[−][src]Struct keytokey::premade::InverseActionHandler
Disable/enable handler (layer) on activation/deactivation for use with PressRelease, StickyKeys, OneShot, SpaceCadet
Can also be used with Modifier::* (pass in mod as HandelerID) Acts as the inverse of ActionHandler - this one enables when the button is released!
Implementations
impl InverseActionHandler
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pub fn new(id: HandlerID) -> InverseActionHandler
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Trait Implementations
impl OnOff for InverseActionHandler
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fn on_activate(&mut self, output: &mut dyn USBKeyOut)
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fn on_deactivate(&mut self, output: &mut dyn USBKeyOut)
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Auto Trait Implementations
impl Send for InverseActionHandler
impl Sync for InverseActionHandler
impl Unpin for InverseActionHandler
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,