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indicatrix_dispatch/merge/
mod.rs

1//! [`Merger`]: the one merged radiance buffer and exact sample count of an image epoch.
2//!
3//! # Determinism of the float summation
4//!
5//! Chunks finish in whatever order the lanes happen to finish them. Adding each chunk
6//! into the merged buffer on arrival would make the float rounding of the result
7//! depend on thread timing. Instead the merge is a left fold **in ascending
8//! `first_sample` order**, starting from zero:
9//!
10//! ```text
11//! merged = ((0 + chunk[a]) + chunk[b]) + chunk[c] + ...   with a < b < c < ...
12//! ```
13//!
14//! A chunk that arrives ahead of the fold's frontier (the next unmerged sample index)
15//! is parked in a pending map keyed by its `first_sample`; whenever the chunk starting
16//! exactly at the frontier arrives, it and every parked chunk contiguous with it are
17//! folded in, in order. Because the samples of one epoch come from one
18//! [`crate::SampleCursor`], the finished chunks tile the range exactly, so the frontier
19//! always reaches the end and nothing stays parked in a complete run.
20//!
21//! **What this guarantees:** for a given partition of the range into chunks (and
22//! given each chunk's own sum), the merged buffer is bit-identical no matter which lane
23//! traced which chunk or in which order they finished.
24//!
25//! **What it does not:** the partition itself. With a timed [`crate::ChunkPolicy`],
26//! chunk sizes come from measured rates, so two runs may cut the range differently and
27//! round differently; the results are then statistically equivalent, not
28//! bit-identical. [`crate::ChunkPolicy::fixed`] (and no lane failures) makes the
29//! partition timing-independent too. Different backends are never bit-identical to
30//! each other anyway (GPU `fma` fusion), so a chunk's own sum is only reproducible on
31//! the same lane.
32//!
33//! # Invalid values
34//!
35//! A chunk sum arrives from a lane (possibly a remote, untrusted one). A pixel with a
36//! non-finite or negative component is replaced by zero before the chunk is parked or
37//! folded -- dropped but still counted, the tracer's own rule -- so one bad value can
38//! never poison the epoch's buffer. [`Merger::dropped_pixels`] is the running total, for
39//! the caller to log once per request.
40//!
41//! # Memory
42//!
43//! A parked chunk holds a full-frame buffer. Parking only happens while an earlier
44//! chunk is still in flight; with chunks sized to similar durations that is at most a
45//! few chunks per lane -- UNLESS the chunk at the frontier is stalled (a wedged tracer
46//! that still heartbeats), in which case every other lane keeps completing
47//! chunks that pile up in `parked` with nothing to bound them. [`Self::with_parked_budget`]
48//! charges each one against an external budget and refuses (rather than parks) once
49//! it is exhausted, so a stalled frontier fails its own chunk's lane instead of
50//! growing memory without limit.
51
52use glam::Vec3;
53use indicatrix_net::radiance::shuffle::is_valid_sample;
54use std::{
55    collections::BTreeMap,
56    fmt,
57    sync::{
58        Arc, Mutex, MutexGuard, PoisonError,
59        atomic::{AtomicU64, Ordering},
60    },
61};
62
63#[cfg(test)]
64mod tests;
65
66/// An external byte budget a [`Merger`] charges its parked (full-frame) buffers against.
67///
68/// Refuses to park a chunk past the budget rather than letting them grow unbounded (see
69/// the module doc's "Memory" section: a stalled lane's straggling frontier
70/// otherwise parks one full-frame buffer per completed-but-unmergeable chunk, with
71/// nothing capping how many pile up). See [`Merger::with_parked_budget`].
72pub trait ParkedBudget: fmt::Debug + Send + Sync {
73    /// Reserves `bytes` for one newly parked chunk; `false` refuses (nothing charged).
74    fn reserve(&self, bytes: u64) -> bool;
75
76    /// Releases `bytes` reserved by an earlier [`Self::reserve`] once its chunk folds
77    /// into the merged prefix (or the [`Merger`] is consumed by
78    /// [`Merger::into_parts`] while the chunk was still parked).
79    fn release(&self, bytes: u64);
80}
81
82/// Why [`Merger::add`] refused a chunk. A refused chunk contributes nothing, so the
83/// count always matches the buffer.
84#[derive(Debug, Clone, PartialEq, Eq)]
85pub enum MergeError {
86    /// The chunk's buffer is not `width * height` long.
87    WrongLength {
88        /// The merger's pixel count.
89        expected: usize,
90        /// The chunk's buffer length.
91        got: usize,
92    },
93    /// The chunk overlaps samples already merged or parked: a disjointness violation.
94    Overlap {
95        /// The refused chunk's first sample.
96        first_sample: u32,
97        /// The refused chunk's traced sample count.
98        done: u32,
99    },
100    /// Parking this chunk would exceed the [`ParkedBudget`] passed to
101    /// [`Merger::with_parked_budget`]; refused, not parked, so the count and buffer
102    /// stay exactly what they were before this call.
103    ParkedBudgetExceeded {
104        /// The bytes this one chunk's buffer would have cost.
105        bytes: u64,
106    },
107}
108
109impl fmt::Display for MergeError {
110    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
111        match self {
112            Self::WrongLength { expected, got } => write!(
113                f,
114                "chunk buffer holds {got} pixels, the image has {expected}"
115            ),
116            Self::Overlap { first_sample, done } => write!(
117                f,
118                "chunk [{first_sample}, +{done}) overlaps samples already merged"
119            ),
120            Self::ParkedBudgetExceeded { bytes } => write!(
121                f,
122                "parking this {bytes}-byte chunk would exceed the merger's parked-bytes budget"
123            ),
124        }
125    }
126}
127
128impl std::error::Error for MergeError {}
129
130/// A chunk that arrived ahead of the fold's frontier.
131#[derive(Debug)]
132struct Parked {
133    done: u32,
134    sum: Vec<Vec3>,
135}
136
137#[derive(Debug)]
138struct MergeState {
139    /// Every chunk below `frontier`, folded in order. Allocated on the first fold.
140    merged: Vec<Vec3>,
141    merged_count: u32,
142    /// The next sample index the fold expects.
143    frontier: u32,
144    /// Chunks at or past `frontier`, keyed by `first_sample`.
145    parked: BTreeMap<u32, Parked>,
146    parked_count: u32,
147}
148
149/// See the module doc. Shared by reference between the pool's lane threads (which
150/// [`add`](Self::add)) and any observer thread (which reads
151/// [`snapshot_into`](Self::snapshot_into) / [`total`](Self::total)).
152#[derive(Debug)]
153pub struct Merger {
154    pixels: usize,
155    first_sample: u32,
156    state: Mutex<MergeState>,
157    /// External byte budget every newly parked chunk is charged against, if any -- see
158    /// [`Self::with_parked_budget`].
159    budget: Option<Arc<dyn ParkedBudget>>,
160    /// Pixels zeroed so far for a non-finite or negative component (module doc).
161    dropped_pixels: AtomicU64,
162}
163
164impl Merger {
165    /// An empty merge for a `pixels`-pixel image whose sample range starts at
166    /// `first_sample`.
167    #[must_use]
168    pub const fn new(pixels: usize, first_sample: u32) -> Self {
169        Self {
170            pixels,
171            first_sample,
172            state: Mutex::new(MergeState {
173                merged: Vec::new(),
174                merged_count: 0,
175                frontier: first_sample,
176                parked: BTreeMap::new(),
177                parked_count: 0,
178            }),
179            budget: None,
180            dropped_pixels: AtomicU64::new(0),
181        }
182    }
183
184    /// Charges every chunk this merger parks (see the module doc's "Memory" section)
185    /// against `budget`, refusing (as [`MergeError::ParkedBudgetExceeded`]) instead of
186    /// parking once it says no; released again as each chunk folds.
187    #[must_use]
188    pub fn with_parked_budget(mut self, budget: Arc<dyn ParkedBudget>) -> Self {
189        self.budget = Some(budget);
190        self
191    }
192
193    /// The image's pixel count.
194    #[must_use]
195    pub const fn pixel_count(&self) -> usize {
196        self.pixels
197    }
198
199    /// The first sample index of the range this merger was built for.
200    #[must_use]
201    pub const fn first_sample(&self) -> u32 {
202        self.first_sample
203    }
204
205    /// The next sample index the fold expects: every sample below it is already folded
206    /// into the merged prefix. Advances as the chunk at the frontier arrives.
207    #[must_use]
208    pub fn frontier(&self) -> u32 {
209        self.lock().frontier
210    }
211
212    /// How many pixels of added chunks were zeroed for a non-finite or negative
213    /// component (module doc, "Invalid values").
214    #[must_use]
215    pub fn dropped_pixels(&self) -> u64 {
216        self.dropped_pixels.load(Ordering::Relaxed)
217    }
218
219    fn lock(&self) -> MutexGuard<'_, MergeState> {
220        self.state.lock().unwrap_or_else(PoisonError::into_inner)
221    }
222
223    /// Bytes one parked (full-frame) chunk buffer costs.
224    const fn chunk_bytes(&self) -> u64 {
225        self.pixels as u64 * std::mem::size_of::<Vec3>() as u64
226    }
227
228    /// Adds the chunk `[first_sample, first_sample + done)` whose summed radiance is
229    /// `sum`, returning the new exact total count. `done == 0` is a no-op (and `sum`
230    /// may then be empty).
231    ///
232    /// # Errors
233    ///
234    /// [`MergeError`] when `sum` has the wrong length, the chunk overlaps samples
235    /// already added, or parking it would exceed [`Self::with_parked_budget`]'s budget;
236    /// nothing is merged then.
237    pub fn add(&self, first_sample: u32, done: u32, mut sum: Vec<Vec3>) -> Result<u32, MergeError> {
238        if done == 0 {
239            return Ok(self.total());
240        }
241        if sum.len() != self.pixels {
242            return Err(MergeError::WrongLength {
243                expected: self.pixels,
244                got: sum.len(),
245            });
246        }
247        let dropped = zero_invalid_pixels(&mut sum);
248        let mut state = self.lock();
249        if overlaps(&state, first_sample, done) {
250            return Err(MergeError::Overlap { first_sample, done });
251        }
252        // Reserved bytes always equal `parked.len() * chunk_bytes` as an invariant
253        // maintained across calls: `before` is what it was reserved for coming in,
254        // `after` is what it should be reserved for now that this call's insert and
255        // fold have run. A chunk that arrives exactly at the frontier and immediately
256        // folds away (relieving a backlog) never needs budget of its own -- only a
257        // chunk that stays parked when this call returns does.
258        let before = state.parked.len();
259        state.parked.insert(first_sample, Parked { done, sum });
260        state.parked_count += done;
261        advance_frontier(&mut state, self.pixels);
262        let after = state.parked.len();
263        if let Some(budget) = &self.budget {
264            let chunk_bytes = self.chunk_bytes();
265            match after.cmp(&before) {
266                // `advance_frontier` only ever removes, so a net increase can only be
267                // this call's own new entry, alone, staying parked.
268                std::cmp::Ordering::Greater if !budget.reserve(chunk_bytes) => {
269                    state.parked.remove(&first_sample);
270                    state.parked_count -= done;
271                    return Err(MergeError::ParkedBudgetExceeded { bytes: chunk_bytes });
272                }
273                std::cmp::Ordering::Less => {
274                    budget.release(chunk_bytes * (before - after) as u64);
275                }
276                std::cmp::Ordering::Greater | std::cmp::Ordering::Equal => {}
277            }
278        }
279        let total = state.merged_count + state.parked_count;
280        drop(state);
281        if dropped > 0 {
282            self.dropped_pixels.fetch_add(dropped, Ordering::Relaxed);
283        }
284        Ok(total)
285    }
286
287    /// The exact number of samples added so far (folded plus parked).
288    #[must_use]
289    pub fn total(&self) -> u32 {
290        let state = self.lock();
291        state.merged_count + state.parked_count
292    }
293
294    /// Adds everything merged so far into `dst` (folded buffer first, then parked
295    /// chunks in `first_sample` order) and returns exactly the sample count that
296    /// represents. `dst` must be `pixel_count` long; any other length adds nothing and
297    /// returns `0`, so the returned count always matches what was added.
298    pub fn snapshot_into(&self, dst: &mut [Vec3]) -> u32 {
299        if dst.len() != self.pixels {
300            return 0;
301        }
302        let state = self.lock();
303        add_assign(dst, &state.merged);
304        for parked in state.parked.values() {
305            add_assign(dst, &parked.sum);
306        }
307        let count = state.merged_count + state.parked_count;
308        drop(state);
309        count
310    }
311
312    /// Consumes the merger: the merged buffer (`pixel_count` long, zeros if nothing
313    /// was added) and its exact sample count. Parked chunks left behind by an
314    /// incomplete run (cancel, lanes lost) are folded in `first_sample` order, so this
315    /// is deterministic too.
316    #[must_use]
317    pub fn into_parts(self) -> (Vec<Vec3>, u32) {
318        let pixels = self.pixels;
319        let chunk_bytes = self.chunk_bytes();
320        let budget = self.budget;
321        let mut state = self
322            .state
323            .into_inner()
324            .unwrap_or_else(PoisonError::into_inner);
325        let parked = std::mem::take(&mut state.parked);
326        if let Some(budget) = &budget
327            && !parked.is_empty()
328        {
329            budget.release(chunk_bytes * parked.len() as u64);
330        }
331        for chunk in parked.into_values() {
332            fold(&mut state.merged, pixels, &chunk.sum);
333            state.merged_count += chunk.done;
334        }
335        if state.merged.is_empty() {
336            state.merged = vec![Vec3::ZERO; pixels];
337        }
338        (state.merged, state.merged_count)
339    }
340}
341
342/// Zeroes every pixel that fails [`is_valid_sample`] and returns how many there were.
343fn zero_invalid_pixels(sum: &mut [Vec3]) -> u64 {
344    let mut dropped = 0u64;
345    for pixel in sum {
346        if !is_valid_sample(*pixel) {
347            *pixel = Vec3::ZERO;
348            dropped += 1;
349        }
350    }
351    dropped
352}
353
354/// Whether `[first, first + done)` intersects the folded prefix or any parked chunk.
355fn overlaps(state: &MergeState, first: u32, done: u32) -> bool {
356    let end = first + done;
357    if first < state.frontier {
358        return true;
359    }
360    let before = state.parked.range(..=first).next_back();
361    if before.is_some_and(|(&start, chunk)| start + chunk.done > first) {
362        return true;
363    }
364    state
365        .parked
366        .range(first..)
367        .next()
368        .is_some_and(|(&start, _)| start < end)
369}
370
371/// Folds every parked chunk that starts exactly at the frontier, in order.
372fn advance_frontier(state: &mut MergeState, pixels: usize) {
373    while let Some(chunk) = state.parked.remove(&state.frontier) {
374        fold(&mut state.merged, pixels, &chunk.sum);
375        state.frontier += chunk.done;
376        state.merged_count += chunk.done;
377        state.parked_count -= chunk.done;
378    }
379}
380
381/// `merged += sum`, allocating `merged` as zeros on first use so every fold is the
382/// same `0 + a + b + ...` sequence.
383fn fold(merged: &mut Vec<Vec3>, pixels: usize, sum: &[Vec3]) {
384    if merged.is_empty() {
385        *merged = vec![Vec3::ZERO; pixels];
386    }
387    add_assign(merged, sum);
388}
389
390fn add_assign(dst: &mut [Vec3], src: &[Vec3]) {
391    for (d, s) in dst.iter_mut().zip(src) {
392        *d += *s;
393    }
394}