Expand description
This crate provides a set of traits and macros for comparing arbitrary types.
The trait IsClose
is implemented by default for f32
and f64
.
Additional implementations are also hidden behind the following features:
half
implementsIsClose
for half’sf16
andbf16
euclid
implementsIsClose
for euclid’s geometric types
§Usage:
use isclose::{IsClose, assert_is_close};
// This will fail!
// assert_eq!(0.1 + 0.2, 0.3)
// This will pass
assert!((0.1 + 0.2).is_close(&0.3));
// Equivalent, but gives better error messages
assert_is_close!(0.1 + 0.2, 0.3);
You can also implement IsClose
for custom types
use isclose::{IsClose, assert_is_close};
use std::borrow::Borrow;
#[derive(Debug)]
struct Vector { x: f32, y: f32 }
impl IsClose for Vector {
type Tolerance = f32;
const ZERO_TOL: f32 = 0.0;
// Use the same default tolerances as f32
// You can override the defaults here if necessary
const ABS_TOL: f32 = <f32 as IsClose>::ABS_TOL;
const REL_TOL: f32 = <f32 as IsClose>::REL_TOL;
// The is_close function is the only one that must be implemented
// to implement IsClose. The other functions will delegate to this one.
fn is_close_tol(
&self,
rhs: &Self,
rel_tol: &f32,
abs_tol: &f32,
) -> bool {
self.x.is_close_tol(&rhs.x, rel_tol, abs_tol) &&
self.y.is_close_tol(&rhs.y, rel_tol, abs_tol)
}
}
assert_is_close!(
Vector {
x: 0.1 + 0.2,
y: 0.2 + 0.4,
},
Vector {
x: 0.3,
y: 0.6,
}
)
Macros§
- assert_
is_ close - Assert that two values are approximately equal
Traits§
- IsClose
- Trait used for testing if floating point values are approximately equal