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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License in the LICENSE-APACHE file or at:
// https://www.apache.org/licenses/LICENSE-2.0
//! Event manager — public API
use std::time::{Duration, Instant};
use std::u16;
use super::*;
use crate::cast::Conv;
use crate::draw::DrawShared;
use crate::geom::{Coord, Offset, Vec2};
use crate::theme::{SizeMgr, ThemeControl};
#[allow(unused)] use crate::{Layout, Widget}; // for doc-links
use crate::{TkAction, WidgetId, WindowId};
impl<'a> std::ops::BitOrAssign<TkAction> for EventMgr<'a> {
#[inline]
fn bitor_assign(&mut self, action: TkAction) {
self.send_action(action);
}
}
impl std::ops::BitOrAssign<TkAction> for EventState {
#[inline]
fn bitor_assign(&mut self, action: TkAction) {
self.send_action(action);
}
}
/// Public API
impl EventState {
/// True when the window has focus
#[inline]
pub fn window_has_focus(&self) -> bool {
self.window_has_focus
}
/// True when accelerator key labels should be shown
///
/// (True when Alt is held and no widget has character focus.)
///
/// This is a fast check.
#[inline]
pub fn show_accel_labels(&self) -> bool {
self.modifiers.alt()
}
/// Get whether this widget has `(char_focus, sel_focus)`
///
/// - `char_focus`: implies this widget receives keyboard input
/// - `sel_focus`: implies this widget is allowed to select things
///
/// Note that `char_focus` implies `sel_focus`.
#[inline]
pub fn has_char_focus(&self, w_id: &WidgetId) -> (bool, bool) {
let sel_focus = *w_id == self.sel_focus;
(sel_focus && self.char_focus, sel_focus)
}
/// Get whether this widget has keyboard navigation focus
#[inline]
pub fn has_nav_focus(&self, w_id: &WidgetId) -> bool {
*w_id == self.nav_focus
}
/// Get whether the widget is under the mouse cursor
#[inline]
pub fn is_hovered(&self, w_id: &WidgetId) -> bool {
self.mouse_grab.is_none() && *w_id == self.hover
}
/// Check whether the given widget is visually depressed
pub fn is_depressed(&self, w_id: &WidgetId) -> bool {
for (_, id) in &self.key_depress {
if *id == w_id {
return true;
}
}
if self
.mouse_grab
.as_ref()
.map(|grab| *w_id == grab.depress)
.unwrap_or(false)
{
return true;
}
for grab in self.touch_grab.iter() {
if *w_id == grab.depress {
return true;
}
}
for popup in &self.popups {
if *w_id == popup.1.parent {
return true;
}
}
false
}
/// Check whether a widget is disabled
///
/// A widget is disabled if any ancestor is.
#[inline]
pub fn is_disabled(&self, w_id: &WidgetId) -> bool {
// TODO(opt): we should be able to use binary search here
for id in &self.disabled {
if id.is_ancestor_of(w_id) {
return true;
}
}
false
}
/// Get the current modifier state
#[inline]
pub fn modifiers(&self) -> ModifiersState {
self.modifiers
}
/// Access event-handling configuration
#[inline]
pub fn config(&self) -> &WindowConfig {
&self.config
}
/// Is mouse panning enabled?
#[inline]
pub fn config_enable_pan(&self, source: PressSource) -> bool {
source.is_touch()
|| source.is_primary() && self.config.mouse_pan().is_enabled_with(self.modifiers())
}
/// Is mouse text panning enabled?
#[inline]
pub fn config_enable_mouse_text_pan(&self) -> bool {
self.config
.mouse_text_pan()
.is_enabled_with(self.modifiers())
}
/// Test pan threshold against config, adjusted for scale factor
///
/// Returns true when `dist` is large enough to switch to pan mode.
#[inline]
pub fn config_test_pan_thresh(&self, dist: Offset) -> bool {
Vec2::conv(dist).abs().max_comp() >= self.config.pan_dist_thresh()
}
/// Set/unset a widget as disabled
///
/// Disabled status applies to all descendants and blocks reception of
/// events ([`Response::Unused`] is returned automatically when the
/// recipient or any ancestor is disabled).
pub fn set_disabled(&mut self, w_id: WidgetId, state: bool) {
for (i, id) in self.disabled.iter().enumerate() {
if w_id == id {
if !state {
self.redraw(w_id);
self.disabled.remove(i);
}
return;
}
}
if state {
self.send_action(TkAction::REDRAW);
self.disabled.push(w_id);
}
}
/// Schedule an update
///
/// Widget updates may be used for animation and timed responses. See also
/// [`Draw::animate`](crate::draw::Draw::animate) for animation.
///
/// Widget `w_id` will receive [`Event::TimerUpdate`] with this `payload` at
/// approximately `time = now + delay` (or possibly a little later due to
/// frame-rate limiters and processing time).
///
/// Requesting an update with `delay == 0` is valid, except from an
/// [`Event::TimerUpdate`] handler (where it may cause an infinite loop).
///
/// If multiple updates with the same `id` and `payload` are requested,
/// these are merged (using the earliest time if `first` is true).
pub fn request_update(&mut self, id: WidgetId, payload: u64, delay: Duration, first: bool) {
let time = Instant::now() + delay;
if let Some(row) = self
.time_updates
.iter_mut()
.find(|row| row.1 == id && row.2 == payload)
{
if (first && row.0 <= time) || (!first && row.0 >= time) {
return;
}
row.0 = time;
log::trace!(
target: "kas_core::event::manager",
"request_update: update {id} at now+{}ms",
delay.as_millis()
);
} else {
self.time_updates.push((time, id, payload));
}
self.time_updates.sort_by(|a, b| b.0.cmp(&a.0)); // reverse sort
}
/// Notify that a widget must be redrawn
///
/// Note: currently, only full-window redraws are supported, thus this is
/// equivalent to: `mgr.send_action(TkAction::REDRAW);`
#[inline]
pub fn redraw(&mut self, _id: WidgetId) {
// Theoretically, notifying by WidgetId allows selective redrawing
// (damage events). This is not yet implemented.
self.send_action(TkAction::REDRAW);
}
/// Notify that a [`TkAction`] action should happen
///
/// This causes the given action to happen after event handling.
///
/// Calling `mgr.send_action(action)` is equivalent to `*mgr |= action`.
///
/// Whenever a widget is added, removed or replaced, a reconfigure action is
/// required. Should a widget's size requirements change, these will only
/// affect the UI after a reconfigure action.
#[inline]
pub fn send_action(&mut self, action: TkAction) {
self.action |= action;
}
/// Attempts to set a fallback to receive [`Event::Command`]
///
/// In case a navigation key is pressed (see [`Command`]) but no widget has
/// navigation focus, then, if a fallback has been set, that widget will
/// receive the key via [`Event::Command`].
///
/// Only one widget can be a fallback, and the *first* to set itself wins.
/// This is primarily used to allow scroll-region widgets to
/// respond to navigation keys when no widget has focus.
pub fn register_nav_fallback(&mut self, id: WidgetId) {
if self.nav_fallback.is_none() {
log::debug!(target: "kas_core::event::manager","register_nav_fallback: id={id}");
self.nav_fallback = Some(id);
}
}
fn accel_layer_for_id(&mut self, id: &WidgetId) -> Option<&mut AccelLayer> {
let root = &WidgetId::ROOT;
for (k, v) in self.accel_layers.range_mut(root..=id).rev() {
if k.is_ancestor_of(id) {
return Some(v);
};
}
debug_assert!(false, "expected ROOT accel layer");
None
}
/// Add a new accelerator key layer
///
/// This method constructs a new "layer" for accelerator keys: any keys
/// added via [`EventState::add_accel_keys`] to a widget which is a descentant
/// of (or equal to) `id` will only be active when that layer is active.
///
/// This method should only be called by parents of a pop-up: layers over
/// the base layer are *only* activated by an open pop-up.
///
/// If `alt_bypass` is true, then this layer's accelerator keys will be
/// active even without Alt pressed (but only highlighted with Alt pressed).
pub fn new_accel_layer(&mut self, id: WidgetId, alt_bypass: bool) {
self.accel_layers.insert(id, (alt_bypass, HashMap::new()));
}
/// Enable `alt_bypass` for layer
///
/// This may be called by a child widget during configure to enable or
/// disable alt-bypass for the accel-key layer containing its accel keys.
/// This allows accelerator keys to be used as shortcuts without the Alt
/// key held. See also [`EventState::new_accel_layer`].
pub fn enable_alt_bypass(&mut self, id: &WidgetId, alt_bypass: bool) {
if let Some(layer) = self.accel_layer_for_id(id) {
layer.0 = alt_bypass;
}
}
/// Adds an accelerator key for a widget
///
/// An *accelerator key* is a shortcut key able to directly open menus,
/// activate buttons, etc. A user triggers the key by pressing `Alt+Key`,
/// or (if `alt_bypass` is enabled) by simply pressing the key.
/// The widget with this `id` then receives [`Command::Activate`].
///
/// Note that accelerator keys may be automatically derived from labels:
/// see [`crate::text::AccelString`].
///
/// Accelerator keys are added to the layer with the longest path which is
/// an ancestor of `id`. This usually means that if the widget is part of a
/// pop-up, the key is only active when that pop-up is open.
/// See [`EventState::new_accel_layer`].
///
/// This should only be called from [`Widget::configure`].
#[inline]
pub fn add_accel_keys(&mut self, id: &WidgetId, keys: &[VirtualKeyCode]) {
if let Some(layer) = self.accel_layer_for_id(id) {
for key in keys {
layer.1.entry(*key).or_insert_with(|| id.clone());
}
}
}
/// Request character-input focus
///
/// Returns true on success or when the widget already had char focus.
///
/// Character data is sent to the widget with char focus via
/// [`Event::ReceivedCharacter`] and [`Event::Command`].
///
/// Char focus implies sel focus (see [`Self::request_sel_focus`]) and
/// navigation focus.
///
/// When char focus is lost, [`Event::LostCharFocus`] is sent.
#[inline]
pub fn request_char_focus(&mut self, id: WidgetId) -> bool {
self.set_sel_focus(id, true);
true
}
/// Request selection focus
///
/// Returns true on success or when the widget already had sel focus.
///
/// To prevent multiple simultaneous selections (e.g. of text) in the UI,
/// only widgets with "selection focus" are allowed to select things.
/// Selection focus is implied by character focus. [`Event::LostSelFocus`]
/// is sent when selection focus is lost; in this case any existing
/// selection should be cleared.
///
/// Selection focus implies navigation focus.
///
/// When char focus is lost, [`Event::LostSelFocus`] is sent.
#[inline]
pub fn request_sel_focus(&mut self, id: WidgetId) -> bool {
self.set_sel_focus(id, false);
true
}
/// Set a grab's depress target
///
/// When a grab on mouse or touch input is in effect
/// ([`EventMgr::grab_press`]), the widget owning the grab may set itself
/// or any other widget as *depressed* ("pushed down"). Each grab depresses
/// at most one widget, thus setting a new depress target clears any
/// existing target. Initially a grab depresses its owner.
///
/// This effect is purely visual. A widget is depressed when one or more
/// grabs targets the widget to depress, or when a keyboard binding is used
/// to activate a widget (for the duration of the key-press).
///
/// Queues a redraw and returns `true` if the depress target changes,
/// otherwise returns `false`.
pub fn set_grab_depress(&mut self, source: PressSource, target: Option<WidgetId>) -> bool {
let mut redraw = false;
match source {
PressSource::Mouse(_, _) => {
if let Some(grab) = self.mouse_grab.as_mut() {
redraw = grab.depress != target;
grab.depress = target.clone();
}
}
PressSource::Touch(id) => {
if let Some(grab) = self.get_touch(id) {
redraw = grab.depress != target;
grab.depress = target.clone();
}
}
}
if redraw {
log::trace!(target: "kas_core::event::manager", "set_grab_depress: target={target:?}");
self.send_action(TkAction::REDRAW);
}
redraw
}
/// Returns true if `id` or any descendant has a mouse or touch grab
pub fn any_pin_on(&self, id: &WidgetId) -> bool {
if self
.mouse_grab
.as_ref()
.map(|grab| grab.start_id == id)
.unwrap_or(false)
{
return true;
}
if self.touch_grab.iter().any(|grab| grab.start_id == id) {
return true;
}
false
}
/// Get the current keyboard navigation focus, if any
///
/// This is the widget selected by navigating the UI with the Tab key.
#[inline]
pub fn nav_focus(&self) -> Option<&WidgetId> {
self.nav_focus.as_ref()
}
/// Clear keyboard navigation focus
pub fn clear_nav_focus(&mut self) {
if let Some(id) = self.nav_focus.take() {
self.send_action(TkAction::REDRAW);
self.pending.push_back(Pending::LostNavFocus(id));
}
self.clear_char_focus();
log::trace!(target: "kas_core::event::manager", "clear_nav_focus");
}
/// Set the keyboard navigation focus directly
///
/// Normally, [`Widget::navigable`] will be true for the specified
/// widget, but this is not required, e.g. a `ScrollLabel` can receive focus
/// on text selection with the mouse. (Currently such widgets will receive
/// events like any other with nav focus, but this may change.)
///
/// The target widget, if not already having navigation focus, will receive
/// [`Event::NavFocus`] with `key_focus` as the payload. This boolean should
/// be true if focussing in response to keyboard input, false if reacting to
/// mouse or touch input.
pub fn set_nav_focus(&mut self, id: WidgetId, key_focus: bool) {
if id == self.nav_focus || !self.config.nav_focus {
return;
}
self.send_action(TkAction::REDRAW);
if let Some(old_id) = self.nav_focus.take() {
self.pending.push_back(Pending::LostNavFocus(old_id));
}
self.clear_char_focus();
self.nav_focus = Some(id.clone());
log::trace!(target: "kas_core::event::manager", "set_nav_focus: {id}");
self.pending.push_back(Pending::SetNavFocus(id, key_focus));
}
/// Set the cursor icon
///
/// This is normally called when handling [`Event::MouseHover`]. In other
/// cases, calling this method may be ineffective. The cursor is
/// automatically "unset" when the widget is no longer hovered.
///
/// If a mouse grab ([`EventMgr::grab_press`]) is active, its icon takes precedence.
pub fn set_cursor_icon(&mut self, icon: CursorIcon) {
// Note: this is acted on by EventState::update
self.hover_icon = icon;
}
}
/// Public API
impl<'a> EventMgr<'a> {
/// Send an event to a widget
///
/// Sends `event` to widget `id`, where `widget` is either the target `id`
/// or any ancestor.
/// Ancestors of `id` up to and including `widget` have the usual
/// event-handling interactions: the ability to steal events and handle
/// unused events, to handle messages and to react to scroll actions.
///
/// Messages may be left on the stack after this returns and scroll state
/// may be adjusted.
///
/// When calling this method, be aware that:
///
/// - Some widgets use an inner component to handle events, thus calling
/// with the outer widget's `id` may not have the desired effect.
/// [`Layout::find_id`] and [`Self::next_nav_focus`] are able to find
/// the appropriate event-handling target.
/// (TODO: do we need another method to find this target?)
/// - Some events such as [`Event::PressMove`] contain embedded widget
/// identifiers which may affect handling of the event.
pub fn send(&mut self, widget: &mut dyn Widget, mut id: WidgetId, event: Event) -> Response {
log::trace!(target: "kas_core::event::manager", "send: id={id}: {event:?}");
// TODO(opt): we should be able to use binary search here
let mut disabled = false;
if !event.pass_when_disabled() {
for d in &self.disabled {
if d.is_ancestor_of(&id) {
id = d.clone();
disabled = true;
}
}
if disabled {
log::trace!(target: "kas_core::event::manager", "target is disabled; sending to ancestor {id}");
}
}
self.scroll = Scroll::None;
self.send_recurse(widget, id, disabled, event)
}
/// Push a message to the stack
pub fn push_msg<M: Debug + 'static>(&mut self, msg: M) {
self.push_boxed_msg(Box::new(msg));
}
/// Push a pre-boxed message to the stack
pub fn push_boxed_msg<M: Debug + 'static>(&mut self, msg: Box<M>) {
self.messages.push(Message::new(msg));
}
/// True if the message stack is non-empty
pub fn has_msg(&self) -> bool {
!self.messages.is_empty()
}
/// Try popping the last message from the stack with the given type
pub fn try_pop_msg<M: Debug + 'static>(&mut self) -> Option<M> {
self.try_pop_boxed_msg().map(|m| *m)
}
/// Try popping the last message from the stack with the given type
pub fn try_pop_boxed_msg<M: Debug + 'static>(&mut self) -> Option<Box<M>> {
if self.messages.last().map(|m| m.is::<M>()).unwrap_or(false) {
self.messages.pop().unwrap().downcast::<M>().ok()
} else {
None
}
}
/// Try observing the last message on the stack without popping
pub fn try_observe_msg<M: Debug + 'static>(&self) -> Option<&M> {
self.messages.last().and_then(|m| m.downcast_ref::<M>())
}
/// Set a scroll action
///
/// When setting [`Scroll::Rect`], use the widgets own coordinate space.
///
/// Note that calling this method has no effect on the widget itself, but
/// affects parents via their [`Widget::handle_scroll`] method.
#[inline]
pub fn set_scroll(&mut self, scroll: Scroll) {
self.scroll = scroll;
}
/// Add an overlay (pop-up)
///
/// A pop-up is a box used for things like tool-tips and menus which is
/// drawn on top of other content and has focus for input.
///
/// Depending on the host environment, the pop-up may be a special type of
/// window without borders and with precise placement, or may be a layer
/// drawn in an existing window.
///
/// The parent of a popup automatically receives mouse-motion events
/// ([`Event::PressMove`]) which may be used to navigate menus.
/// The parent automatically receives the "depressed" visual state.
///
/// It is recommended to call [`EventState::set_nav_focus`] or
/// [`EventMgr::next_nav_focus`] after this method.
///
/// A pop-up may be closed by calling [`EventMgr::close_window`] with
/// the [`WindowId`] returned by this method.
///
/// Returns `None` if window creation is not currently available (but note
/// that `Some` result does not guarantee the operation succeeded).
pub fn add_popup(&mut self, popup: crate::Popup) -> Option<WindowId> {
log::trace!(target: "kas_core::event::manager", "add_popup: {popup:?}");
let new_id = &popup.id;
while let Some((_, popup, _)) = self.popups.last() {
if popup.parent.is_ancestor_of(new_id) {
break;
}
let (wid, popup, _old_nav_focus) = self.popups.pop().unwrap();
self.shell.close_window(wid);
self.popup_removed.push((popup.parent, wid));
// Don't restore old nav focus: assume new focus will be set by new popup
}
let opt_id = self.shell.add_popup(popup.clone());
if let Some(id) = opt_id {
let nav_focus = self.nav_focus.clone();
self.popups.push((id, popup, nav_focus));
}
self.clear_nav_focus();
opt_id
}
/// Add a window
///
/// Typically an application adds at least one window before the event-loop
/// starts (see `kas_wgpu::Toolkit::add`), however this method is not
/// available to a running UI. Instead, this method may be used.
///
/// Caveat: if an error occurs opening the new window it will not be
/// reported (except via log messages).
#[inline]
pub fn add_window(&mut self, widget: Box<dyn crate::Window>) -> WindowId {
self.shell.add_window(widget)
}
/// Close a window or pop-up
///
/// In the case of a pop-up, all pop-ups created after this will also be
/// removed (on the assumption they are a descendant of the first popup).
///
/// If `restore_focus` then navigation focus will return to whichever widget
/// had focus before the popup was open. (Usually this is true excepting
/// where focus has already been changed.)
pub fn close_window(&mut self, id: WindowId, restore_focus: bool) {
if let Some(index) =
self.popups
.iter()
.enumerate()
.find_map(|(i, p)| if p.0 == id { Some(i) } else { None })
{
let mut old_nav_focus = None;
while self.popups.len() > index {
let (wid, popup, onf) = self.popups.pop().unwrap();
self.popup_removed.push((popup.parent, wid));
self.shell.close_window(wid);
old_nav_focus = onf;
}
if !restore_focus {
old_nav_focus = None
}
if let Some(id) = old_nav_focus {
self.set_nav_focus(id, true);
}
// TODO: if popup.id is an ancestor of self.nav_focus then clear
// focus if not setting (currently we cannot test this)
}
self.shell.close_window(id);
}
/// Send [`Event::Update`] to all widgets
///
/// All widgets across all windows will receive [`Event::Update`] with
/// [`UpdateId::ZERO`] and the given `payload`.
#[inline]
pub fn update_all(&mut self, payload: u64) {
self.shell.update_all(UpdateId::ZERO, payload);
}
/// Send [`Event::Update`] to all widgets
///
/// All widgets across all windows will receive [`Event::Update`] with
/// the given `id` and `payload`.
pub fn update_with_id(&mut self, id: UpdateId, payload: u64) {
log::debug!(target: "kas_core::event::manager", "update_all: id={id:?}, payload={payload}");
self.shell.update_all(id, payload);
}
/// Attempt to get clipboard contents
///
/// In case of failure, paste actions will simply fail. The implementation
/// may wish to log an appropriate warning message.
#[inline]
pub fn get_clipboard(&mut self) -> Option<String> {
self.shell.get_clipboard()
}
/// Attempt to set clipboard contents
#[inline]
pub fn set_clipboard(&mut self, content: String) {
self.shell.set_clipboard(content)
}
/// Adjust the theme
#[inline]
pub fn adjust_theme<F: FnMut(&mut dyn ThemeControl) -> TkAction>(&mut self, mut f: F) {
self.shell.adjust_theme(&mut f);
}
/// Access a [`SizeMgr`]
///
/// Warning: sizes are calculated using the window's current scale factor.
/// This may change, even without user action, since some platforms
/// always initialize windows with scale factor 1.
/// See also notes on [`Widget::configure`].
pub fn size_mgr<F: FnMut(SizeMgr) -> T, T>(&mut self, mut f: F) -> T {
let mut result = None;
self.shell.size_and_draw_shared(&mut |size, _| {
result = Some(f(SizeMgr::new(size)));
});
result.expect("ShellWindow::size_and_draw_shared impl failed to call function argument")
}
/// Access a [`ConfigMgr`]
pub fn config_mgr<F: FnMut(&mut ConfigMgr) -> T, T>(&mut self, mut f: F) -> T {
let mut result = None;
self.shell.size_and_draw_shared(&mut |size, draw_shared| {
let mut mgr = ConfigMgr::new(size, draw_shared, self.state);
result = Some(f(&mut mgr));
});
result.expect("ShellWindow::size_and_draw_shared impl failed to call function argument")
}
/// Access a [`DrawShared`]
pub fn draw_shared<F: FnMut(&mut dyn DrawShared) -> T, T>(&mut self, mut f: F) -> T {
let mut result = None;
self.shell.size_and_draw_shared(&mut |_, draw_shared| {
result = Some(f(draw_shared));
});
result.expect("ShellWindow::size_and_draw_shared impl failed to call function argument")
}
/// Grab "press" events for `source` (a mouse or finger)
///
/// When a "press" source is "grabbed", events for this source will be sent
/// to the grabbing widget. Notes:
///
/// - For mouse sources, a click-press event from another button will
/// cancel this grab; [`Event::PressEnd`] will be sent (with mode
/// [`GrabMode::Grab`]), then [`Event::PressStart`] will be sent to the
/// widget under the mouse like normal.
/// - For touch-screen sources, events are delivered until the finger is
/// removed or the touch is cancelled (e.g. by dragging off-screen).
/// - [`Self::grab_press_unique`] is a variant of this method which
/// cancels grabs of other sources by the same widget.
///
/// Each grab can optionally visually depress one widget, and initially
/// depresses the widget owning the grab (the `id` passed here). Call
/// [`EventState::set_grab_depress`] to update the grab's depress target.
/// This is cleared automatically when the grab ends.
///
/// The events sent depends on the `mode`:
///
/// - [`GrabMode::Grab`]: simple / low-level interpretation of input
/// which delivers [`Event::PressMove`] and [`Event::PressEnd`] events.
/// - All other [`GrabMode`] values: generates [`Event::Pan`] events.
/// Requesting additional grabs on the same widget from the same source
/// (i.e. multiple touches) allows generation of rotation and scale
/// factors (depending on the [`GrabMode`]).
/// Any previously existing `Pan` grabs by this widgets are replaced.
///
/// Since these events are *requested*, the widget should consume them even
/// if not required, although in practice this
/// only affects parents intercepting [`Response::Unused`] events.
pub fn grab_press(
&mut self,
id: WidgetId,
source: PressSource,
coord: Coord,
mode: GrabMode,
cursor: Option<CursorIcon>,
) {
let start_id = id.clone();
log::trace!(target: "kas_core::event::manager", "grab_press: start_id={start_id}, source={source:?}");
let mut pan_grab = (u16::MAX, 0);
match source {
PressSource::Mouse(button, repetitions) => {
if self.remove_mouse_grab().is_some() {
#[cfg(debug_assertions)]
log::error!(target: "kas_core::event::manager", "grab_press: existing mouse grab!");
}
if mode != GrabMode::Grab {
pan_grab = self.set_pan_on(id.clone(), mode, false, coord);
}
self.mouse_grab = Some(MouseGrab {
button,
repetitions,
start_id: start_id.clone(),
cur_id: Some(start_id),
depress: Some(id),
mode,
pan_grab,
coord,
delta: Offset::ZERO,
});
if let Some(icon) = cursor {
self.shell.set_cursor_icon(icon);
}
}
PressSource::Touch(touch_id) => {
if self.remove_touch(touch_id).is_some() {
#[cfg(debug_assertions)]
log::error!(target: "kas_core::event::manager", "grab_press: existing touch grab!");
}
if mode != GrabMode::Grab {
pan_grab = self.set_pan_on(id.clone(), mode, true, coord);
}
self.touch_grab.push(TouchGrab {
id: touch_id,
start_id,
depress: Some(id.clone()),
cur_id: Some(id),
last_move: coord,
coord,
mode,
pan_grab,
});
}
}
self.send_action(TkAction::REDRAW);
}
/// A variant of [`Self::grab_press`], where a unique grab is desired
///
/// This removes any existing press-grabs by widget `id`, then calls
/// [`Self::grab_press`] with `mode = GrabMode::Grab` to create a new grab.
/// Previous grabs are discarded without delivering [`Event::PressEnd`].
pub fn grab_press_unique(
&mut self,
id: WidgetId,
source: PressSource,
coord: Coord,
cursor: Option<CursorIcon>,
) {
if id == self.mouse_grab.as_ref().map(|grab| &grab.start_id) {
self.remove_mouse_grab();
}
self.touch_grab.retain(|grab| id != grab.start_id);
self.grab_press(id, source, coord, GrabMode::Grab, cursor);
}
/// Update the mouse cursor used during a grab
///
/// This only succeeds if widget `id` has an active mouse-grab (see
/// [`EventMgr::grab_press`]). The cursor will be reset when the mouse-grab
/// ends.
pub fn update_grab_cursor(&mut self, id: WidgetId, icon: CursorIcon) {
if let Some(ref grab) = self.mouse_grab {
if grab.start_id == id {
self.shell.set_cursor_icon(icon);
}
}
}
/// Advance the keyboard navigation focus
///
/// This is a shim around [`ConfigMgr::next_nav_focus`].
#[inline]
pub fn next_nav_focus(
&mut self,
widget: &mut dyn Widget,
reverse: bool,
key_focus: bool,
) -> bool {
self.config_mgr(|mgr| mgr.next_nav_focus(widget, reverse, key_focus))
}
/// Advance the keyboard navigation focus
///
/// This is similar to [`Self::next_nav_focus`], but looks for the next
/// widget from `id` which is [`Widget::navigable`].
#[inline]
pub fn next_nav_focus_from(
&mut self,
widget: &mut dyn Widget,
id: WidgetId,
key_focus: bool,
) -> bool {
if id == self.nav_focus {
return true;
} else if !self.config.nav_focus {
return false;
}
self.send_action(TkAction::REDRAW);
if let Some(old_id) = self.nav_focus.take() {
self.pending.push_back(Pending::LostNavFocus(old_id));
}
self.clear_char_focus();
if widget
.find_widget(&id)
.map(|w| w.navigable())
.unwrap_or(false)
{
log::trace!(target: "kas_core::event::manager", "set_nav_focus: {id}");
self.nav_focus = Some(id.clone());
self.pending.push_back(Pending::SetNavFocus(id, key_focus));
true
} else {
self.nav_focus = Some(id);
self.next_nav_focus(widget, false, key_focus)
}
}
}