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kui_core/
schema.rs

1//! The prop schema: the one table of node props, elements, events and
2//! readings that every kui binding is generated from or checked against.
3//!
4//! A Rust app does not read this module; it builds a `NodeSpec` with its
5//! methods. The tables here are for the bindings and for tooling. Each
6//! [`PROPS`] row names a prop (camelCase, with the snake_case spelling
7//! derived), its wire id, its value kind, how it applies to a `NodeSpec`
8//! and its documentation: `kui-node` parses JSON and its binary stream by
9//! kind and generates the TypeScript types from the rows, `kui-lua` looks
10//! each table key up by name, and `kui-ffi` mirrors the rows in a C struct
11//! that a parity test pins to this table. [`CUSTOM`] lists the composite
12//! props a binding extracts itself (padding shorthands, border, overflow,
13//! floats), [`ELEMENTS`] the props each element lowers, [`DOORS`] the
14//! verbs (calls rather than props) with their spelling in every binding,
15//! and [`known_prop`] answers whether a name is any of these, which is
16//! what an `unknown-prop` warning checks against.
17//!
18//! ```rust
19//! use kui_core::schema::{PROPS, P_WIDTH};
20//!
21//! let width = PROPS.iter().find(|p| p.id == P_WIDTH).expect("a core prop");
22//! assert_eq!(width.name, "width");
23//! assert!(!width.doc.is_empty());
24//! ```
25//!
26//! Adding a simple prop is one row here (plus `npm run gen` for the TS
27//! types, and a field in the C struct when the parity test says so).
28//! Composite props need per-binding extraction but not per-binding
29//! decisions: what a shorthand means lives in one place in `spec`, and
30//! `crate::conformance` makes every binding agree on behaviour.
31
32use std::sync::LazyLock;
33
34use rustc_hash::FxHashSet;
35
36use crate::access::Role;
37use crate::anim::{Easing, Repeat};
38use crate::color::Color;
39use crate::cursor::CursorShape;
40use crate::enter::Enter;
41use crate::keyframes::Keyframe;
42use crate::spec::{
43    Align, Bound, FontFamily, NodeSpec, PadShorthand, Sizing, TextStyle, TextWrap, UnderlineStyle,
44};
45use crate::value::Value;
46use crate::window::{WindowButton, WindowConfig};
47
48mod doors;
49pub use doors::{Cell, DOORS, Door, GUEST};
50
51// Wire ids, stable within a binary protocol version (see kui-node).
52pub const P_DIR: u32 = 1;
53pub const P_WIDTH: u32 = 2;
54pub const P_HEIGHT: u32 = 3;
55pub const P_MIN_W: u32 = 4;
56pub const P_MAX_W: u32 = 5;
57pub const P_MIN_H: u32 = 6;
58pub const P_MAX_H: u32 = 7;
59pub const P_PAD: u32 = 8;
60pub const P_GAP: u32 = 9;
61pub const P_MAIN_ALIGN: u32 = 10;
62pub const P_CROSS_ALIGN: u32 = 11;
63pub const P_BG: u32 = 12;
64pub const P_BORDER: u32 = 13;
65pub const P_RADIUS: u32 = 14;
66pub const P_OVERFLOW: u32 = 15;
67pub const P_FLOAT: u32 = 16;
68pub const P_HOVERABLE: u32 = 17;
69pub const P_ON_CLICK: u32 = 18;
70pub const P_ON_DRAG: u32 = 19;
71pub const P_ON_KEY: u32 = 20;
72pub const P_WINDOW: u32 = 21;
73pub const P_KEY_FOCUS: u32 = 22;
74pub const P_CENTER: u32 = 23;
75pub const P_SIZE: u32 = 24;
76pub const P_LINE_HEIGHT: u32 = 25;
77pub const P_COLOR: u32 = 26;
78pub const P_FAMILY: u32 = 27;
79pub const P_KEY: u32 = 28;
80pub const P_TITLE: u32 = 29;
81pub const P_TOOLTIP: u32 = 30;
82pub const P_TRANSITION: u32 = 31;
83pub const P_EASING: u32 = 32;
84pub const P_SLIDE: u32 = 33;
85pub const P_HOVER_BG: u32 = 34;
86pub const P_PRESSED_BG: u32 = 35;
87pub const P_HOVER_GROUP: u32 = 36;
88pub const P_ON_HOVER: u32 = 37;
89pub const P_RADIUS_TL: u32 = 38;
90pub const P_RADIUS_TR: u32 = 39;
91pub const P_RADIUS_BR: u32 = 40;
92pub const P_RADIUS_BL: u32 = 41;
93pub const P_FONT: u32 = 42;
94pub const P_KEYFRAMES: u32 = 43;
95pub const P_REPEAT: u32 = 44;
96pub const P_DELAY: u32 = 45;
97pub const P_WRAP: u32 = 46;
98pub const P_MAX_LINES: u32 = 47;
99pub const P_ELLIPSIS: u32 = 48;
100pub const P_ENTER: u32 = 49;
101pub const P_CLICK_SOUND: u32 = 50;
102pub const P_HOVER_SOUND: u32 = 51;
103pub const P_ON_LAYOUT: u32 = 52;
104pub const P_ROLE: u32 = 53;
105pub const P_LABEL: u32 = 54;
106pub const P_CHECKED: u32 = 55;
107pub const P_VALUE_NOW: u32 = 56;
108pub const P_VALUE_MIN: u32 = 57;
109pub const P_VALUE_MAX: u32 = 58;
110pub const P_CARET: u32 = 59;
111pub const P_SELECTION_ANCHOR: u32 = 60;
112pub const P_FOCUSABLE: u32 = 61;
113pub const P_DISABLED: u32 = 62;
114pub const P_FOCUS_BG: u32 = 63;
115pub const P_MODAL: u32 = 64;
116pub const P_ON_CONTEXT_MENU: u32 = 65;
117pub const P_CURSOR: u32 = 66;
118pub const P_SELECTED: u32 = 67;
119pub const P_EXPANDED: u32 = 68;
120pub const P_OPACITY: u32 = 69;
121pub const P_SHADOW_COLOR: u32 = 70;
122pub const P_SHADOW_BLUR: u32 = 71;
123pub const P_SHADOW_X: u32 = 72;
124pub const P_SHADOW_Y: u32 = 73;
125pub const P_SHADOW_SPREAD: u32 = 74;
126pub const P_WRAP_CHILDREN: u32 = 75;
127pub const P_CROSS_GAP: u32 = 76;
128pub const P_INITIAL_FOCUS: u32 = 77;
129pub const P_EXIT: u32 = 78;
130pub const P_WINDOWS: u32 = 79;
131pub const P_LIVE: u32 = 80;
132pub const P_KEY_UP: u32 = 81;
133pub const P_VALUE_TEXT: u32 = 82;
134pub const P_DESCRIPTION: u32 = 83;
135pub const P_FEATURES: u32 = 84;
136pub const P_UNDERLINE: u32 = 85;
137pub const P_STRIKETHROUGH: u32 = 86;
138pub const P_ANIMATE: u32 = 87;
139pub const P_ACCENT: u32 = 88;
140pub const P_INDEX: u32 = 89;
141pub const P_SELECTABLE: u32 = 90;
142pub const P_ON_FORCE_CLICK: u32 = 91;
143pub const P_FOCUS_REGION: u32 = 92;
144pub const P_SCROLLBAR: u32 = 93;
145pub const P_SCROLLBAR_WIDTH: u32 = 94;
146pub const P_SCROLLBAR_COLOR: u32 = 95;
147pub const P_SCROLLBAR_ACTIVE_COLOR: u32 = 96;
148pub const P_ANCHOR: u32 = 97;
149pub const P_ALWAYS_ON_TOP: u32 = 98;
150pub const P_ON_SCROLL: u32 = 99;
151pub const P_ROW_COUNT: u32 = 100;
152pub const P_UNDERLINE_COLOR: u32 = 101;
153pub const P_UNDERLINE_STYLE: u32 = 102;
154pub const P_ON_DROP: u32 = 103;
155pub const P_DROP_BG: u32 = 104;
156pub const P_CARET_SOLID: u32 = 105;
157pub const P_SECURE_INPUT: u32 = 106;
158pub const P_ASPECT_RATIO: u32 = 107;
159pub const P_MIXED: u32 = 108;
160pub const P_VALUE_STEP: u32 = 109;
161pub const P_ON_CHANGE: u32 = 110;
162pub const P_PIXEL_SNAP: u32 = 111;
163pub const P_KEEP_FOCUS: u32 = 112;
164pub const P_ON_FOCUS: u32 = 113;
165pub const P_RULES: u32 = 114;
166pub const P_RULE_WIDTH: u32 = 115;
167pub const P_ON_BUTTON: u32 = 116;
168pub const P_BUTTONS: u32 = 117;
169pub const P_OVERSCROLL: u32 = 118;
170pub const P_SCROLL_AXES: u32 = 119;
171pub const P_MODIFIER_KEYS: u32 = 120;
172pub const P_OPTION_AS_ALT: u32 = 121;
173pub const P_BOUNCE: u32 = 122;
174pub const P_GRADIENT: u32 = 123;
175pub const P_SCROLL_MODS: u32 = 124;
176
177/// The `mainAlign` / `crossAlign` rows and a float's attach points, in
178/// `Align`'s order. Append-only: the Lua and Node wires carry the index,
179/// and C's `KUI_ALIGN_*` is it. The spreads mean something on `mainAlign`
180/// and `baseline` on a row's `crossAlign` only.
181pub const ALIGNS: &[&str] = &[
182    "start",
183    "center",
184    "end",
185    "spaceBetween",
186    "spaceAround",
187    "spaceEvenly",
188    "baseline",
189];
190pub const WINDOW_ROLES: &[&str] = &["drag", "close", "minimize", "maximize"];
191/// The `scrollbar` row, in `ScrollbarMode::ALL`'s order: the stock
192/// overlay bar, none, or one that fades out when the scroll state has not
193/// changed. C spells it as the index plus one (`KUI_SCROLLBAR_*`), so a
194/// zeroed field is "unset".
195pub const SCROLLBARS: &[&str] = &["visible", "hidden", "auto"];
196/// The `overscroll` row, in `Overscroll::ALL`'s order: a
197/// scroll gesture starting over a scroller at its limit goes on to the one
198/// around it, or stays. C spells it as the index plus one
199/// (`KUI_OVERSCROLL_*`), a zeroed field being `auto`.
200pub const OVERSCROLLS: &[&str] = &["auto", "contain"];
201/// The `scrollAxes` row, in `ScrollAxes::ALL`'s order: the
202/// axes an `onScroll` node takes. C spells it as the index plus one
203/// (`KUI_SCROLL_AXES_*`), a zeroed field being `both`.
204pub const SCROLL_AXES: &[&str] = &["both", "x", "y"];
205/// The stock families (`FontFamily::name` spellings, in `FontFamily::ALL`
206/// order); a registered font travels as the `font` row's handle instead.
207pub const FAMILIES: &[&str] = &["sans", "serif", "mono"];
208/// The pointer shapes a view can declare (`CursorShape::name` spellings, in
209/// `CursorShape::ALL` order — a `cursor.rs` test pins the two together).
210pub const CURSORS: &[&str] = &[
211    "default",
212    "text",
213    "pointer",
214    "grab",
215    "grabbing",
216    "notAllowed",
217    "ewResize",
218    "nsResize",
219    "nwseResize",
220    "neswResize",
221];
222
223pub fn cursor_idx(i: usize) -> CursorShape {
224    CURSORS
225        .get(i)
226        .and_then(|n| CursorShape::parse(n))
227        .unwrap_or(CursorShape::Default)
228}
229pub const WRAPS: &[&str] = &["word", "glyph", "none", "break-spaces"];
230/// `underlineStyle` / `underline_style`; `UnderlineStyle::NAMES`.
231pub const UNDERLINE_STYLES: &[&str] = UnderlineStyle::NAMES;
232/// `expanded` names its state rather than being a flag: a disclosure that
233/// is shut has to say "collapsed", and an absent flag cannot — absent has
234/// to keep meaning "this node does not expand" (AccessKit's `expanded`,
235/// ARIA's `aria-expanded`, are three-state for the same reason).
236pub const EXPANDED: &[&str] = &["collapsed", "expanded"];
237/// How urgently a reader should read a change it was not asked to read
238/// (`crate::access::Live::name` spellings, in wire order — a binding
239/// sends the index). `off` is the default and means "not a live region".
240pub const LIVE: &[&str] = &["off", "polite", "assertive"];
241/// The roles a view can declare (`crate::access::Role::name` spellings),
242/// in wire order — a binding sends the index. The purely derived roles are
243/// the ones [`DERIVED_ONLY`] names, and every other `Role::ALL` variant is
244/// here; `textInput`, `multilineTextInput` and `line` are, because an app
245/// that draws its own text declares them.
246pub const ROLES: &[&str] = &[
247    "none",
248    "button",
249    "checkbox",
250    "radio",
251    "switch",
252    "slider",
253    "tab",
254    "tabList",
255    "link",
256    "heading",
257    "list",
258    "listItem",
259    "image",
260    "dialog",
261    "group",
262    "textInput",
263    "multilineTextInput",
264    "line",
265    // Appended later. The tail is the only free position,
266    // which is what makes "the first fifteen can be declared" a list rather
267    // than a range.
268    "radioGroup",
269    "menu",
270    "menuItem",
271    // Appended later: a cell grid's derived role.
272    "terminal",
273];
274
275/// How a composite container arranges its items
276/// (`crate::access::Orientation::name` spellings), in wire order. Derived
277/// from the container's `dir` and reported on its access node, never
278/// declared — so unlike [`ROLES`] this is not a prop's enum, only a list
279/// the C header restates.
280pub const ORIENTATIONS: &[&str] = &["horizontal", "vertical"];
281
282/// The OS light/dark setting (`crate::env::Appearance::name` spellings, in
283/// `Appearance::ALL` order — an `env.rs` test pins the two together). Like
284/// [`ORIENTATIONS`] this is not a prop's enum: it is a fact a host pushes
285/// and every binding spells the same way. Index 0 is `unknown`, so a
286/// zeroed C call reports what it actually knows.
287pub const APPEARANCES: &[&str] = &["unknown", "light", "dark"];
288
289/// The OS reduce-motion setting (`crate::env::MotionPref::name` spellings, in
290/// `MotionPref::ALL` order), `unknown` first for the same reason.
291pub const MOTIONS: &[&str] = &["unknown", "full", "reduced"];
292
293/// Whether assistive technology is listening (`crate::env::Assistive::name`
294/// spellings, in `Assistive::ALL` order), `unknown` first for the same
295/// reason: a host with no bridge reports that it cannot tell.
296pub const ASSISTIVE: &[&str] = &["unknown", "none", "listening"];
297
298/// The audio output device's state (`crate::env::AudioDevice::name`
299/// spellings, in `AudioDevice::ALL` order), `closed` first so a zeroed C
300/// call reports the default.
301pub const AUDIO_DEVICES: &[&str] = &["closed", "opening", "open", "failed"];
302
303/// The roles no view can declare, because the core derives them itself,
304/// with what derives each one. Every
305/// [`Role::ALL`] variant is on this list or in [`ROLES`], and
306/// `every_role_is_declarable_or_derived` keeps both halves honest: a role
307/// exempted here has to be one a frame really does derive, so the list
308/// cannot absorb a variant that was simply forgotten from `ROLES`.
309pub const DERIVED_ONLY: &[(&str, &str)] = &[
310    (
311        "window",
312        "the root node of a frame, named by the window title",
313    ),
314    ("titleBar", "a `windowDrag` node"),
315    ("staticText", "a text node"),
316    ("scrollView", "a `scrollX` / `scrollY` node"),
317];
318
319/// The role at wire index `i` — `ROLES`' order is the protocol, so this
320/// and [`ROLES`] are pinned to each other by
321/// `every_declarable_role_name_is_a_real_role`.
322///
323/// Neither way of missing can happen today. A name in `ROLES` that no
324/// longer parses is what that test catches, by construction rather than
325/// at run time. Out of range cannot arrive through a transport: Node's
326/// binary reader rejects `i >= names.len()` before it builds a
327/// `Parsed::Enum`, Node's JSON and Lua resolve a *name* through
328/// [`enum_index`], and C carries `Role::ALL` positions that
329/// [`crate::access::Role`] itself bounds.
330///
331/// So the fallback is reachable only from a future transport that forgets
332/// its check, and it is `Role::Group` rather than `Role::None` for that
333/// reader: `None` takes the node *and its whole subtree* out of the access
334/// tree, which is a destructive answer to "an index I do not have", while
335/// a group is what the core already derives for a box that is merely
336/// somewhere focus can land — the node keeps its children, and a wrong
337/// role is recoverable where a missing subtree is not. It stays silent
338/// because this is a pure schema function with no warning sink, and the
339/// transports' own errors name the prop and the index, which is a better
340/// report than a warning here.
341pub fn role_idx(i: usize) -> Role {
342    ROLES
343        .get(i)
344        .and_then(|n| Role::parse(n))
345        .unwrap_or(Role::Group)
346}
347/// The easing curves (`Easing::name` spellings, in `Easing::ALL` order —
348/// the test below pins the two together, as `CURSORS` is pinned).
349pub const EASINGS: &[&str] = &[
350    "easeOut",
351    "linear",
352    "easeIn",
353    "easeInOut",
354    "spring",
355    "bouncy",
356    "smooth",
357    "snappy",
358];
359
360/// CSS's `animation-direction` values, in `Repeat::ALL`'s order.
361pub const REPEATS: &[&str] = &["normal", "reverse", "alternate", "alternateReverse"];
362
363pub fn repeat_idx(i: usize) -> Repeat {
364    Repeat::from_index(i)
365}
366
367pub fn easing_idx(i: usize) -> Easing {
368    Easing::from_index(i)
369}
370
371/// How a prop's value is parsed (per transport) and encoded (binary slots).
372pub enum Kind {
373    /// One number, or a `"$length"` token. Binary: 1 slot.
374    F32,
375    /// One color: `0xRRGGBBAA` number or `#hex` string, or a `"$color"`
376    /// token. Binary: 1 slot (u32).
377    Color,
378    /// Marker, present-or-absent (`false` = absent). Binary: 0 slots.
379    Flag,
380    /// One of a closed name list. Binary: 1 slot (index).
381    Enum(&'static [&'static str]),
382    /// A sizing: number | "fit" | "grow" | "N%" | a size expression
383    /// (`"clamp(400px, 80%, 1000px)"`, [`crate::calc`]) | {grow} |
384    /// {percent}, or a `"$length"` token (a fixed length). Binary: 2 slots
385    /// (mode, value), or with mode [`SIZE_MODE_CALC`] the mode and a
386    /// strref, the expression's spelling (v19); tagged, 1 slot (the index).
387    Sizing,
388    /// A lower clamp: number | "fit" (the node's own fit size on that axis)
389    /// | a size expression, or a `"$length"` token. Binary: 2 slots (mode,
390    /// value), a sizing's first two modes, or [`SIZE_MODE_CALC`] and a
391    /// strref; tagged, 1 slot (the index).
392    Min,
393    /// An upper clamp: number | a size expression, or a `"$length"` token.
394    /// Binary as a `Min` (v19; a plain number before): mode 0 and px, or
395    /// [`SIZE_MODE_CALC`] and a strref; tagged, 1 slot (the index).
396    Max,
397    /// An arbitrary message payload (a `Value`). Binary: strref to JSON.
398    Msg,
399    /// A message merged into the core's own event under `tag` (`onDrag`,
400    /// `onKey`, `onHover`, `onLayout`). Parsed and carried exactly like a
401    /// `Msg`, but null is a legal value: the node still gets the behaviour
402    /// (a key sink, a drag source) and its events simply carry no `tag` —
403    /// so an app whose messages are a typed union needs no inert member
404    /// just to name a sink.
405    Tag,
406    /// A plain string (a name, not a message). Binary: strref.
407    Str,
408    /// A font family: one of the stock names (`FAMILIES`) or an installed
409    /// or loaded family's name, which the parser registers and turns into
410    /// its handle. Binary: strref (v18).
411    Family,
412    /// A registered resource handle (a font or sound id): the integer form
413    /// of the slotmap key. JSON/binary carry it as the 16-hex string the
414    /// addon hands out; Lua as an integer; C as a `uint64_t`.
415    Resource,
416    /// A keyframe stop list (`crate::keyframes::parse` reads the plain-data
417    /// form). JSON/binary/Lua carry it like a `Msg` and parse it in the
418    /// core; C passes a `KuiKeyframe` array.
419    Keyframes,
420    /// An entrance (`crate::enter::parse` reads the plain-data form).
421    /// Carried like a `Msg` and parsed in the core; C fills a `KuiEnter`.
422    Enter,
423    /// A gradient (`crate::gradient::parse` reads the plain-data form).
424    /// Carried like a `Msg` and parsed in the core; C fills a
425    /// `KuiGradient`.
426    Gradient,
427}
428
429/// Where a parsed value lands. `PropDef::target` derives from this.
430pub enum Apply {
431    SpecF32(fn(NodeSpec, f32) -> NodeSpec),
432    SpecColor(fn(NodeSpec, Color) -> NodeSpec),
433    SpecFlag(fn(NodeSpec) -> NodeSpec),
434    SpecEnum(fn(NodeSpec, usize) -> NodeSpec),
435    SpecSizing(fn(NodeSpec, Sizing) -> NodeSpec),
436    SpecBound(fn(NodeSpec, Bound) -> NodeSpec),
437    SpecMsg(fn(NodeSpec, Value) -> NodeSpec),
438    SpecStr(fn(NodeSpec, &str) -> NodeSpec),
439    SpecKeyframes(fn(NodeSpec, Vec<Keyframe>) -> NodeSpec),
440    SpecEnter(fn(NodeSpec, Enter) -> NodeSpec),
441    SpecGradient(fn(NodeSpec, crate::gradient::Gradient) -> NodeSpec),
442    SpecResource(fn(NodeSpec, u64) -> NodeSpec),
443    StyleF32(fn(TextStyle, f32) -> TextStyle),
444    StyleColor(fn(TextStyle, Color) -> TextStyle),
445    StyleEnum(fn(TextStyle, usize) -> TextStyle),
446    StyleFlag(fn(TextStyle) -> TextStyle),
447    StyleResource(fn(TextStyle, u64) -> TextStyle),
448    StyleStr(fn(TextStyle, &str) -> TextStyle),
449    StyleFamily(fn(TextStyle, FontFamily) -> TextStyle),
450}
451
452#[derive(Clone, Copy, Debug, PartialEq, Eq)]
453pub enum Target {
454    /// Lands on the node's `NodeSpec` (containers, edits, images).
455    Spec,
456    /// Lands on a `TextStyle` (text, rich text, edits).
457    Style,
458}
459
460pub struct PropDef {
461    /// Canonical camelCase name (the JSX prop). Lua uses `snake_name()`.
462    pub name: &'static str,
463    pub id: u32,
464    pub kind: Kind,
465    pub apply: Apply,
466    pub doc: &'static str,
467}
468
469impl PropDef {
470    pub fn target(&self) -> Target {
471        match self.apply {
472            Apply::StyleF32(_)
473            | Apply::StyleColor(_)
474            | Apply::StyleEnum(_)
475            | Apply::StyleFlag(_)
476            | Apply::StyleResource(_)
477            | Apply::StyleStr(_)
478            | Apply::StyleFamily(_) => Target::Style,
479            _ => Target::Spec,
480        }
481    }
482
483    /// The Lua-side name: `minWidth` → `min_width`.
484    pub fn snake_name(&self) -> &'static str {
485        SNAKE_NAMES[self.index()]
486    }
487
488    fn index(&self) -> usize {
489        // By name, not by address: `PROPS` is a const, so another crate
490        // iterating it sees its own copy of the rows.
491        PROPS
492            .iter()
493            .position(|d| d.name == self.name)
494            .expect("PropDef not from PROPS")
495    }
496}
497
498pub fn align_idx(i: usize) -> Align {
499    match i {
500        1 => Align::Center,
501        2 => Align::End,
502        3 => Align::SpaceBetween,
503        4 => Align::SpaceAround,
504        5 => Align::SpaceEvenly,
505        6 => Align::Baseline,
506        _ => Align::Start,
507    }
508}
509
510/// Binary min or max decode: (mode, value) → a clamp, the first two
511/// sizing modes ([`SIZE_MODE_CALC`] is read by the transport, which
512/// holds the strref).
513pub fn min_num(mode: u32, value: f64) -> Bound {
514    match mode {
515        1 => Bound::Fit,
516        _ => Bound::Px(value as f32),
517    }
518}
519
520/// Binary sizing decode: (mode, value) → Sizing.
521pub fn sizing_num(mode: u32, value: f64) -> Sizing {
522    match mode {
523        1 => Sizing::Fit,
524        2 => Sizing::Grow(value as f32),
525        3 => Sizing::Percent(value as f32),
526        _ => Sizing::Fixed(value as f32),
527    }
528}
529
530pub const PROPS: &[PropDef] = &[
531    PropDef {
532        name: "width",
533        id: P_WIDTH,
534        kind: Kind::Sizing,
535        apply: Apply::SpecSizing(|s, v| s.width(v)),
536        doc: "Horizontal size: px | \"fit\" | \"grow\" | \"N%\" | a size expression — \
537              `\"clamp(400px, 80%, 1000px)\"`, `\"min(720px, 100%)\"`, `\"max(50%, 300)\"`, \
538              nested — which layout resolves against the parent's content box, the box a \
539              percentage takes its cut of (backlog F109). An expression with no percentage \
540              in it is a length; a calc does not ease under `transition`. A percentage \
541              or an expression gives, with the fit children, when its parent overflows \
542              — two `\"50%\"` children and a gap fit their row (backlog F110) — where a \
543              px size keeps its own. A row holding one gives as CSS's flex items do: \
544              every child that can give gives in proportion to its size, and stops at \
545              its content — the widest thing in it that cannot wrap, a label's longest \
546              word — unless `minWidth` says otherwise (backlog RG92). The process keeps \
547              65 536 distinct expressions and never lets one go: past that a new one leaves \
548              its prop at its default, with a `size-expressions-full` warning, so declare \
549              one per layout — a px size for the part that moves each frame, a splitter's \
550              drag — not one per frame (backlog RG93).",
551    },
552    PropDef {
553        name: "height",
554        id: P_HEIGHT,
555        kind: Kind::Sizing,
556        apply: Apply::SpecSizing(|s, v| s.height(v)),
557        doc: "Vertical size: px | \"fit\" | \"grow\" | \"N%\" | a size expression (see `width`).",
558    },
559    PropDef {
560        name: "minWidth",
561        id: P_MIN_W,
562        kind: Kind::Min,
563        apply: Apply::SpecBound(|s, v| s.min_width(v)),
564        doc: "Lower width clamp: logical px, a size expression (see `width`; a percentage \
565              clamp is none until the parent's width is known, as in CSS), or \"fit\" for \
566              the node's own fit width. \
567              \"fit\" under `width=\"grow\"` is a content floor — CSS's `flex: 1 0 auto` — \
568              which is what an i3-style tab bar is: tabs that split the bar evenly \
569              while they fit and sit at their label's width, scrolling, once they do \
570              not. Opt-in, because a fit width is the unwrapped one: a paragraph in a \
571              grow column would stop wrapping under it. Left out, a child giving in an \
572              overflowing row that holds a percentage or a size expression stops at its \
573              content, CSS's `min-width: auto`; `0` lets it go below, CSS's \
574              `min-width: 0` (backlog RG92). A fit node across a column is no wider \
575              than the column's box — CSS's `fit-content` — down to this floor, 0 left \
576              out, unless the column scrolls x, so a text one wrapper deep in a capped \
577              card wraps there; \"fit\" keeps its content's width and runs past \
578              (backlog F116).",
579    },
580    PropDef {
581        name: "maxWidth",
582        id: P_MAX_W,
583        kind: Kind::Max,
584        apply: Apply::SpecBound(|s, v| s.max_width(v)),
585        doc: "Upper width clamp: logical px or a size expression (see `width`); \
586              grow+maxWidth is the responsive-width pattern.",
587    },
588    PropDef {
589        name: "minHeight",
590        id: P_MIN_H,
591        kind: Kind::Min,
592        apply: Apply::SpecBound(|s, v| s.min_height(v)),
593        doc: "Lower height clamp: logical px, a size expression, or \"fit\" for the node's own fit height. Undeclared, it is the node's content where its column overflows — CSS's `min-height: auto`, none for a node that scrolls or clips — so a row keeps the height of its text; `0` asks for the squeeze back (see `minWidth`).",
594    },
595    PropDef {
596        name: "maxHeight",
597        id: P_MAX_H,
598        kind: Kind::Max,
599        apply: Apply::SpecBound(|s, v| s.max_height(v)),
600        doc: "Upper height clamp: logical px or a size expression (see `width`).",
601    },
602    PropDef {
603        name: "gap",
604        id: P_GAP,
605        kind: Kind::F32,
606        apply: Apply::SpecF32(|s, v| s.gap(v)),
607        doc: "Space between children along the main axis.",
608    },
609    // Not `wrap`: that name is taken, by the text prop that picks where a
610    // line breaks inside one paragraph. One name cannot mean both, and the
611    // two meet on `<edit>`, which takes container and text props at once.
612    PropDef {
613        name: "wrapChildren",
614        id: P_WRAP_CHILDREN,
615        kind: Kind::Flag,
616        apply: Apply::SpecFlag(NodeSpec::wrap),
617        doc: "Children that don't fit the main axis start a new line instead of overflowing or shrinking. Rows only (a column is ignored, with a warning), and never on a scrollX row.",
618    },
619    PropDef {
620        name: "crossGap",
621        id: P_CROSS_GAP,
622        kind: Kind::F32,
623        apply: Apply::SpecF32(|s, v| s.cross_gap(v)),
624        doc: "Space between wrap lines, across the main axis (`gap` stays the space along it).",
625    },
626    PropDef {
627        name: "mainAlign",
628        id: P_MAIN_ALIGN,
629        kind: Kind::Enum(ALIGNS),
630        apply: Apply::SpecEnum(|s, i| s.main_align(align_idx(i))),
631        doc: "Child alignment along the main axis. `start`, `center` and `end` put the children together; `spaceBetween` deals the free space out between them (none at the ends), `spaceAround` gives each child an equal share split to its two sides, and `spaceEvenly` makes every gap and both ends equal — CSS's `justify-content`. The spread is added to `gap`, and there is none when nothing is free: a `grow` child takes it all, and an overflowing run keeps its gaps. `baseline` means nothing here and lays out as `start`, with a warning.",
632    },
633    PropDef {
634        name: "crossAlign",
635        id: P_CROSS_ALIGN,
636        kind: Kind::Enum(ALIGNS),
637        apply: Apply::SpecEnum(|s, i| s.cross_align(align_idx(i))),
638        doc: "Child alignment across the main axis. On a row, `baseline` lines up the first baselines of the children's text, so a label and a larger value read as one line; a child with no text aligns by its bottom edge, a `grow` or percent height fills the line from its top, and a fit-height row grows to hold the aligned children. A column lays `baseline` out as `start` (as CSS does), and the three spreads mean nothing across an axis — each with a warning.",
639    },
640    PropDef {
641        name: "aspectRatio",
642        id: P_ASPECT_RATIO,
643        kind: Kind::F32,
644        apply: Apply::SpecF32(|s, v| s.aspect_ratio(v)),
645        doc: "Width over height — `16/9`, `1` for a square — CSS's `aspect-ratio`. It sizes the axis left `fit`: a fit height is the final width over the ratio (so `width: grow` and a ratio is a box that keeps its shape as the window resizes), and a fit width under a fixed height is that height times it. With both axes declared, or a fit width under a `grow` or percent height, it has nothing it can set and warns. The derived axis is neither shrunk nor fitted to the children, which overflow it; `minHeight: 'fit'` floors it at them. On an image it wins over the pixels' own aspect.",
646    },
647    PropDef {
648        name: "bg",
649        id: P_BG,
650        kind: Kind::Color,
651        apply: Apply::SpecColor(|s, c| s.bg(c)),
652        doc: "Background fill.",
653    },
654    PropDef {
655        name: "radius",
656        id: P_RADIUS,
657        kind: Kind::F32,
658        apply: Apply::SpecF32(|s, v| s.radius(v)),
659        doc: "Corner radius for all four corners (logical px); the per-corner props override it when listed after it. On a node that also clips or scrolls it rounds the clip as well, so children stay inside the corners.",
660    },
661    PropDef {
662        name: "opacity",
663        id: P_OPACITY,
664        kind: Kind::F32,
665        apply: Apply::SpecF32(|s, v| s.opacity(v)),
666        doc: "Group opacity 0..1 (default 1): fades this node and its whole subtree. A per-quad alpha multiply rather than an offscreen composite, so overlapping pieces of one subtree show their seams through the fade. Layout, hit-testing and the access tree are untouched; eases with `transition`, and `enter: { opacity: 0 }` fades a panel in.",
667    },
668    PropDef {
669        name: "pixelSnap",
670        id: P_PIXEL_SNAP,
671        kind: Kind::Flag,
672        apply: Apply::SpecFlag(|s| s.pixel_snap()),
673        doc: "Paint this node's background, border, shadow and fragment with each edge on a whole physical pixel: `x` and `x + width` rounded on their own, from where layout put them, as a text's span backgrounds are. Off by default, and a box is drawn where layout put it, so a 1 px `gap` between boxes is there at any scale. On, boxes that share an edge in layout meet on one pixel line, where a join inside a pixel was drawn by halves and left a seam — rows of a band stacked at a pitch that is not whole pixels, or a box that continues a text's selection. Layout, hit-testing, the clip and the children are untouched. A snapped box can draw up to half a pixel from its layout edge and its size can differ by a pixel, so a snapped hairline is 1 or 2 px thick by where it sits.",
674    },
675    PropDef {
676        name: "shadowColor",
677        id: P_SHADOW_COLOR,
678        kind: Kind::Color,
679        apply: Apply::SpecColor(|s, c| s.shadow_color(c)),
680        doc: "Drop-shadow color; nothing else about a shadow draws without it. On its own it is a hard shadow exactly behind the node — add `shadowBlur` / `shadowY` to lift it. Outer shadows only, and the shape is not knocked out of the middle, so a translucent background shows it through.",
681    },
682    PropDef {
683        name: "shadowBlur",
684        id: P_SHADOW_BLUR,
685        kind: Kind::F32,
686        apply: Apply::SpecF32(|s, v| s.shadow_blur(v)),
687        doc: "Drop-shadow blur radius (logical px): the edge ramps over this distance and reaches this far past the shape. 0 = a hard edge.",
688    },
689    PropDef {
690        name: "shadowX",
691        id: P_SHADOW_X,
692        kind: Kind::F32,
693        apply: Apply::SpecF32(|s, v| s.shadow_x(v)),
694        doc: "Drop-shadow horizontal offset (logical px).",
695    },
696    PropDef {
697        name: "shadowY",
698        id: P_SHADOW_Y,
699        kind: Kind::F32,
700        apply: Apply::SpecF32(|s, v| s.shadow_y(v)),
701        doc: "Drop-shadow vertical offset (logical px); positive casts downward.",
702    },
703    PropDef {
704        name: "shadowSpread",
705        id: P_SHADOW_SPREAD,
706        kind: Kind::F32,
707        apply: Apply::SpecF32(|s, v| s.shadow_spread(v)),
708        doc: "Grows (or, negative, shrinks) the drop shadow's shape before blurring (logical px).",
709    },
710    PropDef {
711        name: "radiusTL",
712        id: P_RADIUS_TL,
713        kind: Kind::F32,
714        apply: Apply::SpecF32(|s, v| s.radius_tl(v)),
715        doc: "Top-left corner radius (logical px).",
716    },
717    PropDef {
718        name: "radiusTR",
719        id: P_RADIUS_TR,
720        kind: Kind::F32,
721        apply: Apply::SpecF32(|s, v| s.radius_tr(v)),
722        doc: "Top-right corner radius (logical px).",
723    },
724    PropDef {
725        name: "radiusBR",
726        id: P_RADIUS_BR,
727        kind: Kind::F32,
728        apply: Apply::SpecF32(|s, v| s.radius_br(v)),
729        doc: "Bottom-right corner radius (logical px).",
730    },
731    PropDef {
732        name: "radiusBL",
733        id: P_RADIUS_BL,
734        kind: Kind::F32,
735        apply: Apply::SpecF32(|s, v| s.radius_bl(v)),
736        doc: "Bottom-left corner radius (logical px).",
737    },
738    PropDef {
739        name: "center",
740        id: P_CENTER,
741        kind: Kind::Flag,
742        apply: Apply::SpecFlag(|s| s.center()),
743        doc: "Center children on both axes.",
744    },
745    PropDef {
746        name: "hoverable",
747        id: P_HOVERABLE,
748        kind: Kind::Flag,
749        apply: Apply::SpecFlag(|s| s.hoverable()),
750        doc: "Hover-track without a click payload (for isHovered-driven styling).",
751    },
752    PropDef {
753        name: "animate",
754        id: P_ANIMATE,
755        kind: Kind::Flag,
756        apply: Apply::SpecFlag(|s| s.animate()),
757        doc: "Ask for another frame after this one, every frame this node is declared. What a `fragment` that reads `time` needs, and what anything driving itself off the clock rather than off input needs. Opt-in like `exit`, and for the same reason: it takes the loop off input-driven and onto the display's cadence for as long as it is declared, so a still node must not carry it. One node asking is enough for the whole window.",
758    },
759    PropDef {
760        name: "accent",
761        id: P_ACCENT,
762        kind: Kind::Flag,
763        apply: Apply::SpecFlag(|s| s.accent()),
764        doc: "Paint this node's background in the OS accent colour — `env.system.accent` — keeping the declared `bg` on a host that cannot tell what it is. The one prop whose paint depends on the environment, which is why it is opt-in: the same tree is a different colour on two machines, and that is the point here and a surprise anywhere else. On the stock button it does the whole job — the hover and pressed shades are derived from the accent, and the label goes black or white by its luminance, so a yellow accent is still readable — which is what `<button accent>` is for.",
765    },
766    PropDef {
767        name: "selectable",
768        id: P_SELECTABLE,
769        kind: Kind::Flag,
770        apply: Apply::SpecFlag(|s| s.selectable()),
771        doc: "Makes this node a selection scope: the text of every node inside it is one selectable run, in tree order, and a press-drag across them selects the lot — as do Shift with Left / Right / Home / End on a focused node inside it, a character or a word at a time, a scope with nothing selected anchoring at its start (`docs/adr/0017-selection-as-a-scope.md`). Declared on the container and not on each label, because what a reader selects is a paragraph or a card rather than one run of it — three labels in a column under one `selectable` select as three lines of one text. The selection is the window's: starting one anywhere clears the last, an editor's included. Scopes do not nest; an outer one around an inner one is warned about (`nested-selection-scope`) and the innermost owns the text. Text scrolled out of view inside the scope is still part of it — selection and copy reach it, hit-testing does not. On a `cells` grid the scope selects in cells rather than in bytes: a drag takes lines (with a modifier, a rectangle), a double click the word under the pointer and a triple click the whole row, its ends are absolute lines so a scroll does not move them, and a copy trims each line's trailing blanks.",
772    },
773    PropDef {
774        name: "focusable",
775        id: P_FOCUSABLE,
776        kind: Kind::Flag,
777        apply: Apply::SpecFlag(|s| s.focusable()),
778        doc: "Reachable by Tab (and focused by a click) without a click payload or a control role — a row that opens on Enter. Editors, key sinks, `onClick` boxes and the control roles are focusable already.",
779    },
780    PropDef {
781        name: "keepFocus",
782        id: P_KEEP_FOCUS,
783        kind: Kind::Flag,
784        apply: Apply::SpecFlag(|s| s.keep_focus()),
785        doc: "A press on this node, or anywhere inside it, leaves keyboard focus where it was: a toolbar button, a tab or a divider that acts without taking the keyboard from the editor or key sink that had it. Without it a press on an `onClick` node focuses the node, and the app's keys stop reaching the sink until it takes focus back. The press also leaves a text or cell selection and the Tab ring where they were, so a Copy button copies what was selected. An `<edit>` inside still takes its caret and focus, as the keyboard's own owner. The click, drag and hover are unchanged, and Tab and assistive technology still reach the node.",
786    },
787    PropDef {
788        name: "focusRegion",
789        id: P_FOCUS_REGION,
790        kind: Kind::Flag,
791        apply: Apply::SpecFlag(|s| s.focus_region()),
792        doc: "Makes this node's subtree a focus region: a Tab ring of its own that the ring outside never enters and that never leaves — a devtools dock, an inspector beside the app (`docs/adr/0022-focus-regions.md`). Entered on purpose: `focusRegion(name)` (`Ui::focus_region`, `env.focus_region`, `kui_focus_region`) moves focus in — to the focus the region last held, else its `initialFocus`, else its first stop — and `focusRegion(null)` moves it back to the main ring the same way; a press inside the region, or an explicit focus on a node in it, enters it too. Tab then walks that ring alone, wrapping inside it; with nothing focused, Tab enters the ring of the region in effect (`region()`). A region that stops being declared hands focus back to what the main ring last held. Only the ring is scoped: keys still bubble through the boundary to the sink above (a region that wants its own keymap is an `onKey` sink), the pointer and assistive technology see a plain node, and a `modal` in effect is the ring wherever it sits. Nested regions are skipped by the outer ring the way the main ring skips them.",
793    },
794    PropDef {
795        name: "scrollbar",
796        id: P_SCROLLBAR,
797        kind: Kind::Enum(SCROLLBARS),
798        apply: Apply::SpecEnum(|s, i| s.scrollbar(crate::spec::ScrollbarMode::ALL[i])),
799        doc: "When a scrolling node draws its bars: `visible` (the default — the stock overlay thumb, drawn while the content overflows), `hidden` (no thumb, no track to press; the wheel, the keyboard, `reveal` and the caret still scroll it — for a list that draws its own indicator, or a pane whose bar would sit on a border), or `auto` (shown while the scroll state is changing — the offset or the content's extent moved, the pointer is on the track, a thumb is dragged — and for a second after, then faded out over a quarter of one; a node first seen shows it the same second; what an overlay bar does on macOS). `auto` needs the driver's clock and is `visible` without one. The bars are overlays and take no layout space in any mode. From the last change until it has faded — a second and a quarter — an `auto` bar asks for frames the way a transition of that length would (nothing else could wake the core when the hold ends); while the pointer holds it, it asks for none.",
800    },
801    PropDef {
802        name: "anchor",
803        id: P_ANCHOR,
804        kind: Kind::Flag,
805        apply: Apply::SpecFlag(|s| s.anchor()),
806        doc: "Scroll anchoring on a scrolling node (backlog C26, CSS's `overflow-anchor`): the first child in view keeps its place on screen when the content before it changes size — a chat that prepends history, a log that inserts rows above the viewport, a list whose row heights are corrected as they are measured — with no `setScroll` and no arithmetic in the view. The core remembers which child was first in view and where its edge was, and moves the offset by however far that edge moved in the next layout, before the offset is clamped; a wheel notch or a `setScroll` between the frames is kept and the correction added to it. The child is found by key, so give the rows stable keys (a `key` or an `index`); a child that is gone anchors nothing that frame. On the scroll axis that is the node's main axis only — `scrollY` on a column, `scrollX` on a row — and content appended *after* the anchor moves nothing, so a log that is tailing still asks for the end itself.",
807    },
808    PropDef {
809        name: "scrollbarWidth",
810        id: P_SCROLLBAR_WIDTH,
811        kind: Kind::F32,
812        apply: Apply::SpecF32(|s, v| s.scrollbar_width(v)),
813        doc: "The thumb's width at rest, logical px (default 4); under the pointer or dragged it is 2 px wider. The grabbable track grows to fit a wide thumb.",
814    },
815    PropDef {
816        name: "scrollbarColor",
817        id: P_SCROLLBAR_COLOR,
818        kind: Kind::Color,
819        apply: Apply::SpecColor(|s, c| s.scrollbar_color(c)),
820        doc: "The thumb at rest; the default is the theme's `scrollbar` role, a translucent wash over whatever it sits on.",
821    },
822    PropDef {
823        name: "scrollbarActiveColor",
824        id: P_SCROLLBAR_ACTIVE_COLOR,
825        kind: Kind::Color,
826        apply: Apply::SpecColor(|s, c| s.scrollbar_active_color(c)),
827        doc: "The thumb under the pointer or while dragged; the default is the theme's `scrollbar_active` role.",
828    },
829    PropDef {
830        name: "overscroll",
831        id: P_OVERSCROLL,
832        kind: Kind::Enum(OVERSCROLLS),
833        apply: Apply::SpecEnum(|s, i| s.overscroll(crate::spec::Overscroll::ALL[i])),
834        doc: "What a scroll gesture that starts over this scroller does when it is already at its limit that way (backlog F107, CSS's `overscroll-behavior`): `auto` (the default) passes the gesture on to the scroller around it, `contain` keeps it here, moving nothing until it turns back. A gesture picks its target once, when it starts — the innermost scroller under the pointer that can still move the way it goes — and keeps it until it ends, wherever the pointer or the content has gone; one that reaches a limit midway stops there, whatever this says. Only on the axes the node scrolls: a `scrollY` list that contains still passes a sideways swipe to the strip around it. For a panel or a popup's list whose scrolling must never move what is behind it.",
835    },
836    PropDef {
837        name: "disabled",
838        id: P_DISABLED,
839        kind: Kind::Flag,
840        apply: Apply::SpecFlag(|s| s.disabled(true)),
841        doc: "Inert: no click, drag or key sink, no hover / pressed / focus background, skipped by Tab, reported disabled to assistive technology; hover tracking stays so a `tooltip` can say why.",
842    },
843    PropDef {
844        name: "hoverBg",
845        id: P_HOVER_BG,
846        kind: Kind::Color,
847        apply: Apply::SpecColor(|s, c| s.hover_bg(c)),
848        doc: "Background while hovered (or while any node in its hoverGroup is); implies hover tracking, eases with `transition`.",
849    },
850    PropDef {
851        name: "gradient",
852        id: P_GRADIENT,
853        kind: Kind::Gradient,
854        apply: Apply::SpecGradient(|s, g| s.gradient(g)),
855        doc: "A gradient painted over the node's `bg` and under its border and its children (`docs/adr/0042-a-gradient-is-an-image-the-core-paints.md`): `{ to: 'bottom', stops: [...] }` towards a side or a corner (`right`, `bottom left`, …; the default is `bottom`), `{ angle: 0.125, stops }` in turns clockwise from east, or `{ radial: true, at: [0.5, 0], stops }` out from a centre (fractions of the box, the middle by default) to its farthest corner. A stop is a colour — a `$token` too — or `[colour, position]` with the position 0 to 1; stops without one are spaced evenly between those with. Two stops at one position are a hard edge. The gradient is defined on the box's unit square and stretched to it, so a side or a corner is CSS's and any other `angle` runs corner to corner at an eighth of a turn whatever the box's aspect, where CSS's pixel-measured `45deg` does not. Stops mix in straight sRGB with the alpha premultiplied, as CSS's do. What it costs is one image quad: the core rasterizes each distinct gradient once into the glyph atlas — a 256-texel strip along an axis, a 128-texel square otherwise, within half an 8-bit level of the gradient computed per pixel for a linear one and 1.2 for a radial — keyed by the gradient and not the box, so a box that resizes and a thousand boxes that share one rasterize nothing, and a host that draws an image draws it; a gradient box costs about 55 ns over a flat one, so ten thousand of them are half a millisecond. A hard edge is as soft as the raster stretched to the box (a 256th of its length along a strip); stripes are boxes. It does not tween — `transition` eases the `bg` under it and `opacity` fades it — and `hoverBg` and the other state backgrounds replace `bg`, not the gradient; one that changes every frame is a raster a frame, and a shimmer is a `fragment`'s. Ignored on a `line`, a `polygon` and a `path`. Fewer than two stops are an error in JSX and Lua, as a malformed `keyframes` is, and draw nothing in Rust and C.",
856    },
857    PropDef {
858        name: "rules",
859        id: P_RULES,
860        kind: Kind::Color,
861        apply: Apply::SpecColor(|s, c| s.rules(c)),
862        doc: "On a table (`dir=\"table\"`, ADR 0033): grid lines of this colour between its columns and between its rows (backlog DX21) — down the middle of each gap between the columns of its widest row, from the first row's top to the last row's bottom, and across the middle of each gap between rows, the content box wide. Drawn with the table's box, under its cells and on whole pixels, so give the table and its rows a `gap` at least `ruleWidth` for the lines to show between cells; the outer edge is the table's `border`. Ignored on anything but a table.",
863    },
864    PropDef {
865        name: "ruleWidth",
866        id: P_RULE_WIDTH,
867        kind: Kind::F32,
868        apply: Apply::SpecF32(|s, v| s.rule_width(v)),
869        doc: "The width of a table's `rules` in logical px; 1 when unset.",
870    },
871    PropDef {
872        name: "dropBg",
873        id: P_DROP_BG,
874        kind: Kind::Color,
875        apply: Apply::SpecColor(|s, c| s.drop_bg(c)),
876        doc: "Background while files dragged in from the OS are over this node (ADR 0031); wins over pressedBg, focusBg and hoverBg, clears when they leave, land or the drag is cancelled. Implies hover tracking, eases with `transition`.",
877    },
878    PropDef {
879        name: "pressedBg",
880        id: P_PRESSED_BG,
881        kind: Kind::Color,
882        apply: Apply::SpecColor(|s, c| s.pressed_bg(c)),
883        doc: "Background while pressed (or while its hoverGroup is); implies hover tracking.",
884    },
885    PropDef {
886        name: "focusBg",
887        id: P_FOCUS_BG,
888        kind: Kind::Color,
889        apply: Apply::SpecColor(|s, c| s.focus_bg(c)),
890        doc: "Background while the node holds keyboard-visible focus (moved there by Tab or assistive technology, not a click); replaces the default focus ring. Pressed wins over focus wins over hover; eases with `transition`.",
891    },
892    PropDef {
893        name: "modal",
894        id: P_MODAL,
895        kind: Kind::Tag,
896        apply: Apply::SpecMsg(|s, v| s.modal(v)),
897        doc: "Modal surface: the Tab ring becomes this node's subtree, everything outside it is inert to the pointer, the wheel and assistive technology, and Escape or a press outside emits {kind:\"dismiss\", reason:\"escape\"|\"outside\", tag} on it — the app stops declaring the node. The last one declared in tree order is the one in effect (a confirm inside a dialog); a modal that must cover the app is a float. The access tree is not pruned to the modal: it keeps every node of the frame and marks the one in effect `modal` (`docs/adr/0003-modal-surfaces.md`, decision 7), which is what assistive technology acts on.",
898    },
899    PropDef {
900        name: "initialFocus",
901        id: P_INITIAL_FOCUS,
902        kind: Kind::Flag,
903        apply: Apply::SpecFlag(|s| s.initial_focus()),
904        doc: "Where focus lands when the enclosing `modal` scope is entered: the first node in the modal\'s Tab ring declaring it, so a destructive confirm opens on its Cancel rather than on whichever control is declared first. Read on entry only — a Tab press afterwards stands, and the scope re-entered (a nested confirm closing) leaves focus where it was. Declared on nothing, or only on nodes the ring skips (disabled, `role=\"none\"`, not focusable), entry stays the ring\'s first node.",
905    },
906    PropDef {
907        name: "hoverGroup",
908        id: P_HOVER_GROUP,
909        kind: Kind::Str,
910        apply: Apply::SpecStr(|s, name| s.hover_group(name)),
911        doc: "Nodes sharing a group name show hoverBg/pressedBg together (a split button, a multi-piece shape).",
912    },
913    PropDef {
914        name: "onHover",
915        id: P_ON_HOVER,
916        kind: Kind::Tag,
917        apply: Apply::SpecMsg(|s, v| s.on_hover(v)),
918        doc: "Hover tag: the pointer entering/leaving emits {kind:\"hover\", phase:\"enter\"|\"leave\", tag} events.",
919    },
920    PropDef {
921        name: "onDrop",
922        id: P_ON_DROP,
923        kind: Kind::Tag,
924        apply: Apply::SpecMsg(|s, v| s.on_drop(v)),
925        doc: "Drop-zone tag (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): files dragged in from the OS over this node emit {kind:\"drop\", phase:\"enter\"|\"move\"|\"leave\"|\"drop\", paths, x, y, tag} — `paths` the OS paths as strings, `x`/`y` the pointer in logical viewport coordinates (absent on `leave`). The zone under the files is the topmost zone by paint order: a node inside a zone is the zone's (a button in it, a field in it), and a node that is no zone and has none enclosing it is looked past, so an overlay shown on `enter` cannot make the zone lose the files. No `leave` follows a `drop`; a drop off every zone is refused by the driver. Implies hover tracking. No access row — a screen-reader user's way in is a button beside the zone. On Windows and Linux the position is the OS cursor at enter and release only, so `move` never fires there.",
926    },
927    PropDef {
928        name: "onLayout",
929        id: P_ON_LAYOUT,
930        kind: Kind::Tag,
931        apply: Apply::SpecMsg(|s, v| s.on_layout(v)),
932        doc: "Layout tag: the node's laid-out rect arrives as {kind:\"layout\", x, y, w, h, parent, tag} on its first frame and whenever it changes (needs a stable key).",
933    },
934    PropDef {
935        name: "onClick",
936        id: P_ON_CLICK,
937        kind: Kind::Msg,
938        apply: Apply::SpecMsg(|s, v| s.on_click(v)),
939        doc: "Message emitted when clicked (data, not a callback).",
940    },
941    PropDef {
942        name: "onDrag",
943        id: P_ON_DRAG,
944        kind: Kind::Tag,
945        apply: Apply::SpecMsg(|s, v| s.on_drag(v)),
946        doc: "Drag tag: emits {kind:\"drag\", phase, x, y, dx, dy, parent, tag} events, `dx`/`dy` measured from the press point in every phase. On a `cells` grid the events also carry `cell: {row, col}`; inside an `onKey` sink that draws `role=\"line\"` rows they carry `line`, `byte` and `clicks` — see the events table.",
947    },
948    PropDef {
949        name: "onKey",
950        id: P_ON_KEY,
951        kind: Kind::Tag,
952        apply: Apply::SpecMsg(|s, v| s.on_key(v)),
953        doc: "Key-sink tag: with key focus held, presses arrive as {kind:\"key\", phase:\"down\", code, ...} events. Releases only with `keyUp` beside it.",
954    },
955    PropDef {
956        name: "keyUp",
957        id: P_KEY_UP,
958        kind: Kind::Flag,
959        apply: Apply::SpecFlag(|s| s.key_up()),
960        doc: "With `onKey`: releases arrive too, as the same payload with phase:\"up\" (`text` null, `repeat` false) — for a held-key interaction (WASD, press-and-hold, a key that arms a mode while it is down). A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so nothing is left stuck down. Without it a sink hears presses only, which is what a keymap wants — one that heard both halves would run every binding twice.",
961    },
962    PropDef {
963        name: "modifierKeys",
964        id: P_MODIFIER_KEYS,
965        kind: Kind::Flag,
966        apply: Apply::SpecFlag(|s| s.modifier_keys()),
967        doc: "With `onKey`: the modifier and lock keys arrive as keys of their own (backlog F108) — `code` \"shift\", \"ctrl\", \"alt\", \"super\", \"capslock\", \"numlock\", \"scrolllock\", which side in `location` (\"left\" / \"right\"), releases too with `keyUp`. Without it a modifier is only ever held — the next key's `shift`, `ctrl`, … and the `modifiers` event — so a keymap mid-sequence never reads a Shift as a key between two others. For a terminal speaking kitty's keyboard protocol, or a game that binds a lone Shift.",
968    },
969    PropDef {
970        name: "onContextMenu",
971        id: P_ON_CONTEXT_MENU,
972        kind: Kind::Tag,
973        apply: Apply::SpecMsg(|s, v| s.on_context_menu(v)),
974        doc: "Context-menu tag: a secondary-button (right) press emits {kind:\"contextmenu\", x, y, tag} on the node, at the logical viewport point to open the menu at. The press moves no focus, places no caret and produces no click, so right-clicking a selection keeps it. Asked of the topmost node under the pointer, and when that node offers no menu the press reaches the nearest enclosing node that does — a container declaring a menu for everything inside it is the common case — the way an unclaimed key reaches the enclosing sink (`docs/adr/0011`): the event carries the *owner's* key and tag, a nested declaration wins over its ancestor's, a disabled node's own is skipped, and the walk stops at the modal boundary.",
975    },
976    PropDef {
977        name: "onForceClick",
978        id: P_ON_FORCE_CLICK,
979        kind: Kind::Tag,
980        apply: Apply::SpecMsg(|s, v| s.on_force_click(v)),
981        doc: "Force-click tag: a press that deepens past the second stage of a Force Touch trackpad emits {kind:\"forceclick\", x, y, tag} on the node, at the logical viewport point it happened at (`docs/adr/0017-selection-as-a-scope.md`). Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, with no walk to an enclosing declaration — and the ordinary click the press is still producing arrives afterwards, as it does on macOS. Text needs none of this: a force click over an `edit` or a `selectable` scope selects the word under it and asks the host for its Look Up panel. macOS-only in practice, and there the user can switch the gesture off, so nothing may declare itself the only way to reach something.",
982    },
983    PropDef {
984        name: "onButton",
985        id: P_ON_BUTTON,
986        kind: Kind::Tag,
987        apply: Apply::SpecMsg(|s, v| s.on_button(v)),
988        doc: "Button tag (backlog F105): a press of a non-primary button — middle, secondary, or one past those — emits {kind:\"button\", phase:\"press\", button, x, y, clicks, tag} on the node, and the button is then captured by it: every pointer move while it is held arrives as phase:\"move\" and its release as phase:\"release\", on this node wherever the pointer is. `button` is `\"secondary\"`, `\"middle\"` or a further button's number (3 and up); `x`/`y` are logical viewport coordinates, and on a `cells` grid each event carries `cell: {row, col}` as a click does. Several buttons can be held at once, each its own capture, and a primary drag is untouched. `buttons` says which buttons it claims — all of them unless it narrows them. Asked of the topmost node under the pointer, and when that node claims no such button the press reaches the nearest enclosing node that does, the way a context menu's does: a disabled node's own is skipped and the walk stops at the modal boundary. A claimed secondary press is this event *instead of* a `contextmenu` event and the stock menu (a nearer `onContextMenu` still wins, being the nested declaration). Like every non-primary press it moves no focus, places no caret and touches no selection or scrollbar. For a terminal's middle-click paste, and the mouse reports a program in it asked for.",
989    },
990    PropDef {
991        name: "buttons",
992        id: P_BUTTONS,
993        kind: Kind::Str,
994        apply: Apply::SpecStr(|s, v| s.buttons(crate::input::Buttons::parse(v))),
995        doc: "Which non-primary buttons `onButton` claims (backlog F105): `\"secondary\"`, `\"middle\"` and `\"other\"` (every button past those), separated by spaces or commas — `\"middle\"`, `\"secondary middle\"`. Unset, all three: a node that wants the middle button and leaves the secondary one to its context menu says `\"middle\"`. A word that is none of the three is skipped, so a string of none of them claims nothing, and a typo never takes the secondary button from a context menu. Meaningless without `onButton`.",
996    },
997    PropDef {
998        name: "onScroll",
999        id: P_ON_SCROLL,
1000        kind: Kind::Tag,
1001        apply: Apply::SpecMsg(|s, v| s.on_scroll(v)),
1002        doc: "Scroll tag: the wheel over this node emits {kind:\"scroll\", x, y, dx, dy, lines, tag} on it instead of scrolling anything — `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer, and `lines` on a `cells` grid the whole lines the delta covers (positive = later history, the sign `originLine` grows in; the fraction is carried to the next notch so a trackpad's small steps add up) and null on any other node. The node takes the wheel on the axes `scrollAxes` names (both unless it narrows them): a gesture that starts over it is its own whether or not it has anywhere to go — except on an axis the node also scrolls (`scrollX`/`scrollY`, its offset the app's to set), where it is answered by its room as a container is, so at its edge a gesture that way passes to the scroller around it (backlog F118) — and stays its own until it ends, wherever the pointer goes (backlog F107); it reaches no scroll container above it, and a scroller inside it still takes the axes it scrolls while it can move that way, passing this node the rest — the other axis, and a gesture that begins with that scroller at its limit (`overscroll: \"contain\"` on the scroller keeps it there). The core moves nothing — a grid re-declares `originLine`, a canvas zooms. A drag-select held past a `cells` grid's top or bottom edge arrives here too, once a frame with the lines that frame scrolled by (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
1003    },
1004    PropDef {
1005        name: "scrollAxes",
1006        id: P_SCROLL_AXES,
1007        kind: Kind::Enum(SCROLL_AXES),
1008        apply: Apply::SpecEnum(|s, i| s.scroll_axes(crate::spec::ScrollAxes::ALL[i])),
1009        doc: "Which axes `onScroll` takes (backlog F107): `both` (the default), `x` or `y`. A scroll gesture on an axis the node does not take passes it by, to the scroller around it, and hears nothing here: a terminal that scrolls its history says `y`, and a sideways swipe that starts over it moves the strip it sits in. (A swipe that started elsewhere is not the node's either way: a gesture keeps the target it started with.) Meaningless without `onScroll`.",
1010    },
1011    PropDef {
1012        name: "scrollMods",
1013        id: P_SCROLL_MODS,
1014        kind: Kind::Str,
1015        apply: Apply::SpecStr(|s, v| s.scroll_mods(crate::input::KeyMods::parse(v))),
1016        doc: "The modifiers `onScroll` is for (backlog F122): `\"shift\"`, `\"ctrl\"`, `\"alt\"` and `\"super\"` (⌘, the Windows key), separated by spaces or commas — `\"ctrl super\"`. With any named, the node hears only a scroll gesture that began with one of them held, and hears it first: ahead of every scroll container and every `onScroll` that names none, wherever under the pointer the gesture began, the innermost such node winning — so a Ctrl-wheel zoom declared on the window's root is heard over a list, and the list does not scroll. A wheel with none of them held passes the node by, as if it had no `onScroll`: a node that scrolls as well (`overflow`) scrolls for it as any container does. Its `scroll` events carry `mods`, the modifiers held when the gesture began; the gesture stays the node's to the end of its glide, whatever is let go meanwhile, and one begun without them never becomes its. A word that is none of the four is skipped. Unset, a handler like any other. Meaningless without `onScroll`.",
1017    },
1018    PropDef {
1019        name: "window",
1020        id: P_WINDOW,
1021        kind: Kind::Enum(WINDOW_ROLES),
1022        apply: Apply::SpecEnum(|s, i| match i {
1023            0 => s.window_drag(),
1024            1 => s.window_button(WindowButton::Close),
1025            2 => s.window_button(WindowButton::Minimize),
1026            3 => s.window_button(WindowButton::Maximize),
1027            _ => s,
1028        }),
1029        doc: "Window-chrome role: interactions become window commands, not events.",
1030    },
1031    PropDef {
1032        name: "cursor",
1033        id: P_CURSOR,
1034        kind: Kind::Enum(CURSORS),
1035        apply: Apply::SpecEnum(|s, i| s.cursor(cursor_idx(i))),
1036        doc: "The pointer shape over this node. Unset, the pointer is `text` over an editor or a `selectable` scope and `default` over everything else — an `onClick`, `focusable` or `onDrag` node included, as a native button is — so a hand (`pointer`) over a control, a `grab` over a handle (and `grabbing` while its drag runs, which the view declares as its drag state changes), a splitter's `ewResize` / `nsResize` and a `disabled` control's `notAllowed` are all declared. The stock `button` declares `pointer` itself. A captured drag keeps the dragged node's shape wherever the pointer goes.",
1037    },
1038    PropDef {
1039        name: "transition",
1040        id: P_TRANSITION,
1041        kind: Kind::F32,
1042        apply: Apply::SpecF32(|s, v| s.transition(v)),
1043        doc: "Animate sizing/colors/radius changes over this many ms — and, on a scroll container, the offset a reveal or a set_scroll moves it to (needs a stable key).",
1044    },
1045    PropDef {
1046        name: "easing",
1047        id: P_EASING,
1048        kind: Kind::Enum(EASINGS),
1049        apply: Apply::SpecEnum(|s, i| s.easing(easing_idx(i))),
1050        doc: "Easing for `transition` (default easeOut). The springs — `smooth` (no overshoot), `snappy`, `spring` and `bouncy` (the most), each a `bounce` of its own — integrate with momentum, so a value retargeted mid-flight keeps moving the way it was; `transition` is then about how long one takes to get there.",
1051    },
1052    PropDef {
1053        name: "bounce",
1054        id: P_BOUNCE,
1055        kind: Kind::F32,
1056        apply: Apply::SpecF32(|s, v| s.bounce(v)),
1057        doc: "How far a spring overshoots its target: 0 glides in with none, 0.5 bounces visibly, and values past 0.9 are held there (a spring at 1 would never settle). It replaces a spring `easing`'s own bounce (`smooth` 0, `snappy` 0.15, `spring` 0.25, `bouncy` 0.5), and on a timed easing makes the transition a spring — so `transition` plus `bounce` is a spring of that length and bounce.",
1058    },
1059    PropDef {
1060        name: "slide",
1061        id: P_SLIDE,
1062        kind: Kind::Flag,
1063        apply: Apply::SpecFlag(|s| s.slide()),
1064        doc: "With transition: also ease the node's position (reordered siblings slide). While it eases, the node is drawn between where it was and where this frame put it — not at the declared `dx`/`dy`, or its slot in the row — so anything else positioned from those numbers drifts for the transition's length: a canvas of floats eases everything or nothing.",
1065    },
1066    PropDef {
1067        name: "keyframes",
1068        id: P_KEYFRAMES,
1069        kind: Kind::Keyframes,
1070        apply: Apply::SpecKeyframes(|s, k| s.keyframes(k)),
1071        doc: "CSS-style stops `[{ at?, width?, height?, bg?, radius?, opacity? }, …]`: the slots they name cycle through them over `transition` ms, forever, without the view redrawing; `at` is 0..1 and spreads evenly when omitted.",
1072    },
1073    PropDef {
1074        name: "enter",
1075        id: P_ENTER,
1076        kind: Kind::Enter,
1077        apply: Apply::SpecEnter(|s, e| s.enter(e)),
1078        doc: "Where the node starts the first frame it is seen `{ dx?, dy?, width?, height?, bg?, radius?, opacity? }`: those slots ease in from there over `transition` ms instead of snapping (`dx`/`dy` slide it in from that far away, `opacity: 0` fades the whole subtree in).",
1079    },
1080    PropDef {
1081        name: "exit",
1082        id: P_EXIT,
1083        kind: Kind::Enter,
1084        apply: Apply::SpecEnter(|s, e| s.exit(e)),
1085        doc: "Where the node ends the frame after the view stops declaring it `{ dx?, dy?, width?, height?, bg?, radius?, opacity? }` — an `enter` read the other way. It plays when the node itself is removed, its parent still declared; a node that goes because an ancestor went — a tab switched away, a panel closed around it — goes at once with it, unless that ancestor has an `exit` of its own, whose picture carries it (backlog DX19; React's `AnimatePresence` rule). With a `transition`, the departing subtree is copied out of the last frame that had it and replayed frozen, in its place (the pass it painted in, just under the node that painted after it — a panel under a HUD leaves under it) and inert (no clicks, no Tab stop, no access row) while those slots ease from where they were, then dropped; without one it vanishes at once as it always did. `width`/`height` resize the departing node's own box only — the subtree inside it is a picture and is not laid out again. Needs a stable key across frames.",
1086    },
1087    PropDef {
1088        name: "repeat",
1089        id: P_REPEAT,
1090        kind: Kind::Enum(REPEATS),
1091        apply: Apply::SpecEnum(|s, i| s.repeat(repeat_idx(i))),
1092        doc: "How `keyframes` cycle (CSS `animation-direction`, default normal). Lua: `direction`, since `repeat` is a keyword.",
1093    },
1094    PropDef {
1095        name: "delay",
1096        id: P_DELAY,
1097        kind: Kind::F32,
1098        apply: Apply::SpecF32(|s, v| s.delay(v)),
1099        doc: "Holds the `keyframes` cycle back by this many ms (CSS `animation-delay`); siblings with different delays run out of phase.",
1100    },
1101    PropDef {
1102        name: "clickSound",
1103        id: P_CLICK_SOUND,
1104        kind: Kind::Resource,
1105        apply: Apply::SpecResource(|s, id| s.click_sound(crate::resources::SoundId::from_ffi(id))),
1106        doc: "A registered sound (addSound) played when the node is clicked; implies hover tracking.",
1107    },
1108    PropDef {
1109        name: "hoverSound",
1110        id: P_HOVER_SOUND,
1111        kind: Kind::Resource,
1112        apply: Apply::SpecResource(|s, id| s.hover_sound(crate::resources::SoundId::from_ffi(id))),
1113        doc: "A registered sound (addSound) played when the pointer enters the node; implies hover tracking.",
1114    },
1115    PropDef {
1116        name: "lineHeight",
1117        id: P_LINE_HEIGHT,
1118        kind: Kind::F32,
1119        apply: Apply::StyleF32(|t, v| t.line_height(v)),
1120        doc: "Line height (logical px); default size * 1.35.",
1121    },
1122    PropDef {
1123        name: "color",
1124        id: P_COLOR,
1125        kind: Kind::Color,
1126        apply: Apply::StyleColor(|t, c| t.color(c)),
1127        doc: "Text color; default foreground when omitted.",
1128    },
1129    PropDef {
1130        name: "family",
1131        id: P_FAMILY,
1132        kind: Kind::Family,
1133        apply: Apply::StyleFamily(|t, f| t.family(f)),
1134        doc: "Font family: `sans`, `serif` or `mono`, kui's own, or the name of an installed family or one loaded with `loadFontsDir` / `loadFontFile` — `\"Berkeley Mono\"` — drawn in its face in the frame that names it (ADR 0037). A name is matched as `addSystemFont` matches it and registered in the session on first sight, exactly as the font database spells it (`\"menlo\"` is not `\"Menlo\"`); the session's first registration of any font maps the installed font files once (~30 ms on a Mac, backlog DX24), which a family named in a view pays in that frame. `systemFonts()` lists the names there are. A name nothing matches shapes as sans and raises `unknown-family`. It and `font` set the same thing, so declare one.",
1135    },
1136    PropDef {
1137        name: "font",
1138        id: P_FONT,
1139        kind: Kind::Resource,
1140        apply: Apply::StyleResource(|t, id| t.font(crate::resources::FontId::from_ffi(id))),
1141        doc: "A registered font handle (addFont / addSystemFont); overrides `family`.",
1142    },
1143    PropDef {
1144        name: "wrap",
1145        id: P_WRAP,
1146        kind: Kind::Enum(WRAPS),
1147        apply: Apply::StyleEnum(|t, i| match i {
1148            1 => t.wrap(TextWrap::Glyph),
1149            2 => t.wrap(TextWrap::None),
1150            3 => t.wrap(TextWrap::BreakSpaces),
1151            _ => t.wrap(TextWrap::Word),
1152        }),
1153        doc: "Line breaking at the node's width: between words (default), anywhere, never (one line per paragraph, clipped to the node), or between words with whitespace taking its room (`break-spaces`: a space that does not fit starts the next row rather than hanging past the edge — an editor's wrapped line). On a single-line `edit` — a field, which otherwise takes one line and scrolls it — declaring it is what makes the field fold to its width like a document, by this mode, while Enter still submits (see `edit`).",
1154    },
1155    PropDef {
1156        name: "maxLines",
1157        id: P_MAX_LINES,
1158        kind: Kind::F32,
1159        apply: Apply::StyleF32(|t, v| t.max_lines(v.max(0.0) as u32)),
1160        doc: "Lay out at most this many lines (0 = unlimited); with `ellipsis`, a line clamp.",
1161    },
1162    PropDef {
1163        name: "ellipsis",
1164        id: P_ELLIPSIS,
1165        kind: Kind::Flag,
1166        apply: Apply::StyleFlag(|t| t.ellipsis()),
1167        doc: "End the last line with an ellipsis when the text is cut off: a single line unless `maxLines` says otherwise.",
1168    },
1169    PropDef {
1170        name: "underline",
1171        id: P_UNDERLINE,
1172        kind: Kind::Flag,
1173        apply: Apply::StyleFlag(|t| t.underline()),
1174        doc: "A line under the text, where the face puts its underline and as thick as it says, in the text colour. Paint only. On a `<span>` it covers the span alone and follows it across a wrap, one rect per line. `underlineColor` gives it a colour of its own and `underlineStyle` a shape; either implies it.",
1175    },
1176    PropDef {
1177        name: "underlineColor",
1178        id: P_UNDERLINE_COLOR,
1179        kind: Kind::Color,
1180        apply: Apply::StyleColor(|t, c| t.underline_color(c)),
1181        doc: "The underline's own colour — a diagnostic's red under keyword-coloured text (backlog K4). Implies `underline`. On a `<span>` the span's; a span with no colour of its own takes the text's.",
1182    },
1183    PropDef {
1184        name: "underlineStyle",
1185        id: P_UNDERLINE_STYLE,
1186        kind: Kind::Enum(UNDERLINE_STYLES),
1187        apply: Apply::StyleEnum(|t, i| t.underline_style(UnderlineStyle::from_index(i as u32))),
1188        doc: "The underline's shape (backlog K4): `solid` (the face's line), `wavy` (three strokes tall around the line, a six-stroke period — a diagnostic's squiggle, a terminal's undercurl) or `dotted` (dots two strokes across, four apart). Implies `underline`. A wave or dots are runs of the segment primitive a `line` draws, so no backend learns a kind; the cost is two quads per period.",
1189    },
1190    PropDef {
1191        name: "strikethrough",
1192        id: P_STRIKETHROUGH,
1193        kind: Kind::Flag,
1194        apply: Apply::StyleFlag(|t| t.strikethrough()),
1195        doc: "A line through the text, where the face puts its strikeout. Paint only; on a `<span>` the span alone, per line.",
1196    },
1197    PropDef {
1198        name: "features",
1199        id: P_FEATURES,
1200        kind: Kind::Str,
1201        apply: Apply::StyleStr(|t, s| t.features(crate::spec::FontFeatures::parse(s))),
1202        doc: "OpenType features for the shaper, as `tag=value` pairs separated by spaces or commas — a bare `tag` is 1, `-tag` is 0: `\"liga=0 calt=0\"` keeps a coding font from joining `->` and `!=` (what a terminal built on runs needs to hold its grid), `\"tnum\"` lines figures up in a gutter, `\"ss01\"` picks a stylistic set. Unset, the font's own defaults apply. At most 8; part of what the text is shaped as, so two texts differing only here are shaped twice.",
1203    },
1204    PropDef {
1205        name: "role",
1206        id: P_ROLE,
1207        kind: Kind::Enum(ROLES),
1208        apply: Apply::SpecEnum(|s, i| s.role(role_idx(i))),
1209        doc: "What the node is to assistive technology. Unset, the core derives one (an `onClick` node is a button, an editor a text input, a scrolling box a scroll view, a plain box nothing); `none` hides the node and its subtree from the access tree. A `radio` belongs inside a `radioGroup` and a `tab` inside a `tabList`, labelled with what the choice is: the pair is a composite (`docs/adr/0007-composite-keyboard-patterns.md`) — one Tab stop for the set, the arrows, Home and End moving the choice inside it (each step is the item's click, so the choice follows focus), and a screen reader reading \"2 of 3\". A `radio` or `tab` with no container above it is a Tab stop of its own that no arrow moves, and the core warns (`item-outside-container`). `menu` holds `menuItem`s and `list` holds `listItem`s the same way.",
1210    },
1211    PropDef {
1212        name: "label",
1213        id: P_LABEL,
1214        kind: Kind::Str,
1215        apply: Apply::SpecStr(|s, v| s.label(v)),
1216        doc: "The accessible name. Without one a button, link, tab or heading is named by the text inside it; an image, an icon-only button and a `modal` dialog have none, and the core warns (`image-without-label`, `control-without-name`, `modal-without-name`).",
1217    },
1218    PropDef {
1219        name: "description",
1220        id: P_DESCRIPTION,
1221        kind: Kind::Str,
1222        apply: Apply::SpecStr(|s, v| s.description(v)),
1223        doc: "The accessible description: the extra sentence a reader says after the name, for what the name cannot say on its own — what a button will do, why a control is disabled, what format a field wants. `tooltip` is the shorthand that also draws the string and hover-tracks the node; this is the description alone, for a hint that is spoken and never drawn. Both write the one slot, so a node declaring both keeps whichever its binding applied last. It reads only on a node that reaches the access tree — a role, a label, a control — since a plain box is elided and takes its description with it.",
1224    },
1225    PropDef {
1226        name: "checked",
1227        id: P_CHECKED,
1228        kind: Kind::Flag,
1229        apply: Apply::SpecFlag(|s| s.checked(true)),
1230        doc: "The on state of a `checkbox` / `radio` / `switch` role.",
1231    },
1232    PropDef {
1233        name: "mixed",
1234        id: P_MIXED,
1235        kind: Kind::Flag,
1236        apply: Apply::SpecFlag(|s| s.mixed(true)),
1237        doc: "A `checkbox` that is neither on nor off — the select-all box over a list some of whose rows are selected (ADR 0034). Read as mixed by assistive technology whatever `checked` says, and drawn as a dash by the stock `<checkbox>`. Meaningful on the checkbox role alone.",
1238    },
1239    PropDef {
1240        name: "selected",
1241        id: P_SELECTED,
1242        kind: Kind::Flag,
1243        apply: Apply::SpecFlag(|s| s.selected(true)),
1244        doc: "The current one of a set: which `tab` a `tabList` shows, which `listItem` a list has picked, which `link` is the page you are on. A `tab` always carries the state — its siblings read as \"not selected\" — while a list row or a link carries it only where it is set, since an ordinary list or navigation bar is not a selection and a reader saying \"not selected\" on every row of it is noise.",
1245    },
1246    PropDef {
1247        name: "expanded",
1248        id: P_EXPANDED,
1249        kind: Kind::Enum(EXPANDED),
1250        apply: Apply::SpecEnum(|s, i| s.expanded(i == 1)),
1251        doc: "A disclosure's state: what a node that shows and hides something (a twisty, an accordion header, a menu button) reads as. Unset, the node does not expand at all — which is why this names its state instead of being a flag.",
1252    },
1253    PropDef {
1254        name: "live",
1255        id: P_LIVE,
1256        kind: Kind::Enum(LIVE),
1257        apply: Apply::SpecEnum(|s, i| s.live(crate::access::Live::from_index(i))),
1258        doc: "Marks this node a live region: when the text inside it changes, a screen reader reads the change without being asked — `polite` at the next pause, `assertive` interrupting. Put it on the smallest node that holds the message, since everything inside a live node is live. For a one-off with no node behind it (\"Saved\") the binding's `announce` verb is the other half.",
1259    },
1260    PropDef {
1261        name: "valueNow",
1262        id: P_VALUE_NOW,
1263        kind: Kind::F32,
1264        apply: Apply::SpecF32(|s, v| s.value_now(v)),
1265        doc: "A `slider` role's current value (the drawing stays yours; this is what assistive technology reads).",
1266    },
1267    PropDef {
1268        name: "valueMin",
1269        id: P_VALUE_MIN,
1270        kind: Kind::F32,
1271        apply: Apply::SpecF32(|s, v| s.value_min(v)),
1272        doc: "A `slider` role's minimum.",
1273    },
1274    PropDef {
1275        name: "valueMax",
1276        id: P_VALUE_MAX,
1277        kind: Kind::F32,
1278        apply: Apply::SpecF32(|s, v| s.value_max(v)),
1279        doc: "A `slider` role's maximum.",
1280    },
1281    PropDef {
1282        name: "valueText",
1283        id: P_VALUE_TEXT,
1284        kind: Kind::Str,
1285        apply: Apply::SpecStr(|s, v| s.value_text(v)),
1286        doc: "What a `slider` role's position reads as (ARIA's `aria-valuetext`). Without one a reader has only `valueNow` and the range and says a percentage — 25 in [5..60] is \"36 percent\" — so a value whose unit carries the meaning says it here: \"25 minutes\". It replaces the number in the reading rather than joining it, and a nudge announces the new text. Meaningful on the slider role alone, like the three numbers; putting the reading in `label` instead renames the control on every nudge, which is the wrong attribute.",
1287    },
1288    PropDef {
1289        name: "valueStep",
1290        id: P_VALUE_STEP,
1291        kind: Kind::F32,
1292        apply: Apply::SpecF32(|s, v| s.value_step(v)),
1293        doc: "How far one arrow key moves a `slider` role, and the grid a value the pointer sets snaps to (ADR 0034). Unset, a hundredth of the range. PageUp / PageDown move ten steps. Read by the core only where the slider declares `onChange`; reported to assistive technology either way.",
1294    },
1295    PropDef {
1296        name: "onFocus",
1297        id: P_ON_FOCUS,
1298        kind: Kind::Tag,
1299        apply: Apply::SpecMsg(|s, v| s.on_focus(v)),
1300        doc: "Keyboard focus entering or leaving this node's subtree — the node itself, or anything focused inside it — emits `{kind:\"focus\", phase:\"in\"|\"out\", by, tag}` (backlog DX18). `by` is what moved it: `pointer` (a press), `keyboard` (Tab, a key a control answered), `assistive` (a screen reader's request) or `program` (the view or the app — `keyFocus`, `setFocus`, a modal's entry). Reported once the move settles, after the input that made it or at the end of the frame that declared it, so an app hears a pane taking the keyboard instead of diffing the focused key every frame. Leaving is reported innermost first, entering outermost first. It makes nothing focusable or interactive.",
1301    },
1302    PropDef {
1303        name: "onChange",
1304        id: P_ON_CHANGE,
1305        kind: Kind::Tag,
1306        apply: Apply::SpecMsg(|s, v| s.on_change(v)),
1307        doc: "A `slider` role's changes (ADR 0034): the core turns a press on the node into the value under the pointer, a drag into the value under it, the arrows and assistive technology's increment / decrement into one `valueStep`, PageUp / PageDown into ten, Home / End into the range's ends — clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step — and emits `{kind:\"change\", value, phase, tag}`: `phase` is `\"move\"` while the pointer holds the slider and `\"end\"` when it lets go or a key moved it. The value is proposed and never applied; the slider moves when the view declares it as `valueNow`. A key that lands where the slider already is proposes nothing. The pointer reads the node's content box along its main axis, so a `dir=\"column\"` slider runs bottom to top. Without it a slider's arrows reach the app as `{kind:\"access\", action}`. Ignored on any other role.",
1308    },
1309    PropDef {
1310        name: "caret",
1311        id: P_CARET,
1312        kind: Kind::F32,
1313        apply: Apply::SpecF32(|s, v| s.caret(v.max(0.0) as u32)),
1314        doc: "On a `line` of a custom editor (a `textInput` / `multilineTextInput` role drawn by the app): the caret's byte offset into that line's text.",
1315    },
1316    PropDef {
1317        name: "selectionAnchor",
1318        id: P_SELECTION_ANCHOR,
1319        kind: Kind::F32,
1320        apply: Apply::SpecF32(|s, v| s.selection_anchor(v.max(0.0) as u32)),
1321        doc: "On a `line` of a custom editor: the byte offset where the selection's other end sits (the caret is `caret`, possibly on another line).",
1322    },
1323    PropDef {
1324        name: "caretSolid",
1325        id: P_CARET_SOLID,
1326        kind: Kind::Flag,
1327        apply: Apply::SpecFlag(|s| s.caret_solid()),
1328        doc: "On a `line` declaring `caret`: the caret is solid — a block caret in a modal editor's normal mode — so the driver's blink clock is not armed on it and `caretVisible` stays true, while the offset still anchors the IME and reads to assistive technology. Without it a declared `caret` is a caret to blink, and the one thing that asks an idle app for a frame twice a second; an editor whose caret only blinks while typing declares this on every other mode's line.",
1329    },
1330];
1331
1332/// A prop every binding handles by hand (a composite with real logic, or a
1333/// constructor-order special), with its wire id so transports agree on
1334/// identity and its per-binding spelling so the docs can say so.
1335pub struct CustomProp {
1336    pub name: &'static str,
1337    pub id: u32,
1338    /// Every prop name a JSX view may write for it — the machine-readable
1339    /// half of `jsx`, which is prose for the docs. A composite is spelled
1340    /// differently in each binding (`borderW` here, `border = {…}` there),
1341    /// so the two lists are separate; together with `PROPS` and an element's
1342    /// own props they are the whole allow-list a binding checks a view
1343    /// against (see [`known_prop`]).
1344    pub jsx_names: &'static [&'static str],
1345    /// The same for a Lua node table.
1346    pub lua_names: &'static [&'static str],
1347    /// How JSX spells it.
1348    pub jsx: &'static str,
1349    /// How a Lua table spells it.
1350    pub lua: &'static str,
1351    /// Where it lands in C.
1352    pub c: &'static str,
1353    pub doc: &'static str,
1354}
1355
1356pub const CUSTOM: &[CustomProp] = &[
1357    CustomProp {
1358        name: "dir",
1359        id: P_DIR,
1360        jsx_names: &["dir"],
1361        lua_names: &[],
1362        jsx: "`dir=\"row\" | \"column\" | \"table\"`",
1363        lua: "`row { }` / `column { }` / `grid { }`",
1364        c: "`dir` (`KUI_ROW` / `KUI_COLUMN` / `KUI_TABLE`)",
1365        doc: "Main axis; column is the default. `table` is a column whose rows' children line up in columns (the `table` element).",
1366    },
1367    CustomProp {
1368        name: "size",
1369        id: P_SIZE,
1370        jsx_names: &["size"],
1371        lua_names: &["size"],
1372        jsx: "`size` (text)",
1373        lua: "`size`",
1374        c: "`KuiTextStyle.size`",
1375        doc: "Font size in logical px; the text style is constructed from it, so declare it for the other style props to apply at that size.",
1376    },
1377    CustomProp {
1378        name: "pad",
1379        id: P_PAD,
1380        jsx_names: &["pad", "padX", "padY", "padL", "padR", "padT", "padB"],
1381        lua_names: &["pad"],
1382        jsx: "`pad`, `padX`, `padY`, `padL`, `padR`, `padT`, `padB`",
1383        lua: "`pad = n` or `pad = { all=, x=, y=, l=, r=, t=, b= }`",
1384        c: "`pad_l`, `pad_r`, `pad_t`, `pad_b`",
1385        doc: "Padding; a frontend reports the names it saw and `PadShorthand::resolve` turns them into four edges — an edge falls back to its axis, an axis to the all-round `pad`, and the specific one always wins.",
1386    },
1387    CustomProp {
1388        name: "border",
1389        id: P_BORDER,
1390        jsx_names: &["borderW", "borderColor"],
1391        lua_names: &["border"],
1392        jsx: "`borderW`, `borderColor`",
1393        lua: "`border = { w=, color= }`",
1394        c: "`border_w`, `border_color`",
1395        doc: "Border width and color (drawn inside the rect).",
1396    },
1397    CustomProp {
1398        name: "overflow",
1399        id: P_OVERFLOW,
1400        jsx_names: &["clip", "scrollX", "scrollY"],
1401        lua_names: &["clip", "scroll", "scroll_x", "scroll_y"],
1402        jsx: "`clip`, `scrollX`, `scrollY`",
1403        lua: "`clip`, `scroll_x`, `scroll_y` (`scroll` = `scroll_y`)",
1404        c: "`overflow` bits `KUI_CLIP` | `KUI_SCROLL_X` | `KUI_SCROLL_Y`",
1405        doc: "Clip children; scroll (implies clip) with retained offsets and live scrollbars. A `radius` on the same node rounds the clip, so a rounded card does not show square corners poking out of it; nesting two rounded clippers keeps only the corners neither of them moved, and hit-testing stays rectangular. Every frontend ORs the same bits and hands them to `NodeSpec::overflow_bits`. The wheel goes to the scroller under the pointer on the axes it scrolls, and the rest of the notch to the one around it: a `scrollY` list inside a `scrollX` strip moves the strip on a sideways swipe (backlog DX13). A scroll gesture — a swipe and its glide, a wheel spun without a pause — picks that scroller when it starts, skipping one already at its limit that way for the one around it (unless it says `overscroll: contain`), and keeps it until it ends, so content moving under a still pointer does not hand the rest of a swipe to what came under it (backlog F107). An offset is kept while the key is declared; an undeclared one is kept until the budget needs the room (1024 undeclared entries, longest-undeclared evicted first).",
1406    },
1407    CustomProp {
1408        name: "float",
1409        id: P_FLOAT,
1410        jsx_names: &["float"],
1411        lua_names: &["float"],
1412        jsx: "`float=\"below\" | \"above\" | \"parent\" | \"viewport\"` or `{ anchor, at, self, dx, dy, fit, clip }`",
1413        lua: "`float = \"below\"` or `float = { anchor=, at=, self=, dx=, dy=, fit=, clip= }`",
1414        c: "`float_mode`, `float_anchor_x/y`, `float_self_x/y`, `float_dx/dy`, `float_fit`, `float_clip`; `kui_spec_float_preset` fills them from a preset name",
1415        doc: "Out-of-flow positioning against the parent or the viewport; `fit` flips/clamps to stay on screen. A float escapes every ancestor's clip — a tooltip is not cut by the scroller it hangs from — unless it declares `clip` and is anchored to its parent (`parent`, `below`, `above`): then the parent's clip holds it as it holds a child, so a node on a `clip` canvas panned past the canvas's edge is cut there and cannot be hit past it; it still paints as a layer over its in-flow siblings. A `line`, `polygon` or `path` in its parent's box is always clipped this way. The four preset names resolve in `FloatConfig::preset`, and `anchor` takes any of them — an override left out keeps the preset's own value, so `{ anchor: \"below\", dx: 4 }` still hangs below with its 6px gap. A float is a layer of its own: above the in-flow tree and every float that opened before it, under every float that opened after, and hit-tested in the same order — so a tooltip that appears over an open menu is over it, and a popover over a scroller's bar takes the press there. A scroller's bars and the focus ring belong to the layer that owns them. There is no z-index; a float declared under a fresh key reopens on top (`docs/adr/0023-layers-stack-in-the-order-they-open.md`).",
1416    },
1417    CustomProp {
1418        name: "keyFocus",
1419        id: P_KEY_FOCUS,
1420        jsx_names: &["keyFocus"],
1421        lua_names: &["key_focus"],
1422        jsx: "`keyFocus`",
1423        lua: "`key_focus`",
1424        c: "`kui_set_key_focus`",
1425        doc: "Focuses this node (an `onKey` sink, an editor, any focusable node) when it starts being declared: declared every frame it takes focus once, so a later Tab press is not clobbered. Declaring it on the frame a `modal` stops being declared is how a view says where focus lands on the way out — the edge stands, and the focus the modal displaced is not handed back over it (`docs/adr/0003-modal-surfaces.md`, decision 4). To move focus at any time call the binding's focus verb (`ctx.focus`, `kui_focus`, `env.set_focus`).",
1426    },
1427    CustomProp {
1428        name: "key",
1429        id: P_KEY,
1430        jsx_names: &["key"],
1431        lua_names: &["key"],
1432        jsx: "`key`",
1433        lua: "`key`",
1434        c: "`kui_open_keyed` label",
1435        doc: "Stable identity for retained state (scroll offsets, editors, transitions; keys are hashes of the path from the root). Retained state outlives the key's absence, under a budget on the states nobody declares (see `<edit>` and the overflow props).",
1436    },
1437    CustomProp {
1438        name: "index",
1439        id: P_INDEX,
1440        jsx_names: &["index"],
1441        lua_names: &["index"],
1442        jsx: "`index`",
1443        lua: "`index`",
1444        c: "`kui_open_indexed`",
1445        doc: "Stable identity by *data* index rather than by name: the key auto-keying would have given this node as the `i`th child, given to it wherever it actually sits. What a virtualised list is for — a view that builds rows 900..930 of ten thousand opens each with its own row number, so the row keeps its hover, focus, edit buffer and tweens as the built range slides over it, and a list that builds every row agrees with one that builds a screenful. Wherever `key` names a node this numbers it (a box, a `line`, a `cells`, a `fragment`); declared beside `key` the index wins. Indices and names are separate namespaces, so a spacer keyed `\"lead\"` cannot collide with row 0 — but two rows on one index do, exactly as two on one name would.",
1446    },
1447    CustomProp {
1448        name: "rowCount",
1449        id: P_ROW_COUNT,
1450        jsx_names: &["rowCount"],
1451        lua_names: &["row_count"],
1452        jsx: "`rowCount`",
1453        lua: "`row_count`",
1454        c: "`kui_row_count`",
1455        doc: "How many `index`ed rows this node's virtual list has, built or not. `uniformList` / `uniform_list` / `widgets::uniform_list` and `widgets::list` declare it on their container; a list composed by hand says it beside `scrollY`. What it buys: Select All (Cmd/Ctrl-A, the menu's row) inside a `selectable` virtual list selects the *data*, rows `0..rowCount`, rather than the rows the frame built, and the copy is a `selectionrange` ask whose `to.byte` is past the last row's length when that row is not built — cut it to the row. Without it Select All is the built rows, which is all the core can see.",
1456    },
1457    CustomProp {
1458        name: "title",
1459        id: P_TITLE,
1460        jsx_names: &["title"],
1461        lua_names: &["window_title"],
1462        jsx: "`title` (root box only)",
1463        lua: "`window_title` (root table)",
1464        c: "`kui_window_title`",
1465        doc: "Declares the window title for this frame; the driver diffs and applies.",
1466    },
1467    CustomProp {
1468        name: "alwaysOnTop",
1469        id: P_ALWAYS_ON_TOP,
1470        jsx_names: &["alwaysOnTop"],
1471        lua_names: &["always_on_top"],
1472        jsx: "`alwaysOnTop` (root box only)",
1473        lua: "`always_on_top = true` (root table)",
1474        c: "`kui_set_always_on_top`",
1475        doc: "Declares that this frame wants the window kept above every other app's — a floating palette, a picture-in-picture player, a timer (backlog C30). Frame state the way `title` is, applied by the driver on change and free on the frames it does not change, but with a default of false rather than \"leave as-is\": a frame that stops declaring it lowers the window again, so a pin button is a toggle on the app's own state and nothing has to remember to undo it. Whether the platform has a level to set is `env.window.always_on_top`, which is what the pin button should draw its state from — Wayland has no call for it at all, so there the window never moves and the reading says so; it is the driver's record of what it set, not a query, so a level the OS dropped afterwards (a fullscreen space, a tiling manager) is not reported. A popup keeps its own level whatever its owner declares.",
1476    },
1477    CustomProp {
1478        name: "secureInput",
1479        id: P_SECURE_INPUT,
1480        jsx_names: &["secureInput"],
1481        lua_names: &["secure_input"],
1482        jsx: "`secureInput` (root box only)",
1483        lua: "`secure_input = true` (root table)",
1484        c: "`kui_set_secure_input`",
1485        doc: "Declares that this frame wants the keyboard to this window kept from every other process while the window has it — macOS's Secure Keyboard Entry, what a terminal turns on at a password prompt (backlog F85). Frame state the way `alwaysOnTop` is, default false: declare it on every frame the prompt is up, and the frame that stops is what turns it off, so nothing has to remember to undo it. The runner owns the platform call and its balance: `EnableSecureEventInput` is process-wide and counted, and the runner holds one count while a window whose frame asked has the keyboard, giving it back when that window loses the keyboard, closes or stops asking, and at exit — Apple's rule, since while it is on no other process can read the keyboard at all (a launcher's hotkey, a text expander, an accessibility tool). Nothing on Windows or Linux, which have no such switch. A C host with its own loop reads the ask with `kui_secure_input_get` and makes the call itself.",
1486    },
1487    CustomProp {
1488        name: "optionAsAlt",
1489        id: P_OPTION_AS_ALT,
1490        jsx_names: &["optionAsAlt"],
1491        lua_names: &["option_as_alt"],
1492        jsx: "`optionAsAlt=\"left\"` — `\"none\"`, `\"left\"`, `\"right\"`, `\"both\"` (root box only)",
1493        lua: "`option_as_alt = \"left\"` (root table)",
1494        c: "`kui_set_option_as_alt` (`KUI_OPTION_AS_ALT_*`)",
1495        doc: "Declares which Option keys act as Alt in this window on macOS (backlog F113). On a Mac, Option composes: ⌥m types `µ`, and ⌥u, ⌥e, ⌥i, ⌥n and ⌥` are dead keys that start an accent and wait for the next key, so the press never reaches the app as a key and a keymap binding `<A-u>` never hears it. An Option key named here is Alt instead: it composes nothing and types nothing, and a key under it arrives as a chord of the key the layout prints unmodified — a terminal's \"Option as Meta\", an editor's Alt bindings. `\"left\"` or `\"right\"` leaves the other side composing, so a user keeps `ü` on one Option; `\"both\"` takes both; `\"none\"`, the default, is the Mac's own behaviour. Frame state the way `alwaysOnTop` is: declare it on every frame, and the frame that stops gives the Option keys back to the layout; the runner applies it to the window on change, never per frame. A popup's keys arrive through its owner, so the owner's declaration is the one they are read under. Nothing on Windows or Linux, whose Alt composes nothing. A C host with its own loop reads the ask with `kui_option_as_alt_get` and applies it itself.",
1496    },
1497    CustomProp {
1498        name: "windows",
1499        id: P_WINDOWS,
1500        jsx_names: &["windows"],
1501        lua_names: &["windows"],
1502        jsx: "`windows={[{ name, kind?, anchor?, width?, height?, activates? }]}` (root box only; `windows: (model) => [...]` in the loop config)",
1503        lua: "`windows = { { name=, kind=, anchor=, width=, height=, activates= } }` (root table)",
1504        c: "`kui_window_declare`",
1505        doc: "Declares which windows exist this frame, by stable name (`docs/adr/0004-multi-window.md`). A window opens on the first frame any window's frame declares it — its config is read then and never again, since the user owns its geometry once it exists — and closes on the first frame none does. The driver drains the `Open` / `Close` that result, and the app sees `{kind:\"window\", phase, name, id}`. A window the user closed does not reopen while it is still declared: stop declaring it, then declare it again. `kind: \"popup\"` makes it a menu surface instead: borderless, off the taskbar, owned by the window that declared it and closed with it, placed in screen coordinates against `anchor` — the `{x, y, w, h}` an `onLayout` node reported — and non-activating unless `activates` says otherwise, so the field that opened it keeps the focus ring while the arrows walk the list. A press outside it or Escape raises `{kind:\"dismiss\", reason, name, id}` and closes nothing, exactly as a `modal` node's does: stop declaring the window. Reach for a popup only for the placements a float cannot make — a list taller than the window, a menu with nowhere in-window to go, a panel beside the app; everything else stays `fit` plus a `modal` float, which costs one tree instead of an OS surface.",
1506    },
1507    CustomProp {
1508        name: "tooltip",
1509        id: P_TOOLTIP,
1510        jsx_names: &["tooltip"],
1511        lua_names: &["tooltip"],
1512        jsx: "`tooltip=\"hint\"`",
1513        lua: "`tooltip = \"hint\"`",
1514        c: "`KuiSpec.tooltip` (`kui_tooltip` / `kui_tooltip_with` draw a hint that is not hover-gated)",
1515        doc: "Floats a hint below the node while hovered. All three effects — hover tracking, the accessible description, and the float itself — come from `PropsOut::apply_tooltip`, so no frontend can implement two of them; a Rust view has all three in `NodeSpec::tooltip` (`NodeSpec::apply_tooltip` is the spec half, for a caller that floats the hint itself). The `description` row is that middle effect on its own, for a hint that is spoken and never drawn. The float is the node's last child, so it is drawn for a box or a `fragment`; on a leaf that holds no children — an `image`, an `edit`, a `cells` grid — the hint is tracked and spoken but not drawn, so put the tooltip on a box around it (backlog RG75).",
1516    },
1517];
1518
1519/// Where a schema row lands in C when it is not simply the `KuiSpec` /
1520/// `KuiTextStyle` field of the row's snake_case name (`c_field`).
1521pub const C_FIELDS: &[(&str, &str)] = &[
1522    ("width", "`width` (KuiSizing)"),
1523    ("height", "`height` (KuiSizing)"),
1524    ("center", "`main_align` + `cross_align` = `KUI_CENTER`"),
1525    ("window", "`window_role` (`KUI_WINDOW_*`)"),
1526    ("transition", "`transition_ms`"),
1527    ("easing", "`easing` (`KUI_EASE_*`)"),
1528    (
1529        "keyframes",
1530        "`keyframes` + `keyframes_len` (`KuiKeyframe[]`)",
1531    ),
1532    ("gradient", "`gradient` (`const KuiGradient *`)"),
1533    ("repeat", "`repeat` (`KUI_REPEAT_*`)"),
1534    ("delay", "`delay_ms`"),
1535    ("enter", "`enter` (`KuiEnter`, with `set` bits)"),
1536    ("exit", "`exit` (`KuiEnter`, with `set` bits)"),
1537    ("opacity", "`opacity` with `opacity_set`"),
1538    ("radiusTL", "`radius_tl` with `per_corner`"),
1539    ("radiusTR", "`radius_tr` with `per_corner`"),
1540    ("radiusBR", "`radius_br` with `per_corner`"),
1541    ("radiusBL", "`radius_bl` with `per_corner`"),
1542    ("hoverGroup", "`hover_group` (KuiStr)"),
1543    ("role", "`role` (`KUI_ROLE_*`)"),
1544    ("expanded", "`expanded` (`KUI_EXPANDED_*`)"),
1545    ("live", "`live` (`KUI_LIVE_*`)"),
1546    ("cursor", "`cursor` (`KUI_CURSOR_*`)"),
1547    ("label", "`label` (KuiStr)"),
1548    (
1549        "valueNow",
1550        "`value_now` with `KUI_VALUE_NOW` in `value_set`",
1551    ),
1552    (
1553        "valueMin",
1554        "`value_min` with `KUI_VALUE_MIN` in `value_set`",
1555    ),
1556    (
1557        "valueMax",
1558        "`value_max` with `KUI_VALUE_MAX` in `value_set`",
1559    ),
1560    ("valueText", "`value_text` (KuiStr)"),
1561    ("caret", "`caret` with `KUI_VALUE_CARET` in `value_set`"),
1562    (
1563        "selectionAnchor",
1564        "`selection_anchor` with `KUI_VALUE_ANCHOR` in `value_set`",
1565    ),
1566    (
1567        "onClick",
1568        "`on_click` argument of `kui_open` / `kui_open_with`",
1569    ),
1570    (
1571        "onDrag",
1572        "`on_drag` argument of `kui_open_draggable` / `kui_open_with`",
1573    ),
1574    ("onKey", "`on_key` argument of `kui_open_with`"),
1575    (
1576        "onContextMenu",
1577        "`on_context_menu` (a borrowed `KuiValue*`, cloned while the node opens)",
1578    ),
1579    (
1580        "onButton",
1581        "`on_button` (a borrowed `KuiValue*`, cloned while the node opens)",
1582    ),
1583    (
1584        "buttons",
1585        "`buttons` (`KUI_BUTTONS_*` bits; zeroed, all three)",
1586    ),
1587    (
1588        "modal",
1589        "`modal` (a borrowed `KuiValue*`, cloned while the node opens)",
1590    ),
1591    (
1592        "onScroll",
1593        "`on_scroll` (a borrowed `KuiValue*`, cloned while the node opens)",
1594    ),
1595    ("onHover", "`on_hover` argument of `kui_open_with`"),
1596    (
1597        "onFocus",
1598        "`on_focus` (a borrowed `KuiValue*`, cloned while the node opens)",
1599    ),
1600    ("ruleWidth", "`rule_w`"),
1601    (
1602        "overscroll",
1603        "`overscroll` (`KUI_OVERSCROLL_*`; zeroed, auto)",
1604    ),
1605    (
1606        "scrollAxes",
1607        "`scroll_axes` (`KUI_SCROLL_AXES_*`; zeroed, both)",
1608    ),
1609    (
1610        "scrollMods",
1611        "`scroll_mods` (`KUI_KMOD_*` bits; zeroed, none)",
1612    ),
1613    (
1614        "onDrop",
1615        "`on_drop` (a borrowed `KuiValue*`, cloned while the node opens)",
1616    ),
1617    (
1618        "onLayout",
1619        "`on_layout` (a borrowed `KuiValue*`, cloned while the node opens)",
1620    ),
1621    ("family", "`KuiTextStyle.family` (`KUI_FONT_*`)"),
1622    ("font", "`KuiTextStyle.font` (from `kui_font_add*`)"),
1623    ("lineHeight", "`KuiTextStyle.line_height`"),
1624    ("wrap", "`KuiTextStyle.wrap` (`KUI_WRAP_*`)"),
1625    ("maxLines", "`KuiTextStyle.max_lines`"),
1626    ("ellipsis", "`KuiTextStyle.ellipsis`"),
1627    (
1628        "features",
1629        "`KuiTextStyle.features` (a `KuiStr`, the same spelling)",
1630    ),
1631    (
1632        "underline",
1633        "`KuiTextStyle.decoration` (`KUI_DECO_UNDERLINE`); `KuiSpan.flags` (`KUI_SPAN_UNDERLINE`)",
1634    ),
1635    (
1636        "strikethrough",
1637        "`KuiTextStyle.decoration` (`KUI_DECO_STRIKETHROUGH`); `KuiSpan.flags` (`KUI_SPAN_STRIKETHROUGH`)",
1638    ),
1639    (
1640        "underlineColor",
1641        "`KuiTextStyle.underline_color`; `KuiSpan.underline_color`",
1642    ),
1643    (
1644        "underlineStyle",
1645        "`KuiTextStyle.underline_style` (`KUI_UNDERLINE_*`); `KuiSpan.underline_style`",
1646    ),
1647    ("color", "`KuiTextStyle.color`"),
1648];
1649
1650/// The C spelling of a schema row, for docs.
1651pub fn c_field(def: &PropDef) -> String {
1652    C_FIELDS
1653        .iter()
1654        .find(|(n, _)| *n == def.name)
1655        .map(|(_, c)| (*c).to_string())
1656        .unwrap_or_else(|| format!("`{}`", def.snake_name()))
1657}
1658
1659/// An element (node type) and its spelling in each binding. Elements are
1660/// hand-lowered per binding (their shapes differ: JSX children, Lua
1661/// tables, C calls with body callbacks), so this table is documentation
1662/// and a checklist, not a code generator's input.
1663pub struct ElementDef {
1664    pub name: &'static str,
1665    /// The props this element lowers itself, which are therefore in neither
1666    /// `PROPS` nor `CUSTOM`: `<edit initial multiline>`, `<image src>`. They
1667    /// ride in the same prop list as the node's, so a binding needs them to
1668    /// tell a legitimate element prop from a misspelling (see
1669    /// [`known_prop`]) — JSX's spellings here, Lua's below.
1670    pub jsx_own: &'static [&'static str],
1671    /// The same for a Lua node table.
1672    pub lua_own: &'static [&'static str],
1673    /// The schema rows this element reads, or `None` for every one. A
1674    /// composite whose look *is* its spec — the stock button, whose
1675    /// padding, colours and radius are `widgets::button_spec` — cannot take
1676    /// the whole prop list: `dir` alone rebuilds the spec from nothing. It
1677    /// names the rows it reads instead, and a binding drops the rest with a
1678    /// warning that says which rows it does take ([`known_prop`],
1679    /// `diag::unknown_prop`). JSX spellings here, Lua's below.
1680    pub jsx_rows: Option<&'static [&'static str]>,
1681    pub lua_rows: Option<&'static [&'static str]>,
1682    pub jsx: &'static str,
1683    pub lua: &'static str,
1684    pub c: &'static str,
1685    pub doc: &'static str,
1686}
1687
1688/// The rows a `text` reads (`ElementDef::jsx_rows` / `lua_rows`): the
1689/// `TextStyle` rows and `size`, the composite the style is built from —
1690/// and nothing else, because every door lowers a text as content plus a
1691/// style and no spec (`Core::text_node`), so a container or access row
1692/// on it reaches no tree. Before AR13 the element admitted every shared
1693/// row, and `<text live="polite">`, `<text role="heading">`, `<text
1694/// label>` and `<text onClick>` were dropped silently by all four
1695/// bindings — no `unknown-prop`, and `live-region-without-name` could
1696/// never fire for them. Pinned equal to the `Target::Style` rows by a
1697/// test, so a style row added to `PROPS` is a row here or a red test.
1698pub const TEXT_ROWS_JSX: &[&str] = &[
1699    "size",
1700    "lineHeight",
1701    "color",
1702    "family",
1703    "font",
1704    "wrap",
1705    "maxLines",
1706    "ellipsis",
1707    "underline",
1708    "underlineColor",
1709    "underlineStyle",
1710    "strikethrough",
1711    "features",
1712];
1713pub const TEXT_ROWS_LUA: &[&str] = &[
1714    "size",
1715    "line_height",
1716    "color",
1717    "family",
1718    "font",
1719    "wrap",
1720    "max_lines",
1721    "ellipsis",
1722    "underline",
1723    "underline_color",
1724    "underline_style",
1725    "strikethrough",
1726    "features",
1727];
1728
1729/// The rows the stock button reads (`ElementDef::jsx_rows` / `lua_rows`):
1730/// the click, the identity (`key`, or `index` in a virtual list — declared
1731/// beside `key` the index wins, as on a box), the access
1732/// rows — what a button *is* and what a reader says of it — and the one
1733/// paint row it takes, `accent`, which is not a colour but a question put
1734/// to the OS. The two lists are the same rows in each spelling, index for
1735/// index.
1736pub const BUTTON_ROWS_JSX: &[&str] = &[
1737    "onClick",
1738    "key",
1739    "index",
1740    "label",
1741    "description",
1742    "tooltip",
1743    "disabled",
1744    "accent",
1745];
1746pub const BUTTON_ROWS_LUA: &[&str] = &[
1747    "on_click",
1748    "key",
1749    "index",
1750    "label",
1751    "description",
1752    "tooltip",
1753    "disabled",
1754    "accent",
1755];
1756
1757/// The rows a stock toggle — `checkbox`, `radio`, `switch` — reads
1758/// (`widgets::toggle_with`): the button's access rows, its state
1759/// and no layout or paint row, since its look is its spec. `mixed` means
1760/// something on a checkbox alone.
1761pub const TOGGLE_ROWS_JSX: &[&str] = &[
1762    "onClick",
1763    "key",
1764    "label",
1765    "description",
1766    "tooltip",
1767    "disabled",
1768    "checked",
1769    "mixed",
1770];
1771pub const TOGGLE_ROWS_LUA: &[&str] = &[
1772    "on_click",
1773    "key",
1774    "label",
1775    "description",
1776    "tooltip",
1777    "disabled",
1778    "checked",
1779    "mixed",
1780];
1781/// The rows the stock slider reads (`widgets::slider_with`): the
1782/// value rows, its change tag, the access rows, and its width — the one
1783/// piece of its look an app sizes.
1784pub const SLIDER_ROWS_JSX: &[&str] = &[
1785    "key",
1786    "label",
1787    "description",
1788    "tooltip",
1789    "disabled",
1790    "valueNow",
1791    "valueMin",
1792    "valueMax",
1793    "valueStep",
1794    "valueText",
1795    "onChange",
1796    "width",
1797    "minWidth",
1798    "maxWidth",
1799];
1800pub const SLIDER_ROWS_LUA: &[&str] = &[
1801    "key",
1802    "label",
1803    "description",
1804    "tooltip",
1805    "disabled",
1806    "value_now",
1807    "value_min",
1808    "value_max",
1809    "value_step",
1810    "value_text",
1811    "on_change",
1812    "width",
1813    "min_width",
1814    "max_width",
1815];
1816
1817pub const ELEMENTS: &[ElementDef] = &[
1818    ElementDef {
1819        name: "box",
1820        jsx_own: &[],
1821        lua_own: &[],
1822        jsx_rows: None,
1823        lua_rows: None,
1824        jsx: "`<box>`",
1825        lua: "`row { }`, `column { }`",
1826        c: "`kui_open*` … `kui_close`",
1827        doc: "A container: every container prop applies.",
1828    },
1829    ElementDef {
1830        name: "table",
1831        jsx_own: &[],
1832        lua_own: &[],
1833        jsx_rows: None,
1834        lua_rows: None,
1835        jsx: "`<box dir=\"table\">`",
1836        lua: "`grid { }`",
1837        c: "`kui_open*` with `dir = KUI_TABLE`",
1838        doc: "A column whose rows' children line up in columns (`docs/adr/0033-a-table-is-a-column-whose-cells-align.md`): its children are the rows, each row's in-flow children its cells, the nth cell of every row column n, and a column as wide as its widest cell — so a label column sits at its longest label with nothing measured and no width picked by hand, in every binding, since the alignment is the layout's and not a widget's. A cell's `width` says how its column sizes: `fit` (the default) and a fixed number are content the column's fit width is the max of; `grow` makes the whole column grow with the table, `grow` factors splitting the room the fit columns leave; a percent takes its cut of the row; and a column's `minWidth` / `maxWidth` are the strictest its cells declared. Fit columns that overflow the row are compressed toward their floors largest first, as a row's children are, unless the table scrolls x; a fixed column never is. A bare text is a cell too, held at its column's width, so a text straight inside a row is a column; an image straight in a row is a cell the same way, its box the column wide and its own aspect tall, the pixels meeting the box by its `fit` row (wrap an icon in a box to keep its own width). The rows are the table's `row` children, ordinary rows — give them `width=\"grow\"` for the columns to grow into (a `fit` row sits at the columns' width) — with their own `gap` between cells, their own padding, background, click, hover and access rows; a row of a table never wraps (`wrap-ignored`). Anything else straight under the table — a text, a `column` section, another table — is a child with its own width and no cells. The table's own `fit` width is its columns', whatever its rows' sizing, so a table with no width is the aligned list; a `scrollX` table's rows are at least as wide as its columns, and it scrolls to them. Everything else is a column's: `gap` is the space between rows, `scrollY` scrolls them, a float in a row is not a cell. Spelled `grid { }` in Lua, since `table` is Lua's own.",
1839    },
1840    ElementDef {
1841        name: "text",
1842        jsx_own: &["bold", "italic", "bg", "bgRadius"],
1843        lua_own: &["value", "spans"],
1844        jsx_rows: Some(TEXT_ROWS_JSX),
1845        lua_rows: Some(TEXT_ROWS_LUA),
1846        jsx: "`<text>` with `<span bold italic underline strikethrough bg bgRadius color>` children",
1847        lua: "`text(\"s\", {…})`, `text({ \"a\", { \"b\", bold = true, underline = true, bg = 0x.., bg_radius = 4 } })`",
1848        c: "`kui_text`, `kui_rich_text`",
1849        doc: "Plain or rich text; spans shape as one paragraph, so wrapping crosses style boundaries. A text is content plus a style and no box of its own, so the rows it reads are the style rows (`size`, `lineHeight`, `color`, `family`, `font`, `wrap`, `maxLines`, `ellipsis`, `underline`, `strikethrough`, `features`) and nothing else: a container row, an access row (`label`, `role`, `live`), `key` or `onClick` on a text is dropped with an `unknown-prop` warning naming the rows it does take — put them on the box around it. `wrap`, `maxLines` and `ellipsis` control line breaking. A span's `bg` is a background behind its glyphs alone, one rect per line it spans, so it follows the span across a wrap the way a box around a run cannot. With `bgRadius` (`bg_radius` in Lua, `KuiSpan.bg_radius` in C, `Span::bg_radius` in Rust; logical px) the background is rounded and joined into one shape with every rounded background of the same colour and radius it meets: a piece whose edge touches it exactly on the line above or below and overlaps it sideways, or that meets it end to end on its own line, in this text or another. Its corners are then convex where a line reaches past its neighbour, a fillet where it falls short, and round where nothing meets it — a selection over many rows, or over the wrapped lines of a paragraph, is one rounded outline, joined after every text of the frame is laid out and painted, so it is never a frame behind. Nothing names the shape: two that touch are one; `underline` and `strikethrough` on a span or on the whole text are lines where the face puts them. A text with no line breaks that is 4096 bytes or longer (and no `maxLines` or `ellipsis`), plain or spans alike, is shaped in ~1 KB chunks as they come on screen, so a minified bundle or a log line with a blob in it costs the screenful it shows and a keystroke into it — or a span moving along it, an editor's caret — costs the chunk it lands in; wrapped, the rows are broken from the chunks' positions, so a 100k-character paragraph costs the rows it shows. Its size is estimated from the first chunk until the rest shape (exact under monospace), and the access tree carries its value without its runs.",
1850    },
1851    ElementDef {
1852        name: "button",
1853        jsx_own: &[],
1854        lua_own: &["text"],
1855        jsx_rows: Some(BUTTON_ROWS_JSX),
1856        lua_rows: Some(BUTTON_ROWS_LUA),
1857        jsx: "`<button onClick key|index label description tooltip disabled accent>`",
1858        lua: "`button { label=, on_click=, key= | index=, text=, description=, tooltip=, disabled=, accent= }`",
1859        c: "`kui_button`, `kui_button_with`",
1860        doc: "The stock button: `widgets::button_spec(&theme, &metrics)` — the theme's accent trio as its three backgrounds, declared on the node and resolved by the core — keyed by its text (`key` overrides). It paints from the palette like every stock widget (backlog AR41): the OS's accent where the host reports one, the app's where it set or pinned one, kui's blue otherwise; the label goes black or white by the background's luminance. Its look is its spec, so the layout and paint rows are closed — declared, they are dropped with an `unknown-prop` warning naming the rows it does read — and those are the access rows: `label` when the text is not the name, `description`, `tooltip`, and `disabled` (inert, and dimmed to half). The one paint row it takes is `accent`, which on a button changes nothing (it is the accent already) and is kept for the box's sake. In Lua `label` is the name and the text both unless `text` says otherwise; in C the rows ride a `KuiSpec` whose other fields `kui_button_with` ignores. A button that needs any other row is a box with `role=\"button\"` and the same rows spelled out.",
1861    },
1862    ElementDef {
1863        name: "edit",
1864        jsx_own: &["id", "initial", "multiline", "autofocus"],
1865        lua_own: &["initial", "multiline", "autofocus"],
1866        jsx_rows: None,
1867        lua_rows: None,
1868        jsx: "`<edit key initial multiline autofocus>`, `<input label initial>`",
1869        lua: "`edit { key=, initial=, … }`, `input { label=, initial= }`",
1870        c: "`kui_text_edit`, `kui_text_input`",
1871        doc: "Retained editor state by key; read it back with `editText(key)` after a `changed` event. `initial` seeds a new editor only — a key declared again keeps the draft the user typed, and `setEditText(name, text)` is what resets one (it leaves the caret at the end). Name it by the label its `key` prop declares — `setEditText(\'note\', text)` — or by the hex key an event carried. It reaches an editor that does not exist yet: the text is held for the frame that declares that name and seeds it there, over `initial`, so the `update` that opens a rename field can fill it in the same turn, which is what the label spelling is for — the hex key comes from an event an editor being opened has not fired. A name nothing declares on that frame drops its text with an `edit-text-without-editor` warning. A single-line editor is a field and a `multiline` one a document, which decides how each is laid out as well as how it reads: a field takes one line whatever its box, sizes to the text it holds when its width is `fit`, and scrolls that line under the caret when it is not, while a document wraps to its box. The one exception is a field with `wrap` declared (`wrap=\"word\"` or `\"glyph\"`): it folds to its width the way a document does and keeps a field\'s keyboard — Enter still submits, a newline is still never admitted, the caret still opens at the end — so a rename field breaks where the label it renames breaks, and with `width=\"fit\"` plus `maxWidth` it sizes to its wrapped draft on the keystroke frame. A single-line editor opens with the caret after its seeded text, as a native field does; a multiline one is a document and opens at its top — a held `setEditText` is the call, not a seed, so it opens at the end either way. State is kept while the key is declared; an undeclared one is kept until the budget needs the room (256 undeclared editors, longest-undeclared evicted first). `autofocus` asks once: the editor takes focus on the frame the flag starts being declared — a new editor, or one whose flag just turned on — and only while nothing holds focus, so a blur afterwards stands and a focused control is never robbed (`docs/adr/0022-focus-regions.md`, decision 9); `focus(key)` is the call for taking it at any other time.",
1872    },
1873    ElementDef {
1874        name: "select",
1875        jsx_own: &["label", "options", "current"],
1876        lua_own: &["label", "options", "current"],
1877        // Its look is its own, like the button's, and it has no rows of
1878        // the box's to read: the three it takes are all its own.
1879        jsx_rows: Some(&[]),
1880        lua_rows: Some(&[]),
1881        jsx: "`<select label options={[…]} current>`",
1882        lua: "`dropdown { label=, options={…}, current= }`",
1883        c: "`kui_select`",
1884        doc: "The stock select (`widgets::select_items`, backlog F72): a field showing the choice in force that, clicked, opens the core's own menu of the options under it with the current one checked — the menu a right-click opens, drawn in the frame or the platform's where the host shows menus itself, dismissed by Escape or a press outside, its rows walked by the arrows and read as a menu. `label` is the key and the accessible name both; `options` is a list whose entries are strings (an option by its label, posting it) or menu-item objects `{ label, id, enabled }` (posting `id`), and a `{ role: \"separator\" }` is a separator; `current` is the index in force, counted from 0 in JSX and C and from 1 in Lua, or none — one past the options or on a separator is none, with a `select-current-ignored` warning on the field; an empty `options` is refused, and a key of an option object no row reads (`disabled`, where the key is `enabled`) is an `unknown-prop` warning. The app holds no open state: the choice arrives as the `menu` event a menu row posts, on the field's key — `{kind: \"menu\", role: \"custom\", item: <the option>}` — and drawing the field again with the new `current` is the whole loop. A reader hears a button named by the field, described by its choice, expanded while the menu is open. Its look is its spec, so it reads no other row: a layout, paint or access row on it is dropped with an `unknown-prop` warning. Lua spells it `dropdown`, since `select` is Lua's own.",
1885    },
1886    ElementDef {
1887        name: "checkbox",
1888        jsx_own: &[],
1889        lua_own: &["text"],
1890        jsx_rows: Some(TOGGLE_ROWS_JSX),
1891        lua_rows: Some(TOGGLE_ROWS_LUA),
1892        jsx: "`<checkbox checked mixed onClick key label description tooltip disabled>text</checkbox>`",
1893        lua: "`checkbox { label=, checked=, mixed=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
1894        c: "`kui_checkbox`",
1895        doc: "The stock checkbox (`widgets::toggle_with`, ADR 0034): a box drawn from the state the view declares — `checked`, or `mixed` for the select-all box over a list some of whose rows are selected, drawn as a dash and read as mixed — and its label beside it, keyed by its text (`key` overrides). The state is the app's: a press by the pointer, Space, Enter or assistive technology posts `onClick`, and the view flips its model and draws it again. Its look is its spec, so the layout and paint rows are closed and dropped with an `unknown-prop` warning; the rows it reads are its state and the access rows. In Lua `label` is the name and the text both unless `text` says otherwise. The box is the metrics' control text plus one (16 px comfortable), so `compact` and `scaled` move it with the stock button.",
1896    },
1897    ElementDef {
1898        name: "radio",
1899        jsx_own: &[],
1900        lua_own: &["text"],
1901        jsx_rows: Some(TOGGLE_ROWS_JSX),
1902        lua_rows: Some(TOGGLE_ROWS_LUA),
1903        jsx: "`<radio checked onClick key label description tooltip disabled>text</radio>`",
1904        lua: "`radio { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
1905        c: "`kui_radio`",
1906        doc: "The stock radio (`widgets::toggle_with`, ADR 0034): a circle drawn from `checked`, and its label, keyed by its text. Put radios in a `radioGroup`, which makes them one Tab stop whose arrows, Home and End move the choice and press the radio they land on (ADR 0007), so radios whose `onClick` each set the choice answer the keyboard with no more code. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
1907    },
1908    ElementDef {
1909        name: "radioGroup",
1910        jsx_own: &[],
1911        lua_own: &[],
1912        jsx_rows: None,
1913        lua_rows: None,
1914        jsx: "`<radioGroup label>…radios…</radioGroup>`",
1915        lua: "`radio_group { label=, … }`",
1916        c: "`kui_radio_group_open` … `kui_close`",
1917        doc: "A container of radios (`widgets::radio_group_with`, ADR 0034): the `radioGroup` role, named by its `label`, laid out as a column with the stock gap — a `dir=\"row\"` lays the radios across, and its arrows run across with it. It reads every box row; the role and the name are its own whatever the rows say.",
1918    },
1919    ElementDef {
1920        name: "switch",
1921        jsx_own: &[],
1922        lua_own: &["text"],
1923        jsx_rows: Some(TOGGLE_ROWS_JSX),
1924        lua_rows: Some(TOGGLE_ROWS_LUA),
1925        jsx: "`<switch checked onClick key label description tooltip disabled>text</switch>`",
1926        lua: "`switch { label=, checked=, on_click=, key=, text=, description=, tooltip=, disabled= }`",
1927        c: "`kui_switch`",
1928        doc: "The stock switch (`widgets::toggle_with`, ADR 0034): a track and a knob drawn from `checked`, the knob sliding across when it changes, and its label; read as a switch, on or off. The state is the app's, as a checkbox's is; the rows are the checkbox's, `mixed` aside.",
1929    },
1930    ElementDef {
1931        name: "slider",
1932        jsx_own: &[],
1933        lua_own: &[],
1934        jsx_rows: Some(SLIDER_ROWS_JSX),
1935        lua_rows: Some(SLIDER_ROWS_LUA),
1936        jsx: "`<slider label valueNow valueMin valueMax valueStep valueText onChange width description tooltip disabled/>`",
1937        lua: "`slider { label=, value_now=, value_min=, value_max=, value_step=, value_text=, on_change=, width=, … }`",
1938        c: "`kui_slider`",
1939        doc: "The stock slider (`widgets::slider_with`, ADR 0034): a track, a fill to `valueNow` and a thumb, as wide as a menu (`width` sizes it), keyed by its `label`, which is also its accessible name. With `onChange` the core does the arithmetic: a press proposes the value under the pointer, a drag each new step, the arrows one `valueStep`, PageUp / PageDown ten, Home / End the ends, all clamped to `valueMin`..`valueMax` (0..100 unset) and snapped to the step, as `{kind:\"change\", value, phase:\"move\"|\"end\", tag}`. The value is proposed, never applied: the view stores it and declares it as `valueNow`. Its look is its spec, so the rows it reads are the value rows, the access rows and its width.",
1940    },
1941    ElementDef {
1942        name: "image",
1943        jsx_own: &["src", "sampling", "fit"],
1944        lua_own: &["id", "sampling", "fit"],
1945        jsx_rows: None,
1946        lua_rows: None,
1947        jsx: "`<image src={id} sampling fit>`",
1948        lua: "`image { id=, sampling=, fit= }`",
1949        c: "`kui_image`, `kui_image_with`",
1950        doc: "A registered RGBA image. Sizing: `width=\"fit\"` takes the pixel size, a fit height against a resolved width keeps the aspect, `radius` rounds it. Two rows say how the pixels meet the box (`docs/adr/0025-the-image-is-the-canvas.md`): `sampling` is `linear` (the default) or `nearest` — pixel art, an emulator, a data grid that must stay square under zoom; `fit` is `fill` (the default: the pixels stretch to the box), `contain` (the largest rect of the image's aspect that fits, centred, the rest of the box showing what is behind) or `cover` (the box filled and the pixels that do not fit cropped, centred). The box — its layout, its hit region, its access rect — is the same in every mode. The pixels come from the atlas, or from a texture of the image's own once `updateImage` has replaced them or when no atlas page could hold them; the node cannot tell and need not.",
1951    },
1952    ElementDef {
1953        name: "polygon",
1954        // `bg` is a schema row already; on a polygon it is the fill.
1955        jsx_own: &["points"],
1956        lua_own: &["points"],
1957        jsx_rows: None,
1958        lua_rows: None,
1959        jsx: "`<polygon points={[[x,y],…]} bg/>`",
1960        lua: "`polygon { points={{x,y},…}, bg= }`",
1961        c: "`kui_polygon`",
1962        doc: "A filled polygon through up to eight `points`, the fill in `bg` (`docs/adr/0025-the-image-is-the-canvas.md`, decision 6): an arrowhead, a pie slice, the area under a curve. Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box a pixel out on each side, so it takes no room in a row or column, and painted in the parent's layer at its place in the tree, over the siblings before it and under those after (backlog F123). A polygon in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` polygon escapes (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `transition` eases the fill and, with `slide`, its position. The outline may be concave; a self-intersecting one fills even-odd, its overlaps unfilled. Hit by its outline (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside the outline hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable wedge is a button), so name it. A ninth point and later are dropped with `polygon-points-truncated`; fewer than three draw nothing; no `bg`, no fill. On the wire it is one `fragment` quad painted by a WGSL function the core registers itself, so a host that draws the list gets its source from `kui_fragment_source` like any other; what it costs is that quad and one pipeline switch per run of polygons. A stroked outline is a closed `line` over it.",
1963    },
1964    ElementDef {
1965        name: "path",
1966        // `bg` is a schema row already; on a path it is the fill. `width`
1967        // and `color` are rows too; on a path they are the stroke's, as on
1968        // a line.
1969        jsx_own: &["d", "fillRule", "rotate", "pivot", "dash", "dashOffset"],
1970        lua_own: &[
1971            "d",
1972            "ops",
1973            "fill_rule",
1974            "rotate",
1975            "pivot",
1976            "dash",
1977            "dash_offset",
1978        ],
1979        jsx_rows: None,
1980        lua_rows: None,
1981        jsx: "`<path d=\"M … Z\" bg width color fillRule rotate pivot dash dashOffset/>`",
1982        lua: "`path { d = \"M … Z\", bg=, width=, color=, fill_rule=, rotate=, pivot=, dash=, dash_offset= }`",
1983        c: "`kui_path`",
1984        doc: "Any outline — SVG's `d`, a pie wedge with a round arc, a map's region, an icon — filled with `bg` by `fillRule` (`nonzero`, the default, or `evenodd`) and stroked `width` wide in `color` when `width` is given, the stroke over the fill (`docs/adr/0040-a-path-is-a-mask-in-the-atlas.md`). `d` is SVG path data (`M L H V C S Q T A Z`, absolute or relative), parsed by one parser in the core, so every binding draws the same shape; one that does not parse raises `path-malformed` and draws nothing. JSX also takes `d` as a flat number array of op codes and operands, Lua the same as `ops`, and C only that form (`kui_path_parse` turns a string into it). Placed as a `line` is — always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box two pixels out on each side (half the stroke's width further), so it takes no room in a row or column, held by the parent's clip as a child is and painted in the parent's layer at its place in the tree (backlog F123). `transition` eases the fill and, with `slide`, its position; the stroke's colour does not tween, as a box's border does not. Hit by its outline under the fill rule (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press inside hits it and one in its box past the outline falls through, so a pie's wedges need no hit boxes; a stroke with no fill is hit by its stroke as a line is; with input it derives an access row as a box would (a clickable wedge is a button), so name it. On the wire it is one glyph-mask quad per paint, fill and stroke: the outline is rasterized once per shape, scale and quarter-pixel position into the glyph atlas and tinted like a glyph, so a host that draws text draws paths, and nothing is re-rasterized for a colour tween, a hover or a slide. The fill bleeds half a pixel, so two paths sharing an edge meet without the background showing through; a chart that wants separators gaps its own geometry. A mask a quarter of the biggest atlas page or more, or a path whose ops change twice within a few frames, draws from a texture of its own instead (a `texture` quad), and one past 8192 px on a side draws nothing, with `path-too-large`. `rotate` turns the path, in turns clockwise, about `pivot` — a point in the path's own coordinates, the centre of its box without one (`docs/adr/0041-a-mask-turns-about-its-centre.md`): the turn is the quad's and not the mask's, so a path that only turns — a spinner's arc about its circle's centre — is rasterized once and stays in the atlas at every angle. A path with `rotate` or `pivot` is boxed by the square the turn sweeps, its mask centred on the pivot on a whole pixel, and it is hit where it is drawn; `rotate` does not tween. `dash` and `dashOffset` cut the stroke into marks and gaps as a `line`'s do (backlog V2) — lengths as seen, round-capped marks — restarting at every subpath as SVG's do; the pattern is part of the stroke's mask, so a dashed stroke costs what a solid one does, a stroke with no fill is still hit along its gaps, and a `dashOffset` that changes every frame is a shape that changes every frame: the path leaves the atlas for a texture of its own while it marches.",
1985    },
1986    ElementDef {
1987        name: "fragment",
1988        jsx_own: &["src", "image", "params", "animate"],
1989        lua_own: &["id", "image", "params", "animate"],
1990        jsx_rows: None,
1991        lua_rows: None,
1992        jsx: "`<fragment src={id} image={id} params={[…]} animate>`",
1993        lua: "`fragment { id=, image=, params={…}, animate= }`",
1994        c: "`kui_fragment`, `kui_fragment_with`",
1995        doc: "A box a registered WGSL function paints (`docs/adr/0015-a-fragment-element-and-the-painter-it-is-not.md`): a conic or a moving gradient, rings, noise, shimmer — anything the paint vocabulary has no prop for. An ordinary node otherwise — it lays out, rounds, clips, fades, takes input and holds children, which paint over it — but with **no intrinsic size**, so give it a `width`/`height` or `fill` or it is zero by zero. `src` is a handle from `add_fragment`, which validates the source and warns rather than minting one that cannot compile. `params` is up to sixteen numbers the shader reads as four `vec4<f32>`; more are dropped with a warning. `image` is a registered image the function reads — `kui_sample(uv)` (bilinear) and `kui_sample_nearest(uv)` return its texels at `uv` in `[0,1]²`, and `in.image` is its texel rect, `zw` the size — which is what makes a replaced image a waveform, a heatmap, a 50k-point line or an image effect from one quad (`docs/adr/0025-the-image-is-the-canvas.md`, decision 7); the core binds the atlas or the image's own texture, whichever holds it, and a fragment whose image is not live draws nothing, as one whose `src` is not does. `animate` asks for a frame every frame, which is what a fragment that reads `time` needs and what a still one must not declare.",
1996    },
1997    ElementDef {
1998        name: "cells",
1999        jsx_own: &[
2000            "rows",
2001            "cols",
2002            "cells",
2003            "cursorAt",
2004            "cursorShape",
2005            "cursorColor",
2006            "originLine",
2007        ],
2008        lua_own: &[
2009            "rows",
2010            "cols",
2011            "lines",
2012            "runs",
2013            "cursor_at",
2014            "cursor_shape",
2015            "cursor_color",
2016            "origin_line",
2017        ],
2018        jsx_rows: None,
2019        lua_rows: None,
2020        jsx: "`<cells rows cols cells={Uint32Array} cursorAt={[row, col]} cursorShape cursorColor size family lineHeight/>`",
2021        lua: "`cells { rows=, cols=, lines={\"row text\", …}, runs={{row, col, len, fg, bg, flags}, …}, cursor_at={row, col}, cursor_shape=, cursor_color=, size=, family= }`",
2022        c: "`kui_cells`",
2023        doc: "A terminal's screen as one node (backlog C20): `rows × cols` cells, each a character, a foreground and background as `0xRRGGBBAA` (0 = no background), and attribute bits — 1 bold, 2 italic, 4 underline, 8 strikethrough, 16 wide (the glyph spans this cell and the next, which the app leaves blank), 32 the underline is a wave (a terminal's undercurl, SGR 4:3) and 64 dotted (SGR 4:4), either implying it — plus, optionally, the underline's own colour (SGR 58), 0 for the foreground (backlog K4). A glyph is shaped once per character and style variant and thereafter placed at `col × cell_w` without shaping, so a screen whose every cell is new each frame costs what a still one costs (~60 µs for 200 × 50). The cell width is `M`'s advance in the style's font snapped to whole pixels, the height its `lineHeight`; a cell is a cell, so ligatures never form. A character the family has no glyph for is asked of a monospaced face before the platform's fallback list, shaped smaller where it is still wider than its cells (two under wide), and drawn in their middle (backlog F120); the private use area's icons are left as they fall. Box drawing and block elements (U+2500–U+259F) and the Powerline separators (U+E0B0–U+E0BF: the arrows, and the Powerline Extra half circles and wedges) are not shaped at all but drawn from the cell box — a font's are its own line box tall, a cell is `lineHeight` tall, and through the font every `│` was a dash with a gap under it (backlog F66) and a rounded cap a fallback font's squiggle (F112) — so a TUI's frames and rounded rows are seamless in any font, and bold does not thicken a light line (the set has its heavy variants). JSX passes the cells as a `Uint32Array` (or number array) of four entries per cell — codepoint, fg, bg, flags — or five, with the underline colour, in row-major order; Lua a string per row in `lines` plus `runs` of `{row, col, len, fg, bg, flags, ul}` over them (a run's fg, bg or ul of 0 keeps the default: the style's colour, no background, the foreground); C a `KuiCell` array with `ul`. `cursorAt` (`cursor_at`) names a cell to paint under its glyph in `cursorColor` as a `block` (default), `bar` or `underline` — its own name, since `cursor` is the pointer shape. `originLine` (`origin_line`) is the absolute line number of row 0: a grid is one screenful of the app's own history, so a row number means a different line after every scroll, and stamping where the screen sits is what lets a selection keep its ends across one (`docs/adr/0017-selection-as-a-scope.md`). Saying nothing is 0, and a selection then holds only while the screen does not move. The node's own rows apply — an `onKey` makes it the terminal's sink, an `onClick` or `onDrag` carries `cell: {row, col}` on its events — and its access row is `terminal`, the rows joined as its value.",
2024    },
2025    ElementDef {
2026        name: "line",
2027        // `width` and `color` are schema rows already (a sizing and the text
2028        // colour); on a line they are the stroke's width and colour.
2029        jsx_own: &["from", "to", "points", "curve", "dash", "dashOffset"],
2030        lua_own: &["from", "to", "points", "curve", "dash", "dash_offset"],
2031        jsx_rows: None,
2032        lua_rows: None,
2033        jsx: "`<line from={[x,y]} to={[x,y]} width color/>`, `<line points={[[x,y],…]} curve dash={[6, 4]} dashOffset/>`",
2034        lua: "`line { from={x,y}, to={x,y}, width=, color= }`, `line { points={{x,y},…}, curve=true, dash={6, 4}, dash_offset= }`",
2035        c: "`kui_line`, `kui_polyline`",
2036        doc: "A round-capped stroke: one segment, a polyline through `points`, or a smooth curve through them with `curve`. Always a float in its parent's box space (`float=\"viewport\"` for viewport space), sized to its own bounding box, so it takes no room in a row or column — but a float for the room alone: in its parent's box space it paints in the parent's layer at its place in the tree, over the siblings declared before it and under those after, as a child does, and opens no layer of its own (backlog F123; a connector meant to sit under two cards is declared before them). A stroke in its parent's box space is held by the parent's clip as a child is, its hit region with it, so it is cut at a scroller's edge with the row it is drawn in; a declared float is held that way only when it declares `clip` with a parent anchor, and a `float=\"viewport\"` stroke escapes, and is a layer of its own (backlog F78, `docs/adr/0010-a-segment-primitive.md` decision 5). `width` is the stroke width (default 1) and `color` the stroke colour; `transition` eases the colour, and with `slide` beside it the stroke's position too — the points ride its box, so a stroke whose ends all move together slides with them, while one whose ends move apart resizes at once (a canvas of floats eases everything or nothing, connectors included). Hit by its shape (`docs/adr/0026-hit-testing-by-shape.md`): with `onClick`, `onDrag`, `onHover` or `hoverable` a press within half the width of any piece hits it — at least 4 px of grab, so a hairline is a target — and a press elsewhere in its bounding box falls through to what is under; with none it takes no input and has no access row, and with input it derives one as a box would (a clickable connector is a button), so name it. What it costs: one quad per segment, and a curve is flattened in the core at one piece per 6 logical px of chord (at most 32 per span) — fixed rather than tolerance-driven so every binding gets the same pieces and the corpus can pin them — so a nine-point curve over ~50 px spans is ~60 quads, and a `quadCount` budget should expect it. `dash` cuts the stroke into marks and gaps (backlog V2): one length (marks and gaps alike), a mark and a gap, or four lengths for a dash-dot, in px **as seen** — every mark is a short stroke with the stroke's round caps, so `dash` 6, 4 is 6 px of ink and 4 px of nothing at any width, and a mark no longer than the stroke is wide is a dot (SVG's `stroke-dasharray` measures the centre line instead, so with round caps its `4 4` at a width of 4 is solid; this pattern is SVG's `mark − width, gap + width`). The pattern runs along the stroke's whole length, so it keeps its phase round the corners of a polyline and the pieces of a curve, and `dashOffset` starts that far into it — growing it moves the marks towards the first point, a marquee's marching ants; neither tweens. A pattern with no gap, a mark and gap under a physical pixel together, or more than 16384 marks draws solid. A dashed stroke is hit along its whole length, gaps included, and costs a quad per mark per piece the mark lies on.",
2037    },
2038    ElementDef {
2039        name: "titlebar",
2040        jsx_own: &[],
2041        // The window's own title is `window_title` on the root table; this
2042        // is the string the titlebar draws.
2043        lua_own: &["title"],
2044        jsx_rows: None,
2045        lua_rows: None,
2046        jsx: "`<titlebar title>` or `<titlebar>…</titlebar>`",
2047        lua: "`titlebar { title= }` / `titlebar { … }`",
2048        c: "`kui_titlebar`, `kui_titlebar_with`",
2049        doc: "Adaptive titlebar for custom chrome: drag strip, native-control inset, window buttons.",
2050    },
2051    ElementDef {
2052        name: "menuBar",
2053        jsx_own: &["menu"],
2054        lua_own: &["menu"],
2055        jsx_rows: None,
2056        lua_rows: None,
2057        jsx: "`<menuBar menu={[{ label, items: [{ label, id?, role?, accel?, enabled?, checked? }] }]}/>`",
2058        lua: "`menu_bar { menu = { { label=, items= { { label=, id=, role=, accel=, enabled=, checked= } } } } }`",
2059        c: "`kui_menu_bar`",
2060        doc: "The application menu (`docs/adr/0018-a-menu-bar-the-app-declares.md`): `menu` is what it *is*, and where this element sits is where its titles go when they have to be drawn in the window. One call and not two, because declaring the menu and placing the strip are one decision. It draws **nothing** where the platform owns the bar — macOS, where the driver hands the same declaration to the OS — so the frame has still said what the app's menu is and the strip simply is not there; that is the contract `windowButtons` has under native decorations, and it is what makes one view portable. Its rows are the rows a context menu has: the same `role`s the core performs itself (`copy`, `paste`, `selectAll`, `cut`, `lookUp`), the same `id` payload, the same `accel` text, plus `checked` for a setting — and choosing one posts the same `{kind:\"menu\", role, item}` event, so an app handles one thing whichever menu it came from. Declared every frame and diffed: an unchanged menu costs a comparison, and an empty list takes it away. An accelerator kui can parse is rewritten into the platform's spelling, so `\"mod+s\"` reads as `⌘S` on macOS and `Ctrl+S` elsewhere and binds that key in the platform's own bar. On macOS the first menu is the application menu, which the OS titles with the app's own name whatever the label says. While a menu is open the bar is the frame's modal scope, so hovering across the titles moves the open menu, a press on the open title closes it, and Escape or a press in the app below closes it and reaches nothing else.",
2061    },
2062    ElementDef {
2063        name: "windowButtons",
2064        jsx_own: &[],
2065        lua_own: &[],
2066        jsx_rows: None,
2067        lua_rows: None,
2068        jsx: "`<windowButtons/>`",
2069        lua: "`window_buttons()`",
2070        c: "`kui_window_buttons`",
2071        doc: "Just the min/max/close buttons, for fully custom titlebars.",
2072    },
2073    ElementDef {
2074        name: "tooltip",
2075        jsx_own: &["value"],
2076        lua_own: &["value"],
2077        jsx_rows: None,
2078        lua_rows: None,
2079        jsx: "`<tooltip value=\"hint\"/>` / `<tooltip>…</tooltip>` nodes, or the `tooltip=\"hint\"` prop (see composites)",
2080        lua: "`tooltip(\"hint\")` / `tooltip { … }` nodes, or the prop",
2081        c: "`kui_tooltip`, `kui_tooltip_with`",
2082        doc: "A float hanging below the parent; the node form always draws, the prop form is hover-gated.",
2083    },
2084    ElementDef {
2085        name: "latencyGraph",
2086        jsx_own: &["at"],
2087        lua_own: &["at"],
2088        jsx_rows: None,
2089        lua_rows: None,
2090        jsx: "`<latencyGraph/>`, `<latencyHud at/>`",
2091        lua: "`latency_graph()`, `latency_hud { at= }`",
2092        c: "`kui_latency_graph`, `kui_latency_hud`",
2093        doc: "Per-phase frame timing (windowed drivers fill it; headless shows the chrome empty).",
2094    },
2095    ElementDef {
2096        name: "audio",
2097        jsx_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2098        lua_own: &["src", "loop", "volume", "paused", "finish", "tag"],
2099        jsx_rows: None,
2100        lua_rows: None,
2101        jsx: "`<audio src={id} loop volume paused finish tag/>`",
2102        lua: "`audio { src=, loop=, volume=, paused=, finish=, tag= }`",
2103        c: "`kui_audio`",
2104        doc: "A playback retained by node key: present = playing (once, or looped), gone = stopped; `volume` / `paused` apply live, a changed `src` restarts; a `tag` brings back `{kind:\"sound\", phase:\"ended\", tag}`. Draws nothing. `finish` changes what *gone* means: the node's removal releases the playback rather than stopping it, so a one-shot plays to its end and the view need not know the asset's length to declare the node for it (a loop still stops on removal — there is no end to reach — and a paused playback released has nothing to finish). Without it, the way to play a sound whole is to hold the node declared until the `tag`'s `ended` message arrives. A released playback is not free: it holds one of the device's 128 voices until its file ends, and the 129th play is refused — reported as a `playback-refused` warning and, for a `tag`, `phase: \"refused\"` rather than a wait that never returns. In the app's units, voices held = sound length × release rate: a 1.4 s chime released four times a second holds 6 of the 128 at any moment, a 10 s ambience released once a second holds 10, and every playback still declared (a loop included) counts beside them — a `refused` `sound` event is what arriving at 128 sounds like.",
2105    },
2106];
2107
2108/// An event kind hosts receive, with its payload shape.
2109pub struct EventDef {
2110    pub kind: &'static str,
2111    pub payload: &'static str,
2112    pub doc: &'static str,
2113}
2114
2115pub const EVENTS: &[EventDef] = &[
2116    EventDef {
2117        kind: "click",
2118        payload: "the `onClick` payload as-is",
2119        doc: "A press and release on the node (suppressed when a drag moved past the slop). A map payload gains fields where the node can say more: `cell: {row, col}` on a `cells` grid, and inside an `onKey` sink that draws `role=\"line\"` rows, `line`, `byte` and `clicks` as a `drag` inside one carries them.",
2120    },
2121    EventDef {
2122        kind: "drag",
2123        payload: "`{ kind: \"drag\", phase: \"start\" | \"move\" | \"end\", x, y, dx, dy, parent: { x, y, w, h }, tag }`",
2124        doc: "A pointer-captured drag on an `onDrag` node. `x`/`y` are where the pointer is; `dx`/`dy` are its displacement **from the press point**, in every phase — `start` carries zero, a `move` how far the pointer is from where it pressed, `end` the whole distance — so a handler sets `value = start + dx` rather than summing deltas, and can commit from `end` alone. Nothing is dropped under the click slop (3 px, measured from the press): the first `move` already carries the whole distance. `parent` is the container rect, so fractions need no geometry query. On a `cells` grid every phase also carries `cell: {row, col}`. Inside an `onKey` sink that draws `role=\"line\"` rows — an editor the app owns — every phase carries `line` (the ordinal among the sink's lines, the numbering its `access` events use), `byte` (where the point falls in that line's text, what `textHit` would answer) and `clicks` (the press's count), so click-to-caret, drag-select and double-click-word are arithmetic on the event with no query and no frame of lag; a point above the first line is the first, below the last the last, and one in a `role=\"none\"` gutter is the line beside it. Nothing is added where the sink draws no lines.",
2125    },
2126    EventDef {
2127        kind: "key",
2128        payload: "`{ kind: \"key\", phase: \"down\" | \"up\", code, physical, shift, ctrl, alt, super, text, repeat, location, caps_lock, num_lock, tag }`",
2129        doc: "A key press or release on the focused `onKey` sink; `code` is a character or a name (`\"left\"`, `\"f5\"`) and is what a keymap binds against. `physical` is the US-QWERTY key at that *position*, spelled the same way — bind it instead when you want the finger rather than the label (WASD stays a square on every layout). `code` follows the layout while the layout speaks ASCII, so a chord lands on the key the user can see (Dvorak's `⌥v` on the key printed V); on a layout that does not (Cyrillic, Greek, Hebrew, Arabic) the position's US key stands in, as Shift prints it (`J`, `:`; unshifted under Alt, as a chord reads it), so a Latin keymap keeps matching instead of matching nothing. A shifted letter arrives as the upper-case letter — `Z` with `shift` set for ⇧⌘Z, `physical` staying `z` — so a keymap that binds letters folds a one-character `code` to lower case under a chord; a headless press is spelled the same way, since no door re-spells it (`\"z\"` with `shift` is a chord no keyboard produces). `repeat` marks a press the OS auto-repeated; `text` is what the press would insert — always the layout's own character — and is null on every release. A key only comes up where it went down: a release whose press the sink never got is dropped, and focus leaving while a key is held delivers the `up` first, so a held-key binding (WASD, press-and-hold) cannot be left stuck down. `location` says which of a key's twins it was (backlog F108): `\"left\"` or `\"right\"` for a modifier, `\"numpad\"` for the keypad's digits, operators, Enter and (Num Lock off) arrows — `code` still `\"1\"`, `\"enter\"` — else `\"standard\"`; `caps_lock` and `num_lock` what the lock keys held. The keys F13–F35, `printscreen`, `pause`, `menu`, `clear` and the media keys (`mediaplaypause`, `volumeup`, …) are keys like any other; the modifier and lock keys themselves (`shift`, `ctrl`, `alt`, `super`, `capslock`, `numlock`, `scrolllock`) reach only a sink that says `modifierKeys`.",
2130    },
2131    EventDef {
2132        kind: "text",
2133        payload: "`{ kind: \"text\", text, pasted?: true, concealed?: true, transient?: true, tag }`",
2134        doc: "Text an IME committed at the end of a composition — or the clipboard's text, when the app asked for a paste with `requestPaste` / `request_paste` / `kui_request_paste` — on the focused `onKey` sink (or the nearest one above the focused control, or the root sink with nothing focused) — the one committed text the platform never reports as a key press carrying `text`, so a custom editor inserts it as it would a key's `text`. Plain typing does not arrive this way: the `key` event already carries what the press would insert, and a sink hearing both would type every character twice. A focused `<edit>` takes the commit itself and reports `changed`. A paste's answer carries `pasted: true` (backlog DX14) — an answer being the host's paste reply, or any commit while a paste is outstanding — so a sink that asked tells the clipboard's text from an IME's commit without keeping its own flag; an IME commit has no `pasted`. It also says what the pasteboard marked it (backlog F84): `concealed: true` for a secret — a password manager's copy, which a view should not show, log or keep — and `transient: true` for text not to keep in a history, after the nspasteboard.org convention (on Windows the clipboard's exclusion formats); a marker that is not set is absent, never false. The runner reads them on macOS and Windows; on Linux, and from a host that answers with a bare commit, a paste arrives unmarked.",
2135    },
2136    EventDef {
2137        kind: "preedit",
2138        payload: "`{ kind: \"preedit\", text, cursor: [start, end] | null, tag }`",
2139        doc: "An in-progress IME composition on the focused `onKey` sink: `text` is the uncommitted string to show inline at the caret, `cursor` the byte range inside it the IME's own caret covers (null when it does not say), and an empty `text` means the composition ended without a commit, so what was shown goes away. The OS candidate window is anchored for you: the `line` carrying `caret` says where. A focused `<edit>` draws the composition itself.",
2140    },
2141    EventDef {
2142        kind: "selectionrange",
2143        payload: "`{ kind: \"selectionrange\", from: { index, byte }, to: { index, byte } }` on the scope",
2144        doc: "A copy reached rows of a `selectable` virtual list that no frame built (`docs/adr/0017-selection-as-a-scope.md`, tier 3): the core cannot read text it never laid out, so it asks the app for the range — `index` is a row's data index (its `index` prop), `byte` an offset into that row's text, past the row's length for \"the whole row\" (a Select All over a list that declared `rowCount` ends that way, on its last row) — and the app answers with `answerSelectionRange(text)` / `answer_selection_range` / `kui_answer_selection_range`, which is what reaches the clipboard as a `setClipboard` action. Raised only while a copy is outstanding (`requestCopy()` answered `asked`, or the runner's Cmd/Ctrl-C did); a late answer changes nothing. `examples/rust/features/clipboard.rs` and its Node twin show the round trip.",
2145    },
2146    EventDef {
2147        kind: "contextmenu",
2148        payload: "`{ kind: \"contextmenu\", x, y, tag }`",
2149        doc: "A secondary-button press on an `onContextMenu` node, on the press rather than the release; `x`/`y` are logical viewport coordinates — where the menu goes. The core opens nothing: the app declares the menu (a `modal` float) and stops declaring it on `dismiss`.",
2150    },
2151    EventDef {
2152        kind: "menu",
2153        payload: "`{ kind: \"menu\", role, item }`",
2154        doc: "A row of the core's own context menu was chosen (`openMenu` / `open_menu` / `kui_open_menu`), on the node the menu was about. `item` is the row's `id`, or its label when it declared none; `role` is the row's standard role or `custom`. Every chosen row posts, the standard ones included: a `cut` or `paste` role is carried out by the core (its clipboard work queued for the host) *and* reported, so an app can hear its editor being cut from and is free to ignore it (`docs/adr/0017-selection-as-a-scope.md`, decision 5).",
2155    },
2156    EventDef {
2157        kind: "forceclick",
2158        payload: "`{ kind: \"forceclick\", x, y, tag }`",
2159        doc: "A press that deepened past the second stage of a Force Touch trackpad, on an `onForceClick` node, at the logical viewport point it happened at. Routed as a secondary press is — no focus moved, no caret placed, no click — but asked of the topmost node only, and the ordinary click the press is still producing arrives afterwards. Text needs none of this: over an `edit` or a `selectable` scope the core selects the word under it and asks the host for its Look Up panel instead. macOS-only in practice.",
2160    },
2161    EventDef {
2162        kind: "button",
2163        payload: "`{ kind: \"button\", phase: \"press\" | \"move\" | \"release\", button: \"secondary\" | \"middle\" | number, x, y, clicks, cell?: { row, col }, line?, byte?, tag }`",
2164        doc: "A non-primary button on an `onButton` node that claims it (`buttons`), backlog F105: `press` where it went down — with the driver's click count, `clicks`, which the native runner keeps for the primary button alone and so always reports as 1 here — then `move` for every pointer move while it is held and `release` where it came up, both on the same node wherever the pointer went, since the press captured the button. `button` is the button's name, or for one past the middle button its number (`3 + n`, as `kui_input_mouse_button` takes it; Node's `ctx.mouse` takes the three names only); `x`/`y` are logical viewport coordinates. On a `cells` grid each carries `cell: {row, col}`, clamped to the grid, and inside an `onKey` sink that draws `role=\"line\"` rows `line` and `byte` as a drag does. A claimed secondary press is this event instead of `contextmenu`; the press moves no focus, caret, selection or scrollbar.",
2165    },
2166    EventDef {
2167        kind: "scroll",
2168        payload: "`{ kind: \"scroll\", x, y, dx, dy, lines, mods?: { shift, ctrl, alt, super }, tag }`",
2169        doc: "The wheel over an `onScroll` node, or a drag-select held past a `cells` grid's top or bottom edge: `dx`/`dy` the delta in logical px as the driver reported it (positive `dy` is the wheel rolling up, toward earlier content), `x`/`y` the pointer in logical viewport coordinates, `lines` the whole lines a `cells` grid's `dy` covers — positive is later history, the sign `originLine` grows in, the fraction carried to the next notch — and null on any other node. The core scrolls nothing for it: the app re-declares the grid's `originLine`, or zooms its canvas. From the edge drag it comes once a frame while the pointer is held past the edge, with the lines that frame's step covers, and the selection's absolute lines survive the scroll the app answers with (`docs/adr/0029-a-selection-follows-the-pointer-past-the-edge.md`).",
2170    },
2171    EventDef {
2172        kind: "focus",
2173        payload: "`{ kind: \"focus\", phase: \"in\" | \"out\", by: \"pointer\" | \"keyboard\" | \"assistive\" | \"program\", tag }`",
2174        doc: "Keyboard focus entered or left an `onFocus` node's subtree (backlog DX18). `by` is what moved it — a press, a key, a screen reader's request, or the view and the app — so a pane that follows a click into its sink tells that apart from a move the app made itself.",
2175    },
2176    EventDef {
2177        kind: "hover",
2178        payload: "`{ kind: \"hover\", phase: \"enter\" | \"leave\", by: \"pointer\" | \"content\", tag }`",
2179        doc: "The pointer entered or left an `onHover` node — also when a new frame moved it under a still cursor. `by` says which (backlog DX20): `pointer` when the pointer moved or left the window, `content` when it stayed and what is under it changed — a list scrolled by the wheel or the keys, a row that grew, a float that opened. A picker whose selection follows the pointer ignores `content`, or the rows sliding under a still pointer as the keys scroll the list drag the selection with them.",
2180    },
2181    EventDef {
2182        kind: "drop",
2183        payload: "`{ kind: \"drop\", phase: \"enter\" | \"move\" | \"leave\" | \"drop\", paths: string[], x, y, tag }`",
2184        doc: "Files dragged in from the OS over an `onDrop` node (`docs/adr/0031-a-drop-zone-is-a-row-and-the-files-are-an-event.md`): `enter` when they come over the zone, `move` while they move over it (never twice for one point), `leave` when they go to another zone, to no zone or out of the window, `drop` when they land — and no `leave` after a `drop`. `paths` are the OS paths as strings; `x`/`y` the pointer in logical viewport coordinates, absent on `leave`. The zone is the topmost one under the pointer by paint order; a node inside it is its, and a node that is no zone is looked past (an overlay shown on `enter` does not end the hover). Nothing is re-resolved when a frame lands: only the driver's next report moves the files, so a zone the view stops declaring hears its `leave` then.",
2185    },
2186    EventDef {
2187        kind: "files",
2188        payload: "`{ kind: \"files\", paths: string[], tag }`",
2189        doc: "A file dialog's answer (backlog C51): what an Open, Save or folder dialog asked for with `requestFiles` / `request_files` / `kui_request_files` picked — the OS paths, as a `drop` carries them — or no paths when the user cancelled. `tag` is the dialog's own. It reaches whoever asked: the host, or the extension whose fill asked; one dialog is out at a time.",
2190    },
2191    EventDef {
2192        kind: "open",
2193        payload: "`{ kind: \"open\", paths: string[] }` on the root",
2194        doc: "The OS asked the app to open documents (backlog F124): the Finder's Open With, a file dropped on the Dock icon, `open -a App file`, a double-click on a document of a type the app's `Info.plist` declares under `CFBundleDocumentTypes`. Delivered to the host on the root whether or not anything asked — unlike `files`, which answers an ask. `paths` are file-system paths as strings; a URL of a scheme the app registers is not one, and is not carried (room is left for a `urls` beside `paths`). The macOS runner sends it at launch — held until the main window has opened, since AppKit hands the documents over before it exists and puts none in the arguments — and while the app runs; a host driving its own window sends it as input (`openDocuments`, `kui_input_open`, `InputEvent::Open`). Windows and Linux pass documents in the process's arguments instead, and nothing sends it there.",
2195    },
2196    EventDef {
2197        kind: "layout",
2198        payload: "`{ kind: \"layout\", x, y, w, h, parent: { x, y, w, h }, scale, tag }`",
2199        doc: "The rect layout gave an `onLayout` node (logical px, viewport coords, after scrolling and easing): on its first frame and whenever it changes, never on a frame that left it alone. `scale` is physical px per logical px at the node — `w × scale` by `h × scale` is how many pixels to render for it before `updateImage` (the frame's scale today; where a zoom would compose in).",
2200    },
2201    EventDef {
2202        kind: "resize",
2203        payload: "`{ kind: \"resize\", width, height, scale }`",
2204        doc: "The viewport changed size or DPI (logical px, delivered to the host on the root): the window less the devtools' dock while the panel is docked (`docs/adr/0024`), so a dock coming, going or being dragged is a resize too. `KuiWindow.size()` queries the same numbers, before the first frame as well (backlog F43). The first frame establishes the viewport rather than reporting it, so a dock present at launch posts none.",
2205    },
2206    EventDef {
2207        kind: "window",
2208        payload: "`{ kind: \"window\", phase: \"opened\" | \"closed\" | \"focused\" | \"blurred\", name, id }`",
2209        doc: "A declared window opened (the diff queued its `Open`) or closed — because nothing declares it any more, or because the user closed it, in which case it stays closed while still declared: stop declaring `name`, then declare it again to reopen. `id` is what its events carry; the event itself is on the root of whichever window's frame noticed. `focused` and `blurred` are this window gaining and losing the keyboard (backlog DX18) — `env.focused` changing, as the driver reports it — so an app that saves on blur or re-reads the clipboard on return hears it once instead of diffing `env.focused` every frame.",
2210    },
2211    EventDef {
2212        kind: "system",
2213        payload: "`{ kind: \"system\", appearance, accent, motion, locale, assistive }`",
2214        doc: "An OS setting the user changed while the app was open — the light/dark appearance, the accent colour, reduced motion, or the UI language — or assistive technology starting to listen (delivered to the host on the root, one per window that noticed). The payload is `env.system` as it now reads, in the same spellings and with the same nulls, so a handler can keep the whole reading or take the one field it branches on. The first frame establishes the reading rather than reporting it, the way the viewport does; a host whose view is a function the runner calls every frame can equally re-read `env` and ignore this, but a host that retains the tree it was handed (Node, C, Lua) only re-runs its view for a message, so this is how a palette follows the OS.",
2215    },
2216    EventDef {
2217        kind: "fonts",
2218        payload: "`{ kind: \"fonts\" }`",
2219        doc: "The system's installed fonts changed: a rescan found a face installed or removed since the last one (delivered to the host on the root, one per window that noticed). The winit runner rescans itself when macOS or Windows says the set changed; elsewhere it is the app calling `reloadSystemFonts`. Re-read `systemFonts()` / `systemFontFamilies()` here if the model holds them; a view naming a family by `family` needs nothing, it resolves on the same frame. A font the app loads itself raises none, and the first frame establishes the set rather than reporting it.",
2220    },
2221    EventDef {
2222        kind: "modifiers",
2223        payload: "`{ kind: \"modifiers\", shift, ctrl, alt, super }`",
2224        doc: "The physical modifier state changed (delivered to the host on the root).",
2225    },
2226    EventDef {
2227        kind: "changed",
2228        payload: "`{ kind: \"changed\" }`, with the editor's key on the event",
2229        doc: "An editor's text changed.",
2230    },
2231    EventDef {
2232        kind: "submit",
2233        payload: "`{ kind: \"submit\" }`, with the editor's key on the event",
2234        doc: "Enter in a single-line editor.",
2235    },
2236    EventDef {
2237        kind: "sound",
2238        payload: "`{ kind: \"sound\", phase: \"ended\" | \"refused\", playback, tag }`",
2239        doc: "A tagged playback (`play(id, { tag })` or `<audio tag>`) finished on its own — never when something stopped it. `phase: \"refused\"` instead when the device would not take the play at all (its 128 voices are all held, or the sound did not decode): that playback never starts and so never ends, so this is what arrives in place of the `ended` a view would otherwise wait forever for.",
2240    },
2241    EventDef {
2242        kind: "dismiss",
2243        payload: "`{ kind: \"dismiss\", reason: \"escape\" | \"outside\", tag }` on a node; `{ kind: \"dismiss\", reason, name, id }` on the root for a popup window",
2244        doc: "The user asked for a surface to go away — Escape, or a press that landed outside it. The core closes nothing: the app stops declaring the surface (or asks first). A `modal` node gets one on the node, carrying its tag, and only the modal in effect does; a `kind: \"popup\"` window gets one on the root, carrying the window's `name` and `id`, reported by the driver because a press outside a window and a key sent to a non-activating one are both facts only the OS has. The two are the same event, so a dropdown that graduates from a modal float to a popup window changes its declaration and not its handler.",
2245    },
2246    EventDef {
2247        kind: "access",
2248        payload: "`{ kind: \"access\", action, tag, text?, value?, anchor?: { line, offset }, focus?: { line, offset } }`",
2249        doc: "Assistive technology — or the keyboard — asked for what only the app can do: `increment` / `decrement` on a `slider` role that declared no `onChange` (a reader's nudge, or the arrow keys on the focused slider), and `setValue` there with the number asked for as `value` (Windows' UI Automation sets a slider rather than nudging it); `setValue` / `replaceSelectedText` (with `text`) / `setTextSelection` (with `anchor` and `focus` as line ordinals and byte offsets) on a custom editor. `tag` is the node's `onClick` payload (or its `onDrag` / `onKey` tag). Every other request resolves in the core and arrives as the events a pointer would have produced.",
2250    },
2251    EventDef {
2252        kind: "change",
2253        payload: "`{ kind: \"change\", value, phase: \"move\" | \"end\", tag }`",
2254        doc: "A `slider` that declared `onChange` (the stock `<slider>`, ADR 0034): the core turned a press into the value under the pointer, a drag into each new step, an arrow or assistive technology's increment / decrement into one `valueStep` and its set value into that value snapped, PageUp / PageDown into ten, Home / End into the ends — clamped to `valueMin`..`valueMax` and snapped to the step, the decimal the step names. `phase` is `move` while the pointer holds the slider and `end` when it lets go or a key moved it; a key that lands where the slider is proposes nothing. The value is proposed: declare it as `valueNow`. `tag` is the `onChange` payload.",
2255    },
2256];
2257
2258/// A host-registered resource and how each binding registers it.
2259pub struct ResourceDef {
2260    pub what: &'static str,
2261    pub node: &'static str,
2262    pub lua: &'static str,
2263    pub c: &'static str,
2264}
2265
2266pub const RESOURCES: &[ResourceDef] = &[
2267    ResourceDef {
2268        what: "image",
2269        node: "`ctx.addImage(w, h, rgba)` → id for `<image src>`",
2270        lua: "the host registers; `image { id }`",
2271        c: "`kui_image_add` → `kui_image`",
2272    },
2273    ResourceDef {
2274        what: "fragment (WGSL)",
2275        node: "`ctx.addFragment(src)` → id for `<fragment src>`",
2276        lua: "the host registers; `fragment { id }`",
2277        c: "`kui_fragment_add` → `kui_fragment`",
2278    },
2279    ResourceDef {
2280        what: "font from bytes",
2281        node: "`ctx.addFont(buffer)` → id for `font`",
2282        lua: "the host registers; `font = id`",
2283        c: "`kui_font_add` → `KuiTextStyle.font`",
2284    },
2285    ResourceDef {
2286        what: "font file by path",
2287        node: "`ctx.loadFontFile(\"fonts/Antonio.ttf\")` → id for `font`",
2288        lua: "the host registers; `font = id`",
2289        c: "`kui_font_load_file`",
2290    },
2291    ResourceDef {
2292        what: "a folder of fonts",
2293        node: "`ctx.loadFontsDir(\"fonts\")`, then pick by name",
2294        lua: "the host loads",
2295        c: "`kui_font_load_dir`",
2296    },
2297    ResourceDef {
2298        what: "font by family name (installed or loaded)",
2299        node: "`ctx.addSystemFont(\"Antonio\")` (see `systemFontFamilies()`)",
2300        lua: "the host registers; `font = id`",
2301        c: "`kui_font_add_system` (see `kui_font_families`)",
2302    },
2303    ResourceDef {
2304        what: "sound (wav / ogg / mp3 / flac bytes)",
2305        node: "`ctx.addSound(buffer)` → id for `<audio src>`, `clickSound`, `play(id)`",
2306        lua: "the host registers; `audio { src = id }`, `click_sound = id`",
2307        c: "`kui_sound_add` → `kui_audio`, `KuiSpec.click_sound`, `kui_play`",
2308    },
2309];
2310
2311/// One value in the host-environment reading a view gets — `ui.env()` in
2312/// Rust, `view(env)` in Lua, `ctx.env()` / `win.env()` in Node — and the
2313/// key each binding puts it under. C has no reading: a C host is the frame
2314/// driver, so it is the *writer* (`kui_env_set`, `kui_env_set_window`), and
2315/// its column names the argument that carries the fact in.
2316///
2317/// `Env` and `WindowEnv` are the shape; this table is the cross-binding
2318/// restatement of it, and every restatement is pinned to it rather than
2319/// trusted: `schema`'s tests check the rows against the two structs, the
2320/// Lua and Node key-set tests check each binding's reading against the
2321/// `lua` / `node` columns, and kui-ffi checks the header's two prototypes
2322/// against the `c` column. The frame facts a view wants at the same moment
2323/// (the viewport, the focused node) ride in the same reading and have rows
2324/// here too, marked as the frame's rather than `Env`'s.
2325///
2326/// Two divergences are deliberate and named in their rows: `native_controls`
2327/// is the `Rect` the core holds in Node and a width/height at the window
2328/// origin in Lua and C, and `frame_budget_ms` is derived from `refresh_hz`
2329/// but part of the reading everywhere.
2330pub struct EnvField {
2331    /// The canonical name: the Rust field path (`window.custom_chrome`).
2332    pub name: &'static str,
2333    /// Where it comes from — the Rust struct and field for a stored fact,
2334    /// the call for a derived or frame fact.
2335    pub from: &'static str,
2336    /// The key path(s) it occupies in Node's `ctx.env()`; empty when Node
2337    /// carries the fact as a call on the context instead (the `doc` says
2338    /// which) or not at all.
2339    pub node: &'static [&'static str],
2340    /// The same for Lua's `view(env)` table. Two entries where Lua flattens
2341    /// one fact into two keys.
2342    pub lua: &'static [&'static str],
2343    /// The C spelling: `function(argument)` for the setter argument that
2344    /// writes it — the first thing in the cell, so kui-ffi can parse it —
2345    /// or the call that reads it.
2346    pub c: &'static str,
2347    pub doc: &'static str,
2348    /// The fact's reading, as plain data: `Null` for "the host cannot
2349    /// tell", an enum as its wire name, a key as its integer, a rect as
2350    /// `{x, y, w, h}`. What makes the table a reader and not only a pin —
2351    /// a binding iterates the rows and asks each for its value, then
2352    /// spells the key its own way, so a fact added here reaches every
2353    /// reading with no reader restated beside it (the way
2354    /// [`ThemeRole::get`] does for the palette).
2355    pub get: fn(&EnvFacts) -> Value,
2356}
2357
2358/// Everything an env reading is taken from: the stored [`Env`](crate::env::Env) and the
2359/// frame's own facts beside it (`Core::env_facts`).
2360#[derive(Clone, Copy, Debug)]
2361pub struct EnvFacts {
2362    pub env: crate::env::Env,
2363    pub viewport: crate::geom::Size,
2364    pub scale: f32,
2365    pub focus: Option<crate::key::Key>,
2366    pub focus_visible: bool,
2367    pub region: Option<crate::key::Key>,
2368    pub caret_visible: bool,
2369}
2370
2371fn key_value(k: Option<crate::key::Key>) -> Value {
2372    k.map_or(Value::Null, |k| Value::Int(k.0 as i64))
2373}
2374
2375fn rect_value(r: crate::geom::Rect) -> Value {
2376    Value::map([
2377        ("x", Value::Float(r.x as f64)),
2378        ("y", Value::Float(r.y as f64)),
2379        ("w", Value::Float(r.w as f64)),
2380        ("h", Value::Float(r.h as f64)),
2381    ])
2382}
2383
2384pub const ENV_FIELDS: &[EnvField] = &[
2385    EnvField {
2386        name: "refresh_hz",
2387        get: |f| {
2388            f.env
2389                .refresh_hz
2390                .map_or(Value::Null, |hz| Value::Float(hz as f64))
2391        },
2392        from: "`Env::refresh_hz`",
2393        node: &["refreshHz"],
2394        lua: &["refresh_hz"],
2395        c: "`kui_env_set(refresh_hz)`",
2396        doc: "Display refresh rate in Hz. \"The host cannot tell\" is `null` in Node (a stable shape to destructure, typed `number | null`), an absent key in Lua, and a rate at or below zero in C.",
2397    },
2398    EnvField {
2399        name: "frame_budget_ms",
2400        get: |f| Value::Float(f.env.frame_budget_ms() as f64),
2401        from: "`Env::frame_budget_ms()`, derived",
2402        node: &["frameBudgetMs"],
2403        lua: &["frame_budget_ms"],
2404        c: "—",
2405        doc: "One vsync interval at `refresh_hz`, or at 120 Hz when the host cannot tell: the per-frame time budget, and what the latency HUD draws its line at. Derived, and in the reading anyway, so no view restates the fallback. A C host is the one that knows the rate and computes its own.",
2406    },
2407    EnvField {
2408        name: "focused",
2409        get: |f| Value::Bool(f.env.focused),
2410        from: "`Env::focused`",
2411        node: &["focused"],
2412        lua: &["focused"],
2413        c: "`kui_env_set(focused)`",
2414        doc: "Whether the *window* has the keyboard at all. Not the focused node — that is the `focus` row.",
2415    },
2416    EnvField {
2417        name: "system.appearance",
2418        get: |f| Value::str(f.env.system.appearance.name()),
2419        from: "`SystemEnv::appearance`",
2420        node: &["system.appearance"],
2421        lua: &["system.appearance"],
2422        c: "`kui_env_set_system(appearance)`",
2423        doc: "The OS light/dark setting: `\"light\"`, `\"dark\"`, or `\"unknown\"` when the host has no way to ask (`KUI_APPEARANCE_*` in C, where unknown is 0). Unknown is a real answer and the default — a view picks its own palette for it rather than being handed a guess. The core acts on it in one way: the theme is derived from it (ADR 0019), so the stock widgets and a `<text>` with no colour follow the setting — and nothing of the app's own repaints, because only the view knows which of its colours is the background.",
2424    },
2425    EnvField {
2426        name: "system.accent",
2427        get: |f| {
2428            f.env
2429                .system
2430                .accent
2431                .map_or(Value::Null, |c| Value::Int(c.to_hex() as i64))
2432        },
2433        from: "`SystemEnv::accent`",
2434        node: &["system.accent"],
2435        lua: &["system.accent"],
2436        c: "`kui_env_set_system(accent)`",
2437        doc: "The OS accent/highlight colour as `0xRRGGBBAA`, ready to pass straight back as a `bg` or `color`. \"The host cannot tell\" is `null` in Node, an absent key in Lua, and 0 in C — a fully transparent accent is not a colour anyone was given, the way a refresh rate of zero is not a rate. Node's `setEnv` also takes the `\"#rrggbb\"` spelling a prop takes.",
2438    },
2439    EnvField {
2440        name: "system.motion",
2441        get: |f| Value::str(f.env.system.motion.name()),
2442        from: "`SystemEnv::motion`",
2443        node: &["system.motion"],
2444        lua: &["system.motion"],
2445        c: "`kui_env_set_system(motion)`",
2446        doc: "The OS reduce-motion setting: `\"reduced\"` when the user asked for less animation, `\"full\"` when they did not, `\"unknown\"` when nobody asked the OS (`KUI_MOTION_*` in C, unknown 0). Spelled as what the user wants rather than as a `reduceMotion` boolean, because the third reading has no place in a boolean. Nothing in the core shortens an animation for it — a view that honours it does so where it declares one.",
2447    },
2448    EnvField {
2449        name: "system.locale",
2450        get: |f| {
2451            f.env
2452                .system
2453                .locale
2454                .map_or(Value::Null, |l| Value::str(l.as_str()))
2455        },
2456        from: "`SystemEnv::locale`",
2457        node: &["system.locale"],
2458        lua: &["system.locale"],
2459        c: "`kui_env_set_system(locale)`",
2460        doc: "The UI language as a BCP-47 tag (`\"en\"`, `\"en-US\"`, `\"zh-Hant-HK\"`), for whatever the view formats dates and numbers with; kui does not parse it. Carried inline (31 ASCII bytes, `Locale`) so the reading stays `Copy`, and anything that does not fit reads back as unknown: `null` in Node, an absent key in Lua, an empty `KuiStr` in C.",
2461    },
2462    EnvField {
2463        name: "system.assistive",
2464        get: |f| Value::str(f.env.system.assistive.name()),
2465        from: "`SystemEnv::assistive`",
2466        node: &["system.assistive"],
2467        lua: &["system.assistive"],
2468        c: "`kui_env_set_assistive(assistive)`",
2469        doc: "Whether assistive technology is listening: `\"listening\"` once an accessibility client has asked this window for its tree, `\"none\"` while the bridge is up and nobody has, `\"unknown\"` where there is no bridge — a headless `Ctx`, a runner built without `accesskit`, a C host that never called the setter (`KUI_ASSISTIVE_*`, unknown 0). The reading that changes what a view *says* rather than what it draws: an alert that announces when something is listening and blinks when nothing is. Reported through the `system` event when it changes, like the other four. Two limits are the platform's, not kui's. *Any* client counts — a probe, an accessibility inspector, a test driving the AX API and VoiceOver alike all ask for the tree, and nothing tells them apart — so it says something is listening, not that a person is. And it falls back to `\"none\"` only where the adapter reports deactivation, which in the pinned AccessKit is AT-SPI alone (the session's accessibility bus going away); on macOS and Windows nothing reports a client leaving, so once it has risen it stays `\"listening\"` for the window's life.",
2470    },
2471    EnvField {
2472        name: "window.id",
2473        get: |f| Value::Int(f.env.window.id.0 as i64),
2474        from: "`WindowEnv::id`",
2475        node: &["window.id"],
2476        lua: &["window.id"],
2477        c: "`kui_env_set_window(window)`, read back by `kui_ctx_window`",
2478        doc: "Which window this frame draws, assigned by the driver: 0 for the window the app starts in. Every event from it carries the same number.",
2479    },
2480    EnvField {
2481        name: "window.custom_chrome",
2482        get: |f| Value::Bool(f.env.window.custom_chrome),
2483        from: "`WindowEnv::custom_chrome`",
2484        node: &["window.customChrome"],
2485        lua: &["window.custom_chrome"],
2486        c: "`kui_env_set_window(custom_chrome)`",
2487        doc: "The host asked the app to draw its own chrome, so there is no native titlebar to sit under. `<titlebar>` and `<windowButtons>` build nothing when this is false.",
2488    },
2489    EnvField {
2490        name: "window.maximized",
2491        get: |f| Value::Bool(f.env.window.maximized),
2492        from: "`WindowEnv::maximized`",
2493        node: &["window.maximized"],
2494        lua: &["window.maximized"],
2495        c: "`kui_env_set_window(maximized)`",
2496        doc: "The window is maximized — what picks the restore glyph over the maximize one.",
2497    },
2498    EnvField {
2499        name: "window.fullscreen",
2500        get: |f| Value::Bool(f.env.window.fullscreen),
2501        from: "`WindowEnv::fullscreen`",
2502        node: &["window.fullscreen"],
2503        lua: &["window.fullscreen"],
2504        c: "`kui_env_set_window(fullscreen)`",
2505        doc: "The window is fullscreen.",
2506    },
2507    EnvField {
2508        name: "window.always_on_top",
2509        get: |f| Value::Bool(f.env.window.always_on_top),
2510        from: "`WindowEnv::always_on_top`",
2511        node: &["window.alwaysOnTop"],
2512        lua: &["window.always_on_top"],
2513        c: "`kui_env_set_always_on_top(always_on_top)`",
2514        doc: "The window is above every other app's: the level the driver set after the frame asked for it (`alwaysOnTop` / `always_on_top` / `kui_set_always_on_top`, backlog C30), on a platform that has one. On Wayland winit has no call for it, so a driver there reports false however often the app asks — which is why a pin button draws its state from this and not from the app's own flag. It is the driver's record of what it set and not a query (winit has no level getter), so a level the OS dropped afterwards — a fullscreen space, a tiling manager — is not seen here. A C host reports it through its own setter rather than an argument on `kui_env_set_window`, the way `kui_env_set_assistive` is, so an older host that never applies a level has nothing to recompile.",
2515    },
2516    EnvField {
2517        name: "window.native_controls",
2518        get: |f| f.env.window.native_controls.map_or(Value::Null, rect_value),
2519        from: "`WindowEnv::native_controls`",
2520        node: &["window.nativeControls"],
2521        lua: &["window.controls_w", "window.controls_h"],
2522        c: "`kui_env_set_window(controls_w, controls_h)`",
2523        doc: "Area (logical px, window coordinates) covered by controls the OS still draws over our content — the macOS traffic lights under custom chrome. Keep out of it. Node hands back the `Rect` the core holds (`{x, y, w, h}`, or `null` for none); Lua and C flatten it to a width and height anchored at the window origin (absent in Lua, `0` in C, for none), which is the shape C's two numbers can express and where the one real instance sits.",
2524    },
2525    EnvField {
2526        name: "audio.device",
2527        get: |f| Value::str(f.env.audio.device.name()),
2528        from: "`AudioEnv::device`",
2529        node: &["audio.device"],
2530        lua: &["audio.device"],
2531        c: "`kui_env_set_audio(device)`",
2532        doc: "What the driver's output device is doing: `\"closed\"` (the default, and a headless driver's answer), `\"opening\"` (the ~90 ms open, on its own thread), `\"open\"`, or `\"failed\"` (it refused, and commands are dropped) — `KUI_AUDIO_DEVICE_*` in C, closed 0. A fact and not a verb: nothing lets a view close it, the driver does that itself once it has been idle a while. Worth reading because an open stream is a real-time thread whether or not anything plays, which is the whole of an idle app's CPU once a session has held a sound.",
2533    },
2534    EnvField {
2535        name: "audio.live",
2536        get: |f| Value::Int(f.env.audio.live as i64),
2537        from: "`AudioEnv::live`",
2538        node: &["audio.live"],
2539        lua: &["audio.live"],
2540        c: "`kui_env_set_audio(live)`",
2541        doc: "Playbacks started and not yet ended, plus any waiting on the device to open. Zero with the device still `\"open\"` is the idle stream the row above is about. A play that arrives while the device is `\"opening\"` counts here from the frame it was asked, until the open answers: if the device refuses, the play is refused on the next apply — `{kind:\"sound\", phase:\"refused\"}` for a tagged one — and leaves the count with it, so what a machine with no output device shows is `opening`/1 then `failed`/0 with the refusal between (backlog F63).",
2542    },
2543    EnvField {
2544        name: "viewport.w",
2545        get: |f| Value::Float(f.viewport.w as f64),
2546        from: "`Core::viewport()`, the frame's",
2547        node: &["viewport.width"],
2548        lua: &["viewport_w"],
2549        c: "`kui_frame_begin(w)`",
2550        doc: "The logical width of the current (or last) frame's viewport — the window less the devtools' dock while the panel is docked (`docs/adr/0024`), the same number a `resize` reports and Node's `KuiWindow.size()` answers — the other host fact a view wants at the same moment, so it rides in the same reading. Zero before the first frame, since the frame establishes it (backlog F43: this row once read the window instead, so an app under `KUI_DEVTOOLS` sized itself to a viewport it did not have). Node's `viewport` is the `WindowSize` shape `runWindowed` already uses.",
2551    },
2552    EnvField {
2553        name: "viewport.h",
2554        get: |f| Value::Float(f.viewport.h as f64),
2555        from: "`Core::viewport()`, the frame's",
2556        node: &["viewport.height"],
2557        lua: &["viewport_h"],
2558        c: "`kui_frame_begin(h)`",
2559        doc: "Its logical height.",
2560    },
2561    EnvField {
2562        name: "scale",
2563        get: |f| Value::Float(f.scale as f64),
2564        from: "`Core::scale()`, the frame's",
2565        node: &["viewport.scale"],
2566        lua: &[],
2567        c: "`kui_frame_begin(scale)`",
2568        doc: "Device pixels per logical px. Lua has no reading: a script sees logical px only.",
2569    },
2570    EnvField {
2571        name: "focus",
2572        get: |f| key_value(f.focus),
2573        from: "`Core::focus()`, the frame's",
2574        node: &[],
2575        lua: &["focus"],
2576        c: "`kui_focused()`",
2577        doc: "The focused *node*'s key, as events carry it (absent for none). A value the host wrote before the view ran, so it lags a same-frame verb by one frame; `env.is_focused(key)` is the live query. Node spells it as the call `focused()` on the context, and C as `kui_focused`, rather than a key on `env`.",
2578    },
2579    EnvField {
2580        name: "focus_visible",
2581        get: |f| Value::Bool(f.focus_visible),
2582        from: "`Core::focus_visible()`, the frame's",
2583        node: &[],
2584        lua: &["focus_visible"],
2585        c: "`kui_focus_visible()`",
2586        doc: "Whether focus shows — the keyboard or assistive technology put it where it is, or acted on it there; a click alone does not. Node: `focusVisible()` on the context.",
2587    },
2588    EnvField {
2589        name: "caret_visible",
2590        get: |f| Value::Bool(f.caret_visible),
2591        from: "`Core::caret_visible()`, the frame's",
2592        node: &[],
2593        lua: &["caret_visible"],
2594        c: "`kui_caret_visible()`",
2595        doc: "The caret's blink phase — `true` draws it (backlog C35). The driver's clock sets it while there is a caret to blink: a focused `edit`'s, or the `caret` a `line` under a focused `onKey` sink declares; a custom editor draws its caret node on the on phase and skips it on the off, keeping the `caret` row on its `line` either way, so it blinks in step with the stock editor and, in a window without the keyboard, not at all. Always `true` headless. Node: `caretVisible()` on the context (`setCaretVisible` is the driver's half, for a test that drives the phase).",
2596    },
2597    EnvField {
2598        name: "region",
2599        get: |f| key_value(f.region),
2600        from: "`Core::region()`, the frame's",
2601        node: &[],
2602        lua: &["region"],
2603        c: "`kui_region()`",
2604        doc: "The focus region in effect — the key of the `focusRegion` node whose ring Tab walks (absent for the main ring; `docs/adr/0022-focus-regions.md`). What a chord that toggles between a dock and the app reads to know which way it is going. Node spells it as the call `region()` on the context, and C as `kui_region`.",
2605    },
2606];
2607
2608/// One colour role in a [`crate::theme::Theme`], with the spelling each
2609/// binding reads it under and the reading itself.
2610///
2611/// The same pin `ENV_FIELDS` is: the palette is one contract, so the roles
2612/// are written down once and every binding's reading is generated from
2613/// this table rather than restated beside it. `get` is what makes that
2614/// possible — a binding iterates the rows and asks each one for its
2615/// colour, so adding a token is one row here and nothing anywhere else.
2616/// The test below destructures [`crate::theme::Theme`] exhaustively, so a
2617/// field added to it stops the crate compiling until it has a row.
2618pub struct ThemeRole {
2619    /// The Rust field, and the name used everywhere but Node.
2620    pub name: &'static str,
2621    /// What Node calls it (camelCase).
2622    pub node: &'static str,
2623    pub doc: &'static str,
2624    /// This role's colour out of a theme.
2625    pub get: fn(&crate::theme::Theme) -> crate::color::Color,
2626    /// The same colour written: what a binding's theme setter uses, so
2627    /// writing a palette is the table's business the way reading one is.
2628    pub set: fn(&mut crate::theme::Theme, crate::color::Color),
2629}
2630
2631pub const THEME_ROLES: &[ThemeRole] = &[
2632    ThemeRole {
2633        name: "bg",
2634        node: "bg",
2635        get: |t| t.bg,
2636        set: |t, c| t.bg = c,
2637        doc: "The window behind everything.",
2638    },
2639    ThemeRole {
2640        name: "surface",
2641        node: "surface",
2642        get: |t| t.surface,
2643        set: |t, c| t.surface = c,
2644        doc: "A card, panel or list sitting on `bg`.",
2645    },
2646    ThemeRole {
2647        name: "raised",
2648        node: "raised",
2649        get: |t| t.raised,
2650        set: |t, c| t.raised = c,
2651        doc: "A surface floating above content: a menu, a tooltip, a popover. Under a light theme it is no lighter than `surface` — a float on a white page separates by its border.",
2652    },
2653    ThemeRole {
2654        name: "sunken",
2655        node: "sunken",
2656        get: |t| t.sunken,
2657        set: |t, c| t.sunken = c,
2658        doc: "A well cut into a surface: a text field, a code block, a track.",
2659    },
2660    ThemeRole {
2661        name: "border",
2662        node: "border",
2663        get: |t| t.border,
2664        set: |t, c| t.border = c,
2665        doc: "The hairline between two surfaces.",
2666    },
2667    ThemeRole {
2668        name: "border_strong",
2669        node: "borderStrong",
2670        get: |t| t.border_strong,
2671        set: |t, c| t.border_strong = c,
2672        doc: "A border that has to be seen — a float's edge, a focused field.",
2673    },
2674    ThemeRole {
2675        name: "fg",
2676        node: "fg",
2677        get: |t| t.fg,
2678        set: |t, c| t.fg = c,
2679        doc: "Body text, and what a `color`-less text run resolves to.",
2680    },
2681    ThemeRole {
2682        name: "muted",
2683        node: "muted",
2684        get: |t| t.muted,
2685        set: |t, c| t.muted = c,
2686        doc: "Secondary text: captions, hints, an accelerator beside a label.",
2687    },
2688    ThemeRole {
2689        name: "faint",
2690        node: "faint",
2691        get: |t| t.faint,
2692        set: |t, c| t.faint = c,
2693        doc: "Text that is barely there: a placeholder, a gutter number.",
2694    },
2695    ThemeRole {
2696        name: "accent",
2697        node: "accent",
2698        get: |t| t.accent,
2699        set: |t, c| t.accent = c,
2700        doc: "The one saturated colour: the OS accent where the host reports one, the app's where it pinned one, kui's blue otherwise. The `accent` prop paints from this.",
2701    },
2702    ThemeRole {
2703        name: "accent_hover",
2704        node: "accentHover",
2705        get: |t| t.accent_hover,
2706        set: |t, c| t.accent_hover = c,
2707        doc: "`accent` under a pointer.",
2708    },
2709    ThemeRole {
2710        name: "accent_pressed",
2711        node: "accentPressed",
2712        get: |t| t.accent_pressed,
2713        set: |t, c| t.accent_pressed = c,
2714        doc: "`accent` under a press.",
2715    },
2716    ThemeRole {
2717        name: "on_accent",
2718        node: "onAccent",
2719        get: |t| t.on_accent,
2720        set: |t, c| t.on_accent = c,
2721        doc: "Black or white — whichever a reader can see on `accent`. What a button's label is.",
2722    },
2723    ThemeRole {
2724        name: "accent_soft",
2725        node: "accentSoft",
2726        get: |t| t.accent_soft,
2727        set: |t, c| t.accent_soft = c,
2728        doc: "The accent as a translucent wash rather than a fill: a selected menu row, a chosen tab, a highlighted list item. Keeps `fg` readable over it on both bases, which a fill does not.",
2729    },
2730    ThemeRole {
2731        name: "selection",
2732        node: "selection",
2733        get: |t| t.selection,
2734        set: |t, c| t.selection = c,
2735        doc: "What a text selection is painted under, in an editor and over a `selectable` scope alike.",
2736    },
2737    ThemeRole {
2738        name: "focus_ring",
2739        node: "focusRing",
2740        get: |t| t.focus_ring,
2741        set: |t, c| t.focus_ring = c,
2742        doc: "The default keyboard focus ring (ADR 0002).",
2743    },
2744    ThemeRole {
2745        name: "hover",
2746        node: "hover",
2747        get: |t| t.hover,
2748        set: |t, c| t.hover = c,
2749        doc: "A translucent wash over a hovered neutral control. An overlay, not a fill, so one value works on every surface.",
2750    },
2751    ThemeRole {
2752        name: "pressed",
2753        node: "pressed",
2754        get: |t| t.pressed,
2755        set: |t, c| t.pressed = c,
2756        doc: "The same over a pressed one, and the firmer of the two on both bases.",
2757    },
2758    ThemeRole {
2759        name: "success",
2760        node: "success",
2761        get: |t| t.success,
2762        set: |t, c| t.success = c,
2763        doc: "A good outcome. Readable on `surface` on both bases, which is why it is not one colour for both.",
2764    },
2765    ThemeRole {
2766        name: "warning",
2767        node: "warning",
2768        get: |t| t.warning,
2769        set: |t, c| t.warning = c,
2770        doc: "Something that wants attention.",
2771    },
2772    ThemeRole {
2773        name: "danger",
2774        node: "danger",
2775        get: |t| t.danger,
2776        set: |t, c| t.danger = c,
2777        doc: "A destructive action or a failure. The close button's hover, too.",
2778    },
2779    ThemeRole {
2780        name: "scrollbar",
2781        node: "scrollbar",
2782        get: |t| t.scrollbar,
2783        set: |t, c| t.scrollbar = c,
2784        doc: "The scrollbar thumb at rest.",
2785    },
2786    ThemeRole {
2787        name: "scrollbar_active",
2788        node: "scrollbarActive",
2789        get: |t| t.scrollbar_active,
2790        set: |t, c| t.scrollbar_active = c,
2791        doc: "The thumb while hovered or dragged.",
2792    },
2793];
2794
2795/// One size the stock widgets are built from (`crate::metrics::Metrics`), pinned the way [`ThemeRole`] pins a colour: a binding
2796/// iterates the rows to read or write a set, so a field added to
2797/// `Metrics` is one row here and nothing anywhere else. The test below
2798/// destructures the struct exhaustively.
2799pub struct MetricRole {
2800    /// The Rust field, and the name used everywhere but Node.
2801    pub name: &'static str,
2802    /// What Node calls it (camelCase).
2803    pub node: &'static str,
2804    pub doc: &'static str,
2805    pub get: fn(&crate::metrics::Metrics) -> f32,
2806    pub set: fn(&mut crate::metrics::Metrics, f32),
2807    /// `Some` for a row whose stock value is the platform's own rather
2808    /// than a density's: the value on Windows, then everywhere else.
2809    /// `get` answers for the running platform; a generator prints the
2810    /// pair, so `docs/props.md` reads the same whichever machine wrote it.
2811    /// Stock and compact share it — the test below pins
2812    /// that `compact()` leaves such a row alone.
2813    pub platform: Option<PlatformValue>,
2814}
2815
2816/// A metric's value per platform (see [`MetricRole::platform`]).
2817#[derive(Clone, Copy, Debug, PartialEq)]
2818pub struct PlatformValue {
2819    pub windows: f32,
2820    pub elsewhere: f32,
2821}
2822
2823impl PlatformValue {
2824    /// The member in force on the platform this was compiled for.
2825    pub const fn here(self) -> f32 {
2826        if cfg!(target_os = "windows") {
2827            self.windows
2828        } else {
2829            self.elsewhere
2830        }
2831    }
2832}
2833
2834macro_rules! metric_role {
2835    ($field:ident, $node:literal, $doc:literal) => {
2836        MetricRole {
2837            name: stringify!($field),
2838            node: $node,
2839            get: |m| m.$field,
2840            set: |m, v| m.$field = v,
2841            doc: $doc,
2842            platform: None,
2843        }
2844    };
2845    ($field:ident, $node:literal, $doc:literal, windows $w:expr, elsewhere $e:expr) => {
2846        MetricRole {
2847            name: stringify!($field),
2848            node: $node,
2849            get: |m| m.$field,
2850            set: |m, v| m.$field = v,
2851            doc: $doc,
2852            platform: Some(PlatformValue {
2853                windows: $w,
2854                elsewhere: $e,
2855            }),
2856        }
2857    };
2858}
2859
2860pub const METRIC_ROLES: &[MetricRole] = &[
2861    metric_role!(
2862        control_text,
2863        "controlText",
2864        "A stock control's label: the button's text size."
2865    ),
2866    metric_role!(
2867        chrome_text,
2868        "chromeText",
2869        "The chrome's text: a menu row, a menu-bar title, the titlebar's title."
2870    ),
2871    metric_role!(hint_text, "hintText", "A tooltip's text."),
2872    metric_role!(
2873        radius,
2874        "radius",
2875        "The corner of every stock surface: a button, a field, a menu, a tooltip."
2876    ),
2877    metric_role!(
2878        radius_inner,
2879        "radiusInner",
2880        "The corner of a row inside one: a menu row, a menu-bar title."
2881    ),
2882    metric_role!(
2883        control_pad_x,
2884        "controlPadX",
2885        "A button's horizontal padding."
2886    ),
2887    metric_role!(control_pad_y, "controlPadY", "A button's vertical padding."),
2888    metric_role!(
2889        field_pad_x,
2890        "fieldPadX",
2891        "A text field's horizontal padding."
2892    ),
2893    metric_role!(field_pad_y, "fieldPadY", "A text field's vertical padding."),
2894    metric_role!(hint_pad_x, "hintPadX", "A tooltip's horizontal padding."),
2895    metric_role!(hint_pad_y, "hintPadY", "A tooltip's vertical padding."),
2896    metric_role!(
2897        menu_pad_x,
2898        "menuPadX",
2899        "A menu row's horizontal padding, and a menu-bar title's."
2900    ),
2901    metric_role!(
2902        menu_pad_y,
2903        "menuPadY",
2904        "A menu row's vertical padding; a menu-bar title's is two px less."
2905    ),
2906    metric_role!(menu_width, "menuWidth", "A menu panel's width."),
2907    metric_role!(menu_bar_h, "menuBarH", "The drawn menu bar's height."),
2908    metric_role!(
2909        titlebar_h,
2910        "titlebarH",
2911        "The titlebar's height where the strip is the app's alone: the platform's caption height, 32 on Windows and 34 elsewhere. Under macOS custom chrome the strip is the OS's own titlebar, as tall as `window.native_controls` measures it (32 on macOS 27, 28 before), and this row is not read (`widgets::titlebar_height`).",
2912        windows crate::metrics::TITLEBAR_H_WINDOWS,
2913        elsewhere crate::metrics::TITLEBAR_H_ELSEWHERE
2914    ),
2915];
2916
2917static SNAKE_NAMES: LazyLock<Vec<&'static str>> = LazyLock::new(|| {
2918    PROPS
2919        .iter()
2920        .map(|d| Box::leak(snake_case(d.name).into_boxed_str()) as &'static str)
2921        .collect()
2922});
2923
2924/// `minWidth` → `min_width`, `radiusTL` → `radius_tl` (a run of capitals
2925/// is one word); names without capitals pass through.
2926pub fn snake_case(name: &str) -> String {
2927    let mut out = String::with_capacity(name.len() + 2);
2928    let mut prev_upper = false;
2929    for c in name.chars() {
2930        if c.is_ascii_uppercase() {
2931            if !prev_upper {
2932                out.push('_');
2933            }
2934            out.push(c.to_ascii_lowercase());
2935            prev_upper = true;
2936        } else {
2937            out.push(c);
2938            prev_upper = false;
2939        }
2940    }
2941    out
2942}
2943
2944pub fn by_name(name: &str) -> Option<&'static PropDef> {
2945    PROPS.iter().find(|d| d.name == name)
2946}
2947
2948pub fn by_snake_name(name: &str) -> Option<&'static PropDef> {
2949    SNAKE_NAMES
2950        .iter()
2951        .position(|n| *n == name)
2952        .map(|i| &PROPS[i])
2953}
2954
2955pub fn by_id(id: u32) -> Option<&'static PropDef> {
2956    PROPS.iter().find(|d| d.id == id)
2957}
2958
2959/// The spelling a binding writes prop names in: JSX's camelCase rows, or the
2960/// snake_case ones a Lua table takes. The allow-list below is per spelling,
2961/// so `hover_bg` in JSX and `hoverBg` in Lua are each as unknown as a typo —
2962/// which is what they are: neither binding reads the other's spelling.
2963#[derive(Clone, Copy, Debug, PartialEq, Eq)]
2964pub enum Spelling {
2965    Camel,
2966    Snake,
2967}
2968
2969/// A name one binding takes for a row it cannot spell the usual way, with
2970/// the row's own snake_case name: `repeat` is a Lua keyword, so that row
2971/// also answers to CSS's own name for it. The Lua binding remaps through
2972/// this table, and the check below accepts both sides of it.
2973pub const LUA_ALIASES: &[(&str, &str)] = &[("direction", "repeat")];
2974
2975/// `direction` → `repeat`: the schema name a Lua table key stands for, when
2976/// it is not the name itself.
2977pub fn lua_alias(name: &str) -> Option<&'static str> {
2978    LUA_ALIASES
2979        .iter()
2980        .find(|(alias, _)| *alias == name)
2981        .map(|(_, real)| *real)
2982}
2983
2984/// Every prop name that is not tied to one element, per spelling: the schema
2985/// rows, every spelling of every composite, and the aliases.
2986static SHARED_NAMES: LazyLock<[FxHashSet<&'static str>; 2]> = LazyLock::new(|| {
2987    let mut camel: FxHashSet<&'static str> = PROPS.iter().map(|d| d.name).collect();
2988    let mut snake: FxHashSet<&'static str> = PROPS.iter().map(|d| d.snake_name()).collect();
2989    for c in CUSTOM {
2990        camel.extend(c.jsx_names);
2991        snake.extend(c.lua_names);
2992    }
2993    snake.extend(LUA_ALIASES.iter().map(|(alias, _)| *alias));
2994    [camel, snake]
2995});
2996
2997fn shared_names(spelling: Spelling) -> &'static FxHashSet<&'static str> {
2998    &SHARED_NAMES[(spelling == Spelling::Snake) as usize]
2999}
3000
3001/// The props only this element takes, in `spelling`. An element the table
3002/// does not know has none.
3003pub fn element_own(element: &str, spelling: Spelling) -> &'static [&'static str] {
3004    match ELEMENTS.iter().find(|e| e.name == element) {
3005        Some(e) if spelling == Spelling::Camel => e.jsx_own,
3006        Some(e) => e.lua_own,
3007        None => &[],
3008    }
3009}
3010
3011/// The schema rows `element` reads, in `spelling`, when it does not read
3012/// them all (`ElementDef::jsx_rows`); `None` for an element that takes
3013/// every row, and for one the table does not know.
3014pub fn element_rows(element: &str, spelling: Spelling) -> Option<&'static [&'static str]> {
3015    let e = ELEMENTS.iter().find(|e| e.name == element)?;
3016    if spelling == Spelling::Camel {
3017        e.jsx_rows
3018    } else {
3019        e.lua_rows
3020    }
3021}
3022
3023/// Is `name` a row every element reads — a schema row, a composite, an
3024/// alias — as opposed to a misspelling? What [`known_prop`] answers for an
3025/// element that admits only some rows still depends on this: a row the
3026/// element does not read is dropped like a misspelling, but the warning
3027/// can say so instead of hunting for a nearer spelling.
3028pub fn shared_prop(name: &str, spelling: Spelling) -> bool {
3029    shared_names(spelling).contains(name)
3030}
3031
3032/// Is `name` a prop `element` reads — a schema row, a composite, an alias,
3033/// or one of the element's own? A binding drops everything else on the
3034/// floor, so everything else is a `diag::UNKNOWN_PROP` warning. An element
3035/// that names its rows reads those and its own, and nothing else.
3036pub fn known_prop(element: &str, name: &str, spelling: Spelling) -> bool {
3037    if element_own(element, spelling).contains(&name) {
3038        return true;
3039    }
3040    match element_rows(element, spelling) {
3041        Some(rows) => rows.contains(&name),
3042        None => shared_names(spelling).contains(name),
3043    }
3044}
3045
3046/// The name an unknown one was probably meant to be: the same word in the
3047/// other convention (`hoverBg` for `hover_bg`, `onClick` for `onclick`),
3048/// which is what a wrong spelling almost always is. Nothing fuzzier — a
3049/// confident suggestion or none.
3050pub fn suggest(element: &str, name: &str, spelling: Spelling) -> Option<&'static str> {
3051    let squash = |s: &str| s.replace('_', "").to_ascii_lowercase();
3052    let want = squash(name);
3053    let near = |c: &&&str| squash(c) == want;
3054    let own = element_own(element, spelling).iter();
3055    // An element that names its rows is not sent to a row it would drop.
3056    match element_rows(element, spelling) {
3057        Some(rows) => rows.iter().chain(own).find(near).copied(),
3058        None => shared_names(spelling).iter().chain(own).find(near).copied(),
3059    }
3060}
3061
3062/// A parsed prop value, transport-independent.
3063pub enum Parsed {
3064    F32(f32),
3065    Color(Color),
3066    Flag,
3067    Enum(usize),
3068    Sizing(Sizing),
3069    /// A `Min` or a `Max` row's clamp.
3070    Bound(Bound),
3071    Msg(Value),
3072    Str(String),
3073    Resource(u64),
3074    Keyframes(Vec<Keyframe>),
3075    Enter(Enter),
3076    Gradient(crate::gradient::Gradient),
3077    /// A family, already resolved by the parser (`NameRefs::family`).
3078    Family(FontFamily),
3079}
3080
3081/// Everything a prop list can carry; elements pick the parts they use.
3082#[derive(Clone, Debug, PartialEq)]
3083pub struct PropsOut {
3084    pub spec: NodeSpec,
3085    pub style: TextStyle,
3086    pub key: Option<String>,
3087    /// `index`: the data index this node is opened under, which beats `key`
3088    /// when a binding is handed both.
3089    pub index: Option<u64>,
3090    /// `rowCount`: how many indexed rows the node's virtual list has
3091    /// (`Core::row_count`).
3092    pub row_count: Option<u64>,
3093    pub title: Option<String>,
3094    /// `alwaysOnTop`: the root asked for the window above every other
3095    /// app's this frame (`Core::set_always_on_top`).
3096    pub always_on_top: bool,
3097    /// `secureInput`: the root asked for secure keyboard entry while the
3098    /// window has the keyboard (`Core::set_secure_input`).
3099    pub secure_input: bool,
3100    /// `optionAsAlt`: which Option keys the root asked to act as Alt this
3101    /// frame (`Core::set_option_as_alt`).
3102    pub option_as_alt: crate::OptionAsAlt,
3103    pub key_focus: bool,
3104    /// Hover hint: the element lowering floats `widgets::tooltip` below the
3105    /// node while it is hovered (the parser also marks the spec hoverable).
3106    pub tooltip: Option<String>,
3107    /// The windows the root declared (`Core::declare_window`, in order).
3108    pub windows: Vec<(String, WindowConfig)>,
3109    /// Whether the `wrap` row was declared: the mode is in `style.wrap`,
3110    /// whose default is `Word`, so the style alone cannot say. A
3111    /// single-line editor folds to its width when it was
3112    /// (`EditOptions::wrap`); nothing else reads it.
3113    pub wrap: bool,
3114}
3115
3116/// Which key a prop list opens its node under: the next auto key, the
3117/// `key` label, or — beating the label when a binding is handed both — the
3118/// `index` a virtual list opens its rows by.
3119#[derive(Clone, Copy, Debug, PartialEq)]
3120pub enum Identity<'a> {
3121    Auto,
3122    Label(&'a str),
3123    Index(u64),
3124}
3125
3126impl PropsOut {
3127    /// The identity the list gave the node (see [`Identity`]).
3128    pub fn identity(&self) -> Identity<'_> {
3129        match (self.index, &self.key) {
3130            (Some(i), _) => Identity::Index(i),
3131            (None, Some(label)) => Identity::Label(label),
3132            (None, None) => Identity::Auto,
3133        }
3134    }
3135
3136    pub fn new() -> Self {
3137        PropsOut {
3138            spec: NodeSpec::column(),
3139            style: TextStyle::new(16.0),
3140            key: None,
3141            index: None,
3142            row_count: None,
3143            title: None,
3144            always_on_top: false,
3145            secure_input: false,
3146            option_as_alt: crate::OptionAsAlt::None,
3147            key_focus: false,
3148            tooltip: None,
3149            windows: Vec::new(),
3150            wrap: false,
3151        }
3152    }
3153
3154    /// Applies a builder step to the spec in place.
3155    pub fn with_spec(&mut self, f: impl FnOnce(NodeSpec) -> NodeSpec) {
3156        self.spec = f(std::mem::take(&mut self.spec));
3157    }
3158
3159    /// All three effects of the `tooltip` prop at once: hover tracking and
3160    /// the accessible description (both [`NodeSpec::apply_tooltip`]), plus
3161    /// the hint the element lowering floats. A parser that only extracted
3162    /// the string cannot end up implementing two of the three.
3163    pub fn apply_tooltip(&mut self, hint: impl Into<String>) {
3164        let hint = hint.into();
3165        self.with_spec(|s| s.apply_tooltip(&hint));
3166        self.tooltip = Some(hint);
3167    }
3168
3169    /// Resolves the `pad` shorthand family and applies it — a no-op when the
3170    /// frontend saw none of the seven names, so a spec built from another
3171    /// source keeps its padding.
3172    pub fn apply_pad(&mut self, pad: PadShorthand) {
3173        if pad.declared() {
3174            let edges = pad.resolve();
3175            self.with_spec(|s| s.padding(edges));
3176        }
3177    }
3178}
3179
3180impl Default for PropsOut {
3181    fn default() -> Self {
3182        Self::new()
3183    }
3184}
3185
3186/// Applies one parsed value through its row. Errors on a kind mismatch,
3187/// which can only come from a transport bug (each transport parses by the
3188/// same `Kind`).
3189pub fn apply(def: &PropDef, value: Parsed, out: &mut PropsOut) -> Result<(), String> {
3190    let spec = std::mem::take(&mut out.spec);
3191    let style = out.style;
3192    // Declared at all is a fact of its own for one element (see
3193    // `PropsOut::wrap`); the mode still lands in the style below.
3194    out.wrap |= def.id == P_WRAP;
3195    match (&def.apply, value) {
3196        (Apply::SpecF32(f), Parsed::F32(v)) => out.spec = f(spec, v),
3197        (Apply::SpecColor(f), Parsed::Color(v)) => out.spec = f(spec, v),
3198        (Apply::SpecFlag(f), Parsed::Flag) => out.spec = f(spec),
3199        (Apply::SpecEnum(f), Parsed::Enum(v)) => out.spec = f(spec, v),
3200        (Apply::SpecSizing(f), Parsed::Sizing(v)) => out.spec = f(spec, v),
3201        (Apply::SpecBound(f), Parsed::Bound(v)) => out.spec = f(spec, v),
3202        (Apply::SpecMsg(f), Parsed::Msg(v)) => out.spec = f(spec, v),
3203        (Apply::SpecStr(f), Parsed::Str(v)) => out.spec = f(spec, &v),
3204        (Apply::SpecKeyframes(f), Parsed::Keyframes(v)) => out.spec = f(spec, v),
3205        (Apply::SpecEnter(f), Parsed::Enter(v)) => out.spec = f(spec, v),
3206        (Apply::SpecGradient(f), Parsed::Gradient(v)) => out.spec = f(spec, v),
3207        (Apply::SpecResource(f), Parsed::Resource(v)) => out.spec = f(spec, v),
3208        (Apply::StyleF32(f), Parsed::F32(v)) => {
3209            out.spec = spec;
3210            out.style = f(style, v);
3211        }
3212        (Apply::StyleColor(f), Parsed::Color(v)) => {
3213            out.spec = spec;
3214            out.style = f(style, v);
3215        }
3216        (Apply::StyleEnum(f), Parsed::Enum(v)) => {
3217            out.spec = spec;
3218            out.style = f(style, v);
3219        }
3220        (Apply::StyleFlag(f), Parsed::Flag) => {
3221            out.spec = spec;
3222            out.style = f(style);
3223        }
3224        (Apply::StyleResource(f), Parsed::Resource(v)) => {
3225            out.spec = spec;
3226            out.style = f(style, v);
3227        }
3228        (Apply::StyleStr(f), Parsed::Str(v)) => {
3229            out.spec = spec;
3230            out.style = f(style, &v);
3231        }
3232        (Apply::StyleFamily(f), Parsed::Family(v)) => {
3233            out.spec = spec;
3234            out.style = f(style, v);
3235        }
3236        _ => {
3237            out.spec = spec;
3238            return Err(format!("prop {} value/kind mismatch", def.name));
3239        }
3240    }
3241    Ok(())
3242}
3243
3244/// Looks an enum name up in its row's list.
3245pub fn enum_index(names: &[&str], s: &str) -> Result<usize, String> {
3246    names
3247        .iter()
3248        .position(|n| *n == s)
3249        .ok_or_else(|| format!("bad value {s:?} (one of {names:?})"))
3250}
3251
3252// ---------------------------------------------------------------------------
3253// Value parsing shared by transports
3254
3255/// 0 = transparent, anything else 0xRRGGBBAA.
3256pub fn color_num(hex: u32) -> Color {
3257    if hex == 0 {
3258        Color::TRANSPARENT
3259    } else {
3260        Color::hex(hex)
3261    }
3262}
3263
3264/// `#rgb` / `#rrggbb` / `#rrggbbaa`.
3265pub fn color_hex_str(s: &str) -> Result<Color, String> {
3266    let bad = || format!("bad color {s:?}");
3267    let hex = s.strip_prefix('#').ok_or_else(bad)?;
3268    let expanded = match hex.len() {
3269        3 => hex
3270            .chars()
3271            .flat_map(|c| [c, c])
3272            .chain("ff".chars())
3273            .collect::<String>(),
3274        6 => format!("{hex}ff"),
3275        8 => hex.to_string(),
3276        _ => return Err(bad()),
3277    };
3278    let n = u32::from_str_radix(&expanded, 16).map_err(|_| bad())?;
3279    Ok(Color::hex(n))
3280}
3281
3282/// The mode a sizing's, a min's or a max's first binary slot holds for a
3283/// size expression, whose spelling follows as a strref (v19).
3284pub const SIZE_MODE_CALC: u32 = 4;
3285
3286/// The mode for a size expression as data: a count of slots follows,
3287/// then the expression in prefix code ([`crate::calc::from_code`]) —
3288/// what the Node encoder sends for `{ clamp: [...] }`, so the addon
3289/// reads numbers and parses no text (v19).
3290pub const SIZE_MODE_TREE: u32 = 5;
3291
3292/// The string forms of a min: `"fit"`, or a size expression
3293/// ([`crate::calc`]). A number arrives as a number.
3294pub fn min_str(s: &str) -> Result<Bound, String> {
3295    match s {
3296        "fit" => Ok(Bound::Fit),
3297        _ => crate::calc::bound(s)
3298            .map_err(|e| format!("bad min {s:?} (number | \"fit\" | a size expression): {e}")),
3299    }
3300}
3301
3302/// The string forms of a max: a size expression.
3303pub fn max_str(s: &str) -> Result<Bound, String> {
3304    crate::calc::bound(s).map_err(|e| format!("bad max {s:?} (number | a size expression): {e}"))
3305}
3306
3307/// The string forms of a sizing: "fit" | "grow" | "N%" | a size
3308/// expression ([`crate::calc`]).
3309pub fn sizing_str(s: &str) -> Result<Sizing, String> {
3310    match s {
3311        "fit" => Ok(Sizing::Fit),
3312        "grow" => Ok(Sizing::Grow(1.0)),
3313        _ => crate::calc::sizing(s).map_err(|e| {
3314            format!("bad sizing {s:?} (fit | grow | number | \"N%\" | a size expression): {e}")
3315        }),
3316    }
3317}
3318
3319#[cfg(test)]
3320mod tests {
3321    use super::*;
3322
3323    /// An enum row's name list is the wire order — a binding sends the
3324    /// index — so each list is its enum's `ALL` by `name`, and the index
3325    /// map is a lookup in `ALL` and not a second table (`Easing`, `Repeat`, `Live` and `FontFamily` were hand maps that a
3326    /// variant appended or a list reordered put one off, with nothing to
3327    /// say so). `CURSORS` has the same pin in `cursor.rs`, `ROLES` its
3328    /// own below.
3329    #[test]
3330    fn every_enum_list_is_its_enum_s_all_by_name() {
3331        fn names(it: &[&'static str]) -> Vec<&'static str> {
3332            it.to_vec()
3333        }
3334        assert_eq!(
3335            Easing::ALL.iter().map(|e| e.name()).collect::<Vec<_>>(),
3336            names(EASINGS)
3337        );
3338        assert_eq!(
3339            Repeat::ALL.iter().map(|r| r.name()).collect::<Vec<_>>(),
3340            names(REPEATS)
3341        );
3342        assert_eq!(
3343            crate::access::Live::ALL
3344                .iter()
3345                .map(|l| l.name())
3346                .collect::<Vec<_>>(),
3347            names(LIVE)
3348        );
3349        assert_eq!(
3350            FontFamily::ALL
3351                .iter()
3352                .map(|f| f.name().expect("a stock family has a name"))
3353                .collect::<Vec<_>>(),
3354            names(FAMILIES)
3355        );
3356        // And the index map round-trips through the list, every index.
3357        for (i, e) in Easing::ALL.iter().enumerate() {
3358            assert_eq!(easing_idx(i), *e);
3359        }
3360        for (i, r) in Repeat::ALL.iter().enumerate() {
3361            assert_eq!(repeat_idx(i), *r);
3362        }
3363        for (i, l) in crate::access::Live::ALL.iter().enumerate() {
3364            assert_eq!(crate::access::Live::from_index(i), *l);
3365        }
3366        for (i, f) in FontFamily::ALL.iter().enumerate() {
3367            assert_eq!(FontFamily::from_index(i), *f);
3368        }
3369        // An index this build lacks is the default, not a panic.
3370        assert_eq!(easing_idx(99), Easing::default());
3371        assert_eq!(repeat_idx(99), Repeat::default());
3372        assert_eq!(FontFamily::from_index(99), FontFamily::Sans);
3373    }
3374
3375    #[test]
3376    fn ids_and_names_are_unique() {
3377        let all: Vec<(&str, u32)> = PROPS
3378            .iter()
3379            .map(|d| (d.name, d.id))
3380            .chain(CUSTOM.iter().map(|c| (c.name, c.id)))
3381            .collect();
3382        for (i, (name, id)) in all.iter().enumerate() {
3383            for (other_name, other_id) in &all[i + 1..] {
3384                assert_ne!(name, other_name, "duplicate prop name");
3385                assert_ne!(id, other_id, "duplicate wire id for {name} / {other_name}");
3386            }
3387        }
3388    }
3389
3390    /// `menu_bar_h` → `menuBarH`: what a role's Node spelling is.
3391    fn snake_to_camel(name: &str) -> String {
3392        let mut out = String::new();
3393        let mut up = false;
3394        for ch in name.chars() {
3395            if ch == '_' {
3396                up = true;
3397            } else if up {
3398                out.extend(ch.to_uppercase());
3399                up = false;
3400            } else {
3401                out.push(ch);
3402            }
3403        }
3404        out
3405    }
3406
3407    /// `METRIC_ROLES` restates `Metrics` the way `THEME_ROLES` restates
3408    /// `Theme`, and this is the same pin: an exhaustive pattern on the
3409    /// struct, then the names both ways.
3410    #[test]
3411    fn metric_roles_restate_the_metrics_exactly() {
3412        use crate::metrics::Metrics;
3413        let m = Metrics::compact();
3414        let Metrics {
3415            control_text,
3416            chrome_text,
3417            hint_text,
3418            radius,
3419            radius_inner,
3420            control_pad_x,
3421            control_pad_y,
3422            field_pad_x,
3423            field_pad_y,
3424            hint_pad_x,
3425            hint_pad_y,
3426            menu_pad_x,
3427            menu_pad_y,
3428            menu_width,
3429            menu_bar_h,
3430            titlebar_h,
3431        } = m;
3432        let fields: &[(&str, f32)] = &[
3433            ("control_text", control_text),
3434            ("chrome_text", chrome_text),
3435            ("hint_text", hint_text),
3436            ("radius", radius),
3437            ("radius_inner", radius_inner),
3438            ("control_pad_x", control_pad_x),
3439            ("control_pad_y", control_pad_y),
3440            ("field_pad_x", field_pad_x),
3441            ("field_pad_y", field_pad_y),
3442            ("hint_pad_x", hint_pad_x),
3443            ("hint_pad_y", hint_pad_y),
3444            ("menu_pad_x", menu_pad_x),
3445            ("menu_pad_y", menu_pad_y),
3446            ("menu_width", menu_width),
3447            ("menu_bar_h", menu_bar_h),
3448            ("titlebar_h", titlebar_h),
3449        ];
3450        assert_eq!(METRIC_ROLES.len(), fields.len(), "a metric has no row");
3451        for (name, value) in fields {
3452            let row = METRIC_ROLES
3453                .iter()
3454                .find(|r| r.name == *name)
3455                .unwrap_or_else(|| panic!("no METRIC_ROLES row for {name}"));
3456            assert_eq!((row.get)(&m), *value, "{name}'s row reads another field");
3457            let mut w = m;
3458            (row.set)(&mut w, 1.0);
3459            assert_eq!((row.get)(&w), 1.0, "{name}'s row writes another field");
3460        }
3461        for row in METRIC_ROLES {
3462            assert!(
3463                fields.iter().any(|(n, _)| *n == row.name),
3464                "METRIC_ROLES names a field Metrics does not have: {}",
3465                row.name
3466            );
3467            let camel = snake_to_camel(row.name);
3468            assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3469            // A platform row's pair is what the struct reads on this
3470            // platform, in both sets: the generator prints the pair for
3471            // both columns on the strength of this.
3472            if let Some(p) = row.platform {
3473                assert_eq!(
3474                    (row.get)(&Metrics::default()),
3475                    p.here(),
3476                    "{}'s stock value",
3477                    row.name
3478                );
3479                assert_eq!(
3480                    (row.get)(&m),
3481                    p.here(),
3482                    "{}: compact leaves a platform row alone",
3483                    row.name
3484                );
3485            }
3486        }
3487        assert!(
3488            METRIC_ROLES.iter().any(|r| r.platform.is_some()),
3489            "titlebar_h is the platform's; its row says so"
3490        );
3491    }
3492
3493    /// `THEME_ROLES` restates `Theme`; this pins the two together the way
3494    /// `ENV_FIELDS` pins `Env`. The exhaustive pattern is the pin on the
3495    /// struct — a role added to `Theme` stops this compiling until it has
3496    /// a row — and the names are then checked in both directions, so a
3497    /// row cannot be forgotten and a row cannot name a field that is not
3498    /// there. `appearance` and `disabled_opacity` are not colours and are
3499    /// carried beside the roles rather than among them.
3500    #[test]
3501    fn theme_roles_restate_the_theme_exactly() {
3502        use crate::theme::Theme;
3503        let t = Theme::dark();
3504        let Theme {
3505            appearance: _,
3506            disabled_opacity: _,
3507            bg,
3508            surface,
3509            raised,
3510            sunken,
3511            border,
3512            border_strong,
3513            fg,
3514            muted,
3515            faint,
3516            accent,
3517            accent_hover,
3518            accent_pressed,
3519            on_accent,
3520            accent_soft,
3521            selection,
3522            focus_ring,
3523            hover,
3524            pressed,
3525            success,
3526            warning,
3527            danger,
3528            scrollbar,
3529            scrollbar_active,
3530        } = t;
3531        let fields: &[(&str, crate::color::Color)] = &[
3532            ("bg", bg),
3533            ("surface", surface),
3534            ("raised", raised),
3535            ("sunken", sunken),
3536            ("border", border),
3537            ("border_strong", border_strong),
3538            ("fg", fg),
3539            ("muted", muted),
3540            ("faint", faint),
3541            ("accent", accent),
3542            ("accent_hover", accent_hover),
3543            ("accent_pressed", accent_pressed),
3544            ("on_accent", on_accent),
3545            ("accent_soft", accent_soft),
3546            ("selection", selection),
3547            ("focus_ring", focus_ring),
3548            ("hover", hover),
3549            ("pressed", pressed),
3550            ("success", success),
3551            ("warning", warning),
3552            ("danger", danger),
3553            ("scrollbar", scrollbar),
3554            ("scrollbar_active", scrollbar_active),
3555        ];
3556        assert_eq!(THEME_ROLES.len(), fields.len(), "a role has no row");
3557        for (name, value) in fields {
3558            let row = THEME_ROLES
3559                .iter()
3560                .find(|r| r.name == *name)
3561                .unwrap_or_else(|| panic!("no THEME_ROLES row for {name}"));
3562            assert_eq!((row.get)(&t), *value, "{name}'s row reads another field");
3563        }
3564        for row in THEME_ROLES {
3565            assert!(
3566                fields.iter().any(|(n, _)| *n == row.name),
3567                "{} names no field",
3568                row.name
3569            );
3570            // Node's spelling is this one in camelCase, always.
3571            let camel = {
3572                let mut out = String::new();
3573                let mut up = false;
3574                for ch in row.name.chars() {
3575                    if ch == '_' {
3576                        up = true;
3577                    } else if up {
3578                        out.extend(ch.to_uppercase());
3579                        up = false;
3580                    } else {
3581                        out.push(ch);
3582                    }
3583                }
3584                out
3585            };
3586            assert_eq!(row.node, camel, "{}'s Node spelling", row.name);
3587        }
3588    }
3589
3590    /// `ENV_FIELDS` restates `Env` and `WindowEnv`; this pins the three
3591    /// together. The exhaustive patterns are the pin on the structs — a
3592    /// field added to either stops this compiling until it is named here
3593    /// — and the list beside them is then checked against the table in
3594    /// both directions, so a row cannot be forgotten and a row cannot
3595    /// claim a field that does not exist.
3596    #[test]
3597    fn env_fields_restate_env_and_window_env_exactly() {
3598        use crate::env::{AudioEnv, Env, SystemEnv};
3599        use crate::window::WindowEnv;
3600        let Env {
3601            refresh_hz: _,
3602            focused: _,
3603            system,
3604            window,
3605            audio,
3606        } = Env::default();
3607        let AudioEnv { device: _, live: _ } = audio;
3608        let SystemEnv {
3609            appearance: _,
3610            accent: _,
3611            motion: _,
3612            locale: _,
3613            assistive: _,
3614        } = system;
3615        let WindowEnv {
3616            id: _,
3617            custom_chrome: _,
3618            maximized: _,
3619            fullscreen: _,
3620            always_on_top: _,
3621            native_controls: _,
3622        } = window;
3623        let stored = [
3624            "refresh_hz",
3625            "focused",
3626            "system.appearance",
3627            "system.accent",
3628            "system.motion",
3629            "system.locale",
3630            "system.assistive",
3631            "window.id",
3632            "window.custom_chrome",
3633            "window.maximized",
3634            "window.fullscreen",
3635            "window.always_on_top",
3636            "window.native_controls",
3637            "audio.device",
3638            "audio.live",
3639        ];
3640        // A stored fact's `from` is the struct and the field, spelled the
3641        // one way; everything else in the column is a call.
3642        let from_structs: Vec<&str> = ENV_FIELDS
3643            .iter()
3644            .filter(|f| !f.from.contains('('))
3645            .map(|f| {
3646                let (strukt, field) = match f.name.split_once('.') {
3647                    Some(("window", field)) => ("WindowEnv", field),
3648                    Some(("system", field)) => ("SystemEnv", field),
3649                    Some(("audio", field)) => ("AudioEnv", field),
3650                    Some((group, _)) => panic!("{}: no struct holds a {group} fact", f.name),
3651                    None => ("Env", f.name),
3652                };
3653                assert_eq!(f.from, format!("`{strukt}::{field}`"), "{}", f.name);
3654                f.name
3655            })
3656            .collect();
3657        assert_eq!(from_structs, stored);
3658        for f in ENV_FIELDS.iter().filter(|f| f.from.contains('(')) {
3659            assert!(
3660                f.from.contains("derived") || f.from.contains("the frame's"),
3661                "{}: a call in `from` is derived or the frame's, and says which",
3662                f.name
3663            );
3664        }
3665    }
3666
3667    /// Every spelling in `ENV_FIELDS` is unique per binding — two rows
3668    /// cannot land on one key — and every row says something in every
3669    /// column, so the generated table has no blank cells to wonder about.
3670    #[test]
3671    fn env_field_spellings_are_unique_and_complete() {
3672        let mut names: Vec<&str> = ENV_FIELDS.iter().map(|f| f.name).collect();
3673        let mut node: Vec<&str> = ENV_FIELDS
3674            .iter()
3675            .flat_map(|f| f.node.iter().copied())
3676            .collect();
3677        let mut lua: Vec<&str> = ENV_FIELDS
3678            .iter()
3679            .flat_map(|f| f.lua.iter().copied())
3680            .collect();
3681        for list in [&mut names, &mut node, &mut lua] {
3682            let before = list.len();
3683            list.sort_unstable();
3684            list.dedup();
3685            assert_eq!(list.len(), before, "a spelling is used twice");
3686        }
3687        for f in ENV_FIELDS {
3688            assert!(!f.c.is_empty() && !f.doc.is_empty(), "{}", f.name);
3689            // A binding that has no key for a fact says where it went
3690            // instead, so the empty cell is explained by the row itself.
3691            if f.node.is_empty() {
3692                assert!(
3693                    f.doc.contains("Node"),
3694                    "{}: where does Node carry it?",
3695                    f.name
3696                );
3697            }
3698            if f.lua.is_empty() {
3699                assert!(
3700                    f.doc.contains("Lua"),
3701                    "{}: where does Lua carry it?",
3702                    f.name
3703                );
3704            }
3705        }
3706    }
3707
3708    /// An element's admitted rows are real rows in each spelling and the
3709    /// same rows in both, so the JSX check and the Lua check admit the
3710    /// same button.
3711    #[test]
3712    fn admitted_rows_are_shared_rows_in_both_spellings() {
3713        for e in ELEMENTS {
3714            let (Some(jsx), Some(lua)) = (e.jsx_rows, e.lua_rows) else {
3715                assert!(
3716                    e.jsx_rows.is_none() && e.lua_rows.is_none(),
3717                    "{}: one spelling only",
3718                    e.name
3719                );
3720                continue;
3721            };
3722            assert_eq!(
3723                jsx.len(),
3724                lua.len(),
3725                "{}: the lists differ in length",
3726                e.name
3727            );
3728            for (j, l) in jsx.iter().zip(lua) {
3729                assert!(
3730                    shared_prop(j, Spelling::Camel),
3731                    "{}: `{j}` is not a row",
3732                    e.name
3733                );
3734                assert!(
3735                    shared_prop(l, Spelling::Snake),
3736                    "{}: `{l}` is not a row",
3737                    e.name
3738                );
3739                assert_eq!(
3740                    snake_case(j),
3741                    *l,
3742                    "{}: `{j}` and `{l}` are not one row",
3743                    e.name
3744                );
3745            }
3746            // The row a reader hears first: a stock button without a name
3747            // is the warning `control-without-name`, so `label` is never
3748            // the row a closed *control* leaves out. A text is its own
3749            // name.
3750            if jsx.contains(&"onClick") {
3751                assert!(jsx.contains(&"label"), "{}: `label` missing", e.name);
3752            }
3753        }
3754        assert!(known_prop("button", "description", Spelling::Camel));
3755        assert!(known_prop("button", "on_click", Spelling::Snake));
3756        assert!(known_prop("button", "text", Spelling::Snake));
3757        assert!(!known_prop("button", "radius", Spelling::Camel));
3758        assert!(!known_prop("button", "text", Spelling::Camel));
3759        assert!(known_prop("box", "radius", Spelling::Camel));
3760        // The other spelling is looked for among the rows it reads: a row
3761        // it would drop is not offered as the fix.
3762        assert_eq!(
3763            suggest("button", "on_click", Spelling::Camel),
3764            Some("onClick")
3765        );
3766        assert_eq!(suggest("button", "hover_bg", Spelling::Camel), None);
3767        assert_eq!(suggest("box", "hover_bg", Spelling::Camel), Some("hoverBg"));
3768    }
3769
3770    /// AR13: a text is content plus a style, so the rows it admits are
3771    /// exactly the rows that land on a `TextStyle`, plus `size`, the
3772    /// composite the style is built from. Every other row — a container's,
3773    /// an access row, `key` — is the `unknown-prop` warning in every
3774    /// binding rather than a silent drop.
3775    #[test]
3776    fn text_admits_exactly_the_style_rows() {
3777        let style: Vec<&str> = PROPS
3778            .iter()
3779            .filter(|d| d.target() == Target::Style)
3780            .map(|d| d.name)
3781            .collect();
3782        let mut expect = vec!["size"];
3783        expect.extend(style);
3784        let mut got = TEXT_ROWS_JSX.to_vec();
3785        expect.sort_unstable();
3786        got.sort_unstable();
3787        assert_eq!(got, expect, "TEXT_ROWS_JSX is not the style rows");
3788        for name in ["lineHeight", "color", "wrap", "size"] {
3789            assert!(known_prop("text", name, Spelling::Camel), "{name}");
3790        }
3791        for name in ["live", "role", "label", "onClick", "key", "pad", "bg"] {
3792            assert_eq!(
3793                known_prop("text", name, Spelling::Camel),
3794                name == "bg",
3795                "{name}: `bg` is the element's own (a span's), the rest are not rows it reads"
3796            );
3797        }
3798        assert!(known_prop("text", "line_height", Spelling::Snake));
3799        assert!(known_prop("text", "value", Spelling::Snake));
3800        assert!(!known_prop("text", "live", Spelling::Snake));
3801        assert!(!known_prop("text", "on_click", Spelling::Snake));
3802        // A misspelling is still steered to a row it reads, and to nothing
3803        // it would drop.
3804        assert_eq!(
3805            suggest("text", "max_lines", Spelling::Camel),
3806            Some("maxLines")
3807        );
3808        assert_eq!(suggest("text", "hover_bg", Spelling::Camel), None);
3809    }
3810
3811    #[test]
3812    fn snake_names_round_trip() {
3813        assert_eq!(by_snake_name("min_width").unwrap().name, "minWidth");
3814        assert_eq!(by_snake_name("on_click").unwrap().name, "onClick");
3815        assert_eq!(by_snake_name("bg").unwrap().name, "bg");
3816        assert!(by_snake_name("minWidth").is_none());
3817        assert_eq!(by_name("lineHeight").unwrap().snake_name(), "line_height");
3818        assert_eq!(by_name("radiusTL").unwrap().snake_name(), "radius_tl");
3819        assert_eq!(by_snake_name("radius_bl").unwrap().name, "radiusBL");
3820    }
3821
3822    /// The allow-list is per spelling, so each binding's own names pass and
3823    /// the other's do not — which is the point: neither binding reads the
3824    /// other's, so `hover_bg` in JSX is as dropped as `hoverBgg` would be.
3825    #[test]
3826    fn the_allow_list_is_per_spelling() {
3827        use Spelling::{Camel, Snake};
3828        assert!(known_prop("box", "hoverBg", Camel));
3829        assert!(known_prop("box", "hover_bg", Snake));
3830        assert!(!known_prop("box", "hover_bg", Camel));
3831        assert!(!known_prop("box", "hoverBg", Snake));
3832        // Composites, each in the spelling its binding takes.
3833        assert!(known_prop("box", "padX", Camel) && !known_prop("box", "padX", Snake));
3834        assert!(known_prop("box", "scroll", Snake) && !known_prop("box", "scroll", Camel));
3835        // `repeat` is a Lua keyword; the alias stands in for the row.
3836        assert!(known_prop("box", "direction", Snake));
3837        assert_eq!(lua_alias("direction"), Some("repeat"));
3838        // An element's own props are its own: `initial` is an editor's.
3839        assert!(known_prop("edit", "initial", Camel));
3840        assert!(!known_prop("box", "initial", Camel));
3841        // A shared text row on an editor is the editor's too: `wrap` is
3842        // what folds a single-line one, and it must not warn.
3843        assert!(known_prop("edit", "wrap", Camel) && known_prop("edit", "wrap", Snake));
3844        assert!(known_prop("image", "src", Camel) && known_prop("image", "id", Snake));
3845        // And nothing claims a typo.
3846        assert!(!known_prop("box", "colour", Camel));
3847    }
3848
3849    #[test]
3850    fn a_suggestion_is_the_same_word_in_the_right_convention() {
3851        use Spelling::{Camel, Snake};
3852        assert_eq!(suggest("box", "hoverBg", Snake), Some("hover_bg"));
3853        assert_eq!(suggest("box", "onclick", Camel), Some("onClick"));
3854        assert_eq!(suggest("box", "SCROLL_X", Camel), Some("scrollX"));
3855        assert_eq!(suggest("edit", "Initial", Camel), Some("initial"));
3856        // Nothing fuzzy: a guess or nothing.
3857        assert_eq!(suggest("box", "colour", Camel), None);
3858    }
3859
3860    /// Every name a binding hand-lowers has to be in one of the tables, or
3861    /// the binding warns about a prop it reads perfectly well.
3862    #[test]
3863    fn every_composite_and_element_prop_is_in_the_allow_list() {
3864        for c in CUSTOM {
3865            for n in c.jsx_names {
3866                assert!(known_prop("box", n, Spelling::Camel), "jsx `{n}`");
3867            }
3868            for n in c.lua_names {
3869                assert!(known_prop("box", n, Spelling::Snake), "lua `{n}`");
3870            }
3871        }
3872        for e in ELEMENTS {
3873            for n in e.jsx_own {
3874                assert!(known_prop(e.name, n, Spelling::Camel), "{}.{n}", e.name);
3875            }
3876            for n in e.lua_own {
3877                assert!(known_prop(e.name, n, Spelling::Snake), "{}.{n}", e.name);
3878            }
3879        }
3880    }
3881
3882    #[test]
3883    fn every_row_applies_a_sample_of_its_kind() {
3884        for def in PROPS {
3885            // `opacity` is a 0..=1 slot whose default is the top of the
3886            // range, so the shared sample would clamp back to it.
3887            let f = if def.name == "opacity" { 0.5 } else { 7.0 };
3888            let sample = match def.kind {
3889                Kind::F32 => Parsed::F32(f),
3890                Kind::Color => Parsed::Color(Color::hex(0x11223344)),
3891                Kind::Flag => Parsed::Flag,
3892                Kind::Enum(_) => Parsed::Enum(1),
3893                Kind::Sizing => Parsed::Sizing(Sizing::Percent(0.5)),
3894                Kind::Min => Parsed::Bound(Bound::Fit),
3895                Kind::Max => Parsed::Bound(Bound::Px(10.0)),
3896                Kind::Msg | Kind::Tag => Parsed::Msg(Value::Int(1)),
3897                // A list of four names, and a string of none of them is
3898                // the default: none.
3899                Kind::Str if def.name == "scrollMods" => Parsed::Str("ctrl".into()),
3900                Kind::Str => Parsed::Str("name".into()),
3901                Kind::Family => Parsed::Family(FontFamily::Mono),
3902                Kind::Resource => Parsed::Resource(7),
3903                Kind::Keyframes => Parsed::Keyframes(vec![Keyframe::default().radius(7.0)]),
3904                Kind::Enter => Parsed::Enter(Enter::from(-7.0, 0.0)),
3905                Kind::Gradient => Parsed::Gradient(crate::gradient::Gradient::to(
3906                    crate::gradient::Side::Right,
3907                    [Color::hex(0x11223344), Color::WHITE],
3908                )),
3909            };
3910            let mut out = PropsOut::new();
3911            apply(def, sample, &mut out).unwrap();
3912            let changed = match def.target() {
3913                Target::Spec => out.spec != NodeSpec::column(),
3914                Target::Style => out.style != TextStyle::new(16.0),
3915            };
3916            assert!(changed, "{} applied a sample but nothing changed", def.name);
3917        }
3918    }
3919
3920    /// A null tag keeps the behaviour and drops the `tag` field; the
3921    /// contract every transport relies on to accept `null` for `Tag` rows.
3922    #[test]
3923    fn a_null_tag_still_declares_the_behaviour() {
3924        let mut out = PropsOut::new();
3925        apply(
3926            by_name("onKey").unwrap(),
3927            Parsed::Msg(Value::Null),
3928            &mut out,
3929        )
3930        .unwrap();
3931        assert_eq!(out.spec.events().on_key, Some(Value::Null));
3932        assert!(out.spec.hover_tracked());
3933        let mut out = PropsOut::new();
3934        apply(
3935            by_name("onLayout").unwrap(),
3936            Parsed::Msg(Value::Null),
3937            &mut out,
3938        )
3939        .unwrap();
3940        assert_eq!(out.spec.events().on_layout, Some(Value::Null));
3941    }
3942
3943    /// `ROLES` is the wire order for the `role` enum — a binding sends the
3944    /// index — so a typo, or a spelling that drifted from `access.rs`, does
3945    /// not fail anywhere: the name simply stops parsing, and every view
3946    /// declaring that role silently gets [`role_idx`]'s fallback instead.
3947    /// Until this test that fallback was `Role::None`, which takes the node
3948    /// *and its whole subtree* out of the access tree — a drifted spelling
3949    /// would have removed part of the app from every screen reader, with
3950    /// nothing failing and nothing warning. Both halves are pinned here:
3951    /// each name is a real role, and index `i` still means `ROLES[i]`.
3952    #[test]
3953    fn every_declarable_role_name_is_a_real_role() {
3954        for (i, name) in ROLES.iter().enumerate() {
3955            let role = Role::parse(name)
3956                .unwrap_or_else(|| panic!("ROLES[{i}] = {name:?} is not a Role::ALL name"));
3957            assert_eq!(role_idx(i), role, "role index {i} lowers to the wrong role");
3958            assert_eq!(role_idx(i).name(), *name);
3959        }
3960    }
3961
3962    /// The C header pins its role enum to `Role::ALL` by construction
3963    /// (`kui-ffi`'s `abi_enum!`), so a new role fails the C build until the
3964    /// header names it. Lua, Node and JSX have no such pin — they read
3965    /// `ROLES` — and a role added to `Role::ALL` and forgotten there is
3966    /// simply undeclarable from all three, silently. This is that pin: a
3967    /// role is declarable or derived, never neither and never both, and an
3968    /// exemption has to be one a frame really does derive, so `DERIVED_ONLY`
3969    /// cannot become somewhere to put a forgotten row.
3970    #[test]
3971    fn every_role_is_declarable_or_derived() {
3972        for role in Role::ALL {
3973            let declarable = ROLES.contains(&role.name());
3974            let derived = DERIVED_ONLY.iter().any(|(n, _)| *n == role.name());
3975            assert!(
3976                declarable || derived,
3977                "Role::{role:?} is in Role::ALL but no view can declare it and \
3978                 DERIVED_ONLY does not say the core derives it — add {:?} to \
3979                 ROLES, or to DERIVED_ONLY with the reason",
3980                role.name()
3981            );
3982            assert!(
3983                !(declarable && derived),
3984                "Role::{role:?} is in ROLES, so it is declarable — drop it from \
3985                 DERIVED_ONLY"
3986            );
3987        }
3988        for (name, why) in DERIVED_ONLY {
3989            assert!(!why.is_empty(), "{name:?} is exempted without a reason");
3990            assert!(
3991                Role::parse(name).is_some(),
3992                "DERIVED_ONLY names {name:?}, which is not a Role::ALL name"
3993            );
3994        }
3995        let derived = roles_one_frame_derives();
3996        for (name, _) in DERIVED_ONLY {
3997            assert!(
3998                derived.contains(&Role::parse(name).unwrap()),
3999                "DERIVED_ONLY keeps {name:?} out of ROLES because the core \
4000                 derives it, but no frame does any more — either it belongs in \
4001                 ROLES now, or the exemption is stale"
4002            );
4003        }
4004    }
4005
4006    /// One frame that derives each of `DERIVED_ONLY`'s roles: the root is
4007    /// the window, a `window_drag` row the title bar, a scrolling box the
4008    /// scroll view, and the text inside it static text.
4009    fn roles_one_frame_derives() -> Vec<Role> {
4010        let mut core = crate::Core::new();
4011        let mut ui = core.frame(crate::Size::new(200.0, 200.0), 1.0);
4012        ui.window_title("Demo");
4013        ui.configure_root(NodeSpec::column().fill());
4014        ui.leaf_keyed("titlebar", NodeSpec::row().window_drag());
4015        ui.text_in_keyed(
4016            "scroll",
4017            NodeSpec::column().height(40.0).scroll_y(),
4018            "hello",
4019            TextStyle::new(12.0),
4020        );
4021        ui.finish();
4022        core.access_tree().nodes.iter().map(|n| n.role).collect()
4023    }
4024
4025    #[test]
4026    fn colors_and_sizings_parse() {
4027        assert_eq!(color_hex_str("#fff").unwrap(), Color::hex(0xffffffff));
4028        assert_eq!(color_hex_str("#11223344").unwrap(), Color::hex(0x11223344));
4029        assert!(color_hex_str("fff").is_err());
4030        assert_eq!(sizing_str("50%").unwrap(), Sizing::Percent(0.5));
4031        assert_eq!(sizing_str("grow").unwrap(), Sizing::Grow(1.0));
4032        assert!(sizing_str("wide").is_err());
4033    }
4034}