Struct iui::controls::Button
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pub struct Button { /* fields omitted */ }
A textual button which users can click on, causing a callback to run.
Methods
impl Button
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pub fn show(&mut self, _ctx: &UI)
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pub fn hide(&mut self, _ctx: &UI)
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pub unsafe fn from_raw(uiButton: *mut uiButton) -> Button
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Create an iui
struct for this control from the raw pointer for it.
Unsafety
The given pointer must point to a valid control or memory unsafety may result.
pub fn ptr(&self) -> *mut uiButton
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Return the underlying pointer for this control.
impl Button
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pub fn new(_ctx: &UI, text: &str) -> Button
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Create a new button with the given text as its label.
pub fn text(&self, _ctx: &UI) -> String
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Get a copy of the existing text on the button.
pub fn text_ref(&self, _ctx: &UI) -> &CStr
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Get a reference to the existing text on the button.
pub fn set_text(&mut self, _ctx: &UI, text: &str)
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Set the text on the button.
pub fn on_clicked<F: FnMut(&mut Button)>(&mut self, _ctx: &UI, callback: F)
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Run the given callback when the button is clicked.
Trait Implementations
impl Drop for Button
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impl Clone for Button
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fn clone(&self) -> Button
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more