pub unsafe extern "C" fn godot_node_path_get_subname(
p_self: *const godot_node_path,
p_idx: godot_int,
) -> godot_stringpub unsafe extern "C" fn godot_node_path_get_subname(
p_self: *const godot_node_path,
p_idx: godot_int,
) -> godot_string