Expand description
§Indigauge Types
Shared data structures for the Indigauge Rust SDK. These types are used by the other crates to describe events, sessions, feedback, and configuration in a single, consistent place.
§What you get
- Event primitives (
EventPayload,EventPayloadCtx) used when sending structured events. - Log and mode enums (
IndigaugeLogLevel,IndigaugeMode) shared across the SDK. - Configuration and session models for client-side integrations.
- Optional feedback-related models when the
feedbackfeature is enabled.
§Features
feedback(default): includes feedback UI payload types. Disable for minimal builds that do not surface feedback functionality.
§Examples
Creating an event payload manually (usually handled by higher-level crates):
use indigauge_types::prelude::{EventPayload, EventPayloadCtx};
let payload = EventPayload::new("game.start", "info", None, 1)
.with_context(Some(EventPayloadCtx {
file: "main.rs".to_string(),
line: 42,
module: Some("game"),
}));
println!("payload: {payload:?}");§License
Dual-licensed under MIT or Apache-2.0. You may choose either license when using this crate.