hello_world/
hello_world.rs1extern crate juke;
2
3use juke::{egui::Context, resources::ResourceManager, *};
4use std::time::Duration;
5
6fn main() {
7 Engine::new("Hello, World! - ESC to exit", 256, 144, 4)
8 .ui(ui)
9 .run(update);
10}
11
12fn update(f: FrameContext, resources: &mut ResourceManager) {
13 for pixel in f.buffer.chunks_exact_mut(4) {
14 pixel[0] = 0xff; pixel[1] = 0x00; pixel[2] = 0xff; pixel[3] = 0xff; }
19
20 resources.set("frame_time", f.delta);
21}
22
23fn ui(ctx: &Context, resources: &mut ResourceManager) {
24 egui::Window::new("Hello, egui!").show(ctx, |ui| {
25 ui.label("This example demonstrates using egui with juke.");
26
27 ui.separator();
28
29 ui.horizontal(|ui| {
30 let delta = resources.get::<Duration>("frame_time").unwrap();
31
32 ui.spacing_mut().item_spacing.x /= 2.0;
33 ui.label(format!("Frame Time: {:?}", delta));
34 ui.label(format!("FPS: {}", 1. / delta.as_secs_f32()));
35 });
36 });
37}