Struct kiss3d::resource::ShaderAttribute [−][src]
Structure encapsulating an attribute.
Implementations
impl<T: GLPrimitive> ShaderAttribute<T>
[src]
pub fn disable(&mut self)
[src]
Disable this attribute.
pub fn enable(&mut self)
[src]
Enable this attribute.
pub fn bind(&mut self, vector: &mut GPUVec<T>)
[src]
Binds this attribute to a gpu vector.
pub fn bind_sub_buffer(
&mut self,
vector: &mut GPUVec<T>,
strides: usize,
start_index: usize
)
[src]
&mut self,
vector: &mut GPUVec<T>,
strides: usize,
start_index: usize
)
Binds this attribute to non contiguous parts of a gpu vector.
pub unsafe fn bind_sub_buffer_generic<T2: GLPrimitive>(
&mut self,
vector: &mut GPUVec<T2>,
strides: usize,
start_index: usize
)
[src]
&mut self,
vector: &mut GPUVec<T2>,
strides: usize,
start_index: usize
)
Binds this attribute to non contiguous parts of a gpu vector.
The type of the provided GPU buffer is not forced to match the type of this attribute.
Auto Trait Implementations
impl<T> RefUnwindSafe for ShaderAttribute<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for ShaderAttribute<T> where
T: Send,
T: Send,
impl<T> Sync for ShaderAttribute<T> where
T: Sync,
T: Sync,
impl<T> Unpin for ShaderAttribute<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for ShaderAttribute<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,