Expand description
Base types and traits.
Structs
- A struct for holding the types for a
Playable
.
Traits
- A trait for types that have a description.
- A trait for types that have a computed name.
- A trait for types that have a computed name.
- A trait for types that have a static name.
- A trait for types that can be parsed from a string.
- A trait for types that can be “played” via the system’s audio output.
Type Aliases
- Global error type.
- Global result type.
- Global void type.