kui_core/depart.rs
1//! Exit transitions: a subtree the view stopped declaring, kept as a
2//! picture and played out.
3//!
4//! A view asks for one with `NodeSpec::exit` (an [`crate::enter::Enter`]
5//! read the other way: where the slots end) together with a `transition`.
6//! When such a node is in one frame's tree and not the next, while its
7//! parent still is, its specs, contents and laid-out rects are copied out
8//! of the previous frame into this store as a **ghost**, and every later
9//! frame replays it until its transition ends. An app never calls into
10//! this module: `Core` owns the [`DepartStore`], and a driver only sees
11//! that another frame is owed while [`DepartStore::animating`] is true.
12//!
13//! A ghost is:
14//!
15//! - **frozen, not re-laid-out.** Its rects are the ones layout gave it
16//! the last time it existed, so a dying node never fights the live
17//! layout for space.
18//! - **in its place, and unclipped.** It is painted where the node was in
19//! the paint order, just under the node that painted after it, so a
20//! panel that sat under a HUD leaves under it. Its ancestors may be
21//! gone, so it draws outside every clip they held; the clips inside the
22//! picture stay.
23//! - **inert.** No hit region, no place in the Tab ring, no access row.
24//! - **self-easing.** Its slots are one lerp over its own clock; a spring
25//! easing samples as ease-out.
26//!
27//! A ghost is dropped when its transition ends, when the same key comes
28//! back (the live node wins at once, so a toast dismissed and re-shown
29//! does not double), when it has gone unreplayed for a while, and when a
30//! later frame's removal needs the room. The store holds at most
31//! [`MAX_NODES`] nodes, judged per frame's removal as a whole: the oldest
32//! ghosts are evicted until the removal fits, and a removal larger than
33//! the budget on its own is not animated at all, so a list never gets
34//! half its rows sliding out and the rest blinking away. A node that goes
35//! because an ancestor went goes at once with it, unless that ancestor
36//! has an `exit` of its own.
37
38use crate::anim::Easing;
39use crate::color::Color;
40use crate::enter::Enter;
41use crate::geom::{Rect, Vec2};
42use crate::key::Key;
43use crate::resources::ImageId;
44use crate::spec::{NodeSpec, Sizing};
45use crate::tree::{NIL, NodeContent, Tree};
46
47/// The most nodes every departing subtree together may retain. The budget
48/// is over *nodes* rather than subtrees because a node is what a replayed
49/// frame pays for. A frame whose removal is larger than this gets none of
50/// it animated (every departing node vanishes at once, as a node with no
51/// `exit` does) rather than the first of them sliding out and the rest
52/// blinking. A departing subtree costs about 0.065 µs a node in the frame
53/// it leaves and 0.021 µs a node a frame while it plays, so the bound is
54/// on memory and on a removal nobody meant to animate, not on time.
55pub const MAX_NODES: usize = 4096;
56
57/// Whether a node can depart at all: it declared an `exit`, and a
58/// `transition` with a duration to run it over. The diff counts a frame's
59/// removal by this before the store copies any of it, and
60/// [`DepartStore::depart`] returns early on the same two conditions, so a
61/// subtree counted is a subtree copied.
62#[inline]
63pub(crate) fn can_depart(spec: &NodeSpec) -> bool {
64 spec.anim().exit.is_some()
65 && spec
66 .transition
67 .as_ref()
68 .is_some_and(|t| t.duration_ms > 0.0)
69}
70
71/// A departing node's content. Same leaves a live node has, in the forms
72/// that outlive the frame that made them: a `TextId` indexes the frame's
73/// text list, which is rebuilt every frame, so a ghost carries the cache
74/// key of the shaped buffer behind it instead.
75#[derive(Clone, Copy, Debug, PartialEq)]
76pub(crate) enum GhostContent {
77 Container,
78 Text {
79 cache_key: u64,
80 color: Color,
81 },
82 Edit(Key),
83 Image(ImageId, crate::resources::ImageOpts),
84 /// A stroke: `len` points from `first` in the ghost's own point list
85 /// (relative to the node's box, like the live run's), drawn `width`
86 /// wide in the colour the node's `bg` slot eases to.
87 Line {
88 first: u32,
89 len: u32,
90 width: f32,
91 },
92 /// A fragment, by value: the handle and the parameters the node last
93 /// declared. The ghost re-declares them every frame it draws, so the
94 /// picture is frozen at departure while the box eases.
95 Fragment(crate::fragment::Draw),
96 /// A polygon, by value like a fragment; the fill is the colour the
97 /// node's `bg` slot eases to.
98 Polygon(crate::fragment::Draw),
99}
100
101pub(crate) struct GhostNode {
102 /// Index within this ghost, `NIL` for its root.
103 pub parent: u32,
104 pub spec: NodeSpec,
105 pub content: GhostContent,
106 /// Where layout left it, logical, in viewport coordinates.
107 pub rect: Rect,
108}
109
110/// Where a departing subtree sat in the paint order: the
111/// layer, and the key of the first node painted after it in that layer
112/// that the frame which noticed it gone still declares. Its ghost is
113/// painted just under that node — and at the end of its layer once the
114/// node is gone too, or on top of everything once the layer is.
115#[derive(Clone, Copy, Debug, PartialEq, Eq)]
116pub(crate) enum Place {
117 /// In the in-flow layer, just under `before`; at its end for `None`.
118 InFlow { before: Option<Key> },
119 /// Inside the float layer rooted at `layer`, just under `before`; at
120 /// that layer's end for `None`.
121 InLayer { layer: Key, before: Option<Key> },
122 /// A float layer of its own, just under the layer rooted at `before`;
123 /// on top of the stack for `None`.
124 Layer { before: Option<Key> },
125}
126
127impl Place {
128 /// The key a per-node ask names, for the membership mask: the node a
129 /// ghost is painted under, or for one at a layer's end the layer.
130 fn mask_key(self) -> Option<Key> {
131 match self {
132 Place::InFlow { before } | Place::Layer { before } => before,
133 Place::InLayer { layer, before } => Some(before.unwrap_or(layer)),
134 }
135 }
136
137 /// The node (or, for a whole layer, the layer) the ghost is painted
138 /// just under; `None` at the end of wherever it is.
139 fn before(self) -> Option<Key> {
140 match self {
141 Place::InFlow { before } | Place::Layer { before } | Place::InLayer { before, .. } => {
142 before
143 }
144 }
145 }
146
147 /// The same place, under something else.
148 fn with_before(self, before: Option<Key>) -> Self {
149 match self {
150 Place::InFlow { .. } => Place::InFlow { before },
151 Place::InLayer { layer, .. } => Place::InLayer { layer, before },
152 Place::Layer { .. } => Place::Layer { before },
153 }
154 }
155}
156
157/// One ask a pass makes of the replay: the slot the emission has reached.
158/// The three `Under*` asks are per node and gated by [`Replay::may_precede`];
159/// the three `*End`/`Top` asks are per layer and also sweep up every
160/// ghost of that layer whose `before` node is gone.
161#[derive(Clone, Copy, Debug, PartialEq, Eq)]
162pub(crate) enum At {
163 /// Just under in-flow node `key`.
164 UnderInFlow(Key),
165 /// The end of the in-flow layer.
166 InFlowEnd,
167 /// Just under the float layer rooted at `key`.
168 UnderLayer(Key),
169 /// Just under node `key` inside a float layer.
170 UnderInLayer(Key),
171 /// The end of the float layer rooted at `key`.
172 LayerEnd(Key),
173 /// Above every layer: whatever is still unpainted.
174 Top,
175}
176
177/// One departing subtree, with what it needs to play itself out.
178pub(crate) struct Ghost {
179 pub key: Key,
180 pub nodes: Vec<GhostNode>,
181 /// The points of every `line` in the subtree, copied out of the frame
182 /// that had them (a `LineId` indexes a list that is rebuilt every
183 /// frame). Empty, and unallocated, for a subtree with no lines.
184 pub points: Vec<Vec2>,
185 /// Where it is painted, relative to the live frame.
186 pub place: Place,
187 /// Clock reading (driver seconds) of the frame that noticed it gone.
188 left_at: f64,
189 /// How long the exit runs, in seconds (the root's `transition`).
190 duration: f64,
191 easing: Easing,
192 /// Where the root's slots are headed.
193 exit: Enter,
194 /// The group opacity the departing root inherited from ancestors that
195 /// may no longer exist.
196 base_opacity: f32,
197 last_used: u64,
198}
199
200/// A ghost's root as it should be painted this frame: the eased slots, and
201/// the offset to move every rect in the subtree by.
202pub(crate) struct Playback {
203 pub offset: Vec2,
204 pub bg: Option<Color>,
205 pub radius: Option<[f32; 4]>,
206 pub size: Option<(Option<f32>, Option<f32>)>,
207 /// Multiplied into the root's own opacity.
208 pub opacity: f32,
209 pub base_opacity: f32,
210}
211
212impl Ghost {
213 /// Where the exit has got to at `now`: `None` once it is over.
214 fn playback(&self, now: f64) -> Option<Playback> {
215 let raw = ((now - self.left_at) / self.duration) as f32;
216 if raw >= 1.0 || raw.is_nan() {
217 return None;
218 }
219 let p = self.easing.apply(raw.max(0.0));
220 let root = &self.nodes[0].spec;
221 let lerp = |from: f32, to: f32| from + (to - from) * p;
222 let e = &self.exit;
223 Some(Playback {
224 offset: Vec2::new(e.dx * p, e.dy * p),
225 bg: e.bg.map(|to| root.style.bg.lerp(to, p)),
226 radius: e
227 .radius
228 .map(|to| root.style.radius.map(|from| lerp(from, to))),
229 size: (e.width.is_some() || e.height.is_some()).then(|| {
230 let rect = self.nodes[0].rect;
231 (
232 e.width.and_then(Sizing::amount).map(|to| lerp(rect.w, to)),
233 e.height.and_then(Sizing::amount).map(|to| lerp(rect.h, to)),
234 )
235 }),
236 opacity: match e.opacity {
237 Some(to) => lerp(root.style.opacity, to),
238 None => root.style.opacity,
239 },
240 base_opacity: self.base_opacity,
241 })
242 }
243}
244
245/// The departing subtrees, bounded (see [`MAX_NODES`]).
246#[derive(Default)]
247pub struct DepartStore {
248 ghosts: Vec<Ghost>,
249 /// Nodes across every ghost, kept in step with `ghosts` so the budget
250 /// is a comparison rather than a walk.
251 nodes: usize,
252 /// The core's frame counter as of `begin_frame`.
253 frame_no: u64,
254 /// Whether a ghost replayed this frame is still mid-flight.
255 active: bool,
256 /// A membership mask over the ghosts' `before` keys, so a departure
257 /// whose key no ghost sits under — every row of a mass removal — skips
258 /// the walk that would hand its place on. Never cleared: a stale bit
259 /// costs one walk, and there are at most a few hundred ghosts to walk.
260 before_mask: u64,
261 /// The ghosts' own keys, as an exact set kept in step with `ghosts`,
262 /// so a departure of a key no ghost holds skips [`Self::retire`] —
263 /// which is a pass over the whole store, and a mass removal would
264 /// otherwise pay one per row. Exact rather than a 64-bit mask like
265 /// `before_mask`: a mass removal is hundreds of distinct keys, which
266 /// saturates 64 bits and makes a mask answer "maybe" every time.
267 held: rustc_hash::FxHashSet<Key>,
268}
269
270impl DepartStore {
271 /// Starts a frame under the core's counter.
272 pub(crate) fn begin_frame(&mut self, frame_no: u64) {
273 self.frame_no = frame_no;
274 self.active = false;
275 // A ghost not replayed for a while goes — the same backstop the
276 // anim store keeps, for a driver whose clock stops moving while
277 // frames keep coming (`retain::sweep_cutoff`).
278 if !self.ghosts.is_empty()
279 && let Some(cutoff) = crate::retain::sweep_cutoff(self.frame_no)
280 {
281 self.drop_where(|g| g.last_used < cutoff);
282 }
283 }
284
285 /// True when a ghost replayed this frame is still mid-flight, i.e. the
286 /// driver owes another frame.
287 pub fn animating(&self) -> bool {
288 self.active
289 }
290
291 /// Whether anything is departing at all — the gate every pass that
292 /// would otherwise walk an empty store checks first.
293 pub fn is_empty(&self) -> bool {
294 self.ghosts.is_empty()
295 }
296
297 /// How many nodes are retained across every departing subtree.
298 pub fn node_count(&self) -> usize {
299 self.nodes
300 }
301
302 /// The keys of the departing roots — what a caller tests the live tree
303 /// against to notice one coming back.
304 pub fn keys(&self) -> impl Iterator<Item = Key> + '_ {
305 self.ghosts.iter().map(|g| g.key)
306 }
307
308 /// Each departing root's key and the spec it left with — what a
309 /// trace names a departure by, since its node is no longer in any
310 /// tree.
311 pub(crate) fn roots(&self) -> impl Iterator<Item = (Key, &NodeSpec)> + '_ {
312 self.ghosts
313 .iter()
314 .filter_map(|g| g.nodes.first().map(|n| (g.key, &n.spec)))
315 }
316
317 fn drop_where(&mut self, mut pred: impl FnMut(&Ghost) -> bool) {
318 let nodes = &mut self.nodes;
319 let held = &mut self.held;
320 self.ghosts.retain(|g| {
321 let drop = pred(g);
322 if drop {
323 *nodes -= g.nodes.len();
324 held.remove(&g.key);
325 }
326 !drop
327 });
328 }
329
330 /// A key the view declared again: the live node wins and its ghost is
331 /// discarded, so a dismissed and re-shown toast does not draw twice.
332 pub(crate) fn retire(&mut self, key: Key) {
333 self.drop_where(|g| g.key == key);
334 }
335
336 /// The same, for every ghost whose key is in `live` — the whole of a
337 /// frame's returns in one pass.
338 pub(crate) fn retire_returned(&mut self, live: &rustc_hash::FxHashSet<Key>) {
339 if !live.is_empty() {
340 self.drop_where(|g| live.contains(&g.key));
341 }
342 }
343
344 /// The budget, applied to a frame's removal whole: `wanted` is every node the frame's departing subtrees
345 /// would add together, counted before any of them is copied. A removal
346 /// that fits an empty store is admitted — and if the store is holding
347 /// earlier exits it has no room beside, the **oldest** ghosts go first
348 /// until it fits, since they are the ones furthest through their own
349 /// fade and the removal the user just caused is the one they are
350 /// looking at. A removal larger than [`MAX_NODES`] on its own is refused
351 /// whole: `false`, no ghost, and the caller raises `exit-budget` for
352 /// the frame. There is no partial credit either way, so a view never
353 /// gets half its rows animating and the rest blinking, and how a
354 /// removal reads cannot depend on what else the app happened to be
355 /// doing 100 ms earlier.
356 pub(crate) fn admit(&mut self, wanted: usize) -> bool {
357 if wanted > MAX_NODES {
358 return false;
359 }
360 let mut evict = 0;
361 while self.nodes + wanted > MAX_NODES {
362 // Store order is departure order, so the front is the oldest.
363 let g = &self.ghosts[evict];
364 self.nodes -= g.nodes.len();
365 self.held.remove(&g.key);
366 evict += 1;
367 }
368 if evict > 0 {
369 self.ghosts.drain(..evict);
370 }
371 true
372 }
373
374 /// Copies `root`'s subtree out of `tree` (which is the *previous*
375 /// frame's, the last one that had it) and starts its exit at `now`.
376 /// `text` is read for that same frame's list, since the subtree's text
377 /// nodes carry its ids.
378 /// The budget is not checked here: the caller has counted the frame's
379 /// whole removal and had it admitted ([`Self::admit`]) before copying
380 /// any of it, so a subtree that reaches this always fits.
381 // The two lists at the end are the frame's per-node side tables, read
382 // for the same kept frame `tree` is; a struct for the pair would name
383 // one thing that only exists here.
384 #[allow(clippy::too_many_arguments)]
385 pub(crate) fn depart(
386 &mut self,
387 tree: &Tree,
388 root: usize,
389 now: f64,
390 base_opacity: f32,
391 place: Place,
392 text: &crate::text::TextSystem,
393 lines: &crate::line::LineStore,
394 fragments: &crate::fragment::FragmentList,
395 ) {
396 let spec = &tree.specs[root];
397 let (Some(t), Some(exit)) = (spec.transition, spec.anim().exit) else {
398 return;
399 };
400 let duration = t.duration_ms.max(0.0) as f64 / 1000.0;
401 if duration <= 0.0 {
402 return;
403 }
404 let end = tree.subtree_end(root);
405 let key = tree.keys[root];
406 // A second departure of the same key (the view showed it, dropped
407 // it, showed it and dropped it again inside one exit) replaces the
408 // first: two pictures of one node are never right. Behind `held`
409 // because `retire` walks the whole store: unguarded, a frame that
410 // drops a thousand rows pays one walk per row, which is the one
411 // quadratic left in a mass removal — 32 ms for 10k subtrees
412 // against 1.05 ms guarded, and 44% of the departing frame at
413 // today's budget. Kept rather than deleted even though the frame
414 // path cannot reach it — `collect_departures` retires a returning
415 // key before it can depart again — because that argument runs
416 // through another module's early returns, and a set lookup is a
417 // cheap thing to be wrong about.
418 if self.held.contains(&key) {
419 self.retire(key);
420 }
421 let mut points = Vec::new();
422 let nodes = (root..end)
423 .map(|i| GhostNode {
424 parent: if i == root {
425 NIL
426 } else {
427 tree.parent[i] - root as u32
428 },
429 spec: tree.specs[i].clone(),
430 content: match tree.content[i] {
431 NodeContent::Container => GhostContent::Container,
432 NodeContent::Text(id) => {
433 let (cache_key, color) = text.prev_frame_text(id);
434 GhostContent::Text { cache_key, color }
435 }
436 NodeContent::Edit(k) => GhostContent::Edit(k),
437 NodeContent::Image(id, opts) => GhostContent::Image(id, opts),
438 // A departing grid is its box: the cells are the
439 // frame's and go with it.
440 NodeContent::Cells(_) => GhostContent::Container,
441 // A departing fragment keeps painting. Its draw is
442 // sixteen floats and a handle, fixed-size and `Copy`,
443 // so the ghost owns a copy outright rather than
444 // indexing a list that has to outlive the frame —
445 // which is what the fixed sixteen buys. The copy comes
446 // from the previous frame's list, because that is the
447 // tree this ghost is being cut out of.
448 NodeContent::Fragment(id) => match fragments.prev_get(id) {
449 Some(draw) => GhostContent::Fragment(draw),
450 None => GhostContent::Container,
451 },
452 NodeContent::Polygon(id) => match fragments.prev_get(id) {
453 Some(draw) => GhostContent::Polygon(draw),
454 None => GhostContent::Container,
455 },
456 NodeContent::Line(id) => {
457 let (run, pts) = lines.prev_run(id);
458 let first = points.len() as u32;
459 points.extend_from_slice(pts);
460 GhostContent::Line {
461 first,
462 len: pts.len() as u32,
463 width: run.width,
464 }
465 }
466 },
467 rect: Rect::from_pos_size(tree.pos[i], tree.size[i]),
468 })
469 .collect::<Vec<_>>();
470 debug_assert!(
471 self.nodes + nodes.len() <= MAX_NODES,
472 "a departure the frame did not have admitted"
473 );
474 self.nodes += nodes.len();
475 // A ghost that was painted just under this node loses its place
476 // with it, and takes the place this one is taking: the two stay in
477 // the order they had, since the store keeps departures in order.
478 if self.before_mask & (1u64 << (key.0 & 63)) != 0 {
479 for g in &mut self.ghosts {
480 if g.place.before() == Some(key) {
481 g.place = g.place.with_before(place.before());
482 }
483 }
484 }
485 if let Some(before) = place.before() {
486 self.before_mask |= 1u64 << (before.0 & 63);
487 }
488 self.held.insert(key);
489 self.ghosts.push(Ghost {
490 key,
491 nodes,
492 points,
493 place,
494 left_at: now,
495 duration,
496 easing: t.curve(),
497 exit,
498 base_opacity,
499 last_used: self.frame_no,
500 });
501 }
502
503 /// Starts this frame's replay: drops the ghosts whose exit is over,
504 /// and hands the rest out with where each has got to at `now`, taken
505 /// out of the store so the emitter can borrow the rest of the core
506 /// while it paints them between the live nodes. [`Self::end_replay`]
507 /// puts them back.
508 pub(crate) fn begin_replay(&mut self, now: f64) -> Replay {
509 let frame_no = self.frame_no;
510 let nodes = &mut self.nodes;
511 let held = &mut self.held;
512 let mut plays = Vec::with_capacity(self.ghosts.len());
513 let mut mask = 0u64;
514 self.ghosts.retain_mut(|g| match g.playback(now) {
515 Some(play) => {
516 g.last_used = frame_no;
517 if let Some(k) = g.place.mask_key() {
518 mask |= 1u64 << (k.0 & 63);
519 }
520 plays.push(play);
521 true
522 }
523 None => {
524 *nodes -= g.nodes.len();
525 held.remove(&g.key);
526 false
527 }
528 });
529 self.active = !self.ghosts.is_empty();
530 Replay {
531 painted: vec![false; self.ghosts.len()],
532 ghosts: std::mem::take(&mut self.ghosts),
533 plays,
534 mask,
535 }
536 }
537
538 /// The other half of [`Self::begin_replay`]. Nothing departs between
539 /// the two — the diff runs before the passes — so nothing can have
540 /// been pushed while the ghosts were out.
541 pub(crate) fn end_replay(&mut self, replay: Replay) {
542 debug_assert!(self.ghosts.is_empty());
543 self.ghosts = replay.ghosts;
544 // `held` is what lets `depart` skip the walk, so it has to be the
545 // ghosts' keys exactly: a key missing from it is a retire that
546 // will not happen, which is two pictures of one node. Checked here
547 // because every frame that replays passes through.
548 debug_assert_eq!(self.held.len(), self.ghosts.len());
549 }
550
551 /// Every still-running ghost handed to `emit` in store order, and the
552 /// finished ones dropped — the replay without the passes, for a test
553 /// that has no frame to paint.
554 #[cfg(test)]
555 pub(crate) fn replay(&mut self, now: f64, mut emit: impl FnMut(&Ghost, &Playback)) {
556 let mut replay = self.begin_replay(now);
557 replay.paint(At::Top, &mut emit);
558 self.end_replay(replay);
559 }
560
561 /// Drops every ghost. The frame driver has no reason to; a test that
562 /// wants a clean slate does.
563 pub fn clear(&mut self) {
564 self.ghosts.clear();
565 self.held.clear();
566 self.nodes = 0;
567 self.active = false;
568 }
569}
570
571/// One frame's ghosts, out of the store for the length of the emission
572/// passes (see [`DepartStore::begin_replay`]). The passes ask for the
573/// ghosts under each node as they reach it, and for the rest of a pass
574/// once they are through it.
575#[derive(Default)]
576pub(crate) struct Replay {
577 ghosts: Vec<Ghost>,
578 plays: Vec<Playback>,
579 /// Painted this frame already: a ghost is painted once, whichever of
580 /// the two asks finds it first.
581 painted: Vec<bool>,
582 /// A membership mask over the `before` keys, so a pass answers
583 /// "nothing under this node" with one AND for almost every node
584 /// rather than a walk over the ghosts.
585 mask: u64,
586}
587
588impl Replay {
589 pub fn is_empty(&self) -> bool {
590 self.ghosts.is_empty()
591 }
592
593 /// Whether any ghost *may* be painted just under `key`: false is
594 /// certain, true is worth the walk [`Self::paint`] makes.
595 #[inline]
596 pub fn may_precede(&self, key: Key) -> bool {
597 self.mask & (1u64 << (key.0 & 63)) != 0
598 }
599
600 /// Hands `emit` the ghosts whose place is `at` — and, for a layer's
601 /// end, every ghost of that layer not painted yet, which is where a
602 /// ghost whose `before` node is gone ends up: at the end of its layer,
603 /// still under everything above it. `At::Top` takes what is left,
604 /// which is a ghost whose whole layer is gone.
605 pub fn paint(&mut self, at: At, mut emit: impl FnMut(&Ghost, &Playback)) {
606 for i in 0..self.ghosts.len() {
607 if self.painted[i] {
608 continue;
609 }
610 let here = match (at, self.ghosts[i].place) {
611 (At::UnderInFlow(k), Place::InFlow { before }) => before == Some(k),
612 (At::InFlowEnd, Place::InFlow { .. }) => true,
613 (At::UnderLayer(k), Place::Layer { before }) => before == Some(k),
614 (At::UnderInLayer(k), Place::InLayer { before, .. }) => before == Some(k),
615 (At::LayerEnd(k), Place::InLayer { layer, .. }) => layer == k,
616 (At::Top, _) => true,
617 _ => false,
618 };
619 if !here {
620 continue;
621 }
622 self.painted[i] = true;
623 emit(&self.ghosts[i], &self.plays[i]);
624 }
625 }
626}
627
628#[cfg(test)]
629mod tests {
630 use super::*;
631
632 /// The core's frame counter, stood in for: each test's frames count
633 /// from one.
634 struct Frames(u64);
635 impl Frames {
636 fn next(&mut self) -> u64 {
637 self.0 += 1;
638 self.0
639 }
640 }
641 use crate::tree::OriginId;
642
643 const IN_FLOW: Place = Place::InFlow { before: None };
644
645 fn tree_with(spec: NodeSpec, children: usize) -> Tree {
646 let mut t = Tree::new();
647 let root = t.push(
648 NIL,
649 Key::ROOT,
650 OriginId::HOST,
651 NodeSpec::default(),
652 NodeContent::Container,
653 );
654 let node = t.push(
655 root,
656 Key::ROOT.str("x"),
657 OriginId::HOST,
658 spec,
659 NodeContent::Container,
660 );
661 for i in 0..children {
662 t.push(
663 node,
664 Key::ROOT.str("x").index(i as u64),
665 OriginId::HOST,
666 NodeSpec::default(),
667 NodeContent::Container,
668 );
669 }
670 t
671 }
672
673 fn departing(spec: NodeSpec) -> NodeSpec {
674 spec.transition(100.0)
675 .exit(Enter::from(50.0, 0.0).opacity(0.0))
676 }
677
678 #[test]
679 fn a_ghost_plays_out_and_then_goes() {
680 let mut d = DepartStore::default();
681 let mut frame = Frames(0);
682 let text = crate::text::TextSystem::new();
683 let lines = crate::line::LineStore::default();
684 let fragments = crate::fragment::FragmentList::default();
685 let tree = tree_with(departing(NodeSpec::column()), 2);
686 d.begin_frame(frame.next());
687 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
688 assert_eq!(d.node_count(), 3, "the subtree, not just its root");
689
690 let mut seen = Vec::new();
691 d.begin_frame(frame.next());
692 d.replay(0.05, |_, p| seen.push(p.offset.x));
693 assert!(d.animating());
694 assert_eq!(seen.len(), 1);
695 assert!(seen[0] > 0.0 && seen[0] < 50.0, "halfway out: {}", seen[0]);
696
697 d.begin_frame(frame.next());
698 d.replay(0.2, |_, _| panic!("the exit is over"));
699 assert!(!d.animating());
700 assert!(d.is_empty());
701 assert_eq!(d.node_count(), 0);
702 }
703
704 #[test]
705 fn a_key_that_comes_back_takes_its_ghost_with_it() {
706 let mut d = DepartStore::default();
707 let mut frame = Frames(0);
708 let text = crate::text::TextSystem::new();
709 let lines = crate::line::LineStore::default();
710 let fragments = crate::fragment::FragmentList::default();
711 let tree = tree_with(departing(NodeSpec::column()), 0);
712 d.begin_frame(frame.next());
713 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
714 assert_eq!(d.keys().collect::<Vec<_>>(), vec![Key::ROOT.str("x")]);
715 d.retire(Key::ROOT.str("x"));
716 assert!(d.is_empty());
717 assert_eq!(d.node_count(), 0);
718 }
719
720 /// One key departing twice with no return in between: the second
721 /// picture replaces the first rather than joining it. The frame path
722 /// cannot produce this — `collect_departures` retires a returning key
723 /// first — so this is the only cover the `retire` inside `depart` has,
724 /// and it is what says the `held` guard (ADR 0012 decision 5) does not
725 /// skip a retire it owed.
726 #[test]
727 fn a_second_departure_of_one_key_replaces_the_first() {
728 let mut d = DepartStore::default();
729 let mut frame = Frames(0);
730 let text = crate::text::TextSystem::new();
731 let lines = crate::line::LineStore::default();
732 let fragments = crate::fragment::FragmentList::default();
733 let tree = tree_with(departing(NodeSpec::column()), 2);
734 d.begin_frame(frame.next());
735 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
736 assert_eq!(d.keys().count(), 1);
737 assert_eq!(d.node_count(), 3);
738
739 d.depart(&tree, 1, 0.05, 1.0, IN_FLOW, &text, &lines, &fragments);
740 assert_eq!(d.keys().count(), 1, "one picture of one node, not two");
741 assert_eq!(d.node_count(), 3, "and the budget charged once for it");
742 }
743
744 #[test]
745 fn a_node_without_both_halves_never_departs() {
746 let text = crate::text::TextSystem::new();
747 let lines = crate::line::LineStore::default();
748 let fragments = crate::fragment::FragmentList::default();
749 for spec in [
750 NodeSpec::column(),
751 NodeSpec::column().transition(100.0),
752 // An `exit` with no duration to run over.
753 NodeSpec::column()
754 .exit(Enter::from(10.0, 0.0))
755 .transition(0.0),
756 ] {
757 assert!(!can_depart(&spec), "and the diff never counts it");
758 let mut d = DepartStore::default();
759 let mut frame = Frames(0);
760 let tree = tree_with(spec, 0);
761 d.begin_frame(frame.next());
762 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
763 assert!(d.is_empty());
764 }
765 }
766
767 /// `count` subtrees of 16 nodes each, keyed `ROOT[i]` from `from`,
768 /// departed one after another at `now` — the way `collect_departures`
769 /// feeds a frame's admitted removal to the store.
770 fn depart_sixteens(d: &mut DepartStore, from: u64, count: u64, now: f64) {
771 let text = crate::text::TextSystem::new();
772 let lines = crate::line::LineStore::default();
773 let fragments = crate::fragment::FragmentList::default();
774 let spec = departing(NodeSpec::column());
775 for i in from..from + count {
776 let mut t = Tree::new();
777 let root = t.push(
778 NIL,
779 Key::ROOT,
780 OriginId::HOST,
781 NodeSpec::default(),
782 NodeContent::Container,
783 );
784 let node = t.push(
785 root,
786 Key::ROOT.index(i),
787 OriginId::HOST,
788 spec.clone(),
789 NodeContent::Container,
790 );
791 for c in 0..15 {
792 t.push(
793 node,
794 Key::ROOT.index(i).index(c),
795 OriginId::HOST,
796 NodeSpec::default(),
797 NodeContent::Container,
798 );
799 }
800 d.depart(&t, 1, now, 1.0, IN_FLOW, &text, &lines, &fragments);
801 }
802 }
803
804 /// ADR 0012 decision 2: a removal is judged whole. One larger than the
805 /// budget is refused before anything is copied, and the store is
806 /// exactly what it was.
807 #[test]
808 fn a_removal_over_the_budget_is_refused_whole() {
809 let mut d = DepartStore::default();
810 let mut frame = Frames(0);
811 d.begin_frame(frame.next());
812 assert!(d.admit(3 * 16));
813 depart_sixteens(&mut d, 0, 3, 0.0);
814 d.begin_frame(frame.next());
815 assert!(!d.admit(MAX_NODES + 1), "one node past the budget");
816 assert_eq!(d.keys().count(), 3, "and the store was not touched");
817 assert_eq!(d.node_count(), 48);
818 assert!(d.admit(MAX_NODES), "the budget itself fits an empty store");
819 }
820
821 /// ADR 0012 decision 3: a removal that fits the budget but not the
822 /// room beside earlier exits evicts those, oldest first, and exactly
823 /// as many as it needs.
824 #[test]
825 fn a_new_removal_evicts_the_oldest_ghosts_until_it_fits() {
826 let mut d = DepartStore::default();
827 let mut frame = Frames(0);
828 // Subtrees of 16 in flight, keyed ROOT[0..n], filling the store to
829 // 192 short of the budget.
830 let n = (MAX_NODES - 192) / 16;
831 d.begin_frame(frame.next());
832 assert!(d.admit(n * 16));
833 depart_sixteens(&mut d, 0, n as u64, 0.0);
834 assert_eq!(d.node_count(), MAX_NODES - 192);
835 // A frame wants 15 more of 16 = 240, 48 past the budget, so three
836 // ghosts have to go, and they are ROOT[0], [1], [2].
837 d.begin_frame(frame.next());
838 assert!(d.admit(15 * 16));
839 assert_eq!(
840 d.node_count(),
841 MAX_NODES - 192 - 48,
842 "three evicted, not four, not two"
843 );
844 assert_eq!(
845 d.keys().next(),
846 Some(Key::ROOT.index(3)),
847 "the oldest went first"
848 );
849 depart_sixteens(&mut d, 100_000, 15, 0.1);
850 assert_eq!(
851 d.node_count(),
852 MAX_NODES,
853 "full, with the new removal whole"
854 );
855 assert_eq!(d.keys().count(), n - 3 + 15);
856 assert!(d.held.contains(&Key::ROOT.index(100_014)));
857 assert!(!d.held.contains(&Key::ROOT.index(2)), "and `held` followed");
858 }
859
860 /// The case decisions 2 and 3 exist to leave alone: a removal that fits
861 /// beside what is in flight evicts nothing.
862 #[test]
863 fn a_removal_that_fits_evicts_nothing() {
864 let mut d = DepartStore::default();
865 let mut frame = Frames(0);
866 d.begin_frame(frame.next());
867 assert!(d.admit(16));
868 depart_sixteens(&mut d, 0, 1, 0.0);
869 d.begin_frame(frame.next());
870 assert!(d.admit(MAX_NODES - 16));
871 assert_eq!(d.keys().count(), 1);
872 assert_eq!(d.node_count(), 16);
873 assert!(d.admit(0), "and nothing wanted is always admitted");
874 }
875
876 #[test]
877 fn a_ghost_nobody_replays_is_swept() {
878 let mut d = DepartStore::default();
879 let mut frame = Frames(0);
880 let text = crate::text::TextSystem::new();
881 let lines = crate::line::LineStore::default();
882 let fragments = crate::fragment::FragmentList::default();
883 let tree = tree_with(departing(NodeSpec::column()), 0);
884 d.begin_frame(frame.next());
885 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
886 // Frames without a replay: the sweep runs on the 240th.
887 for _ in 0..480 {
888 d.begin_frame(frame.next());
889 }
890 assert!(d.is_empty(), "an unreplayed ghost does not live forever");
891 assert_eq!(d.node_count(), 0);
892 }
893
894 #[test]
895 fn springs_play_out_as_ease_out() {
896 let mut d = DepartStore::default();
897 let mut frame = Frames(0);
898 let text = crate::text::TextSystem::new();
899 let lines = crate::line::LineStore::default();
900 let fragments = crate::fragment::FragmentList::default();
901 let spec = NodeSpec::column()
902 .transition(100.0)
903 .easing(Easing::Spring)
904 .exit(Enter::from(100.0, 0.0));
905 let tree = tree_with(spec, 0);
906 d.begin_frame(frame.next());
907 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
908 let mut x = 0.0;
909 d.replay(0.05, |_, p| x = p.offset.x);
910 let expect = Easing::EaseOut.apply(0.5) * 100.0;
911 assert!((x - expect).abs() < 1e-3, "{x} != {expect}");
912 }
913
914 #[test]
915 fn the_exit_reads_an_enter_backwards() {
916 let mut d = DepartStore::default();
917 let mut frame = Frames(0);
918 let text = crate::text::TextSystem::new();
919 let lines = crate::line::LineStore::default();
920 let fragments = crate::fragment::FragmentList::default();
921 let spec = NodeSpec::column()
922 .bg(Color::hex(0xff0000ff))
923 .radius(10.0)
924 .transition(100.0)
925 .easing(Easing::Linear)
926 .exit(
927 Enter::default()
928 .bg(Color::hex(0xff000000))
929 .radius(0.0)
930 .opacity(0.0),
931 );
932 let mut tree = tree_with(spec, 0);
933 tree.size[1] = crate::geom::Size::new(40.0, 20.0);
934 d.begin_frame(frame.next());
935 d.depart(&tree, 1, 0.0, 1.0, IN_FLOW, &text, &lines, &fragments);
936 d.replay(0.05, |_, p| {
937 assert!((p.opacity - 0.5).abs() < 1e-4, "halfway faded");
938 assert!((p.bg.unwrap().a - 0.5).abs() < 1e-4, "halfway transparent");
939 assert!((p.radius.unwrap()[0] - 5.0).abs() < 1e-4, "halfway square");
940 assert!(p.size.is_none(), "an exit that names no size resizes none");
941 });
942 }
943}