Trait keeshond::renderer::DrawControl
source · [−]pub trait DrawControl: DrawControlBackend {
fn screen_transform(&self) -> &DrawTransform;
fn draw_sprite(&mut self, draw_info: &DrawSpriteInfo);
fn draw_sprite_raw(&mut self, draw_info: &DrawSpriteRawInfo);
fn draw_background_color(&mut self, draw_info: &DrawBackgroundColorInfo);
}
Expand description
Public interface to controlling rendering in your game