pub fn load_vault(path: &Path) -> VaultStateExpand description
Load the vault state from path. Distinguishes “absent” (genuinely
unprovisioned) from “present but unreadable” (Degraded → stay locked).
pub fn load_vault(path: &Path) -> VaultStateLoad the vault state from path. Distinguishes “absent” (genuinely
unprovisioned) from “present but unreadable” (Degraded → stay locked).