[][src]Struct keyframe::functions::BezierCurve

pub struct BezierCurve { /* fields omitted */ }

User-defined cubic Bézier curve

Implementations

impl BezierCurve[src]

pub fn from(p1: Vector2<impl Float>, p2: Vector2<impl Float>) -> Self[src]

Calculates a new cubic Bézier curve. Mimics transition-timing-function: cubic-bezier as defined here

Arguments

  • p1 - The first of the two control points
  • p2 - The second of the two control points

Trait Implementations

impl Clone for BezierCurve[src]

impl Copy for BezierCurve[src]

impl Debug for BezierCurve[src]

impl EasingFunction for BezierCurve[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.