Struct intrusive_splay_tree::Node [] [src]

pub struct Node<'a> { /* fields omitted */ }

A splay tree node that is embedded within some container type.

The container type may have multiple Node members to fit into multiple SplayTrees. For example, if you had a set of memory blocks and wanted to query them by either size or alignment. You could have two intrusive SplayTrees, one sorted by size and the other by alignment:

struct Monster<'a> {
    // Intrusive node for splay tree sorted by name.
    by_name: intrusive_splay_tree::Node<'a>,

    // Intrusive node for splay tree sorted by health.
    by_health: intrusive_splay_tree::Node<'a>,

    // The monster's name.
    name: String,

    // The monsters health.
    health: usize,
}

Methods

impl<'a> Node<'a>
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Get this node's left subtree.

This is a low-level API, and should only be used for custom tree walking and searching, for example to implement a custom pre-order traversal.

Use the unsafe IntrusiveNode::node_to_elem method to convert the resulting Node reference into a reference to its container element type.

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Get this node's right subtree.

This is a low-level API, and should only be used for custom tree walking and searching, for example to implement a custom pre-order traversal.

Use the unsafe IntrusiveNode::node_to_elem method to convert the resulting Node reference into a reference to its container element type.

Trait Implementations

impl<'a> Default for Node<'a>
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Returns the "default value" for a type. Read more

impl<'a> Debug for Node<'a>
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Formats the value using the given formatter. Read more

Auto Trait Implementations

impl<'a> !Send for Node<'a>

impl<'a> !Sync for Node<'a>