[][src]Struct isf::Pass

pub struct Pass {
    pub target: Option<String>,
    pub persistent: bool,
    pub float: bool,
    pub width: Option<String>,
    pub height: Option<String>,
}

Describes a pass of an ISF shader.

Fields

target: Option<String>persistent: boolfloat: boolwidth: Option<String>height: Option<String>

Trait Implementations

impl Clone for Pass[src]

impl Debug for Pass[src]

impl<'de> Deserialize<'de> for Pass[src]

impl PartialEq<Pass> for Pass[src]

impl Serialize for Pass[src]

impl StructuralPartialEq for Pass[src]

Auto Trait Implementations

impl RefUnwindSafe for Pass

impl Send for Pass

impl Sync for Pass

impl Unpin for Pass

impl UnwindSafe for Pass

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.