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use std::time; pub mod game_state; pub mod parse_file; pub mod parse_input; pub mod story_block; pub mod write_out; #[cfg(test)] mod tests; pub const DEBUG: bool = true; pub const FASTMODE: bool = true; pub const TYPETIME: time::Duration = time::Duration::from_millis(24); pub const LINETIME: time::Duration = time::Duration::from_millis(1200); pub fn print_debug(to_print: String) { if DEBUG { println!("{}", to_print); } }