Struct kiss3d_trackball::Input [−][src]
pub struct Input<N: RealField> { /* fields omitted */ }
Input keys/buttons and their modifiers.
Implementations
impl<N: RealField> Input<N>
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impl<N: RealField> Input<N>
[src]pub fn first_key(&self) -> Option<Key>
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Key used to enable first person view as long as being pressed.
pub fn rebind_first_key(&mut self, key: Option<Key>)
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Sets key used to enable first person view as long as being pressed.
Use None
to disable key.
pub fn ortho_key(&self) -> Option<Key>
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Key used to switch between orthographic and perspective projection.
pub fn rebind_ortho_key(&mut self, key: Option<Key>)
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Sets key used to switch between orthographic and perspective projection.
Use None
to disable key.
pub fn reset_key(&self) -> Option<Key>
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Key used to reset camera.
pub fn rebind_reset_key(&mut self, key: Option<Key>)
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Sets key used to reset camera.
Use None
to disable key.
pub fn orbit_button(&self) -> Option<MouseButton>
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Button used to orbit camera.
pub fn rebind_orbit_button(&mut self, button: Option<MouseButton>)
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Sets button used to orbit camera.
Use None
to disable button.
pub fn orbit_modifiers(&self) -> Option<Modifiers>
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Modifiers that must be pressed for orbit to occur.
pub fn set_orbit_modifiers(&mut self, modifiers: Option<Modifiers>)
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Sets modifiers that must be pressed for orbit to occur.
- If set to
None
, then pressing any modifier will not prevent orbit. - If different from
None
, orbit will occur only if the exact specified set of modifiers is pressed. In particular, if set toSome(Modifiers::empty())
, orbit will occur only if no modifier is pressed.
pub fn slide_button(&self) -> Option<MouseButton>
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Button used to slide camera.
pub fn rebind_slide_button(&mut self, button: Option<MouseButton>)
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Sets button used to slide camera.
Use None
to disable button.
pub fn slide_modifiers(&self) -> Option<Modifiers>
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Modifiers that must be pressed for slide to occur.
pub fn set_slide_modifiers(&mut self, modifiers: Option<Modifiers>)
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Sets modifiers that must be pressed for slide to occur.
- If set to
None
, then pressing any modifier will not prevent slide. - If different from
None
, slide will occur only if the exact specified set of modifiers is pressed. In particular, if set toSome(Modifiers::empty())
, slide will occur only if no modifier is pressed.
Trait Implementations
Auto Trait Implementations
impl<N> RefUnwindSafe for Input<N> where
N: RefUnwindSafe,
impl<N> RefUnwindSafe for Input<N> where
N: RefUnwindSafe,
impl<N> UnwindSafe for Input<N> where
N: UnwindSafe,
impl<N> UnwindSafe for Input<N> where
N: UnwindSafe,
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,