Crate interoptopus_backend_csharp[−][src]
Expand description
Generates C# bindings for Interoptopus.
Usage
In your library or a support project add this:
use my_crate::ffi_inventory; #[test] fn generate_csharp_bindings() { use interoptopus::Interop; use interoptopus_backend_csharp::{Generator, CSharpWriter, Config}; // Converts an `ffi_inventory()` into C# interop definitions. Generator::new(Config::default(), ffi_inventory()).write_to("Interop.cs") }
And we might produce something like this:
using System;
using System.Runtime.InteropServices;
namespace My.Company
{
public static class InteropClass
{
public const string NativeLib = "hello_world";
/// A function which does something with the vector.
[DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "my_game_function")]
public static extern Vec3f32 my_game_function(ref Vec3f32 input);
}
[Serializable]
[StructLayout(LayoutKind.Sequential)]
public partial struct Vec3f32
{
public float x;
public float y;
public float z;
}
}
Structs
Configures C# code generation.
Implements CSharpTypeConverter
.
Start here, main converter implementing Interop
.
Traits
Converts Interoptopus types to C# types.
Writes the C# file format, impl
this trait to customize output.