use crate::{Angle, FusionEuler};
impl FusionEuler {
pub fn zero() -> Self {
const VALUE: FusionEuler =
FusionEuler {
angle: Angle {
roll: 0.0f32,
pitch: 0.0f32,
yaw: 0.0f32,
}
};
VALUE
}
pub fn get_roll(&self) -> f32 {
self.angle.roll
}
pub fn get_pitch(&self) -> f32 {
self.angle.pitch
}
pub fn get_yaw(&self) -> f32 {
self.angle.yaw
}
}