Struct jupiter::ig::symbols::SymbolTable

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pub struct SymbolTable { /* private fields */ }
Expand description

Used to resolve and lookup symbols.

Implementations§

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impl SymbolTable

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pub fn new() -> Self

Creates a new and empty symbol table.

§Example
let table = SymbolTable::new();

assert_eq!(table.len(), 0);
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pub fn resolve(&self, string: impl AsRef<str>) -> Option<Symbol>

Tries to resolve the given string into an existing Symbol.

If no symbol with the given name is known, None is returned. If a new symbol should be created instead, use find_or_create.

§Example
let mut table = SymbolTable::new();

let symbol = table.find_or_create("Test").unwrap();

assert_eq!(table.resolve("Test").unwrap(), symbol);
assert_eq!(table.resolve("Unknown").is_none(), true);
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pub fn find_or_create(&mut self, string: impl AsRef<str>) -> Result<Symbol>

Resolve the given string into a new or an existing Symbol.

If no symbol should be created if the given name is unknown, use resolve.

§Errors

This will return an error if the internal symbol table overflows (if there are more than std::i32::MAX - 2 symbols).

§Example
let mut table = SymbolTable::new();

let symbol = table.find_or_create("Test").unwrap();
assert_eq!(table.resolve("Test").unwrap(), symbol);
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pub fn lookup(&self, symbol: Symbol) -> &str

Retrieves the name of the given Symbol.

§Examples
let mut table = SymbolTable::new();

let symbol = table.find_or_create("Test").unwrap();

// A known symbol can be looked up...
assert_eq!(table.lookup(symbol), "Test");

// An unknown symbol is simply translated to ""
assert_eq!(table.lookup(1024), "");
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pub fn len(&self) -> usize

Determines the number of known symbols in the table.

§Examples
let mut table = SymbolTable::new();

// The same symbol is only added once to a table...
let symbol = table.find_or_create("Test").unwrap();
let symbol1 = table.find_or_create("Test").unwrap();
assert_eq!(symbol, symbol1);

// ..therefore the table size is 1.
assert_eq!(table.len(), 1);

// If we add another symbol...
table.find_or_create("Test 2").unwrap();

// ...the size grows to 2.
assert_eq!(table.len(), 2);
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pub fn is_empty(&self) -> bool

Determines if the symbol table is empty.

§Examples
let mut table = SymbolTable::new();

assert_eq!(table.is_empty(), true);
let _ = table.find_or_create("Test").unwrap();
assert_eq!(table.is_empty(), false);
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pub fn allocated_size(&self) -> usize

Estimates the allocated memory required to represent the symbol table.

Note that this is only an approximation as some inner types to not reveal their size.

§Example
let mut table = SymbolTable::new();

table.find_or_create("Hello").unwrap();
table.find_or_create("World").unwrap();

println!("{}", table.allocated_size());

Trait Implementations§

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impl Clone for SymbolTable

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fn clone(&self) -> SymbolTable

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for SymbolTable

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fn default() -> SymbolTable

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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type Output = T

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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