justerm_core/lib.rs
1//! justerm-core — the pure terminal engine of the `justerm` family.
2//!
3//! Feed VT bytes in; read terminal state out. The engine does no I/O, no IPC,
4//! no rendering, and is theme-agnostic (it stores colour *references*, never
5//! hex). See `CLAUDE.md` for the boundary invariants and `docs/architecture.md`
6//! for the full contract.
7//!
8//! ```
9//! use justerm_core::{Color, Engine};
10//!
11//! let mut term = Engine::new(80, 24);
12//! term.feed(b"\x1b[31mhi\x1b[0m");
13//! assert_eq!(term.grid().cell(0, 0).c(), 'h');
14//! assert_eq!(term.grid().cell(0, 0).fg(), Color::Indexed(1));
15//! ```
16
17mod cell;
18mod color;
19mod cursor;
20mod damage;
21mod event;
22mod grid;
23mod input;
24mod search;
25mod selection;
26mod serialize;
27mod term;
28
29pub use cell::{Cell, CellFlags};
30pub use color::Color;
31pub use cursor::{Cursor, CursorShape, Pen};
32pub use damage::{LineDamage, ScrollOp, TermDamage};
33pub use event::TermEvent;
34pub use grid::{Grid, Row};
35pub use input::{
36 Key, KeyAction, KeyEvent, KeypadKey, Modifiers, MouseAction, MouseButton, MouseEvent,
37};
38pub use search::Match;
39pub use selection::{SelectionSpan, SelectionType, Side};
40pub use serialize::{
41 CELL_RECORD_LEN, DecodeError, Frame, FrameKind, Span, WIRE_VERSION, decode, encode,
42 encode_cell_record, encode_color,
43};
44
45pub use term::Term;
46
47use vte::Parser;
48
49/// The terminal engine: pairs the `vte` parser with our state model.
50///
51/// `Parser` and `Term` are kept as separate fields because `Parser::advance`
52/// borrows both the parser and the performer mutably at once — a single struct
53/// owning both could not satisfy the borrow checker.
54pub struct Engine {
55 parser: Parser,
56 term: Term,
57}
58
59impl Engine {
60 /// A blank engine with a `cols` × `rows` screen and a default scrollback cap.
61 pub fn new(cols: usize, rows: usize) -> Self {
62 Engine {
63 parser: Parser::new(),
64 term: Term::new(cols, rows),
65 }
66 }
67
68 /// Like [`Engine::new`] but with an explicit scrollback line limit.
69 pub fn with_scrollback(cols: usize, rows: usize, scrollback_limit: usize) -> Self {
70 Engine {
71 parser: Parser::new(),
72 term: Term::with_scrollback(cols, rows, scrollback_limit),
73 }
74 }
75
76 /// Push a slice of VT bytes. The caller owns the PTY/SSH/socket I/O — the
77 /// engine only consumes the bytes it is handed.
78 pub fn feed(&mut self, bytes: &[u8]) {
79 self.parser.advance(&mut self.term, bytes);
80 }
81
82 /// Resize the screen to `cols` x `rows`. Rows that scroll off the top enter
83 /// scrollback; the whole screen is damaged. (Soft-wrap reflow lands in #7.)
84 pub fn resize(&mut self, cols: usize, rows: usize) {
85 self.term.resize(cols, rows);
86 }
87
88 /// The current screen grid.
89 pub fn grid(&self) -> &Grid {
90 self.term.grid()
91 }
92
93 /// The current cursor (position, pending-wrap, pen).
94 pub fn cursor(&self) -> &Cursor {
95 self.term.cursor()
96 }
97
98 /// Whether bracketed-paste mode (DEC ?2004) is enabled. A consumer's input
99 /// encoder reads this to decide whether to wrap pasted text in markers.
100 pub fn bracketed_paste(&self) -> bool {
101 self.term.bracketed_paste()
102 }
103
104 /// Encode a key event to the bytes an application expects, honouring the
105 /// engine's cursor-key mode (DECCKM). The inverse of [`Engine::feed`] — the
106 /// consumer hands a decoded key event and writes the bytes to its PTY.
107 /// Returns `None` for a key with no defined encoding.
108 pub fn encode_key(&self, ev: KeyEvent) -> Option<Vec<u8>> {
109 self.term.encode_key(ev)
110 }
111
112 /// Encode a mouse event using the engine's active tracking mode + encoding.
113 /// Returns `None` when mouse reporting is off, or when the event is filtered
114 /// out by the mode (e.g. a bare move while only ?1000 is set).
115 pub fn encode_mouse(&self, ev: MouseEvent) -> Option<Vec<u8>> {
116 self.term.encode_mouse(ev)
117 }
118
119 /// Encode pasted text — wrapped in bracketed-paste markers when ?2004 is on,
120 /// raw otherwise.
121 pub fn encode_paste(&self, text: &str) -> Vec<u8> {
122 self.term.encode_paste(text)
123 }
124
125 /// Encode a focus change (`CSI I` on focus-in, `CSI O` on focus-out), or
126 /// `None` when focus reporting (?1004) is off.
127 pub fn encode_focus(&self, focused: bool) -> Option<Vec<u8>> {
128 self.term.encode_focus(focused)
129 }
130
131 /// Take the consumer events accumulated since the last drain (title / bell /
132 /// cwd — see [`TermEvent`]), emptying the queue. The pull counterpart to a
133 /// callback: poll this alongside [`Engine::frame`].
134 pub fn drain_events(&mut self) -> Vec<TermEvent> {
135 self.term.drain_events()
136 }
137
138 /// Take the reply bytes the engine produced for app queries (DA / DSR /
139 /// DECRQM) since the last drain — the consumer writes them straight back to
140 /// the PTY. The inbound-query counterpart to [`Engine::drain_events`].
141 pub fn drain_replies(&mut self) -> Vec<u8> {
142 self.term.drain_replies()
143 }
144
145 /// The OSC 8 hyperlink index at **screen** `(row, col)` — the live grid, same
146 /// coordinates as [`Engine::grid`]'s `cell(row, col)` — or `None`. Combining
147 /// and links no longer ride on the [`Cell`](crate::Cell) (#45/#46); read the
148 /// index here, then resolve it with [`Engine::hyperlink`].
149 pub fn link_at(&self, row: usize, col: usize) -> Option<core::num::NonZeroU32> {
150 self.term.screen_link_at(row, col)
151 }
152
153 /// The OSC 8 hyperlink index at **viewport** `(row, col)` — the visible
154 /// window including scrollback at the current scroll, same coordinates as
155 /// [`Engine::viewport_line`] — or `None`.
156 pub fn viewport_link_at(&self, row: usize, col: usize) -> Option<core::num::NonZeroU32> {
157 self.term.viewport_link_at(row, col)
158 }
159
160 /// Resolve a hyperlink index (from [`Engine::link_at`] /
161 /// [`Engine::viewport_link_at`], or a decoded `Span`'s `links`) to its URI,
162 /// to make a cell clickable.
163 pub fn hyperlink(&self, link: core::num::NonZeroU32) -> Option<&str> {
164 self.term.hyperlink(link)
165 }
166
167 /// Number of lines currently held in scrollback history.
168 pub fn scrollback_len(&self) -> usize {
169 self.term.scrollback_len()
170 }
171
172 /// Whether the app has an open **synchronized-output** block (DEC `?2026`):
173 /// it has asked that the next frame of output be painted atomically. The
174 /// engine only *reports* this — **the consumer owns the paint-hold and the
175 /// spec-mandated timeout** (a buggy app that never closes the block must not
176 /// freeze the screen forever, and the engine has no clock). Poll this after
177 /// `feed`; while it is `true`, defer applying frames, and apply once it
178 /// clears (or your own timeout fires). (#73)
179 pub fn synchronized_output(&self) -> bool {
180 self.term.synchronized_output()
181 }
182
183 /// Whether the app enabled color-scheme-update notifications (DEC `?2031`).
184 /// The engine is theme-agnostic — it never knows the scheme. The consumer
185 /// answers a [`TermEvent::ColorSchemeQuery`] (from `?996`) and, when its
186 /// scheme changes *and* this is `true`, sends an unsolicited notification, in
187 /// both cases by calling [`Engine::report_color_scheme`] (#85).
188 pub fn color_scheme_updates(&self) -> bool {
189 self.term.color_scheme_updates()
190 }
191
192 /// Report the current light/dark color scheme to the app as `CSI ? 997 ; 1 n`
193 /// (dark) / `; 2 n` (light), drained via [`Engine::drain_replies`]. Call this
194 /// to answer a [`TermEvent::ColorSchemeQuery`], or — guarded by
195 /// [`Engine::color_scheme_updates`] — when the scheme changes. The engine only
196 /// formats the bit you pass; it stores no scheme (#85).
197 pub fn report_color_scheme(&mut self, dark: bool) {
198 self.term.report_color_scheme(dark);
199 }
200
201 /// Whether the app enabled **win32-input-mode** (DEC `?9001`): it asked for
202 /// keys as raw Windows key-records. The engine only tracks the flag — encoding
203 /// the records (`CSI Vk;Sc;Uc;Kd;Cs;Rc _`) is a non-goal (raw passthrough, no
204 /// semantic conversion), so [`Engine::encode_key`] is unchanged. A ConPTY
205 /// consumer reads this to decide whether to emit the records itself (#86).
206 pub fn win32_input_mode(&self) -> bool {
207 self.term.win32_input_mode()
208 }
209
210 /// What changed since the last [`Engine::reset_damage`] — line ranges each
211 /// with a changed column span (see ADR-0003).
212 pub fn damage(&self) -> TermDamage {
213 self.term.damage()
214 }
215
216 /// Build a serializable [`Frame`] of the current diff — the damaged spans
217 /// (or every row, when `Full`), the recorded scroll op, and a frame-local
218 /// grapheme side-table. Pass it to [`encode`] for the wire (see #6). Reading
219 /// a frame does not clear damage; call [`Engine::reset_damage`] on ack.
220 pub fn frame(&self) -> Frame {
221 self.term.frame()
222 }
223
224 /// Clear accumulated damage after a frame is applied (the consumer's ack).
225 pub fn reset_damage(&mut self) {
226 self.term.reset_damage();
227 }
228
229 /// Force the next [`Engine::frame`] to be a `Full` frame (every row), even if
230 /// little changed. The use case is **reattach / late subscribe**: a renderer
231 /// that connects after output has already been parsed needs the whole current
232 /// viewport once, then incremental diffs. Marks the screen fully damaged; the
233 /// next `frame()` reports `FrameKind::Full`.
234 pub fn mark_fully_damaged(&mut self) {
235 self.term.mark_fully_damaged();
236 }
237
238 /// The first-class scroll recorded since the last [`Engine::reset_damage`],
239 /// if any — lets the renderer shift rows instead of redrawing them.
240 pub fn scroll_delta(&self) -> Option<ScrollOp> {
241 self.term.scroll_delta()
242 }
243
244 /// The cells of visible row `i` (0..rows) at the current scroll position.
245 pub fn viewport_line(&self, i: usize) -> &[Cell] {
246 self.term.viewport_line(i)
247 }
248
249 /// Scroll the viewport up by `n` lines into scrollback history.
250 pub fn scroll_up(&mut self, n: usize) {
251 self.term.scroll_up(n);
252 }
253
254 /// Scroll the viewport down by `n` lines toward the live screen.
255 pub fn scroll_down(&mut self, n: usize) {
256 self.term.scroll_down(n);
257 }
258
259 /// Jump the viewport back to the live screen (follow the bottom).
260 pub fn scroll_to_bottom(&mut self) {
261 self.term.scroll_to_bottom();
262 }
263
264 /// Begin a selection of `ty` at viewport cell `(row, col)`, on `side` of the
265 /// cell. Coordinates are viewport-relative (what a mouse event carries).
266 pub fn selection_begin(&mut self, row: usize, col: usize, side: Side, ty: SelectionType) {
267 self.term.selection_begin(row, col, side, ty);
268 }
269
270 /// Extend the live selection to viewport cell `(row, col)`, on `side`.
271 pub fn selection_extend(&mut self, row: usize, col: usize, side: Side) {
272 self.term.selection_extend(row, col, side);
273 }
274
275 /// Clear the selection.
276 pub fn selection_clear(&mut self) {
277 self.term.selection_clear();
278 }
279
280 /// The selection projected onto the viewport: one inclusive-column span per
281 /// visible row, for the renderer to highlight. Empty when nothing is
282 /// selected or the selection is fully scrolled off-screen.
283 pub fn selection_range(&self) -> Vec<SelectionSpan> {
284 self.term.selection_range()
285 }
286
287 /// The selected text for copy (respects scrollback), or `None` if no
288 /// selection.
289 pub fn selection_text(&self) -> Option<String> {
290 self.term.selection_text()
291 }
292
293 /// Literal search over the grid + scrollback, returning every match in
294 /// absolute buffer coordinates (top-to-bottom). Smart-case: a query with no
295 /// uppercase matches case-insensitively. The consumer drives next/prev by
296 /// walking the returned `Vec` and calling [`Engine::scroll_to_match`].
297 pub fn search(&self, query: &str) -> Vec<Match> {
298 self.term.search(query)
299 }
300
301 /// Scroll the viewport so `m` is visible (next/prev navigation: the consumer
302 /// picks the match, the engine scrolls to it).
303 pub fn scroll_to_match(&mut self, m: &Match) {
304 self.term.search_scroll_to(m);
305 }
306
307 /// The match projected onto the viewport as inclusive-column spans per
308 /// visible row, for the renderer to highlight.
309 pub fn match_spans(&self, m: &Match) -> Vec<SelectionSpan> {
310 self.term.match_spans(m)
311 }
312}