[−][src]Module kiss3d::builtin
Built-in geometries, shaders and effects.
Structs
NormalsMaterial | A material that draws normals of an object. |
ObjectMaterial | The default material used to draw objects. |
PlanarObjectMaterial | The default material used to draw objects. |
UvsMaterial | A material that draws normals of an object. |
Statics
NORMAL_FRAGMENT_SRC | A fragment shader for coloring each point of an object depending on its normal. |
NORMAL_VERTEX_SRC | A vertex shader for coloring each point of an object depending on its normal. |
OBJECT_FRAGMENT_SRC | Fragment shader of the default object material. |
OBJECT_VERTEX_SRC | Vertex shader of the default object material. |
UVS_FRAGMENT_SRC | A fragment shader for coloring each point of an object depending on its texture coordinates. |
UVS_VERTEX_SRC | A vertex shader for coloring each point of an object depending on its texture coordinates. |