Re-exports§
pub use interstice_abi_macros;
Modules§
Structs§
- Begin
Render Pass - Bind
Group Entry - Bind
Group Layout Entry - Blend
Component - Blend
State - Buffer
Usage - Call
Reducer Request - Color
Target State - Color
Writes - Copy
Buffer ToBuffer - Copy
Buffer ToTexture - Copy
Texture ToBuffer - Create
Bind Group - Create
Bind Group Layout - Create
Buffer - Create
Compute Pipeline - Create
Pipeline Layout - Create
Render Pipeline - Create
Shader Module - Create
Texture - Create
Texture View - Current
Module Context - Delete
RowRequest - Depth
Bias State - Depth
Stencil State - Draw
- Draw
Indexed - Field
- Field
Def - Fragment
State - Insert
RowRequest - LogRequest
- Module
Dependency - Module
Schema - Multisample
State - Node
Dependency - Node
Schema - Primitive
State - Reducer
Context - Reducer
Schema - Render
Pass Color Attachment - Render
Pass Depth Stencil Attachment - Row
- SetIndex
Buffer - SetVertex
Buffer - Shader
Stage - Stencil
Face State - Stencil
State - Subscription
Schema - Table
Scan Request - Table
Scan Response - Table
Schema - Texture
Usage - Update
RowRequest - Version
- Vertex
Attribute - Vertex
Buffer Layout - Vertex
State - Write
Buffer - Write
Texture
Enums§
- Authority
- Binding
Resource - Binding
Type - Blend
Factor - Blend
Operation - Compare
Function - Cull
Mode - Delete
RowResponse - Element
State - Front
Face - GpuCall
- Host
Call - Index
Format - Input
Event - Insert
RowResponse - Interstice
AbiError - Interstice
Type - Interstice
Type Def - Interstice
Value - LoadOp
- Module
Selection - Module
Visibility - Node
Selection - Physical
Key - Primitive
Topology - Stencil
Operation - StoreOp
- Subscription
Event Schema - Table
Visibility - Texture
Dimension - Texture
Format - Texture
Sample Type - Texture
View Dimension - Update
RowResponse - Vertex
Format - Vertex
Step Mode