052 let tree = self.access_tree();
1053 let Some(node) = tree.get(key) else { return };
1054 let (Some(a), Some(f)) =
1055 (node.line_offset(anchor), node.line_offset(focus))
1056 else {
1057 return;
1058 };
1059 let pos = |(line, offset): (usize, usize)| {
1060 Value::map([
1061 ("line", Value::Int(line as i64)),
1062 ("offset", Value::Int(offset as i64)),
1063 ])
1064 };
1065 entries.push(("anchor".to_string(), pos(a)));
1066 entries.push(("focus".to_string(), pos(f)));
1067 }
1068 let ev = self.tree.specs[i].events();
1069 let tag = ev
1070 .on_click
1071 .clone()
1072 .or_else(|| ev.on_drag.clone())
1073 .or_else(|| ev.on_key.clone());
1074 out.push(
1075 UiEvent::on(self.tree.origins[i], key, Value::Map(entries))
1076 .tagged(tag.as_ref()),
1077 );
1078 }
1079 }
1080 AccessAction::ScrollIntoView => {
1081 let Some(i) = idx else { return };
1082 let rect = Rect::from_pos_size(self.tree.pos[i], self.tree.size[i]);
1083 self.scroll_rect_into_view(i, rect, false);
1084 }
1085 AccessAction::ScrollUp
1086 | AccessAction::ScrollDown
1087 | AccessAction::ScrollLeft
1088 | AccessAction::ScrollRight => {
1089 let Some(i) = idx else { return };
1090 let size = self.tree.size[i];
1091 let delta = match req.action {
1092 AccessAction::ScrollUp => Vec2::new(0.0, -size.h * 0.8),
1093 AccessAction::ScrollDown => Vec2::new(0.0, size.h * 0.8),
1094 AccessAction::ScrollLeft => Vec2::new(-size.w * 0.8, 0.0),
1095 _ => Vec2::new(size.w * 0.8, 0.0),
1096 };
1097 self.scroll.scroll_by(key, delta);
1098 }
1099 }
1100 }
1101
1102 /// The `tag` an `access` event on node `i` carries: its click payload,
1103 /// else its drag or key tag; None when there is none (or it is null).
1104 pub(crate) fn access_tag(&self, i: usize) -> Option<Value> {
1105 let ev = self.tree.specs[i].events();
1106 ev.on_click
1107 .clone()
1108 .or_else(|| ev.on_drag.clone())
1109 .or_else(|| ev.on_key.clone())
1110 .filter(|t| *t != Value::Null)
1111 }
1112
1113 /// The access tree of the last finished frame (see [`crate::access`]):
1114 /// derived on the first call after a frame, then reused. A driver that
1115 /// never asks pays nothing.
1116 pub fn access_tree(&mut self) -> &crate::access::AccessTree {
1117 if self.access_built != self.frame_no {
1118 let src = crate::access::Sources {
1119 text: &self.text,
1120 cells: &self.cells,
1121 edit: &self.edit,
1122 scroll: &self.scroll,
1123 title: self.window_title.as_deref(),
1124 focus: self.focus,
1125 modal: self.modal(),
1126 viewport: self.viewport,
1127 scale: self.scale,
1128 clips: &self.clips,
1129 };
1130 // Deriving the tree is about 480 µs on a 10,000-node frame and
1131 // is paid on every frame a screen reader is attached; hashing
1132 // what it reads is about 105 µs, because three quarters of the
1133 // work is making the nodes rather than walking to them. So a
1134 // frame that changed nothing this tree can see — a pointer
1135 // moving across hover backgrounds, a colour transition — keeps
1136 // the one it had. See `access::inputs_hash` for the invariant
1137 // that makes it safe, and ADR 0016 decision 3 for why this is
1138 // the one thing in the frame that gets cached.
1139 let hash = crate::access::inputs_hash(&self.tree, &src);
1140 if hash.is_none() || self.access_inputs != hash {
1141 self.access = crate::access::build(&self.tree, &src);
1142 self.access_rebuilds += 1;
1143 }
1144 self.access_inputs = hash;
1145 self.access_built = self.frame_no;
1146 }
1147 &self.access
1148 }
1149
1150 /// Delivers one key event to the sink it resolves to, tagged with that
1151 /// sink's `on_key` payload; returns whether anything took it. The
1152 /// focused edit widget owns the keyboard (it takes the Text/EditKey
1153 /// path), so a sink only hears while no editor is focused and it is
1154 /// still in the last frame's hit list. *Which* sink is
1155 /// [`Self::key_target`]'s answer: the focused one, or — when a control
1156 /// holds focus and does not claim this key — the nearest one above it.
1157 fn route_key(&mut self, kp: &KeyPress, phase: KeyPhase, out: &mut Vec<UiEvent>) -> bool {
1158 if self.edit.focused().is_some() {
1159 return false;
1160 }
1161 let Some(target) =
1162 self.key_target(kp.code, kp.mods.ctrl || kp.mods.alt || kp.mods.super_key)
1163 else {
1164 return false;
1165 };
1166 // A sink hears releases only by asking (`key_up`): press-only is
1167 // the keymap case, and a keymap handed both halves runs every
1168 // binding twice. The key is still tracked as held either way, so
1169 // a sink that opts in mid-hold hears the release it is owed.
1170 if phase == KeyPhase::Up
1171 && !self
1172 .sink_node(target)
1173 .is_some_and(|i| self.tree.specs[i].events().key_up)
1174 {
1175 return false;
1176 }
1177 // A modifier or lock key reaches only a sink that asked for them
1178 // (`modifier_keys`, backlog F108): to any other it is held, not
1179 // pressed, and never held as a key either — so its release has
1180 // nothing to find.
1181 if kp.code.is_modifier()
1182 && !self
1183 .sink_node(target)
1184 .is_some_and(|i| self.tree.specs[i].events().modifier_keys)
1185 {
1186 return false;
1187 }
1188 self.deliver_to_sink(target, kp.to_value(phase), out)
1189 }
1190
1191 /// The node the sink `key` names, in the last frame's tree: one that
1192 /// declares `on_key`, is not disabled, and is not shut out by a
1193 /// modal.
1194 ///
1195 /// Asked of the tree and not of the hit list, because a key is not
1196 /// pointer input. The hit list is where a *point* finds a node, and
1197 /// a node outside its scroller's clip is not under any point, so it
1198 /// has no region there (`emit_node` is never reached for it) — while
1199 /// the keyboard reaches a node by having focus, which a node keeps
1200 /// wherever it is drawn. Before F79 the delivery read the hit list
1201 /// like a click, so a focused sink scrolled out of view, or drawn
1202 /// part-way to its place by `slide` or an `enter` offset, dropped
1203 /// every key typed at it until it came back.
1204 fn sink_node(&self, key: Key) -> Option<usize> {
1205 let i = (0..self.tree.len())
1206 .rev()
1207 .find(|&i| self.tree.keys[i] == key)?;
1208 let spec = &self.tree.specs[i];
1209 (spec.events().on_key.is_some() && !spec.disabled && self.interactive(i)).then_some(i)
1210 }
1211
1212 /// Hands `payload` to the sink `target` names with the sink's tag
1213 /// merged in — the one delivery both key channels end in. False when
1214 /// the last frame declared no such sink.
1215 fn deliver_to_sink(&self, target: Key, payload: Value, out: &mut Vec<UiEvent>) -> bool {
1216 let Some(i) = self.sink_node(target) else {
1217 return false;
1218 };
1219 out.push(
1220 UiEvent::on(self.tree.origins[i], self.tree.keys[i], payload)
1221 .tagged(self.tree.specs[i].events().on_key.as_ref()),
1222 );
1223 true
1224 }
1225
1226 /// Delivers `payload` to the sink the focused node reports to — the
1227 /// focused sink itself, or the nearest one above a focused control —
1228 /// with the sink's tag merged in, the way a `key` event is. A
1229 /// composition is never a control's to claim, so unlike `route_key`
1230 /// nothing is asked about the key. False with no sink to hear it.
1231 fn sink_event(&mut self, payload: Value, out: &mut Vec<UiEvent>) -> bool {
1232 let Some(i) = self.focus_index() else {
1233 // With nothing focused, the root sink that hears every
1234 // unclaimed key (`key_target`) hears this too — a paste a
1235 // shell asked for with nothing focused would otherwise
1236 // vanish (backlog C33). Not under a modal.
1237 if self.tree.is_empty() || self.modal.is_some() {
1238 return false;
1239 }
1240 let root = &self.tree.specs[0];
1241 if root.events().on_key.is_none() || root.disabled {
1242 return false;
1243 }
1244 return self.deliver_to_sink(self.tree.keys[0], payload, out);
1245 };
1246 let target = if self.tree.specs[i].events().on_key.is_some() {
1247 self.tree.keys[i]
1248 } else {
1249 match self.enclosing_sink(i) {
1250 Some(j) => self.tree.keys[j],
1251 None => return false,
1252 }
1253 };
1254 self.deliver_to_sink(target, payload, out)
1255 }
1256
1257 /// Lets go of every key the focused sink is holding, as if the user
1258 /// had released them: each becomes a `{kind="key", phase="up"}` on the
1259 /// sink that took the press. Called when focus moves — a keymap that
1260 /// armed a mode on the way down has to hear the way up, and the node
1261 /// it moved to never saw the press — and by drivers when the window
1262 /// loses the keyboard (Cmd-Tab while a key is down otherwise leaves it
1263 /// stuck down forever).
1264 pub fn release_held_keys(&mut self) {
1265 if self.keys_held.is_empty() {
1266 return;
1267 }
1268 let mut out = Vec::new();
1269 let mut held = std::mem::take(&mut self.keys_held);
1270 while !held.is_empty() {
1271 let mut kp = held.remove(0);
1272 // A modifier key's release reports the state after it, as a
1273 // real one does (ADR 0002, decision 15): its own bit off
1274 // unless its twin is still down to be let go of next. The
1275 // press stored it on (backlog RG85).
1276 let on = held.iter().any(|h| h.code == kp.code);
1277 match kp.code {
1278 KeyCode::Shift => kp.mods.shift = on,
1279 KeyCode::Ctrl => kp.mods.ctrl = on,
1280 KeyCode::Alt => kp.mods.alt = on,
1281 KeyCode::Super => kp.mods.super_key = on,
1282 _ => {}
1283 }
1284 self.route_key(&kp, KeyPhase::Up, &mut out);
1285 }
1286 // Pending rather than returned: the writers are `set_focus` and the
1287 // driver's window-focus report, neither of which is answering an
1288 // input event. `handle_input` appends it before returning, so a
1289 // click that moved focus and the release it forced arrive together.
1290 self.pending.append(&mut out);
1291 }
1292
1293 /// The driver's report that this window gained or lost the keyboard:
1294 /// `env.focused`, plus the one rule that rides on it — a window that
1295 /// lost the keyboard lets go of every key its sink was holding, since
1296 /// the OS stops delivering key events to it and the release would
1297 /// never arrive. The rule lives here rather than in each driver so a
1298 /// Node test's `setEnv({focused: false})` and a C host's `kui_env_set`
1299 /// do what the windowed runner does, instead of each remembering to.
1300 /// The synthetic `up`s are pending, like `release_held_keys`'s, and so
1301 /// are the `release`s of the buttons `onButton` nodes held.
1302 pub fn set_focused(&mut self, focused: bool) {
1303 if self.env.focused == focused {
1304 return;
1305 }
1306 self.env.focused = focused;
1307 // The app hears it as a window event rather than diffing
1308 // `env.focused` every frame (backlog DX18).
1309 let (name, id) = (self.window_name(), self.env.window.id);
1310 self.push_window_event(if focused { "focused" } else { "blurred" }, &name, id);
1311 if !focused {
1312 self.release_held_keys();
1313 // The modifiers go with the keys: a Shift released in another
1314 // window never reaches this one, and a host that does not
1315 // resend the state on the way back (winit does; a C loop may
1316 // not) would otherwise leave every later press an extending
1317 // one. The app hears it as the `modifiers` event it is.
1318 let mut out = Vec::new();
1319 self.interaction.handle(
1320 InputEvent::Modifiers(crate::input::KeyMods::default()),
1321 &mut out,
1322 );
1323 // And the buttons an `onButton` node holds captured (backlog
1324 // F105): each owner hears its release now, with the cell it
1325 // lands in, rather than every later move as a drag.
1326 let n = self.interaction.release_buttons(&mut out);
1327 self.attach_pointer(&mut out, n);
1328 // And the primary button's hold (backlog RG75): a drag or a
1329 // slide ends where the pointer was, a caret drag, a
1330 // selection drag and a scrollbar drag stop, and the press
1331 // clicks nothing — the release, like the buttons', is not
1332 // coming here, and every move after the window came back
1333 // went on dragging with no button down.
1334 self.edit.dragging = None;
1335 self.select_dragging = None;
1336 self.interaction.scrollbar_drag = None;
1337 let n = self.interaction.release_primary(&mut out);
1338 self.attach_pointer(&mut out, n);
1339 self.pending.append(&mut out);
1340 // And a held drag's follow: the release will not come here,
1341 // and a scroller stepping toward a pointer nobody holds any
1342 // more is a window asking for frames until one does.
1343 self.drag_follow = None;
1344 }
1345 }
1346
1347 /// The sink a chord pressed now would reach, if any: the focused sink,
1348 /// the nearest one above the focused control, or the root's with
1349 /// nothing focused. What a
1350 /// driver asks before greying a menu row that spells a chord — a sink
1351 /// that would hear ⌘C may do anything with it, so the row stays lit.
1352 pub fn chord_sink(&self) -> Option<Key> {
1353 if self.edit.focused().is_some() {
1354 return None;
1355 }
1356 self.key_target(KeyCode::Char('c'), true)
1357 }
1358
1359 /// Which node hears a raw press: the focused sink, the nearest sink
1360 /// above a focused control that does not claim the key, or nothing.
1361 ///
1362 /// `chord` is whether a modifier other than Shift is down. A chord is
1363 /// never a control's key — it is what a shortcut layer is made of — so
1364 /// it bubbles whatever the focused control would have done with the
1365 /// bare key.
1366 fn key_target(&self, code: KeyCode, chord: bool) -> Option<Key> {
1367 // With nothing focused there is nothing to claim, and the sink
1368 // that hears every unclaimed key in the tree — one on the root —
1369 // hears this one too (`docs/adr/0022`, decision 8). Not under a
1370 // modal, where the root is inert like everything outside it. A
1371 // shell used to take focus on the root to get this.
1372 let Some(i) = self.focus_index() else {
1373 // Tab is still the ring's: it enters, and the sink does not
1374 // hear it — a chord on it bubbles as any chord does.
1375 if self.tree.is_empty() || self.modal.is_some() || (!chord && code == KeyCode::Tab) {
1376 return None;
1377 }
1378 let root = &self.tree.specs[0];
1379 return (root.events().on_key.is_some() && !root.disabled).then_some(self.tree.keys[0]);
1380 };
1381 // A sink that holds focus keeps everything, as it always has
1382 // (`docs/adr/0002`, decision 3).
1383 if self.tree.specs[i].events().on_key.is_some() {
1384 return Some(self.tree.keys[i]);
1385 }
1386 if !chord && self.claims(i, code) {
1387 return None;
1388 }
1389 self.enclosing_sink(i).map(|j| self.tree.keys[j])
1390 }
1391
1392 /// Whether the key `code` pressed on the focused node `i` reaches a
1393 /// sink above it instead of the node itself — the question the
1394 /// `EditKey` and `Text` channels ask, so that both agree with the raw
1395 /// press channel about who owns the key. False with no sink above, so
1396 /// a key nothing claims does exactly what it did before.
1397 fn bubbles(&self, i: usize, code: KeyCode, chord: bool) -> bool {
1398 (chord || !self.claims(i, code)) && self.enclosing_sink(i).is_some()
1399 }
1400
1401 /// Whether the focused node `i` takes `code` for itself: the keys the
1402 /// core acts on *for that node*, which are exactly the keys that never
1403 /// bubble. Static — a press is resolved
1404 /// on its way down, before the channel that would act on it arrives,
1405 /// so the question has to be answerable from the node and the key
1406 /// alone rather than from what a handler did.
1407 fn claims(&self, i: usize, code: KeyCode) -> bool {
1408 use crate::access::Role;
1409 // A space bar reported as a character is still the space bar.
1410 let code = match code {
1411 KeyCode::Char(' ') => KeyCode::Space,
1412 c => c,
1413 };
1414 // Tab belongs to the ring wherever focus is: a shell sink that
1415 // heard every Tab would be this ADR's own bug in reverse.
1416 if code == KeyCode::Tab {
1417 return true;
1418 }
1419 // Only a control the core presses itself claims anything else; a
1420 // plain box someone focused by hand claims nothing.
1421 if self.focused_control() != Some(i) {
1422 return false;
1423 }
1424 let key = self.tree.keys[i];
1425 // Enter and Space activate what there is to activate: a node with
1426 // no click payload has nothing, so its Space is free to bubble.
1427 let activates = self
1428 .interaction
1429 .hits
1430 .iter()
1431 .rev()
1432 .find(|h| h.key == key)
1433 .is_some_and(|h| h.payload.is_some() || h.window.is_some());
1434 let item = crate::composite::owner(&self.tree, i, &mut Vec::new()).is_some();
1435 let slider = self.tree.specs[i].access().role == Some(Role::Slider);
1436 let changes = slider && self.tree.specs[i].events().on_change.is_some();
1437 match code {
1438 KeyCode::Enter => activates,
1439 // Inside a composite, Space either extends a type-ahead search
1440 // or presses the item (`docs/adr/0007`, decision 9).
1441 KeyCode::Space => activates || item,
1442 KeyCode::Left | KeyCode::Right | KeyCode::Up | KeyCode::Down => slider || item,
1443 KeyCode::Home | KeyCode::End => item || changes,
1444 KeyCode::PageUp | KeyCode::PageDown => changes,
1445 // Type-ahead inside a composite; nothing anywhere else.
1446 KeyCode::Char(_) => item,
1447 _ => false,
1448 }
1449 }
1450
1451 /// Whether the focused node is a key sink (it owns its keys).
1452 fn focused_sink(&self) -> bool {
1453 self.focus_index()
1454 .is_some_and(|i| self.tree.specs[i].events().on_key.is_some())
1455 }
1456
1457 /// The focused node when it is a control the core presses itself:
1458 /// not an editor, not a key sink, and still focusable.
1459 fn focused_control(&self) -> Option<usize> {
1460 let i = self.focus_index()?;
1461 let spec = &self.tree.specs[i];
1462 let editor = matches!(self.tree.content[i], NodeContent::Edit(_));
1463 (!editor && spec.events().on_key.is_none() && crate::access::focusable(&self.tree, i))
1464 .then_some(i)
1465 }
1466
1467 /// Activates node `key` the way a pointer click would — against the
1468 /// last frame's hit regions, so a disabled node emits nothing — for
1469 /// Enter, Space and an assistive-technology `click`. Focus follows
1470 /// into an editor or a sink, as a click's would.
1471 pub(crate) fn click_node(&mut self, key: Key, out: &mut Vec<UiEvent>) {
1472 let Some(h) = self.interaction.hits.iter().rev().find(|h| h.key == key) else {
1473 return;
1474 };
1475 let (origin, payload, window, sound) =
1476 (h.origin, h.payload.clone(), h.window, h.click_sound);
1477 let takes_focus = h.focusable && (h.edit_origin.is_some() || h.key_sink.is_some());
1478 // Not a press: the payload gains no `cell` and no `line` /
1479 // `byte` / `clicks` from wherever the pointer rests — only what
1480 // `Interaction::handle` made from a press does (`attach_pointer`)
1481 // — and the count the last press carried describes nothing now.
1482 self.interaction.note_synthetic_click();
1483 if let Some(sound) = sound {
1484 self.interaction.sound_requests.push(sound);
1485 }
1486 match (window, payload) {
1487 (Some(crate::window::WindowRole::Button(b)), _) => self
1488 .interaction
1489 .window_commands
1490 .push(b.command(self.env.window.id)),
1491 (None, Some(payload)) => out.push(UiEvent {
1492 origin,
1493 window: WindowId::MAIN,
1494 key,
1495 payload,
1496 slot: None,
1497 }),
1498 _ => {}
1499 }
1500 if takes_focus {
1501 self.move_focus(Some(key));
1502 }
1503 }
1504
1505 /// The modal `key` was asked to go away — Escape, or a press outside
1506 /// it. Reaches the app as `{kind="dismiss", reason, tag}` on the modal
1507 /// node; what happens next is the app's, since only it can stop
1508 /// declaring the node.
1509 fn dismiss(&mut self, key: Key, reason: &str, out: &mut Vec<UiEvent>) {
1510 let Some(i) = self.tree.index_of(key) else {
1511 return;
1512 };
1513 let payload = Value::map([
1514 ("kind", Value::str("dismiss")),
1515 ("reason", Value::str(reason)),
1516 ]);
1517 out.push(
1518 UiEvent::on(self.tree.origins[i], key, payload)
1519 .tagged(self.tree.specs[i].events().modal.as_ref()),
1520 );
1521 }
1522
1523 pub(crate) fn push_edit_event(&self, key: Key, kind: &str, out: &mut Vec<UiEvent>) {
1524 out.push(UiEvent {
1525 origin: self.edit.origin_of(key).unwrap_or(OriginId::HOST),
1526 window: WindowId::MAIN,
1527 key,
1528 payload: Value::map([("kind", kind.into())]),
1529 slot: None,
1530 });
1531 }
1532
1533 /// The window's selected text, for clipboard integration: the
1534 /// selection in a `selectable` scope when there is one, else the
1535 /// focused editor's. Only one of the two exists at a time — starting
1536 /// either clears the other
1537 /// — so this asks in that order rather than merging them.
1538 pub fn copy_selection(&self) -> Option<String> {
1539 if self.selection.is_some() {
1540 return self.selection_text();
1541 }
1542 if self.cell_selection.is_some() {
1543 return self.cell_selection_text();
1544 }
1545 self.edit.copy_selection(self.edit.focused()?)
1546 }
1547
1548 /// One selection per window, in the direction
1549 /// `set_selection` does not cover: an editor's selection started by
1550 /// the keyboard — Select All, Shift+arrows, a reader's
1551 /// `setTextSelection` — takes the window's one selection with it, so
1552 /// a scope's or a grid's highlight goes and Cmd-A / Cmd-C read the
1553 /// editor and not the label dragged over before Tab.
1554 fn editor_took_selection(&mut self, key: Key) {
1555 if self.edit.has_selection(key) {
1556 self.selection = None;
1557 self.cell_selection = None;
1558 }
1559 }
1560
1561 /// Cuts the focused editor's selection, returning the removed text.
1562 /// A cut is an edit like any other, so the editor's `changed` is
1563 /// pending for the caller to route — like a `resize`, since the
1564 /// caller is not answering an input event.
1565 pub fn cut_selection(&mut self) -> Option<String> {
1566 let key = self.edit.focused()?;
1567 let text = self.cut_editor(key)?;
1568 let mut out = Vec::new();
1569 self.push_edit_event(key, "changed", &mut out);
1570 self.pending.append(&mut out);
1571 Some(text)
1572 }
1573
1574 /// Deletes editor `key`'s selection, returning what was there — the
1575 /// one mutation both cuts share; the `changed` is the caller's to
1576 /// post where its batch goes.
1577 pub(crate) fn cut_editor(&mut self, key: Key) -> Option<String> {
1578 let text = self.edit.copy_selection(key)?;
1579 self.edit_with_fonts(|edit, fs| edit.delete_selection(key, fs));
1580 Some(text)
1581 }
1582
1583 /// Current text of an editor by key.
1584 pub fn edit_text(&self, key: Key) -> Option<String> {
1585 self.edit.text(key)
1586 }
1587
1588 /// Replaces an editor's text, leaving the caret at the end.
1589 ///
1590 /// The key need not have an editor behind it yet: an `update` that
1591 /// opens a rename field runs a frame ahead of the view that declares
1592 /// it, so the text is held and seeds the editor the next frame
1593 /// declares under this key, over its `initial`. Held for that one
1594 /// frame — a key nothing declares on it drops its text and raises
1595 /// [`crate::diag::EDIT_TEXT_WITHOUT_EDITOR`].
1596 ///
1597 /// Returns whether the text reached an editor now. `false` is the
1598 /// held case: nothing on screen changed, and a driver that redraws on
1599 /// it re-lowers the tree that declares no editor, which is the frame
1600 /// the hold expires on — so a binding asks for a redraw
1601 /// only on `true`.
1602 pub fn set_edit_text(&mut self, key: Key, text: &str) -> bool {
1603 let sess = &mut *self.session.state();
1604 self.edit
1605 .set_text(key, text, &mut sess.fonts, &sess.resources)
1606 }
1607
1608 /// The same call by the name the view declares — an editor's `key`
1609 /// prop / `label` — for the app that has no key to give: the hex key
1610 /// comes from an event the node fired, and an editor a rename opens
1611 /// for the first time has fired none.
1612 ///
1613 /// A label some frame declared resolves now ([`Core::key_of`]) and
1614 /// this is [`Core::set_edit_text`] on that key. One nothing has
1615 /// declared — a first open, or a second one, since an editor closed
1616 /// in between was in no recent frame — is held for the next frame
1617 /// that declares an editor under it, and seeds it there. An editor
1618 /// retained while its key was off screen takes the text over its
1619 /// draft, which is what a `set_edit_text` by key cannot say.
1620 ///
1621 /// Held for that one frame: a label nothing declares on it drops its
1622 /// text and raises [`crate::diag::EDIT_TEXT_WITHOUT_EDITOR`].
1623 ///
1624 /// Returns whether the text reached an editor now, as
1625 /// [`Core::set_edit_text`] does; a label held is `false`.
1626 pub fn set_edit_text_by_label(&mut self, label: &str, text: &str) -> bool {
1627 match self.key_of(label) {
1628 Some(key) => self.set_edit_text(key, text),
1629 None => {
1630 self.edit.hold_label(label, text);
1631 false
1632 }
1633 }
1634 }
1635
1636 /// The pointer shape for wherever the pointer is now, derived from the
1637 /// frame's hit regions (see [`crate::cursor`]). Per-frame output like
1638 /// the window commands, but a query rather than a drain: it is a state,
1639 /// not a queue, so a driver reads it after each input and each frame and
1640 /// only touches the window when the answer changes. Headless drivers
1641 /// never read it, and the core stays device-free.
1642 pub fn cursor_shape(&self) -> crate::cursor::CursorShape {
1643 self.interaction.cursor_shape()
1644 }
1645}
1646
1647/// The raw key an editing key came from, for the keys a focused control
1648/// acts on — the one place the two input channels have to name the same
1649/// press. `None` for the editing vocabulary
1650/// with no control behaviour behind it (Backspace, PageUp, Undo): those
1651/// arms do nothing on a control either way.
1652fn edit_key_code(ek: EditKey) -> Option<KeyCode> {
1653 Some(match ek {
1654 EditKey::Enter => KeyCode::Enter,
1655 EditKey::Escape => KeyCode::Escape,
1656 EditKey::Tab => KeyCode::Tab,
1657 EditKey::Left => KeyCode::Left,
1658 EditKey::Right => KeyCode::Right,
1659 EditKey::Up => KeyCode::Up,
1660 EditKey::Down => KeyCode::Down,
1661 EditKey::Home => KeyCode::Home,
1662 EditKey::End => KeyCode::End,
1663 _ => return None,
1664 })
1665}
1666
1667/// The access tree is cached on a hash of what
1668/// derives it, so every input that hash misses is a frame that serves a
1669/// stale reading. One case per input `access::build` reads, each mutating
1670/// only that input and asserting the tree was derived again *and* came out
1671/// different; plus the case the cache exists for, where a frame changes
1672/// something the tree cannot see and keeps the one it had.
1673#[cfg(test)]
1674mod access_cache {
1675 use crate::access::{Live, Role};
1676 use crate::*;
1677
1678 /// Builds a frame from `spec` on a keyed node with a text child, reads
1679 /// the access tree, and reports (how many derivations have happened,
1680 /// the tree's own hash).
1681 fn frame(core: &mut Core, spec: NodeSpec) -> (u64, u64) {
1682 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1683 ui.configure_root(NodeSpec::column());
1684 ui.text_in_keyed("node", spec, "hello", TextStyle::new(12.0));
1685 ui.finish();
1686 let hash = core.access_tree().hash;
1687 (core.access_rebuilds, hash)
1688 }
1689
1690 /// The base node: a button, so it is a semantic node with a name.
1691 fn base() -> NodeSpec {
1692 NodeSpec::column()
1693 .size(40.0, 20.0)
1694 .on_click(Value::from(1.0))
1695 .label("Save")
1696 }
1697
1698 /// Draws `first`, then `second`, and says whether the second frame
1699 /// derived the tree again and whether the tree changed.
1700 fn change(first: NodeSpec, second: NodeSpec) -> (bool, bool) {
1701 let mut core = Core::new();
1702 let (b0, h0) = frame(&mut core, first.clone());
1703 let (b1, h1) = frame(&mut core, second);
1704 (b1 > b0, h1 != h0)
1705 }
1706
1707 /// The case the cache is for: a pointer moving over a hover background
1708 /// changes `style.bg` before the node is pushed, and the access tree
1709 /// cannot see a background. The tree is kept, not rebuilt.
1710 #[test]
1711 fn a_change_the_tree_cannot_see_keeps_the_tree() {
1712 let (rebuilt, moved) = change(base().bg(Color::WHITE), base().bg(Color::BLACK));
1713 assert!(!rebuilt, "a colour the access tree never reads rebuilt it");
1714 assert!(!moved, "and the tree would have been the same anyway");
1715 }
1716
1717 /// And the same frame twice: no input moved at all.
1718 #[test]
1719 fn an_identical_frame_keeps_the_tree() {
1720 assert_eq!(change(base(), base()), (false, false));
1721 }
1722
1723 macro_rules! moves_the_tree {
1724 ($($name:ident: $first:expr => $second:expr;)*) => {$(
1725 #[test]
1726 fn $name() {
1727 let (rebuilt, moved) = change($first, $second);
1728 assert!(rebuilt, "the tree was served from the cache");
1729 assert!(moved, "it was derived again but came out the same");
1730 }
1731 )*};
1732 }
1733
1734 moves_the_tree! {
1735 label: base().label("Save") => base().label("Open");
1736 description: base() => base().description("Writes the file");
1737 role: base() => base().role(Role::Checkbox);
1738 clickable: NodeSpec::column().label("x") => NodeSpec::column().label("x").on_click(Value::from(1.0));
1739 disabled: base() => base().disabled(true);
1740 live: base() => base().live(Live::Polite);
1741 checked: base().role(Role::Checkbox) => base().role(Role::Checkbox).checked(true);
1742 selected: base().role(Role::Tab) => base().role(Role::Tab).selected(true);
1743 expanded: base() => base().expanded(true);
1744 value_now: base().role(Role::Slider) => base().role(Role::Slider).value_now(3.0);
1745 value_min: base().role(Role::Slider).value_now(3.0) => base().role(Role::Slider).value_now(3.0).value_min(1.0);
1746 value_text: base().role(Role::Slider) => base().role(Role::Slider).value_text("three");
1747 focusable: NodeSpec::column().role(Role::Group).label("g")
1748 => NodeSpec::column().role(Role::Group).label("g").focusable();
1749 rect: base() => base().width(80.0);
1750 }
1751
1752 /// The text a node is named by is not in its spec at all — it is the
1753 /// child text node's content, reached through the text system.
1754 #[test]
1755 fn the_text_a_node_reads_moves_the_tree() {
1756 let mut core = Core::new();
1757 let mut draw = |s: &str| {
1758 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1759 ui.configure_root(NodeSpec::column());
1760 ui.text(s, TextStyle::new(12.0));
1761 ui.finish();
1762 let h = core.access_tree().hash;
1763 (core.access_rebuilds, h)
1764 };
1765 let (b0, h0) = draw("hello");
1766 let (b1, h1) = draw("goodbye");
1767 assert!(b1 > b0 && h1 != h0, "a changed string kept its old node");
1768 }
1769
1770 /// The clip a node was emitted under is not in its spec either: a
1771 /// clipping parent narrowing cuts the rect of a node whose own box
1772 /// stayed where it was.
1773 #[test]
1774 fn a_parents_clip_moves_the_tree() {
1775 let mut core = Core::new();
1776 let mut draw = |w: f32| {
1777 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1778 ui.configure_root(NodeSpec::column());
1779 let clipper = NodeSpec::column().size(w, 40.0).clip();
1780 ui.with(clipper, |ui| {
1781 ui.leaf_keyed("node", base());
1782 });
1783 ui.finish();
1784 let hash = core.access_tree().hash;
1785 (core.access_rebuilds, hash)
1786 };
1787 let (b0, h0) = draw(100.0);
1788 let (b1, h1) = draw(30.0);
1789 assert!(b1 > b0 && h1 != h0, "the clip moved and the tree did not");
1790 }
1791
1792 /// Focus is the core's, not any node's spec.
1793 #[test]
1794 fn focus_moves_the_tree() {
1795 let mut core = Core::new();
1796 let (b0, h0) = frame(&mut core, base().focusable());
1797 core.set_key_focus(Some(Key::ROOT.str("node")));
1798 let (b1, h1) = frame(&mut core, base().focusable());
1799 assert!(b1 > b0 && h1 != h0, "focus moved and the tree did not");
1800 }
1801
1802 /// So is the scroll offset, which is retained across frames and only
1803 /// ever reaches the tree through the store.
1804 #[test]
1805 fn a_scroll_offset_moves_the_tree() {
1806 let mut core = Core::new();
1807 // Tall content, or the offset clamps to zero and nothing moved.
1808 let scroller = || NodeSpec::column().size(40.0, 20.0).scroll_y().label("list");
1809 let draw = |core: &mut Core| {
1810 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1811 ui.configure_root(NodeSpec::column());
1812 ui.with_keyed("node", scroller(), |ui| {
1813 ui.leaf_keyed("tall", NodeSpec::column().height(400.0));
1814 });
1815 ui.finish();
1816 let h = core.access_tree().hash;
1817 (core.access_rebuilds, h)
1818 };
1819 let (b0, h0) = draw(&mut core);
1820 core.set_scroll(Key::ROOT.str("node"), Vec2::new(0.0, 7.0));
1821 let (b1, h1) = draw(&mut core);
1822 assert!(b1 > b0 && h1 != h0, "the offset moved and the tree did not");
1823 }
1824
1825 /// An editor's text reaches the tree through the store, and its shaped
1826 /// runs through a version that stands in for them.
1827 #[test]
1828 fn editor_text_moves_the_tree() {
1829 let mut core = Core::new();
1830 let draw = |core: &mut Core, text: &str| {
1831 let mut ui = core.frame(Size::new(200.0, 100.0), 1.0);
1832 ui.configure_root(NodeSpec::column());
1833 let key = ui.text_edit(
1834 "name",
1835 text,
1836 &Default::default(),
1837 NodeSpec::column().size(120.0, 20.0),
1838 );
1839 ui.finish();
1840 let h = core.access_tree().hash;
1841 (core.access_rebuilds, h, key)
1842 };
1843 let (b0, h0, key) = draw(&mut core, "one");
1844 core.frame(Size::new(200.0, 100.0), 1.0).finish();
1845 core.set_edit_text(key, "typed");
1846 let (b1, h1, _) = draw(&mut core, "one");
1847 assert!(
1848 b1 > b0 && h1 != h0,
1849 "the editor's text moved and the tree did not"
1850 );
1851 }
1852
1853 /// And the viewport, which is the root node's whole rect.
1854 #[test]
1855 fn the_viewport_moves_the_tree() {
1856 let mut core = Core::new();
1857 let mut draw = |w: f32| {
1858 let mut ui = core.frame(Size::new(w, 100.0), 1.0);
1859 ui.configure_root(NodeSpec::column());
1860 ui.leaf_keyed("node", base());
1861 ui.finish();
1862 let h = core.access_tree().hash;
1863 (core.access_rebuilds, h)
1864 };
1865 let (b0, h0) = draw(200.0);
1866 let (b1, h1) = draw(300.0);
1867 assert!(
1868 b1 > b0 && h1 != h0,
1869 "the viewport moved and the tree did not"
1870 );
1871 }
1872}