Expand description
Irelia is an async set of bindings to the LCU API
Features are broken down as follows:
in_game
: Allows connections to thein_game
API, return types are auto generatedrest
: Allows connections to the LCUrest
API, providing basic get/post functionalityws
: Allows connections to the LCU websocket API, providing all functionality neededreplay
: Allows connections to thereplay
API, also enables the in game API
Modules§
- error
- in_game
- Module for the
LoL
in_game
API, docs have been copied from their official counterparts - process_
info - Constants, as well as the schema for the lock file can be found here
https://hextechdocs.dev/getting-started-with-the-lcu-api/
This module also contains a list of constants for the different names
of the processes for
OSX
, andWindows
- replay
- This is a module for the League replay API, it’s still WIP, and documentation is done on a best effort basis
- requests
- rest
- Module containing all the data for the rest LCU bindings
- ws
- Module containing all the data on the websocket LCU bindings