Module input_actions::binding
source · [−]Expand description
Data for telling input-actions how a device input is mapped to an action.
Structs
Represented by ActionSetId
.
This is a collection of bindings
per layout
which are bound to a specific action
.
A binding to some source with additional properties like a value modifier. Useful for binding buttons to axis actions for example.
Enums
All possible inputs from a gamepad device.
All possible inputs from a mouse device.
Enumeration containing all the possible input sources across all kinds of devices.
Type Definitions
An identifier representing ActionSet
, a set of bindings to a given action for each supported LayoutId
.
Can be toggled on/off per user via System::mark_action_set_enabled
.
An identifier representing the way device inputs are mapped
to actions
via action maps
.