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jay_config/
input.rs

1//! Tools for configuring input devices.
2
3pub mod acceleration;
4pub mod capability;
5pub mod clickmethod;
6
7use {
8    crate::{
9        _private::{DEFAULT_SEAT_NAME, ipc::WorkspaceSource},
10        Axis, Direction, ModifiedKeySym, Workspace,
11        input::{acceleration::AccelProfile, capability::Capability, clickmethod::ClickMethod},
12        keyboard::{Keymap, mods::Modifiers, syms::KeySym},
13        video::Connector,
14        window::Window,
15    },
16    serde::{Deserialize, Serialize},
17    std::time::Duration,
18};
19
20/// An input device.
21#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
22pub struct InputDevice(pub u64);
23
24impl InputDevice {
25    /// Assigns the input device to a seat.
26    pub fn set_seat(self, seat: Seat) {
27        get!().set_seat(self, seat)
28    }
29
30    /// Sets the keymap of the device.
31    ///
32    /// This overrides the keymap set for the seat. The keymap becomes active when a key
33    /// on the device is pressed.
34    ///
35    /// Setting the invalid keymap reverts to the seat keymap.
36    pub fn set_keymap(self, keymap: Keymap) {
37        get!().set_device_keymap(self, keymap)
38    }
39
40    /// Returns whether the device has the specified capability.
41    pub fn has_capability(self, cap: Capability) -> bool {
42        get!(false).has_capability(self, cap)
43    }
44
45    /// Sets the device to be left handed.
46    ///
47    /// This has the effect of swapping the left and right mouse button. See the libinput
48    /// documentation for more details.
49    pub fn set_left_handed(self, left_handed: bool) {
50        get!().set_left_handed(self, left_handed);
51    }
52
53    /// Sets the acceleration profile of the device.
54    ///
55    /// This corresponds to the libinput setting of the same name.
56    pub fn set_accel_profile(self, profile: AccelProfile) {
57        get!().set_accel_profile(self, profile);
58    }
59
60    /// Sets the acceleration speed of the device.
61    ///
62    /// This corresponds to the libinput setting of the same name.
63    pub fn set_accel_speed(self, speed: f64) {
64        get!().set_accel_speed(self, speed);
65    }
66
67    /// Sets the transformation matrix of the device.
68    ///
69    /// This is not a libinput setting but a setting of the compositor. It currently affects
70    /// relative mouse motions in that the matrix is applied to the motion. To reduce the mouse
71    /// speed to 35%, use the following matrix:
72    ///
73    /// ```text
74    /// [
75    ///     [0.35, 1.0],
76    ///     [1.0, 0.35],
77    /// ]
78    /// ```
79    ///
80    /// This might give you better results than using `set_accel_profile` and `set_accel_speed`.
81    pub fn set_transform_matrix(self, matrix: [[f64; 2]; 2]) {
82        get!().set_transform_matrix(self, matrix);
83    }
84
85    /// Sets the calibration matrix of the device.
86    ///
87    /// This corresponds to the libinput setting of the same name.
88    pub fn set_calibration_matrix(self, matrix: [[f32; 3]; 2]) {
89        get!().set_calibration_matrix(self, matrix);
90    }
91
92    /// Returns the name of the device.
93    pub fn name(self) -> String {
94        get!(String::new()).device_name(self)
95    }
96
97    /// Sets how many pixel to scroll per scroll wheel dedent.
98    ///
99    /// Default: `15.0`
100    ///
101    /// This setting has no effect on non-wheel input such as touchpads.
102    ///
103    /// Some mouse wheels support high-resolution scrolling without discrete steps. In
104    /// this case a value proportional to this setting will be used.
105    pub fn set_px_per_wheel_scroll(self, px: f64) {
106        get!().set_px_per_wheel_scroll(self, px);
107    }
108
109    /// Sets a multiplier for pixel scroll events.
110    ///
111    /// Default: `1.0`
112    ///
113    /// This setting has no effect on scroll events created by a scroll wheel.
114    pub fn set_px_scroll_multiplier(self, mul: f64) {
115        get!().set_px_scroll_multiplier(self, mul);
116    }
117
118    /// Sets whether tap-to-click is enabled for this device.
119    ///
120    /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
121    pub fn set_tap_enabled(self, enabled: bool) {
122        get!().set_input_tap_enabled(self, enabled);
123    }
124
125    /// Sets whether tap-and-drag is enabled for this device.
126    ///
127    /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
128    pub fn set_drag_enabled(self, enabled: bool) {
129        get!().set_input_drag_enabled(self, enabled);
130    }
131
132    /// Sets whether drag lock is enabled for this device.
133    ///
134    /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
135    pub fn set_drag_lock_enabled(self, enabled: bool) {
136        get!().set_input_drag_lock_enabled(self, enabled);
137    }
138
139    /// Sets whether natural scrolling is enabled for this device.
140    ///
141    /// See <https://wayland.freedesktop.org/libinput/doc/latest/scrolling.html>
142    pub fn set_natural_scrolling_enabled(self, enabled: bool) {
143        get!().set_input_natural_scrolling_enabled(self, enabled);
144    }
145
146    /// Sets the click method of the device.
147    ///
148    /// See <https://wayland.freedesktop.org/libinput/doc/latest/configuration.html#click-method>
149    pub fn set_click_method(self, method: ClickMethod) {
150        get!().set_input_click_method(self, method);
151    }
152
153    /// Sets whether middle button emulation is enabled for this device.
154    ///
155    /// See <https://wayland.freedesktop.org/libinput/doc/latest/configuration.html#middle-button-emulation>
156    pub fn set_middle_button_emulation_enabled(self, enabled: bool) {
157        get!().set_input_middle_button_emulation_enabled(self, enabled);
158    }
159
160    /// Returns the syspath of this device.
161    ///
162    /// E.g. `/sys/devices/pci0000:00/0000:00:08.1/0000:14:00.4/usb5/5-1/5-1.1/5-1.1.3/5-1.1.3:1.0`.
163    pub fn syspath(self) -> String {
164        get!(String::new()).input_device_syspath(self)
165    }
166
167    /// Returns the devnode of this device.
168    ///
169    /// E.g. `/dev/input/event7`.
170    pub fn devnode(self) -> String {
171        get!(String::new()).input_device_devnode(self)
172    }
173
174    /// Sets a callback that will be run if this device triggers a switch event.
175    pub fn on_switch_event<F: FnMut(SwitchEvent) + 'static>(self, f: F) {
176        get!().on_switch_event(self, f)
177    }
178
179    /// Maps this input device to a connector.
180    ///
181    /// The connector should be connected.
182    ///
183    /// This should be used for touch screens and graphics tablets.
184    pub fn set_connector(self, connector: Connector) {
185        get!().set_input_device_connector(self, connector);
186    }
187
188    /// Removes the mapping of this device to a connector.
189    pub fn remove_mapping(self) {
190        get!().remove_input_mapping(self);
191    }
192}
193
194/// A direction in a timeline.
195#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
196pub enum Timeline {
197    Older,
198    Newer,
199}
200
201/// A direction for layer traversal.
202#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
203pub enum LayerDirection {
204    Below,
205    Above,
206}
207
208/// A seat.
209#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
210pub struct Seat(pub u64);
211
212impl Seat {
213    pub const INVALID: Self = Self(0);
214
215    /// Returns whether the seat is invalid.
216    pub fn is_invalid(self) -> bool {
217        self == Self::INVALID
218    }
219
220    #[doc(hidden)]
221    pub fn raw(self) -> u64 {
222        self.0
223    }
224
225    #[doc(hidden)]
226    pub fn from_raw(raw: u64) -> Self {
227        Self(raw)
228    }
229
230    /// Sets whether this seat's cursor uses the hardware cursor if available.
231    ///
232    /// Only one seat at a time can use the hardware cursor. Setting this to `true` for a
233    /// seat automatically unsets it for all other seats.
234    ///
235    /// By default, the first created seat uses the hardware cursor.
236    pub fn use_hardware_cursor(self, use_hardware_cursor: bool) {
237        get!().set_use_hardware_cursor(self, use_hardware_cursor);
238    }
239
240    /// Sets the size of the cursor theme.
241    ///
242    /// Default: 16.
243    pub fn set_cursor_size(self, size: i32) {
244        get!().set_cursor_size(self, size)
245    }
246
247    /// Creates a compositor-wide hotkey.
248    ///
249    /// The closure is invoked when the user presses the last key of the modified keysym.
250    /// Note that the keysym is calculated without modifiers applied. To perform an action
251    /// when `SHIFT+k` is pressed, use `SHIFT | SYM_k` not `SHIFT | SYM_K`.
252    ///
253    /// CapsLock and NumLock are ignored during modifier evaluation. Therefore, bindings
254    /// containing these modifiers will never be invoked.
255    pub fn bind<T: Into<ModifiedKeySym>, F: FnMut() + 'static>(self, mod_sym: T, f: F) {
256        self.bind_masked(Modifiers(!0), mod_sym, f)
257    }
258
259    /// Creates a compositor-wide hotkey while ignoring some modifiers.
260    ///
261    /// This is similar to `bind` except that only the masked modifiers are considered.
262    ///
263    /// For example, if this function is invoked with `mod_mask = Modifiers::NONE` and
264    /// `mod_sym = SYM_XF86AudioRaiseVolume`, then the callback will be invoked whenever
265    /// `SYM_XF86AudioRaiseVolume` is pressed. Even if the user is simultaneously holding
266    /// the shift key which would otherwise prevent the callback from taking effect.
267    ///
268    /// For example, if this function is invoked with `mod_mask = CTRL | SHIFT` and
269    /// `mod_sym = CTRL | SYM_x`, then the callback will be invoked whenever the user
270    /// presses `ctrl+x` without pressing the shift key. Even if the user is
271    /// simultaneously holding the alt key.
272    ///
273    /// If `mod_sym` contains any modifiers, then these modifiers are automatically added
274    /// to the mask. The synthetic `RELEASE` modifier is always added to the mask.
275    pub fn bind_masked<T: Into<ModifiedKeySym>, F: FnMut() + 'static>(
276        self,
277        mod_mask: Modifiers,
278        mod_sym: T,
279        f: F,
280    ) {
281        get!().bind_masked(self, mod_mask, mod_sym.into(), f)
282    }
283
284    /// Registers a callback to be executed when the currently pressed key is released.
285    ///
286    /// This should only be called in callbacks for key-press binds.
287    ///
288    /// The callback will be executed once when the key is released regardless of any
289    /// modifiers.
290    pub fn latch<F: FnOnce() + 'static>(self, f: F) {
291        get!().latch(self, f)
292    }
293
294    /// Unbinds a hotkey.
295    pub fn unbind<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
296        get!().unbind(self, mod_sym.into())
297    }
298
299    /// Moves the focus in the focus history.
300    pub fn focus_history(self, timeline: Timeline) {
301        get!().seat_focus_history(self, timeline)
302    }
303
304    /// Configures whether the focus history only includes visible windows.
305    ///
306    /// If this is `false`, then hidden windows will be made visible before moving the
307    /// focus to them.
308    ///
309    /// The default is `false`.
310    pub fn focus_history_set_only_visible(self, only_visible: bool) {
311        get!().seat_focus_history_set_only_visible(self, only_visible)
312    }
313
314    /// Configures whether the focus history only includes windows on the same workspace
315    /// as the currently focused window.
316    ///
317    /// The default is `false`.
318    pub fn focus_history_set_same_workspace(self, same_workspace: bool) {
319        get!().seat_focus_history_set_same_workspace(self, same_workspace)
320    }
321
322    /// Moves the keyboard focus of the seat to the layer above or below the current
323    /// layer.
324    pub fn focus_layer_rel(self, direction: LayerDirection) {
325        get!().seat_focus_layer_rel(self, direction)
326    }
327
328    /// Moves the keyboard focus to the tile layer.
329    pub fn focus_tiles(self) {
330        get!().seat_focus_tiles(self)
331    }
332
333    /// Moves the keyboard focus of the seat in the specified direction.
334    pub fn focus(self, direction: Direction) {
335        get!().seat_focus(self, direction)
336    }
337
338    /// Moves the focused window in the specified direction.
339    pub fn move_(self, direction: Direction) {
340        get!().seat_move(self, direction)
341    }
342
343    /// Sets the keymap of the seat.
344    pub fn set_keymap(self, keymap: Keymap) {
345        get!().seat_set_keymap(self, keymap)
346    }
347
348    /// Returns the repeat rate of the seat.
349    ///
350    /// The returned tuple is `(rate, delay)` where `rate` is the number of times keys repeat per second
351    /// and `delay` is the time after the button press after which keys start repeating.
352    pub fn repeat_rate(self) -> (i32, i32) {
353        get!((25, 250)).seat_get_repeat_rate(self)
354    }
355
356    /// Sets the repeat rate of the seat.
357    pub fn set_repeat_rate(self, rate: i32, delay: i32) {
358        get!().seat_set_repeat_rate(self, rate, delay)
359    }
360
361    /// Returns whether the parent-container of the currently focused window is in mono-mode.
362    pub fn mono(self) -> bool {
363        get!(false).seat_mono(self)
364    }
365
366    /// Sets whether the parent-container of the currently focused window is in mono-mode.
367    pub fn set_mono(self, mono: bool) {
368        get!().set_seat_mono(self, mono)
369    }
370
371    /// Toggles whether the parent-container of the currently focused window is in mono-mode.
372    pub fn toggle_mono(self) {
373        self.set_mono(!self.mono());
374    }
375
376    /// Returns the split axis of the parent-container of the currently focused window.
377    pub fn split(self) -> Axis {
378        get!(Axis::Horizontal).seat_split(self)
379    }
380
381    /// Sets the split axis of the parent-container of the currently focused window.
382    pub fn set_split(self, axis: Axis) {
383        get!().set_seat_split(self, axis)
384    }
385
386    /// Toggles the split axis of the parent-container of the currently focused window.
387    pub fn toggle_split(self) {
388        self.set_split(self.split().other());
389    }
390
391    /// Returns the input devices assigned to this seat.
392    pub fn input_devices(self) -> Vec<InputDevice> {
393        get!().get_input_devices(Some(self))
394    }
395
396    /// Creates a new container with the specified split in place of the currently focused window.
397    pub fn create_split(self, axis: Axis) {
398        get!().create_seat_split(self, axis);
399    }
400
401    /// Focuses the parent node of the currently focused window.
402    pub fn focus_parent(self) {
403        get!().focus_seat_parent(self);
404    }
405
406    /// Requests the currently focused window to be closed.
407    pub fn close(self) {
408        get!().seat_close(self);
409    }
410
411    /// Returns whether the currently focused window is floating.
412    pub fn get_floating(self) -> bool {
413        get!().get_seat_floating(self)
414    }
415    /// Sets whether the currently focused window is floating.
416    pub fn set_floating(self, floating: bool) {
417        get!().set_seat_floating(self, floating);
418    }
419
420    /// Toggles whether the currently focused window is floating.
421    ///
422    /// You can do the same by double-clicking on the header.
423    pub fn toggle_floating(self) {
424        get!().toggle_seat_floating(self);
425    }
426
427    /// Returns the workspace that is currently active on the output that contains the seat's
428    /// cursor.
429    ///
430    /// If no such workspace exists, `exists` returns `false` for the returned workspace.
431    pub fn get_workspace(self) -> Workspace {
432        get!(Workspace(0)).get_seat_cursor_workspace(self)
433    }
434
435    /// Returns the workspace that is currently active on the output that contains the seat's
436    /// keyboard focus.
437    ///
438    /// If no such workspace exists, `exists` returns `false` for the returned workspace.
439    pub fn get_keyboard_workspace(self) -> Workspace {
440        get!(Workspace(0)).get_seat_keyboard_workspace(self)
441    }
442
443    /// Shows the workspace and sets the keyboard focus of the seat to that workspace.
444    ///
445    /// If the workspace doesn't currently exist, it is created on the output that contains the
446    /// seat's cursor.
447    ///
448    /// See also [`Workspace::show`].
449    pub fn show_workspace(self, workspace: Workspace) {
450        get!().show_workspace(self, workspace)
451    }
452
453    /// Shows the workspace and sets the keyboard focus of the seat to that workspace.
454    ///
455    /// If the workspace doesn't currently exist and the connector is connected, the
456    /// workspace is created on the given connector. If the connector is not connected,
457    /// the workspace is created on the output that contains the seat's cursor.
458    ///
459    /// See also [`Workspace::show`].
460    pub fn show_workspace_on(self, workspace: Workspace, connector: Connector) {
461        get!().show_workspace_on(self, workspace, connector)
462    }
463
464    /// Moves the currently focused window to the workspace.
465    pub fn set_workspace(self, workspace: Workspace) {
466        get!().set_seat_workspace(self, workspace)
467    }
468
469    /// Toggles whether the currently focused window is fullscreen.
470    pub fn toggle_fullscreen(self) {
471        let c = get!();
472        c.set_seat_fullscreen(self, !c.get_seat_fullscreen(self));
473    }
474    /// Returns whether the currently focused window is fullscreen.
475    pub fn fullscreen(self) -> bool {
476        get!(false).get_seat_fullscreen(self)
477    }
478
479    /// Sets whether the currently focused window is fullscreen.
480    pub fn set_fullscreen(self, fullscreen: bool) {
481        get!().set_seat_fullscreen(self, fullscreen)
482    }
483
484    /// Disables the currently active pointer constraint on this seat.
485    pub fn disable_pointer_constraint(self) {
486        get!().disable_pointer_constraint(self)
487    }
488
489    /// Moves the currently focused workspace to another output.
490    pub fn move_to_output(self, connector: Connector) {
491        get!().move_to_output(WorkspaceSource::Seat(self), connector);
492    }
493
494    /// Set whether the current key event is forwarded to the focused client.
495    ///
496    /// This only has an effect if called from a keyboard shortcut.
497    ///
498    /// By default, release events are forwarded and press events are consumed. Note that
499    /// consuming release events can cause clients to get stuck in the pressed state.
500    pub fn set_forward(self, forward: bool) {
501        get!().set_forward(self, forward);
502    }
503
504    /// This is a shorthand for `set_forward(true)`.
505    pub fn forward(self) {
506        self.set_forward(true)
507    }
508
509    /// This is a shorthand for `set_forward(false)`.
510    pub fn consume(self) {
511        self.set_forward(false)
512    }
513
514    /// Sets the focus-follows-mouse mode.
515    pub fn set_focus_follows_mouse_mode(self, mode: FocusFollowsMouseMode) {
516        get!().set_focus_follows_mouse_mode(self, mode);
517    }
518
519    /// Sets the fallback output mode.
520    ///
521    /// The default is `Cursor`.
522    pub fn set_fallback_output_mode(self, mode: FallbackOutputMode) {
523        get!().set_fallback_output_mode(self, mode);
524    }
525
526    /// Enables or disable window management mode.
527    ///
528    /// In window management mode, floating windows can be moved by pressing the left
529    /// mouse button and all windows can be resize by pressing the right mouse button.
530    pub fn set_window_management_enabled(self, enabled: bool) {
531        get!().set_window_management_enabled(self, enabled);
532    }
533
534    /// Sets a key that enables window management mode while pressed.
535    ///
536    /// This is a shorthand for
537    ///
538    /// ```rust,ignore
539    /// self.bind(mod_sym, move || {
540    ///     self.set_window_management_enabled(true);
541    ///     self.forward();
542    ///     self.latch(move || {
543    ///         self.set_window_management_enabled(false);
544    ///     });
545    /// });
546    /// ```
547    pub fn set_window_management_key<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
548        self.bind(mod_sym, move || {
549            self.set_window_management_enabled(true);
550            self.forward();
551            self.latch(move || {
552                self.set_window_management_enabled(false);
553            });
554        });
555    }
556
557    /// Gets whether the currently focused window is pinned.
558    ///
559    /// If a floating window is pinned, it will stay visible even when switching to a
560    /// different workspace.
561    pub fn float_pinned(self) -> bool {
562        get!().get_pinned(self)
563    }
564
565    /// Sets whether the currently focused window is pinned.
566    pub fn set_float_pinned(self, pinned: bool) {
567        get!().set_pinned(self, pinned);
568    }
569
570    /// Toggles whether the currently focused window is pinned.
571    pub fn toggle_float_pinned(self) {
572        self.set_float_pinned(!self.float_pinned());
573    }
574
575    /// Returns the focused window.
576    ///
577    /// If no window is focused, [`Window::exists`] returns false.
578    pub fn window(self) -> Window {
579        get!(Window(0)).get_seat_keyboard_window(self)
580    }
581
582    /// Puts the keyboard focus on the window.
583    ///
584    /// This has no effect if the window is not visible.
585    pub fn focus_window(self, window: Window) {
586        get!().focus_window(self, window)
587    }
588
589    /// Sets the key that can be used to revert the pointer to the default state.
590    ///
591    /// Pressing this key cancels any grabs, drags, selections, etc.
592    ///
593    /// The default is `SYM_Escape`. Setting this to `SYM_NoSymbol` effectively disables
594    /// this functionality.
595    pub fn set_pointer_revert_key(self, sym: KeySym) {
596        get!().set_pointer_revert_key(self, sym);
597    }
598
599    /// Creates a mark for the currently focused window.
600    ///
601    /// `kc` should be an evdev keycode. If `kc` is none, then the keycode will be
602    /// inferred from the next key press. Pressing escape during this interactive
603    /// selection aborts the process.
604    ///
605    /// Currently very few `u32` are valid keycodes. Large numbers can therefore be used
606    /// to create marks that do not correspond to a key. However, `kc` should always be
607    /// less than `u32::MAX - 8`.
608    pub fn create_mark(self, kc: Option<u32>) {
609        get!().seat_create_mark(self, kc);
610    }
611
612    /// Moves the keyboard focus to a window identified by a mark.
613    ///
614    /// See [`Seat::create_mark`] for information about the `kc` parameter.
615    pub fn jump_to_mark(self, kc: Option<u32>) {
616        get!().seat_jump_to_mark(self, kc);
617    }
618
619    /// Copies a mark from one keycode to another.
620    ///
621    /// If the `src` keycode identifies a mark before this function is called, the `dst`
622    /// keycode will identify the same mark afterwards.
623    pub fn copy_mark(self, src: u32, dst: u32) {
624        get!().seat_copy_mark(self, src, dst);
625    }
626
627    /// Sets whether the simple, XCompose based input method is enabled.
628    ///
629    /// Regardless of this setting, this input method is not used if an external input
630    /// method is running.
631    ///
632    /// The default is `true`.
633    pub fn set_simple_im_enabled(self, enabled: bool) {
634        get!().seat_set_simple_im_enabled(self, enabled);
635    }
636
637    /// Returns whether the simple, XCompose based input method is enabled.
638    pub fn simple_im_enabled(self) -> bool {
639        get!(true).seat_get_simple_im_enabled(self)
640    }
641
642    /// Toggles whether the simple, XCompose based input method is enabled.
643    pub fn toggle_simple_im_enabled(self) {
644        let get = get!();
645        get.seat_set_simple_im_enabled(self, !get.seat_get_simple_im_enabled(self));
646    }
647
648    /// Reloads the simple, XCompose based input method.
649    ///
650    /// This is useful if you change the XCompose files after starting the compositor.
651    pub fn reload_simple_im(self) {
652        get!().seat_reload_simple_im(self);
653    }
654
655    /// Enables Unicode input in the simple, XCompose based input method.
656    ///
657    /// This has no effect if the simple IM is not currently active.
658    pub fn enable_unicode_input(self) {
659        get!().seat_enable_unicode_input(self);
660    }
661
662    /// Warps the cursor to the center of the currently focused window.
663    pub fn warp_mouse_to_focus(self) {
664        get!().seat_warp_mouse_to_focus(self)
665    }
666
667    /// Resizes the focused window.
668    pub fn resize(self, dx1: i32, dy1: i32, dx2: i32, dy2: i32) {
669        self.window().resize(dx1, dy1, dx2, dy2);
670    }
671
672    /// Sets whether the cursor should automatically move to the center of a window
673    /// when focus changes via keyboard commands (move-left, focus-right, show-workspace, etc.).
674    ///
675    /// The default is `false`.
676    #[deprecated = "This setting is unstable and might be removed in the future"]
677    pub fn unstable_set_mouse_follows_focus(self, enabled: bool) {
678        get!().seat_set_mouse_follows_focus(self, enabled)
679    }
680
681    /// Returns the output that contains the seat's cursor.
682    ///
683    /// If no such connector exists, `exists` returns `false` for the returned connector.
684    pub fn get_cursor_connector(self) -> Connector {
685        get!(Connector(0)).get_seat_cursor_connector(self)
686    }
687
688    /// Returns the output that contains the seat's keyboard focus.
689    ///
690    /// If no such connector exists, `exists` returns `false` for the returned connector.
691    pub fn get_keyboard_connector(self) -> Connector {
692        get!(Connector(0)).get_seat_keyboard_connector(self)
693    }
694}
695
696/// A focus-follows-mouse mode.
697#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
698pub enum FocusFollowsMouseMode {
699    /// When the mouse moves and enters a toplevel, that toplevel gets the keyboard focus.
700    True,
701    /// The keyboard focus changes only when clicking on a window or the previously
702    /// focused window becomes invisible.
703    False,
704}
705
706/// Defines which output is used when no particular output is specified.
707///
708/// This configures where to place a newly opened window or workspace, what window to focus when a
709/// window is closed, which workspace is moved with [`Seat::move_to_output`], and similar actions.
710#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
711#[non_exhaustive]
712pub enum FallbackOutputMode {
713    /// Use the output the cursor is on.
714    Cursor,
715    /// Use the output the focus is on (highlighted window).
716    Focus,
717}
718
719/// Returns all seats.
720pub fn get_seats() -> Vec<Seat> {
721    get!().seats()
722}
723
724/// Returns all input devices.
725pub fn input_devices() -> Vec<InputDevice> {
726    get!().get_input_devices(None)
727}
728
729/// Returns or creates a seat.
730///
731/// Seats are identified by their name. If no seat with the name exists, a new seat will be created.
732///
733/// NOTE: You should prefer [`get_default_seat`] instead. Most applications cannot handle more than
734/// one seat and will only process input from one of the seats.
735pub fn get_seat(name: &str) -> Seat {
736    get!(Seat(0)).get_seat(name)
737}
738
739/// Returns or creates the default seat.
740///
741/// This is equivalent to `get_seat("default")`.
742pub fn get_default_seat() -> Seat {
743    get_seat(DEFAULT_SEAT_NAME)
744}
745
746/// Sets a closure to run when a new seat has been created.
747pub fn on_new_seat<F: FnMut(Seat) + 'static>(f: F) {
748    get!().on_new_seat(f)
749}
750
751/// Sets a closure to run when a new input device has been added.
752pub fn on_new_input_device<F: FnMut(InputDevice) + 'static>(f: F) {
753    get!().on_new_input_device(f)
754}
755
756/// Sets a closure to run when an input device has been removed.
757pub fn on_input_device_removed<F: FnMut(InputDevice) + 'static>(f: F) {
758    get!().on_input_device_removed(f)
759}
760
761/// Sets the maximum time between two clicks to be registered as a double click by the
762/// compositor.
763///
764/// This only affects interactions with the compositor UI and has no effect on
765/// applications.
766///
767/// The default is 400 ms.
768pub fn set_double_click_time(duration: Duration) {
769    let usec = duration.as_micros().min(u64::MAX as u128);
770    get!().set_double_click_interval(usec as u64)
771}
772
773/// Sets the maximum distance between two clicks to be registered as a double click by the
774/// compositor.
775///
776/// This only affects interactions with the compositor UI and has no effect on
777/// applications.
778///
779/// Setting a negative distance disables double clicks.
780///
781/// The default is 5.
782pub fn set_double_click_distance(distance: i32) {
783    get!().set_double_click_distance(distance)
784}
785
786/// Disables the creation of a default seat.
787///
788/// Unless this function is called at startup of the compositor, a seat called `default`
789/// will automatically be created.
790///
791/// When a new input device is attached and a seat called `default` exists, the input
792/// device is initially attached to this seat.
793pub fn disable_default_seat() {
794    get!().disable_default_seat();
795}
796
797/// An event generated by a switch.
798#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
799pub enum SwitchEvent {
800    /// The lid of the device (usually a laptop) has been opened.
801    ///
802    /// This is the default state.
803    LidOpened,
804    /// The lid of the device (usually a laptop) has been closed.
805    ///
806    /// If the device is already in this state when the device is discovered, a synthetic
807    /// event of this kind is generated.
808    LidClosed,
809    /// The device has been converted from tablet to laptop mode.
810    ///
811    /// This is the default state.
812    ConvertedToLaptop,
813    /// The device has been converted from laptop to tablet mode.
814    ///
815    /// If the device is already in this state when the device is discovered, a synthetic
816    /// event of this kind is generated.
817    ConvertedToTablet,
818}
819
820/// Enables or disables the unauthenticated libei socket.
821///
822/// Even if the socket is disabled, application can still request access via the portal.
823///
824/// The default is `false`.
825pub fn set_libei_socket_enabled(enabled: bool) {
826    get!().set_ei_socket_enabled(enabled);
827}