Expand description
Virtual overlay network topology manager.
This module provides OverlayNetworkManager, which models a logical
virtual network layered on top of physical peer connections. Unlike the
simpler crate::overlay_network module (which uses numeric node IDs and
DHT-style routing), this implementation works with human-readable string IDs
and virtual IP-style addresses, supports multiple topology templates
(FullMesh, Ring, Star, Hypercube, Custom), and provides Dijkstra-based
multi-policy routing as well as k-shortest paths via Yen’s algorithm.
§Design goals
- Zero I/O, zero
unwrap(). - Deterministic PRNG (xorshift64) and FNV-1a hashing for internal use.
- All public methods return
Result<_, OverlayError>or a plain value. - Union-find for connected-components, Dijkstra for single-source routing, Yen’s algorithm for k-shortest paths.
Re-exports§
Modules§
- bwnode_
traits BwNode- Trait Implementations- dijknode_
traits DijkNode- Trait Implementations- functions
- Auto-generated module
- overlayconfig_
traits OverlayConfig- Trait Implementations- types
- Auto-generated module