1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
//! <https://unifiedfontobject.org/versions/ufo3/glyphs/glif/>

use kfl::{Decode, DecodeScalar};
use kfl_plist::Dict;

#[derive(Debug, Decode)]
pub struct Glyph {
    #[kfl(property)]
    pub name: String,
    #[kfl(property)]
    format: String,
    #[kfl(child, default)]
    advance: Option<Advance>,
    #[kfl(child)]
    pub unicode: Option<Unicode>,
    // // image: Image,
    #[kfl(children)]
    guidelines: Vec<Guideline>,
    #[kfl(children)]
    anchors: Vec<Anchor>,
    #[kfl(child)]
    outline: Option<Outline>,
    // note: Option<String>,
    #[kfl(child)]
    pub lib: Option<Dict>
}

#[derive(Debug, Decode, Default)]
pub struct Advance {
    #[kfl(property, default)]
    width: Option<f32>,
    #[kfl(property, default)]
    height: Option<f32>
}

#[derive(Debug, Decode)]
pub struct Unicode {
    #[kfl(property)]
    hex: String
}

#[derive(Debug, Decode)]
pub struct Image {
    file_name: String
}

#[derive(Debug, Decode)]
pub struct Guideline {
    #[kfl(property)]
    x: f32,
    #[kfl(property)]
    y: f32,
    #[kfl(property)]
    angle: Option<f32>,
    #[kfl(property)]
    name: Option<String>,
    #[kfl(property)]
    colour: Option<String>,
    #[kfl(property)]
    identifier: Option<String>
}

#[derive(Debug, Decode)]
pub struct Anchor {
    #[kfl(property, default)]
    x: Option<f32>,
    #[kfl(property, default)]
    y: Option<f32>,
    #[kfl(property)]
    name: Option<String>,
    #[kfl(property)]
    colour: Option<String>,
    #[kfl(property)]
    identifier: Option<String>
}

#[derive(Debug, Decode)]
pub struct Outline {
    #[kfl(children)]
    components: Vec<Component>,
    #[kfl(children)]
    contours: Vec<Contour>
}

#[derive(Debug, Decode)]
pub struct Component {
    #[kfl(property)]
    base: Option<String>,
    #[kfl(property, default)]
    x_scale: Option<i32>,
    #[kfl(property, default)]
    y_scale: Option<i32>,
    #[kfl(property, default)]
    x_offset: Option<i32>,
    #[kfl(property, default)]
    y_offset: Option<i32>,
    #[kfl(property, default)]
    identifier: Option<String>
}

#[derive(Debug, Decode)]
pub struct Contour {
    #[kfl(property)]
    identifier: Option<String>,
    points: Vec<Point>
}

#[derive(Debug, Decode)]
pub struct Point {
    #[kfl(property, default)]
    x: Option<f32>,
    #[kfl(property, default)]
    y: Option<f32>,
    #[kfl(property, default)]
    r#type: PointType,
    #[kfl(property)]
    smooth: Option<bool>,
    #[kfl(property)]
    name: Option<String>,
    #[kfl(property)]
    identifier: Option<String>
}

#[derive(Debug, DecodeScalar, Default)]
pub enum PointType {
    Move,
    Line,
    #[default]
    Offcurve,
    Curve,
    Qcurve
}