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Crate indigauge_types

Crate indigauge_types 

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§Indigauge Types

Shared data structures for the Indigauge Rust SDK. These types are used by the other crates to describe events, sessions, feedback, and configuration in a single, consistent place.

§What you get

  • Event primitives (EventPayload, EventPayloadCtx) used when sending structured events.
  • Log and mode enums (IndigaugeLogLevel, IndigaugeMode) shared across the SDK.
  • Configuration and session models for client-side integrations.
  • Optional feedback-related models when the feedback feature is enabled.

§Features

  • feedback (default): includes feedback UI payload types. Disable for minimal builds that do not surface feedback functionality.

§Examples

Creating an event payload manually (usually handled by higher-level crates):

use indigauge_types::prelude::{EventPayload, EventPayloadCtx};

let payload = EventPayload::new("game.start", "info", None, 1)
  .with_context(Some(EventPayloadCtx {
    file: "main.rs".to_string(),
    line: 42,
    module: Some("game"),
  }));

println!("payload: {payload:?}");

§License

Dual-licensed under MIT or Apache-2.0. You may choose either license when using this crate.

Modules§

prelude