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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License in the LICENSE-APACHE file or at:
// https://www.apache.org/licenses/LICENSE-2.0
//! Methods using positioned glyphs
use super::TextDisplay;
use crate::conv::to_usize;
use crate::fonts::{fonts, FaceId, ScaledFaceRef};
use crate::{Glyph, Vec2};
/// Effect formatting marker
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Effect<X> {
/// Index in text at which formatting becomes active
///
/// (Note that we use `u32` not `usize` since it can be assumed text length
/// will never exeed `u32::MAX`.)
pub start: u32,
/// Effect flags
pub flags: EffectFlags,
/// User payload
pub aux: X,
}
impl<X> Effect<X> {
/// Construct a "default" instance with the supplied `aux` value
pub fn default(aux: X) -> Self {
Effect {
start: 0,
flags: EffectFlags::empty(),
aux,
}
}
}
bitflags::bitflags! {
/// Text effects
#[derive(Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct EffectFlags: u32 {
/// Glyph is underlined
const UNDERLINE = 1 << 0;
/// Glyph is crossed through by a centre-line
const STRIKETHROUGH = 1 << 1;
}
}
/// Used to return the position of a glyph with associated metrics
#[derive(Copy, Clone, Debug, Default, PartialEq)]
pub struct MarkerPos {
/// (x, y) coordinate of glyph
pub pos: Vec2,
/// Ascent (subtract from y to get top)
pub ascent: f32,
/// Descent (subtract from y to get bottom)
pub descent: f32,
level: u8,
}
impl MarkerPos {
/// Returns the embedding level
///
/// According to Unicode Technical Report #9, the embedding level is
/// guaranteed to be between 0 and 125 (inclusive), with a default level of
/// zero and where odd levels are right-to-left.
#[inline]
pub fn embedding_level(&self) -> u8 {
self.level
}
/// Returns true if the cursor is left-to-right
#[inline]
pub fn is_ltr(&self) -> bool {
self.level % 2 == 0
}
/// Returns true if the cursor is right-to-left
#[inline]
pub fn is_rtl(&self) -> bool {
self.level % 2 == 1
}
}
pub struct MarkerPosIter {
v: [MarkerPos; 2],
a: usize,
b: usize,
}
impl MarkerPosIter {
/// Directly access the slice of results
///
/// The result excludes elements removed by iteration.
pub fn as_slice(&self) -> &[MarkerPos] {
&self.v[self.a..self.b]
}
}
impl Iterator for MarkerPosIter {
type Item = MarkerPos;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
if self.a < self.b {
let i = self.a;
self.a = i + 1;
Some(self.v[i])
} else {
None
}
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let len = self.b - self.a;
(len, Some(len))
}
}
impl DoubleEndedIterator for MarkerPosIter {
#[inline]
fn next_back(&mut self) -> Option<Self::Item> {
if self.a < self.b {
let i = self.b - 1;
self.b = i;
Some(self.v[i])
} else {
None
}
}
}
impl ExactSizeIterator for MarkerPosIter {}
impl TextDisplay {
/// Find the starting position (top-left) of the glyph at the given index
///
/// The index should be no greater than the text length. It is not required
/// to be on a code-point boundary. Returns an iterator over matching
/// positions. Length of results is guaranteed to be one of 0, 1 or 2:
///
/// - 0 if the index is not included in any run of text (probably only
/// possible within a multi-byte line break or beyond the text length)
/// - 1 is the normal case
/// - 2 if the index is at the end of one run of text *and* at the start
/// of another; these positions may be the same or may not be (over
/// line breaks and with bidirectional text). If only a single position
/// is desired, usually the latter is preferred (via `next_back()`).
///
/// Note: if the text's bounding rect does not start at the origin, then
/// the coordinates of the top-left corner should be added to the result(s).
/// The result is also not guaranteed to be within the expected window
/// between 0 and `self.env().bounds`. The user should clamp the result.
pub fn text_glyph_pos(&self, index: usize) -> MarkerPosIter {
assert!(self.action.is_ready(), "kas-text::TextDisplay: not ready");
let mut v: [MarkerPos; 2] = Default::default();
let (a, mut b) = (0, 0);
let mut push_result = |pos, ascent, descent, level| {
v[b] = MarkerPos {
pos,
ascent,
descent,
level,
};
b += 1;
};
// We don't care too much about performance: use a naive search strategy
'a: for run_part in &self.wrapped_runs {
if index > to_usize(run_part.text_end) {
continue;
}
let glyph_run = &self.runs[to_usize(run_part.glyph_run)];
let sf = fonts()
.get_face(glyph_run.face_id)
.scale_by_dpu(glyph_run.dpu);
// If index is at the end of a run, we potentially get two matches.
if index == to_usize(run_part.text_end) {
let i = if glyph_run.level.is_ltr() {
run_part.glyph_range.end()
} else {
run_part.glyph_range.start()
};
let pos = if i < glyph_run.glyphs.len() {
glyph_run.glyphs[i].position
} else {
// NOTE: for RTL we only hit this case if glyphs.len() == 0
Vec2(glyph_run.caret, 0.0)
};
let pos = run_part.offset + pos;
push_result(pos, sf.ascent(), sf.descent(), glyph_run.level.number());
continue;
}
// else: index < to_usize(run_part.text_end)
let pos = 'b: loop {
if glyph_run.level.is_ltr() {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter().rev() {
if to_usize(glyph.index) <= index {
break 'b glyph.position;
}
}
} else {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter() {
if to_usize(glyph.index) <= index {
let mut pos = glyph.position;
pos.0 += sf.h_advance(glyph.id);
break 'b pos;
}
}
}
break 'a;
};
let pos = run_part.offset + pos;
push_result(pos, sf.ascent(), sf.descent(), glyph_run.level.number());
break;
}
MarkerPosIter { v, a, b }
}
/// Get the number of glyphs
///
/// This method is a simple memory-read.
#[inline]
pub fn num_glyphs(&self) -> usize {
to_usize(self.num_glyphs)
}
/// Yield a sequence of positioned glyphs
///
/// Glyphs are yielded in undefined order by a call to `f`. The number of
/// glyphs yielded will equal [`TextDisplay::num_glyphs`]. The closure `f`
/// receives parameters `face_id, dpem, glyph`.
///
/// This may be used as follows:
/// ```no_run
/// # use kas_text::{Glyph, Text, Environment, TextApi, TextApiExt};
/// # fn draw(_: Vec<(f32, Glyph)>) {}
/// let mut text = Text::new_single("Some example text");
/// text.prepare();
///
/// let mut glyphs = Vec::with_capacity(text.num_glyphs());
/// text.glyphs(|_, dpem, glyph| glyphs.push((dpem, glyph)));
/// draw(glyphs);
/// ```
///
/// This method has fairly low cost: `O(n)` in the number of glyphs with
/// low overhead.
///
/// One must call [`TextDisplay::prepare`] before this method.
pub fn glyphs<F: FnMut(FaceId, f32, Glyph)>(&self, mut f: F) {
assert!(self.action.is_ready(), "kas-text::TextDisplay: not ready");
// self.wrapped_runs is in logical order
for run_part in self.wrapped_runs.iter().cloned() {
let run = &self.runs[to_usize(run_part.glyph_run)];
let face_id = run.face_id;
let dpem = run.dpem;
for mut glyph in run.glyphs[run_part.glyph_range.to_std()].iter().cloned() {
glyph.position += run_part.offset;
f(face_id, dpem, glyph);
}
}
}
/// Like [`TextDisplay::glyphs`] but with added effects
///
/// If the list `effects` is empty or has first entry with `start > 0`, the
/// result of `Effect::default(default_aux)` is used. The user payload of
/// type `X` is simply passed through to `f` and `g` calls and may be useful
/// for colour information.
///
/// The callback `f` receives `face_id, dpem, glyph, i, aux` where
/// `dpu` and `height` are both measures of the font size (pixels per font
/// unit and pixels per height, respectively), and `i` is the index within
/// `effects` (or `usize::MAX` when a default-constructed effect token is
/// used).
///
/// The callback `g` receives positioning for each underline/strikethrough
/// segment: `x1, x2, y_top, h` where `h` is the thickness (height). Note
/// that it is possible to have `h < 1.0` and `y_top, y_top + h` to round to
/// the same number; the renderer is responsible for ensuring such lines
/// are actually visible. The last parameters are `i, aux` as for `f`.
///
/// Note: this is significantly more computationally expensive than
/// [`TextDisplay::glyphs`]. Optionally one may choose to cache the result,
/// though this is not really necessary.
pub fn glyphs_with_effects<X, F, G>(
&self,
effects: &[Effect<X>],
default_aux: X,
mut f: F,
mut g: G,
) where
X: Copy,
F: FnMut(FaceId, f32, Glyph, usize, X),
G: FnMut(f32, f32, f32, f32, usize, X),
{
assert!(self.action.is_ready(), "kas-text::TextDisplay: not ready");
let fonts = fonts();
let mut effect_cur = usize::MAX;
let mut effect_next = 0;
let mut next_start = effects
.get(effect_next)
.map(|e| e.start)
.unwrap_or(u32::MAX);
// self.wrapped_runs is in logical order
for run_part in self.wrapped_runs.iter().cloned() {
if run_part.glyph_range.len() == 0 {
continue;
}
let run = &self.runs[to_usize(run_part.glyph_run)];
let face_id = run.face_id;
let dpem = run.dpem;
let mut underline = None;
let mut strikethrough = None;
let ltr = run.level.is_ltr();
if !ltr {
let last_index = run.glyphs[run_part.glyph_range.start()].index;
while effects
.get(effect_next)
.map(|e| e.start <= last_index)
.unwrap_or(false)
{
effect_cur = effect_next;
effect_next += 1;
}
next_start = effects
.get(effect_next)
.map(|e| e.start)
.unwrap_or(u32::MAX);
}
let mut fmt = effects
.get(effect_cur)
.cloned()
.unwrap_or(Effect::default(default_aux));
if !fmt.flags.is_empty() {
let sf = fonts.get_face(run.face_id).scale_by_dpu(run.dpu);
let glyph = &run.glyphs[run_part.glyph_range.start()];
let position = glyph.position + run_part.offset;
if fmt.flags.contains(EffectFlags::UNDERLINE) {
if let Some(metrics) = sf.underline_metrics() {
let y_top = position.1 - metrics.position;
let h = metrics.thickness;
let x1 = position.0;
underline = Some((x1, y_top, h, fmt.aux));
}
}
if fmt.flags.contains(EffectFlags::STRIKETHROUGH) {
if let Some(metrics) = sf.strikethrough_metrics() {
let y_top = position.1 - metrics.position;
let h = metrics.thickness;
let x1 = position.0;
strikethrough = Some((x1, y_top, h, fmt.aux));
}
}
}
for mut glyph in run.glyphs[run_part.glyph_range.to_std()].iter().cloned() {
glyph.position += run_part.offset;
// If run is RTL, glyph index is decreasing
if (ltr && next_start <= glyph.index) || (!ltr && fmt.start > glyph.index) {
if ltr {
loop {
effect_cur = effect_next;
effect_next += 1;
if effects
.get(effect_next)
.map(|e| e.start > glyph.index)
.unwrap_or(true)
{
break;
}
}
next_start = effects
.get(effect_next)
.map(|e| e.start)
.unwrap_or(u32::MAX);
} else {
loop {
effect_cur = effect_cur.wrapping_sub(1);
if effects.get(effect_cur).map(|e| e.start).unwrap_or(0) <= glyph.index
{
break;
}
}
}
fmt = effects
.get(effect_cur)
.cloned()
.unwrap_or(Effect::default(default_aux));
if underline.is_some() != fmt.flags.contains(EffectFlags::UNDERLINE) {
let sf = fonts.get_face(run.face_id).scale_by_dpu(run.dpu);
if let Some((x1, y_top, h, aux)) = underline {
let x2 = glyph.position.0;
g(x1, x2, y_top, h, effect_cur, aux);
underline = None;
} else if let Some(metrics) = sf.underline_metrics() {
let y_top = glyph.position.1 - metrics.position;
let h = metrics.thickness;
let x1 = glyph.position.0;
underline = Some((x1, y_top, h, fmt.aux));
}
}
if strikethrough.is_some() != fmt.flags.contains(EffectFlags::STRIKETHROUGH) {
let sf = fonts.get_face(run.face_id).scale_by_dpu(run.dpu);
if let Some((x1, y_top, h, aux)) = strikethrough {
let x2 = glyph.position.0;
g(x1, x2, y_top, h, effect_cur, aux);
strikethrough = None;
} else if let Some(metrics) = sf.strikethrough_metrics() {
let y_top = glyph.position.1 - metrics.position;
let h = metrics.thickness;
let x1 = glyph.position.0;
strikethrough = Some((x1, y_top, h, fmt.aux));
}
}
}
f(face_id, dpem, glyph, effect_cur, fmt.aux);
}
// In case of RTL, we need to correct the value for the next run
effect_cur = effect_next.wrapping_sub(1);
if let Some((x1, y_top, h, aux)) = underline {
let x2 = if run_part.glyph_range.end() < run.glyphs.len() {
run.glyphs[run_part.glyph_range.end()].position.0
} else {
run.caret
} + run_part.offset.0;
g(x1, x2, y_top, h, effect_cur, aux);
}
if let Some((x1, y_top, h, aux)) = strikethrough {
let x2 = if run_part.glyph_range.end() < run.glyphs.len() {
run.glyphs[run_part.glyph_range.end()].position.0
} else {
run.caret
} + run_part.offset.0;
g(x1, x2, y_top, h, effect_cur, aux);
}
}
}
/// Yield a sequence of rectangles to highlight a given range, by lines
///
/// Rectangles span to end and beginning of lines when wrapping lines.
/// (Note: gaps are possible between runs in the first and last lines. This
/// is a defect which should be fixed but low priority and trickier than it
/// might seem due to bi-directional text allowing re-ordering of runs.)
///
/// This locates the ends of a range as with [`TextDisplay::text_glyph_pos`], but
/// yields a separate rect for each "run" within this range (where "run" is
/// a line or part of a line). Rects are represented by the top-left
/// vertex and the bottom-right vertex.
///
/// Note: if the text's bounding rect does not start at the origin, then
/// the coordinates of the top-left corner should be added to the result(s).
/// The result is also not guaranteed to be within the expected window
/// between 0 and `self.env().bounds`. The user should clamp the result.
pub fn highlight_lines(&self, range: std::ops::Range<usize>) -> Vec<(Vec2, Vec2)> {
assert!(self.action.is_ready(), "kas-text::TextDisplay: not ready");
if range.len() == 0 {
return vec![];
}
let mut lines = self.lines.iter();
let mut rects = Vec::with_capacity(self.lines.len());
let rbound = self.width;
// Find the first line
let mut cur_line = 'l1: loop {
while let Some(line) = lines.next() {
if line.text_range.includes(range.start) {
break 'l1 line;
}
}
return vec![];
};
if range.start > cur_line.text_range.start() || range.end <= cur_line.text_range.end() {
self.highlight_run_range(range.clone(), cur_line.run_range.to_std(), &mut rects);
if !rects.is_empty() && range.end > cur_line.text_range.end() {
// find the rect nearest the line's end and extend
let mut nearest = 0;
let first_run = cur_line.run_range.start();
let glyph_run = to_usize(self.wrapped_runs[first_run].glyph_run);
if self.runs[glyph_run].level.is_ltr() {
let mut dist = rbound - (rects[0].1).0;
for i in 1..rects.len() {
let d = rbound - (rects[i].1).0;
if d < dist {
nearest = i;
dist = d;
}
}
(rects[nearest].1).0 = rbound;
} else {
let mut dist = (rects[0].0).0;
for i in 1..rects.len() {
let d = (rects[i].0).0;
if d < dist {
nearest = i;
dist = d;
}
}
(rects[nearest].0).0 = 0.0;
}
}
} else {
let a = Vec2(0.0, cur_line.top);
let b = Vec2(rbound, cur_line.bottom);
rects.push((a, b));
}
if range.end > cur_line.text_range.end() {
while let Some(line) = lines.next() {
if range.end <= line.text_range.end() {
cur_line = line;
break;
}
let a = Vec2(0.0, line.top);
let b = Vec2(rbound, line.bottom);
rects.push((a, b));
}
if cur_line.text_range.start() < range.end {
self.highlight_run_range(range, cur_line.run_range.to_std(), &mut rects);
}
}
rects
}
/// Yield a sequence of rectangles to highlight a given range, by runs
///
/// Rectangles tightly fit each "run" (piece) of text highlighted. (As an
/// artifact, the highlighting may leave gaps between runs. This may or may
/// not change in the future.)
///
/// This locates the ends of a range as with [`TextDisplay::text_glyph_pos`], but
/// yields a separate rect for each "run" within this range (where "run" is
/// is a line or part of a line). Rects are represented by the top-left
/// vertex and the bottom-right vertex.
///
/// Note: if the text's bounding rect does not start at the origin, then
/// the coordinates of the top-left corner should be added to the result(s).
/// The result is also not guaranteed to be within the expected window
/// between 0 and `self.env().bounds`. The user should clamp the result.
#[inline]
pub fn highlight_runs(&self, range: std::ops::Range<usize>) -> Vec<(Vec2, Vec2)> {
assert!(self.action.is_ready(), "kas-text::TextDisplay: not ready");
if range.len() == 0 {
return vec![];
}
let mut rects = Vec::with_capacity(self.wrapped_runs.len());
self.highlight_run_range(range, 0..usize::MAX, &mut rects);
rects
}
/// Produce highlighting rectangles within a range of runs
///
/// Warning: runs are in logical order which does not correspond to display
/// order. As a result, the order of results (on a line) is not known.
fn highlight_run_range(
&self,
range: std::ops::Range<usize>,
run_range: std::ops::Range<usize>,
rects: &mut Vec<(Vec2, Vec2)>,
) {
let fonts = fonts();
let mut push_rect = |mut a: Vec2, mut b: Vec2, sf: ScaledFaceRef| {
a.1 -= sf.ascent();
b.1 -= sf.descent();
rects.push((a, b));
};
let mut a;
let mut i = run_range.start;
'b: loop {
if i >= run_range.end {
return;
}
let run_part = &self.wrapped_runs[i];
if range.start >= to_usize(run_part.text_end) {
i += 1;
continue;
}
let glyph_run = &self.runs[to_usize(run_part.glyph_run)];
let sf = fonts
.get_face(glyph_run.face_id)
.scale_by_dpu(glyph_run.dpu);
// else: range.start < to_usize(run_part.text_end)
if glyph_run.level.is_ltr() {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter().rev() {
if to_usize(glyph.index) <= range.start {
a = glyph.position;
break 'b;
}
}
a = Vec2::ZERO;
} else {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter() {
if to_usize(glyph.index) <= range.start {
a = glyph.position;
a.0 += sf.h_advance(glyph.id);
break 'b;
}
}
a = Vec2(glyph_run.caret, 0.0);
}
break 'b;
}
let mut first = true;
'a: while i < run_range.end {
let run_part = &self.wrapped_runs[i];
let offset = run_part.offset;
let glyph_run = &self.runs[to_usize(run_part.glyph_run)];
let sf = fonts
.get_face(glyph_run.face_id)
.scale_by_dpu(glyph_run.dpu);
if !first {
a = if glyph_run.level.is_ltr() {
if run_part.glyph_range.start() < glyph_run.glyphs.len() {
glyph_run.glyphs[run_part.glyph_range.start()].position
} else {
Vec2::ZERO
}
} else {
if run_part.glyph_range.end() < glyph_run.glyphs.len() {
glyph_run.glyphs[run_part.glyph_range.end()].position
} else {
Vec2(glyph_run.caret, 0.0)
}
};
}
first = false;
if range.end >= to_usize(run_part.text_end) {
let b;
if glyph_run.level.is_ltr() {
if run_part.glyph_range.end() < glyph_run.glyphs.len() {
b = glyph_run.glyphs[run_part.glyph_range.end()].position;
} else {
b = Vec2(glyph_run.caret, 0.0);
}
} else {
let p = if run_part.glyph_range.start() < glyph_run.glyphs.len() {
glyph_run.glyphs[run_part.glyph_range.start()].position
} else {
// NOTE: for RTL we only hit this case if glyphs.len() == 0
Vec2(glyph_run.caret, 0.0)
};
b = Vec2(a.0, p.1);
a.0 = p.0;
};
push_rect(a + offset, b + offset, sf);
i += 1;
continue;
}
// else: range.end < to_usize(run_part.text_end)
let b;
'c: loop {
if glyph_run.level.is_ltr() {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter().rev() {
if to_usize(glyph.index) <= range.end {
b = glyph.position;
break 'c;
}
}
} else {
for glyph in glyph_run.glyphs[run_part.glyph_range.to_std()].iter() {
if to_usize(glyph.index) <= range.end {
let mut p = glyph.position;
p.0 += sf.h_advance(glyph.id);
b = Vec2(a.0, p.1);
a.0 = p.0;
break 'c;
}
}
}
break 'a;
}
push_rect(a + offset, b + offset, sf);
break;
}
}
}