#[repr(C)]pub struct ff_effect {
pub _type: u16,
pub id: i16,
pub direction: u16,
pub trigger: ff_trigger,
pub replay: ff_replay,
pub u: Union_Unnamed16,
}
Fields§
§_type: u16
§id: i16
§direction: u16
§trigger: ff_trigger
§replay: ff_replay
§u: Union_Unnamed16
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ff_effect
impl RefUnwindSafe for ff_effect
impl Send for ff_effect
impl Sync for ff_effect
impl Unpin for ff_effect
impl UnwindSafe for ff_effect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more