Expand description
§insim
insim is a Rust library for working with the Racing Simulator Live For Speed.
It’s primary use case is to communicate with LFS via Insim, however it also provides additional utilities for working with LFS as a whole through feature flags and it’s sibling crates.
The intention is to provide a strongly typed, native rust implementation, rather than a thin layer over a series of bytes.
Many of the core types, such as Vehicle, Track, etc. have been housed within
the crate insim_core
, which is re-exported.
You will probably want to use https://en.lfsmanual.net/wiki/InSim.txt as a detailed reference for what each packet describes and can do. Where possible this crate aligns the naming of fields in packets to match the original spec. In a handful of circumstances we have needed to rename, or separate some fields (most notably thrbrk and cluhan in the Con packet).
§Supported Features
- insim over TCP or UDP
- insim over TCP and Websocket via LFS World Relay
§Feature flags
The following are a list of [Cargo features][cargo-features] that can be enabled or disabled:
Name | Description | Default? |
---|---|---|
serde | Enable serde support | No |
pth | Pull in insim_pth and re-export | No |
smx | Pull in insim_smx and re-export | No |
tokio | Enable tokio support | Yes |
blocking | Enable blocking/sync support | Yes |
websocket | Enable LFSW Relay support over websocket using Tungstenite (requires tokio) | Yes |
§Making a TCP connection (using tokio)
let conn = insim::tcp("127.0.0.1:29999").connect_async().await?;
loop {
let packet = conn.read().await?;
println!("{:?}", packet);
match packet {
insim::Packet::Mci(_) => {
println!("Got a MCI packet!")
},
_ => {},
}
}
§Making a TCP connection (using blocking)
let conn = insim::tcp("127.0.0.1:29999").connect()?;
loop {
let packet = conn.read()?;
println!("{:?}", packet);
match packet {
insim::Packet::Mci(_) => {
println!("Got a MCI packet!")
},
_ => {},
}
}
§Making a LFS World Relay connection (using tokio)
let conn = insim::relay()
.relay_select_host("Nubbins AU Demo")
.connect_async()
.await?;
loop {
let packet = conn.read().await?;
println!("{:?}", packet);
match packet {
insim::Packet::Mci(_) => {
println!("Got a MCI packet!")
},
_ => {},
}
}
§Making a UDP connection (using tokio)
let conn = insim::tcp("127.0.0.1:29999", None).connect_async().await?;
loop {
let packet = conn.read().await?;
println!("{:?}", packet);
match packet {
insim::Packet::Mci(_) => {
println!("Got a MCI packet!")
},
_ => {},
}
}
§Additional examples
For further examples see https://github.com/theangryangel/insim.rs/tree/main/examples
Re-exports§
pub use insim_core as core;
Modules§
- Various identifiers used within insim, such as RequestId, ConnectionId, etc.
- Definitions for the Insim packets and related bitflags, enums, etc.
- Network implementation
- Definitions for the Insim Relay packets. The InSim Relay is a service that can connect to your LFS host via Insim and relay the InSim information sent by your host, to anyone who connects to the Insim Relay.
Structs§
Enums§
- The Errors that may occur during an Insim connection.
- Enum representing all possible packets receivable via an Insim connection. Each variant may either be instructional (tell LFS to do something), informational (you are told something about LFS), or both.
Constants§
- The LFS World Relay address and port
- The Insim Protocol Version Number supported by this library
Functions§
- Shortcut method to create a LFS World Relay connection.
- Shortcut method to create a TCP connection
- Shortcut method to create a UDP connection. If local_addr is not provided then we will bind to “0.0.0.0:0” (all addresses, random port).
Type Aliases§
- A
Result
alias where theErr
case isinsim::Error
.