1use alloc::rc::Rc;
16use alloc::vec::Vec;
17use core::marker::PhantomData;
18
19use crate::web_dev::{DevInner, Device};
20use crate::*;
21
22const COPY_ROW: u32 = 256;
24
25const OP_COPY_BUFFER: u32 = 1;
26const OP_FILL: u32 = 2;
27const OP_BUFFER_TO_TEXTURE: u32 = 3;
28const OP_TEXTURE_TO_BUFFER: u32 = 4;
29const OP_COMPUTE_PIPELINE: u32 = 5;
30const OP_BIND_GROUP: u32 = 6;
31const OP_PUSH: u32 = 7;
32const OP_DISPATCH: u32 = 8;
33const OP_DISPATCH_INDIRECT: u32 = 9;
34const OP_BEGIN_RENDER: u32 = 10;
35const OP_END_RENDER: u32 = 11;
36const OP_RENDER_PIPELINE: u32 = 12;
37const OP_VIEWPORT: u32 = 13;
38const OP_SCISSOR: u32 = 14;
39const OP_VERTEX: u32 = 15;
40const OP_INDEX: u32 = 16;
41const OP_DRAW: u32 = 17;
42const OP_DRAW_INDEXED: u32 = 18;
43const OP_DRAW_INDIRECT: u32 = 19;
44const OP_DRAW_INDEXED_INDIRECT: u32 = 20;
45
46pub struct CommandEncoder<'a> {
48 #[allow(dead_code)]
49 d: Rc<DevInner>,
50 w: Vec<u32>,
51 err: Option<GpuError>,
52 rendering: bool,
53 compute: Option<&'a ComputePipeline>,
54 render: Option<&'a RenderPipeline>,
55 colors: Vec<Format>,
57 depth: Option<Format>,
58}
59
60pub struct CommandBuffer<'a> {
62 pub(crate) words: Vec<u32>,
63 _p: PhantomData<&'a ()>,
64}
65
66impl Device {
67 pub fn encoder(&self) -> Result<CommandEncoder<'_>> {
69 self.d.check()?;
70 Ok(CommandEncoder { d: self.d.clone(), w: Vec::with_capacity(64), err: None, rendering: false, compute: None, render: None, colors: Vec::new(), depth: None })
71 }
72}
73
74fn split(v: u64) -> [u32; 2] {
75 [v as u32, (v >> 32) as u32]
76}
77
78impl<'a> CommandEncoder<'a> {
79 fn fail(&mut self, what: &'static str) {
80 if self.err.is_none() {
81 self.err = Some(GpuError::Invalid(what));
82 }
83 }
84
85 fn outside(&mut self, what: &'static str) -> bool {
87 if self.rendering {
88 self.fail(what);
89 }
90 !self.rendering
91 }
92
93 fn inside(&mut self, what: &'static str) -> bool {
94 if !self.rendering {
95 self.fail(what);
96 }
97 self.rendering
98 }
99
100 pub fn copy_buffer(&mut self, src: &'a Buffer, src_off: u64, dst: &'a Buffer, dst_off: u64, size: u64) {
101 if !self.outside("copy_buffer in a render pass") {
102 return;
103 }
104 if src_off % 4 != 0 || dst_off % 4 != 0 || size % 4 != 0 || src_off + size > src.size() || dst_off + size > dst.size() {
105 return self.fail("copy_buffer: outside the buffers, or not in multiples of 4");
106 }
107 let (a, b, c) = (split(src_off), split(dst_off), split(size));
108 self.w.extend_from_slice(&[OP_COPY_BUFFER, src.handle(), a[0], a[1], dst.handle(), b[0], b[1], c[0], c[1]]);
109 }
110
111 pub fn fill_buffer(&mut self, buf: &'a Buffer, offset: u64, size: u64, value: u32) {
113 if !self.outside("fill_buffer in a render pass") {
114 return;
115 }
116 if offset % 4 != 0 || size % 4 != 0 || offset + size > buf.size() {
117 return self.fail("fill_buffer: outside the buffer, or not in multiples of 4");
118 }
119 let (a, b) = (split(offset), split(size));
120 self.w.extend_from_slice(&[OP_FILL, buf.handle(), a[0], a[1], b[0], b[1], value]);
121 }
122
123 fn copy_layout(&mut self, r: &TextureRegion<'a>, l: &DataLayout) -> Option<(u32, u32)> {
126 let f = r.texture.format();
127 if f.is_depth() {
128 self.fail("copies of depth textures");
129 return None;
130 }
131 let (bw, bb) = (f.block_dim(), f.block_bytes());
132 let tight = r.size[0].div_ceil(bw) * bb;
133 let row = if l.bytes_per_row == 0 { tight } else { l.bytes_per_row };
134 let rows = r.size[1].div_ceil(bw);
135 if row < tight {
136 self.fail("a copy's row is shorter than the region");
137 return None;
138 }
139 if row % COPY_ROW != 0 && rows.max(r.layers).max(r.size[2]) > 1 {
141 self.fail("a copy's rows must be multiples of 256 bytes in WebGPU");
142 return None;
143 }
144 if l.offset % bb as u64 != 0 {
145 self.fail("a copy's offset must be a multiple of the texel size");
146 return None;
147 }
148 let per = if l.rows_per_image == 0 { rows } else { l.rows_per_image };
149 Some((row, per))
150 }
151
152 pub fn copy_buffer_to_texture(&mut self, src: &'a Buffer, layout: DataLayout, dst: TextureRegion<'a>) {
154 if !self.outside("copy_buffer_to_texture in a render pass") {
155 return;
156 }
157 let Some((row, per)) = self.copy_layout(&dst, &layout) else { return };
158 let o = split(layout.offset);
159 let (z, d) = if dst.texture.depth() > 1 { (dst.origin[2], dst.size[2].max(1)) } else { (dst.base_layer, dst.layers.max(1)) };
160 self.w.extend_from_slice(&[OP_BUFFER_TO_TEXTURE, src.handle(), o[0], o[1], row, per, dst.texture.handle(), dst.mip, dst.origin[0], dst.origin[1], z, dst.size[0], dst.size[1], d]);
161 }
162
163 pub fn copy_texture_to_buffer(&mut self, src: TextureRegion<'a>, dst: &'a Buffer, layout: DataLayout) {
165 if !self.outside("copy_texture_to_buffer in a render pass") {
166 return;
167 }
168 let Some((row, per)) = self.copy_layout(&src, &layout) else { return };
169 let o = split(layout.offset);
170 let (z, d) = if src.texture.depth() > 1 { (src.origin[2], src.size[2].max(1)) } else { (src.base_layer, src.layers.max(1)) };
171 self.w.extend_from_slice(&[OP_TEXTURE_TO_BUFFER, src.texture.handle(), src.mip, src.origin[0], src.origin[1], z, src.size[0], src.size[1], d, dst.handle(), o[0], o[1], row, per]);
172 }
173
174 pub fn barrier(&mut self, _before: Access, _after: Access) {}
176 pub fn texture_barrier(&mut self, _tex: &'a Texture, _before: Layout, _after: Layout) {}
177 pub fn texture_barrier_range(&mut self, _tex: &'a Texture, _base_mip: u32, _mips: u32, _base_layer: u32, _layers: u32, _before: Layout, _after: Layout) {}
178
179 pub fn set_compute_pipeline(&mut self, p: &'a ComputePipeline) {
180 if self.outside("set_compute_pipeline in a render pass") {
181 self.compute = Some(p);
182 self.w.extend_from_slice(&[OP_COMPUTE_PIPELINE, p.0.h.h]);
183 }
184 }
185
186 pub fn set_bind_group(&mut self, index: u32, group: &'a BindGroup) {
188 self.w.extend_from_slice(&[OP_BIND_GROUP, index, group.handle()]);
189 let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
190 let Some(layout) = layout else {
191 return self.fail("set_bind_group before a pipeline");
192 };
193 if !layout.0.groups.get(index as usize).is_some_and(|l| group.fits(l)) {
194 self.fail("set_bind_group: the group does not fit the pipeline's layout");
195 }
196 }
197
198 pub fn push_constants<T: Pod>(&mut self, offset: u32, data: &[T]) {
200 let bytes = bytes_of(data);
201 let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
202 let Some(layout) = layout else {
203 return self.fail("push_constants before a pipeline");
204 };
205 if offset % 4 != 0 || bytes.len() % 4 != 0 || offset as usize + bytes.len() > layout.0.push as usize {
206 return self.fail("push_constants: beyond the layout's block, or not in multiples of 4");
207 }
208 self.w.extend_from_slice(&[OP_PUSH, offset, bytes.len() as u32 / 4]);
209 self.w.extend(bytes.chunks_exact(4).map(|c| u32::from_le_bytes([c[0], c[1], c[2], c[3]])));
210 }
211
212 pub fn dispatch(&mut self, x: u32, y: u32, z: u32) {
213 if !self.outside("dispatch in a render pass") {
214 return;
215 }
216 if self.compute.is_none() {
217 return self.fail("dispatch without a pipeline");
218 }
219 self.w.extend_from_slice(&[OP_DISPATCH, x, y, z]);
220 }
221
222 pub fn dispatch_indirect(&mut self, buf: &'a Buffer, offset: u64) {
224 if !self.outside("dispatch_indirect in a render pass") {
225 return;
226 }
227 if self.compute.is_none() || !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 12 > buf.size() {
228 return self.fail("dispatch_indirect: no pipeline, no INDIRECT usage, or outside the buffer");
229 }
230 let o = split(offset);
231 self.w.extend_from_slice(&[OP_DISPATCH_INDIRECT, buf.handle(), o[0], o[1]]);
232 }
233
234 pub fn begin_render(&mut self, desc: &RenderPassDesc<'_, 'a>) {
235 if !self.outside("begin_render in a render pass") {
236 return;
237 }
238 if desc.color.len() > COLOR_TARGETS_MAX || (desc.color.is_empty() && desc.depth.is_none()) {
239 return self.fail("begin_render: no attachments, or too many");
240 }
241 self.rendering = true;
242 self.render = None;
243 self.colors.clear();
244 self.colors.extend(desc.color.iter().map(|c| c.view.format()));
245 self.depth = desc.depth.as_ref().map(|d| d.view.format());
246 self.w.extend_from_slice(&[OP_BEGIN_RENDER, desc.color.len() as u32]);
247 for c in desc.color {
248 self.w.extend_from_slice(&[c.view.handle(), (c.load == Load::Keep) as u32, c.store as u32, c.clear[0].to_bits(), c.clear[1].to_bits(), c.clear[2].to_bits(), c.clear[3].to_bits()]);
249 }
250 match &desc.depth {
251 Some(d) => self.w.extend_from_slice(&[d.view.handle(), (d.load == Load::Keep) as u32, d.store as u32, d.clear.to_bits(), d.view.format().has_stencil() as u32]),
252 None => self.w.extend_from_slice(&[0; 5]),
253 }
254 }
255
256 pub fn end_render(&mut self) {
257 if self.inside("end_render outside a render pass") {
258 self.rendering = false;
259 self.render = None;
260 self.w.push(OP_END_RENDER);
261 }
262 }
263
264 pub fn set_render_pipeline(&mut self, p: &'a RenderPipeline) {
265 if self.inside("set_render_pipeline outside a render pass") {
266 if p.0.targets != self.colors || p.0.depth != self.depth {
267 return self.fail("set_render_pipeline: the pipeline's formats are not the render pass's");
268 }
269 self.render = Some(p);
270 self.w.extend_from_slice(&[OP_RENDER_PIPELINE, p.0.h.h]);
271 }
272 }
273
274 pub fn set_viewport(&mut self, x: f32, y: f32, w: f32, h: f32, min_depth: f32, max_depth: f32) {
276 if self.inside("set_viewport outside a render pass") {
277 self.w.extend_from_slice(&[OP_VIEWPORT, x.to_bits(), y.to_bits(), w.to_bits(), h.to_bits(), min_depth.to_bits(), max_depth.to_bits()]);
278 }
279 }
280
281 pub fn set_scissor(&mut self, x: u32, y: u32, w: u32, h: u32) {
282 if self.inside("set_scissor outside a render pass") {
283 self.w.extend_from_slice(&[OP_SCISSOR, x, y, w, h]);
284 }
285 }
286
287 pub fn set_vertex_buffer(&mut self, slot: u32, buf: &'a Buffer, offset: u64) {
288 if !self.inside("set_vertex_buffer outside a render pass") {
289 return;
290 }
291 if !buf.usage().contains(BufferUsage::VERTEX) {
292 return self.fail("set_vertex_buffer: no VERTEX usage");
293 }
294 let o = split(offset);
295 self.w.extend_from_slice(&[OP_VERTEX, slot, buf.handle(), o[0], o[1]]);
296 }
297
298 pub fn set_index_buffer(&mut self, buf: &'a Buffer, offset: u64, format: IndexFormat) {
299 if !self.inside("set_index_buffer outside a render pass") {
300 return;
301 }
302 if !buf.usage().contains(BufferUsage::INDEX) {
303 return self.fail("set_index_buffer: no INDEX usage");
304 }
305 let o = split(offset);
306 self.w.extend_from_slice(&[OP_INDEX, buf.handle(), o[0], o[1], (format == IndexFormat::U32) as u32]);
307 }
308
309 fn drawing(&mut self) -> bool {
310 if !self.inside("a draw outside a render pass") {
311 return false;
312 }
313 if self.render.is_none() {
314 self.fail("a draw without a pipeline");
315 return false;
316 }
317 true
318 }
319
320 pub fn draw(&mut self, vertices: u32, instances: u32, first_vertex: u32, first_instance: u32) {
321 if self.drawing() {
322 self.w.extend_from_slice(&[OP_DRAW, vertices, instances, first_vertex, first_instance]);
323 }
324 }
325
326 pub fn draw_indexed(&mut self, indices: u32, instances: u32, first_index: u32, base_vertex: i32, first_instance: u32) {
327 if self.drawing() {
328 self.w.extend_from_slice(&[OP_DRAW_INDEXED, indices, instances, first_index, base_vertex as u32, first_instance]);
329 }
330 }
331
332 pub fn draw_indirect(&mut self, buf: &'a Buffer, offset: u64) {
334 if !self.drawing() {
335 return;
336 }
337 if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 16 > buf.size() {
338 return self.fail("draw_indirect: no INDIRECT usage, or outside the buffer");
339 }
340 let o = split(offset);
341 self.w.extend_from_slice(&[OP_DRAW_INDIRECT, buf.handle(), o[0], o[1]]);
342 }
343
344 pub fn draw_indexed_indirect(&mut self, buf: &'a Buffer, offset: u64) {
346 if !self.drawing() {
347 return;
348 }
349 if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 20 > buf.size() {
350 return self.fail("draw_indexed_indirect: no INDIRECT usage, or outside the buffer");
351 }
352 let o = split(offset);
353 self.w.extend_from_slice(&[OP_DRAW_INDEXED_INDIRECT, buf.handle(), o[0], o[1]]);
354 }
355
356 pub fn draw_indexed_indirect_multi(&mut self, _buf: &'a Buffer, _offset: u64, _count: u32, _stride: u32) {
358 self.fail("draw_indexed_indirect_multi: level Voll");
359 }
360
361 pub fn draw_indexed_indirect_count(&mut self, _buf: &'a Buffer, _offset: u64, _count_buf: &'a Buffer, _count_offset: u64, _max_count: u32, _stride: u32) {
363 self.fail("draw_indexed_indirect_count: level Voll");
364 }
365
366 pub fn reset_timestamps(&mut self, _ts: &'a Timestamps, _first: u32, _n: u32) {
368 self.fail("timestamps in the browser");
369 }
370
371 pub fn timestamp(&mut self, _ts: &'a Timestamps, _i: u32) {
373 self.fail("timestamps in the browser");
374 }
375
376 pub fn finish(mut self) -> Result<CommandBuffer<'a>> {
378 if self.rendering {
379 self.fail("finish inside a render pass");
380 }
381 if let Some(e) = self.err {
382 return Err(e);
383 }
384 Ok(CommandBuffer { words: core::mem::take(&mut self.w), _p: PhantomData })
385 }
386}