Struct instant_distance::Search [−][src]
pub struct Search { /* fields omitted */ }
Expand description
Keeps mutable state for searching a point’s nearest neighbors
In particular, this contains most of the state used in algorithm 2. The structure is
initialized by using push()
to add the initial enter points.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Search
impl Send for Search
impl Sync for Search
impl Unpin for Search
impl UnwindSafe for Search
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,