Structs

The actual data stored in a Key.

Stores resources of a single type. Resources are inserted and accessed by a handle. There is also a default handle that is associated to the first inserted resource, unless changed.

ResourceManager is a container for multi-valued strongly typed assets. Any static Send + Sync type can be stored in the container and a handle is returned to access the value using interior mutability. Containers for each used type is automatically created.

Enums

Traits

Key used to access stored values in a slot map.

Trait for loading a resource from other resources and supplied info like filename or struct.

Type Definitions