Struct jack_sys::Struct__jack_position
[−]
[src]
pub struct Struct__jack_position {
pub unique_1: jack_unique_t,
pub usecs: jack_time_t,
pub frame_rate: jack_nframes_t,
pub frame: jack_nframes_t,
pub valid: jack_position_bits_t,
pub bar: int32_t,
pub beat: int32_t,
pub tick: int32_t,
pub bar_start_tick: c_double,
pub beats_per_bar: c_float,
pub beat_type: c_float,
pub ticks_per_beat: c_double,
pub beats_per_minute: c_double,
pub frame_time: c_double,
pub next_time: c_double,
pub bbt_offset: jack_nframes_t,
pub audio_frames_per_video_frame: c_float,
pub video_offset: jack_nframes_t,
pub padding: [int32_t; 7],
pub unique_2: jack_unique_t,
}Fields
unique_1: jack_unique_t
usecs: jack_time_t
frame_rate: jack_nframes_t
frame: jack_nframes_t
valid: jack_position_bits_t
bar: int32_t
beat: int32_t
tick: int32_t
bar_start_tick: c_double
beats_per_bar: c_float
beat_type: c_float
ticks_per_beat: c_double
beats_per_minute: c_double
frame_time: c_double
next_time: c_double
bbt_offset: jack_nframes_t
audio_frames_per_video_frame: c_float
video_offset: jack_nframes_t
padding: [int32_t; 7]
unique_2: jack_unique_t
Trait Implementations
impl Copy for Struct__jack_position[src]
impl Clone for Struct__jack_position[src]
fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more