1use alloc::rc::Rc;
16use alloc::vec::Vec;
17use core::marker::PhantomData;
18
19use crate::web_dev::{DevInner, Device};
20use crate::*;
21
22const COPY_ROW: u32 = 256;
24
25const OP_COPY_BUFFER: u32 = 1;
26const OP_FILL: u32 = 2;
27const OP_BUFFER_TO_TEXTURE: u32 = 3;
28const OP_TEXTURE_TO_BUFFER: u32 = 4;
29const OP_COMPUTE_PIPELINE: u32 = 5;
30const OP_BIND_GROUP: u32 = 6;
31const OP_PUSH: u32 = 7;
32const OP_DISPATCH: u32 = 8;
33const OP_DISPATCH_INDIRECT: u32 = 9;
34const OP_BEGIN_RENDER: u32 = 10;
35const OP_END_RENDER: u32 = 11;
36const OP_RENDER_PIPELINE: u32 = 12;
37const OP_VIEWPORT: u32 = 13;
38const OP_SCISSOR: u32 = 14;
39const OP_VERTEX: u32 = 15;
40const OP_INDEX: u32 = 16;
41const OP_DRAW: u32 = 17;
42const OP_DRAW_INDEXED: u32 = 18;
43const OP_DRAW_INDIRECT: u32 = 19;
44const OP_DRAW_INDEXED_INDIRECT: u32 = 20;
45
46pub struct CommandEncoder<'a> {
48 #[allow(dead_code)]
49 d: Rc<DevInner>,
50 w: Vec<u32>,
51 err: Option<GpuError>,
52 rendering: bool,
53 compute: Option<&'a ComputePipeline>,
54 render: Option<&'a RenderPipeline>,
55 colors: Vec<Format>,
57 depth: Option<Format>,
58}
59
60pub struct CommandBuffer<'a> {
62 pub(crate) words: Vec<u32>,
63 _p: PhantomData<&'a ()>,
64}
65
66impl Device {
67 pub fn encoder(&self) -> Result<CommandEncoder<'_>> {
69 self.d.check()?;
70 Ok(CommandEncoder { d: self.d.clone(), w: Vec::with_capacity(64), err: None, rendering: false, compute: None, render: None, colors: Vec::new(), depth: None })
71 }
72}
73
74fn split(v: u64) -> [u32; 2] {
75 [v as u32, (v >> 32) as u32]
76}
77
78impl<'a> CommandEncoder<'a> {
79 fn fail(&mut self, what: &'static str) {
80 if self.err.is_none() {
81 self.err = Some(GpuError::Invalid(what));
82 }
83 }
84
85 fn outside(&mut self, what: &'static str) -> bool {
87 if self.rendering {
88 self.fail(what);
89 }
90 !self.rendering
91 }
92
93 fn inside(&mut self, what: &'static str) -> bool {
94 if !self.rendering {
95 self.fail(what);
96 }
97 self.rendering
98 }
99
100 pub fn copy_buffer(&mut self, src: &'a Buffer, src_off: u64, dst: &'a Buffer, dst_off: u64, size: u64) {
101 if !self.outside("copy_buffer in a render pass") {
102 return;
103 }
104 if src_off % 4 != 0 || dst_off % 4 != 0 || size % 4 != 0 || src_off.checked_add(size).is_none_or(|e| e > src.size())
105 || dst_off.checked_add(size).is_none_or(|e| e > dst.size()) {
106 return self.fail("copy_buffer: outside the buffers, or not in multiples of 4");
107 }
108 let (a, b, c) = (split(src_off), split(dst_off), split(size));
109 self.w.extend_from_slice(&[OP_COPY_BUFFER, src.handle(), a[0], a[1], dst.handle(), b[0], b[1], c[0], c[1]]);
110 }
111
112 pub fn fill_buffer(&mut self, buf: &'a Buffer, offset: u64, size: u64, value: u32) {
114 if !self.outside("fill_buffer in a render pass") {
115 return;
116 }
117 if offset % 4 != 0 || size % 4 != 0 || offset.checked_add(size).is_none_or(|e| e > buf.size()) {
118 return self.fail("fill_buffer: outside the buffer, or not in multiples of 4");
119 }
120 let (a, b) = (split(offset), split(size));
121 self.w.extend_from_slice(&[OP_FILL, buf.handle(), a[0], a[1], b[0], b[1], value]);
122 }
123
124 fn copy_layout(&mut self, r: &TextureRegion<'a>, l: &DataLayout) -> Option<(u32, u32)> {
127 let f = r.texture.format();
128 if f.is_depth() {
129 self.fail("copies of depth textures");
130 return None;
131 }
132 let (bw, bb) = (f.block_dim(), f.block_bytes());
133 let tight = r.size[0].div_ceil(bw) * bb;
134 let row = if l.bytes_per_row == 0 { tight } else { l.bytes_per_row };
135 let rows = r.size[1].div_ceil(bw);
136 if row < tight {
137 self.fail("a copy's row is shorter than the region");
138 return None;
139 }
140 if row % COPY_ROW != 0 && rows.max(r.layers).max(r.size[2]) > 1 {
142 self.fail("a copy's rows must be multiples of 256 bytes in WebGPU");
143 return None;
144 }
145 if l.offset % bb as u64 != 0 {
146 self.fail("a copy's offset must be a multiple of the texel size");
147 return None;
148 }
149 let per = if l.rows_per_image == 0 { rows } else { l.rows_per_image };
150 Some((row, per))
151 }
152
153 pub fn copy_buffer_to_texture(&mut self, src: &'a Buffer, layout: DataLayout, dst: TextureRegion<'a>) {
155 if !self.outside("copy_buffer_to_texture in a render pass") {
156 return;
157 }
158 let Some((row, per)) = self.copy_layout(&dst, &layout) else { return };
159 let o = split(layout.offset);
160 let (z, d) = if dst.texture.depth() > 1 { (dst.origin[2], dst.size[2].max(1)) } else { (dst.base_layer, dst.layers.max(1)) };
161 self.w.extend_from_slice(&[OP_BUFFER_TO_TEXTURE, src.handle(), o[0], o[1], row, per, dst.texture.handle(), dst.mip, dst.origin[0], dst.origin[1], z, dst.size[0], dst.size[1], d]);
162 }
163
164 pub fn copy_texture_to_buffer(&mut self, src: TextureRegion<'a>, dst: &'a Buffer, layout: DataLayout) {
166 if !self.outside("copy_texture_to_buffer in a render pass") {
167 return;
168 }
169 let Some((row, per)) = self.copy_layout(&src, &layout) else { return };
170 let o = split(layout.offset);
171 let (z, d) = if src.texture.depth() > 1 { (src.origin[2], src.size[2].max(1)) } else { (src.base_layer, src.layers.max(1)) };
172 self.w.extend_from_slice(&[OP_TEXTURE_TO_BUFFER, src.texture.handle(), src.mip, src.origin[0], src.origin[1], z, src.size[0], src.size[1], d, dst.handle(), o[0], o[1], row, per]);
173 }
174
175 pub fn barrier(&mut self, _before: Access, _after: Access) {}
177 pub fn texture_barrier(&mut self, _tex: &'a Texture, _before: Layout, _after: Layout) {}
178 pub fn texture_barrier_range(&mut self, _tex: &'a Texture, _base_mip: u32, _mips: u32, _base_layer: u32, _layers: u32, _before: Layout, _after: Layout) {}
179
180 pub fn set_compute_pipeline(&mut self, p: &'a ComputePipeline) {
181 if self.outside("set_compute_pipeline in a render pass") {
182 self.compute = Some(p);
183 self.w.extend_from_slice(&[OP_COMPUTE_PIPELINE, p.0.h.h]);
184 }
185 }
186
187 pub fn set_bind_group(&mut self, index: u32, group: &'a BindGroup) {
189 self.w.extend_from_slice(&[OP_BIND_GROUP, index, group.handle()]);
190 let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
191 let Some(layout) = layout else {
192 return self.fail("set_bind_group before a pipeline");
193 };
194 if !layout.0.groups.get(index as usize).is_some_and(|l| group.fits(l)) {
195 self.fail("set_bind_group: the group does not fit the pipeline's layout");
196 }
197 }
198
199 pub fn push_constants<T: Pod>(&mut self, offset: u32, data: &[T]) {
201 let bytes = bytes_of(data);
202 let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
203 let Some(layout) = layout else {
204 return self.fail("push_constants before a pipeline");
205 };
206 if offset % 4 != 0 || bytes.len() % 4 != 0 || (offset as usize).checked_add(bytes.len()).is_none_or(|e| e > layout.0.push as usize) {
207 return self.fail("push_constants: beyond the layout's block, or not in multiples of 4");
208 }
209 self.w.extend_from_slice(&[OP_PUSH, offset, bytes.len() as u32 / 4]);
210 self.w.extend(bytes.chunks_exact(4).map(|c| u32::from_le_bytes([c[0], c[1], c[2], c[3]])));
211 }
212
213 pub fn dispatch(&mut self, x: u32, y: u32, z: u32) {
214 if !self.outside("dispatch in a render pass") {
215 return;
216 }
217 if self.compute.is_none() {
218 return self.fail("dispatch without a pipeline");
219 }
220 self.w.extend_from_slice(&[OP_DISPATCH, x, y, z]);
221 }
222
223 pub fn dispatch_indirect(&mut self, buf: &'a Buffer, offset: u64) {
225 if !self.outside("dispatch_indirect in a render pass") {
226 return;
227 }
228 if self.compute.is_none() || !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset.checked_add(12).is_none_or(|e| e > buf.size()) {
229 return self.fail("dispatch_indirect: no pipeline, no INDIRECT usage, or outside the buffer");
230 }
231 let o = split(offset);
232 self.w.extend_from_slice(&[OP_DISPATCH_INDIRECT, buf.handle(), o[0], o[1]]);
233 }
234
235 pub fn begin_render(&mut self, desc: &RenderPassDesc<'_, 'a>) {
236 if !self.outside("begin_render in a render pass") {
237 return;
238 }
239 if desc.color.len() > COLOR_TARGETS_MAX || (desc.color.is_empty() && desc.depth.is_none()) {
240 return self.fail("begin_render: no attachments, or too many");
241 }
242 self.rendering = true;
243 self.render = None;
244 self.colors.clear();
245 self.colors.extend(desc.color.iter().map(|c| c.view.format()));
246 self.depth = desc.depth.as_ref().map(|d| d.view.format());
247 self.w.extend_from_slice(&[OP_BEGIN_RENDER, desc.color.len() as u32]);
248 for c in desc.color {
249 self.w.extend_from_slice(&[c.view.handle(), (c.load == Load::Keep) as u32, c.store as u32, c.clear[0].to_bits(), c.clear[1].to_bits(), c.clear[2].to_bits(), c.clear[3].to_bits()]);
250 }
251 match &desc.depth {
252 Some(d) => self.w.extend_from_slice(&[d.view.handle(), (d.load == Load::Keep) as u32, d.store as u32, d.clear.to_bits(), d.view.format().has_stencil() as u32]),
253 None => self.w.extend_from_slice(&[0; 5]),
254 }
255 }
256
257 pub fn end_render(&mut self) {
258 if self.inside("end_render outside a render pass") {
259 self.rendering = false;
260 self.render = None;
261 self.w.push(OP_END_RENDER);
262 }
263 }
264
265 pub fn set_render_pipeline(&mut self, p: &'a RenderPipeline) {
266 if self.inside("set_render_pipeline outside a render pass") {
267 if p.0.targets != self.colors || p.0.depth != self.depth {
268 return self.fail("set_render_pipeline: the pipeline's formats are not the render pass's");
269 }
270 self.render = Some(p);
271 self.w.extend_from_slice(&[OP_RENDER_PIPELINE, p.0.h.h]);
272 }
273 }
274
275 pub fn set_viewport(&mut self, x: f32, y: f32, w: f32, h: f32, min_depth: f32, max_depth: f32) {
277 if self.inside("set_viewport outside a render pass") {
278 self.w.extend_from_slice(&[OP_VIEWPORT, x.to_bits(), y.to_bits(), w.to_bits(), h.to_bits(), min_depth.to_bits(), max_depth.to_bits()]);
279 }
280 }
281
282 pub fn set_scissor(&mut self, x: u32, y: u32, w: u32, h: u32) {
283 if self.inside("set_scissor outside a render pass") {
284 self.w.extend_from_slice(&[OP_SCISSOR, x, y, w, h]);
285 }
286 }
287
288 pub fn set_vertex_buffer(&mut self, slot: u32, buf: &'a Buffer, offset: u64) {
289 if !self.inside("set_vertex_buffer outside a render pass") {
290 return;
291 }
292 if !buf.usage().contains(BufferUsage::VERTEX) {
293 return self.fail("set_vertex_buffer: no VERTEX usage");
294 }
295 let o = split(offset);
296 self.w.extend_from_slice(&[OP_VERTEX, slot, buf.handle(), o[0], o[1]]);
297 }
298
299 pub fn set_index_buffer(&mut self, buf: &'a Buffer, offset: u64, format: IndexFormat) {
300 if !self.inside("set_index_buffer outside a render pass") {
301 return;
302 }
303 if !buf.usage().contains(BufferUsage::INDEX) {
304 return self.fail("set_index_buffer: no INDEX usage");
305 }
306 let o = split(offset);
307 self.w.extend_from_slice(&[OP_INDEX, buf.handle(), o[0], o[1], (format == IndexFormat::U32) as u32]);
308 }
309
310 fn drawing(&mut self) -> bool {
311 if !self.inside("a draw outside a render pass") {
312 return false;
313 }
314 if self.render.is_none() {
315 self.fail("a draw without a pipeline");
316 return false;
317 }
318 true
319 }
320
321 pub fn draw(&mut self, vertices: u32, instances: u32, first_vertex: u32, first_instance: u32) {
322 if self.drawing() {
323 self.w.extend_from_slice(&[OP_DRAW, vertices, instances, first_vertex, first_instance]);
324 }
325 }
326
327 pub fn draw_indexed(&mut self, indices: u32, instances: u32, first_index: u32, base_vertex: i32, first_instance: u32) {
328 if self.drawing() {
329 self.w.extend_from_slice(&[OP_DRAW_INDEXED, indices, instances, first_index, base_vertex as u32, first_instance]);
330 }
331 }
332
333 pub fn draw_indirect(&mut self, buf: &'a Buffer, offset: u64) {
335 if !self.drawing() {
336 return;
337 }
338 if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset.checked_add(16).is_none_or(|e| e > buf.size()) {
339 return self.fail("draw_indirect: no INDIRECT usage, or outside the buffer");
340 }
341 let o = split(offset);
342 self.w.extend_from_slice(&[OP_DRAW_INDIRECT, buf.handle(), o[0], o[1]]);
343 }
344
345 pub fn draw_indexed_indirect(&mut self, buf: &'a Buffer, offset: u64) {
347 if !self.drawing() {
348 return;
349 }
350 if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset.checked_add(20).is_none_or(|e| e > buf.size()) {
351 return self.fail("draw_indexed_indirect: no INDIRECT usage, or outside the buffer");
352 }
353 let o = split(offset);
354 self.w.extend_from_slice(&[OP_DRAW_INDEXED_INDIRECT, buf.handle(), o[0], o[1]]);
355 }
356
357 pub fn draw_indexed_indirect_multi(&mut self, _buf: &'a Buffer, _offset: u64, _count: u32, _stride: u32) {
359 self.fail("draw_indexed_indirect_multi: level Voll");
360 }
361
362 pub fn draw_indexed_indirect_count(&mut self, _buf: &'a Buffer, _offset: u64, _count_buf: &'a Buffer, _count_offset: u64, _max_count: u32, _stride: u32) {
364 self.fail("draw_indexed_indirect_count: level Voll");
365 }
366
367 pub fn reset_timestamps(&mut self, _ts: &'a Timestamps, _first: u32, _n: u32) {
369 self.fail("timestamps in the browser");
370 }
371
372 pub fn timestamp(&mut self, _ts: &'a Timestamps, _i: u32) {
374 self.fail("timestamps in the browser");
375 }
376
377 pub fn finish(mut self) -> Result<CommandBuffer<'a>> {
379 if self.rendering {
380 self.fail("finish inside a render pass");
381 }
382 if let Some(e) = self.err {
383 return Err(e);
384 }
385 Ok(CommandBuffer { words: core::mem::take(&mut self.w), _p: PhantomData })
386 }
387}