Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
KAS WGPU
KAS graphics backend over wgpu.
Compiling shaders
This library uses GLSL shaders. Pre-compiled SPIR-V modules are distributed so that users do not need a shader compiler.
For working on GLSL shaders, a compiler such as glslc (part of the shaderc
project) is required. glslc can be installed from Fedora packages, but on
other platforms manual installation may be required. Alternatively a web-based
tool such as glslang.js may be used.
Automatic re-compilation may be enabled by setting e.g. SHADERC=glslc.
See build.rs for details.
Copyright and Licence
The COPYRIGHT file includes a list of contributors who claim copyright on this project. This list may be incomplete; new contributors may optionally add themselves to this list.
The KAS library is published under the terms of the Apache License, Version 2.0. You may obtain a copy of this licence from the LICENSE file or on the following webpage: https://www.apache.org/licenses/LICENSE-2.0