Crate irelia

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Irelia is an async set of bindings to the LCU API

Features are broken down as follows:

  • in_game: Allows connections to the in_game API, return types are auto generated
  • rest: Allows connections to the LCU rest API, providing basic get/post functionality
  • ws: Allows connections to the LCU websocket API, providing all functionality needed
  • replay: Allows connections to the replay API, also enables the in game API

Modules§

error
in_game
Module for the LoL in_game API, docs have been copied from their official counterparts
process_info
Constants, as well as the schema for the lock file can be found here https://hextechdocs.dev/getting-started-with-the-lcu-api/ This module also contains a list of constants for the different names of the processes for OSX, and Windows
replay
This is a module for the League replay API, it’s still WIP, and documentation is done on a best effort basis
requests
rest
Module containing all the data for the rest LCU bindings
ws
Module containing all the data on the websocket LCU bindings