kitsune_p2p_fetch/pool.rs
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//! The Fetch Pool: a structure to store ops-to-be-fetched.
//!
//! When we encounter an op hash that we have no record of, we store it as an item
//! at the end of the FetchPool. The items of the queue contain not only the op hash,
//! but also the source(s) to fetch it from, and other data including the last time
//! a fetch was attempted.
//!
//! The consumer of the queue can read items whose last fetch time is older than some interval
//! from the current moment. The items thus returned are not guaranteed to be returned in
//! order of last fetch time, but they are guaranteed to be at least as old as the specified
//! interval.
use indexmap::map::Entry;
use std::{collections::HashMap, sync::Arc};
use tokio::time::{Duration, Instant};
use kitsune_p2p_types::{tx2::tx2_utils::ShareOpen, KSpace};
use crate::{
queue::MapQueue,
source::{FetchSource, SourceState, Sources},
FetchContext, FetchKey, FetchPoolPush, RoughInt,
};
mod pool_reader;
pub use pool_reader::*;
/// A FetchPool tracks a set of [`FetchKey`]s (op hashes) to be fetched,
/// each of which can have multiple sources associated with it.
///
/// When adding the same key twice, the sources are merged by appending the newest
/// source to the front of the list of sources, and the contexts are merged by the
/// method defined in [`FetchPoolConfig`].
///
/// Each item consists of a FetchKey (Op) and one or more sources (Agent) from which to fetch it.
/// Items can be retrieved in batches using [`FetchPool::get_items_to_fetch`]. Any items which
/// were considered while building the batch, either because they were still awaiting a response
/// or because they were returned in the batch, will be moved to the end of the queue. This makes
/// fetching items reasonably fair.
#[derive(Clone)]
pub struct FetchPool {
config: FetchConfig,
state: ShareOpen<State>,
}
impl std::fmt::Debug for FetchPool {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.state
.share_ref(|state| f.debug_struct("FetchPool").field("state", state).finish())
}
}
/// Alias
pub type FetchConfig = Arc<dyn FetchPoolConfig>;
/// Host-defined details about how the fetch queue should function
pub trait FetchPoolConfig: 'static + Send + Sync {
/// How long between successive item fetches, regardless of source?
/// This gives a source a fair chance to respond before proceeding with a
/// different source.
///
/// The most conservative setting for this is `2 * tuning_params.implicit_timeout`,
/// since that is the maximum amount of time a successful response can take.
/// Lower values will give up early and may result in duplicate data sent if the
/// response takes a long time to come back.
fn item_retry_delay(&self) -> Duration {
Duration::from_secs(90)
}
/// How long to put a source on a backoff if it fails to respond to a fetch.
/// This is an initial value for a backoff on the source and will be increased if the source remains unresponsive.
///
/// With the default settings of 30s for this delay and 8 retries, the total retry period is around 20 minutes (with jitter) so that the
/// time we keep sources in the pool is close to the default value for the TTL on agent info. This means if an agent goes offline then
/// they should be removed from the fetch pool in a similar amount of time to other communication with them ceasing.
fn source_retry_delay(&self) -> Duration {
Duration::from_secs(30)
}
/// When a fetch key is added twice, this determines how the two different contexts
/// get reconciled.
fn merge_fetch_contexts(&self, a: u32, b: u32) -> u32;
/// How many items should be returned for fetching per call to [`FetchPool::get_items_to_fetch`].
fn fetch_batch_size(&self) -> usize {
100
}
/// The number of times a source can fail to respond in time before it is put on a backoff.
///
/// This is a total number of timeouts so if a source is unreliable over time then it will be put on a backoff even if it is currently responding.
/// If the source responds after its timeout period then this counter will be reset and the source will be considered available again after
/// a single backoff period.
///
/// The reasoning behind this parameter is that we want to limit the amount of resources we sink into an unresponsive source,
/// as well as limiting the load on the source itself, who may be unresponsive because they're already struggling with too much load.
fn source_unavailable_timeout_threshold(&self) -> usize {
30
}
}
// TODO: move this to host, but for now, for convenience, we just use this one config
// for every queue
struct FetchPoolConfigBitwiseOr;
impl FetchPoolConfig for FetchPoolConfigBitwiseOr {
fn merge_fetch_contexts(&self, a: u32, b: u32) -> u32 {
a | b
}
}
/// The actual inner state of the FetchPool, from which items can be obtained
#[derive(Debug, Default)]
pub(crate) struct State {
/// Items to be fetched, ordered by least recently considered for fetching.
queue: MapQueue<FetchKey, FetchPoolItem>,
/// The state of all sources that we have seen in [`FetchPoolPush`]es.
///
/// Note that sources are put on a backoff if they fail to respond to enough fetches. If the backoff
/// expires and the source is still not responding, it will be removed from this map.
sources: HashMap<FetchSource, SourceState>,
}
impl FetchPool {
/// Constructor
pub fn new(config: FetchConfig) -> Self {
Self {
config,
state: ShareOpen::new(State::default()),
}
}
/// Constructor, using only the "hardcoded" config (TODO: remove)
pub fn new_bitwise_or() -> Self {
Self {
config: Arc::new(FetchPoolConfigBitwiseOr),
state: ShareOpen::new(State::default()),
}
}
/// Add an item to the queue.
/// If the FetchKey does not already exist, add it to the end of the queue.
/// If the FetchKey exists, add the new source and merge the context in, without
/// changing the position in the queue.
pub fn push(&self, args: FetchPoolPush) {
self.state.share_mut(|s| {
tracing::debug!(
"FetchPool (size = {}) item added: {:?}",
s.queue.len() + 1,
args
);
s.push(&*self.config, args);
});
}
/// Check if an item is in the fetch pool and what its context is.
pub fn check_item(&self, key: &FetchKey) -> (bool, Option<FetchContext>) {
self.state.share_ref(|s| match s.queue.get(key) {
Some(item) => (true, item.context),
None => (false, None),
})
}
/// When an item has been successfully fetched, we can remove it from the queue.
pub fn remove(&self, key: &FetchKey) -> Option<FetchPoolItem> {
self.state.share_mut(|s| {
let removed = s.remove(key);
tracing::debug!(
"FetchPool (size = {}) item removed: key={:?} val={:?}",
s.queue.len(),
key,
removed
);
removed
})
}
/// Get a list of the next items to be fetched.
pub fn get_items_to_fetch(&self) -> Vec<(FetchKey, KSpace, FetchSource, Option<FetchContext>)> {
self.state
.share_mut(|s| s.get_batch(self.config.clone()).clone())
}
/// Get the current size of the fetch pool. This is the number of outstanding items
/// and may be different to the size of response from `get_items_to_fetch` because it
/// ignores retry delays.
pub fn len(&self) -> usize {
self.state.share_ref(|s| s.queue.len())
}
/// Check whether the fetch pool is empty.
pub fn is_empty(&self) -> bool {
self.state.share_ref(|s| s.queue.is_empty())
}
/// Check the state of all sources and remove any that have expired. See the docs on State::check_sources for details.
pub fn check_sources(&self) {
self.state.share_mut(|s| {
s.check_sources(self.config.clone());
});
}
}
impl State {
/// Add an item to the queue.
/// If the FetchKey does not already exist, add it to the end of the queue.
/// If the FetchKey exists, add the new source and merge the context in, without
/// changing the position in the queue.
pub fn push(&mut self, config: &dyn FetchPoolConfig, args: FetchPoolPush) {
let FetchPoolPush {
key,
context,
space,
source,
size,
..
} = args;
// Register sources once as they are discovered, with a default initial state
self.sources.entry(source.clone()).or_default();
match self.queue.entry(key) {
Entry::Vacant(e) => {
let sources = Sources::new([source.clone()]);
let item = FetchPoolItem {
sources,
space,
size,
context,
pending_response: None,
};
e.insert(item);
}
Entry::Occupied(mut e) => {
let v = e.get_mut();
v.sources.add(source.clone());
v.context = match (v.context.take(), context) {
(Some(a), Some(b)) => Some(config.merge_fetch_contexts(*a, *b).into()),
(Some(a), None) => Some(a),
(None, Some(b)) => Some(b),
(None, None) => None,
}
}
}
}
/// Poll for a batch of queue items to fetch. The size of the batch is determined by [`FetchPoolConfig::fetch_batch_size`].
/// Items which are accessed while trying to fill the batch will be moved to the end of the queue. This is the case
/// even if the item was not returned in the batch because it was waiting for a response already.
pub fn get_batch(
&mut self,
config: Arc<dyn FetchPoolConfig>,
) -> Vec<(FetchKey, KSpace, FetchSource, Option<FetchContext>)> {
let batch_size = config.fetch_batch_size();
let mut to_fetch = vec![];
// The queue provides a `front` method which will repeatedly loop over all the items it contains to bound the
// search by the size of the queue.
for _ in 0..self.queue.len() {
// If we have enough items, stop looking
if to_fetch.len() >= batch_size {
break;
}
// Get the next item from the queue
let (key, item) = match self.queue.front() {
Some(item) => item,
None => continue,
};
// Check for a pending response on this item
let should_fetch_item = match &item.pending_response {
Some(pending_response) => {
if pending_response.when.elapsed() > config.item_retry_delay() {
if let Some(state) = self.sources.get_mut(&pending_response.source) {
state.record_timeout();
}
true
} else {
false
}
}
None => true,
};
if should_fetch_item {
// Clear the last fetch state if it was set. Even if there are no sources and we don't do a fetch, we want to forget
// the previous request if we're planning to make a new one.
item.pending_response = None;
// Find the next source for this item which is in good standing across other fetches
if let Some(source) = item.sources.next(|source| {
match self.sources.get_mut(source) {
Some(state) => {
if state.should_use() {
return true;
}
}
_ => {
tracing::warn!(
"Not considering source because it is not registered: {:?}",
source
);
}
}
false
}) {
let space = item.space.clone();
item.pending_response = Some(PendingItemResponse {
when: Instant::now(),
source: source.clone(),
});
to_fetch.push((key.clone(), space, source, item.context));
}
}
}
to_fetch
}
/// When an item has been successfully fetched, we can remove it from the queue.
pub fn remove(&mut self, key: &FetchKey) -> Option<FetchPoolItem> {
match self.queue.remove(key) {
Some(item) => {
if let Some(pending) = item.pending_response.as_ref() {
if let Some(state) = self.sources.get_mut(&pending.source) {
state.record_response();
}
}
Some(item)
}
None => None,
}
}
/// Check for sources which have expired and remove them from the list of sources.
/// Any ops which don't have any sources left will be removed from the queue.
pub fn check_sources(&mut self, config: FetchConfig) {
self.sources
.retain(|_, source| source.is_valid(config.clone()));
// Drop any sources we are no longer using from the sources used by items
let keys: Vec<_> = self.queue.keys().cloned().collect();
for key in keys {
self.queue
.get_mut(&key)
.expect("Iterating keys")
.sources
.retain(|s| self.sources.contains_key(s));
// If we've removed all sources from an item, remove the item
if self
.queue
.get(&key)
.expect("Iterating keys")
.sources
.is_empty()
{
self.queue.remove(&key);
}
}
}
/// Get a string summary of the queue's contents
#[cfg(any(test, feature = "test_utils"))]
#[allow(dead_code)]
pub fn summary(&self) -> String {
use human_repr::HumanCount;
let table = self
.queue
.iter()
.map(|(k, v)| {
let key = match k {
FetchKey::Op(hash) => {
let h = hash.to_string();
format!("{}..{}", &h[0..4], &h[h.len() - 4..])
}
};
let size = v.size.unwrap_or_default().get();
format!(
"{:10} {:^6} {:^6} {:>6}",
key,
v.sources.len(),
v.pending_response
.as_ref()
.map(|t| format!("{:?}", t.when.elapsed()))
.unwrap_or_else(|| "-".to_string()),
size.human_count_bytes(),
)
})
.collect::<Vec<_>>()
.join("\n");
format!("{}\n{} items total", table, self.queue.len())
}
/// The heading to go along with the summary
#[cfg(any(test, feature = "test_utils"))]
#[allow(dead_code)]
pub fn summary_heading() -> String {
format!("{:10} {:>6} {:>6} {}", "key", "#src", "last", "size")
}
}
/// An item in the queue, corresponding to a single op or region to fetch
#[derive(Debug, PartialEq, Eq)]
pub struct FetchPoolItem {
/// Known sources from whom we can fetch this item.
/// Sources will always be tried in order.
sources: Sources,
/// The space to retrieve this op from
space: KSpace,
/// Approximate size of the item. If set, the item will be counted towards overall progress.
size: Option<RoughInt>,
/// Opaque user data specified by the host
pub context: Option<FetchContext>,
/// If there is a response pending for this item then track the source and when the request was made.
pending_response: Option<PendingItemResponse>,
}
/// Tracks the source and when a request was made for a [`FetchPoolItem`]. This is used to track timeouts
/// for sources that don't respond before the configured timeout.
#[derive(Debug, PartialEq, Eq)]
pub struct PendingItemResponse {
when: Instant,
source: FetchSource,
}
#[cfg(test)]
mod tests {
use crate::backoff::BACKOFF_RETRY_COUNT;
use crate::test_utils::*;
use crate::TransferMethod;
use arbitrary::Arbitrary;
use arbitrary::Unstructured;
use pretty_assertions::assert_eq;
use rand::RngCore;
use std::collections::HashSet;
use std::{sync::Arc, time::Duration};
use kitsune_p2p_types::bin_types::{KitsuneBinType, KitsuneSpace};
use super::*;
pub(super) fn item(
_cfg: Arc<dyn FetchPoolConfig>,
sources: Vec<FetchSource>,
context: Option<FetchContext>,
) -> FetchPoolItem {
FetchPoolItem {
sources: Sources::new(sources),
space: Arc::new(KitsuneSpace::new(vec![0; 36])),
context,
size: None,
pending_response: None,
}
}
fn arbitrary_test_sources(u: &mut Unstructured, count: usize) -> Vec<FetchSource> {
test_sources(std::iter::repeat_with(|| u8::arbitrary(u).unwrap()).take(count))
}
#[test]
fn state_keeps_context_on_merge_if_new_is_none() {
let mut q = State::default();
let cfg = TestFetchConfig(1, 1);
q.push(&cfg, test_req_op(1, test_ctx(1), test_source(1)));
assert_eq!(test_ctx(1), q.queue.front().unwrap().1.context);
// Same key but different source so that it will merge and no context set to check how that is merged
q.push(&cfg, test_req_op(1, None, test_source(0)));
assert_eq!(test_ctx(1), q.queue.front().unwrap().1.context);
}
#[test]
fn state_adds_context_on_merge_if_current_is_none() {
let mut q = State::default();
let cfg = TestFetchConfig(1, 1);
// Initially have no context
q.push(&cfg, test_req_op(1, None, test_source(1)));
assert_eq!(None, q.queue.front().unwrap().1.context);
// Now merge with a context
q.push(&cfg, test_req_op(1, test_ctx(1), test_source(0)));
assert_eq!(test_ctx(1), q.queue.front().unwrap().1.context);
}
#[test]
fn state_can_merge_two_items_without_contexts() {
let mut q = State::default();
let cfg = TestFetchConfig(1, 1);
// Initially have no context
q.push(&cfg, test_req_op(1, None, test_source(1)));
assert_eq!(None, q.queue.front().unwrap().1.context);
// Now merge with no context
q.push(&cfg, test_req_op(1, None, test_source(0)));
// Still no context
assert_eq!(None, q.queue.front().unwrap().1.context);
// but both sources are present
assert_eq!(2, q.queue.front().unwrap().1.sources.len());
}
#[test]
fn state_ignores_duplicate_sources_on_merge() {
let mut q = State::default();
let cfg = TestFetchConfig(1, 1);
q.push(&cfg, test_req_op(1, test_ctx(1), test_source(1)));
assert_eq!(1, q.queue.front().unwrap().1.sources.len());
// Set a different context but otherwise the same operation as above
q.push(&cfg, test_req_op(1, test_ctx(2), test_source(1)));
assert_eq!(1, q.queue.front().unwrap().1.sources.len());
}
#[test]
fn queue_push() {
let mut q = State::default();
let cfg = Arc::new(TestFetchConfig(1, 1));
// note: new sources get added to the back of the list
q.push(&*cfg, test_req_op(1, test_ctx(0), test_source(0)));
q.push(&*cfg, test_req_op(1, test_ctx(1), test_source(1)));
q.push(&*cfg, test_req_op(2, test_ctx(0), test_source(0)));
let expected_ready = [
(
test_key_op(1),
item(cfg.clone(), test_sources(0..=1), test_ctx(1)),
),
(test_key_op(2), item(cfg, test_sources([0]), test_ctx(0))),
]
.into_iter()
.collect();
assert_eq!(q.queue, expected_ready);
}
#[tokio::test(start_paused = true)]
async fn queue_next() {
let cfg = Arc::new(TestFetchConfig(5, 10));
let mut q = {
let mut queue = [
(
test_key_op(1),
item(cfg.clone(), test_sources(0..=2), test_ctx(1)),
),
(
test_key_op(2),
item(cfg.clone(), test_sources(1..=3), test_ctx(1)),
),
(
test_key_op(3),
item(cfg.clone(), test_sources(2..=4), test_ctx(1)),
),
];
queue[1].1.pending_response = Some(PendingItemResponse {
when: Instant::now() - Duration::from_secs(3),
source: test_source(1),
});
let queue = queue.into_iter().collect();
State {
queue,
sources: test_sources(0..=4)
.into_iter()
.map(|s| (s, SourceState::default()))
.collect(),
}
};
// We can try fetching items one source at a time by waiting 1 sec in between
assert_eq!(2, q.get_batch(cfg.clone()).len());
tokio::time::advance(Duration::from_secs(3)).await;
assert_eq!(1, q.get_batch(cfg.clone()).len());
tokio::time::advance(Duration::from_secs(10)).await;
assert_eq!(3, q.get_batch(cfg.clone()).len());
}
#[tokio::test(start_paused = true)]
async fn uses_all_sources() {
let cfg = Arc::new(TestFetchConfig(1, 10));
let num_items = 10;
let mut q = {
let mut queue = vec![];
let mut sources = vec![];
for i in 0..num_items {
let these_sources =
test_sources((i * num_items) as u8..(i * num_items + num_items) as u8);
queue.push((
test_key_op(i as u8),
// Give each item a different set of sources
item(cfg.clone(), these_sources.clone(), test_ctx(1)),
));
sources.extend(these_sources);
}
State {
queue: queue.into_iter().collect(),
sources: sources
.into_iter()
.map(|s| (s, SourceState::default()))
.collect(),
}
};
let mut seen_sources = HashSet::new();
for _ in 0..num_items {
q.get_batch(cfg.clone())
.into_iter()
.map(|item| match item.2 {
FetchSource::Agent(a) => a.0.clone(),
})
.for_each(|source| {
seen_sources.insert(source);
});
// Move time forwards so everything will be ready to retry
tokio::time::advance(Duration::from_secs(30)).await;
}
assert_eq!(num_items * num_items, seen_sources.len());
}
#[tokio::test(start_paused = true)]
async fn remove_fetch_item() {
holochain_trace::test_run();
let cfg = Arc::new(TestFetchConfig(1, 10));
let mut q: State = {
let queue = [(
test_key_op(1),
item(cfg.clone(), test_sources([1]), test_ctx(1)),
)];
let queue = queue.into_iter().collect();
let sources = [(test_source(1), SourceState::default())]
.into_iter()
.collect();
State { queue, sources }
};
assert_eq!(1, q.get_batch(cfg.clone()).len());
q.remove(&test_key_op(1));
// Move time forwards to be able to retry the item
tokio::time::advance(Duration::from_secs(30)).await;
assert_eq!(0, q.get_batch(cfg).len());
}
#[tokio::test(start_paused = true)]
async fn fetch_pool() {
// Use a nearly real fetch config.
struct TestFetchConfig {}
impl FetchPoolConfig for TestFetchConfig {
// Don't really care about this, but the default trait functions for timeouts are wanted for this test
fn merge_fetch_contexts(&self, a: u32, b: u32) -> u32 {
a | b
}
}
// Prepare random inputs
let mut noise = [0; 1_000];
rand::thread_rng().fill_bytes(&mut noise);
let mut u = Unstructured::new(&noise);
// Create a fetch pool to test
let fetch_pool = FetchPool::new(Arc::new(TestFetchConfig {}));
// Some sources will be unavailable for blocks of time
let unavailable_sources: HashSet<FetchSource> =
arbitrary_test_sources(&mut u, 10).into_iter().collect();
// Add one item that will never send
fetch_pool.push(FetchPoolPush {
key: test_key_op(220),
space: test_space(u8::arbitrary(&mut u).unwrap()),
source: unavailable_sources.iter().last().cloned().unwrap(),
size: None, // Not important for this test
context: test_ctx(u32::arbitrary(&mut u).unwrap()),
transfer_method: TransferMethod::Gossip,
});
let mut failed_count = 0;
for i in (0..200).step_by(5) {
// Add five items to fetch
for _ in 0..5 {
fetch_pool.push(FetchPoolPush {
key: test_key_op(i),
space: test_space(u8::arbitrary(&mut u).unwrap()),
source: test_source(u8::arbitrary(&mut u).unwrap()),
size: None, // Not important for this test
context: test_ctx(u32::arbitrary(&mut u).unwrap()),
transfer_method: TransferMethod::Gossip,
});
}
// Try to process all items (because that's how this is used in practice)
let items = fetch_pool.get_items_to_fetch();
for item in items {
// If the source is available the fetch succeeds and we remove the item, otherwise leave it in the pool
if !unavailable_sources.contains(&item.2) {
fetch_pool.remove(&item.0);
} else {
failed_count += 1;
}
}
// Advance time to allow items retry with a difference source if necessary
tokio::time::advance(fetch_pool.config.item_retry_delay()).await;
}
// We created an item that will always fail, so should have at least one left
assert!(
!fetch_pool.get_items_to_fetch().is_empty(),
"Pool should have had at least one item but got \n {}",
fetch_pool.state.share_ref(|s| format!(
"{}\n{}",
State::summary_heading(),
s.summary()
))
);
// 10 accounted for by the item we've set up to never succeed, possible to get more but not guaranteed to not
// asserting
assert!(
failed_count >= 10,
"At least 10 items should have failed to be fetched but was {}",
failed_count
);
}
#[test]
fn check_item_missing() {
let fetch_pool = FetchPool::new(Arc::new(TestFetchConfig(1, 1)));
assert_eq!((false, None), fetch_pool.check_item(&test_key_op(1)));
}
#[test]
fn drain_fetch_pool() {
// Use a nearly real fetch config.
struct TestFetchConfig {}
impl FetchPoolConfig for TestFetchConfig {
// Don't really care about this, but the default trait functions for timeouts are wanted for this test
fn merge_fetch_contexts(&self, a: u32, b: u32) -> u32 {
a | b
}
}
// Create a fetch pool to test
let fetch_pool = FetchPool::new(Arc::new(TestFetchConfig {}));
for i in (0..200).step_by(5) {
for j in 0..5 {
fetch_pool.push(FetchPoolPush {
key: test_key_op(i),
space: test_space(j),
source: test_source(j),
size: None, // Not important for this test
context: test_ctx(0),
transfer_method: TransferMethod::Gossip,
});
}
}
for _ in 0..2 {
for (key, _, _, _) in fetch_pool.get_items_to_fetch() {
if fetch_pool.check_item(&key).0 {
fetch_pool.remove(&key);
}
}
}
assert!(fetch_pool.is_empty());
assert_eq!(0, fetch_pool.get_items_to_fetch().len());
}
#[tokio::test(start_paused = true)]
async fn drop_expired_sources() {
let config = Arc::new(TestFetchConfig(1, 1));
let fetch_pool = FetchPool::new(config.clone());
// First op with one source
fetch_pool.push(FetchPoolPush {
key: test_key_op(1),
space: test_space(1),
source: test_source(1),
size: None,
context: test_ctx(0),
transfer_method: TransferMethod::Gossip,
});
// Second op with two sources
fetch_pool.push(FetchPoolPush {
key: test_key_op(2),
space: test_space(1),
source: test_source(1),
size: None,
context: test_ctx(0),
transfer_method: TransferMethod::Gossip,
});
// Add the second source to the op above
fetch_pool.push(FetchPoolPush {
key: test_key_op(2),
space: test_space(1),
source: test_source(2),
size: None,
context: test_ctx(0),
transfer_method: TransferMethod::Gossip,
});
// Send enough ops for the first source to be put on a backoff
for _ in 0..(config.source_unavailable_timeout_threshold() + 1) {
fetch_pool.get_items_to_fetch();
// Wait long enough for items to be retried
tokio::time::advance(2 * config.item_retry_delay()).await;
}
// Check sources to mark the first source on a backoff
fetch_pool.check_sources();
for _ in 0..BACKOFF_RETRY_COUNT {
// Need to wait by both the source and item retry delays, accounting for source delays being increased in the backoff
tokio::time::advance(1000 * config.source_retry_delay()).await;
assert_eq!(2, fetch_pool.get_items_to_fetch().len());
}
let keep_source_two_alive_key = test_key_op(5);
fetch_pool.push(FetchPoolPush {
key: keep_source_two_alive_key.clone(),
space: test_space(1),
source: test_source(2),
size: None,
context: test_ctx(0),
transfer_method: TransferMethod::Gossip,
});
// Verify the item is in the pool and remove it again to mark a successful fetch for source 2
assert!(fetch_pool.check_item(&keep_source_two_alive_key).0);
fetch_pool.remove(&keep_source_two_alive_key);
// Now check sources to remove source 1 which hasn't had a successful receive in the backoff period
fetch_pool.check_sources();
// Should have dropped source 1 from the pool, which means op 1 is gone and op 2 should only have 1 source
assert_eq!(1, fetch_pool.len());
// Wait for the first item to be ready again
tokio::time::advance(2 * config.item_retry_delay()).await;
let batch = fetch_pool.get_items_to_fetch();
assert_eq!(1, batch.len());
assert_eq!(test_source(2), batch.first().unwrap().2);
}
#[test]
fn default_fetch_context_merge_maintains_flags_from_both_contexts() {
const FLAG_1: u32 = 1 << 5;
const FLAG_2: u32 = 1 << 10;
let context_1 = FetchContext(FLAG_1);
let context_2 = FetchContext(FLAG_2);
let pool = FetchPool::new_bitwise_or();
let merged = pool.config.merge_fetch_contexts(*context_1, *context_2);
assert_eq!(FLAG_1, merged & FLAG_1);
assert_eq!(FLAG_2, merged & FLAG_2);
assert_eq!(0, merged ^ (FLAG_1 | FLAG_2)); // Clear FLAG_1 and FLAG_2 to check no other bits are set
}
}