Structs§
- Condition
- A custom resource status condition.
- Condition
Manager - Mutates
Conditions
in accordance with the condition dependency chain defined by aConditionType
. - Conditions
- A
Vec<Condition>
that maintains transition times.
Enums§
- Condition
Severity - The importance of a conditions status.
- Condition
Status - The state of a
Condition
.
Traits§
- Condition
Accessor - Provides
ConditionManager
access to theConditions
, and exposes control of the top-levelCondition
. - Condition
Type - Enums that implement
ConditionType
can be used to differentiateCondition
and describe the state of the resource.