Struct kira::sound::SoundSettings[][src]

pub struct SoundSettings {
    pub id: Option<SoundId>,
    pub default_track: TrackIndex,
    pub cooldown: Option<f64>,
    pub semantic_duration: Option<f64>,
    pub default_loop_start: Option<f64>,
    pub groups: GroupSet,
}

Settings for a Sound.

Fields

id: Option<SoundId>

The unique identifier for the sound.

default_track: TrackIndex

The track instances of this sound will play on by default.

cooldown: Option<f64>

Whether the sound should have a “cool off” period after playing before it can be played again, and if so, the duration of that cool off period.

This is useful to avoid situations where the same sound is played multiple times at the exact same point in time, resulting in the sound being louder than normal.

semantic_duration: Option<f64>

How long the sound is musically.

For example, a recording of a 2-bar drum fill in an echoey cathedral may have 5 seconds of actual drumming and then 10 seconds of reverberations from the building. So even though the audio is 15 seconds long, you might say the music only lasts for 5 seconds.

If set, the semantic duration of the sound will be used as the default end point when looping the sound.

default_loop_start: Option<f64>

Whether the sound should be looped by default, and if so, the point an instance should jump back to when it reaches the end.

groups: GroupSet

The groups this sound belongs to.

Implementations

impl SoundSettings[src]

pub fn new() -> Self[src]

Creates a new SoundSettings with the default settings.

pub fn id(self, id: impl Into<SoundId>) -> Self[src]

Sets the unique identifier for the sound.

pub fn default_track<T: Into<TrackIndex>>(self, track: T) -> Self[src]

Sets the track instances of this sound will play on by default.

pub fn cooldown(self, cooldown: f64) -> Self[src]

Sets the cooldown time of the sound.

pub fn semantic_duration(self, semantic_duration: f64) -> Self[src]

Sets the semantic duration of the sound.

pub fn default_loop_start(self, default_loop_start: f64) -> Self[src]

Sets the default loop start point of the sound.

pub fn groups(self, groups: impl Into<GroupSet>) -> Self[src]

Sets the group this sound belongs to.

Trait Implementations

impl Clone for SoundSettings[src]

impl Debug for SoundSettings[src]

impl Default for SoundSettings[src]

Auto Trait Implementations

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    T: Clone
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type Owned = T

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