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Crate infinite_fusion

Crate infinite_fusion 

Source

Re-exports§

pub use abilities::AbilityDex;
pub use abilities::AbilityMap;
pub use encounters::EncounterDex;
pub use encounters::EncounterMap;
pub use items::ItemDex;
pub use items::ItemMap;
pub use moves::MoveDex;
pub use moves::MoveMap;
pub use species::SpeciesDex;
pub use species::SpeciesMap;
pub use types::TypeDex;
pub use types::TypeMap;

Modules§

abilities
encounters
items
moves
species
types

Structs§

FusedPokemon
The result of fusing two pokemon via fuse

Enums§

FromDatError

Functions§

fuse
Fuse two pokemon. Note the implementation is naive due to the data structures being naive. This may or may not scale well across the full list of pokemon fusions. If performance is a large concern, this crate is likely a poor fit and you may wish to take my implementations from FusionFinder Desktop (if I have released it when you’re reading this)