decompose_rectangles_vertical

Function decompose_rectangles_vertical 

Source
pub fn decompose_rectangles_vertical<T, I>(redges: I) -> Vec<Rect<T>>
where T: CoordinateType + Ord + Bounded + Copy + Zero, I: Iterator<Item = REdge<T>>,
Expand description

Same as decompose_rectangles but create vertical slices. Rotate the edges before and after decomposition.