Enum gdnative_sys::godot_variant_call_error_error [] [src]

#[repr(u32)]
pub enum godot_variant_call_error_error { GODOT_CALL_ERROR_CALL_OK, GODOT_CALL_ERROR_CALL_ERROR_INVALID_METHOD, GODOT_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT, GODOT_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS, GODOT_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS, GODOT_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL, }

Variants

Trait Implementations

impl Debug for godot_variant_call_error_error
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Formats the value using the given formatter.

impl Copy for godot_variant_call_error_error
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impl Clone for godot_variant_call_error_error
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for godot_variant_call_error_error
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl Eq for godot_variant_call_error_error
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impl Hash for godot_variant_call_error_error
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more